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Moved to XGrabPointer for cursor hiding.
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@ -341,14 +341,12 @@ static void hideCursor(_GLFWwindow* window)
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//
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//
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static void captureCursor(_GLFWwindow* window)
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static void captureCursor(_GLFWwindow* window)
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{
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{
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hideCursor(window);
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if (!window->x11.cursorGrabbed)
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if (!window->x11.cursorGrabbed)
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{
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{
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if (XGrabPointer(_glfw.x11.display, window->x11.handle, True,
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if (XGrabPointer(_glfw.x11.display, window->x11.handle, True,
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ButtonPressMask | ButtonReleaseMask |
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ButtonPressMask | ButtonReleaseMask |
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PointerMotionMask, GrabModeAsync, GrabModeAsync,
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PointerMotionMask, GrabModeAsync, GrabModeAsync,
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window->x11.handle, None, CurrentTime) ==
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window->x11.handle, _glfw.x11.cursor, CurrentTime) ==
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GrabSuccess)
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GrabSuccess)
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{
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{
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window->x11.cursorGrabbed = GL_TRUE;
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window->x11.cursorGrabbed = GL_TRUE;
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