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	Use GLFWglproc return type
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				| @ -519,9 +519,9 @@ int _glfwPlatformExtensionSupported(const char* extension) | ||||
| // Get the function pointer to an OpenGL function
 | ||||
| //========================================================================
 | ||||
| 
 | ||||
| void* _glfwPlatformGetProcAddress(const char* procname) | ||||
| GLFWglproc _glfwPlatformGetProcAddress(const char* procname) | ||||
| { | ||||
|     return (void*) _glfw_eglGetProcAddress(procname); | ||||
|     return _glfw_eglGetProcAddress(procname); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
|  | ||||
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