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vivante_monitor.c removed. null_monitor.c used instead
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c6a29ade17
commit
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@ -63,7 +63,7 @@ elseif (_GLFW_OSMESA)
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elseif (_GLFW_VIVANTE)
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elseif (_GLFW_VIVANTE)
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set(glfw_HEADERS ${common_HEADERS} vivante_platform.h xkb_unicode.h linux_joystick.h
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set(glfw_HEADERS ${common_HEADERS} vivante_platform.h xkb_unicode.h linux_joystick.h
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posix_time.h posix_thread.h egl_context.h)
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posix_time.h posix_thread.h egl_context.h)
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set(glfw_SOURCES ${common_SOURCES} vivante_init.c vivante_monitor.c vivante_window.c
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set(glfw_SOURCES ${common_SOURCES} vivante_init.c null_monitor.c vivante_window.c
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xkb_unicode.c linux_joystick.c posix_time.c posix_thread.c
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xkb_unicode.c linux_joystick.c posix_time.c posix_thread.c
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egl_context.c)
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egl_context.c)
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endif()
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endif()
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@ -1,75 +0,0 @@
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//========================================================================
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// GLFW 3.3 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2016 Google Inc.
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// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
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{
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}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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}
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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if (xscale)
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*xscale = 1.f;
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if (yscale)
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*yscale = 1.f;
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}
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void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
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int* xpos, int* ypos,
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int* width, int* height)
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{
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}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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{
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return NULL;
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}
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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}
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GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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return GLFW_FALSE;
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}
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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{
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}
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