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https://github.com/glfw/glfw.git
synced 2024-11-30 05:47:10 +00:00
Refactor user context implementation to use the standard GLFW platform / context approach
This commit is contained in:
parent
3a0a3c540c
commit
5e94092263
@ -771,13 +771,13 @@ GLFWAPI GLFWusercontext* glfwCreateUserContext(GLFWwindow* handle)
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GLFWAPI void glfwDestroyUserContext(GLFWusercontext* handle)
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{
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_GLFWusercontext* context = (_GLFWusercontext*)handle;
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_glfwPlatformDestroyUserContext(context);
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if (context)
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context->destroy(context);
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}
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GLFWAPI void glfwMakeUserContextCurrent(GLFWusercontext* handle)
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{
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_GLFWusercontext* context = (_GLFWusercontext*)handle;
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_glfwPlatformMakeUserContextCurrent(context);
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if (context)
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context->makeCurrent(context);
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}
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@ -802,6 +802,13 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
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}
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#endif // _GLFW_X11
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_GLFWusercontext* _glfwCreateUserContextEGL(_GLFWwindow* window)
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{
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// TODO
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return NULL;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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@ -164,6 +164,14 @@ typedef struct _GLFWcontextEGL
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} _GLFWcontextEGL;
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// EGL-specific per user context data
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//
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typedef struct _GLFWusercontextEGL
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{
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EGLContext handle;
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} _GLFWusercontextEGL;
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// EGL-specific global data
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//
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typedef struct _GLFWlibraryEGL
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@ -218,6 +226,8 @@ void _glfwTerminateEGL(void);
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GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig);
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_GLFWusercontext* _glfwCreateUserContextEGL(_GLFWwindow* window);
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#if defined(_GLFW_X11)
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GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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@ -678,43 +678,11 @@ GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
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return GLFW_TRUE;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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_GLFWusercontext* _glfwPlatformCreateUserContext(_GLFWwindow* window)
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{
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_GLFWusercontext* context;
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_GLFWctxconfig ctxconfig;
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context = calloc(1, sizeof(_GLFWusercontext));
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context->window = window;
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ctxconfig = _glfw.hints.context;
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ctxconfig.share = window;
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if(!_glfwCreateContextForFBGLX(window,&ctxconfig,&context->handle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to create user OpenGL context");
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free(context);
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return NULL;
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}
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return context;
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}
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void _glfwPlatformDestroyUserContext(_GLFWusercontext* context)
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{
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glXDestroyContext(_glfw.x11.display, context->handle);
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free(context);
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}
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void _glfwPlatformMakeUserContextCurrent(_GLFWusercontext* context)
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static void _glfwMakeUserContextCurrentGLX(_GLFWusercontext* context)
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{
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if(context)
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{
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if(!glXMakeCurrent(_glfw.x11.display, context->window->context.glx.window,context->handle))
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if(!glXMakeCurrent(_glfw.x11.display, context->window->context.glx.window,context->glx.handle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to set current user context");
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@ -730,6 +698,38 @@ void _glfwPlatformMakeUserContextCurrent(_GLFWusercontext* context)
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}
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}
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static void _glfwDestroyUserContextGLX(_GLFWusercontext* context)
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{
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glXDestroyContext(_glfw.x11.display, context->glx.handle);
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free(context);
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}
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_GLFWusercontext* _glfwCreateUserContextGLX(_GLFWwindow* window)
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{
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_GLFWusercontext* context;
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_GLFWctxconfig ctxconfig;
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context = calloc(1, sizeof(_GLFWusercontext));
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context->window = window;
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ctxconfig = _glfw.hints.context;
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ctxconfig.share = window;
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if(!_glfwCreateContextForFBGLX(window,&ctxconfig,&context->glx.handle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to create user OpenGL context");
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free(context);
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return NULL;
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}
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context->makeCurrent = _glfwMakeUserContextCurrentGLX;
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context->destroy = _glfwDestroyUserContextGLX;
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return context;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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@ -109,6 +109,7 @@ typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLX
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx
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#define _GLFW_PLATFORM_USER_CONTEXT_STATE _GLFWusercontextGLX glx
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// GLX-specific per-context data
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@ -121,6 +122,13 @@ typedef struct _GLFWcontextGLX
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} _GLFWcontextGLX;
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// GLX-specific per user context data
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//
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typedef struct _GLFWusercontextGLX
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{
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GLXContext handle;
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} _GLFWusercontextGLX;
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// GLX-specific global data
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//
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typedef struct _GLFWlibraryGLX
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@ -169,13 +177,6 @@ typedef struct _GLFWlibraryGLX
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} _GLFWlibraryGLX;
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// GLX-specific user context data
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//
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typedef struct _GLFWusercontext
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{
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_GLFWwindow* window;
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GLXContext handle;
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} _GLFWusercontext;
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GLFWbool _glfwInitGLX(void);
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void _glfwTerminateGLX(void);
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@ -187,4 +188,5 @@ GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig,
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Visual** visual, int* depth);
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_GLFWusercontext* _glfwCreateUserContextGLX(_GLFWwindow* window);
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@ -83,6 +83,8 @@ typedef void (* _GLFWswapintervalfun)(int);
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typedef int (* _GLFWextensionsupportedfun)(const char*);
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typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
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typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
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typedef void (* _GLFWmakeusercontextcurrentfun)(_GLFWusercontext* context);
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typedef void (* _GLFWdestroyusercontextfun)(_GLFWusercontext* context);
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#define GL_VERSION 0x1f02
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#define GL_NONE 0
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@ -369,6 +371,24 @@ struct _GLFWcontext
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_GLFWcontextOSMesa osmesa;
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};
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// User Context structure
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//
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struct _GLFWusercontext
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{
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_GLFWwindow* window;
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// This is defined in the context API's context.h
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_GLFW_PLATFORM_USER_CONTEXT_STATE;
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// This is defined in egl_context.h
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_GLFWusercontextEGL egl;
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// This is defined in osmesa_context.h
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_GLFWusercontextOSMesa osmesa;
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_GLFWmakeusercontextcurrentfun makeCurrent;
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_GLFWdestroyusercontextfun destroy;
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};
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// Window and context structure
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//
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struct _GLFWwindow
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@ -687,8 +707,6 @@ void _glfwPlatformWaitEventsTimeout(double timeout);
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void _glfwPlatformPostEmptyEvent(void);
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_GLFWusercontext* _glfwPlatformCreateUserContext(_GLFWwindow* window);
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void _glfwPlatformDestroyUserContext(_GLFWusercontext* context);
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void _glfwPlatformMakeUserContextCurrent(_GLFWusercontext* context);
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EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs);
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EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
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@ -287,6 +287,11 @@ GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
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#undef setAttrib
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_GLFWusercontext* _glfwCreateUserContextOSMesa(_GLFWwindow* window)
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{
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// TODO
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return NULL;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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@ -65,6 +65,13 @@ typedef struct _GLFWcontextOSMesa
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} _GLFWcontextOSMesa;
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// OSMesa-specific per user context data
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//
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typedef struct _GLFWusercontextOSMesa
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{
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OSMesaContext handle;
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} _GLFWusercontextOSMesa;
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// OSMesa-specific global data
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//
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typedef struct _GLFWlibraryOSMesa
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@ -87,4 +94,4 @@ void _glfwTerminateOSMesa(void);
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GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig);
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_GLFWusercontext* _glfwCreateUserContextOSMesa(_GLFWwindow* window);
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@ -790,44 +790,11 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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#undef setAttrib
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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_GLFWusercontext* _glfwPlatformCreateUserContext(_GLFWwindow* window)
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{
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_GLFWusercontext* context;
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_GLFWctxconfig ctxconfig;
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context = calloc(1, sizeof(_GLFWusercontext));
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context->window = window;
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ctxconfig = _glfw.hints.context;
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ctxconfig.share = window;
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if (!_glfwCreateContextForDCWGL(window->context.wgl.dc, &ctxconfig, &context->handle))
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to create user OpenGL context");
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free(context);
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return NULL;
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}
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return context;
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}
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void _glfwPlatformDestroyUserContext(_GLFWusercontext* context)
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{
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wglDeleteContext(context->handle);
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free(context);
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}
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void _glfwPlatformMakeUserContextCurrent(_GLFWusercontext* context)
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static void _glfwMakeUserContextCurrentWGL(_GLFWusercontext* context)
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{
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if(context)
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{
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if(!wglMakeCurrent(context->window->context.wgl.dc,context->handle))
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if(!wglMakeCurrent(context->window->context.wgl.dc,context->wgl.handle))
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to set current user context");
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@ -843,6 +810,37 @@ void _glfwPlatformMakeUserContextCurrent(_GLFWusercontext* context)
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}
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}
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static void _glfwDestroyUserContextWGL(_GLFWusercontext* context)
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{
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wglDeleteContext(context->wgl.handle);
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free(context);
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}
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_GLFWusercontext* _glfwCreateUserContextWGL(_GLFWwindow* window)
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{
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_GLFWusercontext* context;
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_GLFWctxconfig ctxconfig;
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context = calloc(1, sizeof(_GLFWusercontext));
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context->window = window;
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ctxconfig = _glfw.hints.context;
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ctxconfig.share = window;
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if (!_glfwCreateContextForDCWGL(window->context.wgl.dc, &ctxconfig, &context->wgl.handle))
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to create user OpenGL context");
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free(context);
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return NULL;
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}
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context->makeCurrent = _glfwMakeUserContextCurrentWGL;
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context->destroy = _glfwDestroyUserContextWGL;
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return context;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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@ -106,6 +106,7 @@ typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
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#define _GLFW_PLATFORM_USER_CONTEXT_STATE _GLFWusercontextWGL wgl
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// WGL-specific per-context data
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@ -153,15 +154,17 @@ typedef struct _GLFWlibraryWGL
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// WGL-specific user context data
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//
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typedef struct _GLFWusercontext
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typedef struct _GLFWusercontextWGL
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{
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_GLFWwindow* window;
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HGLRC handle;
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} _GLFWusercontext;
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} _GLFWusercontextWGL;
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GLFWbool _glfwInitWGL(void);
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void _glfwTerminateWGL(void);
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GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig);
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_GLFWusercontext* _glfwCreateUserContextWGL(_GLFWwindow* window);
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@ -2321,6 +2321,23 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
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return err;
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}
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_GLFWusercontext* _glfwPlatformCreateUserContext(_GLFWwindow* window)
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{
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if (window->context.wgl.handle)
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{
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return _glfwCreateUserContextWGL(window);
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}
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else if (window->context.egl.handle)
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{
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return _glfwCreateUserContextEGL(window);
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}
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else if (window->context.osmesa.handle)
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{
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return _glfwCreateUserContextOSMesa(window);
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}
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return GLFW_FALSE;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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@ -3219,6 +3219,24 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
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}
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}
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_GLFWusercontext* _glfwPlatformCreateUserContext(_GLFWwindow* window)
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{
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if (window->context.glx.handle)
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{
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return _glfwCreateUserContextGLX(window);
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}
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else if (window->context.egl.handle)
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{
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return _glfwCreateUserContextEGL(window);
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}
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else if (window->context.osmesa.handle)
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{
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return _glfwCreateUserContextOSMesa(window);
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}
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return GLFW_FALSE;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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