diff --git a/.gitignore b/.gitignore index 84636a0a..4eb2d98e 100644 --- a/.gitignore +++ b/.gitignore @@ -1,6 +1,14 @@ # The canonical out-of-tree build subdirectory build +# Directories +.vs/ +bin/ +bin-int/ + +# Files +*.user + # Visual Studio clutter _ReSharper* *.sdf diff --git a/premake5.lua b/premake5.lua index 4ff14156..97eff05c 100644 --- a/premake5.lua +++ b/premake5.lua @@ -9,26 +9,38 @@ project "GLFW" { "include/GLFW/glfw3.h", "include/GLFW/glfw3native.h", + "src/internal.h", + "src/platform.h", + "src/mappings.h", "src/glfw_config.h", "src/context.c", "src/init.c", "src/input.c", "src/monitor.c", + "src/platform.c", "src/vulkan.c", - "src/window.c" + "src/window.c", + "src/null_platform.h", + "src/null_joystick.h", + "src/null_init.c", + "src/null_monitor.c", + "src/null_window.c", + "src/null_joystick.c" } filter "system:windows" - buildoptions { "-std=c11", "-lgdi32" } systemversion "latest" staticruntime "On" files { "src/win32_init.c", + "src/win32_module.c", "src/win32_joystick.c", "src/win32_monitor.c", + "src/win32_time.h", "src/win32_time.c", + "src/win32_thread.h", "src/win32_thread.c", "src/win32_window.c", "src/wgl_context.c",