Use the correct type for a struct member

The `name` member in the `_GLFWmonitorWayland` struct is used in two places. It is assigned the value from a variable of type `uint32_t` and is compared to another variable of type `uint32_t`, so `name` should also have the same type.

Closes #1569.

(cherry picked from commit d25248343e)
This commit is contained in:
Luflosi 2019-09-30 23:17:42 +02:00 committed by Camilla Löwy
parent e4e9581557
commit 3facbd2083

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@ -332,7 +332,7 @@ typedef struct _GLFWlibraryWayland
typedef struct _GLFWmonitorWayland typedef struct _GLFWmonitorWayland
{ {
struct wl_output* output; struct wl_output* output;
int name; uint32_t name;
int currentMode; int currentMode;
int x; int x;