Fixed software renderer being selected on OS X.

This commit is contained in:
Camilla Berglund 2014-12-27 22:31:30 +01:00
parent e0132c3099
commit 5964f74e3a
2 changed files with 3 additions and 0 deletions

View File

@ -108,6 +108,8 @@ GLFW bundles a number of dependencies in the `deps/` directory.
- [Cocoa] Bugfix: Joystick enumeration took hundreds of ms on some systems
- [Cocoa] Bugfix: The cursor was hidden when the user resized a GLFW window
- [Cocoa] Bugfix: The 10.10 Yosemite OpenGL 4.1 profile token was not used
- [Cocoa] Bugfix: The generic software OpenGL renderer could be selected under
certain conditions
- [Win32] Enabled generation of pkg-config file for MinGW
- [Win32] Removed option to require explicitly linking against `winmm.dll`
- [Win32] Bugfix: Failure to load winmm or its functions was not reported to

View File

@ -124,6 +124,7 @@ int _glfwCreateContext(_GLFWwindow* window,
// Arbitrary array size here
NSOpenGLPixelFormatAttribute attributes[40];
ADD_ATTR(NSOpenGLPFAAccelerated);
ADD_ATTR(NSOpenGLPFAClosestPolicy);
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070