diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt index af211600b..128befb74 100644 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -37,13 +37,14 @@ add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD}) add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GLAD}) add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD}) add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD}) +add_executable(transparent_threads WIN32 MACOSX_BUNDLE transparent_threads.c ${TINYCTHREAD} ${GLAD}) add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD}) add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GLAD}) target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") -set(WINDOWS_BINARIES empty sharing tearing threads title windows) +set(WINDOWS_BINARIES empty sharing tearing threads transparent_threads title windows) set(CONSOLE_BINARIES clipboard events msaa gamma glfwinfo iconify joysticks monitors reopen cursor) @@ -61,6 +62,7 @@ if (APPLE) set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing") set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") + set_target_properties(transparent_threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Transparent threads") set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") diff --git a/tests/transparent_threads.c b/tests/transparent_threads.c new file mode 100644 index 000000000..766abd20c --- /dev/null +++ b/tests/transparent_threads.c @@ -0,0 +1,147 @@ +//======================================================================== +// Multi-threading test +// Copyright (c) Camilla Berglund +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// +// This test is intended to verify whether the OpenGL context part of +// the GLFW API is able to be used from multiple threads +// +//======================================================================== + +#include "tinycthread.h" + +#include +#include + +#include +#include +#include + +typedef struct +{ + GLFWwindow* window; + const char* title; + float r, g, b, a; + thrd_t id; +} Thread; + +static volatile int running = GLFW_TRUE; + +static void error_callback(int error, const char* description) +{ + fprintf(stderr, "Error: %s\n", description); +} + +static int thread_main(void* data) +{ + const Thread* thread = data; + + glfwMakeContextCurrent(thread->window); + glfwSwapInterval(1); + + while (running) + { + const float v = (float) fabs(sin(glfwGetTime() * 2.f)); + glClearColor(thread->r * v, thread->g * v, thread->b * v, thread->a * v); + + glClear(GL_COLOR_BUFFER_BIT); + glfwSwapBuffers(thread->window); + } + + glfwMakeContextCurrent(NULL); + return 0; +} + +int main(void) +{ + int i, result; + Thread threads[] = + { + { NULL, "Red", 1.0f, 0.0f, 0.0f, 0.5f, 0 }, + { NULL, "Green", 0.0f, 1.0f, 0.0f, 0.5f, 0 }, + { NULL, "Blue", 0.0f, 0.0f, 1.0f, 0.5f, 0 } + }; + const int count = sizeof(threads) / sizeof(Thread); + + glfwSetErrorCallback(error_callback); + + if (!glfwInit()) + exit(EXIT_FAILURE); + + glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); + + glfwWindowHint(GLFW_ALPHA_BITS, 8); + glfwWindowHint(GLFW_ALPHA_MASK, GLFW_TRUE); + glfwWindowHint(GLFW_DECORATED, GLFW_TRUE); + + for (i = 0; i < count; i++) + { + threads[i].window = glfwCreateWindow(200, 200, + threads[i].title, + NULL, NULL); + if (!threads[i].window) + { + glfwTerminate(); + exit(EXIT_FAILURE); + } + + glfwSetWindowPos(threads[i].window, 200 + 250 * i, 200); + glfwShowWindow(threads[i].window); + } + + glfwMakeContextCurrent(threads[0].window); + gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); + glfwMakeContextCurrent(NULL); + + for (i = 0; i < count; i++) + { + if (thrd_create(&threads[i].id, thread_main, threads + i) != + thrd_success) + { + fprintf(stderr, "Failed to create secondary thread\n"); + + glfwTerminate(); + exit(EXIT_FAILURE); + } + } + + while (running) + { + glfwWaitEvents(); + + for (i = 0; i < count; i++) + { + if (glfwWindowShouldClose(threads[i].window)) + running = GLFW_FALSE; + } + } + + for (i = 0; i < count; i++) + glfwHideWindow(threads[i].window); + + for (i = 0; i < count; i++) + thrd_join(threads[i].id, &result); + + exit(EXIT_SUCCESS); +} +