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Splits min|max width and height limits for Win32 window
Currently, we cannot constraint the window size for only a single direction (width or height): we can either not constraint at all or constraint both width and height. With this change, the size constraints can be specified for a single direction as well.
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@ -1107,17 +1107,23 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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else
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else
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AdjustWindowRectEx(&frame, style, FALSE, exStyle);
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AdjustWindowRectEx(&frame, style, FALSE, exStyle);
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if (window->minwidth != GLFW_DONT_CARE &&
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if (window->minwidth != GLFW_DONT_CARE)
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window->minheight != GLFW_DONT_CARE)
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{
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{
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mmi->ptMinTrackSize.x = window->minwidth + frame.right - frame.left;
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mmi->ptMinTrackSize.x = window->minwidth + frame.right - frame.left;
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}
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if (window->minheight != GLFW_DONT_CARE)
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{
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mmi->ptMinTrackSize.y = window->minheight + frame.bottom - frame.top;
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mmi->ptMinTrackSize.y = window->minheight + frame.bottom - frame.top;
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}
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}
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if (window->maxwidth != GLFW_DONT_CARE &&
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if (window->maxwidth != GLFW_DONT_CARE)
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window->maxheight != GLFW_DONT_CARE)
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{
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{
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mmi->ptMaxTrackSize.x = window->maxwidth + frame.right - frame.left;
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mmi->ptMaxTrackSize.x = window->maxwidth + frame.right - frame.left;
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}
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if (window->maxheight != GLFW_DONT_CARE)
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{
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mmi->ptMaxTrackSize.y = window->maxheight + frame.bottom - frame.top;
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mmi->ptMaxTrackSize.y = window->maxheight + frame.bottom - frame.top;
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}
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}
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