Wayland: Fix possible segfault on drag enter

Found with Clang static analysis.
This commit is contained in:
Camilla Löwy 2024-04-08 18:50:08 +02:00
parent dfebad786d
commit 51b6434ac4
2 changed files with 2 additions and 1 deletions

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@ -127,6 +127,7 @@ information on what to include when reporting a bug.
- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
- [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517)
- [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to

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@ -1986,7 +1986,7 @@ static void dataDeviceHandleEnter(void* userData,
window = wl_surface_get_user_data(surface);
}
if (surface == window->wl.surface && _glfw.wl.offers[i].text_uri_list)
if (window && surface == window->wl.surface && _glfw.wl.offers[i].text_uri_list)
{
_glfw.wl.dragOffer = offer;
_glfw.wl.dragFocus = window;