Wayland: Clean up key event handler

Adapt style and naming to match the rest of the project.

(cherry picked from commit bf99587005)
This commit is contained in:
Camilla Löwy 2021-12-30 21:06:22 +01:00
parent 554f5d0492
commit 6b15731e6c

View File

@ -555,42 +555,40 @@ static void keyboardHandleKey(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t time,
uint32_t key,
uint32_t scancode,
uint32_t state)
{
int keyCode;
int action;
_GLFWwindow* window = _glfw.wl.keyboardFocus;
GLFWbool shouldRepeat;
struct itimerspec timer = {};
if (!window)
return;
keyCode = toGLFWKeyCode(key);
action = state == WL_KEYBOARD_KEY_STATE_PRESSED
? GLFW_PRESS : GLFW_RELEASE;
const int key = toGLFWKeyCode(scancode);
const int action =
state == WL_KEYBOARD_KEY_STATE_PRESSED ? GLFW_PRESS : GLFW_RELEASE;
_glfw.wl.serial = serial;
_glfwInputKey(window, keyCode, key, action,
_glfw.wl.xkb.modifiers);
_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
struct itimerspec timer = {};
if (action == GLFW_PRESS)
{
shouldRepeat = inputChar(window, key);
const GLFWbool shouldRepeat = inputChar(window, scancode);
if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0)
{
_glfw.wl.keyboardLastKey = keyCode;
_glfw.wl.keyboardLastScancode = key;
_glfw.wl.keyboardLastKey = key;
_glfw.wl.keyboardLastScancode = scancode;
if (_glfw.wl.keyboardRepeatRate > 1)
timer.it_interval.tv_nsec = 1000000000 / _glfw.wl.keyboardRepeatRate;
else
timer.it_interval.tv_sec = 1;
timer.it_value.tv_sec = _glfw.wl.keyboardRepeatDelay / 1000;
timer.it_value.tv_nsec = (_glfw.wl.keyboardRepeatDelay % 1000) * 1000000;
}
}
timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL);
}