Use more GLFWbool

This commit is contained in:
Camilla Berglund 2015-11-05 08:58:40 +01:00
parent 4c06426d46
commit 5006ef3f56
4 changed files with 8 additions and 8 deletions

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@ -506,7 +506,7 @@ GLFWbool _glfwIsValidContext(const _GLFWctxconfig* ctxconfig)
return GLFW_TRUE; return GLFW_TRUE;
} }
int _glfwStringInExtensionString(const char* string, const char* extensions) GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions)
{ {
const char* start = extensions; const char* start = extensions;

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@ -156,7 +156,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods); window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods);
} }
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, int plain) void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain)
{ {
if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
return; return;
@ -210,7 +210,7 @@ void _glfwInputCursorMotion(_GLFWwindow* window, double x, double y)
window->callbacks.cursorPos((GLFWwindow*) window, x, y); window->callbacks.cursorPos((GLFWwindow*) window, x, y);
} }
void _glfwInputCursorEnter(_GLFWwindow* window, int entered) void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered)
{ {
if (window->callbacks.cursorEnter) if (window->callbacks.cursorEnter)
window->callbacks.cursorEnter((GLFWwindow*) window, entered); window->callbacks.cursorEnter((GLFWwindow*) window, entered);

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@ -708,7 +708,7 @@ void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
* `GLFW_FALSE` if it was restored. * `GLFW_FALSE` if it was restored.
* @ingroup event * @ingroup event
*/ */
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified); void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
/*! @brief Notifies shared code of a window damage event. /*! @brief Notifies shared code of a window damage event.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
@ -739,7 +739,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
* `GLFW_FALSE` otherwise. * `GLFW_FALSE` otherwise.
* @ingroup event * @ingroup event
*/ */
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, int plain); void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain);
/*! @brief Notifies shared code of a scroll event. /*! @brief Notifies shared code of a scroll event.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
@ -773,7 +773,7 @@ void _glfwInputCursorMotion(_GLFWwindow* window, double x, double y);
* window, or `GLFW_FALSE` if it left it. * window, or `GLFW_FALSE` if it left it.
* @ingroup event * @ingroup event
*/ */
void _glfwInputCursorEnter(_GLFWwindow* window, int entered); void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
/*! @ingroup event /*! @ingroup event
*/ */
@ -825,7 +825,7 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
* @return `GLFW_TRUE` if the extension was found, or `GLFW_FALSE` otherwise. * @return `GLFW_TRUE` if the extension was found, or `GLFW_FALSE` otherwise.
* @ingroup utility * @ingroup utility
*/ */
int _glfwStringInExtensionString(const char* string, const char* extensions); GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
/*! @brief Chooses the framebuffer config that best matches the desired one. /*! @brief Chooses the framebuffer config that best matches the desired one.
* @param[in] desired The desired framebuffer config. * @param[in] desired The desired framebuffer config.

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@ -82,7 +82,7 @@ void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
window->callbacks.size((GLFWwindow*) window, width, height); window->callbacks.size((GLFWwindow*) window, width, height);
} }
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified) void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified)
{ {
if (window->callbacks.iconify) if (window->callbacks.iconify)
window->callbacks.iconify((GLFWwindow*) window, iconified); window->callbacks.iconify((GLFWwindow*) window, iconified);