diff --git a/docs/window.dox b/docs/window.dox index 7d4efae0..cc98ba09 100644 --- a/docs/window.dox +++ b/docs/window.dox @@ -149,30 +149,30 @@ context, but are ignored when requesting an OpenGL ES context: @subsubsection window_hints_wnd Window related hints -`GLFW_RESIZABLE` specifies whether the (windowed mode) window will be resizable +`GLFW_RESIZABLE` specifies whether the windowed mode window will be resizable _by the user_. The window will still be resizable using the @ref glfwSetWindowSize function. This hint is ignored for full screen windows. -`GLFW_VISIBLE` specifies whether the (windowed mode) window will be initially +`GLFW_VISIBLE` specifies whether the windowed mode window will be initially visible. This hint is ignored for full screen windows. -`GLFW_DECORATED` specifies whether the (windowed mode) window will have window -decorations such as a border, a close widget, etc. This hint is ignored for -full screen windows. Note that even though a window may lack a close widget, it -is usually still possible for the user to generate close events. +`GLFW_DECORATED` specifies whether the windowed mode window will have window +decorations such as a border, a close widget, etc. An undecorated window may +still allow the user to generate close events on some platforms. This hint is +ignored for full screen windows. -`GLFW_FOCUSED` specifies whether the (windowed mode) window will be given input +`GLFW_FOCUSED` specifies whether the windowed mode window will be given input focus when created. This hint is ignored for full screen and initially hidden windows. -`GLFW_AUTO_ICONIFY` specifies whether the (full screen) window will +`GLFW_AUTO_ICONIFY` specifies whether the full screen window will automatically iconify and restore the previous video mode on input focus loss. This hint is ignored for windowed mode windows. -`GLFW_FLOATING` specifies whether the window will be floating above other -regular windows, also called topmost or always-on-top. This is intended -primarily for debugging purposes and cannot be used to implement proper full -screen windows. This hint is ignored for full screen windows. +`GLFW_FLOATING` specifies whether the windowed mode window will be floating +above other regular windows, also called topmost or always-on-top. This is +intended primarily for debugging purposes and cannot be used to implement proper +full screen windows. This hint is ignored for full screen windows. @subsubsection window_hints_fb Framebuffer related hints