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Typecast EGL types to get rid of compile warnings
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c10bf9ba9c
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@ -210,7 +210,7 @@ static GLboolean chooseFBConfigs(const _GLFWwndconfig* wndconfig,
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//
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//
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int _glfwInitContextAPI(void)
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int _glfwInitContextAPI(void)
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{
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{
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_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
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_glfw.egl.display = eglGetDisplay((EGLNativeDisplayType)_GLFW_EGL_NATIVE_DISPLAY);
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if (_glfw.egl.display == EGL_NO_DISPLAY)
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if (_glfw.egl.display == EGL_NO_DISPLAY)
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{
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{
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_glfwInputError(GLFW_API_UNAVAILABLE,
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_glfwInputError(GLFW_API_UNAVAILABLE,
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@ -464,7 +464,7 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
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{
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{
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window->egl.surface = eglCreateWindowSurface(_glfw.egl.display,
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window->egl.surface = eglCreateWindowSurface(_glfw.egl.display,
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window->egl.config,
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window->egl.config,
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_GLFW_EGL_NATIVE_WINDOW,
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(EGLNativeWindowType)_GLFW_EGL_NATIVE_WINDOW,
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NULL);
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NULL);
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if (window->egl.surface == EGL_NO_SURFACE)
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if (window->egl.surface == EGL_NO_SURFACE)
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{
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{
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