Separated joystick state from window system state.

This is partially in preparation for pending support for additional
joystick APIs like XInput, DirectInput and IOHID.
This commit is contained in:
Camilla Berglund 2014-03-19 15:27:49 +01:00
parent 6acbfe863d
commit 660034332d
13 changed files with 214 additions and 114 deletions

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@ -12,15 +12,17 @@ set(common_SOURCES clipboard.c context.c gamma.c init.c input.c joystick.c
monitor.c time.c window.c) monitor.c time.c window.c)
if (_GLFW_COCOA) if (_GLFW_COCOA)
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h posix_tls.h) set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h iokit_joystick.h
posix_tls.h)
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_gamma.c set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_gamma.c
cocoa_init.m cocoa_joystick.m cocoa_monitor.m cocoa_time.c cocoa_init.m cocoa_monitor.m cocoa_time.c cocoa_window.m
cocoa_window.m posix_tls.c) iokit_joystick.m posix_tls.c)
elseif (_GLFW_WIN32) elseif (_GLFW_WIN32)
set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_tls.h) set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_tls.h
winmm_joystick.h)
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_gamma.c set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_gamma.c
win32_init.c win32_joystick.c win32_monitor.c win32_time.c win32_init.c win32_monitor.c win32_time.c win32_tls.c
win32_tls.c win32_window.c) win32_window.c winmm_joystick.c)
elseif (_GLFW_X11) elseif (_GLFW_X11)
set(glfw_HEADERS ${common_HEADERS} x11_platform.h posix_tls.h) set(glfw_HEADERS ${common_HEADERS} x11_platform.h posix_tls.h)
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_gamma.c x11_init.c set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_gamma.c x11_init.c

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@ -45,10 +45,7 @@ typedef void* id;
#error "No supported context creation API selected" #error "No supported context creation API selected"
#endif #endif
#include <IOKit/IOKitLib.h> #include "iokit_joystick.h"
#include <IOKit/IOCFPlugIn.h>
#include <IOKit/hid/IOHIDLib.h>
#include <IOKit/hid/IOHIDKeys.h>
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
@ -74,26 +71,6 @@ typedef struct _GLFWwindowNS
} _GLFWwindowNS; } _GLFWwindowNS;
//------------------------------------------------------------------------
// Joystick information & state
//------------------------------------------------------------------------
typedef struct
{
int present;
char name[256];
IOHIDDeviceInterface** interface;
CFMutableArrayRef axisElements;
CFMutableArrayRef buttonElements;
CFMutableArrayRef hatElements;
float* axes;
unsigned char* buttons;
} _GLFWjoy;
//------------------------------------------------------------------------ //------------------------------------------------------------------------
// Platform-specific library global data for Cocoa // Platform-specific library global data for Cocoa
//------------------------------------------------------------------------ //------------------------------------------------------------------------
@ -111,7 +88,6 @@ typedef struct _GLFWlibraryNS
char* clipboardString; char* clipboardString;
_GLFWjoy joysticks[GLFW_JOYSTICK_LAST + 1];
} _GLFWlibraryNS; } _GLFWlibraryNS;
@ -143,10 +119,6 @@ typedef struct _GLFWcursorNS
// Time // Time
void _glfwInitTimer(void); void _glfwInitTimer(void);
// Joystick input
void _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void);
// Fullscreen // Fullscreen
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired); GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor); void _glfwRestoreVideoMode(_GLFWmonitor* monitor);

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@ -349,6 +349,8 @@ struct _GLFWlibrary
_GLFW_PLATFORM_LIBRARY_WINDOW_STATE; _GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
// This is defined in the context API's platform.h // This is defined in the context API's platform.h
_GLFW_PLATFORM_LIBRARY_OPENGL_STATE; _GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
// This is defined in the platform's joystick.h
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
// This is defined in the platform's tls.h // This is defined in the platform's tls.h
_GLFW_PLATFORM_TLS_STATE; _GLFW_PLATFORM_TLS_STATE;
}; };

69
src/iokit_joystick.h Normal file
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@ -0,0 +1,69 @@
//========================================================================
// GLFW 3.1 IOKit - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2014 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#ifndef _iokit_joystick_h_
#define _iokit_joystick_h_
#include <IOKit/IOKitLib.h>
#include <IOKit/IOCFPlugIn.h>
#include <IOKit/hid/IOHIDLib.h>
#include <IOKit/hid/IOHIDKeys.h>
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \
_GLFWjoystickIOKit joystick[GLFW_JOYSTICK_LAST + 1]
//========================================================================
// GLFW platform specific types
//========================================================================
//------------------------------------------------------------------------
// Platform-specific joystick structure
//------------------------------------------------------------------------
typedef struct _GLFWjoystickIOKit
{
int present;
char name[256];
IOHIDDeviceInterface** interface;
CFMutableArrayRef axisElements;
CFMutableArrayRef buttonElements;
CFMutableArrayRef hatElements;
float* axes;
unsigned char* buttons;
} _GLFWjoystickIOKit;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
void _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void);
#endif // _iokit_joystick_h_

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@ -1,5 +1,5 @@
//======================================================================== //========================================================================
// GLFW 3.1 OS X - www.glfw.org // GLFW 3.1 IOKit - www.glfw.org
//------------------------------------------------------------------------ //------------------------------------------------------------------------
// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org> // Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net> // Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
@ -58,7 +58,7 @@ static void getElementsCFArrayHandler(const void* value, void* parameter);
// Adds an element to the specified joystick // Adds an element to the specified joystick
// //
static void addJoystickElement(_GLFWjoy* joystick, CFTypeRef elementRef) static void addJoystickElement(_GLFWjoystickIOKit* joystick, CFTypeRef elementRef)
{ {
long elementType, usagePage, usage; long elementType, usagePage, usage;
CFMutableArrayRef elementsArray = NULL; CFMutableArrayRef elementsArray = NULL;
@ -146,12 +146,12 @@ static void addJoystickElement(_GLFWjoy* joystick, CFTypeRef elementRef)
static void getElementsCFArrayHandler(const void* value, void* parameter) static void getElementsCFArrayHandler(const void* value, void* parameter)
{ {
if (CFGetTypeID(value) == CFDictionaryGetTypeID()) if (CFGetTypeID(value) == CFDictionaryGetTypeID())
addJoystickElement((_GLFWjoy*) parameter, (CFTypeRef) value); addJoystickElement((_GLFWjoystickIOKit*) parameter, (CFTypeRef) value);
} }
// Returns the value of the specified element of the specified joystick // Returns the value of the specified element of the specified joystick
// //
static long getElementValue(_GLFWjoy* joystick, _GLFWjoyelement* element) static long getElementValue(_GLFWjoystickIOKit* joystick, _GLFWjoyelement* element)
{ {
IOReturn result = kIOReturnSuccess; IOReturn result = kIOReturnSuccess;
IOHIDEventStruct hidEvent; IOHIDEventStruct hidEvent;
@ -178,7 +178,7 @@ static long getElementValue(_GLFWjoy* joystick, _GLFWjoyelement* element)
// Removes the specified joystick // Removes the specified joystick
// //
static void removeJoystick(_GLFWjoy* joystick) static void removeJoystick(_GLFWjoystickIOKit* joystick)
{ {
int i; int i;
@ -203,14 +203,14 @@ static void removeJoystick(_GLFWjoy* joystick)
(*(joystick->interface))->close(joystick->interface); (*(joystick->interface))->close(joystick->interface);
(*(joystick->interface))->Release(joystick->interface); (*(joystick->interface))->Release(joystick->interface);
memset(joystick, 0, sizeof(_GLFWjoy)); memset(joystick, 0, sizeof(_GLFWjoystickIOKit));
} }
// Callback for user-initiated joystick removal // Callback for user-initiated joystick removal
// //
static void removalCallback(void* target, IOReturn result, void* refcon, void* sender) static void removalCallback(void* target, IOReturn result, void* refcon, void* sender)
{ {
removeJoystick((_GLFWjoy*) refcon); removeJoystick((_GLFWjoystickIOKit*) refcon);
} }
// Polls for joystick events and updates GLFW state // Polls for joystick events and updates GLFW state
@ -223,7 +223,7 @@ static void pollJoystickEvents(void)
{ {
CFIndex i; CFIndex i;
int buttonIndex = 0; int buttonIndex = 0;
_GLFWjoy* joystick = _glfw.ns.joysticks + joy; _GLFWjoystickIOKit* joystick = _glfw.joystick + joy;
if (!joystick->present) if (!joystick->present)
continue; continue;
@ -368,7 +368,7 @@ void _glfwInitJoysticks(void)
CFRelease(valueRef); CFRelease(valueRef);
} }
_GLFWjoy* joystick = _glfw.ns.joysticks + joy; _GLFWjoystickIOKit* joystick = _glfw.joystick + joy;
joystick->present = GL_TRUE; joystick->present = GL_TRUE;
result = IOCreatePlugInInterfaceForService(ioHIDDeviceObject, result = IOCreatePlugInInterfaceForService(ioHIDDeviceObject,
@ -450,7 +450,7 @@ void _glfwTerminateJoysticks(void)
for (i = 0; i < GLFW_JOYSTICK_LAST + 1; i++) for (i = 0; i < GLFW_JOYSTICK_LAST + 1; i++)
{ {
_GLFWjoy* joystick = &_glfw.ns.joysticks[i]; _GLFWjoystickIOKit* joystick = &_glfw.joystick[i];
removeJoystick(joystick); removeJoystick(joystick);
} }
} }
@ -464,12 +464,12 @@ int _glfwPlatformJoystickPresent(int joy)
{ {
pollJoystickEvents(); pollJoystickEvents();
return _glfw.ns.joysticks[joy].present; return _glfw.joystick[joy].present;
} }
const float* _glfwPlatformGetJoystickAxes(int joy, int* count) const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
{ {
_GLFWjoy* joystick = _glfw.ns.joysticks + joy; _GLFWjoystickIOKit* joystick = _glfw.joystick + joy;
pollJoystickEvents(); pollJoystickEvents();
@ -482,7 +482,7 @@ const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count) const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
{ {
_GLFWjoy* joystick = _glfw.ns.joysticks + joy; _GLFWjoystickIOKit* joystick = _glfw.joystick + joy;
pollJoystickEvents(); pollJoystickEvents();
@ -498,6 +498,6 @@ const char* _glfwPlatformGetJoystickName(int joy)
{ {
pollJoystickEvents(); pollJoystickEvents();
return _glfw.ns.joysticks[joy].name; return _glfw.joystick[joy].name;
} }

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@ -56,7 +56,7 @@ static int openJoystickDevice(int joy, const char* path)
if (fd == -1) if (fd == -1)
return GL_FALSE; return GL_FALSE;
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].fd = fd; _glfw.joystick[joy].fd = fd;
// Verify that the joystick driver version is at least 1.0 // Verify that the joystick driver version is at least 1.0
ioctl(fd, JSIOCGVERSION, &version); ioctl(fd, JSIOCGVERSION, &version);
@ -70,20 +70,18 @@ static int openJoystickDevice(int joy, const char* path)
if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0) if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0)
strncpy(name, "Unknown", sizeof(name)); strncpy(name, "Unknown", sizeof(name));
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].name = strdup(name); _glfw.joystick[joy].name = strdup(name);
ioctl(fd, JSIOCGAXES, &axisCount); ioctl(fd, JSIOCGAXES, &axisCount);
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].axisCount = (int) axisCount; _glfw.joystick[joy].axisCount = (int) axisCount;
ioctl(fd, JSIOCGBUTTONS, &buttonCount); ioctl(fd, JSIOCGBUTTONS, &buttonCount);
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].buttonCount = (int) buttonCount; _glfw.joystick[joy].buttonCount = (int) buttonCount;
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].axes = _glfw.joystick[joy].axes = calloc(axisCount, sizeof(float));
calloc(axisCount, sizeof(float)); _glfw.joystick[joy].buttons = calloc(buttonCount, 1);
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].buttons =
calloc(buttonCount, 1);
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].present = GL_TRUE; _glfw.joystick[joy].present = GL_TRUE;
#endif // __linux__ #endif // __linux__
return GL_TRUE; return GL_TRUE;
@ -100,23 +98,21 @@ static void pollJoystickEvents(void)
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++) for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
{ {
if (!_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].present) if (!_glfw.joystick[i].present)
continue; continue;
// Read all queued events (non-blocking) // Read all queued events (non-blocking)
for (;;) for (;;)
{ {
errno = 0; errno = 0;
result = read(_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].fd, result = read(_glfw.joystick[i].fd, &e, sizeof(e));
&e,
sizeof(e));
if (errno == ENODEV) if (errno == ENODEV)
{ {
free(_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].axes); free(_glfw.joystick[i].axes);
free(_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].buttons); free(_glfw.joystick[i].buttons);
free(_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].name); free(_glfw.joystick[i].name);
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].present = GL_FALSE; _glfw.joystick[i].present = GL_FALSE;
} }
if (result == -1) if (result == -1)
@ -128,12 +124,12 @@ static void pollJoystickEvents(void)
switch (e.type) switch (e.type)
{ {
case JS_EVENT_AXIS: case JS_EVENT_AXIS:
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].axes[e.number] = _glfw.joystick[i].axes[e.number] =
(float) e.value / 32767.0f; (float) e.value / 32767.0f;
break; break;
case JS_EVENT_BUTTON: case JS_EVENT_BUTTON:
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].buttons[e.number] = _glfw.joystick[i].buttons[e.number] =
e.value ? GLFW_PRESS : GLFW_RELEASE; e.value ? GLFW_PRESS : GLFW_RELEASE;
break; break;
@ -208,14 +204,14 @@ void _glfwTerminateJoysticks(void)
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++) for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
{ {
if (_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].present) if (_glfw.joystick[i].present)
{ {
close(_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].fd); close(_glfw.joystick[i].fd);
free(_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].axes); free(_glfw.joystick[i].axes);
free(_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].buttons); free(_glfw.joystick[i].buttons);
free(_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].name); free(_glfw.joystick[i].name);
_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[i].present = GL_FALSE; _glfw.joystick[i].present = GL_FALSE;
} }
} }
#endif // __linux__ #endif // __linux__
@ -230,35 +226,35 @@ int _glfwPlatformJoystickPresent(int joy)
{ {
pollJoystickEvents(); pollJoystickEvents();
return _GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].present; return _glfw.joystick[joy].present;
} }
const float* _glfwPlatformGetJoystickAxes(int joy, int* count) const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
{ {
pollJoystickEvents(); pollJoystickEvents();
if (!_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].present) if (!_glfw.joystick[joy].present)
return NULL; return NULL;
*count = _GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].axisCount; *count = _glfw.joystick[joy].axisCount;
return _GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].axes; return _glfw.joystick[joy].axes;
} }
const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count) const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
{ {
pollJoystickEvents(); pollJoystickEvents();
if (!_GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].present) if (!_glfw.joystick[joy].present)
return NULL; return NULL;
*count = _GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].buttonCount; *count = _glfw.joystick[joy].buttonCount;
return _GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].buttons; return _glfw.joystick[joy].buttons;
} }
const char* _glfwPlatformGetJoystickName(int joy) const char* _glfwPlatformGetJoystickName(int joy)
{ {
pollJoystickEvents(); pollJoystickEvents();
return _GLFW_LINUX_JOYSTICK_CONTEXT.joystick[joy].name; return _glfw.joystick[joy].name;
} }

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@ -27,8 +27,19 @@
#ifndef _linux_joystick_h_ #ifndef _linux_joystick_h_
#define _linux_joystick_h_ #define _linux_joystick_h_
typedef struct _GLFWjoystickLinux { #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \
struct { _GLFWjoystickLinux joystick[GLFW_JOYSTICK_LAST + 1]
//========================================================================
// GLFW platform specific types
//========================================================================
//------------------------------------------------------------------------
// Platform-specific joystick structure
//------------------------------------------------------------------------
typedef struct _GLFWjoystickLinux
{
int present; int present;
int fd; int fd;
float* axes; float* axes;
@ -36,10 +47,13 @@ typedef struct _GLFWjoystickLinux {
unsigned char* buttons; unsigned char* buttons;
int buttonCount; int buttonCount;
char* name; char* name;
} joystick[GLFW_JOYSTICK_LAST + 1];
} _GLFWjoystickLinux; } _GLFWjoystickLinux;
// Joystick input
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
void _glfwInitJoysticks(void); void _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void); void _glfwTerminateJoysticks(void);

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@ -94,3 +94,4 @@ void _glfwPlatformSetTime(double time)
_GLFW_UNIX_TIME_CONTEXT.base = getRawTime() - _GLFW_UNIX_TIME_CONTEXT.base = getRawTime() -
(uint64_t) (time / _GLFW_UNIX_TIME_CONTEXT.resolution); (uint64_t) (time / _GLFW_UNIX_TIME_CONTEXT.resolution);
} }

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@ -36,7 +36,6 @@
#error "The Wayland backend depends on EGL platform support" #error "The Wayland backend depends on EGL platform support"
#endif #endif
#define _GLFW_LINUX_JOYSTICK_CONTEXT _glfw.wayland.joystick
#include "linux_joystick.h" #include "linux_joystick.h"
#define _GLFW_UNIX_TIME_CONTEXT _glfw.wayland.timer #define _GLFW_UNIX_TIME_CONTEXT _glfw.wayland.timer
@ -76,7 +75,6 @@ typedef struct _GLFWlibraryWayland
int monitorsSize; int monitorsSize;
_GLFWtimeUNIX timer; _GLFWtimeUNIX timer;
_GLFWjoystickLinux joystick;
} _GLFWlibraryWayland; } _GLFWlibraryWayland;
typedef struct _GLFWmonitorWayland typedef struct _GLFWmonitorWayland

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@ -163,6 +163,8 @@ typedef HRESULT (WINAPI * DWMISCOMPOSITIONENABLED_T)(BOOL*);
#error "No supported context creation API selected" #error "No supported context creation API selected"
#endif #endif
#include "winmm_joystick.h"
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32 #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32 #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32 #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32
@ -232,11 +234,6 @@ typedef struct _GLFWlibraryWin32
DWMISCOMPOSITIONENABLED_T DwmIsCompositionEnabled; DWMISCOMPOSITIONENABLED_T DwmIsCompositionEnabled;
} dwmapi; } dwmapi;
struct {
float axes[6];
unsigned char buttons[36]; // 32 buttons plus one hat
char* name;
} joystick[GLFW_JOYSTICK_LAST + 1];
} _GLFWlibraryWin32; } _GLFWlibraryWin32;
@ -276,10 +273,6 @@ char* _glfwCreateUTF8FromWideString(const WCHAR* source);
// Time // Time
void _glfwInitTimer(void); void _glfwInitTimer(void);
// Joystick input
void _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void);
// Fullscreen support // Fullscreen support
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired); GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor); void _glfwRestoreVideoMode(_GLFWmonitor* monitor);

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@ -1,5 +1,5 @@
//======================================================================== //========================================================================
// GLFW 3.1 Win32 - www.glfw.org // GLFW 3.1 WinMM - www.glfw.org
//------------------------------------------------------------------------ //------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
@ -63,7 +63,7 @@ void _glfwTerminateJoysticks(void)
int i; int i;
for (i = 0; i < GLFW_JOYSTICK_LAST; i++) for (i = 0; i < GLFW_JOYSTICK_LAST; i++)
free(_glfw.win32.joystick[i].name); free(_glfw.joystick[i].name);
} }
@ -85,7 +85,7 @@ const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
{ {
JOYCAPS jc; JOYCAPS jc;
JOYINFOEX ji; JOYINFOEX ji;
float* axes = _glfw.win32.joystick[joy].axes; float* axes = _glfw.joystick[joy].axes;
if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR) if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR)
return NULL; return NULL;
@ -118,7 +118,7 @@ const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
{ {
JOYCAPS jc; JOYCAPS jc;
JOYINFOEX ji; JOYINFOEX ji;
unsigned char* buttons = _glfw.win32.joystick[joy].buttons; unsigned char* buttons = _glfw.joystick[joy].buttons;
if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR) if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR)
return NULL; return NULL;
@ -169,9 +169,9 @@ const char* _glfwPlatformGetJoystickName(int joy)
if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR) if (_glfw_joyGetDevCaps(joy, &jc, sizeof(JOYCAPS)) != JOYERR_NOERROR)
return NULL; return NULL;
free(_glfw.win32.joystick[joy].name); free(_glfw.joystick[joy].name);
_glfw.win32.joystick[joy].name = _glfwCreateUTF8FromWideString(jc.szPname); _glfw.joystick[joy].name = _glfwCreateUTF8FromWideString(jc.szPname);
return _glfw.win32.joystick[joy].name; return _glfw.joystick[joy].name;
} }

56
src/winmm_joystick.h Normal file
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@ -0,0 +1,56 @@
//========================================================================
// GLFW 3.1 WinMM - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2014 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#ifndef _winmm_joystick_h_
#define _winmm_joystick_h_
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \
_GLFWjoystickWinMM joystick[GLFW_JOYSTICK_LAST + 1]
//========================================================================
// GLFW platform specific types
//========================================================================
//------------------------------------------------------------------------
// Platform-specific joystick structure
//------------------------------------------------------------------------
typedef struct _GLFWjoystickWinMM
{
float axes[6];
unsigned char buttons[36]; // 32 buttons plus one hat
char* name;
} _GLFWjoystickWinMM;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
void _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void);
#endif // _winmm_joystick_h_

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@ -65,7 +65,6 @@
#define _GLFW_UNIX_TIME_CONTEXT _glfw.x11.timer #define _GLFW_UNIX_TIME_CONTEXT _glfw.x11.timer
#include "unix_time.h" #include "unix_time.h"
#define _GLFW_LINUX_JOYSTICK_CONTEXT _glfw.x11.joystick
#include "linux_joystick.h" #include "linux_joystick.h"
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11 #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11
@ -215,8 +214,6 @@ typedef struct _GLFWlibraryX11
Window source; Window source;
} xdnd; } xdnd;
_GLFWjoystickLinux joystick;
} _GLFWlibraryX11; } _GLFWlibraryX11;