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Use GLFWglproc return type
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@ -519,9 +519,9 @@ int _glfwPlatformExtensionSupported(const char* extension)
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// Get the function pointer to an OpenGL function
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//========================================================================
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void* _glfwPlatformGetProcAddress(const char* procname)
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GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
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{
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return (void*) _glfw_eglGetProcAddress(procname);
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return _glfw_eglGetProcAddress(procname);
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}
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