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				@ -6,7 +6,7 @@
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This guide takes you through writing a simple application using GLFW 3.  The
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					This guide takes you through writing a simple application using GLFW 3.  The
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application will create a window and OpenGL context, render a rotating triangle
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					application will create a window and OpenGL context, render a rotating triangle
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and exit when the user closes the window or presses Escape.  This guide will
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					and exit when the user closes the window or presses _Escape_.  This guide will
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introduce a few of the most commonly used functions, but there are many more.
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					introduce a few of the most commonly used functions, but there are many more.
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This guide assumes no experience with earlier versions of GLFW.  If you
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					This guide assumes no experience with earlier versions of GLFW.  If you
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@ -190,7 +190,7 @@ called immediately after the close flag has been set.
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You can also set it yourself with @ref glfwSetWindowShouldClose.  This can be
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					You can also set it yourself with @ref glfwSetWindowShouldClose.  This can be
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useful if you want to interpret other kinds of input as closing the window, like
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					useful if you want to interpret other kinds of input as closing the window, like
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for example pressing the escape key.
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					for example pressing the _Escape_ key.
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@subsection quick_key_input Receiving input events
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					@subsection quick_key_input Receiving input events
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@ -316,7 +316,7 @@ keyboard input, it's possible to create a simple program.
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This program creates a 640 by 480 windowed mode window and starts a loop that
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					This program creates a 640 by 480 windowed mode window and starts a loop that
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clears the screen, renders a triangle and processes events until the user either
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					clears the screen, renders a triangle and processes events until the user either
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presses Escape or closes the window.
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					presses _Escape_ or closes the window.
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@snippet simple.c code
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					@snippet simple.c code
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