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https://github.com/glfw/glfw.git
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Simplified X11 screen handling.
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2753577dbd
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61264339a7
@ -42,7 +42,7 @@
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// Finds the video mode closest in size to the specified desired size
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//========================================================================
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int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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int _glfwGetClosestVideoMode(int* width, int* height, int* rate)
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{
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int i, match, bestmatch;
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@ -55,8 +55,7 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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XRRScreenConfiguration* sc;
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XRRScreenSize* sizelist;
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display,
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RootWindow(_glfwLibrary.X11.display, screen));
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
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sizelist = XRRConfigSizes(sc, &sizecount);
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@ -116,7 +115,8 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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int bestmode, modecount;
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// Get a list of all available display modes
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&modecount, &modelist);
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// Find the best matching mode
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@ -150,8 +150,8 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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}
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// Default: Simply use the screen resolution
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*width = DisplayWidth(_glfwLibrary.X11.display, screen);
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*height = DisplayHeight(_glfwLibrary.X11.display, screen);
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*width = DisplayWidth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen);
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*height = DisplayHeight(_glfwLibrary.X11.display, _glfwLibrary.X11.screen);
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return 0;
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}
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@ -161,7 +161,7 @@ int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate)
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// Change the current video mode
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//========================================================================
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void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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void _glfwSetVideoModeMODE(int mode, int rate)
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{
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if (_glfwLibrary.X11.RandR.available)
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{
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@ -169,15 +169,17 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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XRRScreenConfiguration* sc;
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Window root;
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root = RootWindow(_glfwLibrary.X11.display, screen);
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root = _glfwLibrary.X11.root;
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sc = XRRGetScreenInfo(_glfwLibrary.X11.display, root);
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// Remember old size and flag that we have changed the mode
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if (!_glfwLibrary.X11.FS.modeChanged)
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{
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_glfwLibrary.X11.FS.oldSizeID = XRRConfigCurrentConfiguration(sc, &_glfwLibrary.X11.FS.oldRotation);
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_glfwLibrary.X11.FS.oldWidth = DisplayWidth(_glfwLibrary.X11.display, screen);
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_glfwLibrary.X11.FS.oldHeight = DisplayHeight(_glfwLibrary.X11.display, screen);
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_glfwLibrary.X11.FS.oldWidth = DisplayWidth(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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_glfwLibrary.X11.FS.oldHeight = DisplayHeight(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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_glfwLibrary.X11.FS.modeChanged = GL_TRUE;
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}
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@ -214,21 +216,32 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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int modecount;
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// Get a list of all available display modes
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen,
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&modecount, &modelist);
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// Unlock mode switch if necessary
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if (_glfwLibrary.X11.FS.modeChanged)
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display, screen, 0);
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{
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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0);
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}
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// Change the video mode to the desired mode
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XF86VidModeSwitchToMode(_glfwLibrary.X11.display, screen, modelist[mode]);
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XF86VidModeSwitchToMode(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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modelist[mode]);
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// Set viewport to upper left corner (where our window will be)
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XF86VidModeSetViewPort(_glfwLibrary.X11.display, screen, 0, 0);
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XF86VidModeSetViewPort(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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0, 0);
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// Lock mode switch
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display, screen, 1);
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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1);
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// Remember old mode and flag that we have changed the mode
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if (!_glfwLibrary.X11.FS.modeChanged)
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@ -247,15 +260,15 @@ void _glfwSetVideoModeMODE(int screen, int mode, int rate)
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// Change the current video mode
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//========================================================================
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void _glfwSetVideoMode(int screen, int* width, int* height, int* rate)
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void _glfwSetVideoMode(int* width, int* height, int* rate)
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{
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int bestmode;
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// Find a best match mode
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bestmode = _glfwGetClosestVideoMode(screen, width, height, rate);
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bestmode = _glfwGetClosestVideoMode(width, height, rate);
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// Change mode
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_glfwSetVideoModeMODE(screen, bestmode, *rate);
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_glfwSetVideoModeMODE(bestmode, *rate);
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}
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@ -263,7 +276,7 @@ void _glfwSetVideoMode(int screen, int* width, int* height, int* rate)
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// Restore the previously saved (original) video mode
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//========================================================================
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void _glfwRestoreVideoMode(int screen)
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void _glfwRestoreVideoMode(void)
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{
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if (_glfwLibrary.X11.FS.modeChanged)
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{
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@ -292,11 +305,13 @@ void _glfwRestoreVideoMode(int screen)
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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// Unlock mode switch
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display, screen, 0);
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XF86VidModeLockModeSwitch(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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0);
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// Change the video mode back to the old mode
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XF86VidModeSwitchToMode(_glfwLibrary.X11.display,
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screen,
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_glfwLibrary.X11.screen,
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&_glfwLibrary.X11.FS.oldMode);
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#endif /*_GLFW_HAS_XF86VIDMODE*/
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}
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@ -323,7 +338,7 @@ struct _glfwResolution
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int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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{
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int count, k, l, r, g, b, rgba, gl;
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int depth, screen = DefaultScreen(_glfwLibrary.X11.display);
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int depth;
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XVisualInfo* vislist;
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XVisualInfo dummy;
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int viscount, rgbcount, rescount;
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@ -407,7 +422,9 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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XF86VidModeModeInfo** modelist;
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int modecount, width, height;
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen, &modecount, &modelist);
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XF86VidModeGetAllModeLines(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&modecount, &modelist);
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resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * modecount);
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@ -440,8 +457,10 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
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rescount = 1;
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resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * rescount);
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resarray[0].width = DisplayWidth(_glfwLibrary.X11.display, screen);
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resarray[0].height = DisplayHeight(_glfwLibrary.X11.display, screen);
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resarray[0].width = DisplayWidth(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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resarray[0].height = DisplayHeight(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen);
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}
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// Build permutations of colors and resolutions
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@ -250,10 +250,10 @@ GLFWGLOBAL struct {
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void _glfwInitTimer(void);
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// Fullscreen support
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int _glfwGetClosestVideoMode(int screen, int* width, int* height, int* rate);
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void _glfwSetVideoModeMODE(int screen, int mode, int rate);
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void _glfwSetVideoMode(int screen, int* width, int* height, int* rate);
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void _glfwRestoreVideoMode(int screen);
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int _glfwGetClosestVideoMode(int* width, int* height, int* rate);
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void _glfwSetVideoModeMODE(int mode, int rate);
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void _glfwSetVideoMode(int* width, int* height, int* rate);
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void _glfwRestoreVideoMode(void);
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// Joystick input
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void _glfwInitJoysticks(void);
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@ -908,8 +908,7 @@ static void enterFullscreenMode(_GLFWwindow* window)
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_glfwLibrary.X11.saver.changed = GL_TRUE;
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}
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_glfwSetVideoMode(_glfwLibrary.X11.screen,
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&window->width, &window->height,
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_glfwSetVideoMode(&window->width, &window->height,
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&window->refreshRate);
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if (window->X11.hasEWMH &&
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@ -989,7 +988,7 @@ static void enterFullscreenMode(_GLFWwindow* window)
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static void leaveFullscreenMode(_GLFWwindow* window)
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{
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_glfwRestoreVideoMode(_glfwLibrary.X11.screen);
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_glfwRestoreVideoMode();
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// Did we change the screen saver setting?
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if (_glfwLibrary.X11.saver.changed)
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@ -1600,8 +1599,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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if (window->mode == GLFW_FULLSCREEN)
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{
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// Get the closest matching video mode for the specified window size
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mode = _glfwGetClosestVideoMode(_glfwLibrary.X11.screen,
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&width, &height, &rate);
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mode = _glfwGetClosestVideoMode(&width, &height, &rate);
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}
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if (!window->resizable)
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@ -1628,7 +1626,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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if (window->mode == GLFW_FULLSCREEN)
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{
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// Change video mode, keeping current refresh rate
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_glfwSetVideoModeMODE(_glfwLibrary.X11.screen, mode, window->refreshRate);
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_glfwSetVideoModeMODE(mode, window->refreshRate);
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}
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// Set window size (if not already changed)
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