Wayland: Ignore key repeat events when no window has keyboard focus (#2732)

* Wayland: Ignore key repeat events when no window has keyboard focus
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Jan Schürkamp 2025-07-05 19:16:08 +02:00 committed by GitHub
parent d30d63313c
commit 506c11ba43
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3 changed files with 14 additions and 9 deletions

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@ -229,7 +229,7 @@ video tutorials.
- Brandon Schaefer - Brandon Schaefer
- Sebastian Schuberth - Sebastian Schuberth
- Scr3amer - Scr3amer
- Jan Schuerkamp - Jan Schürkamp
- Christian Sdunek - Christian Sdunek
- Matt Sealey - Matt Sealey
- Steve Sexton - Steve Sexton

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@ -129,6 +129,7 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed - [Wayland] Bugfix: The fractional scaling related objects were not destroyed
- [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517) - [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517)
- [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault - [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631) - [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface` - [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless` - [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`

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@ -1267,17 +1267,21 @@ static void handleEvents(double* timeout)
if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8) if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
{ {
for (uint64_t i = 0; i < repeats; i++) if(_glfw.wl.keyboardFocus)
{ {
_glfwInputKey(_glfw.wl.keyboardFocus, for (uint64_t i = 0; i < repeats; i++)
translateKey(_glfw.wl.keyRepeatScancode), {
_glfw.wl.keyRepeatScancode, _glfwInputKey(_glfw.wl.keyboardFocus,
GLFW_PRESS, translateKey(_glfw.wl.keyRepeatScancode),
_glfw.wl.xkb.modifiers); _glfw.wl.keyRepeatScancode,
inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode); GLFW_PRESS,
_glfw.wl.xkb.modifiers);
inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
}
event = GLFW_TRUE;
} }
event = GLFW_TRUE;
} }
} }