Clarified default profile token name.

This commit is contained in:
Camilla Berglund 2013-06-05 16:13:30 +02:00
parent c3bb5c9e7b
commit 44e8401f7b
3 changed files with 32 additions and 32 deletions

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@ -126,8 +126,8 @@ client API is requested, this hint is ignored.
If an OpenGL context is requested, the `GLFW_OPENGL_PROFILE` hint specifies
which OpenGL profile to create the context for. Possible values are one of
`GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE`, or
`GLFW_OPENGL_NO_PROFILE` to not request a specific profile. If requesting
an OpenGL version below 3.2, `GLFW_OPENGL_NO_PROFILE` must be used. If
`GLFW_OPENGL_ANY_PROFILE` to not request a specific profile. If requesting
an OpenGL version below 3.2, `GLFW_OPENGL_ANY_PROFILE` must be used. If
another client API is requested, this hint is ignored.
The `GLFW_CONTEXT_ROBUSTNESS` hint specifies the robustness strategy to be
@ -139,7 +139,7 @@ a robustness strategy.
@subsection window_hints_values Supported and default values
| Name | Default value | Supported values |
| ---------------------------- | ------------------------ | ----------------------- |
| ---------------------------- | ------------------------- | ----------------------- |
| `GLFW_RESIZABLE` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
| `GLFW_VISIBLE` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
| `GLFW_DECORATED` | `GL_TRUE` | `GL_TRUE` or `GL_FALSE` |
@ -164,7 +164,7 @@ a robustness strategy.
| `GLFW_CONTEXT_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET` |
| `GLFW_OPENGL_FORWARD_COMPAT` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` |
| `GLFW_OPENGL_DEBUG_CONTEXT` | `GL_FALSE` | `GL_TRUE` or `GL_FALSE` |
| `GLFW_OPENGL_PROFILE` | `GLFW_OPENGL_NO_PROFILE` | `GLFW_OPENGL_NO_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE` |
| `GLFW_OPENGL_PROFILE` | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE` |
@section window_close Window close flag
@ -356,7 +356,7 @@ context is an OpenGL debug context, or `GL_FALSE` otherwise.
The `GLFW_OPENGL_PROFILE` attribute indicates the OpenGL profile used by the
context. This is `GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE`
if the context uses a known profile, or `GLFW_OPENGL_NO_PROFILE` if the
if the context uses a known profile, or `GLFW_OPENGL_ANY_PROFILE` if the
OpenGL profile is unknown or the context is for another client API.
The `GLFW_CONTEXT_ROBUSTNESS` attribute indicates the robustness strategy

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@ -523,7 +523,7 @@ extern "C" {
#define GLFW_NO_RESET_NOTIFICATION 0x00031001
#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
#define GLFW_OPENGL_NO_PROFILE 0
#define GLFW_OPENGL_ANY_PROFILE 0
#define GLFW_OPENGL_CORE_PROFILE 0x00032001
#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002

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@ -503,7 +503,7 @@ int _glfwCreateContext(_GLFWwindow* window,
// creation with a GLXBadProfileARB error in violation of the spec
if (_glfw.glx.errorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
wndconfig->clientAPI == GLFW_OPENGL_API &&
wndconfig->glProfile == GLFW_OPENGL_NO_PROFILE &&
wndconfig->glProfile == GLFW_OPENGL_ANY_PROFILE &&
wndconfig->glForward == GL_FALSE)
{
window->glx.context = createLegacyContext(window, native, share);