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Wayland: Ignore key repeat events when no window has keyboard focus (#2732)
* Wayland: Ignore key repeat events when no window has keyboard focus
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@ -229,7 +229,7 @@ video tutorials.
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- Brandon Schaefer
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- Sebastian Schuberth
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- Scr3amer
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- Jan Schuerkamp
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- Jan Schürkamp
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- Christian Sdunek
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- Matt Sealey
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- Steve Sexton
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@ -129,6 +129,7 @@ information on what to include when reporting a bug.
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- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
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- [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517)
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- [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault
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- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
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- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
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- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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@ -1267,17 +1267,21 @@ static void handleEvents(double* timeout)
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if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
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{
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for (uint64_t i = 0; i < repeats; i++)
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if(_glfw.wl.keyboardFocus)
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{
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_glfwInputKey(_glfw.wl.keyboardFocus,
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translateKey(_glfw.wl.keyRepeatScancode),
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_glfw.wl.keyRepeatScancode,
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GLFW_PRESS,
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_glfw.wl.xkb.modifiers);
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inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
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for (uint64_t i = 0; i < repeats; i++)
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{
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_glfwInputKey(_glfw.wl.keyboardFocus,
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translateKey(_glfw.wl.keyRepeatScancode),
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_glfw.wl.keyRepeatScancode,
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GLFW_PRESS,
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_glfw.wl.xkb.modifiers);
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inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
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}
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event = GLFW_TRUE;
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}
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event = GLFW_TRUE;
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}
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}
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