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x11 window: update cursor position on enter event
click events would have an incorrect position after changing workspace, if the mouse didn't move in between. (Another example where this matters is a new window, if it appears under the cursor, clicking would lead the application to think the user clicked at 0,0)
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@ -1455,12 +1455,20 @@ static void processEvent(XEvent *event)
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case EnterNotify:
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case EnterNotify:
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{
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{
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// XEnterWindowEvent is XCrossingEvent
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const int x = event->xcrossing.x;
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const int y = event->xcrossing.y;
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// HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise
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// HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise
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// ignore the defined cursor for hidden cursor mode
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// ignore the defined cursor for hidden cursor mode
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if (window->cursorMode == GLFW_CURSOR_HIDDEN)
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if (window->cursorMode == GLFW_CURSOR_HIDDEN)
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updateCursorImage(window);
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updateCursorImage(window);
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_glfwInputCursorEnter(window, GLFW_TRUE);
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_glfwInputCursorEnter(window, GLFW_TRUE);
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_glfwInputCursorPos(window, x, y);
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window->x11.lastCursorPosX = x;
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window->x11.lastCursorPosY = y;
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return;
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return;
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}
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}
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