Fixes #197.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
This commit is contained in:
Camilla Löwy 2017-09-18 18:10:57 +02:00
parent 5fc7ae7ad3
commit 7a207da22e
15 changed files with 182 additions and 283 deletions

View File

@ -150,6 +150,8 @@ information on what to include when reporting a bug.
functions for accessing X11 primary selection (#894,#1056)
- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
- Added definition of `GLAPIENTRY` to public header
- Added `GLFW_TRANSPARENT` window hint for enabling framebuffer transparency
(#197,#663,#715,#723,#1078)
- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
(#749,#842)
- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
@ -288,6 +290,7 @@ skills.
- Yaron Cohen-Tal
- Omar Cornut
- Andrew Corrigan
- Bailey Cosier
- Noel Cower
- Jason Daly
- Jarrod Davis
@ -296,6 +299,7 @@ skills.
- Michael Dickens
- Роман Донченко
- Mario Dorn
- Wolfgang Draxinger
- Jonathan Dummer
- Ralph Eastwood
- Fredrik Ehnbom
@ -321,6 +325,7 @@ skills.
- Erik S. V. Jansson
- Toni Jovanoski
- Arseny Kapoulkine
- Cem Karan
- Osman Keskin
- Josh Kilmer
- Cameron King
@ -362,6 +367,7 @@ skills.
- Andri Pálsson
- Peoro
- Braden Pellett
- Christopher Pelloux
- Arturo J. Pérez
- Anthony Pesch
- Orson Peters

View File

@ -85,6 +85,12 @@ be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS init hint.
@see @ref joystick_hat
@subsection news_33_transparent Support for transparent windows
GLFW now supports the creation of tranparent windows on platforms where this is
available with the [GLFW_TRANSPARENT](@ref GLFW_TRANSPARENT) window hint.
@subsection news_33_centercursor Cursor centering window hint
GLFW now supports controlling whether the cursor is centered over newly created

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@ -287,7 +287,7 @@ __GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
buffered. You nearly always want to use double buffering. This is a hard
constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@anchor GLFW_TRANSPARENT_hint
@anchor GLFW_TRANSPARENT
__GLFW_TRANSPARENT__ specifies whether the framebuffer will support transparency
in the background. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@ -490,6 +490,7 @@ GLFW_REFRESH_RATE | `GLFW_DONT_CARE` | 0 to `INT_MAX` or
GLFW_STEREO | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_SRGB_CAPABLE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_DOUBLEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_TRANSPARENT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_CLIENT_API | `GLFW_OPENGL_API` | `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API`
GLFW_CONTEXT_CREATION_API | `GLFW_NATIVE_CONTEXT_API` | `GLFW_NATIVE_CONTEXT_API`, `GLFW_EGL_CONTEXT_API` or `GLFW_OSMESA_CONTEXT_API`
GLFW_CONTEXT_VERSION_MAJOR | 1 | Any valid major version number of the chosen client API

View File

@ -172,7 +172,7 @@ static GLfloat angle = 0.f;
/* OpenGL draw function & timing */
static void draw(void)
{
glClearColor(0., 0., 0., 0.);
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
@ -312,7 +312,6 @@ int main(int argc, char *argv[])
}
glfwWindowHint(GLFW_DEPTH_BITS, 16);
glfwWindowHint(GLFW_ALPHA_BITS, 8);
glfwWindowHint(GLFW_TRANSPARENT, GLFW_TRUE);
window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL );

View File

@ -870,7 +870,7 @@ extern "C" {
#define GLFW_DOUBLEBUFFER 0x00021010
/*! @brief Framebuffer transparency hint.
*
* Framebuffer transparency [hint](@ref GLFW_TRANSPARENT_hint).
* Framebuffer transparency [hint](@ref GLFW_TRANSPARENT).
*/
#define GLFW_TRANSPARENT 0x00021011

View File

@ -413,11 +413,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (BOOL)isOpaque
{
// Set to NO even if alphaMask is not used;
// The NSView/GLFWContentView does not need to be opaque anyway,
// and to avoid keeping track of alphaMask inside the NSView we
// just return NO here instead.
return NO;
return [window->ns.object isOpaque];
}
- (BOOL)canBecomeKeyView
@ -1016,7 +1012,8 @@ static GLFWbool initializeAppKit(void)
// Create the Cocoa window
//
static GLFWbool createNativeWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig)
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window];
if (window->ns.delegate == nil)
@ -1085,7 +1082,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
if (wndconfig->ns.retina)
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
if (_glfw.hints.framebuffer.transparent)
if (fbconfig->transparent)
{
[window->ns.object setOpaque:NO];
[window->ns.object setBackgroundColor:[NSColor clearColor]];
@ -1114,7 +1111,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
if (!initializeAppKit())
return GLFW_FALSE;
if (!createNativeWindow(window, wndconfig))
if (!createNativeWindow(window, wndconfig, fbconfig))
return GLFW_FALSE;
if (ctxconfig->client != GLFW_NO_API)

View File

@ -208,6 +208,9 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
// not important to us here, so we count them as one
missing++;
}
if (desired->transparent != current->transparent)
missing++;
}
// These polynomials make many small channel size differences matter

View File

@ -87,21 +87,13 @@ static int getEGLConfigAttrib(EGLConfig config, int attrib)
//
static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* desired,
EGLConfig* result,
GLFWbool findTransparent)
EGLConfig* result)
{
EGLConfig* nativeConfigs;
_GLFWfbconfig* usableConfigs;
const _GLFWfbconfig* closest;
int i, nativeCount, usableCount;
#if defined(_GLFW_X11)
XVisualInfo visualTemplate = {0};
if ( !(_glfw.xrender.major || _glfw.xrender.minor) ) {
findTransparent = GLFW_FALSE;
}
#endif // _GLFW_X11
eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
if (!nativeCount)
{
@ -115,7 +107,6 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
usableCount = 0;
selectionloop:
for (i = 0; i < nativeCount; i++)
{
const EGLConfig n = nativeConfigs[i];
@ -130,31 +121,32 @@ selectionloop:
continue;
#if defined(_GLFW_X11)
XVisualInfo vi = {0};
// Only consider EGLConfigs with associated Visuals
visualTemplate.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
if (!visualTemplate.visualid)
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
if (!vi.visualid)
continue;
if( findTransparent ) {
int n_vi;
XVisualInfo *visualinfo;
XRenderPictFormat *pictFormat;
if (desired->transparent)
{
if (_glfw.x11.xrender.available)
{
int count;
XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display,
VisualIDMask, &vi,
&count);
if (vis)
{
XRenderPictFormat* pf =
XRenderFindVisualFormat(_glfw.x11.display,
vis[0].visual);
if (pf && pf->direct.alphaMask)
u->transparent = GLFW_TRUE;
visualinfo = XGetVisualInfo(_glfw.x11.display, VisualIDMask, &visualTemplate, &n_vi);
if (!visualinfo)
continue;
pictFormat = XRenderFindVisualFormat(_glfw.x11.display, visualinfo->visual);
if( !pictFormat ) {
XFree( visualinfo );
continue;
XFree(vis);
}
if( !pictFormat->direct.alphaMask ) {
XFree( visualinfo );
continue;
}
XFree( visualinfo );
}
#endif // _GLFW_X11
@ -191,12 +183,6 @@ selectionloop:
u->handle = (uintptr_t) n;
usableCount++;
}
// reiterate the selection loop without looking for transparency supporting
// formats if no matchig FB configs for a transparent window were found.
if( findTransparent && !usableCount ) {
findTransparent = GLFW_FALSE;
goto selectionloop;
}
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
if (closest)
@ -493,7 +479,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
if (ctxconfig->share)
share = ctxconfig->share->context.egl.handle;
if (!chooseEGLConfig(ctxconfig, fbconfig, &config, fbconfig->transparent))
if (!chooseEGLConfig(ctxconfig, fbconfig, &config))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");
@ -738,7 +724,7 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
EGLint visualID = 0, count = 0;
const long vimask = VisualScreenMask | VisualIDMask;
if (!chooseEGLConfig(ctxconfig, fbconfig, &native, fbconfig->transparent))
if (!chooseEGLConfig(ctxconfig, fbconfig, &native))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"EGL: Failed to find a suitable EGLConfig");

View File

@ -47,10 +47,8 @@ static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib)
// Return the GLXFBConfig most closely matching the specified hints
//
static GLFWbool chooseGLXFBConfig(
const _GLFWfbconfig* desired,
GLXFBConfig* result,
GLFWbool findTransparent)
static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
GLXFBConfig* result)
{
GLXFBConfig* nativeConfigs;
_GLFWfbconfig* usableConfigs;
@ -59,10 +57,6 @@ static GLFWbool chooseGLXFBConfig(
const char* vendor;
GLFWbool trustWindowBit = GLFW_TRUE;
if ( !(_glfw.xrender.major || _glfw.xrender.minor) ) {
findTransparent = GLFW_FALSE;
}
// HACK: This is a (hopefully temporary) workaround for Chromium
// (VirtualBox GL) not setting the window bit on any GLXFBConfigs
vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR);
@ -80,7 +74,6 @@ static GLFWbool chooseGLXFBConfig(
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
usableCount = 0;
selectionloop:
for (i = 0; i < nativeCount; i++)
{
const GLXFBConfig n = nativeConfigs[i];
@ -97,25 +90,21 @@ selectionloop:
continue;
}
if( findTransparent ) {
XVisualInfo *visualinfo;
XRenderPictFormat *pictFormat;
if (desired->transparent)
{
if (_glfw.x11.xrender.available)
{
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
if (vi)
{
XRenderPictFormat* pf =
XRenderFindVisualFormat(_glfw.x11.display, vi->visual);
if (pf && pf->direct.alphaMask)
u->transparent = GLFW_TRUE;
visualinfo = glXGetVisualFromFBConfig(_glfw.x11.display, n);
if (!visualinfo)
continue;
pictFormat = XRenderFindVisualFormat(_glfw.x11.display, visualinfo->visual);
if( !pictFormat ) {
XFree( visualinfo );
continue;
XFree(vi);
}
if( !pictFormat->direct.alphaMask ) {
XFree( visualinfo );
continue;
}
XFree( visualinfo );
}
u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE);
@ -147,12 +136,6 @@ selectionloop:
u->handle = (uintptr_t) n;
usableCount++;
}
// reiterate the selection loop without looking for transparency supporting
// formats if no matchig FB configs for a transparent window were found.
if( findTransparent && !usableCount ) {
findTransparent = GLFW_FALSE;
goto selectionloop;
}
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
if (closest)
@ -477,7 +460,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
if (ctxconfig->share)
share = ctxconfig->share->context.glx.handle;
if (!chooseGLXFBConfig(fbconfig, &native, fbconfig->transparent))
if (!chooseGLXFBConfig(fbconfig, &native))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"GLX: Failed to find a suitable GLXFBConfig");
@ -665,7 +648,7 @@ GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
GLXFBConfig native;
XVisualInfo* result;
if (!chooseGLXFBConfig(fbconfig, &native, fbconfig->transparent))
if (!chooseGLXFBConfig(fbconfig, &native))
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"GLX: Failed to find a suitable GLXFBConfig");

View File

@ -215,14 +215,6 @@ static int choosePixelFormat(_GLFWwindow* window,
u->handle = n;
usableCount++;
}
// Reiterate the selection loop without looking for transparency supporting
// formats if no matching pixelformat for a transparent window were found.
if (fbconfig->transparent && !usableCount) {
free(usableConfigs);
_glfwInputError(GLFW_PLATFORM_ERROR,
"WGL: No pixel format found for transparent window. Ignoring transparency.");
return choosePixelFormat(window, ctxconfig, fbconfig);
}
if (!usableCount)
{
@ -249,21 +241,6 @@ static int choosePixelFormat(_GLFWwindow* window,
return pixelFormat;
}
// Returns whether desktop compositing is enabled
//
static GLFWbool isCompositionEnabled(void)
{
if (_glfw.win32.dwmapi.instance)
{
BOOL enabled;
if (DwmIsCompositionEnabled(&enabled) == S_OK)
return enabled;
}
return FALSE;
}
static void makeContextCurrentWGL(_GLFWwindow* window)
{
if (window)
@ -292,7 +269,7 @@ static void makeContextCurrentWGL(_GLFWwindow* window)
static void swapBuffersWGL(_GLFWwindow* window)
{
// HACK: Use DwmFlush when desktop composition is enabled
if (isCompositionEnabled() && !window->monitor)
if (_glfwIsCompositionEnabledWin32() && !window->monitor)
{
int count = abs(window->context.wgl.interval);
while (count--)
@ -310,7 +287,7 @@ static void swapIntervalWGL(int interval)
// HACK: Disable WGL swap interval when desktop composition is enabled to
// avoid interfering with DWM vsync
if (isCompositionEnabled() && !window->monitor)
if (_glfwIsCompositionEnabledWin32() && !window->monitor)
interval = 0;
if (_glfw.wgl.EXT_swap_control)
@ -504,75 +481,6 @@ void _glfwTerminateWGL(void)
attribs[index++] = v; \
}
static GLFWbool setupTransparentWindow(_GLFWwindow* window)
{
if (!isCompositionEnabled) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"WGL: Composition needed for transparent window is disabled");
}
if (!_glfw_DwmEnableBlurBehindWindow) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"WGL: Unable to load DwmEnableBlurBehindWindow required for transparent window");
return GLFW_FALSE;
}
HRESULT hr = S_OK;
HWND handle = window->win32.handle;
DWM_BLURBEHIND bb = { 0 };
bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
bb.hRgnBlur = CreateRectRgn(0, 0, -1, -1); // makes the window transparent
bb.fEnable = TRUE;
hr = _glfw_DwmEnableBlurBehindWindow(handle, &bb);
if (!SUCCEEDED(hr)) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"WGL: Failed to enable blur behind window required for transparent window");
return GLFW_FALSE;
}
// Decorated windows on Windows 8+ don't repaint the transparent background
// leaving a trail behind animations.
// Hack: making the window layered with a transparency color key seems to fix this.
// Normally, when specifying a transparency color key to be used when composing
// the layered window, all pixels painted by the window in this color will be transparent.
// That doesn't seem to be the case anymore on Windows 8+, at least when used with
// DwmEnableBlurBehindWindow + negative region.
if (window->decorated && IsWindows8OrGreater())
{
long style = GetWindowLong(handle, GWL_EXSTYLE);
if (!style) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"WGL: Failed to retrieve extended styles. GetLastError: %d",
GetLastError());
return GLFW_FALSE;
}
style |= WS_EX_LAYERED;
if (!SetWindowLongPtr(handle, GWL_EXSTYLE, style))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"WGL: Failed to add layered style. GetLastError: %d",
GetLastError());
return GLFW_FALSE;
}
if (!SetLayeredWindowAttributes(handle,
// Using a color key not equal to black to fix the trailing issue.
// When set to black, something is making the hit test not resize with the
// window frame.
RGB(0, 193, 48),
255,
LWA_COLORKEY))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"WGL: Failed to set layered window. GetLastError: %d",
GetLastError());
return GLFW_FALSE;
}
}
return GLFW_TRUE;
}
// Create the OpenGL or OpenGL ES context
//
GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
@ -802,14 +710,6 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
}
}
if (fbconfig->transparent)
{
if (!setupTransparentWindow(window))
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to setup window as transparent as requested");
}
window->context.makeCurrent = makeContextCurrentWGL;
window->context.swapBuffers = swapBuffersWGL;
window->context.swapInterval = swapIntervalWGL;

View File

@ -131,7 +131,7 @@ static GLFWbool loadLibraries(void)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
_glfw.win32.dwmapi.Flush = (PFN_DwmFlush)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
_glfw.win32.dwmapi.DwmEnableBlurBehindWindow = (DWMENABLEBLURBEHINDWINDOW_T)
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
}

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@ -113,6 +113,18 @@ typedef struct tagCHANGEFILTERSTRUCT
#endif
#endif /*Windows 7*/
#if WINVER < 0x0600
#define DWM_BB_ENABLE 0x00000001
#define DWM_BB_BLURREGION 0x00000002
typedef struct
{
DWORD dwFlags;
BOOL fEnable;
HRGN hRgnBlur;
BOOL fTransitionOnMaximized;
} DWM_BLURBEHIND;
#endif /*Windows Vista*/
#ifndef DPI_ENUMS_DECLARED
typedef enum PROCESS_DPI_AWARENESS
{
@ -122,19 +134,6 @@ typedef enum PROCESS_DPI_AWARENESS
} PROCESS_DPI_AWARENESS;
#endif /*DPI_ENUMS_DECLARED*/
#if !defined(_DWMAPI_H_)
#define DWM_BB_ENABLE 0x00000001
#define DWM_BB_BLURREGION 0x00000002
typedef struct
{
DWORD dwFlags;
BOOL fEnable;
HRGN hRgnBlur;
BOOL fTransitionOnMaximized;
} DWM_BLURBEHIND;
#endif
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
FORCEINLINE BOOL IsWindowsVersionOrGreater(WORD major, WORD minor, WORD sp)
{
@ -216,10 +215,10 @@ typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,PCHANGEF
// dwmapi.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT(WINAPI * DWMENABLEBLURBEHINDWINDOW_T)(HWND, const DWM_BLURBEHIND*);
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush
#define _glfw_DwmEnableBlurBehindWindow _glfw.win32.dwmapi.DwmEnableBlurBehindWindow
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
// shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
@ -325,7 +324,7 @@ typedef struct _GLFWlibraryWin32
HINSTANCE instance;
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
PFN_DwmFlush Flush;
DWMENABLEBLURBEHINDWINDOW_T DwmEnableBlurBehindWindow;
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
} dwmapi;
struct {
@ -388,6 +387,7 @@ typedef struct _GLFWmutexWin32
GLFWbool _glfwRegisterWindowClassWin32(void);
void _glfwUnregisterWindowClassWin32(void);
GLFWbool _glfwIsCompositionEnabledWin32(void);
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);

View File

@ -981,7 +981,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
// Creates the GLFW window
//
static int createNativeWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig)
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
int xpos, ypos, fullWidth, fullHeight;
WCHAR* wideTitle;
@ -1051,6 +1052,41 @@ static int createNativeWindow(_GLFWwindow* window,
DragAcceptFiles(window->win32.handle, TRUE);
if (fbconfig->transparent &&
IsWindowsVistaOrGreater() &&
_glfwIsCompositionEnabledWin32())
{
DWM_BLURBEHIND bb = {0};
bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
bb.hRgnBlur = CreateRectRgn(0, 0, -1, -1);
bb.fEnable = TRUE;
if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb)))
{
// Decorated windows on Windows 8 and later don't repaint the
// transparent background leaving a trail behind animations
// HACK: Making the window layered with a transparency color key
// seems to fix this. Normally, when specifying
// a transparency color key to be used when composing the
// layered window, all pixels painted by the window in this
// color will be transparent. That doesn't seem to be the
// case anymore on Windows 8 and later, at least when used
// with DwmEnableBlurBehindWindow plus negative region.
if (wndconfig->decorated && IsWindows8OrGreater())
{
long style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
style |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
// Using a color key not equal to black to fix the trailing
// issue. When set to black, something is making the hit test
// not resize with the window frame.
SetLayeredWindowAttributes(window->win32.handle,
RGB(0, 193, 48), 255, LWA_COLORKEY);
}
}
}
return GLFW_TRUE;
}
@ -1102,6 +1138,21 @@ void _glfwUnregisterWindowClassWin32(void)
UnregisterClassW(_GLFW_WNDCLASSNAME, GetModuleHandleW(NULL));
}
// Returns whether desktop compositing is enabled
//
GLFWbool _glfwIsCompositionEnabledWin32(void)
{
if (_glfw.win32.dwmapi.instance)
{
BOOL enabled;
if (DwmIsCompositionEnabled(&enabled) == S_OK)
return enabled;
}
return FALSE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
@ -1112,7 +1163,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
if (!createNativeWindow(window, wndconfig))
if (!createNativeWindow(window, wndconfig, fbconfig))
return GLFW_FALSE;
if (ctxconfig->client != GLFW_NO_API)

View File

@ -651,6 +651,29 @@ static GLFWbool initExtensions(void)
dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection");
}
_glfw.x11.xrender.handle = dlopen("libXrender.so.1", RTLD_LAZY | RTLD_GLOBAL);
if (_glfw.x11.xrender.handle)
{
_glfw.x11.xrender.QueryExtension = (PFN_XRenderQueryExtension)
dlsym(_glfw.x11.xrender.handle, "XRenderQueryExtension");
_glfw.x11.xrender.QueryVersion = (PFN_XRenderQueryVersion)
dlsym(_glfw.x11.xrender.handle, "XRenderQueryVersion");
_glfw.x11.xrender.FindVisualFormat = (PFN_XRenderFindVisualFormat)
dlsym(_glfw.x11.xrender.handle, "XRenderFindVisualFormat");
if (XRenderQueryExtension(_glfw.x11.display,
&_glfw.x11.xrender.errorBase,
&_glfw.x11.xrender.eventBase))
{
if (XRenderQueryVersion(_glfw.x11.display,
&_glfw.x11.xrender.major,
&_glfw.x11.xrender.minor))
{
_glfw.x11.xrender.available = GLFW_TRUE;
}
}
}
// Update the key code LUT
// FIXME: We should listen to XkbMapNotify events to track changes to
// the keyboard mapping.
@ -717,55 +740,6 @@ static GLFWbool initExtensions(void)
_glfw.x11.MOTIF_WM_HINTS =
XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False);
int i;
const char* sonames_xrender[] =
{
#if defined(__CYGWIN__)
"libXrender-1.so",
#else
"libXrender.so.1",
"libXrender.so",
#endif
NULL
};
// Xrender support is optional and not a requirement for GLX/EGL
// to work. Xrender is required for selecting a FB config that
// supports a picture format with an alpha mask, which in turn
// is required for transparent windows. I Xrender is not supported
// the GLFW_TRANSPARENT window hint is ignored.
for (i = 0; sonames_xrender[i]; i++)
{
_glfw.xrender.handle = dlopen(sonames_xrender[i], RTLD_LAZY | RTLD_GLOBAL);
if (_glfw.xrender.handle)
break;
}
_glfw.xrender.errorBase = 0;
_glfw.xrender.eventBase = 0;
_glfw.xrender.major = 0;
_glfw.xrender.minor = 0;
if (_glfw.xrender.handle) do {
int errorBase, eventBase, major, minor;
_glfw.xrender.QueryExtension =
dlsym(_glfw.xrender.handle, "XRenderQueryExtension");
_glfw.xrender.QueryVersion =
dlsym(_glfw.xrender.handle, "XRenderQueryVersion");
_glfw.xrender.FindVisualFormat =
dlsym(_glfw.xrender.handle, "XRenderFindVisualFormat");
if ( !XRenderQueryExtension(_glfw.x11.display, &errorBase, &eventBase)) {
break;
}
if ( !XRenderQueryVersion(_glfw.x11.display, &major, &minor)) {
break;
}
_glfw.xrender.errorBase = errorBase;
_glfw.xrender.eventBase = eventBase;
_glfw.xrender.major = major;
_glfw.xrender.minor = minor;
} while(0);
return GLFW_TRUE;
}

View File

@ -116,6 +116,13 @@ typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int);
#define XIQueryVersion _glfw.x11.xi.QueryVersion
#define XISelectEvents _glfw.x11.xi.SelectEvents
typedef Bool (* PFN_XRenderQueryExtension)(Display*,int*,int*);
typedef Status (* PFN_XRenderQueryVersion)(Display*dpy,int*,int*);
typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const*);
#define XRenderQueryExtension _glfw.x11.xrender.QueryExtension
#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion
#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat
typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
@ -162,20 +169,10 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(Vk
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11 ; _GLFWlibraryXrender xrender
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorX11 x11
// libXrender.so function pointer typedefs
typedef Bool (*PFNXRENDERQUERYEXTENSIONPROC)(Display*,int*,int*);
typedef Status (*PFNXRENDERQUERYVERSIONPROC)(Display*dpy,int*,int*);
typedef XRenderPictFormat* (*PFNXRENDERFINDVISUALFORMATPROC)(Display*,Visual const *);
// libXrender.so function identifier overlays
#define XRenderQueryExtension _glfw.xrender.QueryExtension
#define XRenderQueryVersion _glfw.xrender.QueryVersion
#define XRenderFindVisualFormat _glfw.xrender.FindVisualFormat
// X11-specific per-window data
//
@ -383,23 +380,19 @@ typedef struct _GLFWlibraryX11
PFN_XISelectEvents SelectEvents;
} xi;
} _GLFWlibraryX11;
// Xrender-specific global data
typedef struct _GLFWlibraryXrender
{
int major, minor;
struct {
GLFWbool available;
void* handle;
int major;
int minor;
int eventBase;
int errorBase;
PFN_XRenderQueryExtension QueryExtension;
PFN_XRenderQueryVersion QueryVersion;
PFN_XRenderFindVisualFormat FindVisualFormat;
} xrender;
// dlopen handle for libGL.so.1
void* handle;
// Xrender functions (subset required for transparent window)
PFNXRENDERQUERYEXTENSIONPROC QueryExtension;
PFNXRENDERQUERYVERSIONPROC QueryVersion;
PFNXRENDERFINDVISUALFORMATPROC FindVisualFormat;
} _GLFWlibraryXrender;
} _GLFWlibraryX11;
// X11-specific per-monitor data
//