mirror of
https://github.com/glfw/glfw.git
synced 2025-10-05 06:06:36 +00:00
Cleanup
Fixes #197. Related to #663. Related to #715. Related to #723. Related to #1078.
This commit is contained in:
parent
5fc7ae7ad3
commit
7a207da22e
@ -150,6 +150,8 @@ information on what to include when reporting a bug.
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functions for accessing X11 primary selection (#894,#1056)
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- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
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- Added definition of `GLAPIENTRY` to public header
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- Added `GLFW_TRANSPARENT` window hint for enabling framebuffer transparency
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(#197,#663,#715,#723,#1078)
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- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
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(#749,#842)
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- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
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@ -288,6 +290,7 @@ skills.
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- Yaron Cohen-Tal
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- Omar Cornut
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- Andrew Corrigan
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- Bailey Cosier
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- Noel Cower
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- Jason Daly
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- Jarrod Davis
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@ -296,6 +299,7 @@ skills.
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- Michael Dickens
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- Роман Донченко
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- Mario Dorn
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- Wolfgang Draxinger
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- Jonathan Dummer
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- Ralph Eastwood
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- Fredrik Ehnbom
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@ -321,6 +325,7 @@ skills.
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- Erik S. V. Jansson
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- Toni Jovanoski
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- Arseny Kapoulkine
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- Cem Karan
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- Osman Keskin
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- Josh Kilmer
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- Cameron King
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@ -362,6 +367,7 @@ skills.
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- Andri Pálsson
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- Peoro
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- Braden Pellett
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- Christopher Pelloux
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- Arturo J. Pérez
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- Anthony Pesch
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- Orson Peters
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@ -85,6 +85,12 @@ be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS init hint.
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@see @ref joystick_hat
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@subsection news_33_transparent Support for transparent windows
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GLFW now supports the creation of tranparent windows on platforms where this is
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available with the [GLFW_TRANSPARENT](@ref GLFW_TRANSPARENT) window hint.
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@subsection news_33_centercursor Cursor centering window hint
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GLFW now supports controlling whether the cursor is centered over newly created
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@ -287,7 +287,7 @@ __GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
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buffered. You nearly always want to use double buffering. This is a hard
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constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
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@anchor GLFW_TRANSPARENT_hint
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@anchor GLFW_TRANSPARENT
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__GLFW_TRANSPARENT__ specifies whether the framebuffer will support transparency
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in the background. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
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@ -490,6 +490,7 @@ GLFW_REFRESH_RATE | `GLFW_DONT_CARE` | 0 to `INT_MAX` or
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GLFW_STEREO | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_SRGB_CAPABLE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_DOUBLEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_TRANSPARENT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_CLIENT_API | `GLFW_OPENGL_API` | `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API`
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GLFW_CONTEXT_CREATION_API | `GLFW_NATIVE_CONTEXT_API` | `GLFW_NATIVE_CONTEXT_API`, `GLFW_EGL_CONTEXT_API` or `GLFW_OSMESA_CONTEXT_API`
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GLFW_CONTEXT_VERSION_MAJOR | 1 | Any valid major version number of the chosen client API
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@ -172,7 +172,7 @@ static GLfloat angle = 0.f;
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/* OpenGL draw function & timing */
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static void draw(void)
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{
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glClearColor(0., 0., 0., 0.);
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glClearColor(0.0, 0.0, 0.0, 0.0);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glPushMatrix();
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@ -312,7 +312,6 @@ int main(int argc, char *argv[])
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}
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glfwWindowHint(GLFW_DEPTH_BITS, 16);
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glfwWindowHint(GLFW_ALPHA_BITS, 8);
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glfwWindowHint(GLFW_TRANSPARENT, GLFW_TRUE);
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window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL );
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@ -870,7 +870,7 @@ extern "C" {
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#define GLFW_DOUBLEBUFFER 0x00021010
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/*! @brief Framebuffer transparency hint.
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*
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* Framebuffer transparency [hint](@ref GLFW_TRANSPARENT_hint).
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* Framebuffer transparency [hint](@ref GLFW_TRANSPARENT).
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*/
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#define GLFW_TRANSPARENT 0x00021011
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@ -413,11 +413,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
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- (BOOL)isOpaque
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{
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// Set to NO even if alphaMask is not used;
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// The NSView/GLFWContentView does not need to be opaque anyway,
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// and to avoid keeping track of alphaMask inside the NSView we
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// just return NO here instead.
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return NO;
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return [window->ns.object isOpaque];
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}
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- (BOOL)canBecomeKeyView
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@ -1016,7 +1012,8 @@ static GLFWbool initializeAppKit(void)
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// Create the Cocoa window
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//
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static GLFWbool createNativeWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig)
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig)
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{
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window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window];
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if (window->ns.delegate == nil)
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@ -1085,7 +1082,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
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if (wndconfig->ns.retina)
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[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
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if (_glfw.hints.framebuffer.transparent)
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if (fbconfig->transparent)
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{
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[window->ns.object setOpaque:NO];
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[window->ns.object setBackgroundColor:[NSColor clearColor]];
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@ -1114,7 +1111,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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if (!initializeAppKit())
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return GLFW_FALSE;
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if (!createNativeWindow(window, wndconfig))
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if (!createNativeWindow(window, wndconfig, fbconfig))
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return GLFW_FALSE;
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if (ctxconfig->client != GLFW_NO_API)
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@ -208,6 +208,9 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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// not important to us here, so we count them as one
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missing++;
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}
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if (desired->transparent != current->transparent)
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missing++;
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}
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// These polynomials make many small channel size differences matter
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@ -87,21 +87,13 @@ static int getEGLConfigAttrib(EGLConfig config, int attrib)
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//
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static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* desired,
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EGLConfig* result,
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GLFWbool findTransparent)
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EGLConfig* result)
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{
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EGLConfig* nativeConfigs;
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_GLFWfbconfig* usableConfigs;
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const _GLFWfbconfig* closest;
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int i, nativeCount, usableCount;
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#if defined(_GLFW_X11)
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XVisualInfo visualTemplate = {0};
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if ( !(_glfw.xrender.major || _glfw.xrender.minor) ) {
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findTransparent = GLFW_FALSE;
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}
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#endif // _GLFW_X11
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eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
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if (!nativeCount)
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{
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@ -115,7 +107,6 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
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usableCount = 0;
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selectionloop:
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for (i = 0; i < nativeCount; i++)
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{
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const EGLConfig n = nativeConfigs[i];
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@ -130,31 +121,32 @@ selectionloop:
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continue;
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#if defined(_GLFW_X11)
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XVisualInfo vi = {0};
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// Only consider EGLConfigs with associated Visuals
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visualTemplate.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
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if (!visualTemplate.visualid)
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vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
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if (!vi.visualid)
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continue;
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if( findTransparent ) {
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int n_vi;
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XVisualInfo *visualinfo;
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XRenderPictFormat *pictFormat;
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if (desired->transparent)
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{
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if (_glfw.x11.xrender.available)
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{
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int count;
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XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display,
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VisualIDMask, &vi,
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&count);
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if (vis)
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{
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XRenderPictFormat* pf =
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XRenderFindVisualFormat(_glfw.x11.display,
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vis[0].visual);
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if (pf && pf->direct.alphaMask)
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u->transparent = GLFW_TRUE;
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visualinfo = XGetVisualInfo(_glfw.x11.display, VisualIDMask, &visualTemplate, &n_vi);
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if (!visualinfo)
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continue;
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pictFormat = XRenderFindVisualFormat(_glfw.x11.display, visualinfo->visual);
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if( !pictFormat ) {
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XFree( visualinfo );
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continue;
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XFree(vis);
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}
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if( !pictFormat->direct.alphaMask ) {
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XFree( visualinfo );
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continue;
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}
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XFree( visualinfo );
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}
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#endif // _GLFW_X11
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@ -191,12 +183,6 @@ selectionloop:
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u->handle = (uintptr_t) n;
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usableCount++;
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}
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// reiterate the selection loop without looking for transparency supporting
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// formats if no matchig FB configs for a transparent window were found.
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if( findTransparent && !usableCount ) {
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findTransparent = GLFW_FALSE;
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goto selectionloop;
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}
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closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
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if (closest)
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@ -493,7 +479,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
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if (ctxconfig->share)
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share = ctxconfig->share->context.egl.handle;
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if (!chooseEGLConfig(ctxconfig, fbconfig, &config, fbconfig->transparent))
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if (!chooseEGLConfig(ctxconfig, fbconfig, &config))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"EGL: Failed to find a suitable EGLConfig");
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@ -738,7 +724,7 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
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EGLint visualID = 0, count = 0;
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const long vimask = VisualScreenMask | VisualIDMask;
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if (!chooseEGLConfig(ctxconfig, fbconfig, &native, fbconfig->transparent))
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if (!chooseEGLConfig(ctxconfig, fbconfig, &native))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"EGL: Failed to find a suitable EGLConfig");
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@ -47,10 +47,8 @@ static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib)
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// Return the GLXFBConfig most closely matching the specified hints
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//
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static GLFWbool chooseGLXFBConfig(
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const _GLFWfbconfig* desired,
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GLXFBConfig* result,
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GLFWbool findTransparent)
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static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
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GLXFBConfig* result)
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{
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GLXFBConfig* nativeConfigs;
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_GLFWfbconfig* usableConfigs;
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@ -59,10 +57,6 @@ static GLFWbool chooseGLXFBConfig(
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const char* vendor;
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GLFWbool trustWindowBit = GLFW_TRUE;
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if ( !(_glfw.xrender.major || _glfw.xrender.minor) ) {
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findTransparent = GLFW_FALSE;
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}
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// HACK: This is a (hopefully temporary) workaround for Chromium
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// (VirtualBox GL) not setting the window bit on any GLXFBConfigs
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vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR);
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@ -80,7 +74,6 @@ static GLFWbool chooseGLXFBConfig(
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usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
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usableCount = 0;
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selectionloop:
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for (i = 0; i < nativeCount; i++)
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{
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const GLXFBConfig n = nativeConfigs[i];
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@ -97,25 +90,21 @@ selectionloop:
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continue;
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}
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if( findTransparent ) {
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XVisualInfo *visualinfo;
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XRenderPictFormat *pictFormat;
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if (desired->transparent)
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{
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if (_glfw.x11.xrender.available)
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{
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XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
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if (vi)
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{
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XRenderPictFormat* pf =
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XRenderFindVisualFormat(_glfw.x11.display, vi->visual);
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if (pf && pf->direct.alphaMask)
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u->transparent = GLFW_TRUE;
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visualinfo = glXGetVisualFromFBConfig(_glfw.x11.display, n);
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if (!visualinfo)
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continue;
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pictFormat = XRenderFindVisualFormat(_glfw.x11.display, visualinfo->visual);
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if( !pictFormat ) {
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XFree( visualinfo );
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continue;
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XFree(vi);
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}
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if( !pictFormat->direct.alphaMask ) {
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XFree( visualinfo );
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continue;
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}
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XFree( visualinfo );
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}
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u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE);
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@ -147,12 +136,6 @@ selectionloop:
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u->handle = (uintptr_t) n;
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usableCount++;
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}
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// reiterate the selection loop without looking for transparency supporting
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// formats if no matchig FB configs for a transparent window were found.
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if( findTransparent && !usableCount ) {
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findTransparent = GLFW_FALSE;
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goto selectionloop;
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}
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closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
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if (closest)
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@ -477,7 +460,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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if (ctxconfig->share)
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share = ctxconfig->share->context.glx.handle;
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if (!chooseGLXFBConfig(fbconfig, &native, fbconfig->transparent))
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if (!chooseGLXFBConfig(fbconfig, &native))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"GLX: Failed to find a suitable GLXFBConfig");
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@ -665,7 +648,7 @@ GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
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GLXFBConfig native;
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XVisualInfo* result;
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if (!chooseGLXFBConfig(fbconfig, &native, fbconfig->transparent))
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if (!chooseGLXFBConfig(fbconfig, &native))
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{
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_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
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"GLX: Failed to find a suitable GLXFBConfig");
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@ -215,14 +215,6 @@ static int choosePixelFormat(_GLFWwindow* window,
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u->handle = n;
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usableCount++;
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}
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// Reiterate the selection loop without looking for transparency supporting
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// formats if no matching pixelformat for a transparent window were found.
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if (fbconfig->transparent && !usableCount) {
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free(usableConfigs);
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: No pixel format found for transparent window. Ignoring transparency.");
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return choosePixelFormat(window, ctxconfig, fbconfig);
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}
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if (!usableCount)
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{
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@ -249,21 +241,6 @@ static int choosePixelFormat(_GLFWwindow* window,
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return pixelFormat;
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}
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// Returns whether desktop compositing is enabled
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//
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static GLFWbool isCompositionEnabled(void)
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{
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if (_glfw.win32.dwmapi.instance)
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{
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BOOL enabled;
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if (DwmIsCompositionEnabled(&enabled) == S_OK)
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return enabled;
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}
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return FALSE;
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}
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static void makeContextCurrentWGL(_GLFWwindow* window)
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{
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if (window)
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@ -292,7 +269,7 @@ static void makeContextCurrentWGL(_GLFWwindow* window)
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static void swapBuffersWGL(_GLFWwindow* window)
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{
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// HACK: Use DwmFlush when desktop composition is enabled
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if (isCompositionEnabled() && !window->monitor)
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if (_glfwIsCompositionEnabledWin32() && !window->monitor)
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{
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int count = abs(window->context.wgl.interval);
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while (count--)
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@ -310,7 +287,7 @@ static void swapIntervalWGL(int interval)
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// HACK: Disable WGL swap interval when desktop composition is enabled to
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// avoid interfering with DWM vsync
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if (isCompositionEnabled() && !window->monitor)
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if (_glfwIsCompositionEnabledWin32() && !window->monitor)
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interval = 0;
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if (_glfw.wgl.EXT_swap_control)
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@ -504,75 +481,6 @@ void _glfwTerminateWGL(void)
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attribs[index++] = v; \
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}
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static GLFWbool setupTransparentWindow(_GLFWwindow* window)
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{
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if (!isCompositionEnabled) {
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Composition needed for transparent window is disabled");
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}
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if (!_glfw_DwmEnableBlurBehindWindow) {
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"WGL: Unable to load DwmEnableBlurBehindWindow required for transparent window");
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return GLFW_FALSE;
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}
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HRESULT hr = S_OK;
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HWND handle = window->win32.handle;
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DWM_BLURBEHIND bb = { 0 };
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bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
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bb.hRgnBlur = CreateRectRgn(0, 0, -1, -1); // makes the window transparent
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||||
bb.fEnable = TRUE;
|
||||
hr = _glfw_DwmEnableBlurBehindWindow(handle, &bb);
|
||||
|
||||
if (!SUCCEEDED(hr)) {
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to enable blur behind window required for transparent window");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
// Decorated windows on Windows 8+ don't repaint the transparent background
|
||||
// leaving a trail behind animations.
|
||||
// Hack: making the window layered with a transparency color key seems to fix this.
|
||||
// Normally, when specifying a transparency color key to be used when composing
|
||||
// the layered window, all pixels painted by the window in this color will be transparent.
|
||||
// That doesn't seem to be the case anymore on Windows 8+, at least when used with
|
||||
// DwmEnableBlurBehindWindow + negative region.
|
||||
if (window->decorated && IsWindows8OrGreater())
|
||||
{
|
||||
long style = GetWindowLong(handle, GWL_EXSTYLE);
|
||||
if (!style) {
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to retrieve extended styles. GetLastError: %d",
|
||||
GetLastError());
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
style |= WS_EX_LAYERED;
|
||||
if (!SetWindowLongPtr(handle, GWL_EXSTYLE, style))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to add layered style. GetLastError: %d",
|
||||
GetLastError());
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
if (!SetLayeredWindowAttributes(handle,
|
||||
// Using a color key not equal to black to fix the trailing issue.
|
||||
// When set to black, something is making the hit test not resize with the
|
||||
// window frame.
|
||||
RGB(0, 193, 48),
|
||||
255,
|
||||
LWA_COLORKEY))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to set layered window. GetLastError: %d",
|
||||
GetLastError());
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Create the OpenGL or OpenGL ES context
|
||||
//
|
||||
GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
||||
@ -802,14 +710,6 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
||||
}
|
||||
}
|
||||
|
||||
if (fbconfig->transparent)
|
||||
{
|
||||
if (!setupTransparentWindow(window))
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to setup window as transparent as requested");
|
||||
|
||||
}
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentWGL;
|
||||
window->context.swapBuffers = swapBuffersWGL;
|
||||
window->context.swapInterval = swapIntervalWGL;
|
||||
|
@ -131,7 +131,7 @@ static GLFWbool loadLibraries(void)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
|
||||
_glfw.win32.dwmapi.Flush = (PFN_DwmFlush)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
|
||||
_glfw.win32.dwmapi.DwmEnableBlurBehindWindow = (DWMENABLEBLURBEHINDWINDOW_T)
|
||||
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
|
||||
}
|
||||
|
||||
|
@ -113,6 +113,18 @@ typedef struct tagCHANGEFILTERSTRUCT
|
||||
#endif
|
||||
#endif /*Windows 7*/
|
||||
|
||||
#if WINVER < 0x0600
|
||||
#define DWM_BB_ENABLE 0x00000001
|
||||
#define DWM_BB_BLURREGION 0x00000002
|
||||
typedef struct
|
||||
{
|
||||
DWORD dwFlags;
|
||||
BOOL fEnable;
|
||||
HRGN hRgnBlur;
|
||||
BOOL fTransitionOnMaximized;
|
||||
} DWM_BLURBEHIND;
|
||||
#endif /*Windows Vista*/
|
||||
|
||||
#ifndef DPI_ENUMS_DECLARED
|
||||
typedef enum PROCESS_DPI_AWARENESS
|
||||
{
|
||||
@ -122,19 +134,6 @@ typedef enum PROCESS_DPI_AWARENESS
|
||||
} PROCESS_DPI_AWARENESS;
|
||||
#endif /*DPI_ENUMS_DECLARED*/
|
||||
|
||||
#if !defined(_DWMAPI_H_)
|
||||
#define DWM_BB_ENABLE 0x00000001
|
||||
#define DWM_BB_BLURREGION 0x00000002
|
||||
|
||||
typedef struct
|
||||
{
|
||||
DWORD dwFlags;
|
||||
BOOL fEnable;
|
||||
HRGN hRgnBlur;
|
||||
BOOL fTransitionOnMaximized;
|
||||
} DWM_BLURBEHIND;
|
||||
#endif
|
||||
|
||||
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
|
||||
FORCEINLINE BOOL IsWindowsVersionOrGreater(WORD major, WORD minor, WORD sp)
|
||||
{
|
||||
@ -216,10 +215,10 @@ typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,PCHANGEF
|
||||
// dwmapi.dll function pointer typedefs
|
||||
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
|
||||
typedef HRESULT(WINAPI * DWMENABLEBLURBEHINDWINDOW_T)(HWND, const DWM_BLURBEHIND*);
|
||||
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
|
||||
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
|
||||
#define DwmFlush _glfw.win32.dwmapi.Flush
|
||||
#define _glfw_DwmEnableBlurBehindWindow _glfw.win32.dwmapi.DwmEnableBlurBehindWindow
|
||||
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
|
||||
|
||||
// shcore.dll function pointer typedefs
|
||||
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
|
||||
@ -325,7 +324,7 @@ typedef struct _GLFWlibraryWin32
|
||||
HINSTANCE instance;
|
||||
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
|
||||
PFN_DwmFlush Flush;
|
||||
DWMENABLEBLURBEHINDWINDOW_T DwmEnableBlurBehindWindow;
|
||||
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
|
||||
} dwmapi;
|
||||
|
||||
struct {
|
||||
@ -388,6 +387,7 @@ typedef struct _GLFWmutexWin32
|
||||
|
||||
GLFWbool _glfwRegisterWindowClassWin32(void);
|
||||
void _glfwUnregisterWindowClassWin32(void);
|
||||
GLFWbool _glfwIsCompositionEnabledWin32(void);
|
||||
|
||||
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
|
||||
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
|
||||
|
@ -981,7 +981,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
// Creates the GLFW window
|
||||
//
|
||||
static int createNativeWindow(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig)
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
int xpos, ypos, fullWidth, fullHeight;
|
||||
WCHAR* wideTitle;
|
||||
@ -1051,6 +1052,41 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
|
||||
DragAcceptFiles(window->win32.handle, TRUE);
|
||||
|
||||
if (fbconfig->transparent &&
|
||||
IsWindowsVistaOrGreater() &&
|
||||
_glfwIsCompositionEnabledWin32())
|
||||
{
|
||||
DWM_BLURBEHIND bb = {0};
|
||||
bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
|
||||
bb.hRgnBlur = CreateRectRgn(0, 0, -1, -1);
|
||||
bb.fEnable = TRUE;
|
||||
|
||||
if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb)))
|
||||
{
|
||||
// Decorated windows on Windows 8 and later don't repaint the
|
||||
// transparent background leaving a trail behind animations
|
||||
// HACK: Making the window layered with a transparency color key
|
||||
// seems to fix this. Normally, when specifying
|
||||
// a transparency color key to be used when composing the
|
||||
// layered window, all pixels painted by the window in this
|
||||
// color will be transparent. That doesn't seem to be the
|
||||
// case anymore on Windows 8 and later, at least when used
|
||||
// with DwmEnableBlurBehindWindow plus negative region.
|
||||
if (wndconfig->decorated && IsWindows8OrGreater())
|
||||
{
|
||||
long style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
|
||||
style |= WS_EX_LAYERED;
|
||||
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
|
||||
|
||||
// Using a color key not equal to black to fix the trailing
|
||||
// issue. When set to black, something is making the hit test
|
||||
// not resize with the window frame.
|
||||
SetLayeredWindowAttributes(window->win32.handle,
|
||||
RGB(0, 193, 48), 255, LWA_COLORKEY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@ -1102,6 +1138,21 @@ void _glfwUnregisterWindowClassWin32(void)
|
||||
UnregisterClassW(_GLFW_WNDCLASSNAME, GetModuleHandleW(NULL));
|
||||
}
|
||||
|
||||
// Returns whether desktop compositing is enabled
|
||||
//
|
||||
GLFWbool _glfwIsCompositionEnabledWin32(void)
|
||||
{
|
||||
if (_glfw.win32.dwmapi.instance)
|
||||
{
|
||||
BOOL enabled;
|
||||
|
||||
if (DwmIsCompositionEnabled(&enabled) == S_OK)
|
||||
return enabled;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
@ -1112,7 +1163,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
if (!createNativeWindow(window, wndconfig))
|
||||
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (ctxconfig->client != GLFW_NO_API)
|
||||
|
@ -651,6 +651,29 @@ static GLFWbool initExtensions(void)
|
||||
dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection");
|
||||
}
|
||||
|
||||
_glfw.x11.xrender.handle = dlopen("libXrender.so.1", RTLD_LAZY | RTLD_GLOBAL);
|
||||
if (_glfw.x11.xrender.handle)
|
||||
{
|
||||
_glfw.x11.xrender.QueryExtension = (PFN_XRenderQueryExtension)
|
||||
dlsym(_glfw.x11.xrender.handle, "XRenderQueryExtension");
|
||||
_glfw.x11.xrender.QueryVersion = (PFN_XRenderQueryVersion)
|
||||
dlsym(_glfw.x11.xrender.handle, "XRenderQueryVersion");
|
||||
_glfw.x11.xrender.FindVisualFormat = (PFN_XRenderFindVisualFormat)
|
||||
dlsym(_glfw.x11.xrender.handle, "XRenderFindVisualFormat");
|
||||
|
||||
if (XRenderQueryExtension(_glfw.x11.display,
|
||||
&_glfw.x11.xrender.errorBase,
|
||||
&_glfw.x11.xrender.eventBase))
|
||||
{
|
||||
if (XRenderQueryVersion(_glfw.x11.display,
|
||||
&_glfw.x11.xrender.major,
|
||||
&_glfw.x11.xrender.minor))
|
||||
{
|
||||
_glfw.x11.xrender.available = GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Update the key code LUT
|
||||
// FIXME: We should listen to XkbMapNotify events to track changes to
|
||||
// the keyboard mapping.
|
||||
@ -717,55 +740,6 @@ static GLFWbool initExtensions(void)
|
||||
_glfw.x11.MOTIF_WM_HINTS =
|
||||
XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False);
|
||||
|
||||
int i;
|
||||
const char* sonames_xrender[] =
|
||||
{
|
||||
#if defined(__CYGWIN__)
|
||||
"libXrender-1.so",
|
||||
#else
|
||||
"libXrender.so.1",
|
||||
"libXrender.so",
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
||||
// Xrender support is optional and not a requirement for GLX/EGL
|
||||
// to work. Xrender is required for selecting a FB config that
|
||||
// supports a picture format with an alpha mask, which in turn
|
||||
// is required for transparent windows. I Xrender is not supported
|
||||
// the GLFW_TRANSPARENT window hint is ignored.
|
||||
for (i = 0; sonames_xrender[i]; i++)
|
||||
{
|
||||
_glfw.xrender.handle = dlopen(sonames_xrender[i], RTLD_LAZY | RTLD_GLOBAL);
|
||||
if (_glfw.xrender.handle)
|
||||
break;
|
||||
}
|
||||
_glfw.xrender.errorBase = 0;
|
||||
_glfw.xrender.eventBase = 0;
|
||||
_glfw.xrender.major = 0;
|
||||
_glfw.xrender.minor = 0;
|
||||
if (_glfw.xrender.handle) do {
|
||||
int errorBase, eventBase, major, minor;
|
||||
_glfw.xrender.QueryExtension =
|
||||
dlsym(_glfw.xrender.handle, "XRenderQueryExtension");
|
||||
_glfw.xrender.QueryVersion =
|
||||
dlsym(_glfw.xrender.handle, "XRenderQueryVersion");
|
||||
_glfw.xrender.FindVisualFormat =
|
||||
dlsym(_glfw.xrender.handle, "XRenderFindVisualFormat");
|
||||
|
||||
if ( !XRenderQueryExtension(_glfw.x11.display, &errorBase, &eventBase)) {
|
||||
break;
|
||||
}
|
||||
if ( !XRenderQueryVersion(_glfw.x11.display, &major, &minor)) {
|
||||
break;
|
||||
}
|
||||
|
||||
_glfw.xrender.errorBase = errorBase;
|
||||
_glfw.xrender.eventBase = eventBase;
|
||||
_glfw.xrender.major = major;
|
||||
_glfw.xrender.minor = minor;
|
||||
} while(0);
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
|
@ -116,6 +116,13 @@ typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int);
|
||||
#define XIQueryVersion _glfw.x11.xi.QueryVersion
|
||||
#define XISelectEvents _glfw.x11.xi.SelectEvents
|
||||
|
||||
typedef Bool (* PFN_XRenderQueryExtension)(Display*,int*,int*);
|
||||
typedef Status (* PFN_XRenderQueryVersion)(Display*dpy,int*,int*);
|
||||
typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const*);
|
||||
#define XRenderQueryExtension _glfw.x11.xrender.QueryExtension
|
||||
#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion
|
||||
#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat
|
||||
|
||||
typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
|
||||
typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
|
||||
|
||||
@ -162,20 +169,10 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(Vk
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display)
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11 ; _GLFWlibraryXrender xrender
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11
|
||||
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorX11 x11
|
||||
|
||||
// libXrender.so function pointer typedefs
|
||||
typedef Bool (*PFNXRENDERQUERYEXTENSIONPROC)(Display*,int*,int*);
|
||||
typedef Status (*PFNXRENDERQUERYVERSIONPROC)(Display*dpy,int*,int*);
|
||||
typedef XRenderPictFormat* (*PFNXRENDERFINDVISUALFORMATPROC)(Display*,Visual const *);
|
||||
|
||||
// libXrender.so function identifier overlays
|
||||
#define XRenderQueryExtension _glfw.xrender.QueryExtension
|
||||
#define XRenderQueryVersion _glfw.xrender.QueryVersion
|
||||
#define XRenderFindVisualFormat _glfw.xrender.FindVisualFormat
|
||||
|
||||
|
||||
// X11-specific per-window data
|
||||
//
|
||||
@ -383,23 +380,19 @@ typedef struct _GLFWlibraryX11
|
||||
PFN_XISelectEvents SelectEvents;
|
||||
} xi;
|
||||
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
// Xrender-specific global data
|
||||
typedef struct _GLFWlibraryXrender
|
||||
{
|
||||
int major, minor;
|
||||
struct {
|
||||
GLFWbool available;
|
||||
void* handle;
|
||||
int major;
|
||||
int minor;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
PFN_XRenderQueryExtension QueryExtension;
|
||||
PFN_XRenderQueryVersion QueryVersion;
|
||||
PFN_XRenderFindVisualFormat FindVisualFormat;
|
||||
} xrender;
|
||||
|
||||
// dlopen handle for libGL.so.1
|
||||
void* handle;
|
||||
|
||||
// Xrender functions (subset required for transparent window)
|
||||
PFNXRENDERQUERYEXTENSIONPROC QueryExtension;
|
||||
PFNXRENDERQUERYVERSIONPROC QueryVersion;
|
||||
PFNXRENDERFINDVISUALFORMATPROC FindVisualFormat;
|
||||
} _GLFWlibraryXrender;
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
// X11-specific per-monitor data
|
||||
//
|
||||
|
Loading…
Reference in New Issue
Block a user