mirror of
https://github.com/glfw/glfw.git
synced 2025-08-16 19:52:12 +00:00
Wayland: Move fallback decoration pointer logic
Decluttered the wl_pointer handlers by moving the bulk of fallback decoration related logic to separate functions.
This commit is contained in:
parent
5190a30d8a
commit
7523b0e6bd
293
src/wl_window.c
293
src/wl_window.c
@ -275,6 +275,149 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
|
||||
destroyFallbackEdge(&window->wl.fallback.bottom);
|
||||
}
|
||||
|
||||
static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
||||
wl_fixed_t sx,
|
||||
wl_fixed_t sy)
|
||||
{
|
||||
window->wl.fallback.pointerX = sx;
|
||||
window->wl.fallback.pointerY = sy;
|
||||
|
||||
const double xpos = wl_fixed_to_double(sx);
|
||||
const double ypos = wl_fixed_to_double(sy);
|
||||
const char* cursorName = "left_ptr";
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "n-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "ne-resize";
|
||||
else
|
||||
cursorName = "e-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
cursorName = "sw-resize";
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
cursorName = "se-resize";
|
||||
else
|
||||
cursorName = "s-resize";
|
||||
}
|
||||
}
|
||||
|
||||
if (window->wl.fallback.cursorName != cursorName)
|
||||
{
|
||||
struct wl_surface* surface = _glfw.wl.cursorSurface;
|
||||
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
|
||||
int scale = 1;
|
||||
|
||||
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
// We only support up to scale=2 for now, since libwayland-cursor
|
||||
// requires us to load a different theme for each size.
|
||||
scale = 2;
|
||||
theme = _glfw.wl.cursorThemeHiDPI;
|
||||
}
|
||||
|
||||
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
|
||||
if (!cursor)
|
||||
return;
|
||||
|
||||
// TODO: handle animated cursors too.
|
||||
struct wl_cursor_image* image = cursor->images[0];
|
||||
if (!image)
|
||||
return;
|
||||
|
||||
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
|
||||
if (!buffer)
|
||||
return;
|
||||
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||
surface,
|
||||
image->hotspot_x / scale,
|
||||
image->hotspot_y / scale);
|
||||
wl_surface_set_buffer_scale(surface, scale);
|
||||
wl_surface_attach(surface, buffer, 0, 0);
|
||||
wl_surface_damage(surface, 0, 0, image->width, image->height);
|
||||
wl_surface_commit(surface);
|
||||
|
||||
window->wl.fallback.cursorName = cursorName;
|
||||
}
|
||||
}
|
||||
|
||||
static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||
uint32_t serial,
|
||||
uint32_t button)
|
||||
{
|
||||
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
|
||||
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
|
||||
|
||||
if (button == BTN_LEFT)
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
{
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
|
||||
serial, edges);
|
||||
}
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void xdgDecorationHandleConfigure(void* userData,
|
||||
struct zxdg_toplevel_decoration_v1* decoration,
|
||||
uint32_t mode)
|
||||
@ -1446,94 +1589,16 @@ static void pointerHandleMotion(void* userData,
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
|
||||
const double xpos = wl_fixed_to_double(sx);
|
||||
const double ypos = wl_fixed_to_double(sy);
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
window->wl.cursorPosX = xpos;
|
||||
window->wl.cursorPosY = ypos;
|
||||
_glfwInputCursorPos(window, xpos, ypos);
|
||||
return;
|
||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
|
||||
}
|
||||
|
||||
if (window->wl.fallback.decorations)
|
||||
else
|
||||
{
|
||||
window->wl.fallback.pointerX = sx;
|
||||
window->wl.fallback.pointerY = sy;
|
||||
|
||||
const char* cursorName = "left_ptr";
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "n-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "ne-resize";
|
||||
else
|
||||
cursorName = "e-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
cursorName = "sw-resize";
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
cursorName = "se-resize";
|
||||
else
|
||||
cursorName = "s-resize";
|
||||
}
|
||||
}
|
||||
|
||||
if (window->wl.fallback.cursorName != cursorName)
|
||||
{
|
||||
struct wl_surface* surface = _glfw.wl.cursorSurface;
|
||||
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
|
||||
int scale = 1;
|
||||
|
||||
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
// We only support up to scale=2 for now, since libwayland-cursor
|
||||
// requires us to load a different theme for each size.
|
||||
scale = 2;
|
||||
theme = _glfw.wl.cursorThemeHiDPI;
|
||||
}
|
||||
|
||||
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
|
||||
if (!cursor)
|
||||
return;
|
||||
|
||||
// TODO: handle animated cursors too.
|
||||
struct wl_cursor_image* image = cursor->images[0];
|
||||
if (!image)
|
||||
return;
|
||||
|
||||
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
|
||||
if (!buffer)
|
||||
return;
|
||||
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||
surface,
|
||||
image->hotspot_x / scale,
|
||||
image->hotspot_y / scale);
|
||||
wl_surface_set_buffer_scale(surface, scale);
|
||||
wl_surface_attach(surface, buffer, 0, 0);
|
||||
wl_surface_damage(surface, 0, 0, image->width, image->height);
|
||||
wl_surface_commit(surface);
|
||||
|
||||
window->wl.fallback.cursorName = cursorName;
|
||||
}
|
||||
if (window->wl.fallback.decorations)
|
||||
updateFallbackDecorationCursor(window, sx, sy);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1556,65 +1621,11 @@ static void pointerHandleButton(void* userData,
|
||||
button - BTN_LEFT,
|
||||
state == WL_POINTER_BUTTON_STATE_PRESSED,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->wl.fallback.decorations)
|
||||
else
|
||||
{
|
||||
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
|
||||
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
|
||||
|
||||
if (button == BTN_LEFT)
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
{
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
|
||||
serial, edges);
|
||||
}
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
if (window->wl.fallback.decorations)
|
||||
handleFallbackDecorationButton(window, serial, button);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user