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@ -226,6 +226,7 @@ information on what to include when reporting a bug.
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- [Cocoa] Bugfix: A string object for IME was updated non-idiomatically (#1050)
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- [Cocoa] Bugfix: A string object for IME was updated non-idiomatically (#1050)
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- [Cocoa] Bugfix: A hidden or disabled cursor would become visible when a user
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- [Cocoa] Bugfix: A hidden or disabled cursor would become visible when a user
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notification was shown (#971,#1028)
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notification was shown (#971,#1028)
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- [Cocoa] Bugfix: Some characters did not repeat due to Press and Hold (#1010)
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- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
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- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
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- [WGL] Added support for `WGL_ARB_create_context_no_error`
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- [WGL] Added support for `WGL_ARB_create_context_no_error`
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- [GLX] Added support for `GLX_ARB_create_context_no_error`
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- [GLX] Added support for `GLX_ARB_create_context_no_error`
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@ -999,6 +999,13 @@ static GLFWbool initializeAppKit(void)
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[NSApp setDelegate:_glfw.ns.delegate];
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[NSApp setDelegate:_glfw.ns.delegate];
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[NSApp run];
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[NSApp run];
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// Press and Hold prevents some keys from emitting repeated characters
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NSDictionary* defaults =
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[NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:NO],
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@"ApplePressAndHoldEnabled",
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nil];
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[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
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return GLFW_TRUE;
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return GLFW_TRUE;
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}
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}
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