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Windows: Use UTF-32 for preedit text encoding
The char stream of GLFW API must be UTF-32.
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@ -35,6 +35,41 @@
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#include <windowsx.h>
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#include <shellapi.h>
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// Converts utf16 units to Unicode code points (UTF32).
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// Returns GLFW_TRUE when the converting completes and the result is assigned to
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// the argument `codepoint`.
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// Returns GLFW_FALSE when the converting is not yet completed (for
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// Surrogate-pair processing) and the unit is assigned to the argument
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// `highsurrogate`. It will be used in the next unit's processing.
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//
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static int convertToUTF32FromUTF16(WCHAR utf16_unit,
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WCHAR* highsurrogate,
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uint32_t* codepoint)
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{
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*codepoint = 0;
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if (utf16_unit >= 0xd800 && utf16_unit <= 0xdbff)
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{
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*highsurrogate = (WCHAR) utf16_unit;
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return GLFW_FALSE;
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}
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if (utf16_unit >= 0xdc00 && utf16_unit <= 0xdfff)
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{
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if (*highsurrogate)
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{
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*codepoint += (*highsurrogate - 0xd800) << 10;
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*codepoint += (WCHAR) utf16_unit - 0xdc00;
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*codepoint += 0x10000;
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}
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}
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else
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*codepoint = (WCHAR) utf16_unit;
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*highsurrogate = 0;
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return GLFW_TRUE;
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}
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// Returns the window style for the specified window
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//
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static DWORD getWindowStyle(const _GLFWwindow* window)
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@ -544,10 +579,13 @@ static GLFWbool getImmPreedit(_GLFWwindow* window)
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if (preeditBytes > 0)
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{
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int i;
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uint32_t codepoint;
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WCHAR highSurrogate = 0;
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int ctext = window->ctext;
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int cblocks = window->cblocks;
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int focusedBlock = 0;
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int length = preeditBytes / sizeof(WCHAR);
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int convertedLength = 0;
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LPWSTR buffer = _glfw_calloc(preeditBytes, 1);
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LPSTR attributes = _glfw_calloc(attrBytes, 1);
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DWORD *clauses = _glfw_calloc(clauseBytes, 1);
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@ -577,10 +615,16 @@ static GLFWbool getImmPreedit(_GLFWwindow* window)
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window->preeditText = preeditText;
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window->ctext = ctext;
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}
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window->ntext = length;
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window->preeditText[length] = 0;
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for (i = 0; i < length; i++)
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window->preeditText[i] = buffer[i];
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{
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if (convertToUTF32FromUTF16(buffer[i],
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&highSurrogate,
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&codepoint))
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window->preeditText[convertedLength++] = codepoint;
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}
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window->ntext = convertedLength;
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window->preeditText[convertedLength] = 0;
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// store blocks
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window->nblocks = clauseBytes / sizeof(DWORD) - 1;
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@ -628,6 +672,8 @@ static GLFWbool commitImmResultStr(_GLFWwindow* window)
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{
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HIMC hIMC;
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LONG bytes;
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uint32_t codepoint;
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WCHAR highSurrogate = 0;
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if (!window->callbacks.character)
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return GLFW_FALSE;
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@ -646,7 +692,12 @@ static GLFWbool commitImmResultStr(_GLFWwindow* window)
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ImmGetCompositionStringW(hIMC, GCS_RESULTSTR, buffer, bytes);
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for (i = 0; i < length; i++)
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window->callbacks.character((GLFWwindow*) window, buffer[i]);
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{
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if (convertToUTF32FromUTF16(buffer[i],
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&highSurrogate,
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&codepoint))
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window->callbacks.character((GLFWwindow*) window, codepoint);
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}
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_glfw_free(buffer);
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}
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@ -815,27 +866,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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case WM_CHAR:
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case WM_SYSCHAR:
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{
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if (wParam >= 0xd800 && wParam <= 0xdbff)
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window->win32.highSurrogate = (WCHAR) wParam;
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else
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{
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uint32_t codepoint = 0;
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if (wParam >= 0xdc00 && wParam <= 0xdfff)
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{
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if (window->win32.highSurrogate)
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{
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codepoint += (window->win32.highSurrogate - 0xd800) << 10;
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codepoint += (WCHAR) wParam - 0xdc00;
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codepoint += 0x10000;
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}
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}
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else
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codepoint = (WCHAR) wParam;
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window->win32.highSurrogate = 0;
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uint32_t codepoint;
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if (convertToUTF32FromUTF16((WCHAR) wParam,
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&window->win32.highSurrogate,
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&codepoint))
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_glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
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}
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if (uMsg == WM_SYSCHAR && window->win32.keymenu)
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break;
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