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Win32: Fix maximization showing a hidden window
The normal way of maximizing a window also makes it visible. This
implements window maximization manually for when the window passed to
glfwMaximizeWindow is hidden.
This will very likely not be forward-compatible and should be replaced.
(cherry picked from commit 723f3eb40d
)
This commit is contained in:
parent
8d08426725
commit
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@ -127,6 +127,7 @@ information on what to include when reporting a bug.
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monitor (#1806)
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monitor (#1806)
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- [Win32] Bugfix: The default restored window position was lost when creating a maximized
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- [Win32] Bugfix: The default restored window position was lost when creating a maximized
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window
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window
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- [Win32] Bugfix: `glfwMaximizeWindow` would make a hidden window visible
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- [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003)
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- [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003)
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- [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences
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- [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences
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- [X11] Bugfix: Waiting for events would fail if file descriptor was too large
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- [X11] Bugfix: Waiting for events would fail if file descriptor was too large
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@ -92,6 +92,8 @@ static GLFWbool loadLibraries(void)
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GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow");
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GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow");
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_glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi)
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_glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi)
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GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi");
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GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi");
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_glfw.win32.user32.GetSystemMetricsForDpi_ = (PFN_GetSystemMetricsForDpi)
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GetProcAddress(_glfw.win32.user32.instance, "GetSystemMetricsForDpi");
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_glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll");
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_glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll");
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if (_glfw.win32.dinput8.instance)
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if (_glfw.win32.dinput8.instance)
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@ -235,12 +235,14 @@ typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND);
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typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
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typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
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typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
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typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
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typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
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typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
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typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT);
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#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
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#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
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#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
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#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
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#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
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#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
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#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
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#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
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#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
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#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
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#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_
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#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_
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#define GetSystemMetricsForDpi _glfw.win32.user32.GetSystemMetricsForDpi_
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// dwmapi.dll function pointer typedefs
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// dwmapi.dll function pointer typedefs
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typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
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typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
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@ -366,6 +368,7 @@ typedef struct _GLFWlibraryWin32
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PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
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PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
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PFN_GetDpiForWindow GetDpiForWindow_;
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PFN_GetDpiForWindow GetDpiForWindow_;
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PFN_AdjustWindowRectExForDpi AdjustWindowRectExForDpi_;
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PFN_AdjustWindowRectExForDpi AdjustWindowRectExForDpi_;
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PFN_GetSystemMetricsForDpi GetSystemMetricsForDpi_;
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} user32;
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} user32;
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struct {
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struct {
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@ -489,6 +489,59 @@ static void releaseMonitor(_GLFWwindow* window)
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_glfwRestoreVideoModeWin32(window->monitor);
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_glfwRestoreVideoModeWin32(window->monitor);
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}
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}
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// Manually maximize the window, for when SW_MAXIMIZE cannot be used
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//
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static void maximizeWindowManually(_GLFWwindow* window)
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{
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RECT rect;
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DWORD style;
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MONITORINFO mi = { sizeof(mi) };
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GetMonitorInfo(MonitorFromWindow(window->win32.handle,
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MONITOR_DEFAULTTONEAREST), &mi);
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rect = mi.rcWork;
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if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE)
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{
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if (rect.right - rect.left > window->maxwidth)
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rect.right = rect.left + window->maxwidth;
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if (rect.bottom - rect.top > window->maxheight)
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rect.bottom = rect.top + window->maxheight;
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}
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style = GetWindowLongW(window->win32.handle, GWL_STYLE);
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style |= WS_MAXIMIZE;
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SetWindowLongW(window->win32.handle, GWL_STYLE, style);
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if (window->decorated)
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{
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const DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
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if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
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{
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const UINT dpi = GetDpiForWindow(window->win32.handle);
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AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi);
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OffsetRect(&rect, 0, GetSystemMetricsForDpi(SM_CYCAPTION, dpi));
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}
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else
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{
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AdjustWindowRectEx(&rect, style, FALSE, exStyle);
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OffsetRect(&rect, 0, GetSystemMetrics(SM_CYCAPTION));
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}
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if (rect.bottom > mi.rcWork.bottom)
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rect.bottom = mi.rcWork.bottom;
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}
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SetWindowPos(window->win32.handle, HWND_TOP,
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rect.left,
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rect.top,
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rect.right - rect.left,
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rect.bottom - rect.top,
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SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED);
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}
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// Window callback function (handles window messages)
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// Window callback function (handles window messages)
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//
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//
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static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
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@ -1692,7 +1745,10 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
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void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
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void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
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{
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{
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ShowWindow(window->win32.handle, SW_MAXIMIZE);
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if (IsWindowVisible(window->win32.handle))
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ShowWindow(window->win32.handle, SW_MAXIMIZE);
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else
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maximizeWindowManually(window);
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}
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}
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void _glfwPlatformShowWindow(_GLFWwindow* window)
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void _glfwPlatformShowWindow(_GLFWwindow* window)
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