diff --git a/CMakeLists.txt b/CMakeLists.txt
index 7c9b2c2e..e0b643ba 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -4,7 +4,7 @@ cmake_minimum_required(VERSION 2.8)
 
 set(GLFW_VERSION_MAJOR "3")
 set(GLFW_VERSION_MINOR "0")
-set(GLFW_VERSION_PATCH "3")
+set(GLFW_VERSION_PATCH "4")
 set(GLFW_VERSION_EXTRA "")
 set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
 set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
diff --git a/README.md b/README.md
index f0f7c541..483ae381 100644
--- a/README.md
+++ b/README.md
@@ -6,9 +6,8 @@ GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES
 application development.  It provides a simple, platform-independent API for
 creating windows and contexts, reading input, handling events, etc.
 
-Version 3.0.3 adds fixes for a number of bugs that together affect all supported
-platforms, most notably MinGW compilation issues and cursor mode issues on OS X.
-As this is a patch release, there are no API changes.
+Version 3.0.4 is *not yet described*.  As this is a patch release, there are no
+API changes.
 
 If you are new to GLFW, you may find the
 [introductory tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW
@@ -209,14 +208,6 @@ See the [GLFW documentation](http://www.glfw.org/docs/latest/).
 
 ## Changelog
 
- - [Win32] Bugfix: `_WIN32_WINNT` was not set to Windows XP or later
- - [Win32] Bugfix: Legacy MinGW needs `WINVER` and `UNICODE` before `stddef.h`
- - [Cocoa] Bugfix: Cursor was not visible in normal mode in full screen
- - [Cocoa] Bugfix: Cursor was not actually hidden in hidden mode
- - [Cocoa] Bugfix: Cursor modes were not applied to inactive windows
- - [X11] Bugfix: Events for mouse buttons 4 and above were not reported
- - [X11] Bugfix: CMake 2.8.7 does not set `X11_Xinput_LIB` even when found
-
 
 ## Contact
 
diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index 375fc42b..c5593552 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -227,7 +227,7 @@ extern "C" {
  *  API changes.
  *  @ingroup init
  */
-#define GLFW_VERSION_REVISION       3
+#define GLFW_VERSION_REVISION       4
 /*! @} */
 
 /*! @name Key and button actions