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Fixed 'wgl' member by renaming it to 'glx' on Linux port.
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@ -506,7 +506,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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if(share)
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{
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// Use shared context instead of creating a new one
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window->context.wgl.handle = share;
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window->context.glx.handle = share;
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window->context.customctx = GLFW_FALSE;
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}
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else
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