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Make cursor test wait by default
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@ -47,7 +47,7 @@
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static double cursor_x;
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static double cursor_y;
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static int swap_interval = 1;
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static int wait_events = GLFW_FALSE;
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static int wait_events = GLFW_TRUE;
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static int animate_cursor = GLFW_FALSE;
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static int track_cursor = GLFW_FALSE;
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static GLFWcursor* standard_cursors[6];
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