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Connected monitor API with Cocoa mode setting.
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@ -146,7 +146,7 @@ GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, int* width, int* height, int*
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CFIndex count, i;
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unsigned int leastSizeDiff = UINT_MAX;
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modes = CGDisplayCopyAllDisplayModes(CGMainDisplayID(), NULL);
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modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
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count = CFArrayGetCount(modes);
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for (i = 0; i < count; i++)
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@ -190,10 +190,10 @@ GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, int* width, int* height, int*
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return GL_FALSE;
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}
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monitor->ns.previousMode = CGDisplayCopyDisplayMode(CGMainDisplayID());
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monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
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CGDisplayCapture(CGMainDisplayID());
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CGDisplaySetDisplayMode(CGMainDisplayID(), bestMode, NULL);
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CGDisplayCapture(monitor->ns.displayID);
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CGDisplaySetDisplayMode(monitor->ns.displayID, bestMode, NULL);
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CFRelease(modes);
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return GL_TRUE;
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@ -206,8 +206,8 @@ GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, int* width, int* height, int*
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void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
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{
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CGDisplaySetDisplayMode(CGMainDisplayID(), monitor->ns.previousMode, NULL);
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CGDisplayRelease(CGMainDisplayID());
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CGDisplaySetDisplayMode(monitor->ns.displayID, monitor->ns.previousMode, NULL);
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CGDisplayRelease(monitor->ns.displayID);
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}
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