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added null window's getWindowTitle
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@ -150,6 +150,11 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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window->context.destroy(window);
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window->context.destroy(window);
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}
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}
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char* _glfwPlatformGetWindowTitle(_GLFWwindow* window)
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{
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return NULL;
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}
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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{
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{
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}
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}
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