mirror of
https://github.com/glfw/glfw.git
synced 2025-06-17 04:57:43 +00:00
Merge
This commit is contained in:
commit
4f76f27420
2
.gitignore
vendored
2
.gitignore
vendored
@ -58,6 +58,7 @@ examples/heightmap
|
|||||||
examples/offscreen
|
examples/offscreen
|
||||||
examples/particles
|
examples/particles
|
||||||
examples/splitview
|
examples/splitview
|
||||||
|
examples/sharing
|
||||||
examples/simple
|
examples/simple
|
||||||
examples/wave
|
examples/wave
|
||||||
tests/*.app
|
tests/*.app
|
||||||
@ -74,7 +75,6 @@ tests/joysticks
|
|||||||
tests/monitors
|
tests/monitors
|
||||||
tests/msaa
|
tests/msaa
|
||||||
tests/reopen
|
tests/reopen
|
||||||
tests/sharing
|
|
||||||
tests/tearing
|
tests/tearing
|
||||||
tests/threads
|
tests/threads
|
||||||
tests/timeout
|
tests/timeout
|
||||||
|
51
.travis.yml
51
.travis.yml
@ -4,15 +4,10 @@ branches:
|
|||||||
only:
|
only:
|
||||||
- ci
|
- ci
|
||||||
- master
|
- master
|
||||||
os:
|
|
||||||
- linux
|
|
||||||
- osx
|
|
||||||
sudo: false
|
sudo: false
|
||||||
dist: trusty
|
dist: trusty
|
||||||
addons:
|
addons:
|
||||||
apt:
|
apt:
|
||||||
sources:
|
|
||||||
- kubuntu-backports
|
|
||||||
packages:
|
packages:
|
||||||
- cmake
|
- cmake
|
||||||
- libxrandr-dev
|
- libxrandr-dev
|
||||||
@ -22,13 +17,51 @@ addons:
|
|||||||
env:
|
env:
|
||||||
global:
|
global:
|
||||||
- CFLAGS=-Werror
|
- CFLAGS=-Werror
|
||||||
matrix:
|
matrix:
|
||||||
- BUILD_SHARED_LIBS=ON
|
include:
|
||||||
- BUILD_SHARED_LIBS=OFF
|
- os: linux
|
||||||
|
env: BUILD_SHARED_LIBS=ON
|
||||||
|
- os: linux
|
||||||
|
env: BUILD_SHARED_LIBS=OFF
|
||||||
|
- os: linux
|
||||||
|
sudo: required
|
||||||
|
addons:
|
||||||
|
apt:
|
||||||
|
packages:
|
||||||
|
- libwayland-dev
|
||||||
|
- libxkbcommon-dev
|
||||||
|
- libegl1-mesa-dev
|
||||||
|
env:
|
||||||
|
- USE_WAYLAND=ON
|
||||||
|
- BUILD_SHARED_LIBS=ON
|
||||||
|
- os: linux
|
||||||
|
sudo: required
|
||||||
|
addons:
|
||||||
|
apt:
|
||||||
|
packages:
|
||||||
|
- libwayland-dev
|
||||||
|
- libxkbcommon-dev
|
||||||
|
- libegl1-mesa-dev
|
||||||
|
env:
|
||||||
|
- USE_WAYLAND=ON
|
||||||
|
- BUILD_SHARED_LIBS=OFF
|
||||||
|
- os: osx
|
||||||
|
env: BUILD_SHARED_LIBS=ON
|
||||||
|
- os: osx
|
||||||
|
env: BUILD_SHARED_LIBS=OFF
|
||||||
script:
|
script:
|
||||||
|
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then echo Trailing whitespace found, aborting.; exit 1; fi
|
||||||
- mkdir build
|
- mkdir build
|
||||||
- cd build
|
- cd build
|
||||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} ..
|
- if test -n "${USE_WAYLAND}";
|
||||||
|
then wget https://mirrors.kernel.org/ubuntu/pool/universe/e/extra-cmake-modules/extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
|
||||||
|
sudo dpkg -i extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
|
||||||
|
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
|
||||||
|
pushd wayland-protocols;
|
||||||
|
git checkout 1.6 && ./autogen.sh --prefix=/usr && make && sudo make install;
|
||||||
|
popd;
|
||||||
|
fi
|
||||||
|
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..
|
||||||
- cmake --build .
|
- cmake --build .
|
||||||
notifications:
|
notifications:
|
||||||
email:
|
email:
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
# Usage:
|
# Usage:
|
||||||
# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
|
# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
|
||||||
|
|
||||||
set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt")
|
set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb_204.txt")
|
||||||
set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
|
set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
|
||||||
set(template_path "${CMAKE_ARGV3}")
|
set(template_path "${CMAKE_ARGV3}")
|
||||||
set(target_path "${CMAKE_ARGV4}")
|
set(target_path "${CMAKE_ARGV4}")
|
||||||
@ -24,7 +24,7 @@ endif()
|
|||||||
file(STRINGS "${source_path}" lines)
|
file(STRINGS "${source_path}" lines)
|
||||||
foreach(line ${lines})
|
foreach(line ${lines})
|
||||||
if ("${line}" MATCHES "^[0-9a-fA-F].*$")
|
if ("${line}" MATCHES "^[0-9a-fA-F].*$")
|
||||||
set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\\n\"\n")
|
set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n")
|
||||||
endif()
|
endif()
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
|
@ -276,17 +276,20 @@ if (_GLFW_WAYLAND)
|
|||||||
find_package(ECM REQUIRED NO_MODULE)
|
find_package(ECM REQUIRED NO_MODULE)
|
||||||
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
|
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
|
||||||
|
|
||||||
find_package(Wayland REQUIRED)
|
find_package(Wayland REQUIRED Client Cursor Egl)
|
||||||
find_package(WaylandScanner REQUIRED)
|
find_package(WaylandScanner REQUIRED)
|
||||||
find_package(WaylandProtocols 1.1 REQUIRED)
|
find_package(WaylandProtocols 1.6 REQUIRED)
|
||||||
|
|
||||||
list(APPEND glfw_PKG_DEPS "wayland-egl")
|
list(APPEND glfw_PKG_DEPS "wayland-egl")
|
||||||
|
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIR}")
|
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
|
||||||
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
|
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||||
|
|
||||||
find_package(XKBCommon REQUIRED)
|
find_package(XKBCommon REQUIRED)
|
||||||
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
|
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
|
||||||
|
|
||||||
|
include(CheckIncludeFiles)
|
||||||
|
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
#--------------------------------------------------------------------
|
#--------------------------------------------------------------------
|
||||||
@ -401,6 +404,7 @@ if (GLFW_INSTALL)
|
|||||||
add_custom_target(uninstall
|
add_custom_target(uninstall
|
||||||
"${CMAKE_COMMAND}" -P
|
"${CMAKE_COMMAND}" -P
|
||||||
"${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
|
"${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
|
||||||
|
set_target_properties(uninstall PROPERTIES FOLDER "GLFW3")
|
||||||
endif()
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
32
README.md
32
README.md
@ -69,7 +69,7 @@ and the API reference.
|
|||||||
## Contributing to GLFW
|
## Contributing to GLFW
|
||||||
|
|
||||||
See the [contribution
|
See the [contribution
|
||||||
guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for
|
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
|
||||||
more information.
|
more information.
|
||||||
|
|
||||||
|
|
||||||
@ -118,7 +118,7 @@ find that tool.
|
|||||||
|
|
||||||
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
||||||
Please check the [contribution
|
Please check the [contribution
|
||||||
guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for
|
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
|
||||||
information on what to include when reporting a bug.
|
information on what to include when reporting a bug.
|
||||||
|
|
||||||
|
|
||||||
@ -147,27 +147,37 @@ information on what to include when reporting a bug.
|
|||||||
- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
|
- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
|
||||||
- Added `glfwGetJoystickHats` function for querying joystick hats
|
- Added `glfwGetJoystickHats` function for querying joystick hats
|
||||||
(#889,#906,#934)
|
(#889,#906,#934)
|
||||||
- Added `glfwInitHint` and `glfwInitHintString` for setting initialization hints
|
- Added `glfwInitHint` for setting initialization hints
|
||||||
|
- Added `glfwWindowHintString` for setting string type window hints (#893,#1139)
|
||||||
|
- Added `glfwGetWindowOpacity` and `glfwSetWindowOpacity` for controlling whole
|
||||||
|
window transparency (#1089)
|
||||||
|
- Added `glfwSetMonitorUserPointer` and `glfwGetMonitorUserPointer` for
|
||||||
|
per-monitor user pointers
|
||||||
|
- Added `glfwSetJoystickUserPointer` and `glfwGetJoystickUserPointer` for
|
||||||
|
per-joystick user pointers
|
||||||
- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString`
|
- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString`
|
||||||
functions for accessing X11 primary selection (#894,#1056)
|
functions for accessing X11 primary selection (#894,#1056)
|
||||||
- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
|
- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
|
||||||
- Added definition of `GLAPIENTRY` to public header
|
- Added definition of `GLAPIENTRY` to public header
|
||||||
- Added `GLFW_TRANSPARENT` window hint for enabling window framebuffer
|
- Added `GLFW_TRANSPARENT_FRAMEBUFFER` window hint and attribute for controlling
|
||||||
transparency (#197,#663,#715,#723,#1078)
|
per-pixel framebuffer transparency (#197,#663,#715,#723,#1078)
|
||||||
- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
|
- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
|
||||||
(#749,#842)
|
(#749,#842)
|
||||||
- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
|
- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
|
||||||
|
- Added `GLFW_LOCK_KEY_MODS` input mode and `GLFW_MOD_*_LOCK` mod bits (#946)
|
||||||
- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
|
- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
|
||||||
- Added macOS specific `GLFW_COCOA_FRAME_AUTOSAVE` window hint (#195)
|
- Added macOS specific `GLFW_COCOA_FRAME_NAME` window hint (#195)
|
||||||
- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
|
- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
|
||||||
- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
|
- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
|
||||||
- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
|
- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
|
||||||
- Added X11 specific `GLFW_X11_WM_CLASS_NAME` and `GLFW_X11_WM_CLASS_CLASS` init
|
- Added X11 specific `GLFW_X11_CLASS_NAME` and `GLFW_X11_INSTANCE_NAME` window
|
||||||
hints (#893)
|
hints (#893,#1139)
|
||||||
- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
|
- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
|
||||||
- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
|
- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
|
||||||
[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
|
[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
|
||||||
- Added `GenerateMappings.cmake` script for updating gamepad mappings
|
- Added `GenerateMappings.cmake` script for updating gamepad mappings
|
||||||
|
- Deprecated window parameter of clipboard string functions
|
||||||
|
- Deprecated charmods callback
|
||||||
- Removed `GLFW_USE_RETINA` compile-time option
|
- Removed `GLFW_USE_RETINA` compile-time option
|
||||||
- Removed `GLFW_USE_CHDIR` compile-time option
|
- Removed `GLFW_USE_CHDIR` compile-time option
|
||||||
- Removed `GLFW_USE_MENUBAR` compile-time option
|
- Removed `GLFW_USE_MENUBAR` compile-time option
|
||||||
@ -201,6 +211,7 @@ information on what to include when reporting a bug.
|
|||||||
(#650,#1071)
|
(#650,#1071)
|
||||||
- [Win32] Bugfix: Returned key names did not match other platforms (#943)
|
- [Win32] Bugfix: Returned key names did not match other platforms (#943)
|
||||||
- [Win32] Bugfix: Undecorated windows did not maximize to workarea (#899)
|
- [Win32] Bugfix: Undecorated windows did not maximize to workarea (#899)
|
||||||
|
- [Win32] Bugfix: Window was resized twice when entering full screen (#1085)
|
||||||
- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
|
- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
|
||||||
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
|
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
|
||||||
- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
|
- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
|
||||||
@ -214,6 +225,7 @@ information on what to include when reporting a bug.
|
|||||||
- [X11] Bugfix: Incremental reading of selections was not supported (#275)
|
- [X11] Bugfix: Incremental reading of selections was not supported (#275)
|
||||||
- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT`
|
- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT`
|
||||||
- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8
|
- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8
|
||||||
|
- [X11] Bugfix: NVidia EGL would segfault if unloaded before closing the display
|
||||||
- [Linux] Moved to evdev for joystick input (#906,#1005)
|
- [Linux] Moved to evdev for joystick input (#906,#1005)
|
||||||
- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
|
- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
|
||||||
- [Linux] Bugfix: The joystick device path could be truncated (#1025)
|
- [Linux] Bugfix: The joystick device path could be truncated (#1025)
|
||||||
@ -241,6 +253,8 @@ information on what to include when reporting a bug.
|
|||||||
notification was shown (#971,#1028)
|
notification was shown (#971,#1028)
|
||||||
- [Cocoa] Bugfix: Some characters did not repeat due to Press and Hold (#1010)
|
- [Cocoa] Bugfix: Some characters did not repeat due to Press and Hold (#1010)
|
||||||
- [Cocoa] Bugfix: Window title was lost when full screen or undecorated (#1082)
|
- [Cocoa] Bugfix: Window title was lost when full screen or undecorated (#1082)
|
||||||
|
- [Cocoa] Bugfix: Window was resized twice when entering full screen (#1085)
|
||||||
|
- [Cocoa] Bugfix: Duplicate size events were not filtered (#1085)
|
||||||
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
|
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
|
||||||
- [WGL] Added support for `WGL_ARB_create_context_no_error`
|
- [WGL] Added support for `WGL_ARB_create_context_no_error`
|
||||||
- [GLX] Added support for `GLX_ARB_create_context_no_error`
|
- [GLX] Added support for `GLX_ARB_create_context_no_error`
|
||||||
@ -316,6 +330,8 @@ skills.
|
|||||||
- Mário Freitas
|
- Mário Freitas
|
||||||
- GeO4d
|
- GeO4d
|
||||||
- Marcus Geelnard
|
- Marcus Geelnard
|
||||||
|
- Stephen Gowen
|
||||||
|
- Kovid Goyal
|
||||||
- Eloi Marín Gratacós
|
- Eloi Marín Gratacós
|
||||||
- Stefan Gustavson
|
- Stefan Gustavson
|
||||||
- Jonathan Hale
|
- Jonathan Hale
|
||||||
|
793
deps/nuklear.h
vendored
793
deps/nuklear.h
vendored
File diff suppressed because it is too large
Load Diff
17
deps/nuklear_glfw_gl2.h
vendored
17
deps/nuklear_glfw_gl2.h
vendored
@ -75,6 +75,8 @@ static struct nk_glfw {
|
|||||||
int text_len;
|
int text_len;
|
||||||
struct nk_vec2 scroll;
|
struct nk_vec2 scroll;
|
||||||
double last_button_click;
|
double last_button_click;
|
||||||
|
int is_double_click_down;
|
||||||
|
struct nk_vec2 double_click_pos;
|
||||||
} glfw;
|
} glfw;
|
||||||
|
|
||||||
NK_INTERN void
|
NK_INTERN void
|
||||||
@ -219,10 +221,12 @@ nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int m
|
|||||||
glfwGetCursorPos(window, &x, &y);
|
glfwGetCursorPos(window, &x, &y);
|
||||||
if (action == GLFW_PRESS) {
|
if (action == GLFW_PRESS) {
|
||||||
double dt = glfwGetTime() - glfw.last_button_click;
|
double dt = glfwGetTime() - glfw.last_button_click;
|
||||||
if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI)
|
if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI) {
|
||||||
nk_input_button(&glfw.ctx, NK_BUTTON_DOUBLE, (int)x, (int)y, nk_true);
|
glfw.is_double_click_down = nk_true;
|
||||||
|
glfw.double_click_pos = nk_vec2((float)x, (float)y);
|
||||||
|
}
|
||||||
glfw.last_button_click = glfwGetTime();
|
glfw.last_button_click = glfwGetTime();
|
||||||
} else nk_input_button(&glfw.ctx, NK_BUTTON_DOUBLE, (int)x, (int)y, nk_false);
|
} else glfw.is_double_click_down = nk_false;
|
||||||
}
|
}
|
||||||
|
|
||||||
NK_INTERN void
|
NK_INTERN void
|
||||||
@ -261,6 +265,10 @@ nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
|
|||||||
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
|
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
|
||||||
glfw.ctx.clip.userdata = nk_handle_ptr(0);
|
glfw.ctx.clip.userdata = nk_handle_ptr(0);
|
||||||
nk_buffer_init_default(&glfw.ogl.cmds);
|
nk_buffer_init_default(&glfw.ogl.cmds);
|
||||||
|
|
||||||
|
glfw.is_double_click_down = nk_false;
|
||||||
|
glfw.double_click_pos = nk_vec2(0, 0);
|
||||||
|
|
||||||
return &glfw.ctx;
|
return &glfw.ctx;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -344,7 +352,7 @@ nk_glfw3_new_frame(void)
|
|||||||
glfwGetCursorPos(win, &x, &y);
|
glfwGetCursorPos(win, &x, &y);
|
||||||
nk_input_motion(ctx, (int)x, (int)y);
|
nk_input_motion(ctx, (int)x, (int)y);
|
||||||
if (ctx->input.mouse.grabbed) {
|
if (ctx->input.mouse.grabbed) {
|
||||||
glfwSetCursorPos(glfw.win, ctx->input.mouse.prev.x, ctx->input.mouse.prev.y);
|
glfwSetCursorPos(glfw.win, (double)ctx->input.mouse.prev.x, (double)ctx->input.mouse.prev.y);
|
||||||
ctx->input.mouse.pos.x = ctx->input.mouse.prev.x;
|
ctx->input.mouse.pos.x = ctx->input.mouse.prev.x;
|
||||||
ctx->input.mouse.pos.y = ctx->input.mouse.prev.y;
|
ctx->input.mouse.pos.y = ctx->input.mouse.prev.y;
|
||||||
}
|
}
|
||||||
@ -352,6 +360,7 @@ nk_glfw3_new_frame(void)
|
|||||||
nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
|
nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
|
||||||
nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
|
nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
|
||||||
nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
|
nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
|
||||||
|
nk_input_button(ctx, NK_BUTTON_DOUBLE, (int)glfw.double_click_pos.x, (int)glfw.double_click_pos.y, glfw.is_double_click_down);
|
||||||
nk_input_scroll(ctx, glfw.scroll);
|
nk_input_scroll(ctx, glfw.scroll);
|
||||||
nk_input_end(&glfw.ctx);
|
nk_input_end(&glfw.ctx);
|
||||||
glfw.text_len = 0;
|
glfw.text_len = 0;
|
||||||
|
@ -82,8 +82,8 @@ extension, regular accelerated mouse motion will be used.
|
|||||||
|
|
||||||
GLFW uses both the XRender extension and the compositing manager to support
|
GLFW uses both the XRender extension and the compositing manager to support
|
||||||
transparent window framebuffers. If the running X server does not support this
|
transparent window framebuffers. If the running X server does not support this
|
||||||
extension or there is no running compositing manager, the `GLFW_TRANSPARENT`
|
extension or there is no running compositing manager, the
|
||||||
framebuffer hint will have no effect.
|
`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
|
||||||
|
|
||||||
|
|
||||||
@section compat_glx GLX extensions
|
@section compat_glx GLX extensions
|
||||||
|
@ -61,7 +61,7 @@ information. The name and number of this chapter unfortunately varies between
|
|||||||
versions and APIs, but has at times been named _Shared Objects and Multiple
|
versions and APIs, but has at times been named _Shared Objects and Multiple
|
||||||
Contexts_.
|
Contexts_.
|
||||||
|
|
||||||
GLFW comes with a barebones object sharing test program called `sharing`.
|
GLFW comes with a barebones object sharing example program called `sharing`.
|
||||||
|
|
||||||
|
|
||||||
@subsection context_offscreen Offscreen contexts
|
@subsection context_offscreen Offscreen contexts
|
||||||
@ -103,6 +103,9 @@ Before you can make OpenGL or OpenGL ES calls, you need to have a current
|
|||||||
context of the correct type. A context can only be current for a single thread
|
context of the correct type. A context can only be current for a single thread
|
||||||
at a time, and a thread can only have a single context current at a time.
|
at a time, and a thread can only have a single context current at a time.
|
||||||
|
|
||||||
|
When moving a context between threads, you must make it non-current on the old
|
||||||
|
thread before making it current on the new one.
|
||||||
|
|
||||||
The context of a window is made current with @ref glfwMakeContextCurrent.
|
The context of a window is made current with @ref glfwMakeContextCurrent.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
@ -126,8 +129,7 @@ error.
|
|||||||
|
|
||||||
@section context_swap Buffer swapping
|
@section context_swap Buffer swapping
|
||||||
|
|
||||||
Buffer swapping is part of the window and framebuffer, not the context. See
|
See @ref buffer_swap in the window guide.
|
||||||
@ref buffer_swap.
|
|
||||||
|
|
||||||
|
|
||||||
@section context_glext OpenGL and OpenGL ES extensions
|
@section context_glext OpenGL and OpenGL ES extensions
|
||||||
|
@ -170,6 +170,19 @@ When sticky keys mode is enabled, the pollable state of a key will remain
|
|||||||
it has been polled, if a key release event had been processed in the meantime,
|
it has been polled, if a key release event had been processed in the meantime,
|
||||||
the state will reset to `GLFW_RELEASE`, otherwise it will remain `GLFW_PRESS`.
|
the state will reset to `GLFW_RELEASE`, otherwise it will remain `GLFW_PRESS`.
|
||||||
|
|
||||||
|
@anchor GLFW_LOCK_KEY_MODS
|
||||||
|
If you wish to know what the state of the Caps Lock and Num Lock keys was when
|
||||||
|
input events were generated, set the `GLFW_LOCK_KEY_MODS` input mode.
|
||||||
|
|
||||||
|
@code
|
||||||
|
glfwSetInputMode(window, GLFW_LOCK_KEY_MODS, 1);
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
When this input mode is enabled, any callback that receives
|
||||||
|
[modifier bits](@ref mods) will have the @ref GLFW_MOD_CAPS_LOCK bit set if Caps
|
||||||
|
Lock was on when the event occurred and the @ref GLFW_MOD_NUM_LOCK bit set if
|
||||||
|
Num Lock was on.
|
||||||
|
|
||||||
The `GLFW_KEY_LAST` constant holds the highest value of any
|
The `GLFW_KEY_LAST` constant holds the highest value of any
|
||||||
[named key](@ref keys).
|
[named key](@ref keys).
|
||||||
|
|
||||||
@ -186,8 +199,7 @@ encode the code points into UTF-8 or any other encoding you prefer.
|
|||||||
Because an `unsigned int` is 32 bits long on all platforms supported by GLFW,
|
Because an `unsigned int` is 32 bits long on all platforms supported by GLFW,
|
||||||
you can treat the code point argument as native endian UTF-32.
|
you can treat the code point argument as native endian UTF-32.
|
||||||
|
|
||||||
There are two callbacks for receiving Unicode code points. If you wish to
|
If you wish to offer regular text input, set a character callback.
|
||||||
offer regular text input, set a character callback.
|
|
||||||
|
|
||||||
@code
|
@code
|
||||||
glfwSetCharCallback(window, character_callback);
|
glfwSetCharCallback(window, character_callback);
|
||||||
@ -203,23 +215,6 @@ void character_callback(GLFWwindow* window, unsigned int codepoint)
|
|||||||
}
|
}
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
If you also wish to receive those Unicode code points generated with modifier
|
|
||||||
key combinations that a plain text field would ignore, or want to know exactly
|
|
||||||
what modifier keys were used, set a character with modifiers callback.
|
|
||||||
|
|
||||||
@code
|
|
||||||
glfwSetCharModsCallback(window, charmods_callback);
|
|
||||||
@endcode
|
|
||||||
|
|
||||||
The callback function receives Unicode code points and
|
|
||||||
[modifier bits](@ref mods).
|
|
||||||
|
|
||||||
@code
|
|
||||||
void charmods_callback(GLFWwindow* window, unsigned int codepoint, int mods)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@endcode
|
|
||||||
|
|
||||||
|
|
||||||
@subsection input_key_name Key names
|
@subsection input_key_name Key names
|
||||||
|
|
||||||
@ -516,6 +511,9 @@ present with @ref glfwJoystickPresent.
|
|||||||
int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
|
int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
Each joystick has zero or more axes, zero or more buttons, zero or more hats,
|
||||||
|
a human-readable name, a user pointer and an SDL compatible GUID.
|
||||||
|
|
||||||
When GLFW is initialized, detected joysticks are added to to the beginning of
|
When GLFW is initialized, detected joysticks are added to to the beginning of
|
||||||
the array. Once a joystick is detected, it keeps its assigned ID until it is
|
the array. Once a joystick is detected, it keeps its assigned ID until it is
|
||||||
disconnected or the library is terminated, so as joysticks are connected and
|
disconnected or the library is terminated, so as joysticks are connected and
|
||||||
@ -618,6 +616,17 @@ and make may have the same name. Only the [joystick token](@ref joysticks) is
|
|||||||
guaranteed to be unique, and only until that joystick is disconnected.
|
guaranteed to be unique, and only until that joystick is disconnected.
|
||||||
|
|
||||||
|
|
||||||
|
@subsection joystick_userptr Joystick user pointer
|
||||||
|
|
||||||
|
Each joystick has a user pointer that can be set with @ref
|
||||||
|
glfwSetJoystickUserPointer and queried with @ref glfwGetJoystickUserPointer.
|
||||||
|
This can be used for any purpose you need and will not be modified by GLFW. The
|
||||||
|
value will be kept until the joystick is disconnected or until the library is
|
||||||
|
terminated.
|
||||||
|
|
||||||
|
The initial value of the pointer is `NULL`.
|
||||||
|
|
||||||
|
|
||||||
@subsection joystick_event Joystick configuration changes
|
@subsection joystick_event Joystick configuration changes
|
||||||
|
|
||||||
If you wish to be notified when a joystick is connected or disconnected, set
|
If you wish to be notified when a joystick is connected or disconnected, set
|
||||||
@ -650,6 +659,10 @@ functions. Joystick disconnection may also be detected and the callback
|
|||||||
called by joystick functions. The function will then return whatever it
|
called by joystick functions. The function will then return whatever it
|
||||||
returns for a disconnected joystick.
|
returns for a disconnected joystick.
|
||||||
|
|
||||||
|
Only @ref glfwGetJoystickName and @ref glfwGetJoystickUserPointer will return
|
||||||
|
useful values for a disconnected joystick and only before the monitor callback
|
||||||
|
returns.
|
||||||
|
|
||||||
|
|
||||||
@subsection gamepad Gamepad input
|
@subsection gamepad Gamepad input
|
||||||
|
|
||||||
@ -846,7 +859,7 @@ converted to one, you can retrieve it with @ref glfwGetClipboardString. See the
|
|||||||
reference documentation for the lifetime of the returned string.
|
reference documentation for the lifetime of the returned string.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
const char* text = glfwGetClipboardString(window);
|
const char* text = glfwGetClipboardString(NULL);
|
||||||
if (text)
|
if (text)
|
||||||
{
|
{
|
||||||
insert_text(text);
|
insert_text(text);
|
||||||
@ -860,13 +873,9 @@ The contents of the system clipboard can be set to a UTF-8 encoded string with
|
|||||||
@ref glfwSetClipboardString.
|
@ref glfwSetClipboardString.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
glfwSetClipboardString(window, "A string with words in it");
|
glfwSetClipboardString(NULL, "A string with words in it");
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
The clipboard functions take a window handle argument because some window
|
|
||||||
systems require a window to communicate with the system clipboard. Any valid
|
|
||||||
window may be used.
|
|
||||||
|
|
||||||
|
|
||||||
@section path_drop Path drop input
|
@section path_drop Path drop input
|
||||||
|
|
||||||
|
@ -33,7 +33,6 @@ successfully initialized, and only from the main thread.
|
|||||||
- @ref glfwGetError
|
- @ref glfwGetError
|
||||||
- @ref glfwSetErrorCallback
|
- @ref glfwSetErrorCallback
|
||||||
- @ref glfwInitHint
|
- @ref glfwInitHint
|
||||||
- @ref glfwInitHintString
|
|
||||||
- @ref glfwInit
|
- @ref glfwInit
|
||||||
- @ref glfwTerminate
|
- @ref glfwTerminate
|
||||||
|
|
||||||
@ -67,8 +66,7 @@ settings and these might not be restored without termination.
|
|||||||
@subsection init_hints Initialization hints
|
@subsection init_hints Initialization hints
|
||||||
|
|
||||||
Initialization hints are set before @ref glfwInit and affect how the library
|
Initialization hints are set before @ref glfwInit and affect how the library
|
||||||
behaves until termination. Integer type hints are set with @ref glfwInitHint
|
behaves until termination. Hints are set with @ref glfwInitHint.
|
||||||
and string type hints with @ref glfwInitHintString.
|
|
||||||
|
|
||||||
@code
|
@code
|
||||||
glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE);
|
glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE);
|
||||||
@ -104,15 +102,6 @@ a nib or manually, when the first window is created, which is when AppKit is
|
|||||||
initialized. Set this with @ref glfwInitHint.
|
initialized. Set this with @ref glfwInitHint.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection init_hints_x11 X11 specific init hints
|
|
||||||
|
|
||||||
@anchor GLFW_X11_WM_CLASS_NAME
|
|
||||||
@anchor GLFW_X11_WM_CLASS_CLASS
|
|
||||||
__GLFW_X11_WM_CLASS_NAME__ and __GLFW_X11_WM_CLASS_CLASS__ specifies the desired
|
|
||||||
ASCII encoded name and class parts of the ICCCM `WM_CLASS` hint for all windows.
|
|
||||||
Set this with @ref glfwInitHintString.
|
|
||||||
|
|
||||||
|
|
||||||
@subsubsection init_hints_values Supported and default values
|
@subsubsection init_hints_values Supported and default values
|
||||||
|
|
||||||
Initialization hint | Default value | Supported values
|
Initialization hint | Default value | Supported values
|
||||||
@ -120,8 +109,6 @@ Initialization hint | Default value | Supported values
|
|||||||
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
@ref GLFW_X11_WM_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` name
|
|
||||||
@ref GLFW_X11_WM_CLASS_CLASS | `""` | An ASCII encoded `WM_CLASS` class
|
|
||||||
|
|
||||||
|
|
||||||
@subsection intro_init_terminate Terminating GLFW
|
@subsection intro_init_terminate Terminating GLFW
|
||||||
|
@ -86,14 +86,16 @@ void monitor_callback(GLFWmonitor* monitor, int event)
|
|||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
If a monitor is disconnected, all windows that are full screen on it will be
|
If a monitor is disconnected, all windows that are full screen on it will be
|
||||||
switched to windowed mode.
|
switched to windowed mode before the callback is called. Only @ref
|
||||||
|
glfwGetMonitorName and @ref glfwGetMonitorUserPointer will return useful values
|
||||||
|
for a disconnected monitor and only before the monitor callback returns.
|
||||||
|
|
||||||
|
|
||||||
@section monitor_properties Monitor properties
|
@section monitor_properties Monitor properties
|
||||||
|
|
||||||
Each monitor has a current video mode, a list of supported video modes,
|
Each monitor has a current video mode, a list of supported video modes,
|
||||||
a virtual position, a human-readable name, an estimated physical size and
|
a virtual position, a human-readable name, a user pointer, an estimated physical
|
||||||
a gamma ramp.
|
size and a gamma ramp.
|
||||||
|
|
||||||
|
|
||||||
@subsection monitor_modes Video modes
|
@subsection monitor_modes Video modes
|
||||||
@ -187,6 +189,17 @@ and make may have the same name. Only the monitor handle is guaranteed to be
|
|||||||
unique, and only until that monitor is disconnected.
|
unique, and only until that monitor is disconnected.
|
||||||
|
|
||||||
|
|
||||||
|
@subsection monitor_userptr User pointer
|
||||||
|
|
||||||
|
Each monitor has a user pointer that can be set with @ref
|
||||||
|
glfwSetMonitorUserPointer and queried with @ref glfwGetMonitorUserPointer. This
|
||||||
|
can be used for any purpose you need and will not be modified by GLFW. The
|
||||||
|
value will be kept until the monitor is disconnected or until the library is
|
||||||
|
terminated.
|
||||||
|
|
||||||
|
The initial value of the pointer is `NULL`.
|
||||||
|
|
||||||
|
|
||||||
@subsection monitor_gamma Gamma ramp
|
@subsection monitor_gamma Gamma ramp
|
||||||
|
|
||||||
The gamma ramp of a monitor can be set with @ref glfwSetGammaRamp, which accepts
|
The gamma ramp of a monitor can be set with @ref glfwSetGammaRamp, which accepts
|
||||||
|
@ -69,9 +69,8 @@ glfwGetWindowContentScale and @ref glfwGetMonitorContentScale.
|
|||||||
|
|
||||||
@subsection news_33_inithint Support for initialization hints
|
@subsection news_33_inithint Support for initialization hints
|
||||||
|
|
||||||
GLFW now supports setting library initialization hints with @ref glfwInitHint
|
GLFW now supports setting library initialization hints with @ref glfwInitHint.
|
||||||
or @ref glfwInitHintString. These must be set before initialization to take
|
These must be set before initialization to take effect.
|
||||||
effect.
|
|
||||||
|
|
||||||
@see @ref init_hints
|
@see @ref init_hints
|
||||||
|
|
||||||
@ -94,11 +93,17 @@ be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS init hint.
|
|||||||
@see @ref joystick_hat
|
@see @ref joystick_hat
|
||||||
|
|
||||||
|
|
||||||
@subsection news_33_transparent Support for transparent window framebuffer
|
@subsection news_33_transparent Support for transparent windows and framebuffers
|
||||||
|
|
||||||
GLFW now supports the creation of windows with transparent framebuffers on
|
GLFW now supports the creation of windows with transparent framebuffers on
|
||||||
systems with desktop compositing enabled with the @ref GLFW_TRANSPARENT window
|
systems with desktop compositing enabled with the @ref
|
||||||
hint and attribute. Any window decorations will still be opaque.
|
GLFW_TRANSPARENT_FRAMEBUFFER window hint and attribute. This hint must be set
|
||||||
|
before window creation and leaves any window decorations opaque.
|
||||||
|
|
||||||
|
GLFW now also supports whole window transparency with @ref glfwGetWindowOpacity
|
||||||
|
and @ref glfwSetWindowOpacity. This value controls the opacity of the whole
|
||||||
|
window including decorations and unlike framebuffer transparency can be changed
|
||||||
|
at any time after window creation.
|
||||||
|
|
||||||
|
|
||||||
@subsection news_33_centercursor Cursor centering window hint
|
@subsection news_33_centercursor Cursor centering window hint
|
||||||
@ -134,6 +139,13 @@ creation API, intended for automated testing. This backend does not provide
|
|||||||
input.
|
input.
|
||||||
|
|
||||||
|
|
||||||
|
@subsection news_33_userptr Monitor and joystick user pointers
|
||||||
|
|
||||||
|
GLFW now supports setting and querying user pointers for connected monitors and
|
||||||
|
joysticks with @ref glfwSetMonitorUserPointer, @ref glfwGetMonitorUserPointer,
|
||||||
|
@ref glfwSetJoystickUserPointer and @ref glfwGetJoystickUserPointer.
|
||||||
|
|
||||||
|
|
||||||
@subsection news_33_primary X11 primary selection access
|
@subsection news_33_primary X11 primary selection access
|
||||||
|
|
||||||
GLFW now supports querying and setting the X11 primary selection via the native
|
GLFW now supports querying and setting the X11 primary selection via the native
|
||||||
|
102
docs/window.dox
102
docs/window.dox
@ -146,16 +146,18 @@ is restored, but the gamma ramp is left untouched.
|
|||||||
There are a number of hints that can be set before the creation of a window and
|
There are a number of hints that can be set before the creation of a window and
|
||||||
context. Some affect the window itself, others affect the framebuffer or
|
context. Some affect the window itself, others affect the framebuffer or
|
||||||
context. These hints are set to their default values each time the library is
|
context. These hints are set to their default values each time the library is
|
||||||
initialized with @ref glfwInit, can be set individually with @ref glfwWindowHint
|
initialized with @ref glfwInit. Integer value hints can be set individually
|
||||||
and reset all at once to their defaults with @ref glfwDefaultWindowHints.
|
with @ref glfwWindowHint and string value hints with @ref glfwWindowHintString.
|
||||||
|
You can reset all at once to their defaults with @ref glfwDefaultWindowHints.
|
||||||
|
|
||||||
Some hints are platform specific. These are always valid to set on any
|
Some hints are platform specific. These are always valid to set on any
|
||||||
platform but they will only affect their specific platform. Other platforms
|
platform but they will only affect their specific platform. Other platforms
|
||||||
will ignore them. Setting these hints requires no platform specific headers or
|
will ignore them. Setting these hints requires no platform specific headers or
|
||||||
calls.
|
calls.
|
||||||
|
|
||||||
Note that hints need to be set _before_ the creation of the window and context
|
@note Window hints need to be set before the creation of the window and context
|
||||||
you wish to have the specified attributes.
|
you wish to have the specified attributes. They function as additional
|
||||||
|
arguments to @ref glfwCreateWindow.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_hints_hard Hard and soft constraints
|
@subsubsection window_hints_hard Hard and soft constraints
|
||||||
@ -225,9 +227,9 @@ __GLFW_CENTER_CURSOR__ specifies whether the cursor should be centered over
|
|||||||
newly created full screen windows. Possible values are `GLFW_TRUE` and
|
newly created full screen windows. Possible values are `GLFW_TRUE` and
|
||||||
`GLFW_FALSE`. This hint is ignored for windowed mode windows.
|
`GLFW_FALSE`. This hint is ignored for windowed mode windows.
|
||||||
|
|
||||||
@anchor GLFW_TRANSPARENT_hint
|
@anchor GLFW_TRANSPARENT_FRAMEBUFFER_hint
|
||||||
__GLFW_TRANSPARENT__ specifies whether the window framebuffer will be
|
__GLFW_TRANSPARENT_FRAMEBUFFER__ specifies whether the window framebuffer will
|
||||||
transparent. If enabled and supported by the system, the window framebuffer
|
be transparent. If enabled and supported by the system, the window framebuffer
|
||||||
alpha channel will be used to combine the framebuffer with the background. This
|
alpha channel will be used to combine the framebuffer with the background. This
|
||||||
does not affect window decorations. Possible values are `GLFW_TRUE` and
|
does not affect window decorations. Possible values are `GLFW_TRUE` and
|
||||||
`GLFW_FALSE`.
|
`GLFW_FALSE`.
|
||||||
@ -441,10 +443,10 @@ __GLFW_COCOA_RETINA_FRAMEBUFFER__ specifies whether to use full resolution
|
|||||||
framebuffers on Retina displays. Possible values are `GLFW_TRUE` and
|
framebuffers on Retina displays. Possible values are `GLFW_TRUE` and
|
||||||
`GLFW_FALSE`. This is ignored on other platforms.
|
`GLFW_FALSE`. This is ignored on other platforms.
|
||||||
|
|
||||||
@anchor GLFW_COCOA_FRAME_AUTOSAVE_hint
|
@anchor GLFW_COCOA_FRAME_NAME_hint
|
||||||
__GLFW_COCOA_FRAME_AUTOSAVE__ specifies whether to activate frame autosaving
|
__GLFW_COCOA_FRAME_NAME__ specifies the UTF-8 encoded name to use for autosaving
|
||||||
using the window title specified at window creation. Possible values are
|
the window frame, or if empty disables frame autosaving for the window. This is
|
||||||
`GLFW_TRUE` and `GLFW_FALSE`. This is ignored on other platforms.
|
ignored on other platforms. This is set with @ref glfwWindowHintString.
|
||||||
|
|
||||||
@anchor GLFW_COCOA_GRAPHICS_SWITCHING_hint
|
@anchor GLFW_COCOA_GRAPHICS_SWITCHING_hint
|
||||||
__GLFW_COCOA_GRAPHICS_SWITCHING__ specifies whether to in Automatic Graphics
|
__GLFW_COCOA_GRAPHICS_SWITCHING__ specifies whether to in Automatic Graphics
|
||||||
@ -465,6 +467,15 @@ should also declare this in its `Info.plist` by setting the
|
|||||||
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
||||||
|
|
||||||
|
|
||||||
|
@subsubsection window_hints_x11 X11 specific window hints
|
||||||
|
|
||||||
|
@anchor GLFW_X11_CLASS_NAME
|
||||||
|
@anchor GLFW_X11_INSTANCE_NAME
|
||||||
|
__GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired
|
||||||
|
ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property.
|
||||||
|
These are set with @ref glfwWindowHintString.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_hints_values Supported and default values
|
@subsubsection window_hints_values Supported and default values
|
||||||
|
|
||||||
Window hint | Default value | Supported values
|
Window hint | Default value | Supported values
|
||||||
@ -477,7 +488,7 @@ GLFW_AUTO_ICONIFY | `GLFW_TRUE` | `GLFW_TRUE` or `GL
|
|||||||
GLFW_FLOATING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_FLOATING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_MAXIMIZED | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_MAXIMIZED | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_TRANSPARENT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||||
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||||
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||||
@ -504,8 +515,10 @@ GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GL
|
|||||||
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
||||||
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
GLFW_COCOA_FRAME_AUTOSAVE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
||||||
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||||
|
GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name
|
||||||
|
GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name
|
||||||
|
|
||||||
|
|
||||||
@section window_events Window event processing
|
@section window_events Window event processing
|
||||||
@ -518,7 +531,7 @@ See @ref events.
|
|||||||
@subsection window_userptr User pointer
|
@subsection window_userptr User pointer
|
||||||
|
|
||||||
Each window has a user pointer that can be set with @ref
|
Each window has a user pointer that can be set with @ref
|
||||||
glfwSetWindowUserPointer and fetched with @ref glfwGetWindowUserPointer. This
|
glfwSetWindowUserPointer and queried with @ref glfwGetWindowUserPointer. This
|
||||||
can be used for any purpose you need and will not be modified by GLFW throughout
|
can be used for any purpose you need and will not be modified by GLFW throughout
|
||||||
the life-time of the window.
|
the life-time of the window.
|
||||||
|
|
||||||
@ -1091,27 +1104,63 @@ the window or framebuffer is resized.
|
|||||||
|
|
||||||
@subsection window_transparency Window transparency
|
@subsection window_transparency Window transparency
|
||||||
|
|
||||||
|
GLFW supports two kinds of transparency for windows; framebuffer transparency
|
||||||
|
and whole window transparency. A single window may not use both methods. The
|
||||||
|
results of doing this are undefined.
|
||||||
|
|
||||||
|
Both methods require the platform to support it and not every version of every
|
||||||
|
platform GLFW supports does this, so there are mechanisms to check whether the
|
||||||
|
window really is transparent.
|
||||||
|
|
||||||
Window framebuffers can be made transparent on a per-pixel per-frame basis with
|
Window framebuffers can be made transparent on a per-pixel per-frame basis with
|
||||||
the [GLFW_TRANSPARENT](@ref GLFW_TRANSPARENT_hint) window hint.
|
the [GLFW_TRANSPARENT_FRAMEBUFFER](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint)
|
||||||
|
window hint.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
glfwWindowHint(GLFW_TRANSPARENT, GLFW_TRUE);
|
glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE);
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
If supported by the system, the window framebuffer will be composited with the
|
If supported by the system, the window content area will be composited with the
|
||||||
background using the framebuffer per-pixel alpha channel. This requires desktop
|
background using the framebuffer per-pixel alpha channel. This requires desktop
|
||||||
compositing to be enabled on the system. It does not affect window decorations.
|
compositing to be enabled on the system. It does not affect window decorations.
|
||||||
|
|
||||||
You can check whether the window framebuffer was successfully made transparent
|
You can check whether the window framebuffer was successfully made transparent
|
||||||
with the [GLFW_TRANSPARENT](@ref GLFW_TRANSPARENT_attrib) window attribute.
|
with the
|
||||||
|
[GLFW_TRANSPARENT_FRAMEBUFFER](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib)
|
||||||
|
window attribute.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
if (glfwGetWindowAttrib(window, GLFW_TRANSPARENT))
|
if (glfwGetWindowAttrib(window, GLFW_TRANSPARENT_FRAMEBUFFER))
|
||||||
{
|
{
|
||||||
// window framebuffer is currently transparent
|
// window framebuffer is currently transparent
|
||||||
}
|
}
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
GLFW comes with an example that enabled framebuffer transparency called `gears`.
|
||||||
|
|
||||||
|
The opacity of the whole window, including any decorations, can be set with @ref
|
||||||
|
glfwSetWindowOpacity.
|
||||||
|
|
||||||
|
@code
|
||||||
|
glfwSetWindowOpacity(window, 0.5f);
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
The opacity (or alpha) value is a positive finite number between zero and one,
|
||||||
|
where 0 (zero) is fully transparent and 1 (one) is fully opaque. The initial
|
||||||
|
opacity value for newly created windows is 1.
|
||||||
|
|
||||||
|
The current opacity of a window can be queried with @ref glfwGetWindowOpacity.
|
||||||
|
|
||||||
|
@code
|
||||||
|
float opacity = glfwGetWindowOpacity(window);
|
||||||
|
@endcode
|
||||||
|
|
||||||
|
If the system does not support whole window transparency, this function always
|
||||||
|
returns one.
|
||||||
|
|
||||||
|
GLFW comes with a test program that lets you control whole window transparency
|
||||||
|
at run-time called `opacity`.
|
||||||
|
|
||||||
|
|
||||||
@subsection window_attribs Window attributes
|
@subsection window_attribs Window attributes
|
||||||
|
|
||||||
@ -1182,10 +1231,11 @@ called topmost or always-on-top. This can be set before creation with the
|
|||||||
[GLFW_FLOATING](@ref GLFW_FLOATING_hint) window hint or after with @ref
|
[GLFW_FLOATING](@ref GLFW_FLOATING_hint) window hint or after with @ref
|
||||||
glfwSetWindowAttrib.
|
glfwSetWindowAttrib.
|
||||||
|
|
||||||
@anchor GLFW_TRANSPARENT_attrib
|
@anchor GLFW_TRANSPARENT_FRAMEBUFFER_attrib
|
||||||
__GLFW_TRANSPARENT__ indicates whether the specified window has a transparent
|
__GLFW_TRANSPARENT_FRAMEBUFFER__ indicates whether the specified window has
|
||||||
framebuffer, i.e. the window contents is composited with the background using
|
a transparent framebuffer, i.e. the window contents is composited with the
|
||||||
the window framebuffer alpha channel. See @ref window_transparency for details.
|
background using the window framebuffer alpha channel. See @ref
|
||||||
|
window_transparency for details.
|
||||||
|
|
||||||
|
|
||||||
@subsubsection window_attribs_ctx Context related attributes
|
@subsubsection window_attribs_ctx Context related attributes
|
||||||
@ -1297,4 +1347,10 @@ Note that this may not work on all machines, as some drivers have
|
|||||||
user-controlled settings that override any swap interval the application
|
user-controlled settings that override any swap interval the application
|
||||||
requests.
|
requests.
|
||||||
|
|
||||||
|
A context that supports either the `WGL_EXT_swap_control_tear` or the
|
||||||
|
`GLX_EXT_swap_control_tear` extension also accepts _negative_ swap intervals,
|
||||||
|
which allows the driver to swap immediately even if a frame arrives a little bit
|
||||||
|
late. This trades the risk of visible tears for greater framerate stability.
|
||||||
|
You can check for these extensions with @ref glfwExtensionSupported.
|
||||||
|
|
||||||
*/
|
*/
|
||||||
|
@ -35,6 +35,7 @@ add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD})
|
|||||||
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD})
|
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD})
|
||||||
add_executable(offscreen offscreen.c ${ICON} ${GLAD})
|
add_executable(offscreen offscreen.c ${ICON} ${GLAD})
|
||||||
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD})
|
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD})
|
||||||
|
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD})
|
||||||
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD})
|
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD})
|
||||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD})
|
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD})
|
||||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD})
|
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD})
|
||||||
@ -44,7 +45,7 @@ if (RT_LIBRARY)
|
|||||||
target_link_libraries(particles "${RT_LIBRARY}")
|
target_link_libraries(particles "${RT_LIBRARY}")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave)
|
set(WINDOWS_BINARIES boing gears heightmap particles sharing simple splitview wave)
|
||||||
set(CONSOLE_BINARIES offscreen)
|
set(CONSOLE_BINARIES offscreen)
|
||||||
|
|
||||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||||
@ -61,6 +62,7 @@ if (APPLE)
|
|||||||
set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
|
set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
|
||||||
set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
|
set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
|
||||||
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
||||||
|
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||||
set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
|
set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
|
||||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||||
|
@ -312,7 +312,7 @@ int main(int argc, char *argv[])
|
|||||||
}
|
}
|
||||||
|
|
||||||
glfwWindowHint(GLFW_DEPTH_BITS, 16);
|
glfwWindowHint(GLFW_DEPTH_BITS, 16);
|
||||||
glfwWindowHint(GLFW_TRANSPARENT, GLFW_TRUE);
|
glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE);
|
||||||
|
|
||||||
window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL );
|
window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL );
|
||||||
if (!window)
|
if (!window)
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
//========================================================================
|
//========================================================================
|
||||||
// Context sharing test program
|
// Context sharing example
|
||||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||||
//
|
//
|
||||||
// This software is provided 'as-is', without any express or implied
|
// This software is provided 'as-is', without any express or implied
|
||||||
@ -22,15 +22,10 @@
|
|||||||
// distribution.
|
// distribution.
|
||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
//
|
|
||||||
// This program is used to test sharing of objects between contexts
|
|
||||||
//
|
|
||||||
//========================================================================
|
|
||||||
|
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
#include <time.h>
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
@ -71,17 +66,6 @@ static void error_callback(int error, const char* description)
|
|||||||
fprintf(stderr, "Error: %s\n", description);
|
fprintf(stderr, "Error: %s\n", description);
|
||||||
}
|
}
|
||||||
|
|
||||||
void APIENTRY debug_callback(GLenum source,
|
|
||||||
GLenum type,
|
|
||||||
GLuint id,
|
|
||||||
GLenum severity,
|
|
||||||
GLsizei length,
|
|
||||||
const GLchar* message,
|
|
||||||
const void* user)
|
|
||||||
{
|
|
||||||
fprintf(stderr, "Error: %s\n", message);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||||
{
|
{
|
||||||
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
|
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
|
||||||
@ -90,28 +74,15 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
|||||||
|
|
||||||
int main(int argc, char** argv)
|
int main(int argc, char** argv)
|
||||||
{
|
{
|
||||||
int ch;
|
|
||||||
GLFWwindow* windows[2];
|
GLFWwindow* windows[2];
|
||||||
GLuint texture, program, vertex_buffer;
|
GLuint texture, program, vertex_buffer;
|
||||||
GLint mvp_location, vpos_location, color_location, texture_location;
|
GLint mvp_location, vpos_location, color_location, texture_location;
|
||||||
|
|
||||||
srand((unsigned int) time(NULL));
|
|
||||||
|
|
||||||
glfwSetErrorCallback(error_callback);
|
glfwSetErrorCallback(error_callback);
|
||||||
|
|
||||||
if (!glfwInit())
|
if (!glfwInit())
|
||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
|
|
||||||
while ((ch = getopt(argc, argv, "d")) != -1)
|
|
||||||
{
|
|
||||||
switch (ch)
|
|
||||||
{
|
|
||||||
case 'd':
|
|
||||||
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||||
|
|
||||||
@ -134,12 +105,6 @@ int main(int argc, char** argv)
|
|||||||
// pointers should be re-usable between them
|
// pointers should be re-usable between them
|
||||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||||
|
|
||||||
if (GLAD_GL_KHR_debug)
|
|
||||||
{
|
|
||||||
glDebugMessageCallback(debug_callback, NULL);
|
|
||||||
glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create the OpenGL objects inside the first context, created above
|
// Create the OpenGL objects inside the first context, created above
|
||||||
// All objects will be shared with the second context, created below
|
// All objects will be shared with the second context, created below
|
||||||
{
|
{
|
||||||
@ -150,6 +115,8 @@ int main(int argc, char** argv)
|
|||||||
glGenTextures(1, &texture);
|
glGenTextures(1, &texture);
|
||||||
glBindTexture(GL_TEXTURE_2D, texture);
|
glBindTexture(GL_TEXTURE_2D, texture);
|
||||||
|
|
||||||
|
srand((unsigned int) glfwGetTimerValue());
|
||||||
|
|
||||||
for (y = 0; y < 16; y++)
|
for (y = 0; y < 16; y++)
|
||||||
{
|
{
|
||||||
for (x = 0; x < 16; x++)
|
for (x = 0; x < 16; x++)
|
||||||
@ -235,8 +202,8 @@ int main(int argc, char** argv)
|
|||||||
int i;
|
int i;
|
||||||
const vec3 colors[2] =
|
const vec3 colors[2] =
|
||||||
{
|
{
|
||||||
{ 0.3f, 0.4f, 1.f },
|
{ 0.8f, 0.4f, 1.f },
|
||||||
{ 0.8f, 0.4f, 1.f }
|
{ 0.3f, 0.4f, 1.f }
|
||||||
};
|
};
|
||||||
|
|
||||||
for (i = 0; i < 2; i++)
|
for (i = 0; i < 2; i++)
|
@ -493,17 +493,37 @@ extern "C" {
|
|||||||
* @{ */
|
* @{ */
|
||||||
|
|
||||||
/*! @brief If this bit is set one or more Shift keys were held down.
|
/*! @brief If this bit is set one or more Shift keys were held down.
|
||||||
|
*
|
||||||
|
* If this bit is set one or more Shift keys were held down.
|
||||||
*/
|
*/
|
||||||
#define GLFW_MOD_SHIFT 0x0001
|
#define GLFW_MOD_SHIFT 0x0001
|
||||||
/*! @brief If this bit is set one or more Control keys were held down.
|
/*! @brief If this bit is set one or more Control keys were held down.
|
||||||
|
*
|
||||||
|
* If this bit is set one or more Control keys were held down.
|
||||||
*/
|
*/
|
||||||
#define GLFW_MOD_CONTROL 0x0002
|
#define GLFW_MOD_CONTROL 0x0002
|
||||||
/*! @brief If this bit is set one or more Alt keys were held down.
|
/*! @brief If this bit is set one or more Alt keys were held down.
|
||||||
|
*
|
||||||
|
* If this bit is set one or more Alt keys were held down.
|
||||||
*/
|
*/
|
||||||
#define GLFW_MOD_ALT 0x0004
|
#define GLFW_MOD_ALT 0x0004
|
||||||
/*! @brief If this bit is set one or more Super keys were held down.
|
/*! @brief If this bit is set one or more Super keys were held down.
|
||||||
|
*
|
||||||
|
* If this bit is set one or more Super keys were held down.
|
||||||
*/
|
*/
|
||||||
#define GLFW_MOD_SUPER 0x0008
|
#define GLFW_MOD_SUPER 0x0008
|
||||||
|
/*! @brief If this bit is set the Caps Lock key is enabled.
|
||||||
|
*
|
||||||
|
* If this bit is set the Caps Lock key is enabled and the @ref
|
||||||
|
* GLFW_LOCK_KEY_MODS input mode is set.
|
||||||
|
*/
|
||||||
|
#define GLFW_MOD_CAPS_LOCK 0x0010
|
||||||
|
/*! @brief If this bit is set the Num Lock key is enabled.
|
||||||
|
*
|
||||||
|
* If this bit is set the Num Lock key is enabled and the @ref
|
||||||
|
* GLFW_LOCK_KEY_MODS input mode is set.
|
||||||
|
*/
|
||||||
|
#define GLFW_MOD_NUM_LOCK 0x0020
|
||||||
|
|
||||||
/*! @} */
|
/*! @} */
|
||||||
|
|
||||||
@ -789,10 +809,11 @@ extern "C" {
|
|||||||
#define GLFW_CENTER_CURSOR 0x00020009
|
#define GLFW_CENTER_CURSOR 0x00020009
|
||||||
/*! @brief Window framebuffer transparency hint and attribute
|
/*! @brief Window framebuffer transparency hint and attribute
|
||||||
*
|
*
|
||||||
* Window framebuffer transparency [window hint](@ref GLFW_TRANSPARENT_hint)
|
* Window framebuffer transparency
|
||||||
* and [window attribute](@ref GLFW_TRANSPARENT_attrib).
|
* [window hint](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) and
|
||||||
|
* [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib).
|
||||||
*/
|
*/
|
||||||
#define GLFW_TRANSPARENT 0x0002000A
|
#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A
|
||||||
|
|
||||||
/*! @brief Framebuffer bit depth hint.
|
/*! @brief Framebuffer bit depth hint.
|
||||||
*
|
*
|
||||||
@ -954,8 +975,11 @@ extern "C" {
|
|||||||
#define GLFW_PARENT_WINDOW 0x00000002
|
#define GLFW_PARENT_WINDOW 0x00000002
|
||||||
|
|
||||||
#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
|
#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
|
||||||
#define GLFW_COCOA_FRAME_AUTOSAVE 0x00023002
|
#define GLFW_COCOA_FRAME_NAME 0x00023002
|
||||||
#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003
|
#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003
|
||||||
|
|
||||||
|
#define GLFW_X11_CLASS_NAME 0x00024001
|
||||||
|
#define GLFW_X11_INSTANCE_NAME 0x00024002
|
||||||
/*! @} */
|
/*! @} */
|
||||||
|
|
||||||
#define GLFW_NO_API 0
|
#define GLFW_NO_API 0
|
||||||
@ -973,6 +997,7 @@ extern "C" {
|
|||||||
#define GLFW_CURSOR 0x00033001
|
#define GLFW_CURSOR 0x00033001
|
||||||
#define GLFW_STICKY_KEYS 0x00033002
|
#define GLFW_STICKY_KEYS 0x00033002
|
||||||
#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
|
#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
|
||||||
|
#define GLFW_LOCK_KEY_MODS 0x00033004
|
||||||
|
|
||||||
#define GLFW_CURSOR_NORMAL 0x00034001
|
#define GLFW_CURSOR_NORMAL 0x00034001
|
||||||
#define GLFW_CURSOR_HIDDEN 0x00034002
|
#define GLFW_CURSOR_HIDDEN 0x00034002
|
||||||
@ -1035,9 +1060,6 @@ extern "C" {
|
|||||||
|
|
||||||
#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
|
#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
|
||||||
#define GLFW_COCOA_MENUBAR 0x00051002
|
#define GLFW_COCOA_MENUBAR 0x00051002
|
||||||
|
|
||||||
#define GLFW_X11_WM_CLASS_NAME 0x00052001
|
|
||||||
#define GLFW_X11_WM_CLASS_CLASS 0x00052002
|
|
||||||
/*! @} */
|
/*! @} */
|
||||||
|
|
||||||
#define GLFW_DONT_CARE -1
|
#define GLFW_DONT_CARE -1
|
||||||
@ -1056,7 +1078,7 @@ extern "C" {
|
|||||||
* @sa @ref glfwGetProcAddress
|
* @sa @ref glfwGetProcAddress
|
||||||
*
|
*
|
||||||
* @since Added in version 3.0.
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
* @ingroup context
|
* @ingroup context
|
||||||
*/
|
*/
|
||||||
typedef void (*GLFWglproc)(void);
|
typedef void (*GLFWglproc)(void);
|
||||||
@ -1394,6 +1416,8 @@ typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
|
|||||||
* @sa @ref input_char
|
* @sa @ref input_char
|
||||||
* @sa @ref glfwSetCharModsCallback
|
* @sa @ref glfwSetCharModsCallback
|
||||||
*
|
*
|
||||||
|
* @deprecated Scheduled for removal in version 4.0.
|
||||||
|
*
|
||||||
* @since Added in version 3.1.
|
* @since Added in version 3.1.
|
||||||
*
|
*
|
||||||
* @ingroup input
|
* @ingroup input
|
||||||
@ -1631,8 +1655,7 @@ GLFWAPI void glfwTerminate(void);
|
|||||||
|
|
||||||
/*! @brief Sets the specified init hint to the desired value.
|
/*! @brief Sets the specified init hint to the desired value.
|
||||||
*
|
*
|
||||||
* This function sets hints for the next initialization of GLFW. Only integer
|
* This function sets hints for the next initialization of GLFW.
|
||||||
* type hints can be set with this function.
|
|
||||||
*
|
*
|
||||||
* The values you set hints to are never reset by GLFW, but they only take
|
* The values you set hints to are never reset by GLFW, but they only take
|
||||||
* effect during initialization. Once GLFW has been initialized, any values
|
* effect during initialization. Once GLFW has been initialized, any values
|
||||||
@ -1655,7 +1678,6 @@ GLFWAPI void glfwTerminate(void);
|
|||||||
*
|
*
|
||||||
* @sa init_hints
|
* @sa init_hints
|
||||||
* @sa glfwInit
|
* @sa glfwInit
|
||||||
* @sa glfwInitHintString
|
|
||||||
*
|
*
|
||||||
* @since Added in version 3.3.
|
* @since Added in version 3.3.
|
||||||
*
|
*
|
||||||
@ -1663,40 +1685,6 @@ GLFWAPI void glfwTerminate(void);
|
|||||||
*/
|
*/
|
||||||
GLFWAPI void glfwInitHint(int hint, int value);
|
GLFWAPI void glfwInitHint(int hint, int value);
|
||||||
|
|
||||||
/*! @brief Sets the specified init hint to the desired value.
|
|
||||||
*
|
|
||||||
* This function sets hints for the next initialization of GLFW. Only string
|
|
||||||
* type hints can be set with this function.
|
|
||||||
*
|
|
||||||
* The values you set hints to are never reset by GLFW, but they only take
|
|
||||||
* effect during initialization. Once GLFW has been initialized, any values
|
|
||||||
* you set will be ignored until the library is terminated and initialized
|
|
||||||
* again.
|
|
||||||
*
|
|
||||||
* Some hints are platform specific. These may be set on any platform but they
|
|
||||||
* will only affect their specific platform. Other platforms will ignore them.
|
|
||||||
* Setting these hints requires no platform specific headers or functions.
|
|
||||||
*
|
|
||||||
* @param[in] hint The [init hint](@ref init_hints) to set.
|
|
||||||
* @param[in] value The new value of the init hint.
|
|
||||||
*
|
|
||||||
* @errors Possible errors include @ref GLFW_INVALID_ENUM and @ref
|
|
||||||
* GLFW_INVALID_VALUE.
|
|
||||||
*
|
|
||||||
* @remarks This function may be called before @ref glfwInit.
|
|
||||||
*
|
|
||||||
* @thread_safety This function must only be called from the main thread.
|
|
||||||
*
|
|
||||||
* @sa init_hints
|
|
||||||
* @sa glfwInit
|
|
||||||
* @sa glfwInitHint
|
|
||||||
*
|
|
||||||
* @since Added in version 3.3.
|
|
||||||
*
|
|
||||||
* @ingroup init
|
|
||||||
*/
|
|
||||||
GLFWAPI void glfwInitHintString(int hint, const char* value);
|
|
||||||
|
|
||||||
/*! @brief Retrieves the version of the GLFW library.
|
/*! @brief Retrieves the version of the GLFW library.
|
||||||
*
|
*
|
||||||
* This function retrieves the major, minor and revision numbers of the GLFW
|
* This function retrieves the major, minor and revision numbers of the GLFW
|
||||||
@ -1993,6 +1981,56 @@ GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* monitor, float* xscale, flo
|
|||||||
*/
|
*/
|
||||||
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
|
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Sets the user pointer of the specified monitor.
|
||||||
|
*
|
||||||
|
* This function sets the user-defined pointer of the specified monitor. The
|
||||||
|
* current value is retained until the monitor is disconnected. The initial
|
||||||
|
* value is `NULL`.
|
||||||
|
*
|
||||||
|
* This function may be called from the monitor callback, even for a monitor
|
||||||
|
* that is being disconnected.
|
||||||
|
*
|
||||||
|
* @param[in] monitor The monitor whose pointer to set.
|
||||||
|
* @param[in] pointer The new value.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @sa @ref monitor_userptr
|
||||||
|
* @sa @ref glfwGetMonitorUserPointer
|
||||||
|
*
|
||||||
|
* @since Added in version 3.3.
|
||||||
|
*
|
||||||
|
* @ingroup monitor
|
||||||
|
*/
|
||||||
|
GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* monitor, void* pointer);
|
||||||
|
|
||||||
|
/*! @brief Returns the user pointer of the specified monitor.
|
||||||
|
*
|
||||||
|
* This function returns the current value of the user-defined pointer of the
|
||||||
|
* specified monitor. The initial value is `NULL`.
|
||||||
|
*
|
||||||
|
* This function may be called from the monitor callback, even for a monitor
|
||||||
|
* that is being disconnected.
|
||||||
|
*
|
||||||
|
* @param[in] monitor The monitor whose pointer to return.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @sa @ref monitor_userptr
|
||||||
|
* @sa @ref glfwSetMonitorUserPointer
|
||||||
|
*
|
||||||
|
* @since Added in version 3.3.
|
||||||
|
*
|
||||||
|
* @ingroup monitor
|
||||||
|
*/
|
||||||
|
GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* monitor);
|
||||||
|
|
||||||
/*! @brief Sets the monitor configuration callback.
|
/*! @brief Sets the monitor configuration callback.
|
||||||
*
|
*
|
||||||
* This function sets the monitor configuration callback, or removes the
|
* This function sets the monitor configuration callback, or removes the
|
||||||
@ -2097,8 +2135,8 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
|
|||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
|
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @remark @wayland Gamma handling is currently unavailable, this function will
|
* @remark @wayland Gamma handling is a priviledged protocol, this function
|
||||||
* always emit @ref GLFW_PLATFORM_ERROR.
|
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
@ -2121,8 +2159,9 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
|
|||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||||
* GLFW_PLATFORM_ERROR.
|
* GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @remark @wayland Gamma handling is currently unavailable, this function will
|
* @remark @wayland Gamma handling is a priviledged protocol, this function
|
||||||
* always return `NULL` and emit @ref GLFW_PLATFORM_ERROR.
|
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while
|
||||||
|
* returning `NULL`.
|
||||||
*
|
*
|
||||||
* @pointer_lifetime The returned structure and its arrays are allocated and
|
* @pointer_lifetime The returned structure and its arrays are allocated and
|
||||||
* freed by GLFW. You should not free them yourself. They are valid until the
|
* freed by GLFW. You should not free them yourself. They are valid until the
|
||||||
@ -2164,8 +2203,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
|
|||||||
*
|
*
|
||||||
* @remark @win32 The gamma ramp size must be 256.
|
* @remark @win32 The gamma ramp size must be 256.
|
||||||
*
|
*
|
||||||
* @remark @wayland Gamma handling is currently unavailable, this function will
|
* @remark @wayland Gamma handling is a priviledged protocol, this function
|
||||||
* always emit @ref GLFW_PLATFORM_ERROR.
|
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @pointer_lifetime The specified gamma ramp is copied before this function
|
* @pointer_lifetime The specified gamma ramp is copied before this function
|
||||||
* returns.
|
* returns.
|
||||||
@ -2191,6 +2230,7 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
|||||||
*
|
*
|
||||||
* @sa @ref window_hints
|
* @sa @ref window_hints
|
||||||
* @sa @ref glfwWindowHint
|
* @sa @ref glfwWindowHint
|
||||||
|
* @sa @ref glfwWindowHintString
|
||||||
*
|
*
|
||||||
* @since Added in version 3.0.
|
* @since Added in version 3.0.
|
||||||
*
|
*
|
||||||
@ -2201,14 +2241,45 @@ GLFWAPI void glfwDefaultWindowHints(void);
|
|||||||
/*! @brief Sets the specified window hint to the desired value.
|
/*! @brief Sets the specified window hint to the desired value.
|
||||||
*
|
*
|
||||||
* This function sets hints for the next call to @ref glfwCreateWindow. The
|
* This function sets hints for the next call to @ref glfwCreateWindow. The
|
||||||
* hints, once set, retain their values until changed by a call to @ref
|
* hints, once set, retain their values until changed by a call to this
|
||||||
* glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is
|
* function or @ref glfwDefaultWindowHints, or until the library is terminated.
|
||||||
* terminated.
|
*
|
||||||
|
* Only integer value hints can be set with this function. String value hints
|
||||||
|
* are set with @ref glfwWindowHintString.
|
||||||
*
|
*
|
||||||
* This function does not check whether the specified hint values are valid.
|
* This function does not check whether the specified hint values are valid.
|
||||||
* If you set hints to invalid values this will instead be reported by the next
|
* If you set hints to invalid values this will instead be reported by the next
|
||||||
* call to @ref glfwCreateWindow.
|
* call to @ref glfwCreateWindow.
|
||||||
*
|
*
|
||||||
|
* Some hints are platform specific. These may be set on any platform but they
|
||||||
|
* will only affect their specific platform. Other platforms will ignore them.
|
||||||
|
* Setting these hints requires no platform specific headers or functions.
|
||||||
|
*
|
||||||
|
* @param[in] hint The [window hint](@ref window_hints) to set.
|
||||||
|
* @param[in] value The new value of the window hint.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||||
|
* GLFW_INVALID_ENUM.
|
||||||
|
*
|
||||||
|
* @thread_safety This function must only be called from the main thread.
|
||||||
|
*
|
||||||
|
* @sa @ref window_hints
|
||||||
|
* @sa @ref glfwWindowHintString
|
||||||
|
* @sa @ref glfwDefaultWindowHints
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0. Replaces `glfwOpenWindowHint`.
|
||||||
|
*
|
||||||
|
* @ingroup window
|
||||||
|
*/
|
||||||
|
GLFWAPI void glfwWindowHint(int hint, int value);
|
||||||
|
|
||||||
|
/*! @brief Sets the specified window hint to the desired value.
|
||||||
|
*
|
||||||
|
* This function sets hints for the next call to @ref glfwCreateWindow. The
|
||||||
|
* hints, once set, retain their values until changed by a call to @ref
|
||||||
|
* glfwWindowHint or @ref glfwDefaultWindowHints, or until the library is
|
||||||
|
* terminated.
|
||||||
|
*
|
||||||
* @param[in] hint The [window hint](@ref window_hints) to set.
|
* @param[in] hint The [window hint](@ref window_hints) to set.
|
||||||
* @param[in] value The new value of the window hint.
|
* @param[in] value The new value of the window hint.
|
||||||
*
|
*
|
||||||
@ -2220,11 +2291,11 @@ GLFWAPI void glfwDefaultWindowHints(void);
|
|||||||
* @sa @ref window_hints
|
* @sa @ref window_hints
|
||||||
* @sa @ref glfwDefaultWindowHints
|
* @sa @ref glfwDefaultWindowHints
|
||||||
*
|
*
|
||||||
* @since Added in version 3.0. Replaces `glfwOpenWindowHint`.
|
* @since Added in version 3.3.
|
||||||
*
|
*
|
||||||
* @ingroup window
|
* @ingroup window
|
||||||
*/
|
*/
|
||||||
GLFWAPI void glfwWindowHint(int hint, int value);
|
GLFWAPI void glfwChildWindowHint( int hint, const GLFWwindow* value );
|
||||||
|
|
||||||
/*! @brief Sets the specified window hint to the desired value.
|
/*! @brief Sets the specified window hint to the desired value.
|
||||||
*
|
*
|
||||||
@ -2323,8 +2394,8 @@ GLFWAPI void glfwChildWindowHint( int hint, const GLFWwindow* value );
|
|||||||
*
|
*
|
||||||
* @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it
|
* @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it
|
||||||
* will be set as the initial icon for the window. If no such icon is present,
|
* will be set as the initial icon for the window. If no such icon is present,
|
||||||
* the `IDI_WINLOGO` icon will be used instead. To set a different icon, see
|
* the `IDI_APPLICATION` icon will be used instead. To set a different icon,
|
||||||
* @ref glfwSetWindowIcon.
|
* see @ref glfwSetWindowIcon.
|
||||||
*
|
*
|
||||||
* @remark @win32 The context to share resources with must not be current on
|
* @remark @win32 The context to share resources with must not be current on
|
||||||
* any other thread.
|
* any other thread.
|
||||||
@ -2360,9 +2431,8 @@ GLFWAPI void glfwChildWindowHint( int hint, const GLFWwindow* value );
|
|||||||
* `CMake/MacOSXBundleInfo.plist.in` in the source tree.
|
* `CMake/MacOSXBundleInfo.plist.in` in the source tree.
|
||||||
*
|
*
|
||||||
* @remark @macos When activating frame autosaving with
|
* @remark @macos When activating frame autosaving with
|
||||||
* [GLFW_COCOA_FRAME_AUTOSAVE](@ref GLFW_COCOA_FRAME_AUTOSAVE_hint), the
|
* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
|
||||||
* specified window size may be overriden by a previously saved size and
|
* window size and position may be overriden by previously saved values.
|
||||||
* position.
|
|
||||||
*
|
*
|
||||||
* @remark @x11 Some window managers will not respect the placement of
|
* @remark @x11 Some window managers will not respect the placement of
|
||||||
* initially hidden windows.
|
* initially hidden windows.
|
||||||
@ -2372,10 +2442,12 @@ GLFWAPI void glfwChildWindowHint( int hint, const GLFWwindow* value );
|
|||||||
* query the final size, position or other attributes directly after window
|
* query the final size, position or other attributes directly after window
|
||||||
* creation.
|
* creation.
|
||||||
*
|
*
|
||||||
* @remark @x11 The name and class of the `WM_CLASS` window property will by
|
* @remark @x11 The class part of the `WM_CLASS` window property will by
|
||||||
* default be set to the window title passed to this function. Set the @ref
|
* default be set to the window title passed to this function. The instance
|
||||||
* GLFW_X11_WM_CLASS_NAME and @ref GLFW_X11_WM_CLASS_CLASS init hints before
|
* part will use the contents of the `RESOURCE_NAME` environment variable, if
|
||||||
* initialization to override this.
|
* present and not empty, or fall back to the window title. Set the @ref
|
||||||
|
* GLFW_X11_CLASS_NAME and @ref GLFW_X11_INSTANCE_NAME window hints to override
|
||||||
|
* this.
|
||||||
*
|
*
|
||||||
* @remark @wayland The window frame is currently unimplemented, as if
|
* @remark @wayland The window frame is currently unimplemented, as if
|
||||||
* [GLFW_DECORATED](@ref GLFW_DECORATED_hint) was always set to `GLFW_FALSE`.
|
* [GLFW_DECORATED](@ref GLFW_DECORATED_hint) was always set to `GLFW_FALSE`.
|
||||||
@ -2389,7 +2461,8 @@ GLFWAPI void glfwChildWindowHint( int hint, const GLFWwindow* value );
|
|||||||
* icons, the window will inherit the one defined in the application's
|
* icons, the window will inherit the one defined in the application's
|
||||||
* desktop file, so this function emits @ref GLFW_PLATFORM_ERROR.
|
* desktop file, so this function emits @ref GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @remark @wayland Screensaver inhibition is currently unimplemented.
|
* @remark @wayland Screensaver inhibition requires the idle-inhibit protocol
|
||||||
|
* to be implemented in the user's compositor.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
*
|
*
|
||||||
@ -2871,6 +2944,62 @@ GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int
|
|||||||
*/
|
*/
|
||||||
GLFWAPI void glfwGetWindowContentScale(GLFWwindow* window, float* xscale, float* yscale);
|
GLFWAPI void glfwGetWindowContentScale(GLFWwindow* window, float* xscale, float* yscale);
|
||||||
|
|
||||||
|
/*! @brief Returns the opacity of the whole window.
|
||||||
|
*
|
||||||
|
* This function returns the opacity of the window, including any decorations.
|
||||||
|
*
|
||||||
|
* The opacity (or alpha) value is a positive finite number between zero and
|
||||||
|
* one, where zero is fully transparent and one is fully opaque. If the system
|
||||||
|
* does not support whole window transparency, this function always returns one.
|
||||||
|
*
|
||||||
|
* The initial opacity value for newly created windows is one.
|
||||||
|
*
|
||||||
|
* @param[in] window The window to query.
|
||||||
|
* @return The opacity value of the specified window.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||||
|
* GLFW_PLATFORM_ERROR.
|
||||||
|
*
|
||||||
|
* @thread_safety This function must only be called from the main thread.
|
||||||
|
*
|
||||||
|
* @sa @ref window_transparency
|
||||||
|
* @sa @ref glfwSetWindowOpacity
|
||||||
|
*
|
||||||
|
* @since Added in version 3.3.
|
||||||
|
*
|
||||||
|
* @ingroup window
|
||||||
|
*/
|
||||||
|
GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window);
|
||||||
|
|
||||||
|
/*! @brief Sets the opacity of the whole window.
|
||||||
|
*
|
||||||
|
* This function sets the opacity of the window, including any decorations.
|
||||||
|
*
|
||||||
|
* The opacity (or alpha) value is a positive finite number between zero and
|
||||||
|
* one, where zero is fully transparent and one is fully opaque.
|
||||||
|
*
|
||||||
|
* The initial opacity value for newly created windows is one.
|
||||||
|
*
|
||||||
|
* A window created with framebuffer transparency may not use whole window
|
||||||
|
* transparency. The results of doing this are undefined.
|
||||||
|
*
|
||||||
|
* @param[in] window The window to set the opacity for.
|
||||||
|
* @param[in] opacity The desired opacity of the specified window.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||||
|
* GLFW_PLATFORM_ERROR.
|
||||||
|
*
|
||||||
|
* @thread_safety This function must only be called from the main thread.
|
||||||
|
*
|
||||||
|
* @sa @ref window_transparency
|
||||||
|
* @sa @ref glfwGetWindowOpacity
|
||||||
|
*
|
||||||
|
* @since Added in version 3.3.
|
||||||
|
*
|
||||||
|
* @ingroup window
|
||||||
|
*/
|
||||||
|
GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
|
||||||
|
|
||||||
/*! @brief Iconifies the specified window.
|
/*! @brief Iconifies the specified window.
|
||||||
*
|
*
|
||||||
* This function iconifies (minimizes) the specified window if it was
|
* This function iconifies (minimizes) the specified window if it was
|
||||||
@ -3633,12 +3762,12 @@ GLFWAPI void glfwPostEmptyEvent(void);
|
|||||||
/*! @brief Returns the value of an input option for the specified window.
|
/*! @brief Returns the value of an input option for the specified window.
|
||||||
*
|
*
|
||||||
* This function returns the value of an input option for the specified window.
|
* This function returns the value of an input option for the specified window.
|
||||||
* The mode must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS or
|
* The mode must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS,
|
||||||
* @ref GLFW_STICKY_MOUSE_BUTTONS.
|
* @ref GLFW_STICKY_MOUSE_BUTTONS or @ref GLFW_LOCK_KEY_MODS.
|
||||||
*
|
*
|
||||||
* @param[in] window The window to query.
|
* @param[in] window The window to query.
|
||||||
* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
|
* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`,
|
||||||
* `GLFW_STICKY_MOUSE_BUTTONS`.
|
* `GLFW_STICKY_MOUSE_BUTTONS` or `GLFW_LOCK_KEY_MODS`.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||||
* GLFW_INVALID_ENUM.
|
* GLFW_INVALID_ENUM.
|
||||||
@ -3656,8 +3785,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
|||||||
/*! @brief Sets an input option for the specified window.
|
/*! @brief Sets an input option for the specified window.
|
||||||
*
|
*
|
||||||
* This function sets an input mode option for the specified window. The mode
|
* This function sets an input mode option for the specified window. The mode
|
||||||
* must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS or
|
* must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS,
|
||||||
* @ref GLFW_STICKY_MOUSE_BUTTONS.
|
* @ref GLFW_STICKY_MOUSE_BUTTONS or @ref GLFW_LOCK_KEY_MODS.
|
||||||
*
|
*
|
||||||
* If the mode is `GLFW_CURSOR`, the value must be one of the following cursor
|
* If the mode is `GLFW_CURSOR`, the value must be one of the following cursor
|
||||||
* modes:
|
* modes:
|
||||||
@ -3683,9 +3812,15 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
|||||||
* you are only interested in whether mouse buttons have been pressed but not
|
* you are only interested in whether mouse buttons have been pressed but not
|
||||||
* when or in which order.
|
* when or in which order.
|
||||||
*
|
*
|
||||||
|
* If the mode is `GLFW_LOCK_KEY_MODS`, the value must be either `GLFW_TRUE` to
|
||||||
|
* enable lock key modifier bits, or `GLFW_FALSE` to disable them. If enabled,
|
||||||
|
* callbacks that receive modifier bits will also have the @ref
|
||||||
|
* GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on,
|
||||||
|
* and the @ref GLFW_MOD_NUM_LOCK bit when Num Lock was on.
|
||||||
|
*
|
||||||
* @param[in] window The window whose input mode to set.
|
* @param[in] window The window whose input mode to set.
|
||||||
* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS` or
|
* @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`,
|
||||||
* `GLFW_STICKY_MOUSE_BUTTONS`.
|
* `GLFW_STICKY_MOUSE_BUTTONS` or `GLFW_LOCK_KEY_MODS`.
|
||||||
* @param[in] value The new value of the specified input mode.
|
* @param[in] value The new value of the specified input mode.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
@ -4155,6 +4290,8 @@ GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun);
|
|||||||
* @return The previously set callback, or `NULL` if no callback was set or an
|
* @return The previously set callback, or `NULL` if no callback was set or an
|
||||||
* [error](@ref error_handling) occurred.
|
* [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
|
* @deprecated Scheduled for removal in version 4.0.
|
||||||
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
@ -4530,6 +4667,56 @@ GLFWAPI const char* glfwGetJoystickName(int jid);
|
|||||||
*/
|
*/
|
||||||
GLFWAPI const char* glfwGetJoystickGUID(int jid);
|
GLFWAPI const char* glfwGetJoystickGUID(int jid);
|
||||||
|
|
||||||
|
/*! @brief Sets the user pointer of the specified joystick.
|
||||||
|
*
|
||||||
|
* This function sets the user-defined pointer of the specified joystick. The
|
||||||
|
* current value is retained until the joystick is disconnected. The initial
|
||||||
|
* value is `NULL`.
|
||||||
|
*
|
||||||
|
* This function may be called from the joystick callback, even for a joystick
|
||||||
|
* that is being disconnected.
|
||||||
|
*
|
||||||
|
* @param[in] joystick The joystick whose pointer to set.
|
||||||
|
* @param[in] pointer The new value.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @sa @ref joystick_userptr
|
||||||
|
* @sa @ref glfwGetJoystickUserPointer
|
||||||
|
*
|
||||||
|
* @since Added in version 3.3.
|
||||||
|
*
|
||||||
|
* @ingroup input
|
||||||
|
*/
|
||||||
|
GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer);
|
||||||
|
|
||||||
|
/*! @brief Returns the user pointer of the specified joystick.
|
||||||
|
*
|
||||||
|
* This function returns the current value of the user-defined pointer of the
|
||||||
|
* specified joystick. The initial value is `NULL`.
|
||||||
|
*
|
||||||
|
* This function may be called from the joystick callback, even for a joystick
|
||||||
|
* that is being disconnected.
|
||||||
|
*
|
||||||
|
* @param[in] joystick The joystick whose pointer to return.
|
||||||
|
*
|
||||||
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @sa @ref joystick_userptr
|
||||||
|
* @sa @ref glfwSetJoystickUserPointer
|
||||||
|
*
|
||||||
|
* @since Added in version 3.3.
|
||||||
|
*
|
||||||
|
* @ingroup input
|
||||||
|
*/
|
||||||
|
GLFWAPI void* glfwGetJoystickUserPointer(int jid);
|
||||||
|
|
||||||
/*! @brief Returns whether the specified joystick has a gamepad mapping.
|
/*! @brief Returns whether the specified joystick has a gamepad mapping.
|
||||||
*
|
*
|
||||||
* This function returns whether the specified joystick is both present and has
|
* This function returns whether the specified joystick is both present and has
|
||||||
@ -4692,7 +4879,7 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state);
|
|||||||
* This function sets the system clipboard to the specified, UTF-8 encoded
|
* This function sets the system clipboard to the specified, UTF-8 encoded
|
||||||
* string.
|
* string.
|
||||||
*
|
*
|
||||||
* @param[in] window The window that will own the clipboard contents.
|
* @param[in] window Deprecated. Any valid window or `NULL`.
|
||||||
* @param[in] string A UTF-8 encoded string.
|
* @param[in] string A UTF-8 encoded string.
|
||||||
*
|
*
|
||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||||
@ -4721,7 +4908,7 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
|
|||||||
* if its contents cannot be converted, `NULL` is returned and a @ref
|
* if its contents cannot be converted, `NULL` is returned and a @ref
|
||||||
* GLFW_FORMAT_UNAVAILABLE error is generated.
|
* GLFW_FORMAT_UNAVAILABLE error is generated.
|
||||||
*
|
*
|
||||||
* @param[in] window The window that will request the clipboard contents.
|
* @param[in] window Deprecated. Any valid window or `NULL`.
|
||||||
* @return The contents of the clipboard as a UTF-8 encoded string, or `NULL`
|
* @return The contents of the clipboard as a UTF-8 encoded string, or `NULL`
|
||||||
* if an [error](@ref error_handling) occurred.
|
* if an [error](@ref error_handling) occurred.
|
||||||
*
|
*
|
||||||
@ -4846,10 +5033,13 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void);
|
|||||||
* thread.
|
* thread.
|
||||||
*
|
*
|
||||||
* This function makes the OpenGL or OpenGL ES context of the specified window
|
* This function makes the OpenGL or OpenGL ES context of the specified window
|
||||||
* current on the calling thread. A context can only be made current on
|
* current on the calling thread. A context must only be made current on
|
||||||
* a single thread at a time and each thread can have only a single current
|
* a single thread at a time and each thread can have only a single current
|
||||||
* context at a time.
|
* context at a time.
|
||||||
*
|
*
|
||||||
|
* When moving a context between threads, you must make it non-current on the
|
||||||
|
* old thread before making it current on the new one.
|
||||||
|
*
|
||||||
* By default, making a context non-current implicitly forces a pipeline flush.
|
* By default, making a context non-current implicitly forces a pipeline flush.
|
||||||
* On machines that support `GL_KHR_context_flush_control`, you can control
|
* On machines that support `GL_KHR_context_flush_control`, you can control
|
||||||
* whether a context performs this flush by setting the
|
* whether a context performs this flush by setting the
|
||||||
@ -4940,12 +5130,11 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
|
|||||||
* is sometimes called _vertical synchronization_, _vertical retrace
|
* is sometimes called _vertical synchronization_, _vertical retrace
|
||||||
* synchronization_ or just _vsync_.
|
* synchronization_ or just _vsync_.
|
||||||
*
|
*
|
||||||
* Contexts that support either of the `WGL_EXT_swap_control_tear` and
|
* A context that supports either of the `WGL_EXT_swap_control_tear` and
|
||||||
* `GLX_EXT_swap_control_tear` extensions also accept negative swap intervals,
|
* `GLX_EXT_swap_control_tear` extensions also accepts _negative_ swap
|
||||||
* which allow the driver to swap even if a frame arrives a little bit late.
|
* intervals, which allows the driver to swap immediately even if a frame
|
||||||
* You can check for the presence of these extensions using @ref
|
* arrives a little bit late. You can check for these extensions with @ref
|
||||||
* glfwExtensionSupported. For more information about swap tearing, see the
|
* glfwExtensionSupported.
|
||||||
* extension specifications.
|
|
||||||
*
|
*
|
||||||
* A context must be current on the calling thread. Calling this function
|
* A context must be current on the calling thread. Calling this function
|
||||||
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
|
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
|
||||||
|
@ -47,6 +47,10 @@ elseif (_GLFW_WAYLAND)
|
|||||||
PROTOCOL
|
PROTOCOL
|
||||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
||||||
BASENAME pointer-constraints-unstable-v1)
|
BASENAME pointer-constraints-unstable-v1)
|
||||||
|
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||||
|
PROTOCOL
|
||||||
|
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
|
||||||
|
BASENAME idle-inhibit-unstable-v1)
|
||||||
elseif (_GLFW_MIR)
|
elseif (_GLFW_MIR)
|
||||||
set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h
|
set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h
|
||||||
posix_time.h posix_thread.h xkb_unicode.h egl_context.h
|
posix_time.h posix_thread.h xkb_unicode.h egl_context.h
|
||||||
|
@ -247,9 +247,9 @@ static void matchCallback(void* context,
|
|||||||
compareElements, NULL);
|
compareElements, NULL);
|
||||||
|
|
||||||
js = _glfwAllocJoystick(name, guid,
|
js = _glfwAllocJoystick(name, guid,
|
||||||
CFArrayGetCount(axes),
|
(int) CFArrayGetCount(axes),
|
||||||
CFArrayGetCount(buttons),
|
(int) CFArrayGetCount(buttons),
|
||||||
CFArrayGetCount(hats));
|
(int) CFArrayGetCount(hats));
|
||||||
|
|
||||||
js->ns.device = device;
|
js->ns.device = device;
|
||||||
js->ns.axes = axes;
|
js->ns.axes = axes;
|
||||||
@ -399,11 +399,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
|
|
||||||
const long delta = axis->maximum - axis->minimum;
|
const long delta = axis->maximum - axis->minimum;
|
||||||
if (delta == 0)
|
if (delta == 0)
|
||||||
_glfwInputJoystickAxis(js, i, 0.f);
|
_glfwInputJoystickAxis(js, (int) i, 0.f);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
const float value = (2.f * (raw - axis->minimum) / delta) - 1.f;
|
const float value = (2.f * (raw - axis->minimum) / delta) - 1.f;
|
||||||
_glfwInputJoystickAxis(js, i, value);
|
_glfwInputJoystickAxis(js, (int) i, value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -417,7 +417,7 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
_GLFWjoyelementNS* button = (_GLFWjoyelementNS*)
|
_GLFWjoyelementNS* button = (_GLFWjoyelementNS*)
|
||||||
CFArrayGetValueAtIndex(js->ns.buttons, i);
|
CFArrayGetValueAtIndex(js->ns.buttons, i);
|
||||||
const char value = getElementValue(js, button) - button->minimum;
|
const char value = getElementValue(js, button) - button->minimum;
|
||||||
_glfwInputJoystickButton(js, i, value);
|
_glfwInputJoystickButton(js, (int) i, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
||||||
@ -441,7 +441,7 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
if (state < 0 || state > 8)
|
if (state < 0 || state > 8)
|
||||||
state = 8;
|
state = 8;
|
||||||
|
|
||||||
_glfwInputJoystickHat(js, i, states[state]);
|
_glfwInputJoystickHat(js, (int) i, states[state]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -88,6 +88,10 @@ typedef struct _GLFWwindowNS
|
|||||||
|
|
||||||
GLFWbool maximized;
|
GLFWbool maximized;
|
||||||
|
|
||||||
|
// Cached window and framebuffer sizes used to filter out duplicate events
|
||||||
|
int width, height;
|
||||||
|
int fbWidth, fbHeight;
|
||||||
|
|
||||||
// The total sum of the distances the cursor has been warped
|
// The total sum of the distances the cursor has been warped
|
||||||
// since the last cursor motion event was processed
|
// since the last cursor motion event was processed
|
||||||
// This is kept to counteract Cocoa doing the same internally
|
// This is kept to counteract Cocoa doing the same internally
|
||||||
|
@ -43,6 +43,7 @@
|
|||||||
#define NSEventModifierFlagControl NSControlKeyMask
|
#define NSEventModifierFlagControl NSControlKeyMask
|
||||||
#define NSEventModifierFlagOption NSAlternateKeyMask
|
#define NSEventModifierFlagOption NSAlternateKeyMask
|
||||||
#define NSEventModifierFlagShift NSShiftKeyMask
|
#define NSEventModifierFlagShift NSShiftKeyMask
|
||||||
|
#define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask
|
||||||
#define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
|
#define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
|
||||||
#define NSEventMaskAny NSAnyEventMask
|
#define NSEventMaskAny NSAnyEventMask
|
||||||
#define NSEventTypeApplicationDefined NSApplicationDefined
|
#define NSEventTypeApplicationDefined NSApplicationDefined
|
||||||
@ -177,6 +178,8 @@ static int translateFlags(NSUInteger flags)
|
|||||||
mods |= GLFW_MOD_ALT;
|
mods |= GLFW_MOD_ALT;
|
||||||
if (flags & NSEventModifierFlagCommand)
|
if (flags & NSEventModifierFlagCommand)
|
||||||
mods |= GLFW_MOD_SUPER;
|
mods |= GLFW_MOD_SUPER;
|
||||||
|
if (flags & NSEventModifierFlagCapsLock)
|
||||||
|
mods |= GLFW_MOD_CAPS_LOCK;
|
||||||
|
|
||||||
return mods;
|
return mods;
|
||||||
}
|
}
|
||||||
@ -267,8 +270,21 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
const NSRect contentRect = [window->ns.view frame];
|
const NSRect contentRect = [window->ns.view frame];
|
||||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||||
|
|
||||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
if (fbRect.size.width != window->ns.fbWidth ||
|
||||||
_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
|
fbRect.size.height != window->ns.fbHeight)
|
||||||
|
{
|
||||||
|
window->ns.fbWidth = fbRect.size.width;
|
||||||
|
window->ns.fbHeight = fbRect.size.height;
|
||||||
|
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (contentRect.size.width != window->ns.width ||
|
||||||
|
contentRect.size.height != window->ns.height)
|
||||||
|
{
|
||||||
|
window->ns.width = contentRect.size.width;
|
||||||
|
window->ns.height = contentRect.size.height;
|
||||||
|
_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)windowDidMove:(NSNotification *)notification
|
- (void)windowDidMove:(NSNotification *)notification
|
||||||
@ -551,7 +567,13 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
const NSRect contentRect = [window->ns.view frame];
|
const NSRect contentRect = [window->ns.view frame];
|
||||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||||
|
|
||||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
if (fbRect.size.width != window->ns.fbWidth ||
|
||||||
|
fbRect.size.height != window->ns.fbHeight)
|
||||||
|
{
|
||||||
|
window->ns.fbWidth = fbRect.size.width;
|
||||||
|
window->ns.fbHeight = fbRect.size.height;
|
||||||
|
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
- (void)drawRect:(NSRect)rect
|
- (void)drawRect:(NSRect)rect
|
||||||
@ -667,17 +689,17 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
|||||||
[sender draggingLocation].x,
|
[sender draggingLocation].x,
|
||||||
contentRect.size.height - [sender draggingLocation].y);
|
contentRect.size.height - [sender draggingLocation].y);
|
||||||
|
|
||||||
const int count = [files count];
|
const NSUInteger count = [files count];
|
||||||
if (count)
|
if (count)
|
||||||
{
|
{
|
||||||
NSEnumerator* e = [files objectEnumerator];
|
NSEnumerator* e = [files objectEnumerator];
|
||||||
char** paths = calloc(count, sizeof(char*));
|
char** paths = calloc(count, sizeof(char*));
|
||||||
int i;
|
NSUInteger i;
|
||||||
|
|
||||||
for (i = 0; i < count; i++)
|
for (i = 0; i < count; i++)
|
||||||
paths[i] = strdup([[e nextObject] UTF8String]);
|
paths[i] = strdup([[e nextObject] UTF8String]);
|
||||||
|
|
||||||
_glfwInputDrop(window, count, (const char**) paths);
|
_glfwInputDrop(window, (int) count, (const char**) paths);
|
||||||
|
|
||||||
for (i = 0; i < count; i++)
|
for (i = 0; i < count; i++)
|
||||||
free(paths[i]);
|
free(paths[i]);
|
||||||
@ -1074,8 +1096,8 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
|||||||
[window->ns.object zoom:nil];
|
[window->ns.object zoom:nil];
|
||||||
}
|
}
|
||||||
|
|
||||||
if (wndconfig->ns.frame)
|
if (strlen(wndconfig->ns.frameName))
|
||||||
[window->ns.object setFrameAutosaveName:[NSString stringWithUTF8String:wndconfig->title]];
|
[window->ns.object setFrameAutosaveName:[NSString stringWithUTF8String:wndconfig->ns.frameName]];
|
||||||
|
|
||||||
window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
|
window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
|
||||||
|
|
||||||
@ -1095,6 +1117,9 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
|||||||
[window->ns.object setAcceptsMouseMovedEvents:YES];
|
[window->ns.object setAcceptsMouseMovedEvents:YES];
|
||||||
[window->ns.object setRestorable:NO];
|
[window->ns.object setRestorable:NO];
|
||||||
|
|
||||||
|
_glfwPlatformGetWindowSize(window, &window->ns.width, &window->ns.height);
|
||||||
|
_glfwPlatformGetFramebufferSize(window, &window->ns.fbWidth, &window->ns.fbHeight);
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1385,28 +1410,6 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
|||||||
[window->ns.object setStyleMask:styleMask];
|
[window->ns.object setStyleMask:styleMask];
|
||||||
[window->ns.object makeFirstResponder:window->ns.view];
|
[window->ns.object makeFirstResponder:window->ns.view];
|
||||||
|
|
||||||
NSRect contentRect;
|
|
||||||
|
|
||||||
if (monitor)
|
|
||||||
{
|
|
||||||
GLFWvidmode mode;
|
|
||||||
|
|
||||||
_glfwPlatformGetVideoMode(window->monitor, &mode);
|
|
||||||
_glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
|
|
||||||
|
|
||||||
contentRect = NSMakeRect(xpos, transformY(ypos + mode.height),
|
|
||||||
mode.width, mode.height);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
contentRect = NSMakeRect(xpos, transformY(ypos + height),
|
|
||||||
width, height);
|
|
||||||
}
|
|
||||||
|
|
||||||
NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect
|
|
||||||
styleMask:styleMask];
|
|
||||||
[window->ns.object setFrame:frameRect display:YES];
|
|
||||||
|
|
||||||
if (monitor)
|
if (monitor)
|
||||||
{
|
{
|
||||||
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
|
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
|
||||||
@ -1416,6 +1419,12 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
NSRect contentRect = NSMakeRect(xpos, transformY(ypos + height),
|
||||||
|
width, height);
|
||||||
|
NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect
|
||||||
|
styleMask:styleMask];
|
||||||
|
[window->ns.object setFrame:frameRect display:YES];
|
||||||
|
|
||||||
if (window->numer != GLFW_DONT_CARE &&
|
if (window->numer != GLFW_DONT_CARE &&
|
||||||
window->denom != GLFW_DONT_CARE)
|
window->denom != GLFW_DONT_CARE)
|
||||||
{
|
{
|
||||||
@ -1493,6 +1502,16 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
|||||||
[window->ns.object setLevel:NSNormalWindowLevel];
|
[window->ns.object setLevel:NSNormalWindowLevel];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return (float) [window->ns.object alphaValue];
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||||
|
{
|
||||||
|
[window->ns.object setAlphaValue:opacity];
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void)
|
void _glfwPlatformPollEvents(void)
|
||||||
{
|
{
|
||||||
for (;;)
|
for (;;)
|
||||||
@ -1740,7 +1759,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|||||||
updateCursorImage(window);
|
updateCursorImage(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
void _glfwPlatformSetClipboardString(const char* string)
|
||||||
{
|
{
|
||||||
NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil];
|
NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil];
|
||||||
|
|
||||||
@ -1750,7 +1769,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
|||||||
forType:NSStringPboardType];
|
forType:NSStringPboardType];
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
const char* _glfwPlatformGetClipboardString(void)
|
||||||
{
|
{
|
||||||
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
||||||
|
|
||||||
|
@ -55,3 +55,6 @@
|
|||||||
// Define this to 1 to force use of high-performance GPU on hybrid systems
|
// Define this to 1 to force use of high-performance GPU on hybrid systems
|
||||||
#cmakedefine _GLFW_USE_HYBRID_HPG
|
#cmakedefine _GLFW_USE_HYBRID_HPG
|
||||||
|
|
||||||
|
// Define this to 1 if xkbcommon supports the compose key
|
||||||
|
#cmakedefine HAVE_XKBCOMMON_COMPOSE_H
|
||||||
|
|
||||||
|
@ -634,7 +634,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
|
|||||||
// Returns the Visual and depth of the chosen GLXFBConfig
|
// Returns the Visual and depth of the chosen GLXFBConfig
|
||||||
//
|
//
|
||||||
GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
|
GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
|
||||||
const _GLFWctxconfig* ctxconfig,
|
const _GLFWctxconfig* ctxconfig,
|
||||||
const _GLFWfbconfig* fbconfig,
|
const _GLFWfbconfig* fbconfig,
|
||||||
Visual** visual, int* depth)
|
Visual** visual, int* depth)
|
||||||
{
|
{
|
||||||
|
51
src/init.c
51
src/init.c
@ -53,10 +53,6 @@ static _GLFWinitconfig _glfwInitHints =
|
|||||||
{
|
{
|
||||||
GLFW_TRUE, // macOS menu bar
|
GLFW_TRUE, // macOS menu bar
|
||||||
GLFW_TRUE // macOS bundle chdir
|
GLFW_TRUE // macOS bundle chdir
|
||||||
},
|
|
||||||
{
|
|
||||||
"", // X11 WM_CLASS name
|
|
||||||
"" // X11 WM_CLASS class
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -205,12 +201,13 @@ GLFWAPI int glfwInit(void)
|
|||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!_glfwPlatformCreateMutex(&_glfw.errorLock))
|
if (!_glfwPlatformCreateMutex(&_glfw.errorLock) ||
|
||||||
return GLFW_FALSE;
|
!_glfwPlatformCreateTls(&_glfw.errorSlot) ||
|
||||||
if (!_glfwPlatformCreateTls(&_glfw.errorSlot))
|
!_glfwPlatformCreateTls(&_glfw.contextSlot))
|
||||||
return GLFW_FALSE;
|
{
|
||||||
if (!_glfwPlatformCreateTls(&_glfw.contextSlot))
|
terminate();
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
||||||
|
|
||||||
@ -218,7 +215,19 @@ GLFWAPI int glfwInit(void)
|
|||||||
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
||||||
|
|
||||||
glfwDefaultWindowHints();
|
glfwDefaultWindowHints();
|
||||||
glfwUpdateGamepadMappings(_glfwDefaultMappings);
|
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for (i = 0; _glfwDefaultMappings[i]; i++)
|
||||||
|
{
|
||||||
|
if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i]))
|
||||||
|
{
|
||||||
|
terminate();
|
||||||
|
return GLFW_FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
@ -247,27 +256,7 @@ GLFWAPI void glfwInitHint(int hint, int value)
|
|||||||
}
|
}
|
||||||
|
|
||||||
_glfwInputError(GLFW_INVALID_ENUM,
|
_glfwInputError(GLFW_INVALID_ENUM,
|
||||||
"Invalid integer type init hint 0x%08X", hint);
|
"Invalid init hint 0x%08X", hint);
|
||||||
}
|
|
||||||
|
|
||||||
GLFWAPI void glfwInitHintString(int hint, const char* value)
|
|
||||||
{
|
|
||||||
assert(value != NULL);
|
|
||||||
|
|
||||||
switch (hint)
|
|
||||||
{
|
|
||||||
case GLFW_X11_WM_CLASS_NAME:
|
|
||||||
strncpy(_glfwInitHints.x11.className, value,
|
|
||||||
sizeof(_glfwInitHints.x11.className) - 1);
|
|
||||||
break;
|
|
||||||
case GLFW_X11_WM_CLASS_CLASS:
|
|
||||||
strncpy(_glfwInitHints.x11.classClass, value,
|
|
||||||
sizeof(_glfwInitHints.x11.classClass) - 1);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwInputError(GLFW_INVALID_ENUM,
|
|
||||||
"Invalid string type init hint 0x%08X", hint);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
||||||
|
124
src/input.c
124
src/input.c
@ -57,6 +57,58 @@ static _GLFWmapping* findMapping(const char* guid)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Checks whether a gamepad mapping element is present in the hardware
|
||||||
|
//
|
||||||
|
static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e,
|
||||||
|
const _GLFWjoystick* js)
|
||||||
|
{
|
||||||
|
if (e->type == _GLFW_JOYSTICK_HATBIT && (e->value >> 4) >= js->hatCount)
|
||||||
|
return GLFW_FALSE;
|
||||||
|
else if (e->type == _GLFW_JOYSTICK_BUTTON && e->value >= js->buttonCount)
|
||||||
|
return GLFW_FALSE;
|
||||||
|
else if (e->type == _GLFW_JOYSTICK_AXIS && e->value >= js->axisCount)
|
||||||
|
return GLFW_FALSE;
|
||||||
|
|
||||||
|
return GLFW_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Finds a mapping based on joystick GUID and verifies element indices
|
||||||
|
//
|
||||||
|
static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
|
||||||
|
{
|
||||||
|
_GLFWmapping* mapping = findMapping(js->guid);
|
||||||
|
if (mapping)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
||||||
|
{
|
||||||
|
if (!isValidElementForJoystick(mapping->buttons + i, js))
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE,
|
||||||
|
"Invalid button in gamepad mapping %s (%s)",
|
||||||
|
mapping->guid,
|
||||||
|
mapping->name);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
||||||
|
{
|
||||||
|
if (!isValidElementForJoystick(mapping->axes + i, js))
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE,
|
||||||
|
"Invalid axis in gamepad mapping %s (%s)",
|
||||||
|
mapping->guid,
|
||||||
|
mapping->name);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return mapping;
|
||||||
|
}
|
||||||
|
|
||||||
// Parses an SDL_GameControllerDB line and adds it to the mapping list
|
// Parses an SDL_GameControllerDB line and adds it to the mapping list
|
||||||
//
|
//
|
||||||
static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
||||||
@ -136,9 +188,9 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
|||||||
|
|
||||||
if (fields[i].element->type == _GLFW_JOYSTICK_HATBIT)
|
if (fields[i].element->type == _GLFW_JOYSTICK_HATBIT)
|
||||||
{
|
{
|
||||||
const unsigned int hat = strtoul(c + 1, (char**) &c, 10);
|
const unsigned long hat = strtoul(c + 1, (char**) &c, 10);
|
||||||
const unsigned int bit = strtoul(c + 1, (char**) &c, 10);
|
const unsigned long bit = strtoul(c + 1, (char**) &c, 10);
|
||||||
fields[i].element->value = (hat << 4) | bit;
|
fields[i].element->value = (uint8_t) ((hat << 4) | bit);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
fields[i].element->value = (uint8_t) strtoul(c + 1, (char**) &c, 10);
|
fields[i].element->value = (uint8_t) strtoul(c + 1, (char**) &c, 10);
|
||||||
@ -193,6 +245,9 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
|
|||||||
action = GLFW_REPEAT;
|
action = GLFW_REPEAT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!window->lockKeyMods)
|
||||||
|
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK);
|
||||||
|
|
||||||
if (window->callbacks.key)
|
if (window->callbacks.key)
|
||||||
window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods);
|
window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods);
|
||||||
}
|
}
|
||||||
@ -202,6 +257,9 @@ void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWb
|
|||||||
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
|
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if (!window->lockKeyMods)
|
||||||
|
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK);
|
||||||
|
|
||||||
if (window->callbacks.charmods)
|
if (window->callbacks.charmods)
|
||||||
window->callbacks.charmods((GLFWwindow*) window, codepoint, mods);
|
window->callbacks.charmods((GLFWwindow*) window, codepoint, mods);
|
||||||
|
|
||||||
@ -223,6 +281,9 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
|
|||||||
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if (!window->lockKeyMods)
|
||||||
|
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK);
|
||||||
|
|
||||||
if (action == GLFW_RELEASE && window->stickyMouseButtons)
|
if (action == GLFW_RELEASE && window->stickyMouseButtons)
|
||||||
window->mouseButtons[button] = _GLFW_STICK;
|
window->mouseButtons[button] = _GLFW_STICK;
|
||||||
else
|
else
|
||||||
@ -318,9 +379,9 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
|||||||
js->axisCount = axisCount;
|
js->axisCount = axisCount;
|
||||||
js->buttonCount = buttonCount;
|
js->buttonCount = buttonCount;
|
||||||
js->hatCount = hatCount;
|
js->hatCount = hatCount;
|
||||||
js->mapping = findMapping(guid);
|
|
||||||
|
|
||||||
strcpy(js->guid, guid);
|
strcpy(js->guid, guid);
|
||||||
|
js->mapping = findValidMapping(js);
|
||||||
|
|
||||||
return js;
|
return js;
|
||||||
}
|
}
|
||||||
@ -354,6 +415,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
|
|||||||
return window->stickyKeys;
|
return window->stickyKeys;
|
||||||
case GLFW_STICKY_MOUSE_BUTTONS:
|
case GLFW_STICKY_MOUSE_BUTTONS:
|
||||||
return window->stickyMouseButtons;
|
return window->stickyMouseButtons;
|
||||||
|
case GLFW_LOCK_KEY_MODS:
|
||||||
|
return window->lockKeyMods;
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
||||||
@ -409,7 +472,7 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
window->stickyKeys = value ? GLFW_TRUE : GLFW_FALSE;
|
window->stickyKeys = value;
|
||||||
}
|
}
|
||||||
else if (mode == GLFW_STICKY_MOUSE_BUTTONS)
|
else if (mode == GLFW_STICKY_MOUSE_BUTTONS)
|
||||||
{
|
{
|
||||||
@ -429,8 +492,10 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
window->stickyMouseButtons = value ? GLFW_TRUE : GLFW_FALSE;
|
window->stickyMouseButtons = value;
|
||||||
}
|
}
|
||||||
|
else if (mode == GLFW_LOCK_KEY_MODS)
|
||||||
|
window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
else
|
else
|
||||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
||||||
}
|
}
|
||||||
@ -914,6 +979,38 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
|
|||||||
return js->guid;
|
return js->guid;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer)
|
||||||
|
{
|
||||||
|
_GLFWjoystick* js;
|
||||||
|
|
||||||
|
assert(jid >= GLFW_JOYSTICK_1);
|
||||||
|
assert(jid <= GLFW_JOYSTICK_LAST);
|
||||||
|
|
||||||
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
|
js = _glfw.joysticks + jid;
|
||||||
|
if (!js->present)
|
||||||
|
return;
|
||||||
|
|
||||||
|
js->userPointer = pointer;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWAPI void* glfwGetJoystickUserPointer(int jid)
|
||||||
|
{
|
||||||
|
_GLFWjoystick* js;
|
||||||
|
|
||||||
|
assert(jid >= GLFW_JOYSTICK_1);
|
||||||
|
assert(jid <= GLFW_JOYSTICK_LAST);
|
||||||
|
|
||||||
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
|
||||||
|
js = _glfw.joysticks + jid;
|
||||||
|
if (!js->present)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
return js->userPointer;
|
||||||
|
}
|
||||||
|
|
||||||
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
|
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
|
||||||
{
|
{
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
@ -973,7 +1070,7 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
|
|||||||
{
|
{
|
||||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||||
if (js->present)
|
if (js->present)
|
||||||
js->mapping = findMapping(js->guid);
|
js->mapping = findValidMapping(js);
|
||||||
}
|
}
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
@ -1085,8 +1182,8 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
|||||||
state->axes[i] = js->axes[js->mapping->axes[i].value];
|
state->axes[i] = js->axes[js->mapping->axes[i].value];
|
||||||
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_HATBIT)
|
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_HATBIT)
|
||||||
{
|
{
|
||||||
const unsigned int hat = js->mapping->buttons[i].value >> 4;
|
const unsigned int hat = js->mapping->axes[i].value >> 4;
|
||||||
const unsigned int bit = js->mapping->buttons[i].value & 0xf;
|
const unsigned int bit = js->mapping->axes[i].value & 0xf;
|
||||||
if (js->hats[hat] & bit)
|
if (js->hats[hat] & bit)
|
||||||
state->axes[i] = 1.f;
|
state->axes[i] = 1.f;
|
||||||
}
|
}
|
||||||
@ -1099,21 +1196,16 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
|||||||
|
|
||||||
GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string)
|
GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string)
|
||||||
{
|
{
|
||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
||||||
assert(window != NULL);
|
|
||||||
assert(string != NULL);
|
assert(string != NULL);
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT();
|
_GLFW_REQUIRE_INIT();
|
||||||
_glfwPlatformSetClipboardString(window, string);
|
_glfwPlatformSetClipboardString(string);
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle)
|
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle)
|
||||||
{
|
{
|
||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
||||||
assert(window != NULL);
|
|
||||||
|
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
return _glfwPlatformGetClipboardString(window);
|
return _glfwPlatformGetClipboardString();
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWAPI double glfwGetTime(void)
|
GLFWAPI double glfwGetTime(void)
|
||||||
|
@ -25,6 +25,8 @@
|
|||||||
//
|
//
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
#if defined(_GLFW_USE_CONFIG_H)
|
#if defined(_GLFW_USE_CONFIG_H)
|
||||||
#include "glfw_config.h"
|
#include "glfw_config.h"
|
||||||
#endif
|
#endif
|
||||||
@ -279,10 +281,6 @@ struct _GLFWinitconfig
|
|||||||
GLFWbool menubar;
|
GLFWbool menubar;
|
||||||
GLFWbool chdir;
|
GLFWbool chdir;
|
||||||
} ns;
|
} ns;
|
||||||
struct {
|
|
||||||
char className[256];
|
|
||||||
char classClass[256];
|
|
||||||
} x11;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/*! @brief Window configuration.
|
/*! @brief Window configuration.
|
||||||
@ -307,8 +305,12 @@ struct _GLFWwndconfig
|
|||||||
const _GLFWwindow* parent;
|
const _GLFWwindow* parent;
|
||||||
struct {
|
struct {
|
||||||
GLFWbool retina;
|
GLFWbool retina;
|
||||||
GLFWbool frame;
|
char frameName[256];
|
||||||
} ns;
|
} ns;
|
||||||
|
struct {
|
||||||
|
char className[256];
|
||||||
|
char instanceName[256];
|
||||||
|
} x11;
|
||||||
};
|
};
|
||||||
|
|
||||||
/*! @brief Context configuration.
|
/*! @brief Context configuration.
|
||||||
@ -418,6 +420,7 @@ struct _GLFWwindow
|
|||||||
|
|
||||||
GLFWbool stickyKeys;
|
GLFWbool stickyKeys;
|
||||||
GLFWbool stickyMouseButtons;
|
GLFWbool stickyMouseButtons;
|
||||||
|
GLFWbool lockKeyMods;
|
||||||
int cursorMode;
|
int cursorMode;
|
||||||
char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
|
char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
|
||||||
char keys[GLFW_KEY_LAST + 1];
|
char keys[GLFW_KEY_LAST + 1];
|
||||||
@ -454,6 +457,7 @@ struct _GLFWwindow
|
|||||||
struct _GLFWmonitor
|
struct _GLFWmonitor
|
||||||
{
|
{
|
||||||
char* name;
|
char* name;
|
||||||
|
void* userPointer;
|
||||||
|
|
||||||
// Physical dimensions in millimeters.
|
// Physical dimensions in millimeters.
|
||||||
int widthMM, heightMM;
|
int widthMM, heightMM;
|
||||||
@ -512,6 +516,7 @@ struct _GLFWjoystick
|
|||||||
unsigned char* hats;
|
unsigned char* hats;
|
||||||
int hatCount;
|
int hatCount;
|
||||||
char* name;
|
char* name;
|
||||||
|
void* userPointer;
|
||||||
char guid[33];
|
char guid[33];
|
||||||
_GLFWmapping* mapping;
|
_GLFWmapping* mapping;
|
||||||
|
|
||||||
@ -648,8 +653,8 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
|||||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string);
|
void _glfwPlatformSetClipboardString(const char* string);
|
||||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
|
const char* _glfwPlatformGetClipboardString(void);
|
||||||
|
|
||||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
||||||
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
||||||
@ -686,9 +691,11 @@ int _glfwPlatformWindowIconified(_GLFWwindow* window);
|
|||||||
int _glfwPlatformWindowVisible(_GLFWwindow* window);
|
int _glfwPlatformWindowVisible(_GLFWwindow* window);
|
||||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window);
|
int _glfwPlatformWindowMaximized(_GLFWwindow* window);
|
||||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window);
|
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window);
|
||||||
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
|
||||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
|
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
|
||||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
|
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
|
||||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
|
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
|
||||||
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void);
|
void _glfwPlatformPollEvents(void);
|
||||||
void _glfwPlatformWaitEvents(void);
|
void _glfwPlatformWaitEvents(void);
|
||||||
|
427
src/mappings.h
427
src/mappings.h
@ -58,184 +58,253 @@
|
|||||||
//
|
//
|
||||||
// 3. This notice may not be removed or altered from any source distribution.
|
// 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
|
||||||
const char* _glfwDefaultMappings =
|
const char* _glfwDefaultMappings[] =
|
||||||
"8f0e1200000000000000504944564944,Acme,platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,\n"
|
{
|
||||||
"341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,\n"
|
"02200090000000000000504944564944,8Bitdo NES30 PRO USB,platform:Windows,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,\n"
|
"20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,platform:Windows,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,\n"
|
"10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,y:b3,x:b4,start:b11,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,platform:Windows,",
|
||||||
"0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,\n"
|
"8f0e1200000000000000504944564944,Acme,platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
|
||||||
"6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,\n"
|
"341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
|
||||||
"88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,\n"
|
"c0111352000000000000504944564944,Battalife Joystick,platform:Windows,x:b4,a:b6,b:b7,y:b5,back:b2,start:b3,leftshoulder:b0,rightshoulder:b1,leftx:a0,lefty:a1,",
|
||||||
"4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,\n"
|
"d81d0b00000000000000504944564944,BUFFALO BSGP1601 Series ,platform:Windows,x:b4,a:b5,b:b3,y:b2,back:b12,start:b13,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b6,rightshoulder:b9,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,\n"
|
"5e048e02000000000000504944564944,Controller (XBOX 360 For Windows),platform:Windows,x:b2,a:b0,b:b1,y:b3,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,righttrigger:a2,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"4c05c405000000000000504944564944,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,\n"
|
"4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,\n"
|
"341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,leftstick:b8,rightstick:b7,back:b8,start:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,",
|
||||||
"4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,\n"
|
"0d0f8500000000000000504944564944,Fighting Commander 2016 PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"6d0418c2000000000000504944564944,Logitech RumblePad 2 USB,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"0d0f5f00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"36280100000000000000504944564944,OUYA Controller,platform:Windows,a:b0,b:b3,y:b2,x:b1,start:b14,guide:b15,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b8,dpleft:b10,dpdown:b9,dpright:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b12,righttrigger:b13,\n"
|
"0d0f5e00000000000000504944564944,Fighting Commander 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a4,righttrigger:a3,platform:Windows,",
|
||||||
"4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Windows,\n"
|
"0d0f8400000000000000504944564944,Fighting Commander 5,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,\n"
|
"0d0f8700000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,\n"
|
"0d0f8800000000000000504944564944,Fighting Stick mini 4,a:b1,b:b2,x:b0,y:b3,back:b9,guide:b12,start:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"28040140000000000000504944564944,GamePad Pro USB,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,\n"
|
"0d0f2700000000000000504944564944,FIGHTING STICK V3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"ff113133000000000000504944564944,SVEN X-PAD,platform:Windows,a:b2,b:b3,y:b1,x:b0,start:b5,back:b4,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b8,righttrigger:b9,\n"
|
"79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"8f0e0300000000000000504944564944,Piranha xtreme,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,\n"
|
"28040140000000000000504944564944,GamePad Pro USB,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,",
|
||||||
"8f0e0d31000000000000504944564944,Multilaser JS071 USB,platform:Windows,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,\n"
|
"ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
|
||||||
"10080300000000000000504944564944,PS2 USB,platform:Windows,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a4,righty:a2,lefttrigger:b4,righttrigger:b5,\n"
|
"6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
|
||||||
"79000600000000000000504944564944,G-Shark GS-GP702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Windows,\n"
|
"45130010000000000000504944564944,Generic USB Joystick,a:b0,b:b1,x:b2,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b10,start:b9,leftstick:a0,rightstick:a2,leftshoulder:a3,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:h0.6,lefty:h0.12,rightx:h0.9,righty:h0.4,lefttrigger:b6,righttrigger:b7,platform:Windows,\n"
|
"0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,\n"
|
"d8140862000000000000504944564944,HitBox Edition Cthulhu+,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b4,righttrigger:b6,platform:Windows,",
|
||||||
"a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,y:b1,x:b0,start:b4,guide:b10,back:b5,leftstick:b8,rightstick:b9,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,\n"
|
"0d0f4000000000000000504944564944,Hori Fighting Stick Mini 3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b4,righttrigger:b6,platform:Windows,",
|
||||||
"4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,platform:Windows,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"0d0f6e00000000000000504944564944,HORIPAD 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,\n"
|
"0d0f4d00000000000000504944564944,HORIPAD3 A,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Windows,\n"
|
"25090017000000000000504944564944,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b5,rightshoulder:b7,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b6,platform:Windows,",
|
||||||
"10080100000000000000504944564944,PS1 USB,platform:Windows,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,\n"
|
"d81d0f00000000000000504944564944,iBUFFALO BSGP1204 Series,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b8,righttrigger:b9,platform:Windows,\n"
|
"d81d1000000000000000504944564944,iBUFFALO BSGP1204P Series,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"4f0423b3000000000000504944564944,Dual Trigger 3-in-1,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,\n"
|
"83056020000000000000504944564944,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,y:b2,x:b3,start:b7,back:b6,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Windows,",
|
||||||
"0d0f4900000000000000504944564944,Hatsune Miku Sho Controller,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,\n"
|
"6f0e2401000000000000504944564944,INJUSTICE FightStick for PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,platform:Windows",
|
||||||
"79004318000000000000504944564944,Mayflash GameCube Controller Adapter,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b0,start:b9,guide:b0,leftshoulder:b4,rightshoulder:b7,leftstick:b0,rightstick:b0,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,\n"
|
"49190204000000000000504944564944,Ipega PG-9023,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b8,righttrigger:b9,platform:Windows,",
|
||||||
"79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,\n"
|
"6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
|
||||||
"2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,\n"
|
"6d0418c2000000000000504944564944,Logitech RumblePad 2 USB,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Windows,\n"
|
"38075032000000000000504944564944,Mad Catz FightPad PRO PS3,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"10280900000000000000504944564944,8Bitdo SFC30 GamePad,a:b1,b:b0,y:b3,x:b4,start:b11,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,platform:Windows,\n"
|
"38075082000000000000504944564944,Mad Catz FightPad PRO PS4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b13,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
|
||||||
"63252305000000000000504944564944,USB Vibration Joystick (BM),platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"38078433000000000000504944564944,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"20380900000000000000504944564944,8Bitdo NES30 PRO Wireless,platform:Windows,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"38078483000000000000504944564944,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:b6,platform:Windows,",
|
||||||
"02200090000000000000504944564944,8Bitdo NES30 PRO USB,platform:Windows,a:b0,b:b1,x:b3,y:b4,leftshoulder:b6,rightshoulder:b7,lefttrigger:b8,righttrigger:b9,back:b10,start:b11,leftstick:b13,rightstick:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"38078134000000000000504944564944,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b7,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b4,platform:Windows,",
|
||||||
"ff113133000000000000504944564944,Gembird JPD-DualForce,platform:Windows,a:b2,b:b3,x:b0,y:b1,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,leftstick:b10,rightstick:b11,\n"
|
"38078184000000000000504944564944,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a4,righttrigger:b7,platform:Windows,",
|
||||||
"341a0108000000000000504944564944,EXEQ RF USB Gamepad 8206,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,leftstick:b8,rightstick:b7,back:b8,start:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,\n"
|
"38078034000000000000504944564944,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"c0111352000000000000504944564944,Battalife Joystick,platform:Windows,x:b4,a:b6,b:b7,y:b5,back:b2,start:b3,leftshoulder:b0,rightshoulder:b1,leftx:a0,lefty:a1,\n"
|
"38078084000000000000504944564944,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,",
|
||||||
"100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,platform:Windows,\n"
|
"38078532000000000000504944564944,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"79000600000000000000504944564944,NGS Phantom,a:b2,b:b3,y:b1,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Windows,\n"
|
"38073888000000000000504944564944,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,\n"
|
"38071888000000000000504944564944,MadCatz SFIV FightStick PS3,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b7,righttrigger:b6,platform:Windows,",
|
||||||
"6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,\n"
|
"03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,\n"
|
"25090128000000000000504944564944,Mayflash Arcade Stick,a:b1,b:b2,x:b5,y:b6,back:b8,start:b9,leftshoulder:b0,rightshoulder:b3,leftx:a0,lefty:a1,rightx:h0.4,righty:h0.0,lefttrigger:b4,righttrigger:b7,platform:Windows,",
|
||||||
"6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,\n"
|
"79004318000000000000504944564944,Mayflash GameCube Controller Adapter,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b0,start:b9,guide:b0,leftshoulder:b4,rightshoulder:b7,leftstick:b0,rightstick:b0,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
|
||||||
"6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,\n"
|
"8f0e1030000000000000504944564944,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,x:b3,y:b4,start:b9,leftshoulder:b6,rightshoulder:b2,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b5,righttrigger:b7,platform:Windows,",
|
||||||
"4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,\n"
|
"2509e803000000000000504944564944,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"4c05000000000000c405000000000000,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,\n"
|
"79000018000000000000504944564944,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,\n"
|
"8f0e0d31000000000000504944564944,Multilaser JS071 USB,platform:Windows,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
|
||||||
"5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,\n"
|
"100801e5000000000000504944564944,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,platform:Windows,",
|
||||||
"891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b8,guide:b10,back:b9,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b11,dpleft:b13,dpdown:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Mac OS X,\n"
|
"bd1215d0000000000000504944564944,Nintendo Retrolink USB Super SNES Classic Controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,start:b9,back:b8,leftx:a0,lefty:a1,platform:Windows,",
|
||||||
"4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Mac OS X,\n"
|
"4b12014d000000000000504944564944,NYKO AIRFLO,a:b0,b:b1,x:b2,y:b3,back:b8,guide:b10,start:b9,leftstick:a0,rightstick:a2,leftshoulder:a3,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:h0.6,lefty:h0.12,rightx:h0.9,righty:h0.4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"8f0e0000000000000300000000000000,Piranha xtreme,platform:Mac OS X,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,\n"
|
"36280100000000000000504944564944,OUYA Controller,platform:Windows,a:b0,b:b3,y:b2,x:b1,start:b14,guide:b15,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b8,dpleft:b10,dpdown:b9,dpright:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b12,righttrigger:b13,",
|
||||||
"0d0f0000000000004d00000000000000,HORI Gem Pad 3,platform:Mac OS X,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,\n"
|
"120cf60e000000000000504944564944,P4 Wired Gamepad,a:b1,b:b2,x:b0,y:b3,back:b12,guide:b8,start:b9,leftshoulder:b5,rightshoulder:b4,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:h0.0,lefttrigger:b7,righttrigger:b6,platform:Windows,",
|
||||||
"79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,\n"
|
"8f0e0300000000000000504944564944,Piranha xtreme,platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
|
||||||
"4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,platform:Mac OS X,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"d6206dca000000000000504944564944,PowerA Pro Ex,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.0,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,\n"
|
"10080100000000000000504944564944,PS1 USB,platform:Windows,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
|
||||||
"050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,y:b9,x:b10,start:b6,guide:b8,back:b7,dpup:b2,dpleft:b0,dpdown:b3,dpright:b1,leftx:a0,lefty:a1,lefttrigger:b12,righttrigger:,leftshoulder:b11,platform:Mac OS X,\n"
|
"10080300000000000000504944564944,PS2 USB,platform:Windows,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a4,righty:a2,lefttrigger:b4,righttrigger:b5,",
|
||||||
"83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Mac OS X,\n"
|
"88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,",
|
||||||
"bd1200000000000015d0000000000000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Mac OS X,\n"
|
"4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,",
|
||||||
"79000000000000001100000000000000,Retrolink Classic Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a3,lefty:a4,platform:Mac OS X,\n"
|
"25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,",
|
||||||
"5e04000000000000dd02000000000000,Xbox One Wired Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"10008200000000000000504944564944,PS360+ v1.66,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:h0.4,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"5e04000000000000ea02000000000000,Xbox Wireless Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
|
||||||
"5e04000000000000e002000000000000,Xbox Wireless Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b10,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"300f0011000000000000504944564944,QanBa Arcade JoyStick 1008,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,start:b10,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,",
|
||||||
"050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,x:b18,y:b17,back:b7,guide:b8,start:b6,leftstick:b23,rightstick:b24,leftshoulder:b19,rightshoulder:b20,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b21,righttrigger:b22,platform:Mac OS X,\n"
|
"300f1611000000000000504944564944,QanBa Arcade JoyStick 4018,a:b1,b:b2,x:b0,y:b3,back:b10,guide:b9,start:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,x:b0,y:b12,back:b32,start:b36,leftstick:b40,rightstick:b44,leftshoulder:b16,rightshoulder:b20,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a4,rightx:a8,righty:a12,lefttrigger:b24,righttrigger:b28,platform:Mac OS X,\n"
|
"222c0020000000000000504944564944,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:a3,righttrigger:a4,platform:Windows,",
|
||||||
"2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,\n"
|
"300f1210000000000000504944564944,QanBa Joystick Plus,a:b0,b:b1,x:b2,y:b3,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,platform:Windows,",
|
||||||
"351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,\n"
|
"341a0104000000000000504944564944,QanBa Joystick Q4RAF,a:b5,b:b6,x:b1,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b0,rightshoulder:b3,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b7,platform:Windows,",
|
||||||
"b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,x:b3,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,\n"
|
"222c0223000000000000504944564944,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"81170000000000007e05000000000000,Sega Saturn,x:b0,a:b2,b:b4,y:b6,start:b13,dpleft:b15,dpdown:b16,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,lefttrigger:b10,rightshoulder:b9,righttrigger:a4,righttrigger:b11,leftx:a0,lefty:a2,platform:Mac OS X,\n"
|
"222c0023000000000000504944564944,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,x:b0,y:b3,back:b13,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,",
|
||||||
"10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,\n"
|
"0d0f1100000000000000504944564944,REAL ARCADE PRO.3,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"d814000000000000cecf000000000000,MC Cthulhu,platform:Mac OS X,leftx:,lefty:,rightx:,righty:,lefttrigger:b6,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,righttrigger:b7,\n"
|
"0d0f8b00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,platform:Mac OS X,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:a4,\n"
|
"0d0f8a00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
|
||||||
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,\n"
|
"0d0f6b00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,\n"
|
"0d0f6a00000000000000504944564944,Real Arcade Pro.4,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
|
||||||
"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,\n"
|
"0d0f7000000000000000504944564944,REAL ARCADE PRO.4 VLX,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,\n"
|
"0d0f2200000000000000504944564944,REAL ARCADE Pro.V3,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux,\n"
|
"00f00300000000000000504944564944,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,",
|
||||||
"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,\n"
|
"00f0f100000000000000504944564944,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Windows,",
|
||||||
"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,\n"
|
"6f0e1e01000000000000504944564944,Rock Candy Gamepad for PS3,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
|
||||||
"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,\n"
|
"300f1201000000000000504944564944,Saitek Dual Analog Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Windows,",
|
||||||
"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,\n"
|
"a3060cff000000000000504944564944,Saitek P2500,a:b2,b:b3,y:b1,x:b0,start:b4,guide:b10,back:b5,leftstick:b8,rightstick:b9,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Windows,",
|
||||||
"030000004c050000c405000011010000,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,\n"
|
"300f1001000000000000504944564944,Saitek P480 Rumble Pad,a:b2,b:b3,x:b0,y:b1,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b5,righttrigger:b7,platform:Windows,",
|
||||||
"050000004c050000c405000000010000,Sony DualShock 4 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,\n"
|
"9b280500000000000000504944564944,Saturn_Adapter_2.0,a:b1,b:b2,x:b0,y:b3,start:b9,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,lefttrigger:b4,righttrigger:b5,platform:Windows,",
|
||||||
"030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,\n"
|
"79001100000000000000504944564944,Sega Saturn Gamepad,a:b1,b:b2,x:b4,y:b5,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a4,lefttrigger:b3,righttrigger:b0,platform:Windows,",
|
||||||
"050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,\n"
|
"4c05cc09000000000000504944564944,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,",
|
||||||
"030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,\n"
|
"4c05a00b000000000000504944564944,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Windows,",
|
||||||
"030000006f0e00003001000001010000,EA Sports PS3 Controller,platform:Linux,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,\n"
|
"ff113133000000000000504944564944,SVEN X-PAD,platform:Windows,a:b2,b:b3,y:b1,x:b0,start:b5,back:b4,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b8,righttrigger:b9,",
|
||||||
"03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,\n"
|
"4f0415b3000000000000504944564944,Thrustmaster Dual Analog 3.2,platform:Windows,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,\n"
|
"4f0400b3000000000000504944564944,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Windows,",
|
||||||
"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,\n"
|
"66660488000000000000504944564944,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:b12,dpdown:b14,dpleft:b15,dpright:b13,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,platform:Windows,",
|
||||||
"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,\n"
|
"38076652000000000000504944564944,UnKnown,platform:Windows,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,y:b0,x:b3,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,platform:Linux,\n"
|
"63252305000000000000504944564944,USB Vibration Joystick (BM),platform:Windows,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Linux,\n"
|
"79001b18000000000000504944564944,Venom Arcade Joystick,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,lefttrigger:b6,righttrigger:b7,platform:Windows,",
|
||||||
"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,y:b3,x:b1,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Linux,\n"
|
"10280000000000000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,",
|
||||||
"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,\n"
|
"79000000000000000600000000000000,G-Shark GP-702,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,",
|
||||||
"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,\n"
|
"AD1B00000000000001F9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
|
||||||
"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,\n"
|
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
|
||||||
"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,\n"
|
"0d0f0000000000004d00000000000000,HORI Gem Pad 3,platform:Mac OS X,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
|
||||||
"030000006d04000016c2000010010000,Logitech Logitech Dual Action,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"0d0f0000000000006600000000000000,HORIPAD FPS PLUS 4,platform:Mac OS X,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:a4,",
|
||||||
"03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,y:b3,x:b1,start:b7,leftshoulder:,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,rightstick:,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,\n"
|
"83050000000000006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Mac OS X,",
|
||||||
"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,y:b4,x:b3,start:b8,guide:b5,back:b2,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b9,righttrigger:b10,platform:Linux,\n"
|
"6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
|
||||||
"030000006d04000018c2000010010000,Logitech Logitech RumblePad 2 USB,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
|
||||||
"05000000d6200000ad0d000001000000,Moga Pro,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,\n"
|
"6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
|
||||||
"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,platform:Linux,a:b1,b:b2,x:b0,y:b3,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,\n"
|
"6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
|
||||||
"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,platform:Linux,a:b1,b:b2,x:b0,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,\n"
|
"2509000000000000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,x:b3,y:b2,back:b8,guide:b10,start:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:b11,dpdown:b13,dpleft:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,",
|
||||||
"0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Linux,\n"
|
"79000000000000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,x:b0,y:b12,back:b32,start:b36,leftstick:b40,rightstick:b44,leftshoulder:b16,rightshoulder:b20,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a4,rightx:a8,righty:a12,lefttrigger:b24,righttrigger:b28,platform:Mac OS X,",
|
||||||
"0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Linux,\n"
|
"d814000000000000cecf000000000000,MC Cthulhu,platform:Mac OS X,leftx:,lefty:,rightx:,righty:,lefttrigger:b6,a:b1,b:b2,y:b3,x:b0,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,righttrigger:b7,",
|
||||||
"030000006f0e00001f01000000010000,Generic X-Box pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"8f0e0000000000000300000000000000,Piranha xtreme,platform:Mac OS X,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
|
||||||
"03000000280400000140000000010000,Gravis GamePad Pro USB ,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,\n"
|
"4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,",
|
||||||
"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
|
||||||
"030000005e0400008502000000010000,Microsoft X-Box pad (Japan),platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"891600000000000000fd000000000000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b8,guide:b10,back:b9,leftstick:b6,rightstick:b7,leftshoulder:b4,rightshoulder:b5,dpup:b11,dpleft:b13,dpdown:b12,dpright:b14,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Mac OS X,",
|
||||||
"030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,platform:Linux,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,\n"
|
"79000000000000001100000000000000,Retrolink Classic Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a3,lefty:a4,platform:Mac OS X,",
|
||||||
"03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,platform:Linux,a:b2,b:b1,y:b0,x:b3,start:b8,back:b9,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,\n"
|
"81170000000000007e05000000000000,Sega Saturn,x:b0,a:b2,b:b4,y:b6,start:b13,dpleft:b15,dpdown:b16,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,lefttrigger:b10,rightshoulder:b9,righttrigger:a4,righttrigger:b11,leftx:a0,lefty:a2,platform:Mac OS X,",
|
||||||
"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,\n"
|
"b4040000000000000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,x:b3,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,",
|
||||||
"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Linux,\n"
|
"351200000000000021ab000000000000,SFC30 Joystick,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Mac OS X,",
|
||||||
"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,\n"
|
"4c05000000000000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,",
|
||||||
"060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,\n"
|
"4c05000000000000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Mac OS X,",
|
||||||
"050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,\n"
|
"4f0400000000000015b3000000000000,Thrustmaster Dual Analog 3.2,platform:Mac OS X,x:b1,a:b0,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a3,rightx:a1,righty:a4,\n"
|
"4f0400000000000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Mac OS X,",
|
||||||
"03000000666600000488000000010000,Super Joy Box 5 Pro,platform:Linux,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,dpup:b12,dpleft:b15,dpdown:b14,dpright:b13,\n"
|
"bd1200000000000015d0000000000000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Mac OS X,",
|
||||||
"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,\n"
|
"10080000000000000100000000000000,Twin USB Joystick,a:b4,b:b2,x:b6,y:b0,back:b16,start:b18,leftstick:b20,rightstick:b22,leftshoulder:b12,rightshoulder:b14,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a2,rightx:a6,righty:a4,lefttrigger:b8,righttrigger:b10,platform:Mac OS X,",
|
||||||
"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,\n"
|
"050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,y:b9,x:b10,start:b6,guide:b8,back:b7,dpup:b2,dpleft:b0,dpdown:b3,dpright:b1,leftx:a0,lefty:a1,lefttrigger:b12,righttrigger:,leftshoulder:b11,platform:Mac OS X,",
|
||||||
"030000008916000001fd000024010000,Razer Onza Classic Edition,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:b11,dpdown:b14,dpright:b12,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,x:b18,y:b17,back:b7,guide:b8,start:b6,leftstick:b23,rightstick:b24,leftshoulder:b19,rightshoulder:b20,dpup:b11,dpdown:b12,dpleft:b13,dpright:b14,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b21,righttrigger:b22,platform:Mac OS X,",
|
||||||
"030000005e040000d102000001010000,Microsoft X-Box One pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
|
||||||
"030000005e040000dd02000003020000,Microsoft X-Box One pad v2,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,platform:Linux,\n"
|
"5e04000000000000dd02000000000000,Xbox One Wired Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"03000000790000001100000010010000,RetroLink Saturn Classic Controller,platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,\n"
|
"5e04000000000000ea02000000000000,Xbox Wireless Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b9,guide:b10,start:b8,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b6,rightstick:b7,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"050000007e0500003003000001000000,Nintendo Wii U Pro Controller,platform:Linux,a:b0,b:b1,x:b3,y:b2,back:b8,start:b9,guide:b10,leftshoulder:b4,rightshoulder:b5,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:b13,dpleft:b15,dpdown:b14,dpright:b16,\n"
|
"5e04000000000000e002000000000000,Xbox Wireless Controller,platform:Mac OS X,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b10,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"030000005e0400008e02000004010000,Microsoft X-Box 360 pad,platform:Linux,a:b0,b:b1,x:b2,y:b3,back:b6,start:b7,guide:b8,leftshoulder:b4,rightshoulder:b5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,\n"
|
"05000000102800000900000000010000,8Bitdo SFC30 GamePad,platform:Linux,x:b4,a:b1,b:b0,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
|
||||||
"030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,\n"
|
"05000000a00500003232000001000000,8Bitdo Zero GamePad,platform:Linux,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
|
||||||
"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7\n"
|
"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,platform:Linux,",
|
||||||
"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick ,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b7,back:b6,guide:b8,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,lefttrigger:a5,righttrigger:a4,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"030000006f0e00003001000001010000,EA Sports PS3 Controller,platform:Linux,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
|
||||||
"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,\n"
|
"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,y:b3,x:b0,start:b9,guide:,back:,leftstick:,rightstick:,leftshoulder:,dpleft:b15,dpdown:b14,dpright:b13,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,rightshoulder:b7,dpup:b12,platform:Linux,",
|
||||||
"030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"03000000260900008888000000010000,GameCube {WiseGroup USB box},a:b0,b:b2,y:b3,x:b1,start:b7,leftshoulder:,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,rightstick:,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,platform:Linux,",
|
||||||
"030000006f0e00001304000000010000,Generic X-Box pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:a0,rightstick:a3,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
|
||||||
"03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"030000006f0e00001f01000000010000,Generic X-Box pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Linux,\n"
|
"030000006f0e00001304000000010000,Generic X-Box pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:a0,rightstick:a3,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"03000000bd12000015d0000010010000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Linux,\n"
|
"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"03000000790000001100000010010000,Retrolink Classic Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Linux,\n"
|
"03000000280400000140000000010000,Gravis GamePad Pro USB ,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftx:a0,lefty:a1,",
|
||||||
"03000000c9110000f055000011010000,HJC Game GAMEPAD,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b2,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:h0.2,righttrigger:b7,b:b1,platform:Linux,\n"
|
"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick ,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
|
||||||
"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,platform:Linux,\n"
|
"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick ,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
|
||||||
"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,y:b3,x:b0,start:b9,guide:,back:,leftstick:,rightstick:,leftshoulder:,dpleft:b15,dpdown:b14,dpright:b13,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,rightshoulder:b7,dpup:b12,platform:Linux,\n"
|
"03000000ff1100004133000010010000,GreenAsia Inc.USB Joystick,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
|
||||||
"030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,platform:Linux,x:b0,a:b2,b:b3,y:b1,back:b10,guide:b12,start:b11,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"06000000adde0000efbe000002010000,Hidromancer Game Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,platform:Linux,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,guide:b8,leftstick:b9,rightstick:b10,lefttrigger:a2,righttrigger:a5,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,platform:Linux,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,leftx:a0,lefty:a1,",
|
||||||
"03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"03000000c9110000f055000011010000,HJC Game GAMEPAD,leftx:a0,lefty:a1,dpdown:h0.4,rightstick:b11,rightshoulder:b5,rightx:a2,start:b9,righty:a3,dpleft:h0.8,lefttrigger:b6,x:b2,dpup:h0.1,back:b8,leftstick:b10,leftshoulder:b4,y:b3,a:b0,dpright:h0.2,righttrigger:b7,b:b1,platform:Linux,",
|
||||||
"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,platform:Linux,\n"
|
"030000000d0f00000d00000000010000,hori,platform:Linux,a:b0,b:b6,y:b2,x:b1,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,start:b9,guide:b10,back:b8,leftshoulder:b3,rightshoulder:b7,leftx:b4,lefty:b5,",
|
||||||
"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,platform:Linux,a:b0,b:b2,x:b1,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,\n"
|
"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7",
|
||||||
"05000000102800000900000000010000,8Bitdo SFC30 GamePad,platform:Linux,x:b4,a:b1,b:b0,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,\n"
|
"030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,",
|
||||||
"03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,platform:Linux,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,leftx:a0,lefty:a1,\n"
|
"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,",
|
||||||
"030000000d0f00000d00000000010000,hori,platform:Linux,a:b0,b:b6,y:b2,x:b1,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,start:b9,guide:b10,back:b8,leftshoulder:b3,rightshoulder:b7,leftx:b4,lefty:b5,\n"
|
"03000000830500006020000010010000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,x:b3,y:b2,back:b6,start:b7,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Linux,",
|
||||||
"03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,\n"
|
"03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),platform:Linux,a:b3,b:b4,y:b1,x:b0,start:b7,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,",
|
||||||
"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,platform:Linux,a:b0,b:b1,y:b2,x:b3,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,\n"
|
"030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,platform:Linux,x:b0,a:b2,b:b3,y:b1,back:b10,guide:b12,start:b11,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),platform:Linux,a:b3,b:b4,y:b1,x:b0,start:b7,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,\n"
|
"03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,platform:Linux,x:b0,a:b2,b:b3,y:b1,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a2,",
|
||||||
"05000000010000000100000003000000,Nintendo Wiimote,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b9,guide:b10,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,\n"
|
"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
|
||||||
"030000005e0400008e02000062230000,Microsoft X-Box 360 pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"030000006f0e00000103000000020000,Logic3 Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
"03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,y:b1,x:b0,leftstick:b8,rightstick:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b6,righttrigger:b7,platform:Linux,\n"
|
"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
|
||||||
"030000006f0e00000103000000020000,Logic3 Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"030000006d04000016c2000011010000,Logitech F310 Gamepad (DInput),x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,platform:Linux,",
|
||||||
"05000000380700006652000025010000,Mad Catz C.T.R.L.R ,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,\n"
|
"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
|
||||||
"030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,\n"
|
"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
|
||||||
"03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,lefttrigger:a2,righttrigger:a5,\n"
|
"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
|
||||||
"05000000a00500003232000001000000,8Bitdo Zero GamePad,platform:Linux,a:b0,b:b1,x:b3,y:b4,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,\n"
|
"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
|
||||||
"030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,platform:Linux,\n"
|
"030000006d04000016c2000010010000,Logitech Logitech Dual Action,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"03000000100800000300000010010000,USB Gamepad,platform:Linux,a:b2,b:b1,x:b3,y:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,\n"
|
"030000006d04000018c2000010010000,Logitech Logitech RumblePad 2 USB,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
"05000000ac0500003232000001000000,VR-BOX,platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,\n"
|
"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,y:b4,x:b3,start:b8,guide:b5,back:b2,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:b9,righttrigger:b10,platform:Linux,",
|
||||||
"03000000780000000600000010010000,Microntek USB Joystick,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftx:a0,lefty:a1,\n"
|
"05000000380700006652000025010000,Mad Catz C.T.R.L.R ,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,guide:b12,start:b9,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
|
"03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,lefttrigger:a2,righttrigger:a5,",
|
||||||
|
"03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,",
|
||||||
|
"03000000780000000600000010010000,Microntek USB Joystick,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftx:a0,lefty:a1,",
|
||||||
|
"030000005e0400008e02000004010000,Microsoft X-Box 360 pad,platform:Linux,a:b0,b:b1,x:b2,y:b3,back:b6,start:b7,guide:b8,leftshoulder:b4,rightshoulder:b5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
|
||||||
|
"030000005e0400008e02000062230000,Microsoft X-Box 360 pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"030000005e040000d102000001010000,Microsoft X-Box One pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"030000005e040000dd02000003020000,Microsoft X-Box One pad v2,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,platform:Linux,",
|
||||||
|
"030000005e0400008502000000010000,Microsoft X-Box pad (Japan),platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b6,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:a2,rightshoulder:b2,righttrigger:a5,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"05000000d6200000ad0d000001000000,Moga Pro,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b6,leftstick:b7,rightstick:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,",
|
||||||
|
"030000001008000001e5000010010000,NEXT Classic USB Game Controller,a:b0,b:b1,back:b8,start:b9,rightx:a2,righty:a3,leftx:a0,lefty:a1,platform:Linux,",
|
||||||
|
"050000007e0500003003000001000000,Nintendo Wii U Pro Controller,platform:Linux,a:b0,b:b1,x:b3,y:b2,back:b8,start:b9,guide:b10,leftshoulder:b4,rightshoulder:b5,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:b13,dpleft:b15,dpdown:b14,dpright:b16,",
|
||||||
|
"05000000010000000100000003000000,Nintendo Wiimote,platform:Linux,a:b0,b:b1,y:b3,x:b2,start:b9,guide:b10,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
|
||||||
|
"03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Linux,",
|
||||||
|
"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
|
||||||
|
"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
|
||||||
|
"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,y:b0,x:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Linux,",
|
||||||
|
"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
|
||||||
|
"060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,",
|
||||||
|
"050000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,",
|
||||||
|
"05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,y:b12,x:b15,start:b3,guide:b16,back:b0,leftstick:b1,rightstick:b2,leftshoulder:b10,rightshoulder:b11,dpup:b4,dpleft:b7,dpdown:b6,dpright:b5,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b8,righttrigger:b9,platform:Linux,",
|
||||||
|
"030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,platform:Linux,x:b1,a:b0,b:b4,y:b5,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
|
||||||
|
"030000008916000001fd000024010000,Razer Onza Classic Edition,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:b11,dpdown:b14,dpright:b12,dpup:b13,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,",
|
||||||
|
"03000000790000001100000010010000,RetroLink Saturn Classic Controller,platform:Linux,x:b3,a:b0,b:b1,y:b4,back:b5,guide:b2,start:b8,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,",
|
||||||
|
"0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Linux,",
|
||||||
|
"0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,x:b0,y:b4,back:b2,start:b3,leftshoulder:b6,rightshoulder:b7,leftx:a0,lefty:a1,platform:Linux,",
|
||||||
|
"030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,platform:Linux,a:b1,b:b2,x:b0,y:b3,back:b8,start:b9,guide:b12,leftshoulder:b4,rightshoulder:b5,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,",
|
||||||
|
"030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,platform:Linux,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,guide:b8,leftstick:b9,rightstick:b10,lefttrigger:a2,righttrigger:a5,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a4,lefttrigger:b6,righttrigger:b7,platform:Linux,",
|
||||||
|
"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,y:b3,x:b0,start:b12,guide:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,platform:Linux,",
|
||||||
|
"03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,y:b1,x:b0,leftstick:b8,rightstick:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b6,righttrigger:b7,platform:Linux,",
|
||||||
|
"03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,platform:Linux,a:b12,b:b10,x:b13,y:b11,back:b4,start:b5,leftstick:b14,rightstick:b15,leftshoulder:b9,rightshoulder:b8,dpup:b0,dpdown:b2,dpleft:b3,dpright:b1,leftx:a1,lefty:a0,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
|
||||||
|
"030000004c050000c405000011810000,Sony DualShock 4,a:b0,b:b1,y:b2,x:b3,start:b9,guide:b10,back:b8,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,",
|
||||||
|
"030000004c050000c405000011010000,Sony DualShock 4,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,platform:Linux,",
|
||||||
|
"050000004c050000cc09000000810000,Sony DualShock 4 (CUH-ZCT2U) (Bluetooth),platform:Linux,a:b0,b:b1,y:b2,x:b3,leftshoulder:b4,rightshoulder:b5,back:b8,start:b9,guide:b10,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,lefttrigger:a2,rightx:a3,righty:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
|
"030000004c050000cc09000011810000,Sony DualShock 4 (CUH-ZCT2U) (USB),platform:Linux,a:b0,b:b1,y:b2,x:b3,leftshoulder:b4,rightshoulder:b5,back:b8,start:b9,guide:b10,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,lefttrigger:a2,rightx:a3,righty:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
|
"050000004c050000c405000000010000,Sony DualShock 4 BT,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
|
||||||
|
"030000004c050000cc09000011010000,Sony DualShock 4 V2,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,",
|
||||||
|
"050000004c050000cc09000000010000,Sony DualShock 4 V2 BT,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,",
|
||||||
|
"030000004c050000a00b000011010000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,y:b3,x:b0,start:b9,guide:b12,back:b13,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:a3,righttrigger:a4,platform:Linux,",
|
||||||
|
"03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,platform:Linux,a:b2,b:b1,y:b0,x:b3,start:b8,back:b9,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,",
|
||||||
|
"030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,platform:Linux,x:b2,a:b0,b:b1,y:b3,back:b6,guide:b8,start:b7,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a3,righty:a4,",
|
||||||
|
"03000000666600000488000000010000,Super Joy Box 5 Pro,platform:Linux,a:b2,b:b1,x:b3,y:b0,back:b9,start:b8,leftshoulder:b6,rightshoulder:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b4,righttrigger:b5,dpup:b12,dpleft:b15,dpdown:b14,dpright:b13,",
|
||||||
|
"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,y:b3,x:b1,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Linux,",
|
||||||
|
"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,platform:Linux,a:b0,b:b2,x:b1,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,",
|
||||||
|
"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,platform:Linux,x:b0,a:b1,b:b2,y:b3,back:b8,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,dpright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,leftstick:b10,rightstick:b11,leftx:a0,lefty:a1,rightx:a2,righty:a5,",
|
||||||
|
"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,y:b3,x:b1,start:b10,guide:b8,back:b9,leftstick:b11,rightstick:b12,leftshoulder:b4,rightshoulder:b6,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b5,righttrigger:b7,platform:Linux,",
|
||||||
|
"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,platform:Linux,a:b1,b:b2,x:b0,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a5,lefttrigger:b6,righttrigger:b7,",
|
||||||
|
"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,platform:Linux,a:b1,b:b2,x:b0,y:b3,start:b9,guide:b12,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
|
||||||
|
"03000000bd12000015d0000010010000,Tomee SNES USB Controller,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,platform:Linux,",
|
||||||
|
"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,platform:Linux,a:b0,b:b1,y:b2,x:b3,start:b9,back:b8,leftshoulder:b4,rightshoulder:b5,leftx:a0,lefty:a1,lefttrigger:b6,righttrigger:b7,",
|
||||||
|
"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,y:b0,x:b3,start:b9,guide:,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,platform:Linux,",
|
||||||
|
"03000000100800000300000010010000,USB Gamepad,platform:Linux,a:b2,b:b1,x:b3,y:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,",
|
||||||
|
"03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
|
||||||
|
"05000000ac0500003232000001000000,VR-BOX,platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,",
|
||||||
|
"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
|
||||||
|
"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
|
||||||
|
"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
|
||||||
|
"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,y:b3,x:b2,start:b7,guide:b8,back:b6,leftstick:b9,rightstick:b10,leftshoulder:b4,rightshoulder:b5,dpup:b13,dpleft:b11,dpdown:b14,dpright:b12,leftx:a0,lefty:a1,rightx:a3,righty:a4,lefttrigger:a2,righttrigger:a5,platform:Linux,",
|
||||||
|
"030000005e040000a102000000010000,X360 Wireless Controller,platform:Linux,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||||
|
"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b7,back:b6,guide:b8,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftshoulder:b4,rightshoulder:b5,lefttrigger:a5,righttrigger:a4,leftstick:b9,rightstick:b10,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||||
|
"050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
|
||||||
|
"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,platform:Linux,y:b0,x:b1,b:b3,a:b4,leftshoulder:b2,rightshoulder:b5,back:b6,start:b7,guide:b9,dpleft:b13,dpdown:b12,dpright:b14,dpup:b11,leftx:a0,lefty:a1,",
|
||||||
|
|
||||||
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n";
|
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
|
NULL
|
||||||
|
};
|
||||||
|
|
||||||
|
@ -58,13 +58,16 @@
|
|||||||
//
|
//
|
||||||
// 3. This notice may not be removed or altered from any source distribution.
|
// 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
|
||||||
const char* _glfwDefaultMappings =
|
const char* _glfwDefaultMappings[] =
|
||||||
|
{
|
||||||
@GLFW_GAMEPAD_MAPPINGS@
|
@GLFW_GAMEPAD_MAPPINGS@
|
||||||
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
|
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n";
|
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||||
|
NULL
|
||||||
|
};
|
||||||
|
|
||||||
|
@ -117,12 +117,16 @@ static int mirModToGLFWMod(uint32_t mods)
|
|||||||
|
|
||||||
if (mods & mir_input_event_modifier_alt)
|
if (mods & mir_input_event_modifier_alt)
|
||||||
publicMods |= GLFW_MOD_ALT;
|
publicMods |= GLFW_MOD_ALT;
|
||||||
else if (mods & mir_input_event_modifier_shift)
|
if (mods & mir_input_event_modifier_shift)
|
||||||
publicMods |= GLFW_MOD_SHIFT;
|
publicMods |= GLFW_MOD_SHIFT;
|
||||||
else if (mods & mir_input_event_modifier_ctrl)
|
if (mods & mir_input_event_modifier_ctrl)
|
||||||
publicMods |= GLFW_MOD_CONTROL;
|
publicMods |= GLFW_MOD_CONTROL;
|
||||||
else if (mods & mir_input_event_modifier_meta)
|
if (mods & mir_input_event_modifier_meta)
|
||||||
publicMods |= GLFW_MOD_SUPER;
|
publicMods |= GLFW_MOD_SUPER;
|
||||||
|
if (mods & mir_input_event_modifier_caps_lock)
|
||||||
|
publicMods |= GLFW_MOD_CAPS_LOCK;
|
||||||
|
if (mods & mir_input_event_modifier_num_lock)
|
||||||
|
publicMods |= GLFW_MOD_NUM_LOCK;
|
||||||
|
|
||||||
return publicMods;
|
return publicMods;
|
||||||
}
|
}
|
||||||
@ -648,6 +652,15 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
|||||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return 1.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void)
|
void _glfwPlatformPollEvents(void)
|
||||||
{
|
{
|
||||||
EventNode* node = NULL;
|
EventNode* node = NULL;
|
||||||
@ -858,13 +871,13 @@ int _glfwPlatformGetKeyScancode(int key)
|
|||||||
return _glfw.mir.scancodes[key];
|
return _glfw.mir.scancodes[key];
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
void _glfwPlatformSetClipboardString(const char* string)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
const char* _glfwPlatformGetClipboardString(void)
|
||||||
{
|
{
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||||
|
@ -113,9 +113,11 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
|||||||
{
|
{
|
||||||
if (window->monitor == monitor)
|
if (window->monitor == monitor)
|
||||||
{
|
{
|
||||||
int width, height;
|
int width, height, xoff, yoff;
|
||||||
_glfwPlatformGetWindowSize(window, &width, &height);
|
_glfwPlatformGetWindowSize(window, &width, &height);
|
||||||
_glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0);
|
_glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0);
|
||||||
|
_glfwPlatformGetWindowFrameSize(window, &xoff, &yoff, NULL, NULL);
|
||||||
|
_glfwPlatformSetWindowPos(window, xoff, yoff);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -349,6 +351,24 @@ GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
|
|||||||
return monitor->name;
|
return monitor->name;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* handle, void* pointer)
|
||||||
|
{
|
||||||
|
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||||
|
assert(monitor != NULL);
|
||||||
|
|
||||||
|
_GLFW_REQUIRE_INIT();
|
||||||
|
monitor->userPointer = pointer;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle)
|
||||||
|
{
|
||||||
|
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||||
|
assert(monitor != NULL);
|
||||||
|
|
||||||
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
|
return monitor->userPointer;
|
||||||
|
}
|
||||||
|
|
||||||
GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
|
GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
|
||||||
{
|
{
|
||||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||||
@ -404,16 +424,16 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
|||||||
|
|
||||||
for (i = 0; i < 256; i++)
|
for (i = 0; i < 256; i++)
|
||||||
{
|
{
|
||||||
double value;
|
float value;
|
||||||
|
|
||||||
// Calculate intensity
|
// Calculate intensity
|
||||||
value = i / 255.0;
|
value = i / 255.f;
|
||||||
// Apply gamma curve
|
// Apply gamma curve
|
||||||
value = pow(value, 1.0 / gamma) * 65535.0 + 0.5;
|
value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
|
||||||
|
|
||||||
// Clamp to value range
|
// Clamp to value range
|
||||||
if (value > 65535.0)
|
if (value > 65535.f)
|
||||||
value = 65535.0;
|
value = 65535.f;
|
||||||
|
|
||||||
values[i] = (unsigned short) value;
|
values[i] = (unsigned short) value;
|
||||||
}
|
}
|
||||||
|
@ -182,6 +182,15 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return 1.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@ -266,11 +275,11 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
void _glfwPlatformSetClipboardString(const char* string)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
const char* _glfwPlatformGetClipboardString(void)
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
@ -37,7 +37,7 @@
|
|||||||
#define OSMESA_CONTEXT_MINOR_VERSION 0x37
|
#define OSMESA_CONTEXT_MINOR_VERSION 0x37
|
||||||
|
|
||||||
typedef void* OSMesaContext;
|
typedef void* OSMesaContext;
|
||||||
typedef void (*OSMESAproc)();
|
typedef void (*OSMESAproc)(void);
|
||||||
|
|
||||||
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext);
|
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext);
|
||||||
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext);
|
typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext);
|
||||||
|
@ -711,9 +711,9 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
|||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
|
|
||||||
_glfwInputJoystickAxis(js, 0, (xis.Gamepad.sThumbLX + 0.5f) / 32767.5f);
|
_glfwInputJoystickAxis(js, 0, (xis.Gamepad.sThumbLX + 0.5f) / 32767.5f);
|
||||||
_glfwInputJoystickAxis(js, 1, (xis.Gamepad.sThumbLY + 0.5f) / 32767.5f);
|
_glfwInputJoystickAxis(js, 1, -(xis.Gamepad.sThumbLY + 0.5f) / 32767.5f);
|
||||||
_glfwInputJoystickAxis(js, 2, (xis.Gamepad.sThumbRX + 0.5f) / 32767.5f);
|
_glfwInputJoystickAxis(js, 2, (xis.Gamepad.sThumbRX + 0.5f) / 32767.5f);
|
||||||
_glfwInputJoystickAxis(js, 3, (xis.Gamepad.sThumbRY + 0.5f) / 32767.5f);
|
_glfwInputJoystickAxis(js, 3, -(xis.Gamepad.sThumbRY + 0.5f) / 32767.5f);
|
||||||
_glfwInputJoystickAxis(js, 4, xis.Gamepad.bLeftTrigger / 127.5f - 1.f);
|
_glfwInputJoystickAxis(js, 4, xis.Gamepad.bLeftTrigger / 127.5f - 1.f);
|
||||||
_glfwInputJoystickAxis(js, 5, xis.Gamepad.bRightTrigger / 127.5f - 1.f);
|
_glfwInputJoystickAxis(js, 5, xis.Gamepad.bRightTrigger / 127.5f - 1.f);
|
||||||
|
|
||||||
|
@ -105,12 +105,11 @@
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if WINVER < 0x0601
|
#if WINVER < 0x0601
|
||||||
typedef struct tagCHANGEFILTERSTRUCT
|
typedef struct
|
||||||
{
|
{
|
||||||
DWORD cbSize;
|
DWORD cbSize;
|
||||||
DWORD ExtStatus;
|
DWORD ExtStatus;
|
||||||
|
} CHANGEFILTERSTRUCT;
|
||||||
} CHANGEFILTERSTRUCT, *PCHANGEFILTERSTRUCT;
|
|
||||||
#ifndef MSGFLT_ALLOW
|
#ifndef MSGFLT_ALLOW
|
||||||
#define MSGFLT_ALLOW 1
|
#define MSGFLT_ALLOW 1
|
||||||
#endif
|
#endif
|
||||||
@ -129,13 +128,13 @@ typedef struct
|
|||||||
#endif /*Windows Vista*/
|
#endif /*Windows Vista*/
|
||||||
|
|
||||||
#ifndef DPI_ENUMS_DECLARED
|
#ifndef DPI_ENUMS_DECLARED
|
||||||
typedef enum PROCESS_DPI_AWARENESS
|
typedef enum
|
||||||
{
|
{
|
||||||
PROCESS_DPI_UNAWARE = 0,
|
PROCESS_DPI_UNAWARE = 0,
|
||||||
PROCESS_SYSTEM_DPI_AWARE = 1,
|
PROCESS_SYSTEM_DPI_AWARE = 1,
|
||||||
PROCESS_PER_MONITOR_DPI_AWARE = 2
|
PROCESS_PER_MONITOR_DPI_AWARE = 2
|
||||||
} PROCESS_DPI_AWARENESS;
|
} PROCESS_DPI_AWARENESS;
|
||||||
typedef enum MONITOR_DPI_TYPE
|
typedef enum
|
||||||
{
|
{
|
||||||
MDT_EFFECTIVE_DPI = 0,
|
MDT_EFFECTIVE_DPI = 0,
|
||||||
MDT_ANGULAR_DPI = 1,
|
MDT_ANGULAR_DPI = 1,
|
||||||
@ -209,7 +208,7 @@ typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*
|
|||||||
|
|
||||||
// user32.dll function pointer typedefs
|
// user32.dll function pointer typedefs
|
||||||
typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void);
|
typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void);
|
||||||
typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,PCHANGEFILTERSTRUCT);
|
typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*);
|
||||||
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
|
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
|
||||||
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
|
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
|
||||||
|
|
||||||
@ -348,8 +347,8 @@ typedef struct _GLFWmonitorWin32
|
|||||||
// This size matches the static size of DISPLAY_DEVICE.DeviceName
|
// This size matches the static size of DISPLAY_DEVICE.DeviceName
|
||||||
WCHAR adapterName[32];
|
WCHAR adapterName[32];
|
||||||
WCHAR displayName[32];
|
WCHAR displayName[32];
|
||||||
char publicAdapterName[64];
|
char publicAdapterName[32];
|
||||||
char publicDisplayName[64];
|
char publicDisplayName[32];
|
||||||
GLFWbool modesPruned;
|
GLFWbool modesPruned;
|
||||||
GLFWbool modeChanged;
|
GLFWbool modeChanged;
|
||||||
|
|
||||||
|
@ -384,14 +384,18 @@ static int getKeyMods(void)
|
|||||||
{
|
{
|
||||||
int mods = 0;
|
int mods = 0;
|
||||||
|
|
||||||
if (GetKeyState(VK_SHIFT) & (1 << 31))
|
if (GetKeyState(VK_SHIFT) & 0x8000)
|
||||||
mods |= GLFW_MOD_SHIFT;
|
mods |= GLFW_MOD_SHIFT;
|
||||||
if (GetKeyState(VK_CONTROL) & (1 << 31))
|
if (GetKeyState(VK_CONTROL) & 0x8000)
|
||||||
mods |= GLFW_MOD_CONTROL;
|
mods |= GLFW_MOD_CONTROL;
|
||||||
if (GetKeyState(VK_MENU) & (1 << 31))
|
if (GetKeyState(VK_MENU) & 0x8000)
|
||||||
mods |= GLFW_MOD_ALT;
|
mods |= GLFW_MOD_ALT;
|
||||||
if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & (1 << 31))
|
if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000)
|
||||||
mods |= GLFW_MOD_SUPER;
|
mods |= GLFW_MOD_SUPER;
|
||||||
|
if (GetKeyState(VK_CAPITAL) & 1)
|
||||||
|
mods |= GLFW_MOD_CAPS_LOCK;
|
||||||
|
if (GetKeyState(VK_NUMLOCK) & 1)
|
||||||
|
mods |= GLFW_MOD_NUM_LOCK;
|
||||||
|
|
||||||
return mods;
|
return mods;
|
||||||
}
|
}
|
||||||
@ -402,14 +406,18 @@ static int getAsyncKeyMods(void)
|
|||||||
{
|
{
|
||||||
int mods = 0;
|
int mods = 0;
|
||||||
|
|
||||||
if (GetAsyncKeyState(VK_SHIFT) & (1 << 31))
|
if (GetAsyncKeyState(VK_SHIFT) & 0x8000)
|
||||||
mods |= GLFW_MOD_SHIFT;
|
mods |= GLFW_MOD_SHIFT;
|
||||||
if (GetAsyncKeyState(VK_CONTROL) & (1 << 31))
|
if (GetAsyncKeyState(VK_CONTROL) & 0x8000)
|
||||||
mods |= GLFW_MOD_CONTROL;
|
mods |= GLFW_MOD_CONTROL;
|
||||||
if (GetAsyncKeyState(VK_MENU) & (1 << 31))
|
if (GetAsyncKeyState(VK_MENU) & 0x8000)
|
||||||
mods |= GLFW_MOD_ALT;
|
mods |= GLFW_MOD_ALT;
|
||||||
if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & (1 << 31))
|
if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & 0x8000)
|
||||||
mods |= GLFW_MOD_SUPER;
|
mods |= GLFW_MOD_SUPER;
|
||||||
|
if (GetAsyncKeyState(VK_CAPITAL) & 1)
|
||||||
|
mods |= GLFW_MOD_CAPS_LOCK;
|
||||||
|
if (GetAsyncKeyState(VK_NUMLOCK) & 1)
|
||||||
|
mods |= GLFW_MOD_NUM_LOCK;
|
||||||
|
|
||||||
return mods;
|
return mods;
|
||||||
}
|
}
|
||||||
@ -1497,26 +1505,19 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
|||||||
|
|
||||||
if (monitor)
|
if (monitor)
|
||||||
{
|
{
|
||||||
GLFWvidmode mode;
|
|
||||||
DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
|
|
||||||
UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS;
|
|
||||||
|
|
||||||
if (window->decorated)
|
if (window->decorated)
|
||||||
{
|
{
|
||||||
|
DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
|
||||||
|
UINT flags = SWP_FRAMECHANGED | SWP_SHOWWINDOW |
|
||||||
|
SWP_NOACTIVATE | SWP_NOCOPYBITS |
|
||||||
|
SWP_NOZORDER | SWP_NOMOVE | SWP_NOSIZE;
|
||||||
|
|
||||||
style &= ~WS_OVERLAPPEDWINDOW;
|
style &= ~WS_OVERLAPPEDWINDOW;
|
||||||
style |= getWindowStyle(window);
|
style |= getWindowStyle(window);
|
||||||
SetWindowLongW(window->win32.handle, GWL_STYLE, style);
|
SetWindowLongW(window->win32.handle, GWL_STYLE, style);
|
||||||
|
SetWindowPos(window->win32.handle, HWND_TOPMOST, 0, 0, 0, 0, flags);
|
||||||
flags |= SWP_FRAMECHANGED;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwPlatformGetVideoMode(monitor, &mode);
|
|
||||||
_glfwPlatformGetMonitorPos(monitor, &xpos, &ypos);
|
|
||||||
|
|
||||||
SetWindowPos(window->win32.handle, HWND_TOPMOST,
|
|
||||||
xpos, ypos, mode.width, mode.height,
|
|
||||||
flags);
|
|
||||||
|
|
||||||
acquireMonitor(window);
|
acquireMonitor(window);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -1591,6 +1592,39 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
|||||||
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
|
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
BYTE alpha;
|
||||||
|
DWORD flags;
|
||||||
|
|
||||||
|
if ((GetWindowLongW(window->win32.handle, GWL_EXSTYLE) & WS_EX_LAYERED) &&
|
||||||
|
GetLayeredWindowAttributes(window->win32.handle, NULL, &alpha, &flags))
|
||||||
|
{
|
||||||
|
if (flags & LWA_ALPHA)
|
||||||
|
return alpha / 255.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||||
|
{
|
||||||
|
if (opacity < 1.f)
|
||||||
|
{
|
||||||
|
const BYTE alpha = (BYTE) (255 * opacity);
|
||||||
|
DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
|
||||||
|
style |= WS_EX_LAYERED;
|
||||||
|
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
|
||||||
|
SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
|
||||||
|
style &= ~WS_EX_LAYERED;
|
||||||
|
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void)
|
void _glfwPlatformPollEvents(void)
|
||||||
{
|
{
|
||||||
MSG msg;
|
MSG msg;
|
||||||
@ -1796,7 +1830,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|||||||
updateCursorImage(window);
|
updateCursorImage(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
void _glfwPlatformSetClipboardString(const char* string)
|
||||||
{
|
{
|
||||||
int characterCount;
|
int characterCount;
|
||||||
HANDLE object;
|
HANDLE object;
|
||||||
@ -1839,7 +1873,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
|||||||
CloseClipboard();
|
CloseClipboard();
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
const char* _glfwPlatformGetClipboardString(void)
|
||||||
{
|
{
|
||||||
HANDLE object;
|
HANDLE object;
|
||||||
WCHAR* buffer;
|
WCHAR* buffer;
|
||||||
|
60
src/window.c
60
src/window.c
@ -334,7 +334,7 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
|||||||
case GLFW_DOUBLEBUFFER:
|
case GLFW_DOUBLEBUFFER:
|
||||||
_glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE;
|
_glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
return;
|
return;
|
||||||
case GLFW_TRANSPARENT:
|
case GLFW_TRANSPARENT_FRAMEBUFFER:
|
||||||
_glfw.hints.framebuffer.transparent = value ? GLFW_TRUE : GLFW_FALSE;
|
_glfw.hints.framebuffer.transparent = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
return;
|
return;
|
||||||
case GLFW_SAMPLES:
|
case GLFW_SAMPLES:
|
||||||
@ -367,9 +367,6 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
|||||||
case GLFW_COCOA_RETINA_FRAMEBUFFER:
|
case GLFW_COCOA_RETINA_FRAMEBUFFER:
|
||||||
_glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE;
|
_glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
return;
|
return;
|
||||||
case GLFW_COCOA_FRAME_AUTOSAVE:
|
|
||||||
_glfw.hints.window.ns.frame = value ? GLFW_TRUE : GLFW_FALSE;
|
|
||||||
return;
|
|
||||||
case GLFW_COCOA_GRAPHICS_SWITCHING:
|
case GLFW_COCOA_GRAPHICS_SWITCHING:
|
||||||
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
|
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
|
||||||
return;
|
return;
|
||||||
@ -414,6 +411,31 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
|||||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint);
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwWindowHintString(int hint, const char* value)
|
||||||
|
{
|
||||||
|
assert(value != NULL);
|
||||||
|
|
||||||
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
|
switch (hint)
|
||||||
|
{
|
||||||
|
case GLFW_COCOA_FRAME_NAME:
|
||||||
|
strncpy(_glfw.hints.window.ns.frameName, value,
|
||||||
|
sizeof(_glfw.hints.window.ns.frameName) - 1);
|
||||||
|
return;
|
||||||
|
case GLFW_X11_CLASS_NAME:
|
||||||
|
strncpy(_glfw.hints.window.x11.className, value,
|
||||||
|
sizeof(_glfw.hints.window.x11.className) - 1);
|
||||||
|
return;
|
||||||
|
case GLFW_X11_INSTANCE_NAME:
|
||||||
|
strncpy(_glfw.hints.window.x11.instanceName, value,
|
||||||
|
sizeof(_glfw.hints.window.x11.instanceName) - 1);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint string 0x%08X", hint);
|
||||||
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
|
GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
|
||||||
{
|
{
|
||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
@ -666,6 +688,34 @@ GLFWAPI void glfwGetWindowContentScale(GLFWwindow* handle,
|
|||||||
_glfwPlatformGetWindowContentScale(window, xscale, yscale);
|
_glfwPlatformGetWindowContentScale(window, xscale, yscale);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle)
|
||||||
|
{
|
||||||
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
|
assert(window != NULL);
|
||||||
|
|
||||||
|
_GLFW_REQUIRE_INIT_OR_RETURN(1.f);
|
||||||
|
return _glfwPlatformGetWindowOpacity(window);
|
||||||
|
}
|
||||||
|
|
||||||
|
GLFWAPI void glfwSetWindowOpacity(GLFWwindow* handle, float opacity)
|
||||||
|
{
|
||||||
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
|
assert(window != NULL);
|
||||||
|
assert(opacity == opacity);
|
||||||
|
assert(opacity >= 0.f);
|
||||||
|
assert(opacity <= 1.f);
|
||||||
|
|
||||||
|
_GLFW_REQUIRE_INIT();
|
||||||
|
|
||||||
|
if (opacity != opacity || opacity < 0.f || opacity > 1.f)
|
||||||
|
{
|
||||||
|
_glfwInputError(GLFW_INVALID_VALUE, "Invalid window opacity %f", opacity);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_glfwPlatformSetWindowOpacity(window, opacity);
|
||||||
|
}
|
||||||
|
|
||||||
GLFWAPI void glfwIconifyWindow(GLFWwindow* handle)
|
GLFWAPI void glfwIconifyWindow(GLFWwindow* handle)
|
||||||
{
|
{
|
||||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||||
@ -761,7 +811,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
|
|||||||
return _glfwPlatformWindowVisible(window);
|
return _glfwPlatformWindowVisible(window);
|
||||||
case GLFW_MAXIMIZED:
|
case GLFW_MAXIMIZED:
|
||||||
return _glfwPlatformWindowMaximized(window);
|
return _glfwPlatformWindowMaximized(window);
|
||||||
case GLFW_TRANSPARENT:
|
case GLFW_TRANSPARENT_FRAMEBUFFER:
|
||||||
return _glfwPlatformFramebufferTransparent(window);
|
return _glfwPlatformFramebufferTransparent(window);
|
||||||
case GLFW_RESIZABLE:
|
case GLFW_RESIZABLE:
|
||||||
return window->resizable;
|
return window->resizable;
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
|
|
||||||
#include "internal.h"
|
#include "internal.h"
|
||||||
|
|
||||||
|
#include <assert.h>
|
||||||
#include <linux/input.h>
|
#include <linux/input.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
@ -136,6 +137,9 @@ static void pointerHandleAxis(void* data,
|
|||||||
if (!window)
|
if (!window)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL ||
|
||||||
|
axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
|
||||||
|
|
||||||
/* Wayland scroll events are in pointer motion coordinate space (think
|
/* Wayland scroll events are in pointer motion coordinate space (think
|
||||||
* two finger scroll). The factor 10 is commonly used to convert to
|
* two finger scroll). The factor 10 is commonly used to convert to
|
||||||
* "scroll step means 1.0. */
|
* "scroll step means 1.0. */
|
||||||
@ -151,8 +155,6 @@ static void pointerHandleAxis(void* data,
|
|||||||
x = 0.0;
|
x = 0.0;
|
||||||
y = wl_fixed_to_double(value) * scrollFactor;
|
y = wl_fixed_to_double(value) * scrollFactor;
|
||||||
break;
|
break;
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwInputScroll(window, x, y);
|
_glfwInputScroll(window, x, y);
|
||||||
@ -174,8 +176,12 @@ static void keyboardHandleKeymap(void* data,
|
|||||||
{
|
{
|
||||||
struct xkb_keymap* keymap;
|
struct xkb_keymap* keymap;
|
||||||
struct xkb_state* state;
|
struct xkb_state* state;
|
||||||
|
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
struct xkb_compose_table* composeTable;
|
struct xkb_compose_table* composeTable;
|
||||||
struct xkb_compose_state* composeState;
|
struct xkb_compose_state* composeState;
|
||||||
|
#endif
|
||||||
|
|
||||||
char* mapStr;
|
char* mapStr;
|
||||||
const char* locale;
|
const char* locale;
|
||||||
|
|
||||||
@ -223,6 +229,7 @@ static void keyboardHandleKeymap(void* data,
|
|||||||
if (!locale)
|
if (!locale)
|
||||||
locale = "C";
|
locale = "C";
|
||||||
|
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
composeTable =
|
composeTable =
|
||||||
xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale,
|
xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale,
|
||||||
XKB_COMPOSE_COMPILE_NO_FLAGS);
|
XKB_COMPOSE_COMPILE_NO_FLAGS);
|
||||||
@ -242,6 +249,7 @@ static void keyboardHandleKeymap(void* data,
|
|||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
"Wayland: Failed to create XKB compose table");
|
"Wayland: Failed to create XKB compose table");
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
xkb_keymap_unref(_glfw.wl.xkb.keymap);
|
xkb_keymap_unref(_glfw.wl.xkb.keymap);
|
||||||
xkb_state_unref(_glfw.wl.xkb.state);
|
xkb_state_unref(_glfw.wl.xkb.state);
|
||||||
@ -256,6 +264,10 @@ static void keyboardHandleKeymap(void* data,
|
|||||||
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift");
|
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift");
|
||||||
_glfw.wl.xkb.superMask =
|
_glfw.wl.xkb.superMask =
|
||||||
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4");
|
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4");
|
||||||
|
_glfw.wl.xkb.capsLockMask =
|
||||||
|
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock");
|
||||||
|
_glfw.wl.xkb.numLockMask =
|
||||||
|
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2");
|
||||||
}
|
}
|
||||||
|
|
||||||
static void keyboardHandleEnter(void* data,
|
static void keyboardHandleEnter(void* data,
|
||||||
@ -292,6 +304,7 @@ static int toGLFWKeyCode(uint32_t key)
|
|||||||
return GLFW_KEY_UNKNOWN;
|
return GLFW_KEY_UNKNOWN;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
|
static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
|
||||||
{
|
{
|
||||||
if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
|
if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
|
||||||
@ -311,6 +324,7 @@ static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
|
|||||||
return sym;
|
return sym;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
static void inputChar(_GLFWwindow* window, uint32_t key)
|
static void inputChar(_GLFWwindow* window, uint32_t key)
|
||||||
{
|
{
|
||||||
@ -324,7 +338,11 @@ static void inputChar(_GLFWwindow* window, uint32_t key)
|
|||||||
|
|
||||||
if (numSyms == 1)
|
if (numSyms == 1)
|
||||||
{
|
{
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
sym = composeSymbol(syms[0]);
|
sym = composeSymbol(syms[0]);
|
||||||
|
#else
|
||||||
|
sym = syms[0];
|
||||||
|
#endif
|
||||||
cp = _glfwKeySym2Unicode(sym);
|
cp = _glfwKeySym2Unicode(sym);
|
||||||
if (cp != -1)
|
if (cp != -1)
|
||||||
{
|
{
|
||||||
@ -395,6 +413,10 @@ static void keyboardHandleModifiers(void* data,
|
|||||||
modifiers |= GLFW_MOD_SHIFT;
|
modifiers |= GLFW_MOD_SHIFT;
|
||||||
if (mask & _glfw.wl.xkb.superMask)
|
if (mask & _glfw.wl.xkb.superMask)
|
||||||
modifiers |= GLFW_MOD_SUPER;
|
modifiers |= GLFW_MOD_SUPER;
|
||||||
|
if (mask & _glfw.wl.xkb.capsLockMask)
|
||||||
|
modifiers |= GLFW_MOD_CAPS_LOCK;
|
||||||
|
if (mask & _glfw.wl.xkb.numLockMask)
|
||||||
|
modifiers |= GLFW_MOD_NUM_LOCK;
|
||||||
_glfw.wl.xkb.modifiers = modifiers;
|
_glfw.wl.xkb.modifiers = modifiers;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -487,6 +509,13 @@ static void registryHandleGlobal(void* data,
|
|||||||
&zwp_pointer_constraints_v1_interface,
|
&zwp_pointer_constraints_v1_interface,
|
||||||
1);
|
1);
|
||||||
}
|
}
|
||||||
|
else if (strcmp(interface, "zwp_idle_inhibit_manager_v1") == 0)
|
||||||
|
{
|
||||||
|
_glfw.wl.idleInhibitManager =
|
||||||
|
wl_registry_bind(registry, name,
|
||||||
|
&zwp_idle_inhibit_manager_v1_interface,
|
||||||
|
1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void registryHandleGlobalRemove(void *data,
|
static void registryHandleGlobalRemove(void *data,
|
||||||
@ -670,6 +699,8 @@ int _glfwPlatformInit(void)
|
|||||||
dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask");
|
dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask");
|
||||||
_glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods)
|
_glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods)
|
||||||
dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods");
|
dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods");
|
||||||
|
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
_glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale)
|
_glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale)
|
||||||
dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale");
|
dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale");
|
||||||
_glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref)
|
_glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref)
|
||||||
@ -684,6 +715,7 @@ int _glfwPlatformInit(void)
|
|||||||
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status");
|
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status");
|
||||||
_glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym)
|
_glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym)
|
||||||
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym");
|
dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym");
|
||||||
|
#endif
|
||||||
|
|
||||||
_glfw.wl.display = wl_display_connect(NULL);
|
_glfw.wl.display = wl_display_connect(NULL);
|
||||||
if (!_glfw.wl.display)
|
if (!_glfw.wl.display)
|
||||||
@ -738,7 +770,10 @@ void _glfwPlatformTerminate(void)
|
|||||||
_glfwTerminateEGL();
|
_glfwTerminateEGL();
|
||||||
_glfwTerminateJoysticksLinux();
|
_glfwTerminateJoysticksLinux();
|
||||||
|
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
xkb_compose_state_unref(_glfw.wl.xkb.composeState);
|
xkb_compose_state_unref(_glfw.wl.xkb.composeState);
|
||||||
|
#endif
|
||||||
|
|
||||||
xkb_keymap_unref(_glfw.wl.xkb.keymap);
|
xkb_keymap_unref(_glfw.wl.xkb.keymap);
|
||||||
xkb_state_unref(_glfw.wl.xkb.state);
|
xkb_state_unref(_glfw.wl.xkb.state);
|
||||||
xkb_context_unref(_glfw.wl.xkb.context);
|
xkb_context_unref(_glfw.wl.xkb.context);
|
||||||
@ -766,6 +801,8 @@ void _glfwPlatformTerminate(void)
|
|||||||
zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager);
|
zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager);
|
||||||
if (_glfw.wl.pointerConstraints)
|
if (_glfw.wl.pointerConstraints)
|
||||||
zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints);
|
zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints);
|
||||||
|
if (_glfw.wl.idleInhibitManager)
|
||||||
|
zwp_idle_inhibit_manager_v1_destroy(_glfw.wl.idleInhibitManager);
|
||||||
if (_glfw.wl.registry)
|
if (_glfw.wl.registry)
|
||||||
wl_registry_destroy(_glfw.wl.registry);
|
wl_registry_destroy(_glfw.wl.registry);
|
||||||
if (_glfw.wl.display)
|
if (_glfw.wl.display)
|
||||||
|
@ -26,7 +26,9 @@
|
|||||||
|
|
||||||
#include <wayland-client.h>
|
#include <wayland-client.h>
|
||||||
#include <xkbcommon/xkbcommon.h>
|
#include <xkbcommon/xkbcommon.h>
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
#include <xkbcommon/xkbcommon-compose.h>
|
#include <xkbcommon/xkbcommon-compose.h>
|
||||||
|
#endif
|
||||||
#include <dlfcn.h>
|
#include <dlfcn.h>
|
||||||
|
|
||||||
typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
|
typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
|
||||||
@ -52,6 +54,7 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
|
|||||||
|
|
||||||
#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
|
#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
|
||||||
#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
|
#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
|
||||||
|
#include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
|
||||||
|
|
||||||
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
|
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
|
||||||
#define _glfw_dlclose(handle) dlclose(handle)
|
#define _glfw_dlclose(handle) dlclose(handle)
|
||||||
@ -78,13 +81,6 @@ typedef void (* PFN_xkb_state_unref)(struct xkb_state*);
|
|||||||
typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**);
|
typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**);
|
||||||
typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t);
|
typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t);
|
||||||
typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum xkb_state_component);
|
typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum xkb_state_component);
|
||||||
typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags);
|
|
||||||
typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*);
|
|
||||||
typedef struct xkb_compose_state* (* PFN_xkb_compose_state_new)(struct xkb_compose_table*, enum xkb_compose_state_flags);
|
|
||||||
typedef void (* PFN_xkb_compose_state_unref)(struct xkb_compose_state*);
|
|
||||||
typedef enum xkb_compose_feed_result (* PFN_xkb_compose_state_feed)(struct xkb_compose_state*, xkb_keysym_t);
|
|
||||||
typedef enum xkb_compose_status (* PFN_xkb_compose_state_get_status)(struct xkb_compose_state*);
|
|
||||||
typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_state*);
|
|
||||||
#define xkb_context_new _glfw.wl.xkb.context_new
|
#define xkb_context_new _glfw.wl.xkb.context_new
|
||||||
#define xkb_context_unref _glfw.wl.xkb.context_unref
|
#define xkb_context_unref _glfw.wl.xkb.context_unref
|
||||||
#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string
|
#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string
|
||||||
@ -95,6 +91,15 @@ typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_st
|
|||||||
#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms
|
#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms
|
||||||
#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask
|
#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask
|
||||||
#define xkb_state_serialize_mods _glfw.wl.xkb.state_serialize_mods
|
#define xkb_state_serialize_mods _glfw.wl.xkb.state_serialize_mods
|
||||||
|
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
|
typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags);
|
||||||
|
typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*);
|
||||||
|
typedef struct xkb_compose_state* (* PFN_xkb_compose_state_new)(struct xkb_compose_table*, enum xkb_compose_state_flags);
|
||||||
|
typedef void (* PFN_xkb_compose_state_unref)(struct xkb_compose_state*);
|
||||||
|
typedef enum xkb_compose_feed_result (* PFN_xkb_compose_state_feed)(struct xkb_compose_state*, xkb_keysym_t);
|
||||||
|
typedef enum xkb_compose_status (* PFN_xkb_compose_state_get_status)(struct xkb_compose_state*);
|
||||||
|
typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_state*);
|
||||||
#define xkb_compose_table_new_from_locale _glfw.wl.xkb.compose_table_new_from_locale
|
#define xkb_compose_table_new_from_locale _glfw.wl.xkb.compose_table_new_from_locale
|
||||||
#define xkb_compose_table_unref _glfw.wl.xkb.compose_table_unref
|
#define xkb_compose_table_unref _glfw.wl.xkb.compose_table_unref
|
||||||
#define xkb_compose_state_new _glfw.wl.xkb.compose_state_new
|
#define xkb_compose_state_new _glfw.wl.xkb.compose_state_new
|
||||||
@ -102,6 +107,7 @@ typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_st
|
|||||||
#define xkb_compose_state_feed _glfw.wl.xkb.compose_state_feed
|
#define xkb_compose_state_feed _glfw.wl.xkb.compose_state_feed
|
||||||
#define xkb_compose_state_get_status _glfw.wl.xkb.compose_state_get_status
|
#define xkb_compose_state_get_status _glfw.wl.xkb.compose_state_get_status
|
||||||
#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym
|
#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
// Wayland-specific per-window data
|
// Wayland-specific per-window data
|
||||||
@ -133,6 +139,9 @@ typedef struct _GLFWwindowWayland
|
|||||||
struct zwp_relative_pointer_v1* relativePointer;
|
struct zwp_relative_pointer_v1* relativePointer;
|
||||||
struct zwp_locked_pointer_v1* lockedPointer;
|
struct zwp_locked_pointer_v1* lockedPointer;
|
||||||
} pointerLock;
|
} pointerLock;
|
||||||
|
|
||||||
|
struct zwp_idle_inhibitor_v1* idleInhibitor;
|
||||||
|
|
||||||
} _GLFWwindowWayland;
|
} _GLFWwindowWayland;
|
||||||
|
|
||||||
// Wayland-specific global data
|
// Wayland-specific global data
|
||||||
@ -149,6 +158,7 @@ typedef struct _GLFWlibraryWayland
|
|||||||
struct wl_keyboard* keyboard;
|
struct wl_keyboard* keyboard;
|
||||||
struct zwp_relative_pointer_manager_v1* relativePointerManager;
|
struct zwp_relative_pointer_manager_v1* relativePointerManager;
|
||||||
struct zwp_pointer_constraints_v1* pointerConstraints;
|
struct zwp_pointer_constraints_v1* pointerConstraints;
|
||||||
|
struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
|
||||||
|
|
||||||
int compositorVersion;
|
int compositorVersion;
|
||||||
|
|
||||||
@ -164,11 +174,17 @@ typedef struct _GLFWlibraryWayland
|
|||||||
struct xkb_context* context;
|
struct xkb_context* context;
|
||||||
struct xkb_keymap* keymap;
|
struct xkb_keymap* keymap;
|
||||||
struct xkb_state* state;
|
struct xkb_state* state;
|
||||||
|
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
struct xkb_compose_state* composeState;
|
struct xkb_compose_state* composeState;
|
||||||
|
#endif
|
||||||
|
|
||||||
xkb_mod_mask_t controlMask;
|
xkb_mod_mask_t controlMask;
|
||||||
xkb_mod_mask_t altMask;
|
xkb_mod_mask_t altMask;
|
||||||
xkb_mod_mask_t shiftMask;
|
xkb_mod_mask_t shiftMask;
|
||||||
xkb_mod_mask_t superMask;
|
xkb_mod_mask_t superMask;
|
||||||
|
xkb_mod_mask_t capsLockMask;
|
||||||
|
xkb_mod_mask_t numLockMask;
|
||||||
unsigned int modifiers;
|
unsigned int modifiers;
|
||||||
|
|
||||||
PFN_xkb_context_new context_new;
|
PFN_xkb_context_new context_new;
|
||||||
@ -181,6 +197,8 @@ typedef struct _GLFWlibraryWayland
|
|||||||
PFN_xkb_state_key_get_syms state_key_get_syms;
|
PFN_xkb_state_key_get_syms state_key_get_syms;
|
||||||
PFN_xkb_state_update_mask state_update_mask;
|
PFN_xkb_state_update_mask state_update_mask;
|
||||||
PFN_xkb_state_serialize_mods state_serialize_mods;
|
PFN_xkb_state_serialize_mods state_serialize_mods;
|
||||||
|
|
||||||
|
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||||
PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale;
|
PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale;
|
||||||
PFN_xkb_compose_table_unref compose_table_unref;
|
PFN_xkb_compose_table_unref compose_table_unref;
|
||||||
PFN_xkb_compose_state_new compose_state_new;
|
PFN_xkb_compose_state_new compose_state_new;
|
||||||
@ -188,6 +206,7 @@ typedef struct _GLFWlibraryWayland
|
|||||||
PFN_xkb_compose_state_feed compose_state_feed;
|
PFN_xkb_compose_state_feed compose_state_feed;
|
||||||
PFN_xkb_compose_state_get_status compose_state_get_status;
|
PFN_xkb_compose_state_get_status compose_state_get_status;
|
||||||
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
|
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
|
||||||
|
#endif
|
||||||
} xkb;
|
} xkb;
|
||||||
|
|
||||||
_GLFWwindow* pointerFocus;
|
_GLFWwindow* pointerFocus;
|
||||||
|
@ -189,6 +189,24 @@ static void setOpaqueRegion(_GLFWwindow* window)
|
|||||||
wl_region_destroy(region);
|
wl_region_destroy(region);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable)
|
||||||
|
{
|
||||||
|
if (enable && !window->wl.idleInhibitor && _glfw.wl.idleInhibitManager)
|
||||||
|
{
|
||||||
|
window->wl.idleInhibitor =
|
||||||
|
zwp_idle_inhibit_manager_v1_create_inhibitor(
|
||||||
|
_glfw.wl.idleInhibitManager, window->wl.surface);
|
||||||
|
if (!window->wl.idleInhibitor)
|
||||||
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
"Wayland: Idle inhibitor creation failed");
|
||||||
|
}
|
||||||
|
else if (!enable && window->wl.idleInhibitor)
|
||||||
|
{
|
||||||
|
zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor);
|
||||||
|
window->wl.idleInhibitor = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static GLFWbool createSurface(_GLFWwindow* window,
|
static GLFWbool createSurface(_GLFWwindow* window,
|
||||||
const _GLFWwndconfig* wndconfig)
|
const _GLFWwndconfig* wndconfig)
|
||||||
{
|
{
|
||||||
@ -239,14 +257,17 @@ static GLFWbool createShellSurface(_GLFWwindow* window)
|
|||||||
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
|
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
|
||||||
0,
|
0,
|
||||||
window->monitor->wl.output);
|
window->monitor->wl.output);
|
||||||
|
setIdleInhibitor(window, GLFW_TRUE);
|
||||||
}
|
}
|
||||||
else if (window->wl.maximized)
|
else if (window->wl.maximized)
|
||||||
{
|
{
|
||||||
wl_shell_surface_set_maximized(window->wl.shellSurface, NULL);
|
wl_shell_surface_set_maximized(window->wl.shellSurface, NULL);
|
||||||
|
setIdleInhibitor(window, GLFW_FALSE);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
wl_shell_surface_set_toplevel(window->wl.shellSurface);
|
wl_shell_surface_set_toplevel(window->wl.shellSurface);
|
||||||
|
setIdleInhibitor(window, GLFW_FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
wl_surface_commit(window->wl.surface);
|
wl_surface_commit(window->wl.surface);
|
||||||
@ -452,6 +473,9 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|||||||
_glfwInputWindowFocus(window, GLFW_FALSE);
|
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (window->wl.idleInhibitor)
|
||||||
|
zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor);
|
||||||
|
|
||||||
if (window->context.destroy)
|
if (window->context.destroy)
|
||||||
window->context.destroy(window);
|
window->context.destroy(window);
|
||||||
|
|
||||||
@ -637,10 +661,12 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
|||||||
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
|
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
|
||||||
refreshRate * 1000, // Convert Hz to mHz.
|
refreshRate * 1000, // Convert Hz to mHz.
|
||||||
monitor->wl.output);
|
monitor->wl.output);
|
||||||
|
setIdleInhibitor(window, GLFW_TRUE);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
wl_shell_surface_set_toplevel(window->wl.shellSurface);
|
wl_shell_surface_set_toplevel(window->wl.shellSurface);
|
||||||
|
setIdleInhibitor(window, GLFW_FALSE);
|
||||||
}
|
}
|
||||||
_glfwInputWindowMonitor(window, monitor);
|
_glfwInputWindowMonitor(window, monitor);
|
||||||
}
|
}
|
||||||
@ -692,6 +718,15 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
|||||||
"Wayland: Window attribute setting not implemented yet");
|
"Wayland: Window attribute setting not implemented yet");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
return 1.f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void)
|
void _glfwPlatformPollEvents(void)
|
||||||
{
|
{
|
||||||
handleEvents(0);
|
handleEvents(0);
|
||||||
@ -1008,14 +1043,14 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
void _glfwPlatformSetClipboardString(const char* string)
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
"Wayland: Clipboard setting not implemented yet");
|
"Wayland: Clipboard setting not implemented yet");
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
const char* _glfwPlatformGetClipboardString(void)
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||||
|
@ -737,9 +737,18 @@ static GLFWbool initExtensions(void)
|
|||||||
XInternAtom(_glfw.x11.display, "_NET_WM_ICON_NAME", False);
|
XInternAtom(_glfw.x11.display, "_NET_WM_ICON_NAME", False);
|
||||||
_glfw.x11.NET_WM_BYPASS_COMPOSITOR =
|
_glfw.x11.NET_WM_BYPASS_COMPOSITOR =
|
||||||
XInternAtom(_glfw.x11.display, "_NET_WM_BYPASS_COMPOSITOR", False);
|
XInternAtom(_glfw.x11.display, "_NET_WM_BYPASS_COMPOSITOR", False);
|
||||||
|
_glfw.x11.NET_WM_WINDOW_OPACITY =
|
||||||
|
XInternAtom(_glfw.x11.display, "_NET_WM_WINDOW_OPACITY", False);
|
||||||
_glfw.x11.MOTIF_WM_HINTS =
|
_glfw.x11.MOTIF_WM_HINTS =
|
||||||
XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False);
|
XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False);
|
||||||
|
|
||||||
|
// The compositing manager selection name contains the screen number
|
||||||
|
{
|
||||||
|
char name[32];
|
||||||
|
snprintf(name, sizeof(name), "_NET_WM_CM_S%u", _glfw.x11.screen);
|
||||||
|
_glfw.x11.NET_WM_CM_Sx = XInternAtom(_glfw.x11.display, name, False);
|
||||||
|
}
|
||||||
|
|
||||||
return GLFW_TRUE;
|
return GLFW_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -985,8 +994,6 @@ void _glfwPlatformTerminate(void)
|
|||||||
_glfw.x11.im = NULL;
|
_glfw.x11.im = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
_glfwTerminateEGL();
|
|
||||||
|
|
||||||
if (_glfw.x11.display)
|
if (_glfw.x11.display)
|
||||||
{
|
{
|
||||||
XCloseDisplay(_glfw.x11.display);
|
XCloseDisplay(_glfw.x11.display);
|
||||||
@ -1017,8 +1024,9 @@ void _glfwPlatformTerminate(void)
|
|||||||
_glfw.x11.xinerama.handle = NULL;
|
_glfw.x11.xinerama.handle = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
// NOTE: This needs to be done after XCloseDisplay, as libGL registers
|
// NOTE: These need to be unloaded after XCloseDisplay, as they register
|
||||||
// cleanup callbacks that get called by it
|
// cleanup callbacks that get called by that function
|
||||||
|
_glfwTerminateEGL();
|
||||||
_glfwTerminateGLX();
|
_glfwTerminateGLX();
|
||||||
|
|
||||||
#if defined(__linux__)
|
#if defined(__linux__)
|
||||||
|
@ -203,8 +203,7 @@ void _glfwPollMonitorsX11(void)
|
|||||||
|
|
||||||
free(disconnected);
|
free(disconnected);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
if (!_glfw.monitorCount)
|
|
||||||
{
|
{
|
||||||
const int widthMM = DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen);
|
const int widthMM = DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen);
|
||||||
const int heightMM = DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen);
|
const int heightMM = DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen);
|
||||||
|
@ -257,6 +257,8 @@ typedef struct _GLFWlibraryX11
|
|||||||
Atom NET_WM_STATE_DEMANDS_ATTENTION;
|
Atom NET_WM_STATE_DEMANDS_ATTENTION;
|
||||||
Atom NET_WM_BYPASS_COMPOSITOR;
|
Atom NET_WM_BYPASS_COMPOSITOR;
|
||||||
Atom NET_WM_FULLSCREEN_MONITORS;
|
Atom NET_WM_FULLSCREEN_MONITORS;
|
||||||
|
Atom NET_WM_WINDOW_OPACITY;
|
||||||
|
Atom NET_WM_CM_Sx;
|
||||||
Atom NET_ACTIVE_WINDOW;
|
Atom NET_ACTIVE_WINDOW;
|
||||||
Atom NET_FRAME_EXTENTS;
|
Atom NET_FRAME_EXTENTS;
|
||||||
Atom NET_REQUEST_FRAME_EXTENTS;
|
Atom NET_REQUEST_FRAME_EXTENTS;
|
||||||
|
@ -212,6 +212,10 @@ static int translateState(int state)
|
|||||||
mods |= GLFW_MOD_ALT;
|
mods |= GLFW_MOD_ALT;
|
||||||
if (state & Mod4Mask)
|
if (state & Mod4Mask)
|
||||||
mods |= GLFW_MOD_SUPER;
|
mods |= GLFW_MOD_SUPER;
|
||||||
|
if (state & LockMask)
|
||||||
|
mods |= GLFW_MOD_CAPS_LOCK;
|
||||||
|
if (state & Mod2Mask)
|
||||||
|
mods |= GLFW_MOD_NUM_LOCK;
|
||||||
|
|
||||||
return mods;
|
return mods;
|
||||||
}
|
}
|
||||||
@ -707,21 +711,26 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
|||||||
{
|
{
|
||||||
XClassHint* hint = XAllocClassHint();
|
XClassHint* hint = XAllocClassHint();
|
||||||
|
|
||||||
if (strlen(_glfw.hints.init.x11.className) &&
|
if (strlen(wndconfig->x11.instanceName) &&
|
||||||
strlen(_glfw.hints.init.x11.classClass))
|
strlen(wndconfig->x11.className))
|
||||||
{
|
{
|
||||||
hint->res_name = (char*) _glfw.hints.init.x11.className;
|
hint->res_name = (char*) wndconfig->x11.instanceName;
|
||||||
hint->res_class = (char*) _glfw.hints.init.x11.classClass;
|
hint->res_class = (char*) wndconfig->x11.className;
|
||||||
}
|
|
||||||
else if (strlen(wndconfig->title))
|
|
||||||
{
|
|
||||||
hint->res_name = (char*) wndconfig->title;
|
|
||||||
hint->res_class = (char*) wndconfig->title;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
hint->res_name = (char*) "glfw-application";
|
const char* resourceName = getenv("RESOURCE_NAME");
|
||||||
hint->res_class = (char*) "GLFW-Application";
|
if (resourceName && strlen(resourceName))
|
||||||
|
hint->res_name = (char*) resourceName;
|
||||||
|
else if (strlen(wndconfig->title))
|
||||||
|
hint->res_name = (char*) wndconfig->title;
|
||||||
|
else
|
||||||
|
hint->res_name = (char*) "glfw-application";
|
||||||
|
|
||||||
|
if (strlen(wndconfig->title))
|
||||||
|
hint->res_class = (char*) wndconfig->title;
|
||||||
|
else
|
||||||
|
hint->res_class = (char*) "GLFW-Application";
|
||||||
}
|
}
|
||||||
|
|
||||||
XSetClassHint(_glfw.x11.display, window->x11.handle, hint);
|
XSetClassHint(_glfw.x11.display, window->x11.handle, hint);
|
||||||
@ -2449,11 +2458,7 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
|||||||
if (!window->x11.transparent)
|
if (!window->x11.transparent)
|
||||||
return GLFW_FALSE;
|
return GLFW_FALSE;
|
||||||
|
|
||||||
// Check whether a compositing manager is running
|
return XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx) != None;
|
||||||
char name[32];
|
|
||||||
snprintf(name, sizeof(name), "_NET_WM_CM_S%u", _glfw.x11.screen);
|
|
||||||
const Atom selection = XInternAtom(_glfw.x11.display, name, False);
|
|
||||||
return XGetSelectionOwner(_glfw.x11.display, selection) != None;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||||
@ -2559,6 +2564,37 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
|||||||
XFlush(_glfw.x11.display);
|
XFlush(_glfw.x11.display);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
float opacity = 1.f;
|
||||||
|
|
||||||
|
if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx))
|
||||||
|
{
|
||||||
|
CARD32* value = NULL;
|
||||||
|
|
||||||
|
if (_glfwGetWindowPropertyX11(window->x11.handle,
|
||||||
|
_glfw.x11.NET_WM_WINDOW_OPACITY,
|
||||||
|
XA_CARDINAL,
|
||||||
|
(unsigned char**) &value))
|
||||||
|
{
|
||||||
|
opacity = (float) (*value / (double) 0xffffffffu);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (value)
|
||||||
|
XFree(value);
|
||||||
|
}
|
||||||
|
|
||||||
|
return opacity;
|
||||||
|
}
|
||||||
|
|
||||||
|
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||||
|
{
|
||||||
|
const CARD32 value = (CARD32) (0xffffffffu * (double) opacity);
|
||||||
|
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||||
|
_glfw.x11.NET_WM_WINDOW_OPACITY, XA_CARDINAL, 32,
|
||||||
|
PropModeReplace, (unsigned char*) &value, 1);
|
||||||
|
}
|
||||||
|
|
||||||
void _glfwPlatformPollEvents(void)
|
void _glfwPlatformPollEvents(void)
|
||||||
{
|
{
|
||||||
_GLFWwindow* window;
|
_GLFWwindow* window;
|
||||||
@ -2773,7 +2809,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
void _glfwPlatformSetClipboardString(const char* string)
|
||||||
{
|
{
|
||||||
free(_glfw.x11.clipboardString);
|
free(_glfw.x11.clipboardString);
|
||||||
_glfw.x11.clipboardString = strdup(string);
|
_glfw.x11.clipboardString = strdup(string);
|
||||||
@ -2791,7 +2827,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
const char* _glfwPlatformGetClipboardString(void)
|
||||||
{
|
{
|
||||||
return getSelectionString(_glfw.x11.CLIPBOARD);
|
return getSelectionString(_glfw.x11.CLIPBOARD);
|
||||||
}
|
}
|
||||||
|
@ -32,8 +32,8 @@ add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD})
|
|||||||
add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD})
|
add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD})
|
||||||
add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD})
|
add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD})
|
||||||
add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD})
|
add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD})
|
||||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GETOPT} ${GLAD})
|
add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD})
|
||||||
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD})
|
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD})
|
||||||
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD})
|
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD})
|
||||||
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD})
|
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD})
|
||||||
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD})
|
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD})
|
||||||
@ -46,8 +46,8 @@ if (RT_LIBRARY)
|
|||||||
target_link_libraries(threads "${RT_LIBRARY}")
|
target_link_libraries(threads "${RT_LIBRARY}")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(WINDOWS_BINARIES empty gamma icon inputlag joysticks sharing tearing threads
|
set(WINDOWS_BINARIES empty gamma icon inputlag joysticks opacity tearing
|
||||||
timeout title windows)
|
threads timeout title windows)
|
||||||
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
|
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
|
||||||
cursor)
|
cursor)
|
||||||
|
|
||||||
@ -76,7 +76,7 @@ if (APPLE)
|
|||||||
set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
|
set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
|
||||||
set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
|
set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
|
||||||
set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
|
set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
|
||||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
set_target_properties(opacity PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Opacity")
|
||||||
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
|
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
|
||||||
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
|
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
|
||||||
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
|
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
|
||||||
|
@ -67,7 +67,7 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
|||||||
{
|
{
|
||||||
const char* string;
|
const char* string;
|
||||||
|
|
||||||
string = glfwGetClipboardString(window);
|
string = glfwGetClipboardString(NULL);
|
||||||
if (string)
|
if (string)
|
||||||
printf("Clipboard contains \"%s\"\n", string);
|
printf("Clipboard contains \"%s\"\n", string);
|
||||||
else
|
else
|
||||||
@ -79,7 +79,7 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
|||||||
if (mods == MODIFIER)
|
if (mods == MODIFIER)
|
||||||
{
|
{
|
||||||
const char* string = "Hello GLFW World!";
|
const char* string = "Hello GLFW World!";
|
||||||
glfwSetClipboardString(window, string);
|
glfwSetClipboardString(NULL, string);
|
||||||
printf("Setting clipboard to \"%s\"\n", string);
|
printf("Setting clipboard to \"%s\"\n", string);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -244,6 +244,10 @@ static const char* get_mods_name(int mods)
|
|||||||
strcat(name, " alt");
|
strcat(name, " alt");
|
||||||
if (mods & GLFW_MOD_SUPER)
|
if (mods & GLFW_MOD_SUPER)
|
||||||
strcat(name, " super");
|
strcat(name, " super");
|
||||||
|
if (mods & GLFW_MOD_CAPS_LOCK)
|
||||||
|
strcat(name, " capslock-on");
|
||||||
|
if (mods & GLFW_MOD_NUM_LOCK)
|
||||||
|
strcat(name, " numlock-on");
|
||||||
|
|
||||||
return name;
|
return name;
|
||||||
}
|
}
|
||||||
@ -400,6 +404,15 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
|||||||
printf("(( closing %s ))\n", slot->closeable ? "enabled" : "disabled");
|
printf("(( closing %s ))\n", slot->closeable ? "enabled" : "disabled");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
case GLFW_KEY_L:
|
||||||
|
{
|
||||||
|
const int state = glfwGetInputMode(window, GLFW_LOCK_KEY_MODS);
|
||||||
|
glfwSetInputMode(window, GLFW_LOCK_KEY_MODS, !state);
|
||||||
|
|
||||||
|
printf("(( lock key mods %s ))\n", !state ? "enabled" : "disabled");
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -38,6 +38,7 @@
|
|||||||
#define NK_INCLUDE_DEFAULT_ALLOCATOR
|
#define NK_INCLUDE_DEFAULT_ALLOCATOR
|
||||||
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
|
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
|
||||||
#define NK_INCLUDE_STANDARD_VARARGS
|
#define NK_INCLUDE_STANDARD_VARARGS
|
||||||
|
#define NK_BUTTON_TRIGGER_ON_RELEASE
|
||||||
#include <nuklear.h>
|
#include <nuklear.h>
|
||||||
|
|
||||||
#define NK_GLFW_GL2_IMPLEMENTATION
|
#define NK_GLFW_GL2_IMPLEMENTATION
|
||||||
@ -45,6 +46,7 @@
|
|||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
static void error_callback(int error, const char* description)
|
static void error_callback(int error, const char* description)
|
||||||
{
|
{
|
||||||
@ -85,6 +87,7 @@ int main(int argc, char** argv)
|
|||||||
{
|
{
|
||||||
GLFWmonitor* monitor = NULL;
|
GLFWmonitor* monitor = NULL;
|
||||||
GLFWwindow* window;
|
GLFWwindow* window;
|
||||||
|
GLFWgammaramp orig_ramp;
|
||||||
struct nk_context* nk;
|
struct nk_context* nk;
|
||||||
struct nk_font_atlas* atlas;
|
struct nk_font_atlas* atlas;
|
||||||
float gamma_value = 1.f;
|
float gamma_value = 1.f;
|
||||||
@ -103,6 +106,18 @@ int main(int argc, char** argv)
|
|||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor);
|
||||||
|
const size_t array_size = ramp->size * sizeof(short);
|
||||||
|
orig_ramp.size = ramp->size;
|
||||||
|
orig_ramp.red = malloc(array_size);
|
||||||
|
orig_ramp.green = malloc(array_size);
|
||||||
|
orig_ramp.blue = malloc(array_size);
|
||||||
|
memcpy(orig_ramp.red, ramp->red, array_size);
|
||||||
|
memcpy(orig_ramp.green, ramp->green, array_size);
|
||||||
|
memcpy(orig_ramp.blue, ramp->blue, array_size);
|
||||||
|
}
|
||||||
|
|
||||||
glfwMakeContextCurrent(window);
|
glfwMakeContextCurrent(window);
|
||||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||||
glfwSwapInterval(1);
|
glfwSwapInterval(1);
|
||||||
@ -120,23 +135,27 @@ int main(int argc, char** argv)
|
|||||||
|
|
||||||
glfwGetWindowSize(window, &width, &height);
|
glfwGetWindowSize(window, &width, &height);
|
||||||
area = nk_rect(0.f, 0.f, (float) width, (float) height);
|
area = nk_rect(0.f, 0.f, (float) width, (float) height);
|
||||||
|
nk_window_set_bounds(nk, "", area);
|
||||||
|
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
nk_glfw3_new_frame();
|
nk_glfw3_new_frame();
|
||||||
if (nk_begin(nk, "", area, 0))
|
if (nk_begin(nk, "", area, 0))
|
||||||
{
|
{
|
||||||
const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor);
|
const GLFWgammaramp* ramp;
|
||||||
nk_window_set_bounds(nk, area);
|
|
||||||
|
|
||||||
nk_layout_row_dynamic(nk, 30, 2);
|
nk_layout_row_dynamic(nk, 30, 3);
|
||||||
if (nk_slider_float(nk, 0.1f, &gamma_value, 5.f, 0.1f))
|
if (nk_slider_float(nk, 0.1f, &gamma_value, 5.f, 0.1f))
|
||||||
glfwSetGamma(monitor, gamma_value);
|
glfwSetGamma(monitor, gamma_value);
|
||||||
nk_labelf(nk, NK_TEXT_LEFT, "%0.1f", gamma_value);
|
nk_labelf(nk, NK_TEXT_LEFT, "%0.1f", gamma_value);
|
||||||
|
if (nk_button_label(nk, "Revert"))
|
||||||
|
glfwSetGammaRamp(monitor, &orig_ramp);
|
||||||
|
|
||||||
|
ramp = glfwGetGammaRamp(monitor);
|
||||||
|
|
||||||
nk_layout_row_dynamic(nk, height - 60.f, 3);
|
nk_layout_row_dynamic(nk, height - 60.f, 3);
|
||||||
chart_ramp_array(nk, nk_rgb(255, 0, 0), ramp->size, ramp->red);
|
chart_ramp_array(nk, nk_rgb(255, 0, 0), ramp->size, ramp->red);
|
||||||
chart_ramp_array(nk, nk_rgb(0, 255, 0), ramp->size, ramp->green);
|
chart_ramp_array(nk, nk_rgb(0, 255, 0), ramp->size, ramp->green);
|
||||||
chart_ramp_array(nk, nk_rgb(0,0, 255), ramp->size, ramp->blue);
|
chart_ramp_array(nk, nk_rgb(0, 0, 255), ramp->size, ramp->blue);
|
||||||
}
|
}
|
||||||
|
|
||||||
nk_end(nk);
|
nk_end(nk);
|
||||||
@ -146,6 +165,10 @@ int main(int argc, char** argv)
|
|||||||
glfwWaitEventsTimeout(1.0);
|
glfwWaitEventsTimeout(1.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
free(orig_ramp.red);
|
||||||
|
free(orig_ramp.green);
|
||||||
|
free(orig_ramp.blue);
|
||||||
|
|
||||||
nk_glfw3_shutdown();
|
nk_glfw3_shutdown();
|
||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
exit(EXIT_SUCCESS);
|
exit(EXIT_SUCCESS);
|
||||||
|
@ -85,6 +85,32 @@ static void joystick_callback(int jid, int event)
|
|||||||
glfwRequestWindowAttention(window);
|
glfwRequestWindowAttention(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void drop_callback(GLFWwindow* window, int count, const char** paths)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for (i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
long size;
|
||||||
|
char* text;
|
||||||
|
FILE* stream = fopen(paths[i], "rb");
|
||||||
|
if (!stream)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
fseek(stream, 0, SEEK_END);
|
||||||
|
size = ftell(stream);
|
||||||
|
fseek(stream, 0, SEEK_SET);
|
||||||
|
|
||||||
|
text = malloc(size + 1);
|
||||||
|
text[size] = '\0';
|
||||||
|
if (fread(text, 1, size, stream) == size)
|
||||||
|
glfwUpdateGamepadMappings(text);
|
||||||
|
|
||||||
|
free(text);
|
||||||
|
fclose(stream);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static const char* joystick_label(int jid)
|
static const char* joystick_label(int jid)
|
||||||
{
|
{
|
||||||
static char label[1024];
|
static char label[1024];
|
||||||
@ -176,6 +202,7 @@ int main(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
glfwSetJoystickCallback(joystick_callback);
|
glfwSetJoystickCallback(joystick_callback);
|
||||||
|
glfwSetDropCallback(window, drop_callback);
|
||||||
|
|
||||||
while (!glfwWindowShouldClose(window))
|
while (!glfwWindowShouldClose(window))
|
||||||
{
|
{
|
||||||
|
106
tests/opacity.c
Normal file
106
tests/opacity.c
Normal file
@ -0,0 +1,106 @@
|
|||||||
|
//========================================================================
|
||||||
|
// Window opacity test program
|
||||||
|
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#include <glad/glad.h>
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
|
||||||
|
#define NK_IMPLEMENTATION
|
||||||
|
#define NK_INCLUDE_FIXED_TYPES
|
||||||
|
#define NK_INCLUDE_FONT_BAKING
|
||||||
|
#define NK_INCLUDE_DEFAULT_FONT
|
||||||
|
#define NK_INCLUDE_DEFAULT_ALLOCATOR
|
||||||
|
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
|
||||||
|
#define NK_INCLUDE_STANDARD_VARARGS
|
||||||
|
#include <nuklear.h>
|
||||||
|
|
||||||
|
#define NK_GLFW_GL2_IMPLEMENTATION
|
||||||
|
#include <nuklear_glfw_gl2.h>
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
static void error_callback(int error, const char* description)
|
||||||
|
{
|
||||||
|
fprintf(stderr, "Error: %s\n", description);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char** argv)
|
||||||
|
{
|
||||||
|
GLFWmonitor* monitor = NULL;
|
||||||
|
GLFWwindow* window;
|
||||||
|
struct nk_context* nk;
|
||||||
|
struct nk_font_atlas* atlas;
|
||||||
|
|
||||||
|
glfwSetErrorCallback(error_callback);
|
||||||
|
|
||||||
|
if (!glfwInit())
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
|
||||||
|
window = glfwCreateWindow(400, 400, "Opacity", NULL, NULL);
|
||||||
|
if (!window)
|
||||||
|
{
|
||||||
|
glfwTerminate();
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwMakeContextCurrent(window);
|
||||||
|
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||||
|
glfwSwapInterval(1);
|
||||||
|
|
||||||
|
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
|
||||||
|
nk_glfw3_font_stash_begin(&atlas);
|
||||||
|
nk_glfw3_font_stash_end();
|
||||||
|
|
||||||
|
while (!glfwWindowShouldClose(window))
|
||||||
|
{
|
||||||
|
int width, height;
|
||||||
|
struct nk_rect area;
|
||||||
|
|
||||||
|
glfwGetWindowSize(window, &width, &height);
|
||||||
|
area = nk_rect(0.f, 0.f, (float) width, (float) height);
|
||||||
|
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
nk_glfw3_new_frame();
|
||||||
|
if (nk_begin(nk, "", area, 0))
|
||||||
|
{
|
||||||
|
float opacity = glfwGetWindowOpacity(window);
|
||||||
|
nk_layout_row_dynamic(nk, 30, 2);
|
||||||
|
if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f))
|
||||||
|
glfwSetWindowOpacity(window, opacity);
|
||||||
|
nk_labelf(nk, NK_TEXT_LEFT, "%0.3f", opacity);
|
||||||
|
}
|
||||||
|
|
||||||
|
nk_end(nk);
|
||||||
|
nk_glfw3_render(NK_ANTI_ALIASING_ON);
|
||||||
|
|
||||||
|
glfwSwapBuffers(window);
|
||||||
|
glfwWaitEventsTimeout(1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
nk_glfw3_shutdown();
|
||||||
|
glfwTerminate();
|
||||||
|
exit(EXIT_SUCCESS);
|
||||||
|
}
|
||||||
|
|
@ -36,7 +36,6 @@
|
|||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
||||||
#include "linmath.h"
|
#include "linmath.h"
|
||||||
#include "getopt.h"
|
|
||||||
|
|
||||||
static const struct
|
static const struct
|
||||||
{
|
{
|
||||||
@ -69,14 +68,6 @@ static int swap_tear;
|
|||||||
static int swap_interval;
|
static int swap_interval;
|
||||||
static double frame_rate;
|
static double frame_rate;
|
||||||
|
|
||||||
static void usage(void)
|
|
||||||
{
|
|
||||||
printf("Usage: tearing [-h] [-f]\n");
|
|
||||||
printf("Options:\n");
|
|
||||||
printf(" -f create full screen window\n");
|
|
||||||
printf(" -h show this help\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
static void update_window_title(GLFWwindow* window)
|
static void update_window_title(GLFWwindow* window)
|
||||||
{
|
{
|
||||||
char title[256];
|
char title[256];
|
||||||
@ -138,64 +129,50 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
|||||||
case GLFW_KEY_ESCAPE:
|
case GLFW_KEY_ESCAPE:
|
||||||
glfwSetWindowShouldClose(window, 1);
|
glfwSetWindowShouldClose(window, 1);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case GLFW_KEY_F11:
|
||||||
|
case GLFW_KEY_ENTER:
|
||||||
|
{
|
||||||
|
static int x, y, width, height;
|
||||||
|
|
||||||
|
if (mods != GLFW_MOD_ALT)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (glfwGetWindowMonitor(window))
|
||||||
|
glfwSetWindowMonitor(window, NULL, x, y, width, height, 0);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||||
|
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||||
|
glfwGetWindowPos(window, &x, &y);
|
||||||
|
glfwGetWindowSize(window, &width, &height);
|
||||||
|
glfwSetWindowMonitor(window, monitor,
|
||||||
|
0, 0, mode->width, mode->height,
|
||||||
|
mode->refreshRate);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int argc, char** argv)
|
int main(int argc, char** argv)
|
||||||
{
|
{
|
||||||
int ch, width, height;
|
|
||||||
unsigned long frame_count = 0;
|
unsigned long frame_count = 0;
|
||||||
double last_time, current_time;
|
double last_time, current_time;
|
||||||
int fullscreen = GLFW_FALSE;
|
|
||||||
GLFWmonitor* monitor = NULL;
|
|
||||||
GLFWwindow* window;
|
GLFWwindow* window;
|
||||||
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
|
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
|
||||||
GLint mvp_location, vpos_location;
|
GLint mvp_location, vpos_location;
|
||||||
|
|
||||||
while ((ch = getopt(argc, argv, "fh")) != -1)
|
|
||||||
{
|
|
||||||
switch (ch)
|
|
||||||
{
|
|
||||||
case 'h':
|
|
||||||
usage();
|
|
||||||
exit(EXIT_SUCCESS);
|
|
||||||
|
|
||||||
case 'f':
|
|
||||||
fullscreen = GLFW_TRUE;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
glfwSetErrorCallback(error_callback);
|
glfwSetErrorCallback(error_callback);
|
||||||
|
|
||||||
if (!glfwInit())
|
if (!glfwInit())
|
||||||
exit(EXIT_FAILURE);
|
exit(EXIT_FAILURE);
|
||||||
|
|
||||||
if (fullscreen)
|
|
||||||
{
|
|
||||||
const GLFWvidmode* mode;
|
|
||||||
|
|
||||||
monitor = glfwGetPrimaryMonitor();
|
|
||||||
mode = glfwGetVideoMode(monitor);
|
|
||||||
|
|
||||||
glfwWindowHint(GLFW_RED_BITS, mode->redBits);
|
|
||||||
glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
|
|
||||||
glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
|
|
||||||
glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
|
|
||||||
|
|
||||||
width = mode->width;
|
|
||||||
height = mode->height;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
width = 640;
|
|
||||||
height = 480;
|
|
||||||
}
|
|
||||||
|
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||||
|
|
||||||
window = glfwCreateWindow(width, height, "", monitor, NULL);
|
window = glfwCreateWindow(640, 480, "Tearing detector", NULL, NULL);
|
||||||
if (!window)
|
if (!window)
|
||||||
{
|
{
|
||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
|
Loading…
Reference in New Issue
Block a user