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Added gamma value error check.
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@ -52,6 +52,13 @@ GLFWAPI void glfwSetGamma(float gamma)
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return;
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}
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if (gamma <= 0.f)
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{
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_glfwSetError(GLFW_INVALID_VALUE,
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"glfwSetGamma: Gamma value must be greater than zero");
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return;
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}
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for (i = 0; i < size; i++)
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{
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float value = (float) i / ((float) (size - 1));
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