Move management of shared state to shared code

Platform code may not modify shared state.

Related to #1568.
This commit is contained in:
Camilla Löwy 2020-07-06 23:37:33 +02:00
parent 7da3e52c86
commit 6d2003d07a
5 changed files with 14 additions and 19 deletions

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@ -1373,7 +1373,6 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{ {
window->mousePassthrough = enabled;
@autoreleasepool { @autoreleasepool {
[window->ns.object setIgnoresMouseEvents:enabled]; [window->ns.object setIgnoresMouseEvents:enabled];
} }

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@ -1887,8 +1887,6 @@ void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enable
if (enabled) if (enabled)
SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags); SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags);
window->mousePassthrough = enabled;
} }
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)

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@ -203,6 +203,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window->autoIconify = wndconfig.autoIconify; window->autoIconify = wndconfig.autoIconify;
window->floating = wndconfig.floating; window->floating = wndconfig.floating;
window->focusOnShow = wndconfig.focusOnShow; window->focusOnShow = wndconfig.focusOnShow;
window->mousePassthrough = wndconfig.mousePassthrough;
window->cursorMode = GLFW_CURSOR_NORMAL; window->cursorMode = GLFW_CURSOR_NORMAL;
window->minwidth = GLFW_DONT_CARE; window->minwidth = GLFW_DONT_CARE;
@ -908,7 +909,13 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
else if (attrib == GLFW_FOCUS_ON_SHOW) else if (attrib == GLFW_FOCUS_ON_SHOW)
window->focusOnShow = value; window->focusOnShow = value;
else if (attrib == GLFW_MOUSE_PASSTHROUGH) else if (attrib == GLFW_MOUSE_PASSTHROUGH)
{
if (window->mousePassthrough == value)
return;
window->mousePassthrough = value;
_glfwPlatformSetWindowMousePassthrough(window, value); _glfwPlatformSetWindowMousePassthrough(window, value);
}
else else
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
} }

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@ -1129,9 +1129,6 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{ {
if (enabled == window->mousePassthrough)
return;
if (enabled) if (enabled)
{ {
struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor); struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor);
@ -1141,7 +1138,6 @@ void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enable
else else
wl_surface_set_input_region(window->wl.surface, 0); wl_surface_set_input_region(window->wl.surface, 0);
wl_surface_commit(window->wl.surface); wl_surface_commit(window->wl.surface);
window->mousePassthrough = enabled;
} }
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)

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@ -2707,9 +2707,6 @@ void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enable
if (!_glfw.x11.xshape.available) if (!_glfw.x11.xshape.available)
return; return;
if (enabled == window->mousePassthrough)
return;
if (enabled) if (enabled)
{ {
Region region = XCreateRegion(); Region region = XCreateRegion();
@ -2722,8 +2719,6 @@ void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enable
XShapeCombineMask(_glfw.x11.display, window->x11.handle, XShapeCombineMask(_glfw.x11.display, window->x11.handle,
ShapeInput, 0, 0, None, ShapeSet); ShapeInput, 0, 0, None, ShapeSet);
} }
window->mousePassthrough = enabled;
} }
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)