mirror of
https://github.com/glfw/glfw.git
synced 2024-11-21 17:45:10 +00:00
Metal example code cleanup
This commit is contained in:
parent
8eb2345347
commit
70297aeb49
@ -24,16 +24,15 @@
|
||||
//========================================================================
|
||||
//! [code]
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/QuartzCore.h>
|
||||
#import <simd/simd.h>
|
||||
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#import <GLFW/glfw3.h>
|
||||
#define GLFW_EXPOSE_NATIVE_COCOA
|
||||
#define GLFW_EXPOSE_NATIVE_NSGL
|
||||
#import <GLFW/glfw3native.h>
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/QuartzCore.h>
|
||||
#import <simd/simd.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
@ -53,11 +52,7 @@ int main(void)
|
||||
{
|
||||
id<MTLDevice> device = MTLCreateSystemDefaultDevice();
|
||||
if (!device)
|
||||
{
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
GLFWwindow* window;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
@ -65,28 +60,28 @@ int main(void)
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
window = glfwCreateWindow(640, 480, "Metal Example", NULL, NULL);
|
||||
GLFWwindow* window = glfwCreateWindow(640, 480, "Metal Example", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
NSWindow *nswin = glfwGetCocoaWindow(window);
|
||||
CAMetalLayer *layer = [CAMetalLayer layer];
|
||||
NSWindow* nswin = glfwGetCocoaWindow(window);
|
||||
CAMetalLayer* layer = [CAMetalLayer layer];
|
||||
layer.device = device;
|
||||
layer.pixelFormat = MTLPixelFormatBGRA8Unorm;
|
||||
nswin.contentView.layer = layer;
|
||||
nswin.contentView.wantsLayer = YES;
|
||||
|
||||
MTLCompileOptions *compileOptions = [MTLCompileOptions new];
|
||||
MTLCompileOptions* compileOptions = [MTLCompileOptions new];
|
||||
compileOptions.languageVersion = MTLLanguageVersion1_1;
|
||||
NSError *compileError;
|
||||
NSError* compileError;
|
||||
id<MTLLibrary> lib = [device newLibraryWithSource:
|
||||
@"#include <metal_stdlib>\n"
|
||||
"using namespace metal;\n"
|
||||
"vertex float4 v_simple(\n"
|
||||
" constant float4 *in [[buffer(0)]],\n"
|
||||
" constant float4* in [[buffer(0)]],\n"
|
||||
" uint vid [[vertex_id]])\n"
|
||||
"{\n"
|
||||
" return in[vid];\n"
|
||||
@ -112,7 +107,7 @@ int main(void)
|
||||
id<MTLCommandQueue> cq = [device newCommandQueue];
|
||||
assert(cq);
|
||||
|
||||
MTLRenderPipelineDescriptor *rpd = [MTLRenderPipelineDescriptor new];
|
||||
MTLRenderPipelineDescriptor* rpd = [MTLRenderPipelineDescriptor new];
|
||||
rpd.vertexFunction = vs;
|
||||
rpd.fragmentFunction = fs;
|
||||
rpd.colorAttachments[0].pixelFormat = layer.pixelFormat;
|
||||
@ -135,8 +130,8 @@ int main(void)
|
||||
|
||||
id<MTLCommandBuffer> cb = [cq commandBuffer];
|
||||
|
||||
MTLRenderPassDescriptor *rpd = [MTLRenderPassDescriptor new];
|
||||
MTLRenderPassColorAttachmentDescriptor *cd = rpd.colorAttachments[0];
|
||||
MTLRenderPassDescriptor* rpd = [MTLRenderPassDescriptor new];
|
||||
MTLRenderPassColorAttachmentDescriptor* cd = rpd.colorAttachments[0];
|
||||
cd.texture = drawable.texture;
|
||||
cd.loadAction = MTLLoadActionClear;
|
||||
cd.clearColor = MTLClearColorMake(1.0, 1.0, 1.0, 1.0);
|
||||
|
Loading…
Reference in New Issue
Block a user