Improve coverage of GH build workflow

This adds Null-only and Wayland-only builds, while rearranging jobs by
host OS instead of by target platform.

Every useful combination of platforms is now being built, except for
Null-only with Win32 time and threading.  This combination does not
compile on VS due to some non-standard array initializers.
This commit is contained in:
Camilla Löwy 2023-11-30 19:54:38 +01:00
parent 40aa77a160
commit 6b39ab0074
1 changed files with 56 additions and 53 deletions

View File

@ -9,31 +9,8 @@ permissions:
contents: read
jobs:
build-linux-x11-clang:
name: X11 (Linux, Clang)
runs-on: ubuntu-latest
env:
CC: clang
CFLAGS: -Werror
steps:
- uses: actions/checkout@v3
- name: Install dependencies
run: |
sudo apt update
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
- name: Configure static library
run: cmake -B build-static
- name: Build static library
run: cmake --build build-static --parallel
- name: Configure shared library
run: cmake -B build-shared -D BUILD_SHARED_LIBS=ON
- name: Build shared library
run: cmake --build build-shared --parallel
build-linux-full-clang:
name: X11+Wayland (Linux, Clang)
build-linux-clang:
name: Linux (Clang)
runs-on: ubuntu-latest
env:
CC: clang
@ -45,50 +22,76 @@ jobs:
sudo apt update
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev wayland-protocols libwayland-dev libxkbcommon-dev
- name: Configure static library
run: cmake -B build-static -D GLFW_BUILD_WAYLAND=ON
- name: Build static library
run: cmake --build build-static --parallel
- name: Configure Null shared library
run: cmake -B build-null-shared -D GLFW_BUILD_WAYLAND=OFF -D GLFW_BUILD_X11=OFF -D BUILD_SHARED_LIBS=ON
- name: Build Null shared library
run: cmake --build build-null-shared --parallel
- name: Configure shared library
run: cmake -B build-shared -D GLFW_BUILD_WAYLAND=ON -D BUILD_SHARED_LIBS=ON
- name: Build shared library
run: cmake --build build-shared --parallel
- name: Configure X11 shared library
run: cmake -B build-x11-shared -D GLFW_BUILD_WAYLAND=OFF -D GLFW_BUILD_X11=ON -D BUILD_SHARED_LIBS=ON
- name: Build X11 shared library
run: cmake --build build-x11-shared --parallel
build-macos-cocoa-clang:
name: Cocoa (macOS, Clang)
- name: Configure Wayland shared library
run: cmake -B build-wayland-shared -D GLFW_BUILD_WAYLAND=ON -D GLFW_BUILD_X11=OFF -D BUILD_SHARED_LIBS=ON
- name: Build Wayland shared library
run: cmake --build build-wayland-shared --parallel
- name: Configure Wayland+X11 static library
run: cmake -B build-full-static -D GLFW_BUILD_WAYLAND=ON -D GLFW_BUILD_X11=ON
- name: Build Wayland+X11 static library
run: cmake --build build-full-static --parallel
- name: Configure Wayland+X11 shared library
run: cmake -B build-full-shared -D GLFW_BUILD_WAYLAND=ON -D BUILD_SHARED_LIBS=ON -D GLFW_BUILD_X11=ON
- name: Build Wayland+X11 shared library
run: cmake --build build-full-shared --parallel
build-macos-clang:
name: macOS (Clang)
runs-on: macos-latest
env:
CFLAGS: -Werror
MACOSX_DEPLOYMENT_TARGET: 10.8
CMAKE_OSX_ARCHITECTURES: x86_64;arm64
steps:
- uses: actions/checkout@v3
- name: Configure static library
run: cmake -B build-static
- name: Build static library
run: cmake --build build-static --parallel
- name: Configure Null shared library
run: cmake -B build-null-shared -D GLFW_BUILD_COCOA=OFF -D BUILD_SHARED_LIBS=ON
- name: Build Null shared library
run: cmake --build build-null-shared --parallel
- name: Configure shared library
run: cmake -B build-shared -D BUILD_SHARED_LIBS=ON
- name: Build shared library
run: cmake --build build-shared --parallel
- name: Configure Cocoa static library
run: cmake -B build-cocoa-static
- name: Build Cocoa static library
run: cmake --build build-cocoa-static --parallel
build-windows-win32-vs2022:
name: Win32 (Windows, VS2022)
- name: Configure Cocoa shared library
run: cmake -B build-cocoa-shared -D BUILD_SHARED_LIBS=ON
- name: Build Cocoa shared library
run: cmake --build build-cocoa-shared --parallel
build-windows-vs2022:
name: Windows (VS2022)
runs-on: windows-latest
env:
CFLAGS: /WX
steps:
- uses: actions/checkout@v3
- name: Configure static library
run: cmake -B build-static -G "Visual Studio 17 2022"
- name: Build static library
run: cmake --build build-static --parallel
- name: Configure Win32 shared x86 library
run: cmake -B build-win32-shared-x86 -G "Visual Studio 17 2022" -A Win32 -D BUILD_SHARED_LIBS=ON
- name: Build Win32 shared x86 library
run: cmake --build build-win32-shared-x86 --parallel
- name: Configure shared library
run: cmake -B build-shared -G "Visual Studio 17 2022" -D BUILD_SHARED_LIBS=ON
- name: Build shared library
run: cmake --build build-shared --parallel
- name: Configure Win32 static x64 library
run: cmake -B build-win32-static-x64 -G "Visual Studio 17 2022" -A x64
- name: Build Win32 static x64 library
run: cmake --build build-win32-static-x64 --parallel
- name: Configure Win32 shared x64 library
run: cmake -B build-win32-shared-x64 -G "Visual Studio 17 2022" -A x64 -D BUILD_SHARED_LIBS=ON
- name: Build Win32 shared x64 library
run: cmake --build build-win32-shared-x64 --parallel