This commit is contained in:
Lukas Hermanns 2019-03-19 18:22:20 +00:00 committed by GitHub
commit 6dbe1736e7
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 210 additions and 105 deletions

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@ -23,6 +23,7 @@ option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
option(GLFW_INSTALL "Generate installation target" ON)
option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF)
option(GLFW_OPENGL_SINGLE_GLRC "Build the GLFW to use only a single OpenGL render context" OFF)
include(GNUInstallDirs)
@ -67,6 +68,10 @@ if (GLFW_BUILD_DOCS)
find_package(Doxygen)
endif()
if (GLFW_OPENGL_SINGLE_GLRC)
add_definitions(-D_GLFW_OPENGL_SINGLE_GLRC)
endif()
#--------------------------------------------------------------------
# Set compiler specific flags
#--------------------------------------------------------------------

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@ -238,7 +238,14 @@ static void destroyContextGLX(_GLFWwindow* window)
if (window->context.glx.handle)
{
#ifdef _GLFW_OPENGL_SINGLE_GLRC
if (window->context.customctx)
{
glXDestroyContext(_glfw.x11.display, window->context.glx.handle);
}
#else
glXDestroyContext(_glfw.x11.display, window->context.glx.handle);
#endif
window->context.glx.handle = NULL;
}
}
@ -495,112 +502,132 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
_glfwGrabErrorHandlerX11();
if (_glfw.glx.ARB_create_context)
#ifdef _GLFW_OPENGL_SINGLE_GLRC
if(share)
{
int index = 0, mask = 0, flags = 0;
if (ctxconfig->client == GLFW_OPENGL_API)
{
if (ctxconfig->forward)
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
}
else
mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
if (ctxconfig->debug)
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
if (ctxconfig->robustness)
{
if (_glfw.glx.ARB_create_context_robustness)
{
if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
{
setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
GLX_NO_RESET_NOTIFICATION_ARB);
}
else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
{
setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
GLX_LOSE_CONTEXT_ON_RESET_ARB);
}
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
}
if (ctxconfig->release)
{
if (_glfw.glx.ARB_context_flush_control)
{
if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
{
setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB);
}
else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
{
setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB);
}
}
}
if (ctxconfig->noerror)
{
if (_glfw.glx.ARB_create_context_no_error)
setAttrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
}
// NOTE: Only request an explicitly versioned context when necessary, as
// explicitly requesting version 1.0 does not always return the
// highest version supported by the driver
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
{
setAttrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
setAttrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
}
if (mask)
setAttrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
if (flags)
setAttrib(GLX_CONTEXT_FLAGS_ARB, flags);
setAttrib(None, None);
window->context.glx.handle =
_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
native,
share,
True,
attribs);
// HACK: This is a fallback for broken versions of the Mesa
// implementation of GLX_ARB_create_context_profile that fail
// default 1.0 context creation with a GLXBadProfileARB error in
// violation of the extension spec
if (!window->context.glx.handle)
{
if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
ctxconfig->client == GLFW_OPENGL_API &&
ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE &&
ctxconfig->forward == GLFW_FALSE)
{
window->context.glx.handle =
createLegacyContextGLX(window, native, share);
}
}
// Use shared context instead of creating a new one
window->context.glx.handle = share;
window->context.customctx = GLFW_FALSE;
}
else
{
window->context.glx.handle =
createLegacyContextGLX(window, native, share);
// Create new GL render context
window->context.glx.handle = NULL;
window->context.customctx = GLFW_TRUE;
}
#endif
#ifdef _GLFW_OPENGL_SINGLE_GLRC
if (!window->context.glx.handle)
#endif
{
if (_glfw.glx.ARB_create_context)
{
int index = 0, mask = 0, flags = 0;
if (ctxconfig->client == GLFW_OPENGL_API)
{
if (ctxconfig->forward)
flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
}
else
mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
if (ctxconfig->debug)
flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
if (ctxconfig->robustness)
{
if (_glfw.glx.ARB_create_context_robustness)
{
if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
{
setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
GLX_NO_RESET_NOTIFICATION_ARB);
}
else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
{
setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
GLX_LOSE_CONTEXT_ON_RESET_ARB);
}
flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
}
if (ctxconfig->release)
{
if (_glfw.glx.ARB_context_flush_control)
{
if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE)
{
setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB);
}
else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH)
{
setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB,
GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB);
}
}
}
if (ctxconfig->noerror)
{
if (_glfw.glx.ARB_create_context_no_error)
setAttrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE);
}
// NOTE: Only request an explicitly versioned context when necessary, as
// explicitly requesting version 1.0 does not always return the
// highest version supported by the driver
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
{
setAttrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major);
setAttrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor);
}
if (mask)
setAttrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask);
if (flags)
setAttrib(GLX_CONTEXT_FLAGS_ARB, flags);
setAttrib(None, None);
window->context.glx.handle =
_glfw.glx.CreateContextAttribsARB(_glfw.x11.display,
native,
share,
True,
attribs);
// HACK: This is a fallback for broken versions of the Mesa
// implementation of GLX_ARB_create_context_profile that fail
// default 1.0 context creation with a GLXBadProfileARB error in
// violation of the extension spec
if (!window->context.glx.handle)
{
if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
ctxconfig->client == GLFW_OPENGL_API &&
ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE &&
ctxconfig->forward == GLFW_FALSE)
{
window->context.glx.handle =
createLegacyContextGLX(window, native, share);
}
}
}
else
{
window->context.glx.handle =
createLegacyContextGLX(window, native, share);
}
}
_glfwReleaseErrorHandlerX11();

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@ -340,6 +340,11 @@ struct _GLFWcontext
int profile;
int robustness;
int release;
#ifdef _GLFW_OPENGL_SINGLE_GLRC
// Specifies whether this _GLFWcontext has its own GLRC object.
// If not, it must not delete the GLRC object on destruction.
GLFWbool customctx;
#endif
PFNGLGETSTRINGIPROC GetStringi;
PFNGLGETINTEGERVPROC GetIntegerv;

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@ -57,7 +57,13 @@ static void makeContextCurrentNSGL(_GLFWwindow* window)
@autoreleasepool {
if (window)
{
#ifdef _GLFW_OPENGL_SINGLE_GLRC
[window->context.nsgl.object setView:window->ns.view];
[window->context.nsgl.object update];
#endif
[window->context.nsgl.object makeCurrentContext];
}
else
[NSOpenGLContext clearCurrentContext];
@ -139,7 +145,12 @@ static void destroyContextNSGL(_GLFWwindow* window)
[window->context.nsgl.pixelFormat release];
window->context.nsgl.pixelFormat = nil;
#ifdef _GLFW_OPENGL_SINGLE_GLRC
if (window->context.customctx)
[window->context.nsgl.object release];
#else
[window->context.nsgl.object release];
#endif
window->context.nsgl.object = nil;
} // autoreleasepool
@ -343,6 +354,22 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
return GLFW_FALSE;
}
#ifdef _GLFW_OPENGL_SINGLE_GLRC
if (ctxconfig->share)
{
// Use shared context instead of creating a new one
window->context.nsgl.object = ctxconfig->share->context.nsgl.object;
window->context.customctx = GLFW_FALSE;
}
else
{
// Create new GL context
window->context.nsgl.object =
[[NSOpenGLContext alloc] initWithFormat:window->context.nsgl.pixelFormat
shareContext:nil];
window->context.customctx = GLFW_TRUE;
}
#else
NSOpenGLContext* share = NULL;
if (ctxconfig->share)
@ -351,6 +378,8 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
window->context.nsgl.object =
[[NSOpenGLContext alloc] initWithFormat:window->context.nsgl.pixelFormat
shareContext:share];
#endif
if (window->context.nsgl.object == nil)
{
_glfwInputError(GLFW_VERSION_UNAVAILABLE,

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@ -389,7 +389,14 @@ static void destroyContextWGL(_GLFWwindow* window)
{
if (window->context.wgl.handle)
{
#ifdef _GLFW_OPENGL_SINGLE_GLRC
if (window->context.customctx)
{
wglDeleteContext(window->context.wgl.handle);
}
#else
wglDeleteContext(window->context.wgl.handle);
#endif
window->context.wgl.handle = NULL;
}
}
@ -688,9 +695,23 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
setAttrib(0, 0);
window->context.wgl.handle =
_glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc,
share, attribs);
#ifdef _GLFW_OPENGL_SINGLE_GLRC
if (share)
{
// Use shared context instead of creating a new one
window->context.wgl.handle = share;
window->context.customctx = GLFW_FALSE;
}
else
{
// Create new GL render context
window->context.wgl.handle = _glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc, NULL, attribs);
window->context.customctx = GLFW_TRUE;
}
#else
window->context.wgl.handle = _glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc, share, attribs);
#endif
if (!window->context.wgl.handle)
{
const DWORD error = GetLastError();
@ -741,7 +762,23 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
}
else
{
#ifdef _GLFW_OPENGL_SINGLE_GLRC
if (share)
{
// Use shared context instead of creating a new one
window->context.wgl.handle = share;
window->context.customctx = GLFW_FALSE;
}
else
{
// Create new GL render context
window->context.wgl.handle = wglCreateContext(window->context.wgl.dc);
window->context.customctx = GLFW_TRUE;
}
#else
window->context.wgl.handle = wglCreateContext(window->context.wgl.dc);
#endif
if (!window->context.wgl.handle)
{
_glfwInputErrorWin32(GLFW_VERSION_UNAVAILABLE,
@ -749,6 +786,7 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
return GLFW_FALSE;
}
#ifndef _GLFW_OPENGL_SINGLE_GLRC
if (share)
{
if (!wglShareLists(share, window->context.wgl.handle))
@ -758,6 +796,7 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
return GLFW_FALSE;
}
}
#endif
}
window->context.makeCurrent = makeContextCurrentWGL;