From 9416a43404934cc54136e988a233bee64d4d48fb Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Sun, 21 Mar 2021 16:01:45 +0100
Subject: [PATCH 01/77] Fix implicit double-to-float in linmath.h

---
 deps/linmath.h | 16 ++++++++++------
 1 file changed, 10 insertions(+), 6 deletions(-)

diff --git a/deps/linmath.h b/deps/linmath.h
index be37caf6..5c802656 100644
--- a/deps/linmath.h
+++ b/deps/linmath.h
@@ -5,6 +5,10 @@
 #include <math.h>
 #include <string.h>
 
+/* 2021-03-21 Camilla Löwy <elmindreda@elmindreda.org>
+ * - Replaced double constants with float equivalents
+ */
+
 #ifdef LINMATH_NO_INLINE
 #define LINMATH_H_FUNC static
 #else
@@ -575,17 +579,17 @@ LINMATH_H_FUNC void mat4x4_arcball(mat4x4 R, mat4x4 const M, vec2 const _a, vec2
 	vec2 a; memcpy(a, _a, sizeof(a));
 	vec2 b; memcpy(b, _b, sizeof(b));
 	
-	float z_a = 0.;
-	float z_b = 0.;
+	float z_a = 0.f;
+	float z_b = 0.f;
 
-	if(vec2_len(a) < 1.) {
-		z_a = sqrtf(1. - vec2_mul_inner(a, a));
+	if(vec2_len(a) < 1.f) {
+		z_a = sqrtf(1.f - vec2_mul_inner(a, a));
 	} else {
 		vec2_norm(a, a);
 	}
 
-	if(vec2_len(b) < 1.) {
-		z_b = sqrtf(1. - vec2_mul_inner(b, b));
+	if(vec2_len(b) < 1.f) {
+		z_b = sqrtf(1.f - vec2_mul_inner(b, b));
 	} else {
 		vec2_norm(b, b);
 	}

From f4a73296049b432720c9b6c230e479f9b41d74d3 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 12 Oct 2020 23:47:35 +0200
Subject: [PATCH 02/77] Update USE_MSVC_RUNTIME_LIBRARY_DLL for CMake 3.15

This makes USE_MSVC_RUNTIME_LIBRARY_DLL update the directory scope
CMAKE_MSVC_RUNTIME_LIBRARY variable instead of CMAKE_C_FLAGS on CMake
3.15 and later.

Solution proposed by @moritz-h.

Fixes #1783.
Closes #1796.
---
 CMakeLists.txt   | 6 ++++--
 README.md        | 2 ++
 docs/compile.dox | 4 ++++
 3 files changed, 10 insertions(+), 2 deletions(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 39482752..59ab473c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -69,8 +69,8 @@ endif()
 #--------------------------------------------------------------------
 # Set compiler specific flags
 #--------------------------------------------------------------------
-if (MSVC)
-    if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
+if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
+    if (${CMAKE_VERSION} VERSION_LESS 3.15)
         foreach (flag CMAKE_C_FLAGS
                       CMAKE_C_FLAGS_DEBUG
                       CMAKE_C_FLAGS_RELEASE
@@ -85,6 +85,8 @@ if (MSVC)
             endif()
 
         endforeach()
+    else()
+        set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
     endif()
 endif()
 
diff --git a/README.md b/README.md
index 26e88828..f7d9d75a 100644
--- a/README.md
+++ b/README.md
@@ -163,6 +163,8 @@ information on what to include when reporting a bug.
    (#1582)
  - [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than
    Windows 10 version 1703 (#1511)
+ - [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
+   later (#1783,#1796)
  - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
  - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
  - [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
diff --git a/docs/compile.dox b/docs/compile.dox
index 5a4c6d88..7c88281b 100644
--- a/docs/compile.dox
+++ b/docs/compile.dox
@@ -235,6 +235,10 @@ __USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or th
 static library version of the Visual C++ runtime library.  If set to `ON`, the
 DLL version of the Visual C++ library is used.
 
+@note On CMake 3.15 and later you can set the
+[CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
+variable instead of this option.
+
 @anchor GLFW_USE_HYBRID_HPG
 __GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
 `AmdPowerXpressRequestHighPerformance` symbols, which force the use of the

From 84f95a7d7fa454ca99efcdd49da89472294b16bf Mon Sep 17 00:00:00 2001
From: Nicolas Caramelli <caramelli.devel@gmail.com>
Date: Fri, 23 Oct 2020 18:55:37 +0200
Subject: [PATCH 03/77] Add GLFW_X11_XCB_VULKAN_SURFACE init hint

This hint controls whether GLFW will try to use VK_KHR_xcb_surface
before falling back to VK_KHR_xlib_surface.

Closes #1793.
---
 include/GLFW/glfw3.h | 5 +++++
 src/init.c           | 8 +++++++-
 src/internal.h       | 3 +++
 src/x11_init.c       | 8 ++++++--
 4 files changed, 21 insertions(+), 3 deletions(-)

diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index 7d9dee02..ac696cd8 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -1250,6 +1250,11 @@ extern "C" {
  *  macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint).
  */
 #define GLFW_COCOA_MENUBAR          0x00051002
+/*! @brief X11 specific init hint.
+ *
+ *  X11 specific [init hint](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint).
+ */
+#define GLFW_X11_XCB_VULKAN_SURFACE 0x00052001
 /*! @} */
 
 #define GLFW_DONT_CARE              -1
diff --git a/src/init.c b/src/init.c
index a7b5af63..bca59baa 100644
--- a/src/init.c
+++ b/src/init.c
@@ -57,7 +57,10 @@ static _GLFWinitconfig _glfwInitHints =
     {
         GLFW_TRUE,  // macOS menu bar
         GLFW_TRUE   // macOS bundle chdir
-    }
+    },
+    {
+        GLFW_TRUE,  // X11 XCB Vulkan surface
+    },
 };
 
 // Terminate the library
@@ -298,6 +301,9 @@ GLFWAPI void glfwInitHint(int hint, int value)
         case GLFW_COCOA_MENUBAR:
             _glfwInitHints.ns.menubar = value;
             return;
+        case GLFW_X11_XCB_VULKAN_SURFACE:
+            _glfwInitHints.x11.xcbVulkanSurface = value;
+            return;
     }
 
     _glfwInputError(GLFW_INVALID_ENUM,
diff --git a/src/internal.h b/src/internal.h
index f87c2f93..32761b1e 100644
--- a/src/internal.h
+++ b/src/internal.h
@@ -248,6 +248,9 @@ struct _GLFWinitconfig
         GLFWbool  menubar;
         GLFWbool  chdir;
     } ns;
+    struct {
+        GLFWbool  xcbVulkanSurface;
+    } x11;
 };
 
 // Window configuration
diff --git a/src/x11_init.c b/src/x11_init.c
index dd24f112..fc9ac427 100644
--- a/src/x11_init.c
+++ b/src/x11_init.c
@@ -813,11 +813,15 @@ static GLFWbool initExtensions(void)
                               XkbGroupStateMask, XkbGroupStateMask);
     }
 
+    if (_glfw.hints.init.x11.xcbVulkanSurface)
+    {
 #if defined(__CYGWIN__)
-    _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb-1.so");
+        _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb-1.so");
 #else
-    _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1");
+        _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1");
 #endif
+    }
+
     if (_glfw.x11.x11xcb.handle)
     {
         _glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection)

From a25e8eb50dcaccc4c6d55a83819a769581d3ee5a Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 10 Dec 2020 00:11:44 +0100
Subject: [PATCH 04/77] Add docs for GLFW_X11_XCB_VULKAN_SURFACE

Related to #1793.
---
 README.md            |  2 ++
 docs/intro.dox       | 22 ++++++++++++++++------
 docs/news.dox        |  1 +
 include/GLFW/glfw3.h |  6 ++++++
 4 files changed, 25 insertions(+), 6 deletions(-)

diff --git a/README.md b/README.md
index f7d9d75a..1e4b8cc9 100644
--- a/README.md
+++ b/README.md
@@ -127,6 +127,8 @@ information on what to include when reporting a bug.
  - Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
  - Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
    values to select ANGLE backend (#1380)
+ - Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
+   surface extension (#1793)
  - Made joystick subsystem initialize at first use (#1284,#1646)
  - Updated the minimum required CMake version to 3.1
  - Disabled tests and examples by default when built as a CMake subdirectory
diff --git a/docs/intro.dox b/docs/intro.dox
index efc7c34c..54c8549c 100644
--- a/docs/intro.dox
+++ b/docs/intro.dox
@@ -124,14 +124,24 @@ a nib or manually by GLFW.  Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
 This is ignored on other platforms.
 
 
+@subsubsection init_hints_x11 X11 specific init hints
+
+@anchor GLFW_X11_XCB_VULKAN_SURFACE_hint
+__GLFW_X11_XCB_VULKAN_SURFACE__ specifies whether to prefer the
+`VK_KHR_xcb_surface` extension for creating Vulkan surfaces, or whether to use
+the `VK_KHR_xlib_surface` extension.  Possible values are `GLFW_TRUE` and
+`GLFW_FALSE`.  This is ignored on other platforms.
+
+
 @subsubsection init_hints_values Supported and default values
 
-Initialization hint             | Default value                   | Supported values
-------------------------------- | ------------------------------- | ----------------
-@ref GLFW_JOYSTICK_HAT_BUTTONS  | `GLFW_TRUE`                     | `GLFW_TRUE` or `GLFW_FALSE`
-@ref GLFW_ANGLE_PLATFORM_TYPE   | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
-@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE`                     | `GLFW_TRUE` or `GLFW_FALSE`
-@ref GLFW_COCOA_MENUBAR         | `GLFW_TRUE`                     | `GLFW_TRUE` or `GLFW_FALSE`
+Initialization hint              | Default value                   | Supported values
+-------------------------------- | ------------------------------- | ----------------
+@ref GLFW_JOYSTICK_HAT_BUTTONS   | `GLFW_TRUE`                     | `GLFW_TRUE` or `GLFW_FALSE`
+@ref GLFW_ANGLE_PLATFORM_TYPE    | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
+@ref GLFW_COCOA_CHDIR_RESOURCES  | `GLFW_TRUE`                     | `GLFW_TRUE` or `GLFW_FALSE`
+@ref GLFW_COCOA_MENUBAR          | `GLFW_TRUE`                     | `GLFW_TRUE` or `GLFW_FALSE`
+@ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE`                     | `GLFW_TRUE` or `GLFW_FALSE`
 
 
 @subsection intro_init_terminate Terminating GLFW
diff --git a/docs/news.dox b/docs/news.dox
index 19df848a..d9ed0b1d 100644
--- a/docs/news.dox
+++ b/docs/news.dox
@@ -142,6 +142,7 @@ then GLFW will fail to initialize.
  - @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11
  - @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
  - @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
+ - @ref GLFW_X11_XCB_VULKAN_SURFACE
 
 
 @section news_archive Release notes for earlier versions
diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index ac696cd8..d62d82fa 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -6018,6 +6018,12 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
  *  @remark @macos This function creates and sets a `CAMetalLayer` instance for
  *  the window content view, which is required for MoltenVK to function.
  *
+ *  @remark @x11 GLFW by default attempts to use the `VK_KHR_xcb_surface`
+ *  extension, if available.  You can make it prefer the `VK_KHR_xlib_surface`
+ *  extension by setting the
+ *  [GLFW_X11_XCB_VULKAN_SURFACE](@ref GLFW_X11_XCB_VULKAN_SURFACE_hint) init
+ *  hint.
+ *
  *  @thread_safety This function may be called from any thread.  For
  *  synchronization details of Vulkan objects, see the Vulkan specification.
  *

From f90df2424401e13dc5a81bd9a67f111a83782ecd Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Sun, 11 Apr 2021 21:44:02 +0200
Subject: [PATCH 05/77] Add GLFW_X11_XCB_VULKAN_SURFACE flag to glfwinfo

---
 tests/glfwinfo.c | 9 ++++++++-
 1 file changed, 8 insertions(+), 1 deletion(-)

diff --git a/tests/glfwinfo.c b/tests/glfwinfo.c
index 9789f98a..e5b7af10 100644
--- a/tests/glfwinfo.c
+++ b/tests/glfwinfo.c
@@ -116,6 +116,7 @@ static void usage(void)
                                         ANGLE_TYPE_VULKAN " or "
                                         ANGLE_TYPE_METAL ")\n");
     printf("      --graphics-switching  request macOS graphics switching\n");
+    printf("      --disable-xcb-surface disable VK_KHR_xcb_surface extension\n");
 }
 
 static void error_callback(int error, const char* description)
@@ -360,6 +361,7 @@ int main(int argc, char** argv)
     bool fb_doublebuffer = true;
     int angle_type = GLFW_ANGLE_PLATFORM_TYPE_NONE;
     bool cocoa_graphics_switching = false;
+    bool disable_xcb_surface = false;
 
     enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
            EXTENSIONS, LAYERS,
@@ -367,7 +369,7 @@ int main(int argc, char** argv)
            REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
            ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
            AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY,
-           ANGLE_TYPE, GRAPHICS_SWITCHING };
+           ANGLE_TYPE, GRAPHICS_SWITCHING, XCB_SURFACE };
     const struct option options[] =
     {
         { "behavior",           1, NULL, BEHAVIOR },
@@ -401,6 +403,7 @@ int main(int argc, char** argv)
         { "no-error",           0, NULL, NOERROR_SRSLY },
         { "angle-type",         1, NULL, ANGLE_TYPE },
         { "graphics-switching", 0, NULL, GRAPHICS_SWITCHING },
+        { "vk-xcb-surface",     0, NULL, XCB_SURFACE },
         { NULL, 0, NULL, 0 }
     };
 
@@ -607,6 +610,9 @@ int main(int argc, char** argv)
             case GRAPHICS_SWITCHING:
                 cocoa_graphics_switching = true;
                 break;
+            case XCB_SURFACE:
+                disable_xcb_surface = true;
+                break;
             default:
                 usage();
                 exit(EXIT_FAILURE);
@@ -623,6 +629,7 @@ int main(int argc, char** argv)
     glfwInitHint(GLFW_COCOA_MENUBAR, false);
 
     glfwInitHint(GLFW_ANGLE_PLATFORM_TYPE, angle_type);
+    glfwInitHint(GLFW_X11_XCB_VULKAN_SURFACE, !disable_xcb_surface);
 
     if (!glfwInit())
         exit(EXIT_FAILURE);

From 4c90e21e8f2d2b1edf5741527385cad9b71bc526 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 10 Dec 2020 00:28:09 +0100
Subject: [PATCH 06/77] Fix grammar in MoltenVK support docs

---
 include/GLFW/glfw3.h | 7 +++----
 1 file changed, 3 insertions(+), 4 deletions(-)

diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index d62d82fa..ffb49c1a 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -5870,9 +5870,8 @@ GLFWAPI int glfwVulkanSupported(void);
  *  returned array, as it is an error to specify an extension more than once in
  *  the `VkInstanceCreateInfo` struct.
  *
- *  @remark @macos This function currently supports either the
- *  `VK_MVK_macos_surface` extension from MoltenVK or `VK_EXT_metal_surface`
- *  extension.
+ *  @remark @macos GLFW currently supports both the `VK_MVK_macos_surface` and
+ *  the newer `VK_EXT_metal_surface` extensions.
  *
  *  @pointer_lifetime The returned array is allocated and freed by GLFW.  You
  *  should not free it yourself.  It is guaranteed to be valid only until the
@@ -5955,7 +5954,7 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* p
  *  GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
  *
  *  @remark @macos This function currently always returns `GLFW_TRUE`, as the
- *  `VK_MVK_macos_surface` extension does not provide
+ *  `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide
  *  a `vkGetPhysicalDevice*PresentationSupport` type function.
  *
  *  @thread_safety This function may be called from any thread.  For

From 0beadfdc667622d59b173ccce8674dc1ff12bb90 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Sun, 11 Apr 2021 21:26:27 +0200
Subject: [PATCH 07/77] Add window surface creation to glfwinfo

The glfwinfo tool now attempts Vulkan surface creation via
glfwCreateWindowSurface and reports the results.
---
 tests/glfwinfo.c | 33 +++++++++++++++++++++++++++++----
 1 file changed, 29 insertions(+), 4 deletions(-)

diff --git a/tests/glfwinfo.c b/tests/glfwinfo.c
index e5b7af10..d5d14885 100644
--- a/tests/glfwinfo.c
+++ b/tests/glfwinfo.c
@@ -850,6 +850,17 @@ int main(int argc, char** argv)
     if (list_extensions)
         list_context_extensions(client, major, minor);
 
+    glfwDestroyWindow(window);
+
+    glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
+
+    window = glfwCreateWindow(200, 200, "Version", NULL, NULL);
+    if (!window)
+    {
+        glfwTerminate();
+        exit(EXIT_FAILURE);
+    }
+
     printf("Vulkan loader: %s\n",
            glfwVulkanSupported() ? "available" : "missing");
 
@@ -873,15 +884,14 @@ int main(int argc, char** argv)
         uint32_t re_count;
         const char** re = glfwGetRequiredInstanceExtensions(&re_count);
 
-        printf("Vulkan required instance extensions:");
         if (re)
         {
+            printf("Vulkan window surface required instance extensions:\n");
             for (uint32_t i = 0;  i < re_count;  i++)
-                printf(" %s", re[i]);
-            putchar('\n');
+                printf(" %s\n", re[i]);
         }
         else
-            printf(" missing\n");
+            printf("Vulkan window surface extensions missing\n");
 
         if (list_extensions)
             list_vulkan_instance_extensions();
@@ -915,6 +925,19 @@ int main(int argc, char** argv)
 
         gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, instance);
 
+        if (re)
+        {
+            VkSurfaceKHR surface = VK_NULL_HANDLE;
+
+            if (glfwCreateWindowSurface(instance, window, NULL, &surface) == VK_SUCCESS)
+            {
+                printf("Vulkan window surface created successfully\n");
+                vkDestroySurfaceKHR(instance, surface, NULL);
+            }
+            else
+                printf("Failed to create Vulkan window surface\n");
+        }
+
         uint32_t pd_count;
         vkEnumeratePhysicalDevices(instance, &pd_count, NULL);
         VkPhysicalDevice* pd = calloc(pd_count, sizeof(VkPhysicalDevice));
@@ -943,6 +966,8 @@ int main(int argc, char** argv)
         vkDestroyInstance(instance, NULL);
     }
 
+    glfwDestroyWindow(window);
+
     glfwTerminate();
     exit(EXIT_SUCCESS);
 }

From 330f7da746717dc17532180ff784bc086279d82a Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Sun, 11 Apr 2021 22:12:15 +0200
Subject: [PATCH 08/77] Add Vulkan device presentation support to glfwinfo

The glfwinfo tool now reports the results of
glfwGetPhysicalDevicePresentationSupport for each physical device.
---
 tests/glfwinfo.c | 14 +++++++++++++-
 1 file changed, 13 insertions(+), 1 deletion(-)

diff --git a/tests/glfwinfo.c b/tests/glfwinfo.c
index d5d14885..4b61a776 100644
--- a/tests/glfwinfo.c
+++ b/tests/glfwinfo.c
@@ -946,7 +946,6 @@ int main(int argc, char** argv)
         for (uint32_t i = 0;  i < pd_count;  i++)
         {
             VkPhysicalDeviceProperties pdp;
-
             vkGetPhysicalDeviceProperties(pd[i], &pdp);
 
             printf("Vulkan %s device: \"%s\" (API version %i.%i)\n",
@@ -955,6 +954,19 @@ int main(int argc, char** argv)
                    VK_VERSION_MAJOR(pdp.apiVersion),
                    VK_VERSION_MINOR(pdp.apiVersion));
 
+            uint32_t qfp_count;
+            vkGetPhysicalDeviceQueueFamilyProperties(pd[i], &qfp_count, NULL);
+
+            printf("Vulkan device queue family presentation support:\n");
+            for (uint32_t j = 0;  j < qfp_count;  j++)
+            {
+                printf(" %u: ", j);
+                if (glfwGetPhysicalDevicePresentationSupport(instance, pd[i], j))
+                    printf("supported\n");
+                else
+                    printf("no\n");
+            }
+
             if (list_extensions)
                 list_vulkan_device_extensions(instance, pd[i]);
 

From ec621a00bd96cbc41a7e1f630adf155ae2d08267 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 12 Apr 2021 00:00:40 +0200
Subject: [PATCH 09/77] Replace GL_ARB_debug_output in context guide

New code should use GL_KHR_debug instead but it's not as good an example
to use in this case as the symbols it adds has no suffixes.
---
 docs/context.dox | 36 ++++++++++++++++++------------------
 1 file changed, 18 insertions(+), 18 deletions(-)

diff --git a/docs/context.dox b/docs/context.dox
index dd952122..c51e268c 100644
--- a/docs/context.dox
+++ b/docs/context.dox
@@ -138,9 +138,9 @@ as extensions until they become obsolete.
 
 An extension is defined by:
 
-- An extension name (e.g. `GL_ARB_debug_output`)
-- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
-- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
+- An extension name (e.g. `GL_ARB_gl_spirv`)
+- New OpenGL tokens (e.g. `GL_SPIR_V_BINARY_ARB`)
+- New OpenGL functions (e.g. `glSpecializeShaderARB`)
 
 Note the `ARB` affix, which stands for Architecture Review Board and is used
 for official extensions.  The extension above was created by the ARB, but there
@@ -225,9 +225,9 @@ To check whether a specific extension is supported, use the `GLAD_GL_xxx`
 booleans.
 
 @code
-if (GLAD_GL_ARB_debug_output)
+if (GLAD_GL_ARB_gl_spirv)
 {
-    // Use GL_ARB_debug_output
+    // Use GL_ARB_gl_spirv
 }
 @endcode
 
@@ -259,8 +259,8 @@ included in your development environment may be several years out of date and
 may not include the extensions you wish to use.
 
 The header defines function pointer types for all functions of all extensions it
-supports.  These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
-`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
+supports.  These have names like `PFNGLSPECIALIZESHADERARBPROC` (for
+`glSpecializeShaderARB`), i.e. the name is made uppercase and `PFN` (pointer
 to function) and `PROC` (procedure) are added to the ends.
 
 To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
@@ -280,7 +280,7 @@ is necessary to check at run-time whether the context supports the extension.
 This is done with @ref glfwExtensionSupported.
 
 @code
-if (glfwExtensionSupported("GL_ARB_debug_output"))
+if (glfwExtensionSupported("GL_ARB_gl_spirv"))
 {
     // The extension is supported by the current context
 }
@@ -299,7 +299,7 @@ your operating system, making it necessary to fetch them at run time.  You can
 retrieve pointers to these functions with @ref glfwGetProcAddress.
 
 @code
-PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
+PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB = glfwGetProcAddress("glSpecializeShaderARB");
 @endcode
 
 In general, you should avoid giving the function pointer variables the (exact)
@@ -313,28 +313,28 @@ when used together.
 #define GLFW_INCLUDE_GLEXT
 #include <GLFW/glfw3.h>
 
-#define glGetDebugMessageLogARB pfnGetDebugMessageLog
-PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
+#define glSpecializeShaderARB pfnSpecializeShaderARB
+PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB;
 
 // Flag indicating whether the extension is supported
-int has_ARB_debug_output = 0;
+int has_ARB_gl_spirv = 0;
 
 void load_extensions(void)
 {
-    if (glfwExtensionSupported("GL_ARB_debug_output"))
+    if (glfwExtensionSupported("GL_ARB_gl_spirv"))
     {
-        pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
-            glfwGetProcAddress("glGetDebugMessageLogARB");
-        has_ARB_debug_output = 1;
+        pfnSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)
+            glfwGetProcAddress("glSpecializeShaderARB");
+        has_ARB_gl_spirv = 1;
     }
 }
 
 void some_function(void)
 {
-    if (has_ARB_debug_output)
+    if (has_ARB_gl_spirv)
     {
         // Now the extension function can be called as usual
-        glGetDebugMessageLogARB(...);
+        glSpecializeShaderARB(...);
     }
 }
 @endcode

From 85bce8a8ead47214404bc66c73aa49f13976a102 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 12 Apr 2021 00:04:33 +0200
Subject: [PATCH 10/77] Replace GL_ARB_debug_output in comments

---
 include/GLFW/glfw3native.h | 4 ++--
 src/win32_platform.h       | 4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/include/GLFW/glfw3native.h b/include/GLFW/glfw3native.h
index e680c1e3..108be68b 100644
--- a/include/GLFW/glfw3native.h
+++ b/include/GLFW/glfw3native.h
@@ -83,8 +83,8 @@ extern "C" {
 
 #if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
  // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
- // example to allow applications to correctly declare a GL_ARB_debug_output
- // callback) but windows.h assumes no one will define APIENTRY before it does
+ // example to allow applications to correctly declare a GL_KHR_debug callback)
+ // but windows.h assumes no one will define APIENTRY before it does
  #if defined(GLFW_APIENTRY_DEFINED)
   #undef APIENTRY
   #undef GLFW_APIENTRY_DEFINED
diff --git a/src/win32_platform.h b/src/win32_platform.h
index 6c81d4b5..6449a711 100644
--- a/src/win32_platform.h
+++ b/src/win32_platform.h
@@ -39,8 +39,8 @@
 #endif
 
 // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
-// example to allow applications to correctly declare a GL_ARB_debug_output
-// callback) but windows.h assumes no one will define APIENTRY before it does
+// example to allow applications to correctly declare a GL_KHR_debug callback)
+// but windows.h assumes no one will define APIENTRY before it does
 #undef APIENTRY
 
 // GLFW on Windows is Unicode only and does not work in MBCS mode

From 061a0263a9783c1442ad96a061c717c167ab4a76 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 12 Apr 2021 20:56:53 +0200
Subject: [PATCH 11/77] Win32: Fix compilation with standalone LLVM

The /clang: suffix passed to Clang-CL was accidentally also passed to
the regular standalone Clang, which caused compilation to fail.  We now
pass /W3 to Clang-CL, which it interprets as -Wall.

The _CRT_SECURE_NO_WARNINGS macro is now defined for both Clang and
Clang-CL.

The /entry: flag passed to link.exe is now also passed to lld-link,
letting the windows subsystem tests and examples link.

Fixes #1807.
Closes #1824.
Closes #1874.
---
 README.md               |  1 +
 examples/CMakeLists.txt |  9 +++++++--
 src/CMakeLists.txt      | 22 +++++++++-------------
 tests/CMakeLists.txt    |  9 +++++++--
 4 files changed, 24 insertions(+), 17 deletions(-)

diff --git a/README.md b/README.md
index 1e4b8cc9..29c988b5 100644
--- a/README.md
+++ b/README.md
@@ -167,6 +167,7 @@ information on what to include when reporting a bug.
    Windows 10 version 1703 (#1511)
  - [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
    later (#1783,#1796)
+ - [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
  - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
  - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
  - [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt
index 21ba4838..c93dbe5f 100644
--- a/examples/CMakeLists.txt
+++ b/examples/CMakeLists.txt
@@ -7,7 +7,8 @@ if (MATH_LIBRARY)
     link_libraries("${MATH_LIBRARY}")
 endif()
 
-if (MSVC)
+# Workaround for the MS CRT deprecating parts of the standard library
+if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
     add_definitions(-D_CRT_SECURE_NO_WARNINGS)
 endif()
 
@@ -54,9 +55,13 @@ if (GLFW_USE_OSMESA)
 endif()
 
 if (MSVC)
-    # Tell MSVC to use main instead of WinMain for Windows subsystem executables
+    # Tell MSVC to use main instead of WinMain
     set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
                           LINK_FLAGS "/ENTRY:mainCRTStartup")
+elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
+    # Tell Clang using MS CRT to use main instead of WinMain
+    set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
+                          LINK_FLAGS "-Wl,/entry:mainCRTStartup")
 endif()
 
 if (APPLE)
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 2e6a1fa2..80a0d753 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -130,18 +130,14 @@ if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
 endif()
 
 # Enable a reasonable set of warnings
-if (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
-    CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
-    CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
-
-    if (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
-        # Tell Clang-CL that this is a Clang flag
-        target_compile_options(glfw PRIVATE "/clang:-Wall")
-    else()
-        target_compile_options(glfw PRIVATE "-Wall")
-    endif()
-elseif (MSVC)
+# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
+if (MSVC)
     target_compile_options(glfw PRIVATE "/W3")
+elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
+        CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
+        CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
+
+    target_compile_options(glfw PRIVATE "-Wall")
 endif()
 
 if (WIN32)
@@ -166,8 +162,8 @@ if (MINGW)
     endif()
 endif()
 
-# Workaround for VS deprecating parts of the standard library
-if (MSVC)
+# Workaround for the MS CRT deprecating parts of the standard library
+if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
     target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
 endif()
 
diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt
index 52588244..a704bc07 100644
--- a/tests/CMakeLists.txt
+++ b/tests/CMakeLists.txt
@@ -7,7 +7,8 @@ if (MATH_LIBRARY)
     link_libraries("${MATH_LIBRARY}")
 endif()
 
-if (MSVC)
+# Workaround for the MS CRT deprecating parts of the standard library
+if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
     add_definitions(-D_CRT_SECURE_NO_WARNINGS)
 endif()
 
@@ -58,9 +59,13 @@ set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
                       FOLDER "GLFW3/Tests")
 
 if (MSVC)
-    # Tell MSVC to use main instead of WinMain for Windows subsystem executables
+    # Tell MSVC to use main instead of WinMain
     set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
                           LINK_FLAGS "/ENTRY:mainCRTStartup")
+elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
+    # Tell Clang using MS CRT to use main instead of WinMain
+    set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
+                          LINK_FLAGS "-Wl,/entry:mainCRTStartup")
 endif()
 
 if (APPLE)

From e3f916808ddc9b1064d7d585a2d5bbac9fa53038 Mon Sep 17 00:00:00 2001
From: Konstantin Podsvirov <konstantin@podsvirov.pro>
Date: Thu, 15 Apr 2021 18:54:45 +0300
Subject: [PATCH 12/77] Fix hardcoded runtime destination in CMake install

Closes #1883.
Closes #1884.
---
 src/CMakeLists.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 80a0d753..d29ad8df 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -239,7 +239,7 @@ endif()
 if (GLFW_INSTALL)
     install(TARGETS glfw
             EXPORT glfwTargets
-            RUNTIME DESTINATION "bin"
+            RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
             ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
             LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
 endif()

From 0e9ec7788b4985a0df698080258e4091d18dcc3b Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 22 Apr 2021 23:07:50 +0200
Subject: [PATCH 13/77] Fix description of video mode ordering in docs

The two final sorting criteria were not included in the documentation.

Fixes #1889.
---
 README.md            | 1 +
 include/GLFW/glfw3.h | 5 +++--
 2 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md
index 29c988b5..54dcec80 100644
--- a/README.md
+++ b/README.md
@@ -294,6 +294,7 @@ skills.
  - Andrew Corrigan
  - Bailey Cosier
  - Noel Cower
+ - CuriouserThing
  - Jason Daly
  - Jarrod Davis
  - Olivier Delannoy
diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index ffb49c1a..d38acbb0 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -2422,8 +2422,9 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
  *
  *  This function returns an array of all video modes supported by the specified
  *  monitor.  The returned array is sorted in ascending order, first by color
- *  bit depth (the sum of all channel depths) and then by resolution area (the
- *  product of width and height).
+ *  bit depth (the sum of all channel depths), then by resolution area (the
+ *  product of width and height), then resolution width and finally by refresh
+ *  rate.
  *
  *  @param[in] monitor The monitor to query.
  *  @param[out] count Where to store the number of video modes in the returned

From a646f51bca867e04254c5fdcb741741265bc4d6c Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Fri, 16 Apr 2021 17:09:44 +0200
Subject: [PATCH 14/77] Win32: Fix macros being enabled for other backends

_UNICODE should not be defined for other backends even when built on
Windows.
---
 src/CMakeLists.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index d29ad8df..f09775a3 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -140,7 +140,7 @@ elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
     target_compile_options(glfw PRIVATE "-Wall")
 endif()
 
-if (WIN32)
+if (_GLFW_WIN32)
     target_compile_definitions(glfw PRIVATE _UNICODE)
 endif()
 

From 9a3a8bc26799f9a57f62ab7980537a48090c89e7 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Tue, 20 Apr 2021 15:37:48 +0200
Subject: [PATCH 15/77] Win32: Always define UNICODE and _UNICODE

---
 src/CMakeLists.txt | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index f09775a3..f6e404f2 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -141,7 +141,7 @@ elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
 endif()
 
 if (_GLFW_WIN32)
-    target_compile_definitions(glfw PRIVATE _UNICODE)
+    target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
 endif()
 
 # HACK: When building on MinGW, WINVER and UNICODE need to be defined before
@@ -149,7 +149,7 @@ endif()
 # win32_platform.h.  We define them here until a saner solution can be found
 # NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
 if (MINGW)
-    target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
+    target_compile_definitions(glfw PRIVATE WINVER=0x0501)
 endif()
 
 # Workaround for legacy MinGW not providing XInput and DirectInput

From e17ffcd0db4541816ebf4cf973ebcee18e287733 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 12 May 2021 18:49:35 +0200
Subject: [PATCH 16/77] Fix header version macro descriptions in docs

---
 include/GLFW/glfw3.h | 17 +++++++++--------
 1 file changed, 9 insertions(+), 8 deletions(-)

diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index d38acbb0..e3cda682 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -276,23 +276,24 @@ extern "C" {
 
 /*! @name GLFW version macros
  *  @{ */
-/*! @brief The major version number of the GLFW library.
+/*! @brief The major version number of the GLFW header.
  *
- *  This is incremented when the API is changed in non-compatible ways.
+ *  The major version number of the GLFW header.  This is incremented when the
+ *  API is changed in non-compatible ways.
  *  @ingroup init
  */
 #define GLFW_VERSION_MAJOR          3
-/*! @brief The minor version number of the GLFW library.
+/*! @brief The minor version number of the GLFW header.
  *
- *  This is incremented when features are added to the API but it remains
- *  backward-compatible.
+ *  The minor version number of the GLFW header.  This is incremented when
+ *  features are added to the API but it remains backward-compatible.
  *  @ingroup init
  */
 #define GLFW_VERSION_MINOR          4
-/*! @brief The revision number of the GLFW library.
+/*! @brief The revision number of the GLFW header.
  *
- *  This is incremented when a bug fix release is made that does not contain any
- *  API changes.
+ *  The revision number of the GLFW header.  This is incremented when a bug fix
+ *  release is made that does not contain any API changes.
  *  @ingroup init
  */
 #define GLFW_VERSION_REVISION       0

From bbbbd3e87094d44191197659ab07081262f07d06 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 12 May 2021 18:53:06 +0200
Subject: [PATCH 17/77] Clarify documentation for hints

---
 docs/intro.dox  |  1 -
 docs/window.dox | 91 ++++++++++++++++++++-----------------------------
 2 files changed, 37 insertions(+), 55 deletions(-)

diff --git a/docs/intro.dox b/docs/intro.dox
index 54c8549c..3593ab1e 100644
--- a/docs/intro.dox
+++ b/docs/intro.dox
@@ -103,7 +103,6 @@ one of `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`,
 `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and
 `GLFW_ANGLE_PLATFORM_TYPE_METAL`.
 
-@par
 The ANGLE platform type is specified via the `EGL_ANGLE_platform_angle`
 extension.  This extension is not used if this hint is
 `GLFW_ANGLE_PLATFORM_TYPE_NONE`, which is the default value.
diff --git a/docs/window.dox b/docs/window.dox
index 0eb2b24a..b145e364 100644
--- a/docs/window.dox
+++ b/docs/window.dox
@@ -236,7 +236,8 @@ does not affect window decorations.  Possible values are `GLFW_TRUE` and
 
 @anchor GLFW_FOCUS_ON_SHOW_hint
 __GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
-focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
+focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and
+`GLFW_FALSE`.
 
 @anchor GLFW_SCALE_TO_MONITOR
 __GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
@@ -278,7 +279,6 @@ __GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various
 components of the accumulation buffer.  A value of `GLFW_DONT_CARE` means the
 application has no preference.
 
-@par
 Accumulation buffers are a legacy OpenGL feature and should not be used in new
 code.
 
@@ -286,7 +286,6 @@ code.
 __GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers.  A value
 of `GLFW_DONT_CARE` means the application has no preference.
 
-@par
 Auxiliary buffers are a legacy OpenGL feature and should not be used in new
 code.
 
@@ -303,14 +302,12 @@ the application has no preference.
 __GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
 Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
 
-@par
-__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB`
-enable will control sRGB rendering.  By default, sRGB rendering will be
-disabled.
+@note __OpenGL:__ If enabled and supported by the system, the
+`GL_FRAMEBUFFER_SRGB` enable will control sRGB rendering.  By default, sRGB
+rendering will be disabled.
 
-@par
-__OpenGL ES:__ If enabled and supported by the system, the context will always
-have sRGB rendering enabled.
+@note __OpenGL ES:__ If enabled and supported by the system, the context will
+always have sRGB rendering enabled.
 
 @anchor GLFW_DOUBLEBUFFER
 __GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
@@ -339,28 +336,25 @@ create the context.  Possible values are `GLFW_NATIVE_CONTEXT_API`,
 `GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`.  This is a hard
 constraint.  If no client API is requested, this hint is ignored.
 
-@par
-@macos The EGL API is not available on this platform and requests to use it
-will fail.
+An [extension loader library](@ref context_glext_auto) that assumes it knows
+which API was used to create the current context may fail if you change this
+hint.  This can be resolved by having it load functions via @ref
+glfwGetProcAddress.
 
-@par
-__Wayland:__ The EGL API _is_ the native context creation API, so this hint
+@note @macos The EGL API is not available on this platform and requests to use
+it will fail.
+
+@note @wayland The EGL API _is_ the native context creation API, so this hint
 will have no effect.
 
-@par
-__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not
-update the window contents when its buffers are swapped.  Use OpenGL functions
-or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref
-glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
+@note @x11 On some Linux systems, creating contexts via both the native and EGL
+APIs in a single process will cause the application to segfault.  Stick to one
+API or the other on Linux for now.
 
-@note An OpenGL extension loader library that assumes it knows which context
-creation API is used on a given platform may fail if you change this hint.  This
-can be resolved by having it load via @ref glfwGetProcAddress, which always uses
-the selected API.
-
-@bug On some Linux systems, creating contexts via both the native and EGL APIs
-in a single process will cause the application to segfault.  Stick to one API or
-the other on Linux for now.
+@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
+does not update the window contents when its buffers are swapped.  Use OpenGL
+functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
+and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
 
 @anchor GLFW_CONTEXT_VERSION_MAJOR_hint
 @anchor GLFW_CONTEXT_VERSION_MINOR_hint
@@ -368,27 +362,24 @@ __GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
 client API version that the created context must be compatible with.  The exact
 behavior of these hints depend on the requested client API.
 
-@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and
-`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header.
-
-@par
-__OpenGL:__ These hints are not hard constraints, but creation will fail if the
-OpenGL version of the created context is less than the one requested.  It is
-therefore perfectly safe to use the default of version 1.0 for legacy code and
-you will still get backwards-compatible contexts of version 3.0 and above when
-available.
-
-@par
 While there is no way to ask the driver for a context of the highest supported
 version, GLFW will attempt to provide this when you ask for a version 1.0
 context, which is the default for these hints.
 
-@par
-__OpenGL ES:__ These hints are not hard constraints, but creation will fail if
-the OpenGL ES version of the created context is less than the one requested.
-Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested,
-and vice versa.  This is because OpenGL ES 3.x is backward compatible with 2.0,
-but OpenGL ES 2.0 is not backward compatible with 1.x.
+Do not confuse these hints with @ref GLFW_VERSION_MAJOR and @ref
+GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
+
+@note __OpenGL:__ These hints are not hard constraints, but creation will fail
+if the OpenGL version of the created context is less than the one requested.  It
+is therefore perfectly safe to use the default of version 1.0 for legacy code
+and you will still get backwards-compatible contexts of version 3.0 and above
+when available.
+
+@note __OpenGL ES:__ These hints are not hard constraints, but creation will
+fail if the OpenGL ES version of the created context is less than the one
+requested.  Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was
+requested, and vice versa.  This is because OpenGL ES 3.x is backward compatible
+with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
 
 @note @macos The OS only supports core profile contexts for OpenGL versions 3.2
 and later.  Before creating an OpenGL context of version 3.2 or later you must
@@ -401,7 +392,6 @@ forward-compatible, i.e. one where all functionality deprecated in the requested
 version of OpenGL is removed.  This must only be used if the requested OpenGL
 version is 3.0 or above.  If OpenGL ES is requested, this hint is ignored.
 
-@par
 Forward-compatibility is described in detail in the
 [OpenGL Reference Manual](https://www.opengl.org/registry/).
 
@@ -411,13 +401,11 @@ __GLFW_CONTEXT_DEBUG__ specifies whether the context should be created in debug
 mode, which may provide additional error and diagnostic reporting functionality.
 Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
 
-@par
 Debug contexts for OpenGL and OpenGL ES are described in detail by the
 [GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
 extension.
 
-@par
-This is the new name, introduced in GLFW 3.4.  The older
+@note `GLFW_CONTEXT_DEBUG` is the new name introduced in GLFW 3.4.  The older
 `GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
 
 @anchor GLFW_OPENGL_PROFILE_hint
@@ -428,7 +416,6 @@ a specific profile.  If requesting an OpenGL version below 3.2,
 `GLFW_OPENGL_ANY_PROFILE` must be used.  If OpenGL ES is requested, this hint
 is ignored.
 
-@par
 OpenGL profiles are described in detail in the
 [OpenGL Reference Manual](https://www.opengl.org/registry/).
 
@@ -448,7 +435,6 @@ the pipeline will be flushed whenever the context is released from being the
 current one.  If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
 not be flushed on release.
 
-@par
 Context release behaviors are described in detail by the
 [GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
 extension.
@@ -458,7 +444,6 @@ __GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the
 context.  Possible values are `GLFW_TRUE` and `GLFW_FALSE`.  If enabled,
 situations that would have generated errors instead cause undefined behavior.
 
-@par
 The no error mode for OpenGL and OpenGL ES is described in detail by the
 [GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
 extension.
@@ -492,12 +477,10 @@ run on the discrete GPU.  This only affects systems with both integrated and
 discrete GPUs.  Possible values are `GLFW_TRUE` and `GLFW_FALSE`.  This is
 ignored on other platforms.
 
-@par
 Simpler programs and tools may want to enable this to save power, while games
 and other applications performing advanced rendering will want to leave it
 disabled.
 
-@par
 A bundled application that wishes to participate in Automatic Graphics Switching
 should also declare this in its `Info.plist` by setting the
 `NSSupportsAutomaticGraphicsSwitching` key to `true`.

From a39115a27b3f4695729e1a72e41b3217a841b94f Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 13 May 2021 15:03:49 +0200
Subject: [PATCH 18/77] Remove claim that EGL is not supported on macOS

---
 docs/window.dox | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/docs/window.dox b/docs/window.dox
index b145e364..f72edaed 100644
--- a/docs/window.dox
+++ b/docs/window.dox
@@ -341,9 +341,6 @@ which API was used to create the current context may fail if you change this
 hint.  This can be resolved by having it load functions via @ref
 glfwGetProcAddress.
 
-@note @macos The EGL API is not available on this platform and requests to use
-it will fail.
-
 @note @wayland The EGL API _is_ the native context creation API, so this hint
 will have no effect.
 

From da236ba807b73fb8050e52f1f1450266e7529659 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 13 May 2021 17:32:31 +0200
Subject: [PATCH 19/77] Make monitor and joystick names static strings

Related to #478.
---
 src/cocoa_monitor.m | 8 ++++----
 src/input.c         | 3 +--
 src/internal.h      | 4 ++--
 src/monitor.c       | 4 +---
 src/wl_monitor.c    | 6 ++----
 5 files changed, 10 insertions(+), 15 deletions(-)

diff --git a/src/cocoa_monitor.m b/src/cocoa_monitor.m
index 8eb3f70d..31bf0434 100644
--- a/src/cocoa_monitor.m
+++ b/src/cocoa_monitor.m
@@ -63,7 +63,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
                                      &it) != 0)
     {
         // This may happen if a desktop Mac is running headless
-        return NULL;
+        return _glfw_strdup("Display");
     }
 
     while ((service = IOIteratorNext(it)) != 0)
@@ -101,7 +101,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
     {
         _glfwInputError(GLFW_PLATFORM_ERROR,
                         "Cocoa: Failed to find service port for display");
-        return NULL;
+        return _glfw_strdup("Display");
     }
 
     CFDictionaryRef names =
@@ -114,7 +114,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
     {
         // This may happen if a desktop Mac is running headless
         CFRelease(info);
-        return NULL;
+        return _glfw_strdup("Display");
     }
 
     const CFIndex size =
@@ -356,7 +356,7 @@ void _glfwPollMonitorsNS(void)
         const CGSize size = CGDisplayScreenSize(displays[i]);
         char* name = getMonitorName(displays[i], screen);
         if (!name)
-            name = _glfw_strdup("Unknown");
+            continue;
 
         _GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
         monitor->ns.displayID  = displays[i];
diff --git a/src/input.c b/src/input.c
index 226f835d..9cc0c366 100644
--- a/src/input.c
+++ b/src/input.c
@@ -446,7 +446,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
 
     js = _glfw.joysticks + jid;
     js->present     = GLFW_TRUE;
-    js->name        = _glfw_strdup(name);
     js->axes        = calloc(axisCount, sizeof(float));
     js->buttons     = calloc(buttonCount + (size_t) hatCount * 4, 1);
     js->hats        = calloc(hatCount, 1);
@@ -454,6 +453,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
     js->buttonCount = buttonCount;
     js->hatCount    = hatCount;
 
+    strncpy(js->name, name, sizeof(js->name) - 1);
     strncpy(js->guid, guid, sizeof(js->guid) - 1);
     js->mapping = findValidMapping(js);
 
@@ -464,7 +464,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
 //
 void _glfwFreeJoystick(_GLFWjoystick* js)
 {
-    free(js->name);
     free(js->axes);
     free(js->buttons);
     free(js->hats);
diff --git a/src/internal.h b/src/internal.h
index 32761b1e..dc1771a7 100644
--- a/src/internal.h
+++ b/src/internal.h
@@ -435,7 +435,7 @@ struct _GLFWwindow
 //
 struct _GLFWmonitor
 {
-    char*           name;
+    char            name[128];
     void*           userPointer;
 
     // Physical dimensions in millimeters.
@@ -496,7 +496,7 @@ struct _GLFWjoystick
     int             buttonCount;
     unsigned char*  hats;
     int             hatCount;
-    char*           name;
+    char            name[128];
     void*           userPointer;
     char            guid[33];
     _GLFWmapping*   mapping;
diff --git a/src/monitor.c b/src/monitor.c
index 394026f5..bde93010 100644
--- a/src/monitor.c
+++ b/src/monitor.c
@@ -170,8 +170,7 @@ _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
     monitor->widthMM = widthMM;
     monitor->heightMM = heightMM;
 
-    if (name)
-        monitor->name = _glfw_strdup(name);
+    strncpy(monitor->name, name, sizeof(monitor->name) - 1);
 
     return monitor;
 }
@@ -189,7 +188,6 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
     _glfwFreeGammaArrays(&monitor->currentRamp);
 
     free(monitor->modes);
-    free(monitor->name);
     free(monitor);
 }
 
diff --git a/src/wl_monitor.c b/src/wl_monitor.c
index d722beaa..62037618 100644
--- a/src/wl_monitor.c
+++ b/src/wl_monitor.c
@@ -47,15 +47,13 @@ static void outputHandleGeometry(void* data,
                                  int32_t transform)
 {
     struct _GLFWmonitor *monitor = data;
-    char name[1024];
 
     monitor->wl.x = x;
     monitor->wl.y = y;
     monitor->widthMM = physicalWidth;
     monitor->heightMM = physicalHeight;
 
-    snprintf(name, sizeof(name), "%s %s", make, model);
-    monitor->name = _glfw_strdup(name);
+    snprintf(monitor->name, sizeof(monitor->name), "%s %s", make, model);
 }
 
 static void outputHandleMode(void* data,
@@ -133,7 +131,7 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
     }
 
     // The actual name of this output will be set in the geometry handler.
-    monitor = _glfwAllocMonitor(NULL, 0, 0);
+    monitor = _glfwAllocMonitor("", 0, 0);
 
     output = wl_registry_bind(_glfw.wl.registry,
                               name,

From 04f21abb52e557addb932af1634b29658fd3a6ae Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 13 May 2021 21:38:46 +0200
Subject: [PATCH 20/77] Make GLFW_DOUBLEBUFFER a window attribute

---
 README.md            |  1 +
 docs/window.dox      | 14 +++++++++++---
 include/GLFW/glfw3.h |  5 +++--
 src/internal.h       |  1 +
 src/window.c         |  4 ++++
 5 files changed, 20 insertions(+), 5 deletions(-)

diff --git a/README.md b/README.md
index 54dcec80..8f81dc67 100644
--- a/README.md
+++ b/README.md
@@ -130,6 +130,7 @@ information on what to include when reporting a bug.
  - Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
    surface extension (#1793)
  - Made joystick subsystem initialize at first use (#1284,#1646)
+ - Made `GLFW_DOUBLEBUFFER` a read-only window attribute
  - Updated the minimum required CMake version to 3.1
  - Disabled tests and examples by default when built as a CMake subdirectory
  - Bugfix: The CMake config-file package used an absolute path and was not
diff --git a/docs/window.dox b/docs/window.dox
index f72edaed..5e482431 100644
--- a/docs/window.dox
+++ b/docs/window.dox
@@ -310,6 +310,7 @@ rendering will be disabled.
 always have sRGB rendering enabled.
 
 @anchor GLFW_DOUBLEBUFFER
+@anchor GLFW_DOUBLEBUFFER_hint
 __GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
 buffered.  You nearly always want to use double buffering.  This is a hard
 constraint.  Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@@ -1377,9 +1378,11 @@ if the window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise.
 
 @subsubsection window_attribs_fb Framebuffer related attributes
 
-GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer
-attached to the window) as these can be queried directly with either OpenGL,
-OpenGL ES or Vulkan.
+GLFW does not expose most attributes of the default framebuffer (i.e. the
+framebuffer attached to the window) as these can be queried directly with either
+OpenGL, OpenGL ES or Vulkan.  The one exception is
+[GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_attrib), as this is not provided by
+OpenGL ES.
 
 If you are using version 3.0 or later of OpenGL or OpenGL ES, the
 `glGetFramebufferAttachmentParameteriv` function can be used to retrieve the
@@ -1405,6 +1408,11 @@ alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil
 sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments,
 respectively.
 
+@anchor GLFW_DOUBLEBUFFER_attrib
+__GLFW_DOUBLEBUFFER__ indicates whether the specified window is double-buffered
+when rendering with OpenGL or OpenGL ES.  This can be set before creation with
+the [GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_hint) window hint.
+
 
 @section buffer_swap Buffer swapping
 
diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index e3cda682..7728dad1 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -978,9 +978,10 @@ extern "C" {
  *  Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE).
  */
 #define GLFW_REFRESH_RATE           0x0002100F
-/*! @brief Framebuffer double buffering hint.
+/*! @brief Framebuffer double buffering hint and attribute.
  *
- *  Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER).
+ *  Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER_hint) and
+ *  [attribute](@ref GLFW_DOUBLEBUFFER_attrib).
  */
 #define GLFW_DOUBLEBUFFER           0x00021010
 
diff --git a/src/internal.h b/src/internal.h
index dc1771a7..ce9783f9 100644
--- a/src/internal.h
+++ b/src/internal.h
@@ -387,6 +387,7 @@ struct _GLFWwindow
     GLFWbool            mousePassthrough;
     GLFWbool            shouldClose;
     void*               userPointer;
+    GLFWbool            doublebuffer;
     GLFWvidmode         videoMode;
     _GLFWmonitor*       monitor;
     _GLFWcursor*        cursor;
diff --git a/src/window.c b/src/window.c
index d2196e2f..518b27fd 100644
--- a/src/window.c
+++ b/src/window.c
@@ -206,6 +206,8 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
     window->mousePassthrough = wndconfig.mousePassthrough;
     window->cursorMode       = GLFW_CURSOR_NORMAL;
 
+    window->doublebuffer = fbconfig.doublebuffer;
+
     window->minwidth    = GLFW_DONT_CARE;
     window->minheight   = GLFW_DONT_CARE;
     window->maxwidth    = GLFW_DONT_CARE;
@@ -841,6 +843,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
             return window->floating;
         case GLFW_AUTO_ICONIFY:
             return window->autoIconify;
+        case GLFW_DOUBLEBUFFER:
+            return window->doublebuffer;
         case GLFW_CLIENT_API:
             return window->context.client;
         case GLFW_CONTEXT_CREATION_API:

From 184377b493cd382485914624b30574cfd39216ba Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 13 May 2021 21:41:51 +0200
Subject: [PATCH 21/77] Skip initial buffer swap when single-buffered

This skips the buffer swap after the initial glClear performed during
window creation, if the window is single-buffered.  This call confused
apitrace into thinking the window was double-buffered.

Fixes #1873.
---
 README.md     | 1 +
 src/context.c | 4 +++-
 2 files changed, 4 insertions(+), 1 deletion(-)

diff --git a/README.md b/README.md
index 8f81dc67..b5b4f7ea 100644
--- a/README.md
+++ b/README.md
@@ -140,6 +140,7 @@ information on what to include when reporting a bug.
  - Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583)
  - Bugfix: Some extension loader headers did not prevent default OpenGL header
    inclusion (#1695)
+ - Bugfix: Buffers were swapped at creation on single-buffered windows (#1873)
  - [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
            to the window menu
  - [Win32] Added a version info resource to the GLFW DLL
diff --git a/src/context.c b/src/context.c
index 48311e5f..12a06e0b 100644
--- a/src/context.c
+++ b/src/context.c
@@ -570,7 +570,9 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
         PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
             window->context.getProcAddress("glClear");
         glClear(GL_COLOR_BUFFER_BIT);
-        window->context.swapBuffers(window);
+
+        if (window->doublebuffer)
+            window->context.swapBuffers(window);
     }
 
     glfwMakeContextCurrent((GLFWwindow*) previous);

From fd79b02840a36b74e4289cc53dc332de6403b8fd Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Fri, 14 May 2021 17:14:13 +0200
Subject: [PATCH 22/77] Move single/double-buffer filtering to backends

There is no need to enumerate framebuffer configs that will just be
filtered out later by the GLFW_DOUBLEBUFFER hard constraint.
---
 src/context.c     |  6 ------
 src/glx_context.c |  5 +++--
 src/wgl_context.c | 10 ++++++----
 3 files changed, 9 insertions(+), 12 deletions(-)

diff --git a/src/context.c b/src/context.c
index 12a06e0b..f6629f55 100644
--- a/src/context.c
+++ b/src/context.c
@@ -196,12 +196,6 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
             continue;
         }
 
-        if (desired->doublebuffer != current->doublebuffer)
-        {
-            // Double buffering is a hard constraint
-            continue;
-        }
-
         // Count number of missing buffers
         {
             missing = 0;
diff --git a/src/glx_context.c b/src/glx_context.c
index 7ccd1374..374c15e0 100644
--- a/src/glx_context.c
+++ b/src/glx_context.c
@@ -92,6 +92,9 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
                 continue;
         }
 
+        if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
+            continue;
+
         if (desired->transparent)
         {
             XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
@@ -119,8 +122,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
 
         if (getGLXFBConfigAttrib(n, GLX_STEREO))
             u->stereo = GLFW_TRUE;
-        if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
-            u->doublebuffer = GLFW_TRUE;
 
         if (_glfw.glx.ARB_multisample)
             u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
diff --git a/src/wgl_context.c b/src/wgl_context.c
index 4f9a6ffe..5b69f8bc 100644
--- a/src/wgl_context.c
+++ b/src/wgl_context.c
@@ -165,6 +165,9 @@ static int choosePixelFormat(_GLFWwindow* window,
             if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
                 continue;
 
+            if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
+                continue;
+
             u->redBits = findAttribValue(WGL_RED_BITS_ARB);
             u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
             u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
@@ -182,8 +185,6 @@ static int choosePixelFormat(_GLFWwindow* window,
 
             if (findAttribValue(WGL_STEREO_ARB))
                 u->stereo = GLFW_TRUE;
-            if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
-                u->doublebuffer = GLFW_TRUE;
 
             if (_glfw.wgl.ARB_multisample)
                 u->samples = findAttribValue(WGL_SAMPLES_ARB);
@@ -239,6 +240,9 @@ static int choosePixelFormat(_GLFWwindow* window,
             if (pfd.iPixelType != PFD_TYPE_RGBA)
                 continue;
 
+            if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
+                continue;
+
             u->redBits = pfd.cRedBits;
             u->greenBits = pfd.cGreenBits;
             u->blueBits = pfd.cBlueBits;
@@ -256,8 +260,6 @@ static int choosePixelFormat(_GLFWwindow* window,
 
             if (pfd.dwFlags & PFD_STEREO)
                 u->stereo = GLFW_TRUE;
-            if (pfd.dwFlags & PFD_DOUBLEBUFFER)
-                u->doublebuffer = GLFW_TRUE;
         }
 
         u->handle = pixelFormat;

From 114776a24605418e6d719d2f30141e351e93c6e0 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Fri, 14 May 2021 17:22:26 +0200
Subject: [PATCH 23/77] EGL: Fix creation of single-buffered windows

The EGL backend ignored the state of GLFW_DOUBLEBUFFER and always
created a double-buffered EGL window.

This sets the EGL_RENDER_BUFFER attribute at EGL window creation
appropriately.

Fixes #1843.
---
 src/egl_context.c | 5 ++++-
 src/egl_context.h | 2 ++
 2 files changed, 6 insertions(+), 1 deletion(-)

diff --git a/src/egl_context.c b/src/egl_context.c
index 533ed8e7..975c67be 100644
--- a/src/egl_context.c
+++ b/src/egl_context.c
@@ -173,7 +173,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
         u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
 
         u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
-        u->doublebuffer = GLFW_TRUE;
+        u->doublebuffer = desired->doublebuffer;
 
         u->handle = (uintptr_t) n;
         usableCount++;
@@ -643,6 +643,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
             setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
     }
 
+    if (!fbconfig->doublebuffer)
+        setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
+
     setAttrib(EGL_NONE, EGL_NONE);
 
     native = _glfwPlatformGetEGLNativeWindow(window);
diff --git a/src/egl_context.h b/src/egl_context.h
index 9de424c9..4c84072e 100644
--- a/src/egl_context.h
+++ b/src/egl_context.h
@@ -64,6 +64,8 @@
 #define EGL_OPENGL_ES_API 0x30a0
 #define EGL_OPENGL_API 0x30a2
 #define EGL_NONE 0x3038
+#define EGL_RENDER_BUFFER 0x3086
+#define EGL_SINGLE_BUFFER 0x3085
 #define EGL_EXTENSIONS 0x3055
 #define EGL_CONTEXT_CLIENT_VERSION 0x3098
 #define EGL_NATIVE_VISUAL_ID 0x302e

From df15a33e1035d47c223e83ecd4018e392c851969 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 7 Jun 2021 22:34:33 +0200
Subject: [PATCH 24/77] Fix numeric conversion warnings in example

---
 examples/heightmap.c | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/examples/heightmap.c b/examples/heightmap.c
index 13a3c1e1..988dd0b8 100644
--- a/examples/heightmap.c
+++ b/examples/heightmap.c
@@ -292,12 +292,12 @@ static void generate_heightmap__circle(float* center_x, float* center_y,
 {
     float sign;
     /* random value for element in between [0-1.0] */
-    *center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
-    *center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
-    *size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX);
-    sign = (1.0f * rand()) / (1.0f * RAND_MAX);
+    *center_x = (MAP_SIZE * rand()) / (float) RAND_MAX;
+    *center_y = (MAP_SIZE * rand()) / (float) RAND_MAX;
+    *size = (MAX_CIRCLE_SIZE * rand()) / (float) RAND_MAX;
+    sign = (1.0f * rand()) / (float) RAND_MAX;
     sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
-    *displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX);
+    *displacement = (sign * (MAX_DISPLACEMENT * rand())) / (float) RAND_MAX;
 }
 
 /* Run the specified number of iterations of the generation process for the

From 5a6001a83be1c788e7795d891b6a9dd5931e460e Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 7 Jun 2021 22:21:23 +0200
Subject: [PATCH 25/77] Migrate from Travis CI to GitHub Actions

The old Travis CI .org service has been throttled for a while now and is
said to be shutting down completely next week.

This migrates the Travis CI build jobs to GitHub Actions, with minor
changes.

- The trailing whitespace detection has been removed for now.
- The libegl1-mesa-dev dependency for Wayland has been removed as it
  appears to no longer be necessary for building.
---
 .github/workflows/build.yml |  91 ++++++++++++++++++++++++++++
 .travis.yml                 | 114 ------------------------------------
 README.md                   |   2 +-
 3 files changed, 92 insertions(+), 115 deletions(-)
 create mode 100644 .github/workflows/build.yml
 delete mode 100644 .travis.yml

diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
new file mode 100644
index 00000000..74b28e4a
--- /dev/null
+++ b/.github/workflows/build.yml
@@ -0,0 +1,91 @@
+name: Build
+on:
+    pull_request:
+    push:
+        branches: [ ci, master, 3.3-stable ]
+permissions:
+    statuses: write
+    contents: read
+env:
+    CC: clang
+    CFLAGS: -Werror
+
+jobs:
+    build-linux-x11-clang:
+        name: X11 (Linux, Clang)
+        runs-on: ubuntu-latest
+        steps:
+            - uses: actions/checkout@v2
+            - name: Install dependencies
+              run: |
+                  sudo apt update
+                  sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
+
+            - name: Configure static library
+              run: cmake -S . -B build-static
+            - name: Build static library
+              run: cmake --build build-static --parallel
+
+            - name: Configure shared library
+              run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
+            - name: Build shared library
+              run: cmake --build build-shared --parallel
+
+    build-linux-wayland-clang:
+        name: Wayland (Linux, Clang)
+        runs-on: ubuntu-latest
+        steps:
+            - uses: actions/checkout@v2
+            - name: Install dependencies
+              run: |
+                  sudo apt update
+                  sudo apt install wayland-protocols libwayland-dev libxkbcommon-dev
+
+            - name: Configure static library
+              run: cmake -S . -B build-static -D GLFW_USE_WAYLAND=ON
+            - name: Build static library
+              run: cmake --build build-static --parallel
+
+            - name: Configure shared library
+              run: cmake -S . -B build-shared -D GLFW_USE_WAYLAND=ON -D BUILD_SHARED_LIBS=ON
+            - name: Build shared library
+              run: cmake --build build-shared --parallel
+
+    build-linux-null-clang:
+        name: Null (Linux, Clang)
+        runs-on: ubuntu-latest
+        steps:
+            - uses: actions/checkout@v2
+            - name: Install dependencies
+              run: |
+                  sudo apt update
+                  sudo apt install libosmesa6-dev
+
+            - name: Configure static library
+              run: cmake -S . -B build-static -D GLFW_USE_OSMESA=ON
+            - name: Build static library
+              run: cmake --build build-static --parallel
+
+            - name: Configure shared library
+              run: cmake -S . -B build-shared -D GLFW_USE_OSMESA=ON -D BUILD_SHARED_LIBS=ON
+            - name: Build shared library
+              run: cmake --build build-shared --parallel
+
+    build-macos-cocoa-clang:
+        name: Cocoa (macOS, Clang)
+        runs-on: macos-latest
+        env:
+            MACOSX_DEPLOYMENT_TARGET: 10.8
+        steps:
+            - uses: actions/checkout@v2
+
+            - name: Configure static library
+              run: cmake -S . -B build-static
+            - name: Build static library
+              run: cmake --build build-static --parallel
+
+            - name: Configure shared library
+              run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
+            - name: Build shared library
+              run: cmake --build build-shared --parallel
+
diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index ff675629..00000000
--- a/.travis.yml
+++ /dev/null
@@ -1,114 +0,0 @@
-language: c
-compiler: clang
-branches:
-    only:
-        - ci
-        - master
-        - 3.3-stable
-matrix:
-    include:
-        - os: linux
-          dist: xenial
-          name: "X11 shared library"
-          addons:
-              apt:
-                  packages:
-                      - libxrandr-dev
-                      - libxinerama-dev
-                      - libxcursor-dev
-                      - libxi-dev
-                      - libxext-dev
-          env:
-              - BUILD_SHARED_LIBS=ON
-              - CFLAGS=-Werror
-        - os: linux
-          dist: xenial
-          name: "X11 static library"
-          addons:
-              apt:
-                  packages:
-                      - libxrandr-dev
-                      - libxinerama-dev
-                      - libxcursor-dev
-                      - libxi-dev
-                      - libxext-dev
-          env:
-              - BUILD_SHARED_LIBS=OFF
-              - CFLAGS=-Werror
-        - os: linux
-          dist: focal
-          name: "Wayland shared library"
-          addons:
-              apt:
-                  packages:
-                      - wayland-protocols
-                      - libwayland-dev
-                      - libxkbcommon-dev
-                      - libegl1-mesa-dev
-          env:
-              - USE_WAYLAND=ON
-              - BUILD_SHARED_LIBS=ON
-              - CFLAGS=-Werror
-        - os: linux
-          dist: focal
-          name: "Wayland static library"
-          addons:
-              apt:
-                  packages:
-                      - wayland-protocols
-                      - libwayland-dev
-                      - libxkbcommon-dev
-                      - libegl1-mesa-dev
-          env:
-              - USE_WAYLAND=ON
-              - BUILD_SHARED_LIBS=OFF
-              - CFLAGS=-Werror
-        - os: linux
-          dist: bionic
-          name: "Null shared library"
-          addons:
-              apt:
-                  packages:
-                      - libosmesa6-dev
-          env:
-              - BUILD_SHARED_LIBS=ON
-              - USE_OSMESA=ON
-              - CFLAGS=-Werror
-        - os: linux
-          dist: bionic
-          name: "Null static library"
-          addons:
-              apt:
-                  packages:
-                      - libosmesa6-dev
-          env:
-              - BUILD_SHARED_LIBS=OFF
-              - USE_OSMESA=ON
-              - CFLAGS=-Werror
-        - os: osx
-          name: "Cocoa shared library"
-          env:
-              - BUILD_SHARED_LIBS=ON
-              - CFLAGS=-Werror
-              - MACOSX_DEPLOYMENT_TARGET=10.8
-        - os: osx
-          name: "Cocoa static library"
-          env:
-              - BUILD_SHARED_LIBS=OFF
-              - CFLAGS=-Werror
-              - MACOSX_DEPLOYMENT_TARGET=10.8
-script:
-    - if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
-          echo Trailing whitespace found, aborting;
-          exit 1;
-      fi
-    - mkdir build
-    - cd build
-    - cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} -DGLFW_USE_OSMESA=${USE_OSMESA} ..
-    - cmake --build .
-notifications:
-    email:
-        recipients:
-            - ci@glfw.org
-    on_success: never
-    on_failure: always
diff --git a/README.md b/README.md
index b5b4f7ea..023d99fd 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,6 @@
 # GLFW
 
-[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw)
+[![Build status](https://github.com/glfw/glfw/actions/workflows/build.yml/badge.svg)](https://github.com/glfw/glfw/actions)
 [![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
 [![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw)
 

From 4e788fc6dc08d635aaae72ea5c804d79fe272daa Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 9 Jun 2021 16:44:45 +0200
Subject: [PATCH 26/77] Move VS 2019 builds from AppVeyor to GH Actions

GitHub runners unfortunately do not come with MinGW or VS 2010
pre-installed, so moving those builds will be more involved.  MinGW-w64
is not a good replacement for MinGW as it is far more complete.

This gives at least some feedback for all supported platforms via the
GitHub Actions system.
---
 .appveyor.yml               | 18 ++----------------
 .github/workflows/build.yml | 31 ++++++++++++++++++++++++++++---
 2 files changed, 30 insertions(+), 19 deletions(-)

diff --git a/.appveyor.yml b/.appveyor.yml
index a21829a6..a4a01666 100644
--- a/.appveyor.yml
+++ b/.appveyor.yml
@@ -1,6 +1,5 @@
 image:
     - Visual Studio 2015
-    - Visual Studio 2019
 branches:
     only:
         - ci
@@ -21,26 +20,13 @@ environment:
         - GENERATOR: Visual Studio 10 2010
           BUILD_SHARED_LIBS: OFF
           CFLAGS: /WX
-        - GENERATOR: Visual Studio 16 2019
-          BUILD_SHARED_LIBS: ON
-          CFLAGS: /WX
-        - GENERATOR: Visual Studio 16 2019
-          BUILD_SHARED_LIBS: OFF
-          CFLAGS: /WX
 matrix:
     fast_finish: true
-    exclude:
-        - image: Visual Studio 2015
-          GENERATOR: Visual Studio 16 2019
-        - image: Visual Studio 2019
-          GENERATOR: Visual Studio 10 2010
-        - image: Visual Studio 2019
-          GENERATOR: MinGW Makefiles
 for:
 -
     matrix:
-        except:
-            - GENERATOR: Visual Studio 10 2010
+        only:
+            - GENERATOR: MinGW Makefiles
     build_script:
         - set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
         - cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
index 74b28e4a..f3058c0d 100644
--- a/.github/workflows/build.yml
+++ b/.github/workflows/build.yml
@@ -6,14 +6,14 @@ on:
 permissions:
     statuses: write
     contents: read
-env:
-    CC: clang
-    CFLAGS: -Werror
 
 jobs:
     build-linux-x11-clang:
         name: X11 (Linux, Clang)
         runs-on: ubuntu-latest
+        env:
+            CC: clang
+            CFLAGS: -Werror
         steps:
             - uses: actions/checkout@v2
             - name: Install dependencies
@@ -34,6 +34,9 @@ jobs:
     build-linux-wayland-clang:
         name: Wayland (Linux, Clang)
         runs-on: ubuntu-latest
+        env:
+            CC: clang
+            CFLAGS: -Werror
         steps:
             - uses: actions/checkout@v2
             - name: Install dependencies
@@ -54,6 +57,9 @@ jobs:
     build-linux-null-clang:
         name: Null (Linux, Clang)
         runs-on: ubuntu-latest
+        env:
+            CC: clang
+            CFLAGS: -Werror
         steps:
             - uses: actions/checkout@v2
             - name: Install dependencies
@@ -75,6 +81,7 @@ jobs:
         name: Cocoa (macOS, Clang)
         runs-on: macos-latest
         env:
+            CFLAGS: -Werror
             MACOSX_DEPLOYMENT_TARGET: 10.8
         steps:
             - uses: actions/checkout@v2
@@ -89,3 +96,21 @@ jobs:
             - name: Build shared library
               run: cmake --build build-shared --parallel
 
+    build-windows-win32-vs2019:
+        name: Win32 (Windows, VS2019)
+        runs-on: windows-latest
+        env:
+            CFLAGS: /WX
+        steps:
+            - uses: actions/checkout@v2
+
+            - name: Configure static library
+              run: cmake -S . -B build-static -G "Visual Studio 16 2019"
+            - name: Build static library
+              run: cmake --build build-static --parallel
+
+            - name: Configure shared library
+              run: cmake -S . -B build-shared -G "Visual Studio 16 2019" -D BUILD_SHARED_LIBS=ON
+            - name: Build shared library
+              run: cmake --build build-shared --parallel
+

From 3b132286502edbed1d05145e7e7e1a8cd7d8b976 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 9 Jun 2021 16:48:34 +0200
Subject: [PATCH 27/77] Add 'latest' branch to all CI builds

With 3.4, the tip of the 'latest' branch will be a merge commit for
3.3-stable and the main branch, and not simply a fast-foward to an
already tested commit.

This sets up a tiny additional safety net before that merge.
---
 .appveyor.yml               | 1 +
 .github/workflows/build.yml | 2 +-
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/.appveyor.yml b/.appveyor.yml
index a4a01666..2742949b 100644
--- a/.appveyor.yml
+++ b/.appveyor.yml
@@ -4,6 +4,7 @@ branches:
     only:
         - ci
         - master
+        - latest
         - 3.3-stable
 skip_tags: true
 environment:
diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml
index f3058c0d..d87ae8d1 100644
--- a/.github/workflows/build.yml
+++ b/.github/workflows/build.yml
@@ -2,7 +2,7 @@ name: Build
 on:
     pull_request:
     push:
-        branches: [ ci, master, 3.3-stable ]
+        branches: [ ci, master, latest, 3.3-stable ]
 permissions:
     statuses: write
     contents: read

From 78380c7761043b0e4ab1190e3cccbe4d94359aa6 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 9 Jun 2021 22:36:13 +0200
Subject: [PATCH 28/77] Update IRC network to Libera.Chat

The `#glfw` IRC channel is moving to the Libera.Chat network due to the
recent takeover of the Freenode network.
---
 README.md            | 2 +-
 docs/CONTRIBUTING.md | 2 +-
 docs/SUPPORT.md      | 2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/README.md b/README.md
index 023d99fd..04a310ba 100644
--- a/README.md
+++ b/README.md
@@ -249,7 +249,7 @@ well as news, documentation and other information about the project.
 
 If you have questions related to the use of GLFW, we have a
 [forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
-[Freenode](http://freenode.net/).
+[Libera.Chat](https://libera.chat/).
 
 If you have a bug to report, a patch to submit or a feature you'd like to
 request, please file it in the
diff --git a/docs/CONTRIBUTING.md b/docs/CONTRIBUTING.md
index 070cff95..11ddf09b 100644
--- a/docs/CONTRIBUTING.md
+++ b/docs/CONTRIBUTING.md
@@ -24,7 +24,7 @@ section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
 Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
 Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
 Stack Exchange or in the IRC channel `#glfw` on
-[Freenode](http://freenode.net/).
+[Libera.Chat](https://libera.chat/).
 
 Questions about the design or implementation of GLFW or about future plans
 should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
diff --git a/docs/SUPPORT.md b/docs/SUPPORT.md
index 604957d0..fdef2597 100644
--- a/docs/SUPPORT.md
+++ b/docs/SUPPORT.md
@@ -5,7 +5,7 @@ guides and the API reference.
 
 If you have questions about using GLFW, we have a
 [forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
-[Freenode](http://freenode.net/).
+[Libera.Chat](https://libera.chat/).
 
 Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
 Please check the [contribution

From 787295b3aff950abd45bee3495ac1200eb6bc5e1 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 9 Jun 2021 22:43:27 +0200
Subject: [PATCH 29/77] Fix some documentation URLs still using http:

Some URLs in the documentation were overlooked during the switch to
https: for the GLFW website.  This updates those and a few third-party
URLs.
---
 README.md       | 24 ++++++++++++------------
 docs/SUPPORT.md |  2 +-
 2 files changed, 13 insertions(+), 13 deletions(-)

diff --git a/README.md b/README.md
index 04a310ba..7fd862b4 100644
--- a/README.md
+++ b/README.md
@@ -14,18 +14,18 @@ GLFW natively supports Windows, macOS and Linux and other Unix-like systems.  On
 Linux both X11 and Wayland are supported.
 
 GLFW is licensed under the [zlib/libpng
-license](http://www.glfw.org/license.html).
+license](https://www.glfw.org/license.html).
 
-You can [download](http://www.glfw.org/download.html) the latest stable release
+You can [download](https://www.glfw.org/download.html) the latest stable release
 as source or Windows binaries, or fetch the `latest` branch from GitHub.  Each
 release starting with 3.0 also has a corresponding [annotated
 tag](https://github.com/glfw/glfw/releases) with source and binary archives.
 
-The [documentation](http://www.glfw.org/docs/latest/) is available online and is
+The [documentation](https://www.glfw.org/docs/latest/) is available online and is
 included in all source and binary archives.  See the [release
 notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
 deprecations in the latest release.  For more details see the [version
-history](http://www.glfw.org/changelog.html).
+history](https://www.glfw.org/changelog.html).
 
 The `master` branch is the stable integration branch and _should_ always compile
 and run on all supported platforms, although details of newly added features may
@@ -34,9 +34,9 @@ fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
 they are stable enough to merge.
 
 If you are new to GLFW, you may find the
-[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful.  If
+[tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful.  If
 you have used GLFW 2 in the past, there is a [transition
-guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
+guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
 3 API.
 
 
@@ -52,16 +52,16 @@ MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
 and Clang.  It will likely compile in other environments as well, but this is
 not regularly tested.
 
-There are [pre-compiled Windows binaries](http://www.glfw.org/download.html)
+There are [pre-compiled Windows binaries](https://www.glfw.org/download.html)
 available for all supported compilers.
 
-See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
+See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
 more information about how to compile GLFW yourself.
 
 
 ## Using GLFW
 
-See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
+See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides
 and the API reference.
 
 
@@ -79,7 +79,7 @@ Unix-like systems running the X Window System are supported even without
 a desktop environment or modern extensions, although some features require
 a running window or clipboard manager.  The OSMesa backend requires Mesa 6.3.
 
-See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
+See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
 in the documentation for more information.
 
 
@@ -102,7 +102,7 @@ located in the `deps/` directory.
  - [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
  - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
 
-The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
+The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can
 find that tool.
 
 
@@ -244,7 +244,7 @@ information on what to include when reporting a bug.
 
 ## Contact
 
-On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
+On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
 well as news, documentation and other information about the project.
 
 If you have questions related to the use of GLFW, we have a
diff --git a/docs/SUPPORT.md b/docs/SUPPORT.md
index fdef2597..79a45a8f 100644
--- a/docs/SUPPORT.md
+++ b/docs/SUPPORT.md
@@ -1,6 +1,6 @@
 # Support resources
 
-See the [latest documentation](http://www.glfw.org/docs/latest/) for tutorials,
+See the [latest documentation](https://www.glfw.org/docs/latest/) for tutorials,
 guides and the API reference.
 
 If you have questions about using GLFW, we have a

From 15e05adf67203baf5c6c5349240208502c68b27c Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 14 Jun 2021 21:21:17 +0200
Subject: [PATCH 30/77] Add notes on getting the HDC of a window on Win32

Related to #1913.
---
 include/GLFW/glfw3native.h | 16 ++++++++++++++++
 1 file changed, 16 insertions(+)

diff --git a/include/GLFW/glfw3native.h b/include/GLFW/glfw3native.h
index 108be68b..06021ef9 100644
--- a/include/GLFW/glfw3native.h
+++ b/include/GLFW/glfw3native.h
@@ -161,6 +161,14 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
  *  @return The `HWND` of the specified window, or `NULL` if an
  *  [error](@ref error_handling) occurred.
  *
+ *  @remark The `HDC` associated with the window can be queried with the
+ *  [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
+ *  function.
+ *  @code
+ *  HDC dc = GetDC(glfwGetWin32Window(window));
+ *  @endcode
+ *  This DC is private and does not need to be released.
+ *
  *  @thread_safety This function may be called from any thread.  Access is not
  *  synchronized.
  *
@@ -177,6 +185,14 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
  *  @return The `HGLRC` of the specified window, or `NULL` if an
  *  [error](@ref error_handling) occurred.
  *
+ *  @remark The `HDC` associated with the window can be queried with the
+ *  [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
+ *  function.
+ *  @code
+ *  HDC dc = GetDC(glfwGetWin32Window(window));
+ *  @endcode
+ *  This DC is private and does not need to be released.
+ *
  *  @thread_safety This function may be called from any thread.  Access is not
  *  synchronized.
  *

From 6f7c61c6b3bac75168838a803fa8ce303879817d Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Tue, 15 Jun 2021 18:14:56 +0200
Subject: [PATCH 31/77] Add missing changelog entry

Related to #1843.
---
 README.md | 1 +
 1 file changed, 1 insertion(+)

diff --git a/README.md b/README.md
index 7fd862b4..eb970ec7 100644
--- a/README.md
+++ b/README.md
@@ -240,6 +240,7 @@ information on what to include when reporting a bug.
    (#442)
  - [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
    (#1380)
+ - [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843)
 
 
 ## Contact

From 5b73fc8b80011e9853e97e1c1fa3b566d69bf469 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Tue, 22 Jun 2021 00:06:51 +0200
Subject: [PATCH 32/77] Wayland: Fix case of epollshim find module name

This fixes a warning during the configuration step of CMake.
---
 CMake/modules/FindEpollShim.cmake | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/CMake/modules/FindEpollShim.cmake b/CMake/modules/FindEpollShim.cmake
index 2facb419..f34d0709 100644
--- a/CMake/modules/FindEpollShim.cmake
+++ b/CMake/modules/FindEpollShim.cmake
@@ -13,5 +13,5 @@ if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
 endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
 
 include(FindPackageHandleStandardArgs)
-find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
+find_package_handle_standard_args(EpollShim DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
 mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)

From a89fcd20d8d03fef795211939bc19b87cb59bb87 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Tue, 22 Jun 2021 00:25:42 +0200
Subject: [PATCH 33/77] Wayland: Fix missing constant on FreeBSD

On FreeBSD O_CLOEXEC is only available when _POSIX_C_SOURCE >= 200809.
O_CLOEXEC is in turn required by the epollshim header.

Issue reported on IRC.
---
 src/wl_init.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/wl_init.c b/src/wl_init.c
index 21a808aa..1ba497b7 100644
--- a/src/wl_init.c
+++ b/src/wl_init.c
@@ -26,7 +26,7 @@
 // It is fine to use C99 in this file because it will not be built with VS
 //========================================================================
 
-#define _POSIX_C_SOURCE 199309L
+#define _POSIX_C_SOURCE 200809L
 
 #include "internal.h"
 

From 52d8347d34b51229cb6029a351ef19cfe60835ca Mon Sep 17 00:00:00 2001
From: "A. Tombs" <lazylumpster+github@gmail.com>
Date: Wed, 23 Jun 2021 08:16:53 +0100
Subject: [PATCH 34/77] Consistent subsections in compile guide

In the compile guide, the "Dependencies for Linux and OSMesa" section
looks to be one level too high in the hierarchy. I've moved it to be in
line with the similarly-named sub-sub-sections.

Closes #1923.
---
 docs/compile.dox | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/docs/compile.dox b/docs/compile.dox
index 7c88281b..83778cb6 100644
--- a/docs/compile.dox
+++ b/docs/compile.dox
@@ -109,7 +109,7 @@ Once you have installed the necessary packages, move on to @ref
 compile_generate.
 
 
-@subsection compile_deps_osmesa Dependencies for Linux and OSMesa
+@subsubsection compile_deps_osmesa Dependencies for Linux and OSMesa
 
 To compile GLFW for OSMesa, you need to install the OSMesa library and header
 packages.  For example, on Ubuntu and other distributions based on Debian

From 6876cf8d7e0e70dc3e4d7b0224d08312c9f78099 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Fri, 25 Jun 2021 19:49:38 +0200
Subject: [PATCH 35/77] Remove errors for gamepad element mismatch

Because there are controllers in the wild using the same hardware ID
despite having different numbers of buttons and axes, an error message
was triggered that was only expected for a corrupted mapping database.

This removes the error for now, in preparation for better error handling
for gamepad mappings overall.

Fixes #1763.
---
 README.md   |  2 ++
 src/input.c | 12 ------------
 2 files changed, 2 insertions(+), 12 deletions(-)

diff --git a/README.md b/README.md
index eb970ec7..0be9d388 100644
--- a/README.md
+++ b/README.md
@@ -141,6 +141,8 @@ information on what to include when reporting a bug.
  - Bugfix: Some extension loader headers did not prevent default OpenGL header
    inclusion (#1695)
  - Bugfix: Buffers were swapped at creation on single-buffered windows (#1873)
+ - Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to
+   incompatible controllers sharing hardware ID (#1763)
  - [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
            to the window menu
  - [Win32] Added a version info resource to the GLFW DLL
diff --git a/src/input.c b/src/input.c
index 9cc0c366..56f8c84d 100644
--- a/src/input.c
+++ b/src/input.c
@@ -101,25 +101,13 @@ static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
         for (i = 0;  i <= GLFW_GAMEPAD_BUTTON_LAST;  i++)
         {
             if (!isValidElementForJoystick(mapping->buttons + i, js))
-            {
-                _glfwInputError(GLFW_INVALID_VALUE,
-                                "Invalid button in gamepad mapping %s (%s)",
-                                mapping->guid,
-                                mapping->name);
                 return NULL;
-            }
         }
 
         for (i = 0;  i <= GLFW_GAMEPAD_AXIS_LAST;  i++)
         {
             if (!isValidElementForJoystick(mapping->axes + i, js))
-            {
-                _glfwInputError(GLFW_INVALID_VALUE,
-                                "Invalid axis in gamepad mapping %s (%s)",
-                                mapping->guid,
-                                mapping->name);
                 return NULL;
-            }
         }
     }
 

From f010d8b77dda7fa62a16e6afaf7156222be468b5 Mon Sep 17 00:00:00 2001
From: "David V. McKay" <david.v.mckay@gmail.com>
Date: Wed, 7 Jul 2021 23:25:35 -0400
Subject: [PATCH 36/77] Clarify "as you would" for beginners.

fixes #1088
---
 docs/compile.dox | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/docs/compile.dox b/docs/compile.dox
index 83778cb6..aec93b3b 100644
--- a/docs/compile.dox
+++ b/docs/compile.dox
@@ -177,7 +177,12 @@ development environment, move on to @ref compile_compile.
 
 You should now have all required dependencies and the project files or makefiles
 necessary to compile GLFW.  Go ahead and compile the actual GLFW library with
-these files, as you would with any other project.
+these files, as you would with any other project:
+
+@code{.sh}
+cd <glfw-root-dir>
+make install
+@endcode
 
 Once the GLFW library is compiled, you are ready to build your applications,
 linking it to the GLFW library.  See @ref build_guide for more information.

From 1a5e07fd4b0a5b6a70e99bbc52470962824d6979 Mon Sep 17 00:00:00 2001
From: "David V. McKay" <david.v.mckay@gmail.com>
Date: Wed, 7 Jul 2021 23:44:22 -0400
Subject: [PATCH 37/77] realizing "as you would" is platform dependent

specified "for linux or unix" and added a bit about using Visual Studio on Windows.
---
 docs/compile.dox | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/docs/compile.dox b/docs/compile.dox
index aec93b3b..c0cdb460 100644
--- a/docs/compile.dox
+++ b/docs/compile.dox
@@ -179,10 +179,12 @@ You should now have all required dependencies and the project files or makefiles
 necessary to compile GLFW.  Go ahead and compile the actual GLFW library with
 these files, as you would with any other project:
 
+e.g. on linux or unix,
 @code{.sh}
 cd <glfw-root-dir>
 make install
 @endcode
+or on Windows, open the .sln file in Visual Studio and build via the file menu.
 
 Once the GLFW library is compiled, you are ready to build your applications,
 linking it to the GLFW library.  See @ref build_guide for more information.

From b6f7ead3c50fd33efcd4b1dd2244d3a6f03aaddb Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 14 Jul 2021 17:56:05 +0200
Subject: [PATCH 38/77] Add credit

Related to #1931.
---
 README.md | 1 +
 1 file changed, 1 insertion(+)

diff --git a/README.md b/README.md
index 0be9d388..92a133be 100644
--- a/README.md
+++ b/README.md
@@ -369,6 +369,7 @@ skills.
  - Adam Marcus
  - Célestin Marot
  - Kyle McDonald
+ - David V. McKay
  - David Medlock
  - Bryce Mehring
  - Jonathan Mercier

From 3b9597048259a198f8f27db7d5eb0eab7de0d3b3 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 8 Jul 2021 21:56:00 +0200
Subject: [PATCH 39/77] Improve library compilation guide somewhat

Related to #1931.
---
 docs/compile.dox | 330 +++++++++++++++++++++++++++--------------------
 1 file changed, 190 insertions(+), 140 deletions(-)

diff --git a/docs/compile.dox b/docs/compile.dox
index c0cdb460..7bc665fe 100644
--- a/docs/compile.dox
+++ b/docs/compile.dox
@@ -10,164 +10,156 @@ build applications that use GLFW, see @ref build_guide.
 
 @section compile_cmake Using CMake
 
+@note GLFW behaves like most other libraries that use CMake so this guide mostly
+describes the basic configure/generate/compile sequence.  If you are already
+familiar with this from other projects, you may want to focus on the @ref
+compile_deps and @ref compile_options sections for GLFW-specific information.
+
 GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
-for a particular development environment.  If you are on a Unix-like system such
-as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
-Homebrew, you can install its CMake package.  If not, you can download
-installers for Windows and macOS from the
-[CMake website](https://cmake.org/).
+for your chosen development environment.  To compile GLFW, first generate these
+files with CMake and then use them to compile the GLFW library. 
 
-@note CMake only generates project files or makefiles.  It does not compile the
-actual GLFW library.  To compile GLFW, first generate these files for your
-chosen development environment and then use them to compile the actual GLFW
-library.
+If you are on Windows and macOS you can
+[download CMake](https://cmake.org/download/) from their site.
+
+If you are on a Unix-like system such as Linux, FreeBSD or Cygwin or have
+a package system like Fink, MacPorts or Homebrew, you can install its CMake
+package.
+
+CMake is a complex tool and this guide will only show a few of the possible ways
+to set up and compile GLFW.  The CMake project has their own much more detailed
+[CMake user guide](https://cmake.org/cmake/help/latest/guide/user-interaction/)
+that includes everything in this guide not specific to GLFW.  It may be a useful
+companion to this one.
 
 
-@subsection compile_deps Dependencies
+@subsection compile_deps Installing dependencies
 
-Once you have installed CMake, make sure that all other dependencies are
-available.  On some platforms, GLFW needs a few additional packages to be
-installed.  See the section for your chosen platform and development environment
-below.
+The C/C++ development environments in Visual Studio, Xcode and MinGW come with
+all necessary dependencies for compiling GLFW, but on Unix-like systems like
+Linux and FreeBSD you will need a few extra packages.
 
 
-@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
+@subsubsection compile_deps_x11 Dependencies for X11 on Unix-like systems
 
-The Windows SDK bundled with Visual C++ already contains all the necessary
-headers, link libraries and tools except for CMake.  Move on to @ref
-compile_generate.
+To compile GLFW for X11, you need to have the X11 development packages
+installed.  They are not needed to build or run programs that use GLFW.
 
-
-@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
-
-Both the MinGW and the MinGW-w64 packages already contain all the necessary
-headers, link libraries and tools except for CMake.  Move on to @ref
-compile_generate.
-
-
-@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
-
-Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages.  For
-example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
-for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
-like Ubuntu have the `mingw-w64` package for both.
-
-GLFW has CMake toolchain files in the `CMake/` directory that set up
-cross-compilation of Windows binaries.  To use these files you add an option
-when running `cmake` to generate the project files or makefiles:
+On Debian and derivates like Ubuntu the `xorg-dev` meta-package pulls in the
+development packages for all of X11.
 
 @code{.sh}
-cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
+sudo apt install xorg-dev
 @endcode
 
-The exact toolchain file to use depends on the prefix used by the MinGW or
-MinGW-w64 binaries on your system.  You can usually see this in the /usr
-directory.  For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
-have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
-invocation would be:
+On FreeBSD the X11 headers are installed along the end-user X11 packages, so if
+you have an X server running you should have the headers as well.  If not,
+install the `xorgproto` package.
 
 @code{.sh}
-cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
+pkg install xorgproto
 @endcode
 
-For more details see the article
-[CMake Cross Compiling](https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling) on
-the CMake wiki.
+On Cygwin the `xorgproto` package in the Devel section of the GUI installer will
+install the headers and other development related files for all of X11.
 
-Once you have this set up, move on to @ref compile_generate.
+Once you have the required depdendencies, move on to @ref compile_generate.
 
 
-@subsubsection compile_deps_xcode Dependencies for Xcode on macOS
+@subsubsection compile_deps_wayland Dependencies for Wayland on Unix-like systems
 
-Xcode comes with all necessary tools except for CMake.  The required headers
-and libraries are included in the core macOS frameworks.  Xcode can be
-downloaded from the Mac App Store or from the ADC Member Center.
+To compile GLFW for Wayland, you need to have the Wayland and xkbcommon
+development packages installed.  They are not needed to build or run programs
+that use GLFW.
 
-Once you have Xcode installed, move on to @ref compile_generate.
+On Debian and derivates like Ubuntu you will need the `libwayland-dev`,
+`libxkbcommon-dev` and `wayland-protocols` packages.
 
+@code{.sh}
+sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols
+@endcode
 
-@subsubsection compile_deps_x11 Dependencies for Linux and X11
+On FreeBSD you will need the `wayland`, `libxkbcommon` and `wayland-protocols`
+packages.
 
-To compile GLFW for X11, you need to have the X11 packages installed, as well as
-the basic development tools like GCC and make.  For example, on Ubuntu and other
-distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
-package, which pulls in all X.org header packages.
+@code{.sh}
+pkg install wayland libxkbcommon wayland-protocols
+@endcode
 
-Once you have installed the necessary packages, move on to @ref
-compile_generate.
-
-
-@subsubsection compile_deps_wayland Dependencies for Linux and Wayland
-
-To compile GLFW for Wayland, you need to have the Wayland packages installed,
-as well as the basic development tools like GCC and make.  For example, on
-Ubuntu and other distributions based on Debian GNU/Linux, you need to install
-the `libwayland-dev` package, which contains all Wayland headers and pulls in
-wayland-scanner, as well as the `wayland-protocols` package.
-
-Once you have installed the necessary packages, move on to @ref
-compile_generate.
-
-
-@subsubsection compile_deps_osmesa Dependencies for Linux and OSMesa
-
-To compile GLFW for OSMesa, you need to install the OSMesa library and header
-packages.  For example, on Ubuntu and other distributions based on Debian
-GNU/Linux, you need to install the `libosmesa6-dev` package.  The OSMesa library
-is required at runtime for context creation and is loaded on demand.
-
-Once you have installed the necessary packages, move on to @ref
-compile_generate.
+Once you have the required depdendencies, move on to @ref compile_generate.
 
 
 @subsection compile_generate Generating build files with CMake
 
 Once you have all necessary dependencies it is time to generate the project
-files or makefiles for your development environment.  CMake needs to know two
-paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
-_not_ the `src` subdirectory) and the target path for the generated files and
-compiled binaries.  If these are the same, it is called an in-tree build,
-otherwise it is called an out-of-tree build.
+files or makefiles for your development environment.  CMake needs two paths for
+this:
 
-One of several advantages of out-of-tree builds is that you can generate files
-and compile for different development environments using a single source tree.
+ - the path to the root directory of the GLFW source tree (not its `src`
+   subdirectory)
+ - the path to the directory where the generated build files and compiled
+   binaries will be placed
 
-@note This section is about generating the project files or makefiles necessary
-to compile the GLFW library, not about compiling the actual library.
+If these are the same, it is called an in-tree build, otherwise it is called an
+out-of-tree build.
+
+Out-of-tree builds are recommended as they avoid cluttering up the source tree.
+They also allow you to have several build directories for different
+configurations all using the same source tree.
+
+A common pattern when building a single configuration is to have a build
+directory named `build` in the root of the source tree.
 
 
-@subsubsection compile_generate_cli Generating files with the CMake command-line tool
+@subsubsection compile_generate_gui Generating files with the CMake GUI
 
-To make an in-tree build, enter the _root_ directory of the GLFW source tree
-(i.e. _not_ the `src` subdirectory) and run CMake.  The current directory is
-used as target path, while the path provided as an argument is used to find the
-source tree.
+Start the CMake GUI and set the paths to the source and build directories
+described above.  Then press _Configure_ and _Generate_.
 
-@code{.sh}
-cd <glfw-root-dir>
-cmake .
-@endcode
+If you wish change any CMake variables in the list, press _Configure_ and then
+_Generate_ to have the new values take effect.  The variable list will be
+populated after the first configure step.
 
-To make an out-of-tree build, make a directory outside of the source tree, enter
-it and run CMake with the (relative or absolute) path to the root of the source
-tree as an argument.
-
-@code{.sh}
-mkdir glfw-build
-cd glfw-build
-cmake <glfw-root-dir>
-@endcode
+By default GLFW will use X11 on Linux and other Unix-like systems other
+than macOS.  To use Wayland instead, set the `GLFW_USE_WAYLAND` option in the
+GLFW section of the variable list, then apply the new value as described above.
 
 Once you have generated the project files or makefiles for your chosen
 development environment, move on to @ref compile_compile.
 
 
-@subsubsection compile_generate_gui Generating files with the CMake GUI
+@subsubsection compile_generate_cli Generating files with the CMake command-line tool
 
-If you are using the GUI version, choose the root of the GLFW source tree as
-source location and the same directory or another, empty directory as the
-destination for binaries.  Choose _Configure_, change any options you wish to,
-_Configure_ again to let the changes take effect and then _Generate_.
+To make a build directory, pass the source and build directories to the `cmake`
+command.  These can be relative or absolute paths.  The build directory is
+created if it doesn't already exist.
+
+@code{.sh}
+cmake -S path/to/glfw -B path/to/build
+@endcode
+
+It is common to name the build directory `build` and place it in the root of the
+source tree when only planning to build a single configuration.
+
+@code{.sh}
+cd path/to/glfw
+cmake -S . -B build
+@endcode
+
+Without other flags these will generate Visual Studio project files on Windows
+and makefiles on other platforms.  You can choose other targets using the `-G`
+flag.
+
+@code{.sh}
+cmake -S path/to/glfw -B path/to/build -G Xcode
+@endcode
+
+By default GLFW will use X11 on Linux and other Unix-like systems other
+than macOS.  To use Wayland instead, set the `GLFW_USE_WAYLAND` CMake option.
+
+@code{.sh}
+cmake -S path/to/glfw -B path/to/build -D GLFW_USE_WAYLAND=1
+@endcode
 
 Once you have generated the project files or makefiles for your chosen
 development environment, move on to @ref compile_compile.
@@ -177,20 +169,39 @@ development environment, move on to @ref compile_compile.
 
 You should now have all required dependencies and the project files or makefiles
 necessary to compile GLFW.  Go ahead and compile the actual GLFW library with
-these files, as you would with any other project:
+these files as you would with any other project.
+
+With Visual Studio open `GLFW.sln` and use the Build menu.  With Xcode open
+`GLFW.xcodeproj` and use the Project menu.
+
+With Linux, macOS and other forms of Unix, run `make`.
 
-e.g. on linux or unix,
 @code{.sh}
-cd <glfw-root-dir>
-make install
+cd path/to/build
+make
 @endcode
-or on Windows, open the .sln file in Visual Studio and build via the file menu.
 
-Once the GLFW library is compiled, you are ready to build your applications,
+With MinGW, it is `mingw32-make`.
+
+@code{.sh}
+cd path/to/build
+mingw32-make
+@endcode
+
+Any CMake build directory can also be built with the `cmake` command and the
+`--build` flag.
+
+@code{.sh}
+cmake --build path/to/build
+@endcode
+
+This will run the platform specific build tool the directory was generated for.
+
+Once the GLFW library is compiled you are ready to build your application,
 linking it to the GLFW library.  See @ref build_guide for more information.
 
 
-@subsection compile_options CMake options
+@section compile_options CMake options
 
 The CMake files for GLFW provide a number of options, although not all are
 available on all supported platforms.  Some of these are de facto standards
@@ -206,59 +217,103 @@ Finally, if you don't want to use any GUI, you can set options from the `cmake`
 command-line with the `-D` flag.
 
 @code{.sh}
-cmake -DBUILD_SHARED_LIBS=ON .
+cmake -S path/to/glfw -B path/to/build -D BUILD_SHARED_LIBS=ON
 @endcode
 
 
-@subsubsection compile_options_shared Shared CMake options
+@subsection compile_options_shared Shared CMake options
 
 @anchor BUILD_SHARED_LIBS
 __BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
-library or as a DLL / shared library / dynamic library.
+library or as a DLL / shared library / dynamic library.  This is disabled by
+default, producing a static GLFW library.
 
 @anchor GLFW_BUILD_EXAMPLES
 __GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
 along with the library.  This is enabled by default unless GLFW is being built
-as a sub-project.
+as a sub-project of a larger CMake project.
 
 @anchor GLFW_BUILD_TESTS
 __GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
 built along with the library.  This is enabled by default unless GLFW is being
-built as a sub-project.
+built as a sub-project of a larger CMake project.
 
 @anchor GLFW_BUILD_DOCS
 __GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
-with the library.
+with the library.  This is enabled by default if
+[Doxygen](https://www.doxygen.nl/) is found by CMake during configuration.
 
 @anchor GLFW_VULKAN_STATIC
 __GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
-directly with the application.
+directly with the application.  This is disabled by default.
 
 
-@subsubsection compile_options_win32 Windows specific CMake options
+@subsection compile_options_win32 Windows specific CMake options
 
 @anchor USE_MSVC_RUNTIME_LIBRARY_DLL
 __USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
-static library version of the Visual C++ runtime library.  If set to `ON`, the
-DLL version of the Visual C++ library is used.
+static library version of the Visual C++ runtime library.  When enabled, the
+DLL version of the Visual C++ library is used.  This is enabled by default.
 
-@note On CMake 3.15 and later you can set the
+On CMake 3.15 and later you can set the standard CMake
 [CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
-variable instead of this option.
+variable instead of this GLFW-specific option.
 
 @anchor GLFW_USE_HYBRID_HPG
 __GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
 `AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
 high-performance GPU on Nvidia Optimus and AMD PowerXpress systems.  These symbols
 need to be exported by the EXE to be detected by the driver, so the override
-will not work if GLFW is built as a DLL.
+will not work if GLFW is built as a DLL.  This is disabled by default, letting
+the operating system and driver decide.
+
+
+@subsection compile_options_wayland Wayland specific CMake options
+
+@anchor GLFW_USE_WAYLAND
+__GLFW_USE_WAYLAND__ determines whether to compile the library for Wayland.
+This option is only available on Linux and other Unix-like systems other than
+macOS.  This is disabled by default.
+
+
+@section compile_mingw_cross Cross-compilation with CMake and MinGW
+
+Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages.  For
+example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
+for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
+like Ubuntu have the `mingw-w64` package for both.
+
+GLFW has CMake toolchain files in the `CMake` subdirectory that set up
+cross-compilation of Windows binaries.  To use these files you set the
+`CMAKE_TOOLCHAIN_FILE` CMake variable with the `-D` flag add an option when
+configuring and generating the build files.
+
+@code{.sh}
+cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
+@endcode
+
+The exact toolchain file to use depends on the prefix used by the MinGW or
+MinGW-w64 binaries on your system.  You can usually see this in the /usr
+directory.  For example, both the Ubuntu and Cygwin MinGW-w64 packages have
+`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
+would be:
+
+@code{.sh}
+cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake
+@endcode
+
+The path to the toolchain file is relative to the path to the GLFW source tree
+passed to the `-S` flag, not to the current directory.
+
+For more details see the
+[CMake toolchain guide](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html).
 
 
 @section compile_manual Compiling GLFW manually
 
 If you wish to compile GLFW without its CMake build environment then you will
 have to do at least some of the platform detection yourself.  GLFW needs
-a configuration macro to be defined in order to know what window system it's
+a configuration macro to be defined in order to know what window system it is
 being compiled for and also has optional, platform-specific ones for various
 features.
 
@@ -290,11 +345,6 @@ of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
 _GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
 _GLFW_GLESV2_LIBRARY.  Otherwise, GLFW will use the built-in default names.
 
-For the EGL context creation API, the following options are available:
-
- - @b _GLFW_USE_EGLPLATFORM_H to use an existing `EGL/eglplatform.h` header file
-   for native handle types (fallback)
-
 @note None of the @ref build_macros may be defined during the compilation of
 GLFW.  If you define any of these in your build files, make sure they are not
 applied to the GLFW sources.

From 836e709503f600436f582318a06efb8a8b33f2ad Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@glfw.org>
Date: Mon, 5 Jul 2021 20:26:38 +0200
Subject: [PATCH 40/77] Cocoa: Remove calls to -update on nil

These calls have no effect unless the context was created with NSGL.
---
 src/cocoa_window.m | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index b618dccc..b41c030d 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -243,7 +243,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
 
 - (void)windowDidResize:(NSNotification *)notification
 {
-    if (window->context.client != GLFW_NO_API)
+    if (window->context.source == GLFW_NATIVE_CONTEXT_API)
         [window->context.nsgl.object update];
 
     if (_glfw.ns.disabledCursorWindow == window)
@@ -278,7 +278,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
 
 - (void)windowDidMove:(NSNotification *)notification
 {
-    if (window->context.client != GLFW_NO_API)
+    if (window->context.source == GLFW_NATIVE_CONTEXT_API)
         [window->context.nsgl.object update];
 
     if (_glfw.ns.disabledCursorWindow == window)
@@ -397,7 +397,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
 
 - (void)updateLayer
 {
-    if (window->context.client != GLFW_NO_API)
+    if (window->context.source == GLFW_NATIVE_CONTEXT_API)
         [window->context.nsgl.object update];
 
     _glfwInputWindowDamage(window);

From 076bfd55be45e7ba5c887d4b32aa03d26881a1fb Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@glfw.org>
Date: Fri, 16 Jul 2021 20:04:56 +0200
Subject: [PATCH 41/77] Cocoa: Fix MoltenVK layer scale out of sync

The contents scale of the hosted CAMetalLayer created for MoltenVK was
updated only after the GLFW content scale and framebuffer size events
were emitted, causing the layer to get out of sync with the monitor the
window was on.
---
 README.md          |  2 ++
 src/cocoa_window.m | 25 ++++++++++++-------------
 2 files changed, 14 insertions(+), 13 deletions(-)

diff --git a/README.md b/README.md
index 92a133be..ebafc583 100644
--- a/README.md
+++ b/README.md
@@ -196,6 +196,8 @@ information on what to include when reporting a bug.
    regained focus (#1648,#1802)
  - [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833)
  - [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504)
+ - [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after
+   related events were emitted
  - [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
  - [X11] Bugfix: Key names were not updated when the keyboard layout changed
    (#1462,#1528)
diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index b41c030d..8fe992d5 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -520,6 +520,18 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
 {
     const NSRect contentRect = [window->ns.view frame];
     const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
+    const float xscale = fbRect.size.width / contentRect.size.width;
+    const float yscale = fbRect.size.height / contentRect.size.height;
+
+    if (xscale != window->ns.xscale || yscale != window->ns.yscale)
+    {
+        if (window->ns.retina && window->ns.layer)
+            [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
+
+        window->ns.xscale = xscale;
+        window->ns.yscale = yscale;
+        _glfwInputWindowContentScale(window, xscale, yscale);
+    }
 
     if (fbRect.size.width != window->ns.fbWidth ||
         fbRect.size.height != window->ns.fbHeight)
@@ -528,19 +540,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
         window->ns.fbHeight = fbRect.size.height;
         _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
     }
-
-    const float xscale = fbRect.size.width / contentRect.size.width;
-    const float yscale = fbRect.size.height / contentRect.size.height;
-
-    if (xscale != window->ns.xscale || yscale != window->ns.yscale)
-    {
-        window->ns.xscale = xscale;
-        window->ns.yscale = yscale;
-        _glfwInputWindowContentScale(window, xscale, yscale);
-
-        if (window->ns.retina && window->ns.layer)
-            [window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
-    }
 }
 
 - (void)drawRect:(NSRect)rect

From 1d88a2e3d6d501112a741626d91abd025bd75d16 Mon Sep 17 00:00:00 2001
From: Stephen Gowen <dev.sgowen@gmail.com>
Date: Tue, 19 Jan 2021 11:31:15 -0600
Subject: [PATCH 42/77] Cocoa: Fix macro redefinition warning

This avoids generating a macro redefinition warning when the
GL_SILENCE_DEPRECATION macro has been defined for the whole of a larger
project.

Closes #1840.
---
 src/cocoa_platform.h | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/cocoa_platform.h b/src/cocoa_platform.h
index 01dcd87d..64a998ff 100644
--- a/src/cocoa_platform.h
+++ b/src/cocoa_platform.h
@@ -31,7 +31,9 @@
 
 // NOTE: All of NSGL was deprecated in the 10.14 SDK
 //       This disables the pointless warnings for every symbol we use
+#ifndef GL_SILENCE_DEPRECATION
 #define GL_SILENCE_DEPRECATION
+#endif
 
 #if defined(__OBJC__)
 #import <Cocoa/Cocoa.h>

From ab34cc51c6deef504efc44a6380060a649983ce0 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@glfw.org>
Date: Thu, 29 Jul 2021 21:27:02 +0200
Subject: [PATCH 43/77] Update changelog

Related to #1840.
---
 README.md | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/README.md b/README.md
index ebafc583..96f99acd 100644
--- a/README.md
+++ b/README.md
@@ -240,6 +240,8 @@ information on what to include when reporting a bug.
  - [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
    macOS versions (#1442)
  - [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
+ - [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused
+   a duplicate definition warning (#1840)
  - [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
    (#442)
  - [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension

From 9e1ee3f2634fdbcb9107c3c57be7eafaf5ff87cd Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Sun, 18 Jul 2021 14:45:12 +0200
Subject: [PATCH 44/77] Add Fedora package names to compilation guide

---
 docs/compile.dox | 15 +++++++++++++++
 1 file changed, 15 insertions(+)

diff --git a/docs/compile.dox b/docs/compile.dox
index 7bc665fe..9fb4c152 100644
--- a/docs/compile.dox
+++ b/docs/compile.dox
@@ -52,6 +52,14 @@ development packages for all of X11.
 sudo apt install xorg-dev
 @endcode
 
+On Fedora and its derivatives the X11 extension packages `libXcursor-devel`,
+`libXi-devel`, `libXinerama-devel` and `libXrandr-devel` required by GLFW pull
+in all its other dependencies.
+
+@code{.sh}
+sudo dnf install libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
+@endcode
+
 On FreeBSD the X11 headers are installed along the end-user X11 packages, so if
 you have an X server running you should have the headers as well.  If not,
 install the `xorgproto` package.
@@ -79,6 +87,13 @@ On Debian and derivates like Ubuntu you will need the `libwayland-dev`,
 sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols
 @endcode
 
+On Fedora and its derivatives you will need the `wayland-devel`,
+`libxkbcommon-devel` and `wayland-protocols-devel` packages.
+
+@code{.sh}
+sudo dnf install wayland-devel libxkbcommon-devel wayland-protocols-devel
+@endcode
+
 On FreeBSD you will need the `wayland`, `libxkbcommon` and `wayland-protocols`
 packages.
 

From 3dc7349c3518c4bb38fbf406707bccd6c510a333 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Sun, 18 Jul 2021 14:55:02 +0200
Subject: [PATCH 45/77] Expand list of distro derivatives slightly

---
 docs/compile.dox | 16 ++++++++--------
 1 file changed, 8 insertions(+), 8 deletions(-)

diff --git a/docs/compile.dox b/docs/compile.dox
index 9fb4c152..a5367110 100644
--- a/docs/compile.dox
+++ b/docs/compile.dox
@@ -45,16 +45,16 @@ Linux and FreeBSD you will need a few extra packages.
 To compile GLFW for X11, you need to have the X11 development packages
 installed.  They are not needed to build or run programs that use GLFW.
 
-On Debian and derivates like Ubuntu the `xorg-dev` meta-package pulls in the
-development packages for all of X11.
+On Debian and derivates like Ubuntu and Linux Mint the `xorg-dev` meta-package
+pulls in the development packages for all of X11.
 
 @code{.sh}
 sudo apt install xorg-dev
 @endcode
 
-On Fedora and its derivatives the X11 extension packages `libXcursor-devel`,
-`libXi-devel`, `libXinerama-devel` and `libXrandr-devel` required by GLFW pull
-in all its other dependencies.
+On Fedora and derivatives like Red Hat the X11 extension packages
+`libXcursor-devel`, `libXi-devel`, `libXinerama-devel` and `libXrandr-devel`
+required by GLFW pull in all its other dependencies.
 
 @code{.sh}
 sudo dnf install libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
@@ -80,14 +80,14 @@ To compile GLFW for Wayland, you need to have the Wayland and xkbcommon
 development packages installed.  They are not needed to build or run programs
 that use GLFW.
 
-On Debian and derivates like Ubuntu you will need the `libwayland-dev`,
-`libxkbcommon-dev` and `wayland-protocols` packages.
+On Debian and derivates like Ubuntu and Linux Mint you will need the
+`libwayland-dev`, `libxkbcommon-dev` and `wayland-protocols` packages.
 
 @code{.sh}
 sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols
 @endcode
 
-On Fedora and its derivatives you will need the `wayland-devel`,
+On Fedora and derivatives like Red Hat you will need the `wayland-devel`,
 `libxkbcommon-devel` and `wayland-protocols-devel` packages.
 
 @code{.sh}

From 56092814f3a1338a219dcab275b22463d6f95182 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 19 Jul 2021 19:05:32 +0200
Subject: [PATCH 46/77] Improve error description for invalid scancodes

---
 src/cocoa_window.m | 2 +-
 src/null_window.c  | 6 ++++++
 src/win32_window.c | 2 +-
 src/x11_window.c   | 2 +-
 4 files changed, 9 insertions(+), 3 deletions(-)

diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index 8fe992d5..5b8396b4 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -1536,7 +1536,7 @@ const char* _glfwPlatformGetScancodeName(int scancode)
     if (scancode < 0 || scancode > 0xff ||
         _glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
     {
-        _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
+        _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
         return NULL;
     }
 
diff --git a/src/null_window.c b/src/null_window.c
index 3e446641..b81ab601 100644
--- a/src/null_window.c
+++ b/src/null_window.c
@@ -524,6 +524,12 @@ const char* _glfwPlatformGetClipboardString(void)
 
 const char* _glfwPlatformGetScancodeName(int scancode)
 {
+    if (scancode < GLFW_KEY_SPACE || scancode > GLFW_KEY_LAST)
+    {
+        _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
+        return NULL;
+    }
+
     switch (scancode)
     {
         case GLFW_KEY_APOSTROPHE:
diff --git a/src/win32_window.c b/src/win32_window.c
index 52a9c680..13126292 100644
--- a/src/win32_window.c
+++ b/src/win32_window.c
@@ -2108,7 +2108,7 @@ const char* _glfwPlatformGetScancodeName(int scancode)
     if (scancode < 0 || scancode > (KF_EXTENDED | 0xff) ||
         _glfw.win32.keycodes[scancode] == GLFW_KEY_UNKNOWN)
     {
-        _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
+        _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
         return NULL;
     }
 
diff --git a/src/x11_window.c b/src/x11_window.c
index 3f2277d6..d7b85994 100644
--- a/src/x11_window.c
+++ b/src/x11_window.c
@@ -2891,7 +2891,7 @@ const char* _glfwPlatformGetScancodeName(int scancode)
     if (scancode < 0 || scancode > 0xff ||
         _glfw.x11.keycodes[scancode] == GLFW_KEY_UNKNOWN)
     {
-        _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
+        _glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
         return NULL;
     }
 

From 01778329ec0ccc485eab2a90cc42d3ff88624c35 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 28 Jun 2021 23:52:07 +0200
Subject: [PATCH 47/77] Add custom target for updating gamepad mappings

---
 docs/input.dox     | 5 +++++
 src/CMakeLists.txt | 9 +++++++++
 src/mappings.h     | 2 +-
 src/mappings.h.in  | 2 +-
 4 files changed, 16 insertions(+), 2 deletions(-)

diff --git a/docs/input.dox b/docs/input.dox
index 5c6bbf03..dcd8f670 100644
--- a/docs/input.dox
+++ b/docs/input.dox
@@ -797,6 +797,11 @@ glfwUpdateGamepadMappings(mappings);
 This function supports everything from single lines up to and including the
 unmodified contents of the whole `gamecontrollerdb.txt` file.
 
+If you are compiling GLFW from source with CMake you can update the built-in mappings by
+building the _update_mappings_ target.  This runs the `GenerateMappings.cmake` CMake
+script, which downloads `gamecontrollerdb.txt` and regenerates the `mappings.h` header
+file.
+
 Below is a description of the mapping format.  Please keep in mind that __this
 description is not authoritative__.  The format is defined by the SDL and
 SDL_GameControllerDB projects and their documentation and code takes precedence.
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index f6e404f2..fab20ddb 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -4,6 +4,15 @@ add_library(glfw "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
                  internal.h mappings.h context.c init.c input.c monitor.c
                  vulkan.c window.c)
 
+add_custom_target(update_mappings
+    COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
+    WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
+    COMMENT "Updating gamepad mappings from upstream repository"
+    SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
+    VERBATIM)
+
+set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
+
 if (_GLFW_COCOA)
     target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h posix_thread.h
                                 nsgl_context.h egl_context.h osmesa_context.h
diff --git a/src/mappings.h b/src/mappings.h
index eda9a549..03bc7f3d 100644
--- a/src/mappings.h
+++ b/src/mappings.h
@@ -31,7 +31,7 @@
 // all available in SDL_GameControllerDB.  Do not edit this file.  Any gamepad
 // mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
 // This file can be re-generated from mappings.h.in and the upstream
-// gamecontrollerdb.txt with the GenerateMappings.cmake script.
+// gamecontrollerdb.txt with the 'update_mappings' CMake target.
 //========================================================================
 
 // All gamepad mappings not labeled GLFW are copied from the
diff --git a/src/mappings.h.in b/src/mappings.h.in
index 583e98b2..6717f3c1 100644
--- a/src/mappings.h.in
+++ b/src/mappings.h.in
@@ -31,7 +31,7 @@
 // all available in SDL_GameControllerDB.  Do not edit this file.  Any gamepad
 // mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
 // This file can be re-generated from mappings.h.in and the upstream
-// gamecontrollerdb.txt with the GenerateMappings.cmake script.
+// gamecontrollerdb.txt with the 'update_mappings' CMake target.
 //========================================================================
 
 // All gamepad mappings not labeled GLFW are copied from the

From 0c90e1a33f3099bf1ec6f96dac9c6c07d722bd3c Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Tue, 29 Jun 2021 00:42:31 +0200
Subject: [PATCH 48/77] Add gamepad mapping filtering by backend

This fixes gamepad mappings being included in GLFW binaries that would
then never use them because they were for a different platform.
---
 CMake/GenerateMappings.cmake | 17 ++++++++++++++++-
 src/cocoa_joystick.h         |  1 +
 src/linux_joystick.h         |  1 +
 src/mappings.h               | 26 ++++++++------------------
 src/mappings.h.in            | 13 ++++++++++++-
 src/win32_joystick.h         |  1 +
 6 files changed, 39 insertions(+), 20 deletions(-)

diff --git a/CMake/GenerateMappings.cmake b/CMake/GenerateMappings.cmake
index 7a88e3d4..5e5aad3d 100644
--- a/CMake/GenerateMappings.cmake
+++ b/CMake/GenerateMappings.cmake
@@ -24,7 +24,22 @@ endif()
 file(STRINGS "${source_path}" lines)
 foreach(line ${lines})
     if ("${line}" MATCHES "^[0-9a-fA-F].*$")
-        set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n")
+        if ("${line}" MATCHES "platform:Windows")
+            if (GLFW_WIN32_MAPPINGS)
+                set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\n")
+            endif()
+            set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\"${line}\",")
+        elseif ("${line}" MATCHES "platform:Mac OS X")
+            if (GLFW_COCOA_MAPPINGS)
+                set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\n")
+            endif()
+            set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\"${line}\",")
+        elseif ("${line}" MATCHES "platform:Linux")
+            if (GLFW_LINUX_MAPPINGS)
+                set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\n")
+            endif()
+            set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\"${line}\",")
+        endif()
     endif()
 endforeach()
 
diff --git a/src/cocoa_joystick.h b/src/cocoa_joystick.h
index 23d2b86a..7a121c8b 100644
--- a/src/cocoa_joystick.h
+++ b/src/cocoa_joystick.h
@@ -33,6 +33,7 @@
 #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
 
 #define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
+#define GLFW_BUILD_COCOA_MAPPINGS
 
 // Cocoa-specific per-joystick data
 //
diff --git a/src/linux_joystick.h b/src/linux_joystick.h
index 05d5488f..1c3ca751 100644
--- a/src/linux_joystick.h
+++ b/src/linux_joystick.h
@@ -32,6 +32,7 @@
 #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux  linjs
 
 #define _GLFW_PLATFORM_MAPPING_NAME "Linux"
+#define GLFW_BUILD_LINUX_MAPPINGS
 
 // Linux-specific joystick data
 //
diff --git a/src/mappings.h b/src/mappings.h
index 03bc7f3d..85ed4e99 100644
--- a/src/mappings.h
+++ b/src/mappings.h
@@ -60,6 +60,7 @@
 
 const char* _glfwDefaultMappings[] =
 {
+#if defined(GLFW_BUILD_WIN32_MAPPINGS)
 "03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,",
 "03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
 "03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
@@ -199,6 +200,9 @@ const char* _glfwDefaultMappings[] =
 "03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
 "03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,",
 "03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
+#endif // GLFW_BUILD_WIN32_MAPPINGS
+
+#if defined(GLFW_BUILD_COCOA_MAPPINGS)
 "03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
 "03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
 "03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,",
@@ -276,6 +280,9 @@ const char* _glfwDefaultMappings[] =
 "030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,",
 "03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,",
 "03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+#endif // GLFW_BUILD_COCOA_MAPPINGS
+
+#if defined(GLFW_BUILD_LINUX_MAPPINGS)
 "05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
 "03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
 "05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
@@ -452,25 +459,8 @@ const char* _glfwDefaultMappings[] =
 "05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,",
 "03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,",
 "03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
-"64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,",
-"61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,",
-"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,",
-"37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,",
-"35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,",
-"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,",
-"5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,",
-"34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android,",
-"4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS,",
-"4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,",
-"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,",
+#endif // GLFW_BUILD_LINUX_MAPPINGS
 
-"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
-"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
-"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
-"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
-"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
-"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
-"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
 NULL
 };
 
diff --git a/src/mappings.h.in b/src/mappings.h.in
index 6717f3c1..3e7b2689 100644
--- a/src/mappings.h.in
+++ b/src/mappings.h.in
@@ -60,7 +60,8 @@
 
 const char* _glfwDefaultMappings[] =
 {
-@GLFW_GAMEPAD_MAPPINGS@
+#if defined(GLFW_BUILD_WIN32_MAPPINGS)
+@GLFW_WIN32_MAPPINGS@
 "78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
 "78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
 "78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
@@ -68,6 +69,16 @@ const char* _glfwDefaultMappings[] =
 "78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
 "78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
 "78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
+#endif // GLFW_BUILD_WIN32_MAPPINGS
+
+#if defined(GLFW_BUILD_COCOA_MAPPINGS)
+@GLFW_COCOA_MAPPINGS@
+#endif // GLFW_BUILD_COCOA_MAPPINGS
+
+#if defined(GLFW_BUILD_LINUX_MAPPINGS)
+@GLFW_LINUX_MAPPINGS@
+#endif // GLFW_BUILD_LINUX_MAPPINGS
+
 NULL
 };
 
diff --git a/src/win32_joystick.h b/src/win32_joystick.h
index b6a7adc3..c469fcdc 100644
--- a/src/win32_joystick.h
+++ b/src/win32_joystick.h
@@ -28,6 +28,7 @@
 #define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
 
 #define _GLFW_PLATFORM_MAPPING_NAME "Windows"
+#define GLFW_BUILD_WIN32_MAPPINGS
 
 // Joystick element (axis, button or slider)
 //

From afa78b427028d416a5b79bdd13908412f6f80294 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Sun, 1 Aug 2021 19:40:52 +0200
Subject: [PATCH 49/77] Update gamepad mappings from upstream

---
 src/mappings.h | 695 +++++++++++++++++++++++++++++++++++++++++++------
 1 file changed, 616 insertions(+), 79 deletions(-)

diff --git a/src/mappings.h b/src/mappings.h
index 85ed4e99..007bf129 100644
--- a/src/mappings.h
+++ b/src/mappings.h
@@ -62,94 +62,260 @@ const char* _glfwDefaultMappings[] =
 {
 #if defined(GLFW_BUILD_WIN32_MAPPINGS)
 "03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,",
+"03000000c82d00002038000000000000,8bitdo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000951000000000000,8BitDo Dogbone Modkit,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,",
+"03000000c82d000011ab000000000000,8BitDo F30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a4,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c82d00005106000000000000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000151000000000000,8BitDo M30 ModKit,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c82d00000451000000000000,8BitDo N30 Modkit,a:b1,b:b0,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,start:b11,platform:Windows,",
+"03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
 "03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
 "03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000360000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00002867000000000000,8BitDo S30 Modkit,a:b0,b:b1,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b8,lefttrigger:b9,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000060000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000061000000000000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,",
 "03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00003028000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00006228000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000351000000000000,8BitDo SN30 Modkit,a:b1,b:b0,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000121000000000000,8BitDo SN30 Pro for Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00000031000000000000,8BitDo Wireless Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,",
+"03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,",
 "03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,",
-"030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,",
+"030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"030000006f0e00001413000000000000,Afterglow,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000d62000001d57000000000000,Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,",
+"03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,",
+"03000000ef0500000300000000000000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,",
+"03000000d6200000e557000000000000,Batarang,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,",
-"030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000d62000002a79000000000000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000bc2000000055000000000000,Betop BFM Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000bc2000006321000000000000,BETOP CONTROLLER,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,",
+"030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,",
+"03000000120c0000210e000000000000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,",
 "03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
-"030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
+"03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
+"030000005e040000a102000000000000,Controller (Xbox 360 Wireless Receiver for Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
+"030000005e040000ff02000000000000,Controller (Xbox One For Windows) - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
+"030000005e040000ea02000000000000,Controller (Xbox One For Windows) - Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
 "03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows,",
 "03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000007d0400000840000000000000,Destroyer Tiltpad,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,x:b0,y:b3,platform:Windows,",
 "03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
-"030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000bd12000002e0000000000000,Dual USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,",
+"030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,",
+"030000006f0e00003001000000000000,EA SPORTS PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,",
+"03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,",
+"03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,",
 "03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000006f0e00008401000000000000,Faceoff Deluxe+ Audio Wired Controller for Nintendo Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00008001000000000000,Faceoff Wired Pro Controller for Nintendo Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000852100000201000000000000,FF-GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
-"030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,",
 "030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,",
 "030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
 "78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,",
+"03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,",
 "03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,",
+"03000000790000004618000000000000,GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
 "030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000ac0500003d03000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
 "03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
-"03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000009b2800003200000000000000,GC/N64 to USB v3.4,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,",
+"030000009b2800006000000000000000,GC/N64 to USB v3.6,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,",
+"030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000300f00000b01000000000000,GGE909 Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000f0250000c283000000000000,Gioteck,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000f0250000c383000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000f0250000c483000000000000,Gioteck VX2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"030000007d0400000540000000000000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000001008000001e1000000000000,Havit HV-G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000632500002605000000000000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00001600000000007803,HORI Real Arcade Pro EX-SE (Xbox 360),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,",
+"030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f0000c100000000000000,Horipad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
-"030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,",
 "030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows,",
-"03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
-"030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
+"030000006f0e00002401000000000000,INJUSTICE FightStick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000ac0500002c02000000000000,IPEGA,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
 "03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000491900000304000000000000,Ipega PG-9087 - Bluetooth Gamepad,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows,",
+"030000006e0500000a20000000000000,JC-DUX60 ELECOM MMO Gamepad,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows,",
+"030000006e0500000520000000000000,JC-P301U,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,",
+"030000006e0500000320000000000000,JC-U3613M (DInput),a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,",
+"030000006e0500000720000000000000,JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,",
+"030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows,",
+"030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows,",
+"030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,",
+"030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000bd12000003c0000000000000,JY-P70UR,a:b1,b:b0,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b4,x:b3,y:b2,platform:Windows,",
+"03000000242f00002d00000000000000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000242f00008a00000000000000,JYS Wireless Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,",
+"03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,",
+"030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,",
 "030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006d0400001ac2000000000000,Logitech Precision Gamepad,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006d0400000ac2000000000000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows,",
+"03000000380700006652000000000000,Mad Catz C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
-"03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
-"03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000380700008433000000000000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000380700008483000000000000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000380700006252000000000000,Mad Catz Micro C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
 "03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
-"030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,",
+"030000009f000000adbb000000000000,MaxJoypad Virtual Controller,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,",
 "03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,",
 "03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,",
+"0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows,",
 "0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,",
 "03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
-"030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000790000002418000000000000,Mega Drive,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows,",
+"03000000380700006382000000000000,MLG GamePad PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000c62400002a89000000000000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c62400002b89000000000000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c62400001a89000000000000,MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000c62400001b89000000000000,MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000efbe0000edfe000000000000,Monect Virtual Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,",
+"030000006b140000010c000000000000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000921200004b46000000000000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,",
+"03000000790000004518000000000000,NEXILUX GAMECUBE Controller Adapter,platform:Windows,a:b1,b:b0,x:b2,y:b3,start:b9,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,",
+"030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,",
 "030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
-"030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,leftx:h0.6,lefty:h0.12,rightshoulder:b5,rightstick:a2,righttrigger:b7,rightx:h0.9,righty:h0.4,start:b9,x:b2,y:b3,platform:Windows,",
+"030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows,",
+"03000000550900001472000000000000,NVIDIA Controller v01.04,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows,",
+"030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000d620000013a7000000000000,NSW wired controller,platform:Windows,a:b1,b:b2,x:b0,y:b3,back:b8,guide:b12,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,",
+"03000000782300000a10000000000000,Onlive Wireless Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows,",
+"03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,",
 "03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,",
 "03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00000901000000000000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
 "030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
+"030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,",
+"030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
-"030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000632500002306000000000000,PS Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,",
 "03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,",
-"03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
-"03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
+"030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,",
+"03000000666600006706000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,",
+"030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,",
+"030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows,",
+"03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,",
-"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,",
-"03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,",
+"030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000003807000056a8000000000000,PS3 RF pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
 "030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
 "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
 "030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000ff000000cb01000000000000,PSP,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,",
 "03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,",
 "03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,",
 "03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,",
@@ -158,307 +324,678 @@ const char* _glfwDefaultMappings[] =
 "03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
+"03000000321500000204000000000000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000321500000104000000000000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000321500000011000000000000,Razer Raion Fightpad for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000321500000009000000000000,Razer Serval,+lefty:+a2,-lefty:-a1,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,leftx:a0,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
 "030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
-"030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
-"030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
-"030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
-"030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000bd12000013d0000000000000,Retrolink USB SEGA Saturn Classic,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,lefttrigger:b6,rightshoulder:b2,righttrigger:b7,start:b8,x:b3,y:b4,platform:Windows,",
 "0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,",
 "0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,",
 "030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
-"030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006b140000020d000000000000,Revolution Pro Controller 2(1/2),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006b140000130d000000000000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
-"03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows,",
+"03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows,",
+"03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows,",
 "03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
 "03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows,",
-"03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
+"03000000a30600002106000000000000,Saitek PS1000,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000a306000020f6000000000000,Saitek PS2700,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000300f00001101000000000000,Saitek Rumble Pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
+"03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,",
 "0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,",
 "030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000a30c00002500000000000000,Sega Genesis Mini 3B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,",
+"03000000a30c00002400000000000000,Sega Mega Drive Mini 6B controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,",
-"030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000008f0e00000800000000000000,SpeedLink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000110100003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000790000001c18000000000000,STK-7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
 "03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows,",
+"03000000d620000011a7000000000000,Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000457500002211000000000000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000004f04000007d0000000000000,T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000004f0400000ab1000000000000,T.16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows,",
 "03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,",
-"030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,",
+"030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,",
+"030000004f04000023b3000000000000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"030000004f0400000ed0000000000000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
 "030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,",
 "030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,",
 "03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,",
+"03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows,",
 "03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
-"03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006e0500001320000000000000,U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000300f00000701000000000000,USB 4-Axis 12-Button Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000341a00002308000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"030000005509000000b4000000000000,USB gamepad,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,platform:Windows,",
+"030000006b1400000203000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000790000000a00000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000f0250000c183000000000000,USB gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
+"03000000ff1100004133000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
+"03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
 "03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
+"030000006f0e00000702000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
+"0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows,",
+"030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
+"030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
+"03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
 "03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,",
+"03000000ac0500005b05000000000000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,",
 "03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,",
 "03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,",
+"03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,",
+"03000000120c0000101e000000000000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,",
+"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
+"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
+"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
+"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
+"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
+"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
+"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
 #endif // GLFW_BUILD_WIN32_MAPPINGS
 
 #if defined(GLFW_BUILD_COCOA_MAPPINGS)
-"03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"030000008f0e00000300000009010000,2In1 USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,",
+"03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"03000000c82d00005106000000010000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00001590000001000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"030000003512000012ab000001000000,8BitDo NES30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,",
 "03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00000190000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
 "03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00001290000001000000,8BitDo SN30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00004028000000010000,8Bitdo SN30 GamePad,a:b1,b:b0,x:b4,y:b3,back:b10,start:b11,leftshoulder:b6,rightshoulder:b7,dpup:-a1,dpdown:+a1,dpleft:-a0,dpright:+a0,platform:Mac OS X,",
+"03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00000031000001000000,8BitDo Wireless Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,",
 "03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"03000000a00500003232000009010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
+"03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
+"03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
+"03000000ef0500000300000000020000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Mac OS X,",
+"03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,",
+"03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,",
+"03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,",
+"03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000120c0000200e000000010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000120c0000210e000000010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,",
 "03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000790000004618000000010000,GameCube Controller Adapter,a:b4,b:b0,dpdown:b56,dpleft:b60,dpright:b52,dpup:b48,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,",
 "03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
 "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
+"03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"030000006f0e00000102000000000000,GameStop Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"030000007d0400000540000001010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000280400000140000000020000,Gravis Gamepad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"030000008f0e00000300000007010000,GreenAsia Inc. USB Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X,",
+"030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"030000000d0f0000ee00000000010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X,",
 "03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,",
 "03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,",
+"030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X,",
+"03000000242f00002d00000007010000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,",
 "030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"030000006d04000018c2000000010000,Logitech RumblePad 2 USB,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000380700008433000000010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000380700008483000000010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,x:b3,y:b0,back:b8,start:b9,leftstick:b10,rightstick:b11,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Mac OS X,",
 "03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X,",
+"0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,",
+"03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,",
+"03000000790000000018000000010000,Mayflash Wii U Pro Controller Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,",
 "03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,",
 "03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,",
-"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X,",
+"030000005e0400002700000001010000,Microsoft SideWinder Plug & Play Game Pad,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,leftx:a0,lefty:a1,righttrigger:b5,x:b2,y:b3,platform:Mac OS X,",
+"03000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,",
+"03000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"03000000c62400002b89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"03000000632500007505000000020000,NEOGEO mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X,",
+"03000000921200004b46000003020000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Mac OS X,",
+"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X,",
+"03000000d620000011a7000000020000,Nintendo Switch Core (Plus) Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000d620000011a7000010050000,Nintendo Switch PowerA Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
+"030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
+"03000000550900001472000025050000,NVIDIA Controller v01.04,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,",
+"030000006f0e00000901000002010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,",
-"030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,",
+"030000004c050000da0c000000010000,Playstation Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
+"030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000100800000300000006010000,PS2 Adapter,a:b2,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,",
 "030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,",
+"030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,",
 "030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
-"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000321500000104000000010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"03000000321500000011000000010000,Razer Raion Fightpad for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,",
+"030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,",
 "0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
 "03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
 "03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
 "030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000c6240000fefa000000000000,Rock Candy Gamepad for PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Mac OS X,",
 "03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,",
 "03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,",
 "030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,",
+"0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,",
+"030000004c050000e60c000000010000,Sony DualSense,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
-"030000005e0400008e02000001000000,Steam Virtual GamePad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,",
+"030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
 "03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,",
 "03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,",
 "03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,",
+"050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,",
 "03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,",
 "03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,",
+"03000000457500002211000000010000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,",
+"030000004f0400000ed0000000020000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 "030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,",
-"03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
 "03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
+"03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,",
 "03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,",
+"030000006f0e00000302000025040000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"030000006f0e00000702000003060000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000791d00000103000009010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,",
 "050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,",
 "050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,",
 "030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"030000006f0e00000104000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
 "03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
-"030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"030000005e040000050b000003090000,Xbox Elite Wireless Controller Series 2,a:b0,b:b1,back:b31,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b53,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"03000000c62400003a54000000000000,Xbox One PowerA Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
 "030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
 "030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
+"030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
 "030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,",
-"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
-"030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
 "030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,",
+"030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
+"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,",
 "03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,",
 "03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
+"03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,",
 #endif // GLFW_BUILD_COCOA_MAPPINGS
 
 #if defined(GLFW_BUILD_LINUX_MAPPINGS)
-"05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000c82d00001038000000010000,8Bitdo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,",
+"03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,",
+"05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,",
 "03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
 "05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
 "03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
-"05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000c82d00000061000000010000,8Bitdo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,",
+"030000003512000012ab000010010000,8Bitdo SFC30 GamePad,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,",
 "05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,",
-"05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,",
+"05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,",
+"03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,",
+"03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,",
+"03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000202800000900000000010000,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,",
+"03000000c82d00000031000011010000,8BitDo Wireless Adapter (DInput),a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"030000005e0400008e02000020010000,8BitDo Wireless Adapter (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,",
+"05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,",
+"050000005e040000e002000030110000,8BitDo Zero 2 (XInput),a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,",
 "05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,",
-"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,",
+"03000000c01100000355000011010000,ACRUX USB GAME PAD,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006f0e00003901000013020000,Afterglow Prismatic Wired Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
+"030000007c1800000006000010010000,Alienware Dual Compatible Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Linux,",
+"05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,",
+"05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,",
+"03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,",
+"03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,",
 "05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,",
+"05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,",
+"03000000503200000110000000000000,Atari Classic Controller,a:b0,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,x:b1,platform:Linux,",
+"05000000503200000110000000000000,Atari Classic Controller,a:b0,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,x:b1,platform:Linux,",
+"03000000503200000210000000000000,Atari Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,",
+"05000000503200000210000000000000,Atari Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,",
+"03000000120c00000500000010010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,",
+"03000000ef0500000300000000010000,AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,",
+"03000000c62400001b89000011010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000c21100000791000011010000,Be1 GC101 Controller 1.03 mode,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"03000000c31100000791000011010000,Be1 GC101 GAMEPAD 1.03 mode,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"030000005e0400008e02000003030000,Be1 GC101 Xbox 360 Controller mode,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"05000000bc2000000055000001000000,BETOP AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
 "03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,",
+"03000000120c0000200e000011010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000120c0000210e000011010000,Brook Mars,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,",
 "03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,",
 "03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,",
 "03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,",
+"030000004f04000004b3000010010000,Dual Power 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,",
 "030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
 "0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
 "030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
-"030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
-"030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
 "03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000007d0400000540000000010000,Gravis Eliminator GamePad Pro,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
 "030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,",
 "030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,",
-"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
 "0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
+"03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
 "06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,",
 "03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
+"03000000632500002605000010010000,HJD-X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
 "030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux,",
 "030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
+"030000000d0f0000c100000011010000,HORI CO. LTD. HORIPAD S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 "030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
+"030000000d0f00008500000010010000,HORI Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"030000000d0f00008600000002010000,Hori Fighting Commander,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
 "030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
+"030000000d0f0000aa00000011010000,HORI Real Arcade Pro,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"030000000d0f0000d800000072056800,HORI Real Arcade Pro S,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,",
+"030000000d0f00001600000000010000,Hori Real Arcade Pro.EX-SE (Xbox 360),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,",
 "030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"030000000d0f0000ee00000011010000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 "030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux,",
+"03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,",
 "050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,",
+"03000000d80400008200000003000000,IMS PCU#0 Gamepad Interface,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux,",
 "03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux,",
+"0500000049190000020400001b010000,Ipega PG-9069 - Bluetooth Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"03000000632500007505000011010000,Ipega PG-9099 - Bluetooth Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
 "030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,",
 "03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,",
+"03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
 "03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
+"030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,",
+"050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,",
+"030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,",
+"050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,",
+"03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000242f00002d00000011010000,JYS Wireless Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"03000000242f00008a00000011010000,JYS Wireless Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,",
 "030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
-"030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006d0400001ec2000019200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
-"030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux,",
+"030000006d0400000ac2000010010000,Logitech Inc. WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux,",
 "030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,",
+"050000004d4f435554452d3035305800,M54-PC,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
 "05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
-"03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
-"03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000380700008433000011010000,Mad Catz FightStick TE S+ (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000380700008483000011010000,Mad Catz FightStick TE S+ (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
 "03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
-"03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000242f0000f700000001010000,Magic-S Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,",
+"03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,",
+"03000000790000004318000010010000,Mayflash GameCube Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,",
+"0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"0300000025090000e803000001010000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,",
 "03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,",
+"030000005e0400000e00000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,",
 "030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"050000005e040000050b000003090000,Microsoft X-Box One Elite 2 pad,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"030000005e040000e302000003020000,Microsoft X-Box One Elite pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000005e040000dd02000003020000,Microsoft X-Box One pad (Firmware 2015),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,",
 "030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,",
+"030000005e040000000b000008040000,Microsoft Xbox One Elite 2 pad - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000005e040000ea02000008040000,Microsoft Xbox One S pad - Wired,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000c62400001a53000000010000,Mini PE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,",
+"05000000d6200000e589000001000000,Moga 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,",
 "05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,",
-"030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux,",
+"05000000d62000007162000001000000,Moga Pro 2 HID,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,",
+"03000000c62400002b89000011010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"05000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"05000000c62400001a89000000010000,MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,",
+"030000006b140000010c000010010000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
+"030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000790000004518000010010000,NEXILUX GAMECUBE Controller Adapter,a:b1,b:b0,x:b2,y:b3,start:b9,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a5,righty:a2,lefttrigger:a3,righttrigger:a4,platform:Linux,",
+"030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux,",
+"060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,",
+"060000007e0500000820000000000000,Nintendo Combined Joy-Cons (joycond),a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,",
+"030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,",
+"03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux,",
+"050000007e0500000620000001800000,Nintendo Switch Left Joy-Con,a:b9,b:b8,back:b5,leftshoulder:b2,leftstick:b6,leftx:a1,lefty:a0~,rightshoulder:b4,start:b0,x:b7,y:b10,platform:Linux,",
+"030000007e0500000920000011810000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,",
 "050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
+"050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,",
+"050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,back:b9,leftshoulder:b4,leftstick:b10,leftx:a1~,lefty:a0~,rightshoulder:b6,start:b8,x:b0,y:b3,platform:Linux,",
+"050000007e0500001720000001000000,Nintendo Switch SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,",
 "050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,",
 "05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
 "030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,",
 "03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,",
+"05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,",
 "03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"19000000010000000100000001010000,odroidgo2_joypad,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,",
+"19000000010000000200000011000000,odroidgo2_joypad_v11,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,",
 "030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,",
+"03000000c0160000dc27000001010000,OnyxSoft Dual JoyDivision,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:Linux,",
 "05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,",
 "05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,",
+"03000000830500005020000010010000,Padix Co. Ltd. Rockfire PSX/USB Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux,",
+"03000000790000001c18000011010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
 "03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"030000006f0e0000b802000001010000,PDP AFTERGLOW Wired Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006f0e0000b802000013020000,PDP AFTERGLOW Wired Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006f0e00008001000011010000,PDP CO. LTD. Faceoff Wired Pro Controller for Nintendo Switch,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006f0e00008701000011010000,PDP Rock Candy Wired Controller for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"030000006f0e00000901000011010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
+"030000006f0e0000a802000023020000,PDP Wired Controller for Xbox One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
+"030000006f0e00008501000011010000,PDP Wired Fight Pad Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"0500000049190000030400001b010000,PG-9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"05000000491900000204000000000000,PG-9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,",
+"030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000d62000000228000001010000,PowerA Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000c62400001a58000001010000,PowerA Xbox One Cabled,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000c62400001a54000001010000,PowerA Xbox One Mini Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,",
-"030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
-"050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
 "03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
-"030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
-"050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
+"030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
 "030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
 "030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
-"060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
-"05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
-"050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"050000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
+"050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
+"050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
+"060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,",
 "030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
-"050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
-"050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
-"030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
-"050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
-"030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 "030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
-"030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
 "030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"050000004c050000c405000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000ff000000cb01000010010000,PSP,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,",
+"030000009b2800004200000001010000,Raphnet Technologies Dual NES to USB v2.0,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,",
+"030000009b2800003200000001010000,Raphnet Technologies GC/N64 to USB v3.4,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,",
+"030000009b2800006000000001010000,Raphnet Technologies GC/N64 to USB v3.6,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,",
 "030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,",
 "030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
-"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000008916000000fd000024010000,Razer Onza Tournament Edition,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000321500000204000011010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000321500000104000011010000,Razer Panthera (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000321500000810000011010000,Razer Panthera Evo Arcade Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"03000000321500000011000011010000,Razer Raion Fightpad for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,",
 "050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,",
 "0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,",
-"0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,",
-"0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,",
+"0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux,",
+"0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,",
 "030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
-"030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
-"030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006b140000130d000011010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,",
-"03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,",
+"03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,",
+"03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux,",
+"03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux,",
 "03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,",
+"03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,",
 "03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,",
 "03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,",
 "03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,",
-"03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux,",
+"03000000a306000020f6000011010000,Saitek PS2700 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux,",
 "03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"03000000bc2000000055000010010000,ShanWan PS3/PC Wired GamePad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"030000005f140000c501000010010000,SHANWAN Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"03000000632500002305000010010000,ShanWan USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
+"030000004c050000e60c000011810000,Sony DualSense,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
+"050000004c050000e60c000000810000,Sony DualSense ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,",
 "03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,",
 "030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
-"03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
-"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
-"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
-"05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
-"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
-"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,",
+"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,",
+"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
+"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
+"05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000003b07000004a1000000010000,Suncom SFX Plus for USB,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux,",
 "03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,",
+"0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,",
+"03000000457500002211000010010000,SZMY-POWER CO. LTD. GAMEPAD,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"030000008f0e00000d31000010010000,SZMY-POWER CO. LTD. GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"030000008f0e00001431000010010000,SZMY-POWER CO. LTD. PS3 gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
 "030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,",
 "030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,",
 "030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"030000004f0400000ed0000011010000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000b50700000399000000010000,Thrustmaster Firestorm Digital 2,a:b2,b:b4,back:b11,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b0,righttrigger:b9,start:b1,x:b3,y:b5,platform:Linux,",
+"030000004f04000003b3000010010000,Thrustmaster Firestorm Dual Analog 2,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b9,rightx:a2,righty:a3,x:b1,y:b3,platform:Linux,",
 "030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,",
+"030000004f04000026b3000002040000,Thrustmaster Gamepad GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000c6240000025b000002020000,Thrustmaster GPX Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 "030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"030000004f04000007d0000000010000,Thrustmaster T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,",
+"030000004f04000012b3000010010000,Thrustmaster vibrating gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,",
 "03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,",
 "03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,",
+"030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
 "03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
 "03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,",
+"03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,",
 "03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,",
+"030000006f0e00000302000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
+"030000006f0e00000702000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,",
 "05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,",
-"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"03000000791d00000103000010010000,Wii Classic Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
+"050000000d0f0000f600000001000000,Wireless HORIPAD Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
 "030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
-"030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,",
+"030000005e040000a102000014010000,Xbox 360 Wireless Receiver (XBOX),a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,",
+"030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"030000005e040000ea02000000000000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"030000005e040000ea02000001030000,Xbox One Wireless Controller (Model 1708),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"050000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"050000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,",
+"030000005e040000120b000005050000,XBox Series pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
+"030000005e0400008e02000000010000,xbox360 Wireless EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,",
 "03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,",
+"03000000ac0500005b05000010010000,Xiaoji Gamesir-G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,",
 "05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,",
 "03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,",
 "03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
+"03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 #endif // GLFW_BUILD_LINUX_MAPPINGS
 
 NULL

From 201400b974b63eb7f23eb7d8563589df9c699d7c Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 23 Jun 2021 18:53:06 +0200
Subject: [PATCH 50/77] Simplify parsing of default gamepad mappings

The outer glfwUpdateGamepadMappings function is now bypassed when
parsing the default gamepad mappings.  The data in mappings.h does not
contain any comments or line breaks.  Also this is done before joystick
support has been initialized, so there is no need to look for matching
devices.

Finally, the array of default mappings is pre-allocated.  This has no
measurable performance impact but does generate a lot of calls, which
won't be nice for a user provided custom allocator to deal with.
---
 src/init.c        | 17 ++---------------
 src/input.c       | 16 ++++++++++++++++
 src/internal.h    |  1 +
 src/mappings.h    |  2 --
 src/mappings.h.in |  2 --
 5 files changed, 19 insertions(+), 19 deletions(-)

diff --git a/src/init.c b/src/init.c
index bca59baa..25a6b4f3 100644
--- a/src/init.c
+++ b/src/init.c
@@ -28,7 +28,6 @@
 //========================================================================
 
 #include "internal.h"
-#include "mappings.h"
 
 #include <string.h>
 #include <stdlib.h>
@@ -256,24 +255,12 @@ GLFWAPI int glfwInit(void)
 
     _glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
 
+    _glfwInitGamepadMappings();
+
     _glfw.initialized = GLFW_TRUE;
     _glfw.timer.offset = _glfwPlatformGetTimerValue();
 
     glfwDefaultWindowHints();
-
-    {
-        int i;
-
-        for (i = 0;  _glfwDefaultMappings[i];  i++)
-        {
-            if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i]))
-            {
-                terminate();
-                return GLFW_FALSE;
-            }
-        }
-    }
-
     return GLFW_TRUE;
 }
 
diff --git a/src/input.c b/src/input.c
index 56f8c84d..4f4830b5 100644
--- a/src/input.c
+++ b/src/input.c
@@ -28,6 +28,7 @@
 //========================================================================
 
 #include "internal.h"
+#include "mappings.h"
 
 #include <assert.h>
 #include <float.h>
@@ -412,6 +413,21 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
 //////                       GLFW internal API                      //////
 //////////////////////////////////////////////////////////////////////////
 
+// Adds the built-in set of gamepad mappings
+//
+void _glfwInitGamepadMappings(void)
+{
+    size_t i;
+    const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
+    _glfw.mappings = calloc(count, sizeof(_GLFWmapping));
+
+    for (i = 0;  i < count;  i++)
+    {
+        if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
+            _glfw.mappingCount++;
+    }
+}
+
 // Returns an available joystick object with arrays and name allocated
 //
 _GLFWjoystick* _glfwAllocJoystick(const char* name,
diff --git a/src/internal.h b/src/internal.h
index ce9783f9..efa7e5b8 100644
--- a/src/internal.h
+++ b/src/internal.h
@@ -781,6 +781,7 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
 void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
 void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
 
+void _glfwInitGamepadMappings(void);
 _GLFWjoystick* _glfwAllocJoystick(const char* name,
                                   const char* guid,
                                   int axisCount,
diff --git a/src/mappings.h b/src/mappings.h
index 007bf129..553fe2a2 100644
--- a/src/mappings.h
+++ b/src/mappings.h
@@ -997,7 +997,5 @@ const char* _glfwDefaultMappings[] =
 "03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 "03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,",
 #endif // GLFW_BUILD_LINUX_MAPPINGS
-
-NULL
 };
 
diff --git a/src/mappings.h.in b/src/mappings.h.in
index 3e7b2689..f2604390 100644
--- a/src/mappings.h.in
+++ b/src/mappings.h.in
@@ -78,7 +78,5 @@ const char* _glfwDefaultMappings[] =
 #if defined(GLFW_BUILD_LINUX_MAPPINGS)
 @GLFW_LINUX_MAPPINGS@
 #endif // GLFW_BUILD_LINUX_MAPPINGS
-
-NULL
 };
 

From 58b48a3a00d9c2a5ca10cc23069a71d8773cc7a4 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 2 Aug 2021 21:42:36 +0200
Subject: [PATCH 51/77] Win32: Remove changing the foreground lock timeout

It's rude to ignore the foreground lock timeout, especially by default.

Discussion of this code and its removal:
https://discourse.glfw.org/t/why-is-spi-setforegroundlocktimeout-set-to-zero-on-glfwinit-win32
---
 README.md            |  1 +
 src/win32_init.c     | 13 -------------
 src/win32_platform.h |  1 -
 3 files changed, 1 insertion(+), 14 deletions(-)

diff --git a/README.md b/README.md
index 96f99acd..ec375401 100644
--- a/README.md
+++ b/README.md
@@ -172,6 +172,7 @@ information on what to include when reporting a bug.
  - [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
    later (#1783,#1796)
  - [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
+ - [Win32] Bugfix: The foreground lock timeout was overridden, ignoring the user
  - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
  - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
  - [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
diff --git a/src/win32_init.c b/src/win32_init.c
index 970da06e..cd7ea08e 100644
--- a/src/win32_init.c
+++ b/src/win32_init.c
@@ -558,14 +558,6 @@ BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
 
 int _glfwPlatformInit(void)
 {
-    // To make SetForegroundWindow work as we want, we need to fiddle
-    // with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early
-    // as possible in the hope of still being the foreground process)
-    SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0,
-                          &_glfw.win32.foregroundLockTimeout, 0);
-    SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0),
-                          SPIF_SENDCHANGE);
-
     if (!loadLibraries())
         return GLFW_FALSE;
 
@@ -601,11 +593,6 @@ void _glfwPlatformTerminate(void)
 
     _glfwUnregisterWindowClassWin32();
 
-    // Restore previous foreground lock timeout system setting
-    SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0,
-                          UIntToPtr(_glfw.win32.foregroundLockTimeout),
-                          SPIF_SENDCHANGE);
-
     free(_glfw.win32.clipboardString);
     free(_glfw.win32.rawInput);
 
diff --git a/src/win32_platform.h b/src/win32_platform.h
index 6449a711..a16047ae 100644
--- a/src/win32_platform.h
+++ b/src/win32_platform.h
@@ -330,7 +330,6 @@ typedef struct _GLFWlibraryWin32
 {
     HWND                helperWindowHandle;
     HDEVNOTIFY          deviceNotificationHandle;
-    DWORD               foregroundLockTimeout;
     int                 acquiredMonitorCount;
     char*               clipboardString;
     short int           keycodes[512];

From 111c02d74e0792d946d054924dba793bb3593333 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 21 Jun 2021 22:14:40 +0200
Subject: [PATCH 52/77] POSIX: Remove use of deprecated gettimeofday

POSIX.1-2008 deprecated gettimeofday, which we used as a fallback if the
monotonic clock was unavailable.

This replaces that fallback with the non-monotonic real-time clock.

Because of the Gordian knot of feature test macros across Unices, this
also includes the shift from some platform source files defining
_POSIX_C_SOURCE to various values to _DEFAULT_SOURCE being defined for
all source files on Linux.  This is because -std=c99 on Linux disables
_DEFAULT_SOURCE (POSIX 2008 and extensions).

Once runtime platform selection comes in, this kind of platform-specific
preprocessor logic can be moved into the platform glue files and won't
need to be replicated by third-party build setups, but for now, sorry.
---
 README.md          |  1 +
 src/CMakeLists.txt |  7 +++++++
 src/posix_time.c   | 36 ++++++++----------------------------
 src/posix_time.h   |  3 ++-
 src/wl_init.c      |  8 ++------
 src/x11_init.c     |  6 ++----
 6 files changed, 22 insertions(+), 39 deletions(-)

diff --git a/README.md b/README.md
index ec375401..0c1600b0 100644
--- a/README.md
+++ b/README.md
@@ -236,6 +236,7 @@ information on what to include when reporting a bug.
  - [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong worder
    (#1798)
  - [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
+ - [POSIX] Removed use of deprecated function `gettimeofday`
  - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
  - [NSGL] Removed enforcement of forward-compatible flag for core contexts
  - [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index fab20ddb..14e9fbf7 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -190,6 +190,13 @@ if (MSVC90)
     endif()
 endif()
 
+# Workaround for -std=c99 on Linux disabling _DEFAULT_SOURCE (POSIX 2008 and more)
+if (_GLFW_X11 OR _GLFW_WAYLAND OR _GLFW_OSMESA)
+    if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
+        target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
+    endif()
+endif()
+
 if (BUILD_SHARED_LIBS)
     if (WIN32)
         if (MINGW)
diff --git a/src/posix_time.c b/src/posix_time.c
index ae3d5c78..9fe61d9f 100644
--- a/src/posix_time.c
+++ b/src/posix_time.c
@@ -27,13 +27,10 @@
 // It is fine to use C99 in this file because it will not be built with VS
 //========================================================================
 
-#define _POSIX_C_SOURCE 199309L
-
 #include "internal.h"
 
 #include <unistd.h>
 #include <sys/time.h>
-#include <time.h>
 
 
 //////////////////////////////////////////////////////////////////////////
@@ -44,20 +41,14 @@
 //
 void _glfwInitTimerPOSIX(void)
 {
-#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
-    struct timespec ts;
+    _glfw.timer.posix.clock = CLOCK_REALTIME;
+    _glfw.timer.posix.frequency = 1000000000;
 
+#if defined(_POSIX_MONOTONIC_CLOCK)
+    struct timespec ts;
     if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
-    {
-        _glfw.timer.posix.monotonic = GLFW_TRUE;
-        _glfw.timer.posix.frequency = 1000000000;
-    }
-    else
+        _glfw.timer.posix.clock = CLOCK_MONOTONIC;
 #endif
-    {
-        _glfw.timer.posix.monotonic = GLFW_FALSE;
-        _glfw.timer.posix.frequency = 1000000;
-    }
 }
 
 
@@ -67,20 +58,9 @@ void _glfwInitTimerPOSIX(void)
 
 uint64_t _glfwPlatformGetTimerValue(void)
 {
-#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
-    if (_glfw.timer.posix.monotonic)
-    {
-        struct timespec ts;
-        clock_gettime(CLOCK_MONOTONIC, &ts);
-        return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec;
-    }
-    else
-#endif
-    {
-        struct timeval tv;
-        gettimeofday(&tv, NULL);
-        return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec;
-    }
+    struct timespec ts;
+    clock_gettime(_glfw.timer.posix.clock, &ts);
+    return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec;
 }
 
 uint64_t _glfwPlatformGetTimerFrequency(void)
diff --git a/src/posix_time.h b/src/posix_time.h
index 9b59a187..17805cf6 100644
--- a/src/posix_time.h
+++ b/src/posix_time.h
@@ -28,13 +28,14 @@
 #define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix
 
 #include <stdint.h>
+#include <time.h>
 
 
 // POSIX-specific global timer data
 //
 typedef struct _GLFWtimerPOSIX
 {
-    GLFWbool    monotonic;
+    clockid_t   clock;
     uint64_t    frequency;
 
 } _GLFWtimerPOSIX;
diff --git a/src/wl_init.c b/src/wl_init.c
index 1ba497b7..5e20daa6 100644
--- a/src/wl_init.c
+++ b/src/wl_init.c
@@ -26,8 +26,6 @@
 // It is fine to use C99 in this file because it will not be built with VS
 //========================================================================
 
-#define _POSIX_C_SOURCE 200809L
-
 #include "internal.h"
 
 #include <assert.h>
@@ -1297,10 +1295,8 @@ void _glfwPlatformTerminate(void)
 const char* _glfwPlatformGetVersionString(void)
 {
     return _GLFW_VERSION_NUMBER " Wayland EGL OSMesa"
-#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
-        " clock_gettime"
-#else
-        " gettimeofday"
+#if defined(_POSIX_MONOTONIC_CLOCK)
+        " monotonic"
 #endif
         " evdev"
 #if defined(_GLFW_BUILD_DLL)
diff --git a/src/x11_init.c b/src/x11_init.c
index fc9ac427..6287514b 100644
--- a/src/x11_init.c
+++ b/src/x11_init.c
@@ -1484,10 +1484,8 @@ void _glfwPlatformTerminate(void)
 const char* _glfwPlatformGetVersionString(void)
 {
     return _GLFW_VERSION_NUMBER " X11 GLX EGL OSMesa"
-#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
-        " clock_gettime"
-#else
-        " gettimeofday"
+#if defined(_POSIX_MONOTONIC_CLOCK)
+        " monotonic"
 #endif
 #if defined(__linux__)
         " evdev"

From aff00d0dd893445047925fda2dbc26875bc661d0 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 21 Jun 2021 22:19:23 +0200
Subject: [PATCH 53/77] POSIX: Use frequency member for clarity

---
 src/posix_time.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/posix_time.c b/src/posix_time.c
index 9fe61d9f..b47a0b13 100644
--- a/src/posix_time.c
+++ b/src/posix_time.c
@@ -60,7 +60,7 @@ uint64_t _glfwPlatformGetTimerValue(void)
 {
     struct timespec ts;
     clock_gettime(_glfw.timer.posix.clock, &ts);
-    return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec;
+    return (uint64_t) ts.tv_sec * _glfw.timer.posix.frequency + (uint64_t) ts.tv_nsec;
 }
 
 uint64_t _glfwPlatformGetTimerFrequency(void)

From 9a0e88a016ce7ad5d013c42b6a272aff1cb5aad1 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 21 Apr 2021 15:06:44 +0200
Subject: [PATCH 54/77] Update comment for msvcrt CMake option

---
 CMakeLists.txt | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 59ab473c..4605662f 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -67,7 +67,8 @@ if (GLFW_BUILD_DOCS)
 endif()
 
 #--------------------------------------------------------------------
-# Set compiler specific flags
+# Apply Microsoft C runtime library option
+# This is here because it also applies to tests and examples
 #--------------------------------------------------------------------
 if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
     if (${CMAKE_VERSION} VERSION_LESS 3.15)

From 87d5646f5d2bad0562744501633bf8105f59c193 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 21 Apr 2021 15:03:42 +0200
Subject: [PATCH 55/77] Remove unneccessary quotes in CMake conditions

---
 CMakeLists.txt     | 10 +++++-----
 src/CMakeLists.txt |  2 +-
 2 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 4605662f..77cdc945 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -18,7 +18,7 @@ endif()
 
 set_property(GLOBAL PROPERTY USE_FOLDERS ON)
 
-if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
+if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
     set(GLFW_STANDALONE TRUE)
 endif()
 
@@ -71,17 +71,17 @@ endif()
 # This is here because it also applies to tests and examples
 #--------------------------------------------------------------------
 if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
-    if (${CMAKE_VERSION} VERSION_LESS 3.15)
+    if (CMAKE_VERSION VERSION_LESS 3.15)
         foreach (flag CMAKE_C_FLAGS
                       CMAKE_C_FLAGS_DEBUG
                       CMAKE_C_FLAGS_RELEASE
                       CMAKE_C_FLAGS_MINSIZEREL
                       CMAKE_C_FLAGS_RELWITHDEBINFO)
 
-            if (${flag} MATCHES "/MD")
+            if (flag MATCHES "/MD")
                 string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
             endif()
-            if (${flag} MATCHES "/MDd")
+            if (flag MATCHES "/MDd")
                 string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
             endif()
 
@@ -212,7 +212,7 @@ if (_GLFW_WAYLAND)
     check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
     check_function_exists(memfd_create HAVE_MEMFD_CREATE)
 
-    if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
+    if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
         find_package(EpollShim)
         if (EPOLLSHIM_FOUND)
             list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 14e9fbf7..3bae781b 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -121,7 +121,7 @@ target_include_directories(glfw PRIVATE
 target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES})
 
 # Workaround for CMake not knowing about .m files before version 3.16
-if ("${CMAKE_VERSION}" VERSION_LESS "3.16" AND APPLE)
+if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
     set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
                                 cocoa_window.m nsgl_context.m PROPERTIES
                                 LANGUAGE C)

From dffe203c178ecea44a0c3d52a7b62c45a6615944 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Tue, 13 Jul 2021 18:12:43 +0200
Subject: [PATCH 56/77] Wayland: Make libwayland-client dynamically loaded

The insight to use wayland.xml to resolve the difficult-to-redirect
interface symbols was gleaned from SDL.

Instead of compiling the code output of wayland-scanner separately it is
made part of the wl_init compilation unit.  This lets us do things like
transparently rename our copies of Wayland globals.

The OS version of wayland-client-protocol.h is no longer used by GLFW,
but it is presumably ABI compatible with the output of wayland-scanner.

Closes #1174.
Closes #1338.
Related to #1655.
Closes #1943.
---
 CMakeLists.txt     |   1 -
 README.md          |   1 +
 src/CMakeLists.txt |  10 +++--
 src/wl_init.c      |  80 ++++++++++++++++++++++++++++++++++-
 src/wl_monitor.c   |   2 +
 src/wl_platform.h  | 102 +++++++++++++++++++++++++++++++++++++++++----
 src/wl_window.c    |   8 ++++
 7 files changed, 192 insertions(+), 12 deletions(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 77cdc945..825fc453 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -205,7 +205,6 @@ if (_GLFW_WAYLAND)
     list(APPEND glfw_PKG_DEPS "wayland-client")
 
     list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
-    list(APPEND glfw_LIBRARIES "${Wayland_LINK_LIBRARIES}")
 
     include(CheckIncludeFiles)
     include(CheckFunctionExists)
diff --git a/README.md b/README.md
index 0c1600b0..3e529076 100644
--- a/README.md
+++ b/README.md
@@ -226,6 +226,7 @@ information on what to include when reporting a bug.
    reported (#1112,#1415,#1472,#1616)
  - [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
    (#1863)
+ - [Wayland] Added dynamic loading of all Wayland libraries
  - [Wayland] Removed support for `wl_shell` (#1443)
  - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
  - [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 3bae781b..d15838e0 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -57,6 +57,7 @@ if (_GLFW_WAYLAND)
     find_program(WAYLAND_SCANNER_EXECUTABLE NAMES wayland-scanner)
     pkg_check_modules(WAYLAND_PROTOCOLS REQUIRED wayland-protocols>=1.15)
     pkg_get_variable(WAYLAND_PROTOCOLS_BASE wayland-protocols pkgdatadir)
+    pkg_get_variable(WAYLAND_CLIENT_PKGDATADIR wayland-client pkgdatadir)
 
     macro(wayland_generate protocol_file output_file)
         add_custom_command(OUTPUT "${output_file}.h"
@@ -64,14 +65,17 @@ if (_GLFW_WAYLAND)
             DEPENDS "${protocol_file}"
             VERBATIM)
 
-        add_custom_command(OUTPUT "${output_file}.c"
-            COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" private-code "${protocol_file}" "${output_file}.c"
+        add_custom_command(OUTPUT "${output_file}-code.h"
+            COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" private-code "${protocol_file}" "${output_file}-code.h"
             DEPENDS "${protocol_file}"
             VERBATIM)
 
-        target_sources(glfw PRIVATE "${output_file}.h" "${output_file}.c")
+        target_sources(glfw PRIVATE "${output_file}.h" "${output_file}-code.h")
     endmacro()
 
+    wayland_generate(
+        "${WAYLAND_CLIENT_PKGDATADIR}/wayland.xml"
+        "${GLFW_BINARY_DIR}/src/wayland-client-protocol")
     wayland_generate(
         "${WAYLAND_PROTOCOLS_BASE}/stable/xdg-shell/xdg-shell.xml"
         "${GLFW_BINARY_DIR}/src/wayland-xdg-shell-client-protocol")
diff --git a/src/wl_init.c b/src/wl_init.c
index 5e20daa6..33eeef8b 100644
--- a/src/wl_init.c
+++ b/src/wl_init.c
@@ -39,7 +39,22 @@
 #include <sys/timerfd.h>
 #include <unistd.h>
 #include <time.h>
-#include <wayland-client.h>
+
+#include "wayland-client-protocol.h"
+#include "wayland-xdg-shell-client-protocol.h"
+#include "wayland-xdg-decoration-client-protocol.h"
+#include "wayland-viewporter-client-protocol.h"
+#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
+#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
+#include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
+
+#include "wayland-client-protocol-code.h"
+#include "wayland-xdg-shell-client-protocol-code.h"
+#include "wayland-xdg-decoration-client-protocol-code.h"
+#include "wayland-viewporter-client-protocol-code.h"
+#include "wayland-relative-pointer-unstable-v1-client-protocol-code.h"
+#include "wayland-pointer-constraints-unstable-v1-client-protocol-code.h"
+#include "wayland-idle-inhibit-unstable-v1-client-protocol-code.h"
 
 
 static inline int min(int n1, int n2)
@@ -1037,6 +1052,69 @@ int _glfwPlatformInit(void)
     long cursorSizeLong;
     int cursorSize;
 
+    _glfw.wl.client.handle = _glfw_dlopen("libwayland-client.so.0");
+    if (!_glfw.wl.client.handle)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to open libwayland-client");
+        return GLFW_FALSE;
+    }
+
+    _glfw.wl.client.display_flush = (PFN_wl_display_flush)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_display_flush");
+    _glfw.wl.client.display_cancel_read = (PFN_wl_display_cancel_read)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_display_cancel_read");
+    _glfw.wl.client.display_dispatch_pending = (PFN_wl_display_dispatch_pending)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_display_dispatch_pending");
+    _glfw.wl.client.display_read_events = (PFN_wl_display_read_events)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_display_read_events");
+    _glfw.wl.client.display_connect = (PFN_wl_display_connect)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_display_connect");
+    _glfw.wl.client.display_disconnect = (PFN_wl_display_disconnect)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_display_disconnect");
+    _glfw.wl.client.display_roundtrip = (PFN_wl_display_roundtrip)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_display_roundtrip");
+    _glfw.wl.client.display_get_fd = (PFN_wl_display_get_fd)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_display_get_fd");
+    _glfw.wl.client.display_prepare_read = (PFN_wl_display_prepare_read)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_display_prepare_read");
+    _glfw.wl.client.proxy_marshal = (PFN_wl_proxy_marshal)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_marshal");
+    _glfw.wl.client.proxy_add_listener = (PFN_wl_proxy_add_listener)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_add_listener");
+    _glfw.wl.client.proxy_destroy = (PFN_wl_proxy_destroy)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_destroy");
+    _glfw.wl.client.proxy_marshal_constructor = (PFN_wl_proxy_marshal_constructor)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_marshal_constructor");
+    _glfw.wl.client.proxy_marshal_constructor_versioned = (PFN_wl_proxy_marshal_constructor_versioned)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_marshal_constructor_versioned");
+    _glfw.wl.client.proxy_get_user_data = (PFN_wl_proxy_get_user_data)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_get_user_data");
+    _glfw.wl.client.proxy_set_user_data = (PFN_wl_proxy_set_user_data)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_set_user_data");
+
+    if (!_glfw.wl.client.display_flush ||
+        !_glfw.wl.client.display_cancel_read ||
+        !_glfw.wl.client.display_dispatch_pending ||
+        !_glfw.wl.client.display_read_events ||
+        !_glfw.wl.client.display_connect ||
+        !_glfw.wl.client.display_disconnect ||
+        !_glfw.wl.client.display_roundtrip ||
+        !_glfw.wl.client.display_get_fd ||
+        !_glfw.wl.client.display_prepare_read ||
+        !_glfw.wl.client.proxy_marshal ||
+        !_glfw.wl.client.proxy_add_listener ||
+        !_glfw.wl.client.proxy_destroy ||
+        !_glfw.wl.client.proxy_marshal_constructor ||
+        !_glfw.wl.client.proxy_marshal_constructor_versioned ||
+        !_glfw.wl.client.proxy_get_user_data ||
+        !_glfw.wl.client.proxy_set_user_data)
+    {
+        _glfwInputError(GLFW_PLATFORM_ERROR,
+                        "Wayland: Failed to load libwayland-client entry point");
+        return GLFW_FALSE;
+    }
+
     _glfw.wl.cursor.handle = _glfw_dlopen("libwayland-cursor.so.0");
     if (!_glfw.wl.cursor.handle)
     {
diff --git a/src/wl_monitor.c b/src/wl_monitor.c
index 62037618..74907c79 100644
--- a/src/wl_monitor.c
+++ b/src/wl_monitor.c
@@ -34,6 +34,8 @@
 #include <errno.h>
 #include <math.h>
 
+#include "wayland-client-protocol.h"
+
 
 static void outputHandleGeometry(void* data,
                                  struct wl_output* output,
diff --git a/src/wl_platform.h b/src/wl_platform.h
index 966155fd..acb52685 100644
--- a/src/wl_platform.h
+++ b/src/wl_platform.h
@@ -24,7 +24,7 @@
 //
 //========================================================================
 
-#include <wayland-client.h>
+#include <wayland-client-core.h>
 #include <xkbcommon/xkbcommon.h>
 #ifdef HAVE_XKBCOMMON_COMPOSE_H
 #include <xkbcommon/xkbcommon-compose.h>
@@ -54,12 +54,80 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
 #endif
 #include "xkb_unicode.h"
 
-#include "wayland-xdg-shell-client-protocol.h"
-#include "wayland-xdg-decoration-client-protocol.h"
-#include "wayland-viewporter-client-protocol.h"
-#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
-#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
-#include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
+typedef int (* PFN_wl_display_flush)(struct wl_display *display);
+typedef void (* PFN_wl_display_cancel_read)(struct wl_display *display);
+typedef int (* PFN_wl_display_dispatch_pending)(struct wl_display *display);
+typedef int (* PFN_wl_display_read_events)(struct wl_display *display);
+typedef struct wl_display* (* PFN_wl_display_connect)(const char*);
+typedef void (* PFN_wl_display_disconnect)(struct wl_display*);
+typedef int (* PFN_wl_display_roundtrip)(struct wl_display*);
+typedef int (* PFN_wl_display_get_fd)(struct wl_display*);
+typedef int (* PFN_wl_display_prepare_read)(struct wl_display*);
+typedef void (* PFN_wl_proxy_marshal)(struct wl_proxy*,uint32_t,...);
+typedef int (* PFN_wl_proxy_add_listener)(struct wl_proxy*,void(**)(void),void*);
+typedef void (* PFN_wl_proxy_destroy)(struct wl_proxy*);
+typedef struct wl_proxy* (* PFN_wl_proxy_marshal_constructor)(struct wl_proxy*,uint32_t,const struct wl_interface*,...);
+typedef struct wl_proxy* (* PFN_wl_proxy_marshal_constructor_versioned)(struct wl_proxy*,uint32_t,const struct wl_interface*,uint32_t,...);
+typedef void* (* PFN_wl_proxy_get_user_data)(struct wl_proxy*);
+typedef void (* PFN_wl_proxy_set_user_data)(struct wl_proxy*,void*);
+#define wl_display_flush _glfw.wl.client.display_flush
+#define wl_display_cancel_read _glfw.wl.client.display_cancel_read
+#define wl_display_dispatch_pending _glfw.wl.client.display_dispatch_pending
+#define wl_display_read_events _glfw.wl.client.display_read_events
+#define wl_display_connect _glfw.wl.client.display_connect
+#define wl_display_disconnect _glfw.wl.client.display_disconnect
+#define wl_display_roundtrip _glfw.wl.client.display_roundtrip
+#define wl_display_get_fd _glfw.wl.client.display_get_fd
+#define wl_display_prepare_read _glfw.wl.client.display_prepare_read
+#define wl_proxy_marshal _glfw.wl.client.proxy_marshal
+#define wl_proxy_add_listener _glfw.wl.client.proxy_add_listener
+#define wl_proxy_destroy _glfw.wl.client.proxy_destroy
+#define wl_proxy_marshal_constructor _glfw.wl.client.proxy_marshal_constructor
+#define wl_proxy_marshal_constructor_versioned _glfw.wl.client.proxy_marshal_constructor_versioned
+#define wl_proxy_get_user_data _glfw.wl.client.proxy_get_user_data
+#define wl_proxy_set_user_data _glfw.wl.client.proxy_set_user_data
+
+struct wl_shm;
+
+#define wl_display_interface _glfw_wl_display_interface
+#define wl_subcompositor_interface _glfw_wl_subcompositor_interface
+#define wl_compositor_interface _glfw_wl_compositor_interface
+#define wl_shm_interface _glfw_wl_shm_interface
+#define wl_data_device_manager_interface _glfw_wl_data_device_manager_interface
+#define wl_shell_interface _glfw_wl_shell_interface
+#define wl_buffer_interface _glfw_wl_buffer_interface
+#define wl_callback_interface _glfw_wl_callback_interface
+#define wl_data_device_interface _glfw_wl_data_device_interface
+#define wl_data_offer_interface _glfw_wl_data_offer_interface
+#define wl_data_source_interface _glfw_wl_data_source_interface
+#define wl_keyboard_interface _glfw_wl_keyboard_interface
+#define wl_output_interface _glfw_wl_output_interface
+#define wl_pointer_interface _glfw_wl_pointer_interface
+#define wl_region_interface _glfw_wl_region_interface
+#define wl_registry_interface _glfw_wl_registry_interface
+#define wl_seat_interface _glfw_wl_seat_interface
+#define wl_shell_surface_interface _glfw_wl_shell_surface_interface
+#define wl_shm_pool_interface _glfw_wl_shm_pool_interface
+#define wl_subsurface_interface _glfw_wl_subsurface_interface
+#define wl_surface_interface _glfw_wl_surface_interface
+#define wl_touch_interface _glfw_wl_touch_interface
+#define zwp_idle_inhibitor_v1_interface _glfw_zwp_idle_inhibitor_v1_interface
+#define zwp_idle_inhibit_manager_v1_interface _glfw_zwp_idle_inhibit_manager_v1_interface
+#define zwp_confined_pointer_v1_interface _glfw_zwp_confined_pointer_v1_interface
+#define zwp_locked_pointer_v1_interface _glfw_zwp_locked_pointer_v1_interface
+#define zwp_pointer_constraints_v1_interface _glfw_zwp_pointer_constraints_v1_interface
+#define zwp_relative_pointer_v1_interface _glfw_zwp_relative_pointer_v1_interface
+#define zwp_relative_pointer_manager_v1_interface _glfw_zwp_relative_pointer_manager_v1_interface
+#define wp_viewport_interface _glfw_wp_viewport_interface
+#define wp_viewporter_interface _glfw_wp_viewporter_interface
+#define xdg_toplevel_interface _glfw_xdg_toplevel_interface
+#define zxdg_toplevel_decoration_v1_interface _glfw_zxdg_toplevel_decoration_v1_interface
+#define zxdg_decoration_manager_v1_interface _glfw_zxdg_decoration_manager_v1_interface
+#define xdg_popup_interface _glfw_xdg_popup_interface
+#define xdg_positioner_interface _glfw_xdg_positioner_interface
+#define xdg_surface_interface _glfw_xdg_surface_interface
+#define xdg_toplevel_interface _glfw_xdg_toplevel_interface
+#define xdg_wm_base_interface _glfw_xdg_wm_base_interface
 
 #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
 #define _glfw_dlclose(handle) dlclose(handle)
@@ -302,6 +370,26 @@ typedef struct _GLFWlibraryWayland
     _GLFWwindow*                pointerFocus;
     _GLFWwindow*                keyboardFocus;
 
+    struct {
+        void*                                       handle;
+        PFN_wl_display_flush                        display_flush;
+        PFN_wl_display_cancel_read                  display_cancel_read;
+        PFN_wl_display_dispatch_pending             display_dispatch_pending;
+        PFN_wl_display_read_events                  display_read_events;
+        PFN_wl_display_connect                      display_connect;
+        PFN_wl_display_disconnect                   display_disconnect;
+        PFN_wl_display_roundtrip                    display_roundtrip;
+        PFN_wl_display_get_fd                       display_get_fd;
+        PFN_wl_display_prepare_read                 display_prepare_read;
+        PFN_wl_proxy_marshal                        proxy_marshal;
+        PFN_wl_proxy_add_listener                   proxy_add_listener;
+        PFN_wl_proxy_destroy                        proxy_destroy;
+        PFN_wl_proxy_marshal_constructor            proxy_marshal_constructor;
+        PFN_wl_proxy_marshal_constructor_versioned  proxy_marshal_constructor_versioned;
+        PFN_wl_proxy_get_user_data                  proxy_get_user_data;
+        PFN_wl_proxy_set_user_data                  proxy_set_user_data;
+    } client;
+
     struct {
         void*                   handle;
 
diff --git a/src/wl_window.c b/src/wl_window.c
index 939f9c19..f8b50df1 100644
--- a/src/wl_window.c
+++ b/src/wl_window.c
@@ -40,6 +40,14 @@
 #include <sys/timerfd.h>
 #include <poll.h>
 
+#include "wayland-client-protocol.h"
+#include "wayland-xdg-shell-client-protocol.h"
+#include "wayland-xdg-decoration-client-protocol.h"
+#include "wayland-viewporter-client-protocol.h"
+#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
+#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
+#include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
+
 
 static int createTmpfileCloexec(char* tmpname)
 {

From d83849792b0cf3e40c402f299c867ac6e1fd0e20 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Tue, 6 Jul 2021 23:12:05 +0200
Subject: [PATCH 57/77] Add override variable for CMake library type

This adds the GLFW_LIBRARY_TYPE CMake cache variable, which allows users
and higher-level projects to set what type of library GLFW is built as.

When not empty, this value overrides the standard BUILD_SHARED_LIBS
option for GLFW while still allowing it to control the type of other
libraries in a larger project.

This also allows building GLFW as an object library without adding dummy
source files (as required by Xcode) or producing unused library
binaries.

Projects using CMake 3.12 or later can link the resulting GLFW object
library normally using target_link_libraries.

Fixes #279.
Related to #1307.
Closes #1497.
Closes #1574.
Closes #1928.
---
 CMakeLists.txt     | 17 +++++++++++++++--
 README.md          |  2 ++
 docs/compile.dox   | 15 ++++++++++++---
 src/CMakeLists.txt |  7 ++++---
 4 files changed, 33 insertions(+), 8 deletions(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 825fc453..ab3248ee 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -41,7 +41,20 @@ cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
 cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
                        "MSVC" OFF)
 
-if (BUILD_SHARED_LIBS AND UNIX)
+set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
+    "Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
+
+if (GLFW_LIBRARY_TYPE)
+    if (GLFW_LIBRARY_TYPE STREQUAL "SHARED")
+        set(GLFW_BUILD_SHARED_LIBRARY TRUE)
+    else()
+        set(GLFW_BUILD_SHARED_LIBRARY FALSE)
+    endif()
+else()
+    set(GLFW_BUILD_SHARED_LIBRARY ${BUILD_SHARED_LIBS})
+endif()
+
+if (UNIX AND GLFW_BUILD_SHARED_LIBRARY)
     # On Unix-like systems, shared libraries can use the soname system.
     set(GLFW_LIB_NAME glfw)
 else()
@@ -49,7 +62,7 @@ else()
 endif()
 
 if (GLFW_VULKAN_STATIC)
-    if (BUILD_SHARED_LIBS)
+    if (GLFW_BUILD_SHARED_LIBRARY)
         # If you absolutely must do this, remove this line and add the Vulkan
         # loader static library via the CMAKE_SHARED_LINKER_FLAGS
         message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
diff --git a/README.md b/README.md
index 3e529076..98b49733 100644
--- a/README.md
+++ b/README.md
@@ -129,6 +129,8 @@ information on what to include when reporting a bug.
    values to select ANGLE backend (#1380)
  - Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
    surface extension (#1793)
+ - Added `GLFW_LIBRARY_TYPE` CMake variable for overriding the library type
+   (#279,#1307,#1497,#1574,#1928)
  - Made joystick subsystem initialize at first use (#1284,#1646)
  - Made `GLFW_DOUBLEBUFFER` a read-only window attribute
  - Updated the minimum required CMake version to 3.1
diff --git a/docs/compile.dox b/docs/compile.dox
index a5367110..d5b839d6 100644
--- a/docs/compile.dox
+++ b/docs/compile.dox
@@ -239,9 +239,18 @@ cmake -S path/to/glfw -B path/to/build -D BUILD_SHARED_LIBS=ON
 @subsection compile_options_shared Shared CMake options
 
 @anchor BUILD_SHARED_LIBS
-__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
-library or as a DLL / shared library / dynamic library.  This is disabled by
-default, producing a static GLFW library.
+__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static library or as
+a DLL / shared library / dynamic library.  This is disabled by default,
+producing a static GLFW library.  This variable has no `GLFW_` prefix because it
+is defined by CMake.  If you want to change the library only for GLFW when it is
+part of a larger project, see @ref GLFW_LIBRARY_TYPE.
+
+@anchor GLFW_LIBRARY_TYPE
+__GLFW_LIBRARY_TYPE__ allows you to override @ref BUILD_SHARED_LIBS only for
+GLFW, without affecting other libraries in a larger project.  When set, the
+value of this option must be a valid CMake library type.  Set it to `STATIC` to
+build GLFW as a static library, `SHARED` to build it as a shared library
+/ dynamic library / DLL, or `OBJECT` to make GLFW a CMake object library.
 
 @anchor GLFW_BUILD_EXAMPLES
 __GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index d15838e0..ea16f195 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,5 +1,6 @@
 
-add_library(glfw "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
+add_library(glfw ${GLFW_LIBRARY_TYPE}
+                 "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
                  "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
                  internal.h mappings.h context.c init.c input.c monitor.c
                  vulkan.c window.c)
@@ -96,7 +97,7 @@ if (_GLFW_WAYLAND)
         "${GLFW_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol")
 endif()
 
-if (WIN32 AND BUILD_SHARED_LIBS)
+if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)
     configure_file(glfw.rc.in glfw.rc @ONLY)
     target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw.rc")
 endif()
@@ -201,7 +202,7 @@ if (_GLFW_X11 OR _GLFW_WAYLAND OR _GLFW_OSMESA)
     endif()
 endif()
 
-if (BUILD_SHARED_LIBS)
+if (GLFW_BUILD_SHARED_LIBRARY)
     if (WIN32)
         if (MINGW)
             # Remove the dependency on the shared version of libgcc

From 244948e174c0b698ac492d5aa8e379d5ccbc1323 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Fri, 30 Jul 2021 13:19:46 +0200
Subject: [PATCH 58/77] Export pkg-config dependencies via the CMake cache

This will be useful when building GLFW as a CMake object library and
linking it into a larger library that exports pkg-config information.

Partly based on #1307 by @a3f.

Closes #1307.
---
 CMake/glfw3.pc.in | 4 ++--
 CMakeLists.txt    | 9 +++++++--
 README.md         | 3 +++
 3 files changed, 12 insertions(+), 4 deletions(-)

diff --git a/CMake/glfw3.pc.in b/CMake/glfw3.pc.in
index f74298d4..37f4efd9 100644
--- a/CMake/glfw3.pc.in
+++ b/CMake/glfw3.pc.in
@@ -7,7 +7,7 @@ Name: GLFW
 Description: A multi-platform library for OpenGL, window and input
 Version: @GLFW_VERSION@
 URL: https://www.glfw.org/
-Requires.private: @GLFW_PKG_DEPS@
+Requires.private: @GLFW_PKG_CONFIG_REQUIRES_PRIVATE@
 Libs: -L${libdir} -l@GLFW_LIB_NAME@
-Libs.private: @GLFW_PKG_LIBS@
+Libs.private: @GLFW_PKG_CONFIG_LIBS_PRIVATE@
 Cflags: -I${includedir}
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ab3248ee..2519b071 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -258,12 +258,17 @@ endif()
 # Export GLFW library dependencies
 #--------------------------------------------------------------------
 foreach(arg ${glfw_PKG_DEPS})
-    set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
+    set(deps "${deps} ${arg}")
 endforeach()
 foreach(arg ${glfw_PKG_LIBS})
-    set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
+    set(libs "${libs} ${arg}")
 endforeach()
 
+set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL
+    "GLFW pkg-config Requires.private")
+set(GLFW_PKG_CONFIG_LIBS_PRIVATE "${libs}" CACHE INTERNAL
+    "GLFW pkg-config Libs.private")
+
 #--------------------------------------------------------------------
 # Create generated files
 #--------------------------------------------------------------------
diff --git a/README.md b/README.md
index 98b49733..4667347c 100644
--- a/README.md
+++ b/README.md
@@ -131,6 +131,8 @@ information on what to include when reporting a bug.
    surface extension (#1793)
  - Added `GLFW_LIBRARY_TYPE` CMake variable for overriding the library type
    (#279,#1307,#1497,#1574,#1928)
+ - Added `GLFW_PKG_CONFIG_REQUIRES_PRIVATE` and `GLFW_PKG_CONFIG_LIBS_PRIVATE` CMake
+   variables exposing pkg-config dependencies (#1307)
  - Made joystick subsystem initialize at first use (#1284,#1646)
  - Made `GLFW_DOUBLEBUFFER` a read-only window attribute
  - Updated the minimum required CMake version to 3.1
@@ -322,6 +324,7 @@ skills.
  - Fredrik Ehnbom
  - Robin Eklind
  - Siavash Eliasi
+ - Ahmad Fatoum
  - Felipe Ferreira
  - Michael Fogleman
  - Gerald Franz

From 71829a0f0de23345fecc7576a0541f6fbec78b25 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Sun, 15 Aug 2021 23:34:13 +0200
Subject: [PATCH 59/77] Wayland: Remove unused pkg-config dependency

Related to #1934.
---
 CMakeLists.txt | 2 --
 1 file changed, 2 deletions(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 2519b071..6176e16a 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -215,8 +215,6 @@ if (_GLFW_WAYLAND)
         wayland-egl>=0.2.7
         xkbcommon)
 
-    list(APPEND glfw_PKG_DEPS "wayland-client")
-
     list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
 
     include(CheckIncludeFiles)

From 071d7c0f46841c884b1ac0c493e34143a01f0c04 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Sun, 15 Aug 2021 14:55:13 +0200
Subject: [PATCH 60/77] X11: Fix function returning before cleanup

The _glfwPlatformSetWindowFloating function would return without freeing
the state array if the window was already in the requested state.
---
 README.md        |  1 +
 src/x11_window.c | 32 ++++++++++++++++----------------
 2 files changed, 17 insertions(+), 16 deletions(-)

diff --git a/README.md b/README.md
index 4667347c..44f7e3a8 100644
--- a/README.md
+++ b/README.md
@@ -230,6 +230,7 @@ information on what to include when reporting a bug.
    reported (#1112,#1415,#1472,#1616)
  - [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
    (#1863)
+ - [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory
  - [Wayland] Added dynamic loading of all Wayland libraries
  - [Wayland] Removed support for `wl_shell` (#1443)
  - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
diff --git a/src/x11_window.c b/src/x11_window.c
index d7b85994..a360c15c 100644
--- a/src/x11_window.c
+++ b/src/x11_window.c
@@ -2671,14 +2671,14 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
                     break;
             }
 
-            if (i < count)
-                return;
-
-            XChangeProperty(_glfw.x11.display, window->x11.handle,
-                            _glfw.x11.NET_WM_STATE, XA_ATOM, 32,
-                            PropModeAppend,
-                            (unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
-                            1);
+            if (i == count)
+            {
+                XChangeProperty(_glfw.x11.display, window->x11.handle,
+                                _glfw.x11.NET_WM_STATE, XA_ATOM, 32,
+                                PropModeAppend,
+                                (unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
+                                1);
+            }
         }
         else if (states)
         {
@@ -2688,15 +2688,15 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
                     break;
             }
 
-            if (i == count)
-                return;
+            if (i < count)
+            {
+                states[i] = states[count - 1];
+                count--;
 
-            states[i] = states[count - 1];
-            count--;
-
-            XChangeProperty(_glfw.x11.display, window->x11.handle,
-                            _glfw.x11.NET_WM_STATE, XA_ATOM, 32,
-                            PropModeReplace, (unsigned char*) states, count);
+                XChangeProperty(_glfw.x11.display, window->x11.handle,
+                                _glfw.x11.NET_WM_STATE, XA_ATOM, 32,
+                                PropModeReplace, (unsigned char*) states, count);
+            }
         }
 
         if (states)

From 85348c67cd1caf1aea83c4d23203f7a40d9dd1de Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 19 Aug 2021 18:50:17 +0200
Subject: [PATCH 61/77] Wayland: Load functions for new atomic marshalling

The wayland-scanner program recently changed how it generates
marshalling, requiring a couple of new core functions.

Fixes #1949.
---
 README.md         | 1 +
 src/wl_init.c     | 4 ++++
 src/wl_platform.h | 6 ++++++
 3 files changed, 11 insertions(+)

diff --git a/README.md b/README.md
index 44f7e3a8..0f5c2b9d 100644
--- a/README.md
+++ b/README.md
@@ -401,6 +401,7 @@ skills.
  - Martins Mozeiko
  - Julian Møller
  - ndogxj
+ - n3rdopolis
  - Kristian Nielsen
  - Kamil Nowakowski
  - onox
diff --git a/src/wl_init.c b/src/wl_init.c
index 33eeef8b..3d0236f2 100644
--- a/src/wl_init.c
+++ b/src/wl_init.c
@@ -1092,6 +1092,10 @@ int _glfwPlatformInit(void)
         _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_get_user_data");
     _glfw.wl.client.proxy_set_user_data = (PFN_wl_proxy_set_user_data)
         _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_set_user_data");
+    _glfw.wl.client.proxy_get_version = (PFN_wl_proxy_get_version)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_get_version");
+    _glfw.wl.client.proxy_marshal_flags = (PFN_wl_proxy_marshal_flags)
+        _glfw_dlsym(_glfw.wl.client.handle, "wl_proxy_marshal_flags");
 
     if (!_glfw.wl.client.display_flush ||
         !_glfw.wl.client.display_cancel_read ||
diff --git a/src/wl_platform.h b/src/wl_platform.h
index acb52685..a24943c9 100644
--- a/src/wl_platform.h
+++ b/src/wl_platform.h
@@ -70,6 +70,8 @@ typedef struct wl_proxy* (* PFN_wl_proxy_marshal_constructor)(struct wl_proxy*,u
 typedef struct wl_proxy* (* PFN_wl_proxy_marshal_constructor_versioned)(struct wl_proxy*,uint32_t,const struct wl_interface*,uint32_t,...);
 typedef void* (* PFN_wl_proxy_get_user_data)(struct wl_proxy*);
 typedef void (* PFN_wl_proxy_set_user_data)(struct wl_proxy*,void*);
+typedef uint32_t (* PFN_wl_proxy_get_version)(struct wl_proxy*);
+typedef struct wl_proxy* (* PFN_wl_proxy_marshal_flags)(struct wl_proxy*,uint32_t,const struct wl_interface*,uint32_t,uint32_t,...);
 #define wl_display_flush _glfw.wl.client.display_flush
 #define wl_display_cancel_read _glfw.wl.client.display_cancel_read
 #define wl_display_dispatch_pending _glfw.wl.client.display_dispatch_pending
@@ -86,6 +88,8 @@ typedef void (* PFN_wl_proxy_set_user_data)(struct wl_proxy*,void*);
 #define wl_proxy_marshal_constructor_versioned _glfw.wl.client.proxy_marshal_constructor_versioned
 #define wl_proxy_get_user_data _glfw.wl.client.proxy_get_user_data
 #define wl_proxy_set_user_data _glfw.wl.client.proxy_set_user_data
+#define wl_proxy_get_version _glfw.wl.client.proxy_get_version
+#define wl_proxy_marshal_flags _glfw.wl.client.proxy_marshal_flags
 
 struct wl_shm;
 
@@ -388,6 +392,8 @@ typedef struct _GLFWlibraryWayland
         PFN_wl_proxy_marshal_constructor_versioned  proxy_marshal_constructor_versioned;
         PFN_wl_proxy_get_user_data                  proxy_get_user_data;
         PFN_wl_proxy_set_user_data                  proxy_set_user_data;
+        PFN_wl_proxy_get_version                    proxy_get_version;
+        PFN_wl_proxy_marshal_flags                  proxy_marshal_flags;
     } client;
 
     struct {

From 2ac7e20aafebcd309b33c7b696e50e42971909d6 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Richard=20Boldi=C5=A1?= <richard@boldis.dev>
Date: Tue, 24 Aug 2021 02:30:41 +0200
Subject: [PATCH 62/77] Win32: Fix invalid preprocessor command 'warning'

The GCCism #warning had snuck into the Win32 platform code.

Merges #1953.
---
 src/win32_init.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/win32_init.c b/src/win32_init.c
index cd7ea08e..549c64c7 100644
--- a/src/win32_init.c
+++ b/src/win32_init.c
@@ -40,7 +40,7 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
 #if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
 
 #if defined(_GLFW_BUILD_DLL)
- #warning "These symbols must be exported by the executable and have no effect in a DLL"
+ #pragma message("These symbols must be exported by the executable and have no effect in a DLL")
 #endif
 
 // Executables (but not DLLs) exporting this symbol with this value will be

From 4e557437f2e97945f57a86fc6a8c659bf5346098 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 25 Aug 2021 20:47:17 +0200
Subject: [PATCH 63/77] Name parameters for callback function types

Started adding these because of Doxygen warnings but it should have been
done regardless.
---
 include/GLFW/glfw3.h | 40 ++++++++++++++++++++--------------------
 1 file changed, 20 insertions(+), 20 deletions(-)

diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index 7728dad1..a3ba9910 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -1352,7 +1352,7 @@ typedef struct GLFWcursor GLFWcursor;
  *
  *  @ingroup init
  */
-typedef void (* GLFWerrorfun)(int,const char*);
+typedef void (* GLFWerrorfun)(int error_code, const char* description);
 
 /*! @brief The function pointer type for window position callbacks.
  *
@@ -1375,7 +1375,7 @@ typedef void (* GLFWerrorfun)(int,const char*);
  *
  *  @ingroup window
  */
-typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
+typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
 
 /*! @brief The function pointer type for window size callbacks.
  *
@@ -1397,7 +1397,7 @@ typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
  *
  *  @ingroup window
  */
-typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
+typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height);
 
 /*! @brief The function pointer type for window close callbacks.
  *
@@ -1417,7 +1417,7 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
  *
  *  @ingroup window
  */
-typedef void (* GLFWwindowclosefun)(GLFWwindow*);
+typedef void (* GLFWwindowclosefun)(GLFWwindow* window);
 
 /*! @brief The function pointer type for window content refresh callbacks.
  *
@@ -1437,7 +1437,7 @@ typedef void (* GLFWwindowclosefun)(GLFWwindow*);
  *
  *  @ingroup window
  */
-typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
+typedef void (* GLFWwindowrefreshfun)(GLFWwindow* window);
 
 /*! @brief The function pointer type for window focus callbacks.
  *
@@ -1458,7 +1458,7 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
  *
  *  @ingroup window
  */
-typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
+typedef void (* GLFWwindowfocusfun)(GLFWwindow* window, int focused);
 
 /*! @brief The function pointer type for window iconify callbacks.
  *
@@ -1479,7 +1479,7 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
  *
  *  @ingroup window
  */
-typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
+typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
 
 /*! @brief The function pointer type for window maximize callbacks.
  *
@@ -1500,7 +1500,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
  *
  *  @ingroup window
  */
-typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
+typedef void (* GLFWwindowmaximizefun)(GLFWwindow* window, int maximized);
 
 /*! @brief The function pointer type for framebuffer size callbacks.
  *
@@ -1521,7 +1521,7 @@ typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
  *
  *  @ingroup window
  */
-typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
+typedef void (* GLFWframebuffersizefun)(GLFWwindow* window, int width, int height);
 
 /*! @brief The function pointer type for window content scale callbacks.
  *
@@ -1542,7 +1542,7 @@ typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
  *
  *  @ingroup window
  */
-typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
+typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, float yscale);
 
 /*! @brief The function pointer type for mouse button callbacks.
  *
@@ -1568,7 +1568,7 @@ typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
  *
  *  @ingroup input
  */
-typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
+typedef void (* GLFWmousebuttonfun)(GLFWwindow* window, int button, int action, int mods);
 
 /*! @brief The function pointer type for cursor position callbacks.
  *
@@ -1591,7 +1591,7 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
  *
  *  @ingroup input
  */
-typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
+typedef void (* GLFWcursorposfun)(GLFWwindow* window, double xpos, double ypos);
 
 /*! @brief The function pointer type for cursor enter/leave callbacks.
  *
@@ -1612,7 +1612,7 @@ typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
  *
  *  @ingroup input
  */
-typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
+typedef void (* GLFWcursorenterfun)(GLFWwindow* window, int entered);
 
 /*! @brief The function pointer type for scroll callbacks.
  *
@@ -1633,7 +1633,7 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
  *
  *  @ingroup input
  */
-typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
+typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffset);
 
 /*! @brief The function pointer type for keyboard key callbacks.
  *
@@ -1659,7 +1659,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
  *
  *  @ingroup input
  */
-typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
+typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int action, int mods);
 
 /*! @brief The function pointer type for Unicode character callbacks.
  *
@@ -1680,7 +1680,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
  *
  *  @ingroup input
  */
-typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
+typedef void (* GLFWcharfun)(GLFWwindow* window, unsigned int codepoint);
 
 /*! @brief The function pointer type for Unicode character with modifiers
  *  callbacks.
@@ -1707,7 +1707,7 @@ typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
  *
  *  @ingroup input
  */
-typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
+typedef void (* GLFWcharmodsfun)(GLFWwindow* window, unsigned int codepoint, int mods);
 
 /*! @brief The function pointer type for path drop callbacks.
  *
@@ -1731,7 +1731,7 @@ typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
  *
  *  @ingroup input
  */
-typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
+typedef void (* GLFWdropfun)(GLFWwindow* window, int path_count, const char* paths[]);
 
 /*! @brief The function pointer type for monitor configuration callbacks.
  *
@@ -1752,7 +1752,7 @@ typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
  *
  *  @ingroup monitor
  */
-typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
+typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event);
 
 /*! @brief The function pointer type for joystick configuration callbacks.
  *
@@ -1773,7 +1773,7 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
  *
  *  @ingroup input
  */
-typedef void (* GLFWjoystickfun)(int,int);
+typedef void (* GLFWjoystickfun)(int jid, int event);
 
 /*! @brief Video mode type.
  *

From 22b586b3d87c91581074cc2a47fe5eba6f10bf0d Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Tue, 3 Aug 2021 20:53:48 +0200
Subject: [PATCH 64/77] Add pluggable heap allocator

This adds the glfwInitAllocator function for specifying a custom memory
allocator to use instead of the C runtime library.

The allocator is a struct of type GLFWallocator with fields
corresponding to malloc, realloc and free, while the internal API
corresponds to calloc, realloc and free.

Heap allocation calls are filtered before reaching the user-provided
functions, so deallocation of NULL and allocations of zero bytes are not
passed on, reallocating NULL is transformed into an allocation and
reallocating to size zero is transformed into deallocation.

The clearing of a new block to zero is performed by the internal
calloc-like function.

Closes #544.
Fixes #1628.
Closes #1947.
---
 README.md            |   3 +
 docs/intro.dox       |  59 +++++++++++++++
 docs/news.dox        |  21 ++++++
 include/GLFW/glfw3.h | 171 +++++++++++++++++++++++++++++++++++++++++++
 src/cocoa_init.m     |   2 +-
 src/cocoa_joystick.m |   8 +-
 src/cocoa_monitor.m  |  22 +++---
 src/cocoa_window.m   |  10 +--
 src/egl_context.c    |  10 +--
 src/glx_context.c    |   4 +-
 src/init.c           | 106 +++++++++++++++++++++++++--
 src/input.c          |  24 +++---
 src/internal.h       |   5 ++
 src/monitor.c        |  27 +++----
 src/null_init.c      |   2 +-
 src/null_monitor.c   |   2 +-
 src/null_window.c    |   2 +-
 src/osmesa_context.c |   6 +-
 src/vulkan.c         |   6 +-
 src/wgl_context.c    |  13 ++--
 src/win32_init.c     |  13 ++--
 src/win32_joystick.c |  18 ++---
 src/win32_monitor.c  |  15 ++--
 src/win32_window.c   |  23 +++---
 src/window.c         |   4 +-
 src/wl_init.c        |   6 +-
 src/wl_monitor.c     |   2 +-
 src/wl_window.c      |  24 +++---
 src/x11_init.c       |   4 +-
 src/x11_monitor.c    |   8 +-
 src/x11_window.c     |  34 ++++-----
 tests/CMakeLists.txt |   5 +-
 tests/allocator.c    | 141 +++++++++++++++++++++++++++++++++++
 33 files changed, 647 insertions(+), 153 deletions(-)
 create mode 100644 tests/allocator.c

diff --git a/README.md b/README.md
index 0f5c2b9d..018561e9 100644
--- a/README.md
+++ b/README.md
@@ -116,6 +116,9 @@ information on what to include when reporting a bug.
 
 ## Changelog
 
+ - Added `glfwInitAllocator` for setting a custom memory allocator (#544,#1628,#1947)
+ - Added `GLFWallocator` struct and `GLFWallocatefun`, `GLFWreallocatefun` and
+   `GLFWdeallocatefun` types (#544,#1628,#1947)
  - Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`,
    `GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427)
  - Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
diff --git a/docs/intro.dox b/docs/intro.dox
index 3593ab1e..4134c84d 100644
--- a/docs/intro.dox
+++ b/docs/intro.dox
@@ -33,6 +33,7 @@ successfully initialized, and only from the main thread.
  - @ref glfwGetError
  - @ref glfwSetErrorCallback
  - @ref glfwInitHint
+ - @ref glfwInitAllocator
  - @ref glfwInit
  - @ref glfwTerminate
 
@@ -143,6 +144,64 @@ Initialization hint              | Default value                   | Supported v
 @ref GLFW_X11_XCB_VULKAN_SURFACE | `GLFW_TRUE`                     | `GLFW_TRUE` or `GLFW_FALSE`
 
 
+@subsection init_allocator Custom heap memory allocator
+
+The heap memory allocator can be customized before initialization with @ref
+glfwInitAllocator.
+
+@code
+GLFWallocator allocator;
+allocator.allocate = my_malloc;
+allocator.reallocate = my_realloc;
+allocator.deallocate = my_free;
+allocator.user = NULL;
+
+glfwInitAllocator(&allocator);
+@endcode
+
+The allocator will be picked up at the beginning of initialization and will be
+used until GLFW has been fully terminated.  Any allocator set after
+initialization will be picked up only at the next initialization.
+
+The allocator will only be used for allocations that would have been made with
+the C standard library.  Memory allocations that must be made with platform
+specific APIs will still use those.
+
+The allocation function must have a signature matching @ref GLFWallocatefun.  It receives
+the desired size, in bytes, and the user pointer passed to @ref glfwInitAllocator and
+returns the address to the allocated memory block.
+
+@code
+void* my_malloc(size_t size, void* user)
+{
+    ...
+}
+@endcode
+
+The reallocation function must have a function signature matching @ref GLFWreallocatefun.
+It receives the memory block to be reallocated, the new desired size, in bytes, and the user
+pointer passed to @ref glfwInitAllocator and returns the address to the resized memory
+block.
+
+@code
+void* my_realloc(void* block, size_t size, void* user)
+{
+    ...
+}
+@endcode
+
+The deallocation function must have a function signature matching @ref GLFWdeallocatefun.
+It receives the memory block to be deallocated and the user pointer passed to @ref
+glfwInitAllocator.
+
+@code
+void my_free(void* block, void* user)
+{
+    ...
+}
+@endcode
+
+
 @subsection intro_init_terminate Terminating GLFW
 
 Before your application exits, you should terminate the GLFW library if it has
diff --git a/docs/news.dox b/docs/news.dox
index d9ed0b1d..6b1367d5 100644
--- a/docs/news.dox
+++ b/docs/news.dox
@@ -44,6 +44,16 @@ requesting a specific rendering backend when using
 contexts.
 
 
+@subsubsection features_34_init_allocator Support for custom memory allocator
+
+GLFW now supports plugging a custom memory allocator at initialization with @ref
+glfwInitAllocator.  The allocator is a struct of type @ref GLFWallocator with
+function pointers corresponding to the standard library functions `malloc`,
+`realloc` and `free`.
+
+For more information see @ref init_allocator.
+
+
 @subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
 
 GLFW now provides the
@@ -118,7 +128,18 @@ then GLFW will fail to initialize.
 @subsection symbols_34 New symbols in version 3.4
 
 @subsubsection functions_34 New functions in version 3.4
+
+ - @ref glfwInitAllocator
+
+
 @subsubsection types_34 New types in version 3.4
+
+ - @ref GLFWallocator
+ - @ref GLFWallocatefun
+ - @ref GLFWreallocatefun
+ - @ref GLFWdeallocatefun
+
+
 @subsubsection constants_34 New constants in version 3.4
 
  - @ref GLFW_POINTING_HAND_CURSOR
diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h
index a3ba9910..95aac6d9 100644
--- a/include/GLFW/glfw3.h
+++ b/include/GLFW/glfw3.h
@@ -1330,6 +1330,131 @@ typedef struct GLFWwindow GLFWwindow;
  */
 typedef struct GLFWcursor GLFWcursor;
 
+/*! @brief The function pointer type for memory allocation callbacks.
+ *
+ *  This is the function pointer type for memory allocation callbacks.  A memory
+ *  allocation callback function has the following signature:
+ *  @code
+ *  void* function_name(size_t size, void* user)
+ *  @endcode
+ *
+ *  This function must return either a memory block at least `size` bytes long,
+ *  or `NULL` if allocation failed.  Note that not all parts of GLFW handle allocation
+ *  failures gracefully yet.
+ *
+ *  This function may be called during @ref glfwInit but before the library is
+ *  flagged as initialized, as well as during @ref glfwTerminate after the
+ *  library is no longer flagged as initialized.
+ *
+ *  Any memory allocated by this function will be deallocated during library
+ *  termination or earlier.
+ *
+ *  The size will always be greater than zero.  Allocations of size zero are filtered out
+ *  before reaching the custom allocator.
+ *
+ *  @param[in] size The minimum size, in bytes, of the memory block.
+ *  @param[in] user The user-defined pointer from the allocator.
+ *  @return The address of the newly allocated memory block, or `NULL` if an
+ *  error occurred.
+ *
+ *  @pointer_lifetime The returned memory block must be valid at least until it
+ *  is deallocated.
+ *
+ *  @reentrancy This function should not call any GLFW function.
+ *
+ *  @thread_safety This function may be called from any thread that calls GLFW functions.
+ *
+ *  @sa @ref init_allocator
+ *  @sa @ref GLFWallocator
+ *
+ *  @since Added in version 3.4.
+ *
+ *  @ingroup init
+ */
+typedef void* (* GLFWallocatefun)(size_t size, void* user);
+
+/*! @brief The function pointer type for memory reallocation callbacks.
+ *
+ *  This is the function pointer type for memory reallocation callbacks.
+ *  A memory reallocation callback function has the following signature:
+ *  @code
+ *  void* function_name(void* block, size_t size, void* user)
+ *  @endcode
+ *
+ *  This function must return a memory block at least `size` bytes long, or
+ *  `NULL` if allocation failed.  Note that not all parts of GLFW handle allocation
+ *  failures gracefully yet.
+ *
+ *  This function may be called during @ref glfwInit but before the library is
+ *  flagged as initialized, as well as during @ref glfwTerminate after the
+ *  library is no longer flagged as initialized.
+ *
+ *  Any memory allocated by this function will be deallocated during library
+ *  termination or earlier.
+ *
+ *  The block address will never be `NULL` and the size will always be greater than zero.
+ *  Reallocations of a block to size zero are converted into deallocations.  Reallocations
+ *  of `NULL` to a non-zero size are converted into regular allocations.
+ *
+ *  @param[in] block The address of the memory block to reallocate.
+ *  @param[in] size The new minimum size, in bytes, of the memory block.
+ *  @param[in] user The user-defined pointer from the allocator.
+ *  @return The address of the newly allocated or resized memory block, or
+ *  `NULL` if an error occurred.
+ *
+ *  @pointer_lifetime The returned memory block must be valid at least until it
+ *  is deallocated.
+ *
+ *  @reentrancy This function should not call any GLFW function.
+ *
+ *  @thread_safety This function may be called from any thread that calls GLFW functions.
+ *
+ *  @sa @ref init_allocator
+ *  @sa @ref GLFWallocator
+ *
+ *  @since Added in version 3.4.
+ *
+ *  @ingroup init
+ */
+typedef void* (* GLFWreallocatefun)(void* block, size_t size, void* user);
+
+/*! @brief The function pointer type for memory deallocation callbacks.
+ *
+ *  This is the function pointer type for memory deallocation callbacks.
+ *  A memory deallocation callback function has the following signature:
+ *  @code
+ *  void function_name(void* block, void* user)
+ *  @endcode
+ *
+ *  This function may deallocate the specified memory block.  This memory block
+ *  will have been allocated with the same allocator.
+ *
+ *  This function may be called during @ref glfwInit but before the library is
+ *  flagged as initialized, as well as during @ref glfwTerminate after the
+ *  library is no longer flagged as initialized.
+ *
+ *  The block address will never be `NULL`.  Deallocations of `NULL` are filtered out
+ *  before reaching the custom allocator.
+ *
+ *  @param[in] block The address of the memory block to deallocate.
+ *  @param[in] user The user-defined pointer from the allocator.
+ *
+ *  @pointer_lifetime The specified memory block will not be accessed by GLFW
+ *  after this function is called.
+ *
+ *  @reentrancy This function should not call any GLFW function.
+ *
+ *  @thread_safety This function may be called from any thread that calls GLFW functions.
+ *
+ *  @sa @ref init_allocator
+ *  @sa @ref GLFWallocator
+ *
+ *  @since Added in version 3.4.
+ *
+ *  @ingroup init
+ */
+typedef void (* GLFWdeallocatefun)(void* block, void* user);
+
 /*! @brief The function pointer type for error callbacks.
  *
  *  This is the function pointer type for error callbacks.  An error callback
@@ -1887,6 +2012,23 @@ typedef struct GLFWgamepadstate
     float axes[6];
 } GLFWgamepadstate;
 
+/*! @brief
+ *
+ *  @sa @ref init_allocator
+ *  @sa @ref glfwInitAllocator
+ *
+ *  @since Added in version 3.4.
+ *
+ *  @ingroup init
+ */
+typedef struct GLFWallocator
+{
+    GLFWallocatefun allocate;
+    GLFWreallocatefun reallocate;
+    GLFWdeallocatefun deallocate;
+    void* user;
+} GLFWallocator;
+
 
 /*************************************************************************
  * GLFW API functions
@@ -1930,6 +2072,8 @@ typedef struct GLFWgamepadstate
  *  @thread_safety This function must only be called from the main thread.
  *
  *  @sa @ref intro_init
+ *  @sa @ref glfwInitHint
+ *  @sa @ref glfwInitAllocator
  *  @sa @ref glfwTerminate
  *
  *  @since Added in version 1.0.
@@ -2004,6 +2148,33 @@ GLFWAPI void glfwTerminate(void);
  */
 GLFWAPI void glfwInitHint(int hint, int value);
 
+/*! @brief Sets the init allocator to the desired value.
+ *
+ *  To use the default allocator, call this function with a `NULL` argument.
+ *
+ *  If you specify an allocator struct, every member must be a valid function
+ *  pointer.  If any member is `NULL`, this function emits @ref
+ *  GLFW_INVALID_VALUE and the init allocator is unchanged.
+ *
+ *  @param[in] allocator The allocator to use at the next initialization, or
+ *  `NULL` to use the default one.
+ *
+ *  @errors Possible errors include @ref GLFW_INVALID_VALUE.
+ *
+ *  @pointer_lifetime The specified allocator is copied before this function
+ *  returns.
+ *
+ *  @thread_safety This function must only be called from the main thread.
+ *
+ *  @sa @ref init_allocator
+ *  @sa @ref glfwInit
+ *
+ *  @since Added in version 3.4.
+ *
+ *  @ingroup init
+ */
+GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator);
+
 /*! @brief Retrieves the version of the GLFW library.
  *
  *  This function retrieves the major, minor and revision numbers of the GLFW
diff --git a/src/cocoa_init.m b/src/cocoa_init.m
index 626d95c2..d12f3427 100644
--- a/src/cocoa_init.m
+++ b/src/cocoa_init.m
@@ -602,7 +602,7 @@ void _glfwPlatformTerminate(void)
     if (_glfw.ns.keyUpMonitor)
         [NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
 
-    free(_glfw.ns.clipboardString);
+    _glfw_free(_glfw.ns.clipboardString);
 
     _glfwTerminateNSGL();
 
diff --git a/src/cocoa_joystick.m b/src/cocoa_joystick.m
index 4a64fb09..a8081d2c 100644
--- a/src/cocoa_joystick.m
+++ b/src/cocoa_joystick.m
@@ -102,15 +102,15 @@ static void closeJoystick(_GLFWjoystick* js)
         return;
 
     for (i = 0;  i < CFArrayGetCount(js->ns.axes);  i++)
-        free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
+        _glfw_free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
     CFRelease(js->ns.axes);
 
     for (i = 0;  i < CFArrayGetCount(js->ns.buttons);  i++)
-        free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
+        _glfw_free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
     CFRelease(js->ns.buttons);
 
     for (i = 0;  i < CFArrayGetCount(js->ns.hats);  i++)
-        free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
+        _glfw_free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
     CFRelease(js->ns.hats);
 
     _glfwFreeJoystick(js);
@@ -251,7 +251,7 @@ static void matchCallback(void* context,
 
         if (target)
         {
-            _GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS));
+            _GLFWjoyelementNS* element = _glfw_calloc(1, sizeof(_GLFWjoyelementNS));
             element->native  = native;
             element->usage   = usage;
             element->index   = (int) CFArrayGetCount(target);
diff --git a/src/cocoa_monitor.m b/src/cocoa_monitor.m
index 31bf0434..2462beab 100644
--- a/src/cocoa_monitor.m
+++ b/src/cocoa_monitor.m
@@ -120,7 +120,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
     const CFIndex size =
         CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
                                           kCFStringEncodingUTF8);
-    char* name = calloc(size + 1, 1);
+    char* name = _glfw_calloc(size + 1, 1);
     CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
 
     CFRelease(info);
@@ -301,7 +301,7 @@ void _glfwPollMonitorsNS(void)
 {
     uint32_t displayCount;
     CGGetOnlineDisplayList(0, NULL, &displayCount);
-    CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
+    CGDirectDisplayID* displays = _glfw_calloc(displayCount, sizeof(CGDirectDisplayID));
     CGGetOnlineDisplayList(displayCount, displays, &displayCount);
 
     for (int i = 0;  i < _glfw.monitorCount;  i++)
@@ -311,7 +311,7 @@ void _glfwPollMonitorsNS(void)
     uint32_t disconnectedCount = _glfw.monitorCount;
     if (disconnectedCount)
     {
-        disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
+        disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
         memcpy(disconnected,
                _glfw.monitors,
                _glfw.monitorCount * sizeof(_GLFWmonitor*));
@@ -363,7 +363,7 @@ void _glfwPollMonitorsNS(void)
         monitor->ns.unitNumber = unitNumber;
         monitor->ns.screen     = screen;
 
-        free(name);
+        _glfw_free(name);
 
         CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
         if (CGDisplayModeGetRefreshRate(mode) == 0.0)
@@ -379,8 +379,8 @@ void _glfwPollMonitorsNS(void)
             _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
     }
 
-    free(disconnected);
-    free(displays);
+    _glfw_free(disconnected);
+    _glfw_free(displays);
 }
 
 // Change the current video mode
@@ -521,7 +521,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
 
     CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
     const CFIndex found = CFArrayGetCount(modes);
-    GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
+    GLFWvidmode* result = _glfw_calloc(found, sizeof(GLFWvidmode));
 
     for (CFIndex i = 0;  i < found;  i++)
     {
@@ -569,7 +569,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
     @autoreleasepool {
 
     uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
-    CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
+    CGGammaValue* values = _glfw_calloc(size * 3, sizeof(CGGammaValue));
 
     CGGetDisplayTransferByTable(monitor->ns.displayID,
                                 size,
@@ -587,7 +587,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
         ramp->blue[i]  = (unsigned short) (values[i + size * 2] * 65535);
     }
 
-    free(values);
+    _glfw_free(values);
     return GLFW_TRUE;
 
     } // autoreleasepool
@@ -597,7 +597,7 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
 {
     @autoreleasepool {
 
-    CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
+    CGGammaValue* values = _glfw_calloc(ramp->size * 3, sizeof(CGGammaValue));
 
     for (unsigned int i = 0;  i < ramp->size;  i++)
     {
@@ -612,7 +612,7 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
                                 values + ramp->size,
                                 values + ramp->size * 2);
 
-    free(values);
+    _glfw_free(values);
 
     } // autoreleasepool
 }
diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index 5b8396b4..6ab0ffa6 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -646,7 +646,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
     const NSUInteger count = [urls count];
     if (count)
     {
-        char** paths = calloc(count, sizeof(char*));
+        char** paths = _glfw_calloc(count, sizeof(char*));
 
         for (NSUInteger i = 0;  i < count;  i++)
             paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]);
@@ -654,8 +654,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
         _glfwInputDrop(window, (int) count, (const char**) paths);
 
         for (NSUInteger i = 0;  i < count;  i++)
-            free(paths[i]);
-        free(paths);
+            _glfw_free(paths[i]);
+        _glfw_free(paths);
     }
 
     return YES;
@@ -1747,7 +1747,7 @@ const char* _glfwPlatformGetClipboardString(void)
         return NULL;
     }
 
-    free(_glfw.ns.clipboardString);
+    _glfw_free(_glfw.ns.clipboardString);
     _glfw.ns.clipboardString = _glfw_strdup([object UTF8String]);
 
     return _glfw.ns.clipboardString;
@@ -1775,7 +1775,7 @@ EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
 
         if (type)
         {
-            *attribs = calloc(3, sizeof(EGLint));
+            *attribs = _glfw_calloc(3, sizeof(EGLint));
             (*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
             (*attribs)[1] = type;
             (*attribs)[2] = EGL_NONE;
diff --git a/src/egl_context.c b/src/egl_context.c
index 975c67be..264b233a 100644
--- a/src/egl_context.c
+++ b/src/egl_context.c
@@ -103,10 +103,10 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
         return GLFW_FALSE;
     }
 
-    nativeConfigs = calloc(nativeCount, sizeof(EGLConfig));
+    nativeConfigs = _glfw_calloc(nativeCount, sizeof(EGLConfig));
     eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount);
 
-    usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
+    usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
     usableCount = 0;
 
     for (i = 0;  i < nativeCount;  i++)
@@ -183,8 +183,8 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
     if (closest)
         *result = (EGLConfig) closest->handle;
 
-    free(nativeConfigs);
-    free(usableConfigs);
+    _glfw_free(nativeConfigs);
+    _glfw_free(usableConfigs);
 
     return closest != NULL;
 }
@@ -440,7 +440,7 @@ GLFWbool _glfwInitEGL(void)
     else
         _glfw.egl.display = eglGetDisplay(_glfwPlatformGetEGLNativeDisplay());
 
-    free(attribs);
+    _glfw_free(attribs);
 
     if (_glfw.egl.display == EGL_NO_DISPLAY)
     {
diff --git a/src/glx_context.c b/src/glx_context.c
index 374c15e0..7207cd55 100644
--- a/src/glx_context.c
+++ b/src/glx_context.c
@@ -73,7 +73,7 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
         return GLFW_FALSE;
     }
 
-    usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
+    usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
     usableCount = 0;
 
     for (i = 0;  i < nativeCount;  i++)
@@ -138,7 +138,7 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
         *result = (GLXFBConfig) closest->handle;
 
     XFree(nativeConfigs);
-    free(usableConfigs);
+    _glfw_free(usableConfigs);
 
     return closest != NULL;
 }
diff --git a/src/init.c b/src/init.c
index 25a6b4f3..a9f9a54d 100644
--- a/src/init.c
+++ b/src/init.c
@@ -49,6 +49,7 @@ _GLFWlibrary _glfw = { GLFW_FALSE };
 //
 static _GLFWerror _glfwMainThreadError;
 static GLFWerrorfun _glfwErrorCallback;
+static GLFWallocator _glfwInitAllocator;
 static _GLFWinitconfig _glfwInitHints =
 {
     GLFW_TRUE,      // hat buttons
@@ -62,6 +63,27 @@ static _GLFWinitconfig _glfwInitHints =
     },
 };
 
+// The allocation function used when no custom allocator is set
+//
+static void* defaultAllocate(size_t size, void* user)
+{
+    return malloc(size);
+}
+
+// The deallocation function used when no custom allocator is set
+//
+static void defaultDeallocate(void* block, void* user)
+{
+    free(block);
+}
+
+// The reallocation function used when no custom allocator is set
+//
+static void* defaultReallocate(void* block, size_t size, void* user)
+{
+    return realloc(block, size);
+}
+
 // Terminate the library
 //
 static void terminate(void)
@@ -84,11 +106,11 @@ static void terminate(void)
         _glfwFreeMonitor(monitor);
     }
 
-    free(_glfw.monitors);
+    _glfw_free(_glfw.monitors);
     _glfw.monitors = NULL;
     _glfw.monitorCount = 0;
 
-    free(_glfw.mappings);
+    _glfw_free(_glfw.mappings);
     _glfw.mappings = NULL;
     _glfw.mappingCount = 0;
 
@@ -102,7 +124,7 @@ static void terminate(void)
     {
         _GLFWerror* error = _glfw.errorListHead;
         _glfw.errorListHead = error->next;
-        free(error);
+        _glfw_free(error);
     }
 
     _glfwPlatformDestroyTls(&_glfw.contextSlot);
@@ -120,7 +142,7 @@ static void terminate(void)
 char* _glfw_strdup(const char* source)
 {
     const size_t length = strlen(source);
-    char* result = calloc(length + 1, 1);
+    char* result = _glfw_calloc(length + 1, 1);
     strcpy(result, source);
     return result;
 }
@@ -149,6 +171,59 @@ float _glfw_fmaxf(float a, float b)
         return b;
 }
 
+void* _glfw_calloc(size_t count, size_t size)
+{
+    if (count && size)
+    {
+        void* block;
+
+        if (count > SIZE_MAX / size)
+        {
+            _glfwInputError(GLFW_INVALID_VALUE, "Allocation size overflow");
+            return NULL;
+        }
+
+        block = _glfw.allocator.allocate(count * size, _glfw.allocator.user);
+        if (block)
+            return memset(block, 0, count * size);
+        else
+        {
+            _glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
+            return NULL;
+        }
+    }
+    else
+        return NULL;
+}
+
+void* _glfw_realloc(void* block, size_t size)
+{
+    if (block && size)
+    {
+        void* resized = _glfw.allocator.reallocate(block, size, _glfw.allocator.user);
+        if (resized)
+            return resized;
+        else
+        {
+            _glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
+            return NULL;
+        }
+    }
+    else if (block)
+    {
+        _glfw_free(block);
+        return NULL;
+    }
+    else
+        return _glfw_calloc(1, size);
+}
+
+void _glfw_free(void* block)
+{
+    if (block)
+        _glfw.allocator.deallocate(block, _glfw.allocator.user);
+}
+
 
 //////////////////////////////////////////////////////////////////////////
 //////                         GLFW event API                       //////
@@ -208,7 +283,7 @@ void _glfwInputError(int code, const char* format, ...)
         error = _glfwPlatformGetTls(&_glfw.errorSlot);
         if (!error)
         {
-            error = calloc(1, sizeof(_GLFWerror));
+            error = _glfw_calloc(1, sizeof(_GLFWerror));
             _glfwPlatformSetTls(&_glfw.errorSlot, error);
             _glfwPlatformLockMutex(&_glfw.errorLock);
             error->next = _glfw.errorListHead;
@@ -239,6 +314,14 @@ GLFWAPI int glfwInit(void)
     memset(&_glfw, 0, sizeof(_glfw));
     _glfw.hints.init = _glfwInitHints;
 
+    _glfw.allocator = _glfwInitAllocator;
+    if (!_glfw.allocator.allocate)
+    {
+        _glfw.allocator.allocate   = defaultAllocate;
+        _glfw.allocator.reallocate = defaultReallocate;
+        _glfw.allocator.deallocate = defaultDeallocate;
+    }
+
     if (!_glfwPlatformInit())
     {
         terminate();
@@ -297,6 +380,19 @@ GLFWAPI void glfwInitHint(int hint, int value)
                     "Invalid init hint 0x%08X", hint);
 }
 
+GLFWAPI void glfwInitAllocator(const GLFWallocator* allocator)
+{
+    if (allocator)
+    {
+        if (allocator->allocate && allocator->reallocate && allocator->deallocate)
+            _glfwInitAllocator = *allocator;
+        else
+            _glfwInputError(GLFW_INVALID_VALUE, "Missing function in allocator");
+    }
+    else
+        memset(&_glfwInitAllocator, 0, sizeof(GLFWallocator));
+}
+
 GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
 {
     if (major != NULL)
diff --git a/src/input.c b/src/input.c
index 4f4830b5..83ef6921 100644
--- a/src/input.c
+++ b/src/input.c
@@ -419,7 +419,7 @@ void _glfwInitGamepadMappings(void)
 {
     size_t i;
     const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
-    _glfw.mappings = calloc(count, sizeof(_GLFWmapping));
+    _glfw.mappings = _glfw_calloc(count, sizeof(_GLFWmapping));
 
     for (i = 0;  i < count;  i++)
     {
@@ -450,9 +450,9 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
 
     js = _glfw.joysticks + jid;
     js->present     = GLFW_TRUE;
-    js->axes        = calloc(axisCount, sizeof(float));
-    js->buttons     = calloc(buttonCount + (size_t) hatCount * 4, 1);
-    js->hats        = calloc(hatCount, 1);
+    js->axes        = _glfw_calloc(axisCount, sizeof(float));
+    js->buttons     = _glfw_calloc(buttonCount + (size_t) hatCount * 4, 1);
+    js->hats        = _glfw_calloc(hatCount, 1);
     js->axisCount   = axisCount;
     js->buttonCount = buttonCount;
     js->hatCount    = hatCount;
@@ -468,9 +468,9 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
 //
 void _glfwFreeJoystick(_GLFWjoystick* js)
 {
-    free(js->axes);
-    free(js->buttons);
-    free(js->hats);
+    _glfw_free(js->axes);
+    _glfw_free(js->buttons);
+    _glfw_free(js->hats);
     memset(js, 0, sizeof(_GLFWjoystick));
 }
 
@@ -754,7 +754,7 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
 
     _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
 
-    cursor = calloc(1, sizeof(_GLFWcursor));
+    cursor = _glfw_calloc(1, sizeof(_GLFWcursor));
     cursor->next = _glfw.cursorListHead;
     _glfw.cursorListHead = cursor;
 
@@ -788,7 +788,7 @@ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
         return NULL;
     }
 
-    cursor = calloc(1, sizeof(_GLFWcursor));
+    cursor = _glfw_calloc(1, sizeof(_GLFWcursor));
     cursor->next = _glfw.cursorListHead;
     _glfw.cursorListHead = cursor;
 
@@ -833,7 +833,7 @@ GLFWAPI void glfwDestroyCursor(GLFWcursor* handle)
         *prev = cursor->next;
     }
 
-    free(cursor);
+    _glfw_free(cursor);
 }
 
 GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle)
@@ -1191,8 +1191,8 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
                     {
                         _glfw.mappingCount++;
                         _glfw.mappings =
-                            realloc(_glfw.mappings,
-                                    sizeof(_GLFWmapping) * _glfw.mappingCount);
+                            _glfw_realloc(_glfw.mappings,
+                                          sizeof(_GLFWmapping) * _glfw.mappingCount);
                         _glfw.mappings[_glfw.mappingCount - 1] = mapping;
                     }
                 }
diff --git a/src/internal.h b/src/internal.h
index efa7e5b8..f41db3c3 100644
--- a/src/internal.h
+++ b/src/internal.h
@@ -527,6 +527,7 @@ struct _GLFWmutex
 struct _GLFWlibrary
 {
     GLFWbool            initialized;
+    GLFWallocator       allocator;
 
     struct {
         _GLFWinitconfig init;
@@ -798,3 +799,7 @@ char* _glfw_strdup(const char* source);
 float _glfw_fminf(float a, float b);
 float _glfw_fmaxf(float a, float b);
 
+void* _glfw_calloc(size_t count, size_t size);
+void* _glfw_realloc(void* pointer, size_t size);
+void _glfw_free(void* pointer);
+
diff --git a/src/monitor.c b/src/monitor.c
index bde93010..938582b2 100644
--- a/src/monitor.c
+++ b/src/monitor.c
@@ -80,7 +80,7 @@ static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
 
     qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes);
 
-    free(monitor->modes);
+    _glfw_free(monitor->modes);
     monitor->modes = modes;
     monitor->modeCount = modeCount;
 
@@ -100,7 +100,8 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
     {
         _glfw.monitorCount++;
         _glfw.monitors =
-            realloc(_glfw.monitors, sizeof(_GLFWmonitor*) * _glfw.monitorCount);
+            _glfw_realloc(_glfw.monitors,
+                          sizeof(_GLFWmonitor*) * _glfw.monitorCount);
 
         if (placement == _GLFW_INSERT_FIRST)
         {
@@ -166,7 +167,7 @@ void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
 //
 _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
 {
-    _GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor));
+    _GLFWmonitor* monitor = _glfw_calloc(1, sizeof(_GLFWmonitor));
     monitor->widthMM = widthMM;
     monitor->heightMM = heightMM;
 
@@ -187,17 +188,17 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
     _glfwFreeGammaArrays(&monitor->originalRamp);
     _glfwFreeGammaArrays(&monitor->currentRamp);
 
-    free(monitor->modes);
-    free(monitor);
+    _glfw_free(monitor->modes);
+    _glfw_free(monitor);
 }
 
 // Allocates red, green and blue value arrays of the specified size
 //
 void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
 {
-    ramp->red = calloc(size, sizeof(unsigned short));
-    ramp->green = calloc(size, sizeof(unsigned short));
-    ramp->blue = calloc(size, sizeof(unsigned short));
+    ramp->red = _glfw_calloc(size, sizeof(unsigned short));
+    ramp->green = _glfw_calloc(size, sizeof(unsigned short));
+    ramp->blue = _glfw_calloc(size, sizeof(unsigned short));
     ramp->size = size;
 }
 
@@ -205,9 +206,9 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
 //
 void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
 {
-    free(ramp->red);
-    free(ramp->green);
-    free(ramp->blue);
+    _glfw_free(ramp->red);
+    _glfw_free(ramp->green);
+    _glfw_free(ramp->blue);
 
     memset(ramp, 0, sizeof(GLFWgammaramp));
 }
@@ -472,7 +473,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
     if (!original)
         return;
 
-    values = calloc(original->size, sizeof(unsigned short));
+    values = _glfw_calloc(original->size, sizeof(unsigned short));
 
     for (i = 0;  i < original->size;  i++)
     {
@@ -494,7 +495,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
     ramp.size = original->size;
 
     glfwSetGammaRamp(handle, &ramp);
-    free(values);
+    _glfw_free(values);
 }
 
 GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
diff --git a/src/null_init.c b/src/null_init.c
index 57aafd5d..68599d1f 100644
--- a/src/null_init.c
+++ b/src/null_init.c
@@ -46,7 +46,7 @@ int _glfwPlatformInit(void)
 
 void _glfwPlatformTerminate(void)
 {
-    free(_glfw.null.clipboardString);
+    _glfw_free(_glfw.null.clipboardString);
     _glfwTerminateOSMesa();
 }
 
diff --git a/src/null_monitor.c b/src/null_monitor.c
index 8301eb3a..a071e0c4 100644
--- a/src/null_monitor.c
+++ b/src/null_monitor.c
@@ -105,7 +105,7 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
 
 GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
 {
-    GLFWvidmode* mode = calloc(1, sizeof(GLFWvidmode));
+    GLFWvidmode* mode = _glfw_calloc(1, sizeof(GLFWvidmode));
     *mode = getVideoMode();
     *found = 1;
     return mode;
diff --git a/src/null_window.c b/src/null_window.c
index b81ab601..1f59540e 100644
--- a/src/null_window.c
+++ b/src/null_window.c
@@ -513,7 +513,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
 void _glfwPlatformSetClipboardString(const char* string)
 {
     char* copy = _glfw_strdup(string);
-    free(_glfw.null.clipboardString);
+    _glfw_free(_glfw.null.clipboardString);
     _glfw.null.clipboardString = copy;
 }
 
diff --git a/src/osmesa_context.c b/src/osmesa_context.c
index 70e8675b..74a9291b 100644
--- a/src/osmesa_context.c
+++ b/src/osmesa_context.c
@@ -46,10 +46,10 @@ static void makeContextCurrentOSMesa(_GLFWwindow* window)
             (width != window->context.osmesa.width) ||
             (height != window->context.osmesa.height))
         {
-            free(window->context.osmesa.buffer);
+            _glfw_free(window->context.osmesa.buffer);
 
             // Allocate the new buffer (width * height * 8-bit RGBA)
-            window->context.osmesa.buffer = calloc(4, (size_t) width * height);
+            window->context.osmesa.buffer = _glfw_calloc(4, (size_t) width * height);
             window->context.osmesa.width  = width;
             window->context.osmesa.height = height;
         }
@@ -83,7 +83,7 @@ static void destroyContextOSMesa(_GLFWwindow* window)
 
     if (window->context.osmesa.buffer)
     {
-        free(window->context.osmesa.buffer);
+        _glfw_free(window->context.osmesa.buffer);
         window->context.osmesa.width = 0;
         window->context.osmesa.height = 0;
     }
diff --git a/src/vulkan.c b/src/vulkan.c
index b5340520..e810ca06 100644
--- a/src/vulkan.c
+++ b/src/vulkan.c
@@ -108,7 +108,7 @@ GLFWbool _glfwInitVulkan(int mode)
         return GLFW_FALSE;
     }
 
-    ep = calloc(count, sizeof(VkExtensionProperties));
+    ep = _glfw_calloc(count, sizeof(VkExtensionProperties));
 
     err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep);
     if (err)
@@ -117,7 +117,7 @@ GLFWbool _glfwInitVulkan(int mode)
                         "Vulkan: Failed to query instance extensions: %s",
                         _glfwGetVulkanResultString(err));
 
-        free(ep);
+        _glfw_free(ep);
         _glfwTerminateVulkan();
         return GLFW_FALSE;
     }
@@ -145,7 +145,7 @@ GLFWbool _glfwInitVulkan(int mode)
 #endif
     }
 
-    free(ep);
+    _glfw_free(ep);
 
     _glfw.vk.available = GLFW_TRUE;
 
diff --git a/src/wgl_context.c b/src/wgl_context.c
index 5b69f8bc..62055847 100644
--- a/src/wgl_context.c
+++ b/src/wgl_context.c
@@ -30,7 +30,6 @@
 #include "internal.h"
 
 #include <stdlib.h>
-#include <malloc.h>
 #include <assert.h>
 
 // Return the value corresponding to the specified attribute
@@ -130,7 +129,7 @@ static int choosePixelFormat(_GLFWwindow* window,
                                           NULL);
     }
 
-    usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
+    usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
 
     for (i = 0;  i < nativeCount;  i++)
     {
@@ -149,7 +148,7 @@ static int choosePixelFormat(_GLFWwindow* window,
                 _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
                                     "WGL: Failed to retrieve pixel format attributes");
 
-                free(usableConfigs);
+                _glfw_free(usableConfigs);
                 return 0;
             }
 
@@ -221,7 +220,7 @@ static int choosePixelFormat(_GLFWwindow* window,
                 _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
                                     "WGL: Failed to describe pixel format");
 
-                free(usableConfigs);
+                _glfw_free(usableConfigs);
                 return 0;
             }
 
@@ -271,7 +270,7 @@ static int choosePixelFormat(_GLFWwindow* window,
         _glfwInputError(GLFW_API_UNAVAILABLE,
                         "WGL: The driver does not appear to support OpenGL");
 
-        free(usableConfigs);
+        _glfw_free(usableConfigs);
         return 0;
     }
 
@@ -281,12 +280,12 @@ static int choosePixelFormat(_GLFWwindow* window,
         _glfwInputError(GLFW_FORMAT_UNAVAILABLE,
                         "WGL: Failed to find a suitable pixel format");
 
-        free(usableConfigs);
+        _glfw_free(usableConfigs);
         return 0;
     }
 
     pixelFormat = (int) closest->handle;
-    free(usableConfigs);
+    _glfw_free(usableConfigs);
 
     return pixelFormat;
 }
diff --git a/src/win32_init.c b/src/win32_init.c
index 549c64c7..c5370230 100644
--- a/src/win32_init.c
+++ b/src/win32_init.c
@@ -30,7 +30,6 @@
 #include "internal.h"
 
 #include <stdlib.h>
-#include <malloc.h>
 
 static const GUID _glfw_GUID_DEVINTERFACE_HID =
     {0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
@@ -405,13 +404,13 @@ WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
         return NULL;
     }
 
-    target = calloc(count, sizeof(WCHAR));
+    target = _glfw_calloc(count, sizeof(WCHAR));
 
     if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
     {
         _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
                              "Win32: Failed to convert string from UTF-8");
-        free(target);
+        _glfw_free(target);
         return NULL;
     }
 
@@ -433,13 +432,13 @@ char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
         return NULL;
     }
 
-    target = calloc(size, 1);
+    target = _glfw_calloc(size, 1);
 
     if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
     {
         _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
                              "Win32: Failed to convert string to UTF-8");
-        free(target);
+        _glfw_free(target);
         return NULL;
     }
 
@@ -593,8 +592,8 @@ void _glfwPlatformTerminate(void)
 
     _glfwUnregisterWindowClassWin32();
 
-    free(_glfw.win32.clipboardString);
-    free(_glfw.win32.rawInput);
+    _glfw_free(_glfw.win32.clipboardString);
+    _glfw_free(_glfw.win32.rawInput);
 
     _glfwTerminateWGL();
     _glfwTerminateEGL();
diff --git a/src/win32_joystick.c b/src/win32_joystick.c
index 9c71d114..3ac29d1d 100644
--- a/src/win32_joystick.c
+++ b/src/win32_joystick.c
@@ -199,11 +199,11 @@ static GLFWbool supportsXInput(const GUID* guid)
     if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0)
         return GLFW_FALSE;
 
-    ridl = calloc(count, sizeof(RAWINPUTDEVICELIST));
+    ridl = _glfw_calloc(count, sizeof(RAWINPUTDEVICELIST));
 
     if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1)
     {
-        free(ridl);
+        _glfw_free(ridl);
         return GLFW_FALSE;
     }
 
@@ -248,7 +248,7 @@ static GLFWbool supportsXInput(const GUID* guid)
         }
     }
 
-    free(ridl);
+    _glfw_free(ridl);
     return result;
 }
 
@@ -262,7 +262,7 @@ static void closeJoystick(_GLFWjoystick* js)
         IDirectInputDevice8_Release(js->win32.device);
     }
 
-    free(js->win32.objects);
+    _glfw_free(js->win32.objects);
 
     _glfwFreeJoystick(js);
     _glfwInputJoystick(js, GLFW_DISCONNECTED);
@@ -416,8 +416,8 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
 
     memset(&data, 0, sizeof(data));
     data.device = device;
-    data.objects = calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs,
-                          sizeof(_GLFWjoyobjectWin32));
+    data.objects = _glfw_calloc(dc.dwAxes + (size_t) dc.dwButtons + dc.dwPOVs,
+                                sizeof(_GLFWjoyobjectWin32));
 
     if (FAILED(IDirectInputDevice8_EnumObjects(device,
                                                deviceObjectCallback,
@@ -428,7 +428,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
                         "Win32: Failed to enumerate device objects");
 
         IDirectInputDevice8_Release(device);
-        free(data.objects);
+        _glfw_free(data.objects);
         return DIENUM_CONTINUE;
     }
 
@@ -445,7 +445,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
                         "Win32: Failed to convert joystick name to UTF-8");
 
         IDirectInputDevice8_Release(device);
-        free(data.objects);
+        _glfw_free(data.objects);
         return DIENUM_STOP;
     }
 
@@ -473,7 +473,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
     if (!js)
     {
         IDirectInputDevice8_Release(device);
-        free(data.objects);
+        _glfw_free(data.objects);
         return DIENUM_STOP;
     }
 
diff --git a/src/win32_monitor.c b/src/win32_monitor.c
index b4c53e4c..10e3d282 100644
--- a/src/win32_monitor.c
+++ b/src/win32_monitor.c
@@ -32,7 +32,6 @@
 #include <stdlib.h>
 #include <string.h>
 #include <limits.h>
-#include <malloc.h>
 #include <wchar.h>
 
 
@@ -96,7 +95,7 @@ static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
     DeleteDC(dc);
 
     monitor = _glfwAllocMonitor(name, widthMM, heightMM);
-    free(name);
+    _glfw_free(name);
 
     if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED)
         monitor->win32.modesPruned = GLFW_TRUE;
@@ -145,7 +144,7 @@ void _glfwPollMonitorsWin32(void)
     disconnectedCount = _glfw.monitorCount;
     if (disconnectedCount)
     {
-        disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
+        disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
         memcpy(disconnected,
                _glfw.monitors,
                _glfw.monitorCount * sizeof(_GLFWmonitor*));
@@ -197,7 +196,7 @@ void _glfwPollMonitorsWin32(void)
             monitor = createMonitor(&adapter, &display);
             if (!monitor)
             {
-                free(disconnected);
+                _glfw_free(disconnected);
                 return;
             }
 
@@ -227,7 +226,7 @@ void _glfwPollMonitorsWin32(void)
             monitor = createMonitor(&adapter, NULL);
             if (!monitor)
             {
-                free(disconnected);
+                _glfw_free(disconnected);
                 return;
             }
 
@@ -241,7 +240,7 @@ void _glfwPollMonitorsWin32(void)
             _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
     }
 
-    free(disconnected);
+    _glfw_free(disconnected);
 }
 
 // Change the current video mode
@@ -442,7 +441,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
         if (*count == size)
         {
             size += 128;
-            result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode));
+            result = (GLFWvidmode*) _glfw_realloc(result, size * sizeof(GLFWvidmode));
         }
 
         (*count)++;
@@ -452,7 +451,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
     if (!*count)
     {
         // HACK: Report the current mode if no valid modes were found
-        result = calloc(1, sizeof(GLFWvidmode));
+        result = _glfw_calloc(1, sizeof(GLFWvidmode));
         _glfwPlatformGetVideoMode(monitor, result);
         *count = 1;
     }
diff --git a/src/win32_window.c b/src/win32_window.c
index 13126292..80ae7c79 100644
--- a/src/win32_window.c
+++ b/src/win32_window.c
@@ -31,7 +31,6 @@
 
 #include <limits.h>
 #include <stdlib.h>
-#include <malloc.h>
 #include <string.h>
 #include <windowsx.h>
 #include <shellapi.h>
@@ -884,8 +883,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
             GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
             if (size > (UINT) _glfw.win32.rawInputSize)
             {
-                free(_glfw.win32.rawInput);
-                _glfw.win32.rawInput = calloc(size, 1);
+                _glfw_free(_glfw.win32.rawInput);
+                _glfw.win32.rawInput = _glfw_calloc(size, 1);
                 _glfw.win32.rawInputSize = size;
             }
 
@@ -1185,7 +1184,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
             int i;
 
             const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0);
-            char** paths = calloc(count, sizeof(char*));
+            char** paths = _glfw_calloc(count, sizeof(char*));
 
             // Move the mouse to the position of the drop
             DragQueryPoint(drop, &pt);
@@ -1194,19 +1193,19 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
             for (i = 0;  i < count;  i++)
             {
                 const UINT length = DragQueryFileW(drop, i, NULL, 0);
-                WCHAR* buffer = calloc((size_t) length + 1, sizeof(WCHAR));
+                WCHAR* buffer = _glfw_calloc((size_t) length + 1, sizeof(WCHAR));
 
                 DragQueryFileW(drop, i, buffer, length + 1);
                 paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer);
 
-                free(buffer);
+                _glfw_free(buffer);
             }
 
             _glfwInputDrop(window, count, (const char**) paths);
 
             for (i = 0;  i < count;  i++)
-                free(paths[i]);
-            free(paths);
+                _glfw_free(paths[i]);
+            _glfw_free(paths);
 
             DragFinish(drop);
             return 0;
@@ -1269,7 +1268,7 @@ static int createNativeWindow(_GLFWwindow* window,
                                            GetModuleHandleW(NULL),
                                            (LPVOID) wndconfig);
 
-    free(wideTitle);
+    _glfw_free(wideTitle);
 
     if (!window->win32.handle)
     {
@@ -1469,7 +1468,7 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
         return;
 
     SetWindowTextW(window->win32.handle, wideTitle);
-    free(wideTitle);
+    _glfw_free(wideTitle);
 }
 
 void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
@@ -2270,7 +2269,7 @@ const char* _glfwPlatformGetClipboardString(void)
         return NULL;
     }
 
-    free(_glfw.win32.clipboardString);
+    _glfw_free(_glfw.win32.clipboardString);
     _glfw.win32.clipboardString = _glfwCreateUTF8FromWideStringWin32(buffer);
 
     GlobalUnlock(object);
@@ -2309,7 +2308,7 @@ EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
 
         if (type)
         {
-            *attribs = calloc(3, sizeof(EGLint));
+            *attribs = _glfw_calloc(3, sizeof(EGLint));
             (*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
             (*attribs)[1] = type;
             (*attribs)[2] = EGL_NONE;
diff --git a/src/window.c b/src/window.c
index 518b27fd..93d8a14c 100644
--- a/src/window.c
+++ b/src/window.c
@@ -186,7 +186,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
     if (!_glfwIsValidContextConfig(&ctxconfig))
         return NULL;
 
-    window = calloc(1, sizeof(_GLFWwindow));
+    window = _glfw_calloc(1, sizeof(_GLFWwindow));
     window->next = _glfw.windowListHead;
     _glfw.windowListHead = window;
 
@@ -480,7 +480,7 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
         *prev = window->next;
     }
 
-    free(window);
+    _glfw_free(window);
 }
 
 GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle)
diff --git a/src/wl_init.c b/src/wl_init.c
index 3d0236f2..f80b4950 100644
--- a/src/wl_init.c
+++ b/src/wl_init.c
@@ -1273,7 +1273,7 @@ int _glfwPlatformInit(void)
             wl_data_device_manager_get_data_device(_glfw.wl.dataDeviceManager,
                                                    _glfw.wl.seat);
         wl_data_device_add_listener(_glfw.wl.dataDevice, &dataDeviceListener, NULL);
-        _glfw.wl.clipboardString = malloc(4096);
+        _glfw.wl.clipboardString = _glfw_calloc(4096, 1);
         if (!_glfw.wl.clipboardString)
         {
             _glfwInputError(GLFW_PLATFORM_ERROR,
@@ -1369,9 +1369,9 @@ void _glfwPlatformTerminate(void)
         close(_glfw.wl.cursorTimerfd);
 
     if (_glfw.wl.clipboardString)
-        free(_glfw.wl.clipboardString);
+        _glfw_free(_glfw.wl.clipboardString);
     if (_glfw.wl.clipboardSendString)
-        free(_glfw.wl.clipboardSendString);
+        _glfw_free(_glfw.wl.clipboardSendString);
 }
 
 const char* _glfwPlatformGetVersionString(void)
diff --git a/src/wl_monitor.c b/src/wl_monitor.c
index 74907c79..11f586ad 100644
--- a/src/wl_monitor.c
+++ b/src/wl_monitor.c
@@ -77,7 +77,7 @@ static void outputHandleMode(void* data,
 
     monitor->modeCount++;
     monitor->modes =
-        realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode));
+        _glfw_realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode));
     monitor->modes[monitor->modeCount - 1] = mode;
 
     if (flags & WL_OUTPUT_MODE_CURRENT)
diff --git a/src/wl_window.c b/src/wl_window.c
index f8b50df1..dd6f26d5 100644
--- a/src/wl_window.c
+++ b/src/wl_window.c
@@ -112,12 +112,12 @@ static int createAnonymousFile(off_t size)
             return -1;
         }
 
-        name = calloc(strlen(path) + sizeof(template), 1);
+        name = _glfw_calloc(strlen(path) + sizeof(template), 1);
         strcpy(name, path);
         strcat(name, template);
 
         fd = createTmpfileCloexec(name);
-        free(name);
+        _glfw_free(name);
         if (fd < 0)
             return -1;
     }
@@ -382,8 +382,8 @@ static void surfaceHandleEnter(void *data,
     {
         ++window->wl.monitorsSize;
         window->wl.monitors =
-            realloc(window->wl.monitors,
-                    window->wl.monitorsSize * sizeof(_GLFWmonitor*));
+            _glfw_realloc(window->wl.monitors,
+                          window->wl.monitorsSize * sizeof(_GLFWmonitor*));
     }
 
     window->wl.monitors[window->wl.monitorsCount++] = monitor;
@@ -837,7 +837,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
 
     window->wl.currentCursor = NULL;
 
-    window->wl.monitors = calloc(1, sizeof(_GLFWmonitor*));
+    window->wl.monitors = _glfw_calloc(1, sizeof(_GLFWmonitor*));
     window->wl.monitorsCount = 0;
     window->wl.monitorsSize = 1;
 
@@ -882,14 +882,14 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
     if (window->wl.surface)
         wl_surface_destroy(window->wl.surface);
 
-    free(window->wl.title);
-    free(window->wl.monitors);
+    _glfw_free(window->wl.title);
+    _glfw_free(window->wl.monitors);
 }
 
 void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
 {
     if (window->wl.title)
-        free(window->wl.title);
+        _glfw_free(window->wl.title);
     window->wl.title = _glfw_strdup(title);
     if (window->wl.xdg.toplevel)
         xdg_toplevel_set_title(window->wl.xdg.toplevel, title);
@@ -1608,11 +1608,11 @@ void _glfwPlatformSetClipboardString(const char* string)
 
     if (_glfw.wl.clipboardSendString)
     {
-        free(_glfw.wl.clipboardSendString);
+        _glfw_free(_glfw.wl.clipboardSendString);
         _glfw.wl.clipboardSendString = NULL;
     }
 
-    _glfw.wl.clipboardSendString = strdup(string);
+    _glfw.wl.clipboardSendString = _glfw_strdup(string);
     if (!_glfw.wl.clipboardSendString)
     {
         _glfwInputError(GLFW_PLATFORM_ERROR,
@@ -1626,7 +1626,7 @@ void _glfwPlatformSetClipboardString(const char* string)
     {
         _glfwInputError(GLFW_PLATFORM_ERROR,
                         "Wayland: Impossible to create clipboard source");
-        free(_glfw.wl.clipboardSendString);
+        _glfw_free(_glfw.wl.clipboardSendString);
         return;
     }
     wl_data_source_add_listener(_glfw.wl.dataSource,
@@ -1642,7 +1642,7 @@ static GLFWbool growClipboardString(void)
 {
     char* clipboard = _glfw.wl.clipboardString;
 
-    clipboard = realloc(clipboard, _glfw.wl.clipboardSize * 2);
+    clipboard = _glfw_realloc(clipboard, _glfw.wl.clipboardSize * 2);
     if (!clipboard)
     {
         _glfwInputError(GLFW_PLATFORM_ERROR,
diff --git a/src/x11_init.c b/src/x11_init.c
index 6287514b..5a5154cc 100644
--- a/src/x11_init.c
+++ b/src/x11_init.c
@@ -1407,8 +1407,8 @@ void _glfwPlatformTerminate(void)
         _glfw.x11.hiddenCursorHandle = (Cursor) 0;
     }
 
-    free(_glfw.x11.primarySelectionString);
-    free(_glfw.x11.clipboardString);
+    _glfw_free(_glfw.x11.primarySelectionString);
+    _glfw_free(_glfw.x11.clipboardString);
 
     XUnregisterIMInstantiateCallback(_glfw.x11.display,
                                      NULL, NULL, NULL,
diff --git a/src/x11_monitor.c b/src/x11_monitor.c
index 8de86596..97da48db 100644
--- a/src/x11_monitor.c
+++ b/src/x11_monitor.c
@@ -116,7 +116,7 @@ void _glfwPollMonitorsX11(void)
         disconnectedCount = _glfw.monitorCount;
         if (disconnectedCount)
         {
-            disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
+            disconnected = _glfw_calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
             memcpy(disconnected,
                    _glfw.monitors,
                    _glfw.monitorCount * sizeof(_GLFWmonitor*));
@@ -209,7 +209,7 @@ void _glfwPollMonitorsX11(void)
                 _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
         }
 
-        free(disconnected);
+        _glfw_free(disconnected);
     }
     else
     {
@@ -450,7 +450,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
         XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
         XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
 
-        result = calloc(oi->nmode, sizeof(GLFWvidmode));
+        result = _glfw_calloc(oi->nmode, sizeof(GLFWvidmode));
 
         for (int i = 0;  i < oi->nmode;  i++)
         {
@@ -482,7 +482,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
     else
     {
         *count = 1;
-        result = calloc(1, sizeof(GLFWvidmode));
+        result = _glfw_calloc(1, sizeof(GLFWvidmode));
         _glfwPlatformGetVideoMode(monitor, result);
     }
 
diff --git a/src/x11_window.c b/src/x11_window.c
index a360c15c..297b975d 100644
--- a/src/x11_window.c
+++ b/src/x11_window.c
@@ -406,8 +406,8 @@ static char** parseUriList(char* text, int* count)
 
         (*count)++;
 
-        char* path = calloc(strlen(line) + 1, 1);
-        paths = realloc(paths, *count * sizeof(char*));
+        char* path = _glfw_calloc(strlen(line) + 1, 1);
+        paths = _glfw_realloc(paths, *count * sizeof(char*));
         paths[*count - 1] = path;
 
         while (*line)
@@ -493,7 +493,7 @@ static char* convertLatin1toUTF8(const char* source)
     for (sp = source;  *sp;  sp++)
         size += (*sp & 0x80) ? 2 : 1;
 
-    char* target = calloc(size, 1);
+    char* target = _glfw_calloc(size, 1);
     char* tp = target;
 
     for (sp = source;  *sp;  sp++)
@@ -924,12 +924,12 @@ static void handleSelectionClear(XEvent* event)
 {
     if (event->xselectionclear.selection == _glfw.x11.PRIMARY)
     {
-        free(_glfw.x11.primarySelectionString);
+        _glfw_free(_glfw.x11.primarySelectionString);
         _glfw.x11.primarySelectionString = NULL;
     }
     else
     {
-        free(_glfw.x11.clipboardString);
+        _glfw_free(_glfw.x11.clipboardString);
         _glfw.x11.clipboardString = NULL;
     }
 }
@@ -968,7 +968,7 @@ static const char* getSelectionString(Atom selection)
         return *selectionString;
     }
 
-    free(*selectionString);
+    _glfw_free(*selectionString);
     *selectionString = NULL;
 
     for (size_t i = 0;  i < targetCount;  i++)
@@ -1047,7 +1047,7 @@ static const char* getSelectionString(Atom selection)
                 if (itemCount)
                 {
                     size += itemCount;
-                    string = realloc(string, size);
+                    string = _glfw_realloc(string, size);
                     string[size - itemCount - 1] = '\0';
                     strcat(string, data);
                 }
@@ -1057,7 +1057,7 @@ static const char* getSelectionString(Atom selection)
                     if (targets[i] == XA_STRING)
                     {
                         *selectionString = convertLatin1toUTF8(string);
-                        free(string);
+                        _glfw_free(string);
                     }
                     else
                         *selectionString = string;
@@ -1293,7 +1293,7 @@ static void processEvent(XEvent *event)
 
                     if (status == XBufferOverflow)
                     {
-                        chars = calloc(count + 1, 1);
+                        chars = _glfw_calloc(count + 1, 1);
                         count = Xutf8LookupString(window->x11.ic,
                                                   &event->xkey,
                                                   chars, count,
@@ -1309,7 +1309,7 @@ static void processEvent(XEvent *event)
                     }
 
                     if (chars != buffer)
-                        free(chars);
+                        _glfw_free(chars);
                 }
             }
             else
@@ -1724,8 +1724,8 @@ static void processEvent(XEvent *event)
                     _glfwInputDrop(window, count, (const char**) paths);
 
                     for (i = 0;  i < count;  i++)
-                        free(paths[i]);
-                    free(paths);
+                        _glfw_free(paths[i]);
+                    _glfw_free(paths);
                 }
 
                 if (data)
@@ -2108,7 +2108,7 @@ void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
         for (i = 0;  i < count;  i++)
             longCount += 2 + images[i].width * images[i].height;
 
-        long* icon = calloc(longCount, sizeof(long));
+        long* icon = _glfw_calloc(longCount, sizeof(long));
         long* target = icon;
 
         for (i = 0;  i < count;  i++)
@@ -2132,7 +2132,7 @@ void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
                         (unsigned char*) icon,
                         longCount);
 
-        free(icon);
+        _glfw_free(icon);
     }
     else
     {
@@ -3045,7 +3045,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
 void _glfwPlatformSetClipboardString(const char* string)
 {
     char* copy = _glfw_strdup(string);
-    free(_glfw.x11.clipboardString);
+    _glfw_free(_glfw.x11.clipboardString);
     _glfw.x11.clipboardString = copy;
 
     XSetSelectionOwner(_glfw.x11.display,
@@ -3086,7 +3086,7 @@ EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
 
         if (type)
         {
-            *attribs = calloc(5, sizeof(EGLint));
+            *attribs = _glfw_calloc(5, sizeof(EGLint));
             (*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
             (*attribs)[1] = type;
             (*attribs)[2] = EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE;
@@ -3286,7 +3286,7 @@ GLFWAPI void glfwSetX11SelectionString(const char* string)
 {
     _GLFW_REQUIRE_INIT();
 
-    free(_glfw.x11.primarySelectionString);
+    _glfw_free(_glfw.x11.primarySelectionString);
     _glfw.x11.primarySelectionString = _glfw_strdup(string);
 
     XSetSelectionOwner(_glfw.x11.display,
diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt
index a704bc07..0cc9db44 100644
--- a/tests/CMakeLists.txt
+++ b/tests/CMakeLists.txt
@@ -21,6 +21,7 @@ set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
 set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
                 "${GLFW_SOURCE_DIR}/deps/tinycthread.c")
 
+add_executable(allocator allocator.c ${GLAD_GL})
 add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL})
 add_executable(events events.c ${GETOPT} ${GLAD_GL})
 add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL})
@@ -51,8 +52,8 @@ endif()
 
 set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks tearing threads
     timeout title triangle-vulkan window)
-set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
-                     cursor)
+set(CONSOLE_BINARIES allocator clipboard events msaa glfwinfo iconify monitors
+    reopen cursor)
 
 set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
                       C_STANDARD 99
diff --git a/tests/allocator.c b/tests/allocator.c
new file mode 100644
index 00000000..ea9b6409
--- /dev/null
+++ b/tests/allocator.c
@@ -0,0 +1,141 @@
+//========================================================================
+// Custom heap allocator test
+// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//    claim that you wrote the original software. If you use this software
+//    in a product, an acknowledgment in the product documentation would
+//    be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+//    be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+//    distribution.
+//
+//========================================================================
+
+#include <glad/gl.h>
+#define GLFW_INCLUDE_NONE
+#include <GLFW/glfw3.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+
+#define CALL(x) (function_name = #x, x)
+static const char* function_name = NULL;
+
+struct allocator_stats
+{
+    size_t total;
+    size_t current;
+    size_t maximum;
+};
+
+static void error_callback(int error, const char* description)
+{
+    fprintf(stderr, "Error: %s\n", description);
+}
+
+static void* allocate(size_t size, void* user)
+{
+    struct allocator_stats* stats = user;
+    assert(size > 0);
+
+    stats->total += size;
+    stats->current += size;
+    if (stats->current > stats->maximum)
+        stats->maximum = stats->current;
+
+    printf("%s: allocate %zu bytes (current %zu maximum %zu total %zu)\n",
+           function_name, size, stats->current, stats->maximum, stats->total);
+
+    size_t* real_block = malloc(size + sizeof(size_t));
+    assert(real_block != NULL);
+    *real_block = size;
+    return real_block + 1;
+}
+
+static void deallocate(void* block, void* user)
+{
+    struct allocator_stats* stats = user;
+    assert(block != NULL);
+
+    size_t* real_block = (size_t*) block - 1;
+    stats->current -= *real_block;
+
+    printf("%s: deallocate %zu bytes (current %zu maximum %zu total %zu)\n",
+           function_name, *real_block, stats->current, stats->maximum, stats->total);
+
+    free(real_block);
+}
+
+static void* reallocate(void* block, size_t size, void* user)
+{
+    struct allocator_stats* stats = user;
+    assert(block != NULL);
+    assert(size > 0);
+
+    size_t* real_block = (size_t*) block - 1;
+    stats->total += size;
+    stats->current += size - *real_block;
+    if (stats->current > stats->maximum)
+        stats->maximum = stats->current;
+
+    printf("%s: reallocate %zu bytes to %zu bytes (current %zu maximum %zu total %zu)\n",
+           function_name, *real_block, size, stats->current, stats->maximum, stats->total);
+
+    real_block = realloc(real_block, size + sizeof(size_t));
+    assert(real_block != NULL);
+    *real_block = size;
+    return real_block + 1;
+}
+
+int main(void)
+{
+    struct allocator_stats stats = {0};
+    const GLFWallocator allocator =
+    {
+        .allocate = allocate,
+        .deallocate = deallocate,
+        .reallocate = reallocate,
+        .user = &stats
+    };
+
+    glfwSetErrorCallback(error_callback);
+    glfwInitAllocator(&allocator);
+
+    if (!CALL(glfwInit)())
+        exit(EXIT_FAILURE);
+
+    GLFWwindow* window = CALL(glfwCreateWindow)(400, 400, "Custom allocator test", NULL, NULL);
+    if (!window)
+    {
+        glfwTerminate();
+        exit(EXIT_FAILURE);
+    }
+
+    CALL(glfwMakeContextCurrent)(window);
+    gladLoadGL(glfwGetProcAddress);
+    CALL(glfwSwapInterval)(1);
+
+    while (!CALL(glfwWindowShouldClose)(window))
+    {
+        glClear(GL_COLOR_BUFFER_BIT);
+        CALL(glfwSwapBuffers)(window);
+        CALL(glfwWaitEvents)();
+    }
+
+    CALL(glfwTerminate)();
+    exit(EXIT_SUCCESS);
+}
+

From 518e26e16e7a0204f28ed2669fb8e178197d81e4 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Mon, 16 Aug 2021 22:37:24 +0200
Subject: [PATCH 65/77] Add credit

Related to #544.
Related to #1947.
---
 README.md | 1 +
 1 file changed, 1 insertion(+)

diff --git a/README.md b/README.md
index 018561e9..2ddb647f 100644
--- a/README.md
+++ b/README.md
@@ -448,6 +448,7 @@ skills.
  - Yoshiki Shibukawa
  - Dmitri Shuralyov
  - Daniel Skorupski
+ - Anthony Smith
  - Bradley Smith
  - Cliff Smolinsky
  - Patrick Snape

From 62074f3dea0f3f2c63cb2d1263ca0f275ffc418b Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 25 Aug 2021 01:18:03 +0200
Subject: [PATCH 66/77] Update glad2 and switch to header-only version

This updates to a newer version of glad2 and switches to the header-only
variant.

This also (finally) switches to the newer glad2 loader signature that
allows us to pass in glfwGetInstanceProcAddress directly.
---
 deps/glad/gl.h             | 3676 ++++++++++++++++++++++++++++--------
 deps/glad/khrplatform.h    |  282 ---
 deps/glad/vk_platform.h    |   92 -
 deps/glad/vulkan.h         | 1550 +++++++++++++--
 deps/glad_gl.c             | 1791 ------------------
 deps/glad_vulkan.c         |  593 ------
 examples/CMakeLists.txt    |    3 +-
 examples/boing.c           |    1 +
 examples/gears.c           |    1 +
 examples/heightmap.c       |    1 +
 examples/offscreen.c       |    1 +
 examples/particles.c       |    1 +
 examples/sharing.c         |    1 +
 examples/splitview.c       |    1 +
 examples/triangle-opengl.c |    1 +
 examples/wave.c            |    1 +
 examples/windows.c         |    1 +
 tests/CMakeLists.txt       |    6 +-
 tests/allocator.c          |    1 +
 tests/clipboard.c          |    1 +
 tests/cursor.c             |    1 +
 tests/empty.c              |    1 +
 tests/events.c             |    1 +
 tests/gamma.c              |    1 +
 tests/glfwinfo.c           |   11 +-
 tests/icon.c               |    1 +
 tests/iconify.c            |    1 +
 tests/inputlag.c           |    1 +
 tests/joysticks.c          |    1 +
 tests/monitors.c           |    1 +
 tests/msaa.c               |    1 +
 tests/reopen.c             |    1 +
 tests/tearing.c            |    1 +
 tests/threads.c            |    1 +
 tests/timeout.c            |    1 +
 tests/title.c              |    1 +
 tests/triangle-vulkan.c    |   14 +-
 tests/window.c             |    1 +
 38 files changed, 4297 insertions(+), 3749 deletions(-)
 delete mode 100644 deps/glad/khrplatform.h
 delete mode 100644 deps/glad/vk_platform.h
 delete mode 100644 deps/glad_gl.c
 delete mode 100644 deps/glad_vulkan.c

diff --git a/deps/glad/gl.h b/deps/glad/gl.h
index 5c7879f8..b421fe08 100644
--- a/deps/glad/gl.h
+++ b/deps/glad/gl.h
@@ -1,5 +1,5 @@
 /**
- * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:32 2019
+ * Loader generated by glad 2.0.0-beta on Tue Aug 24 22:51:07 2021
  *
  * Generator: C/C++
  * Specification: gl
@@ -9,31 +9,51 @@
  *  - gl:compatibility=3.3
  *
  * Options:
- *  - MX_GLOBAL = False
- *  - LOADER = False
  *  - ALIAS = False
- *  - HEADER_ONLY = False
  *  - DEBUG = False
+ *  - HEADER_ONLY = True
+ *  - LOADER = False
  *  - MX = False
+ *  - MX_GLOBAL = False
+ *  - ON_DEMAND = False
  *
  * Commandline:
- *    --api='gl:compatibility=3.3' --extensions='GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug' c
+ *    --api='gl:compatibility=3.3' --extensions='GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug' c --header-only
  *
  * Online:
- *    http://glad.sh/#api=gl%3Acompatibility%3D3.3&extensions=GL_ARB_multisample%2CGL_ARB_robustness%2CGL_KHR_debug&generator=c&options=
+ *    http://glad.sh/#api=gl%3Acompatibility%3D3.3&extensions=GL_ARB_multisample%2CGL_ARB_robustness%2CGL_KHR_debug&generator=c&options=HEADER_ONLY
  *
  */
 
 #ifndef GLAD_GL_H_
 #define GLAD_GL_H_
 
+#ifdef __clang__
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wreserved-id-macro"
+#endif
 #ifdef __gl_h_
-    #error OpenGL header already included (API: gl), remove previous include!
+  #error OpenGL (gl.h) header already included (API: gl), remove previous include!
 #endif
 #define __gl_h_ 1
-
+#ifdef __gl3_h_
+  #error OpenGL (gl3.h) header already included (API: gl), remove previous include!
+#endif
+#define __gl3_h_ 1
+#ifdef __glext_h_
+  #error OpenGL (glext.h) header already included (API: gl), remove previous include!
+#endif
+#define __glext_h_ 1
+#ifdef __gl3ext_h_
+  #error OpenGL (gl3ext.h) header already included (API: gl), remove previous include!
+#endif
+#define __gl3ext_h_ 1
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
 
 #define GLAD_GL
+#define GLAD_OPTION_GL_HEADER_ONLY
 
 #ifdef __cplusplus
 extern "C" {
@@ -137,15 +157,16 @@ extern "C" {
 #define GLAPIENTRY GLAD_API_PTR
 #endif
 
-
 #define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
 #define GLAD_VERSION_MAJOR(version) (version / 10000)
 #define GLAD_VERSION_MINOR(version) (version % 10000)
 
+#define GLAD_GENERATOR_VERSION "2.0.0-beta"
+
 typedef void (*GLADapiproc)(void);
 
 typedef GLADapiproc (*GLADloadfunc)(const char *name);
-typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr);
+typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name);
 
 typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...);
 typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...);
@@ -1458,69 +1479,401 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
 #define GL_ZOOM_Y 0x0D17
 
 
-#include <glad/khrplatform.h>
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2018 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * The master copy of khrplatform.h is maintained in the Khronos EGL
+ * Registry repository at https://github.com/KhronosGroup/EGL-Registry
+ * The last semantic modification to khrplatform.h was at commit ID:
+ *      67a3e0864c2d75ea5287b9f3d2eb74a745936692
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by filing pull requests or issues on
+ * the EGL Registry repository linked above.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ *    http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ *        #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ *    khronos_int8_t              signed   8  bit
+ *    khronos_uint8_t             unsigned 8  bit
+ *    khronos_int16_t             signed   16 bit
+ *    khronos_uint16_t            unsigned 16 bit
+ *    khronos_int32_t             signed   32 bit
+ *    khronos_uint32_t            unsigned 32 bit
+ *    khronos_int64_t             signed   64 bit
+ *    khronos_uint64_t            unsigned 64 bit
+ *    khronos_intptr_t            signed   same number of bits as a pointer
+ *    khronos_uintptr_t           unsigned same number of bits as a pointer
+ *    khronos_ssize_t             signed   size
+ *    khronos_usize_t             unsigned size
+ *    khronos_float_t             signed   32 bit floating point
+ *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
+ *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ *                                         nanoseconds
+ *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ *    khronos_boolean_enum_t      enumerated boolean type. This should
+ *      only be used as a base type when a client API's boolean type is
+ *      an enum. Client APIs which use an integer or other type for
+ *      booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ *    KHRONOS_APICALL
+ *    KHRONOS_GLAD_API_PTR
+ *    KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ *      KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname(
+ *                                  int arg1,
+ *                                  int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
+#   define KHRONOS_STATIC 1
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(KHRONOS_STATIC)
+    /* If the preprocessor constant KHRONOS_STATIC is defined, make the
+     * header compatible with static linking. */
+#   define KHRONOS_APICALL
+#elif defined(_WIN32)
+#   define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+#   define KHRONOS_APICALL IMPORT_C
+#elif defined(__ANDROID__)
+#   define KHRONOS_APICALL __attribute__((visibility("default")))
+#else
+#   define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_GLAD_API_PTR
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function  and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+    /* Win32 but not WinCE */
+#   define KHRONOS_GLAD_API_PTR __stdcall
+#else
+#   define KHRONOS_GLAD_API_PTR
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32                 khronos_int32_t;
+typedef unsigned __int32        khronos_uint32_t;
+typedef __int64                 khronos_int64_t;
+typedef unsigned __int64        khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int                khronos_int64_t;
+typedef unsigned long int       khronos_uint64_t;
+#else
+typedef long long int           khronos_int64_t;
+typedef unsigned long long int  khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64   0
+#define KHRONOS_SUPPORT_FLOAT   0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed   char          khronos_int8_t;
+typedef unsigned char          khronos_uint8_t;
+typedef signed   short int     khronos_int16_t;
+typedef unsigned short int     khronos_uint16_t;
+
+/*
+ * Types that differ between LLP64 and LP64 architectures - in LLP64,
+ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
+ * to be the only LLP64 architecture in current use.
+ */
+#ifdef _WIN64
+typedef signed   long long int khronos_intptr_t;
+typedef unsigned long long int khronos_uintptr_t;
+typedef signed   long long int khronos_ssize_t;
+typedef unsigned long long int khronos_usize_t;
+#else
+typedef signed   long  int     khronos_intptr_t;
+typedef unsigned long  int     khronos_uintptr_t;
+typedef signed   long  int     khronos_ssize_t;
+typedef unsigned long  int     khronos_usize_t;
+#endif
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef          float         khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time.  Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted).  The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years.  Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
+typedef khronos_int64_t        khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true.  Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+    KHRONOS_FALSE = 0,
+    KHRONOS_TRUE  = 1,
+    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
+
 typedef unsigned int GLenum;
+
 typedef unsigned char GLboolean;
+
 typedef unsigned int GLbitfield;
+
 typedef void GLvoid;
+
 typedef khronos_int8_t GLbyte;
+
 typedef khronos_uint8_t GLubyte;
+
 typedef khronos_int16_t GLshort;
+
 typedef khronos_uint16_t GLushort;
+
 typedef int GLint;
+
 typedef unsigned int GLuint;
+
 typedef khronos_int32_t GLclampx;
+
 typedef int GLsizei;
+
 typedef khronos_float_t GLfloat;
+
 typedef khronos_float_t GLclampf;
+
 typedef double GLdouble;
+
 typedef double GLclampd;
+
 typedef void *GLeglClientBufferEXT;
+
 typedef void *GLeglImageOES;
+
 typedef char GLchar;
+
 typedef char GLcharARB;
+
 #ifdef __APPLE__
 typedef void *GLhandleARB;
 #else
 typedef unsigned int GLhandleARB;
 #endif
+
 typedef khronos_uint16_t GLhalf;
+
 typedef khronos_uint16_t GLhalfARB;
+
 typedef khronos_int32_t GLfixed;
+
 #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
 typedef khronos_intptr_t GLintptr;
 #else
 typedef khronos_intptr_t GLintptr;
 #endif
+
 #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
 typedef khronos_intptr_t GLintptrARB;
 #else
 typedef khronos_intptr_t GLintptrARB;
 #endif
+
 #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
 typedef khronos_ssize_t GLsizeiptr;
 #else
 typedef khronos_ssize_t GLsizeiptr;
 #endif
+
 #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
 typedef khronos_ssize_t GLsizeiptrARB;
 #else
 typedef khronos_ssize_t GLsizeiptrARB;
 #endif
+
 typedef khronos_int64_t GLint64;
+
 typedef khronos_int64_t GLint64EXT;
+
 typedef khronos_uint64_t GLuint64;
+
 typedef khronos_uint64_t GLuint64EXT;
+
 typedef struct __GLsync *GLsync;
+
 struct _cl_context;
+
 struct _cl_event;
-typedef void ( *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void ( *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void ( *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void ( *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
+
 typedef unsigned short GLhalfNV;
+
 typedef GLintptr GLvdpauSurfaceNV;
-typedef void ( *GLVULKANPROCNV)(void);
+
+typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void);
+
 
 
 #define GL_VERSION_1_0 1
@@ -1555,762 +1908,761 @@ GLAD_API_CALL int GLAD_GL_ARB_robustness;
 GLAD_API_CALL int GLAD_GL_KHR_debug;
 
 
-typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum   op, GLfloat   value);
-typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum   texture);
-typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum   func, GLfloat   ref);
-typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei   n, const  GLuint  * textures, GLboolean  * residences);
-typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint   i);
-typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint   program, GLuint   shader);
-typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint   id, GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum   target, GLuint   id);
-typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum   primitiveMode);
-typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint   program, GLuint   index, const  GLchar  * name);
-typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum   target, GLuint   buffer);
-typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum   target, GLuint   index, GLuint   buffer);
-typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum   target, GLuint   index, GLuint   buffer, GLintptr   offset, GLsizeiptr   size);
-typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint   program, GLuint   color, const  GLchar  * name);
-typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint   program, GLuint   colorNumber, GLuint   index, const  GLchar  * name);
-typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum   target, GLuint   framebuffer);
-typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum   target, GLuint   renderbuffer);
-typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint   unit, GLuint   sampler);
-typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum   target, GLuint   texture);
-typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint   array);
-typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei   width, GLsizei   height, GLfloat   xorig, GLfloat   yorig, GLfloat   xmove, GLfloat   ymove, const  GLubyte  * bitmap);
-typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat   red, GLfloat   green, GLfloat   blue, GLfloat   alpha);
-typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum   modeRGB, GLenum   modeAlpha);
-typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum   sfactor, GLenum   dfactor);
-typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum   sfactorRGB, GLenum   dfactorRGB, GLenum   sfactorAlpha, GLenum   dfactorAlpha);
-typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint   srcX0, GLint   srcY0, GLint   srcX1, GLint   srcY1, GLint   dstX0, GLint   dstY0, GLint   dstX1, GLint   dstY1, GLbitfield   mask, GLenum   filter);
-typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum   target, GLsizeiptr   size, const void * data, GLenum   usage);
-typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum   target, GLintptr   offset, GLsizeiptr   size, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint   list);
-typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei   n, GLenum   type, const void * lists);
-typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum   target);
-typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum   target, GLenum   clamp);
-typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield   mask);
-typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat   red, GLfloat   green, GLfloat   blue, GLfloat   alpha);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum   buffer, GLint   drawbuffer, GLfloat   depth, GLint   stencil);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum   buffer, GLint   drawbuffer, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum   buffer, GLint   drawbuffer, const  GLint  * value);
-typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum   buffer, GLint   drawbuffer, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat   red, GLfloat   green, GLfloat   blue, GLfloat   alpha);
-typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble   depth);
-typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat   c);
-typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint   s);
-typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum   texture);
-typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync   sync, GLbitfield   flags, GLuint64   timeout);
-typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum   plane, const  GLdouble  * equation);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte   red, GLbyte   green, GLbyte   blue);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const  GLbyte  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble   red, GLdouble   green, GLdouble   blue);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat   red, GLfloat   green, GLfloat   blue);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint   red, GLint   green, GLint   blue);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort   red, GLshort   green, GLshort   blue);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte   red, GLubyte   green, GLubyte   blue);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const  GLubyte  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint   red, GLuint   green, GLuint   blue);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const  GLuint  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort   red, GLushort   green, GLushort   blue);
-typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const  GLushort  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte   red, GLbyte   green, GLbyte   blue, GLbyte   alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const  GLbyte  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble   red, GLdouble   green, GLdouble   blue, GLdouble   alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat   red, GLfloat   green, GLfloat   blue, GLfloat   alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint   red, GLint   green, GLint   blue, GLint   alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort   red, GLshort   green, GLshort   blue, GLshort   alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte   red, GLubyte   green, GLubyte   blue, GLubyte   alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const  GLubyte  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint   red, GLuint   green, GLuint   blue, GLuint   alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const  GLuint  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort   red, GLushort   green, GLushort   blue, GLushort   alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const  GLushort  * v);
-typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean   red, GLboolean   green, GLboolean   blue, GLboolean   alpha);
-typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint   index, GLboolean   r, GLboolean   g, GLboolean   b, GLboolean   a);
-typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum   face, GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLCOLORP3UIPROC)(GLenum   type, GLuint   color);
-typedef void (GLAD_API_PTR *PFNGLCOLORP3UIVPROC)(GLenum   type, const  GLuint  * color);
-typedef void (GLAD_API_PTR *PFNGLCOLORP4UIPROC)(GLenum   type, GLuint   color);
-typedef void (GLAD_API_PTR *PFNGLCOLORP4UIVPROC)(GLenum   type, const  GLuint  * color);
-typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint   size, GLenum   type, GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint   shader);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLsizei   width, GLint   border, GLsizei   imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLsizei   width, GLsizei   height, GLint   border, GLsizei   imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLsizei   width, GLsizei   height, GLsizei   depth, GLint   border, GLsizei   imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLsizei   width, GLenum   format, GLsizei   imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLsizei   width, GLsizei   height, GLenum   format, GLsizei   imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLint   zoffset, GLsizei   width, GLsizei   height, GLsizei   depth, GLenum   format, GLsizei   imageSize, const void * data);
-typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum   readTarget, GLenum   writeTarget, GLintptr   readOffset, GLintptr   writeOffset, GLsizeiptr   size);
-typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLenum   type);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLint   x, GLint   y, GLsizei   width, GLint   border);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLint   border);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   x, GLint   y, GLsizei   width);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLint   x, GLint   y, GLsizei   width, GLsizei   height);
-typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLint   zoffset, GLint   x, GLint   y, GLsizei   width, GLsizei   height);
+typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum op, GLfloat value);
+typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture);
+typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
+typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences);
+typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint i);
+typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
+typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
+typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
+typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
+typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
+typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
+typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
+typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
+typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array);
+typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
+typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
+typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
+typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint list);
+typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists);
+typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
+typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
+typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask);
+typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
+typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth);
+typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat c);
+typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s);
+typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
+typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const GLbyte * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const GLubyte * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const GLushort * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const GLbyte * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const GLubyte * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha);
+typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const GLushort * v);
+typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
+typedef void (GLAD_API_PTR *PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint * color);
+typedef void (GLAD_API_PTR *PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
+typedef void (GLAD_API_PTR *PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint * color);
+typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void);
-typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum   type);
-typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC   callback, const void * userParam);
-typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum   source, GLenum   type, GLenum   severity, GLsizei   count, const  GLuint  * ids, GLboolean   enabled);
-typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum   source, GLenum   type, GLuint   id, GLenum   severity, GLsizei   length, const  GLchar  * buf);
-typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei   n, const  GLuint  * buffers);
-typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei   n, const  GLuint  * framebuffers);
-typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint   list, GLsizei   range);
-typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint   program);
-typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei   n, const  GLuint  * ids);
-typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei   n, const  GLuint  * renderbuffers);
-typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei   count, const  GLuint  * samplers);
-typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint   shader);
-typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync   sync);
-typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei   n, const  GLuint  * textures);
-typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei   n, const  GLuint  * arrays);
-typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum   func);
-typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean   flag);
-typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble   n, GLdouble   f);
-typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint   program, GLuint   shader);
-typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum   cap);
-typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum   array);
-typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint   index);
-typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum   target, GLuint   index);
-typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum   mode, GLint   first, GLsizei   count);
-typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum   mode, GLint   first, GLsizei   count, GLsizei   instancecount);
-typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum   buf);
-typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei   n, const  GLenum  * bufs);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum   mode, GLsizei   count, GLenum   type, const void * indices);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum   mode, GLsizei   count, GLenum   type, const void * indices, GLint   basevertex);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum   mode, GLsizei   count, GLenum   type, const void * indices, GLsizei   instancecount);
-typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum   mode, GLsizei   count, GLenum   type, const void * indices, GLsizei   instancecount, GLint   basevertex);
-typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum   mode, GLuint   start, GLuint   end, GLsizei   count, GLenum   type, const void * indices);
-typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum   mode, GLuint   start, GLuint   end, GLsizei   count, GLenum   type, const void * indices, GLint   basevertex);
-typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean   flag);
-typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const  GLboolean  * flag);
-typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum   cap);
-typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum   array);
-typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint   index);
-typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum   target, GLuint   index);
+typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type);
+typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam);
+typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
+typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
+typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers);
+typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers);
+typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
+typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids);
+typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers);
+typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers);
+typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync);
+typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures);
+typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays);
+typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func);
+typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag);
+typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
+typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap);
+typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum array);
+typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum target, GLuint index);
+typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
+typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
+typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf);
+typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs);
+typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices);
+typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount);
+typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex);
+typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
+typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex);
+typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean flag);
+typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const GLboolean * flag);
+typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap);
+typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum array);
+typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum target, GLuint index);
 typedef void (GLAD_API_PTR *PFNGLENDPROC)(void);
 typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void);
 typedef void (GLAD_API_PTR *PFNGLENDLISTPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum   target);
+typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target);
 typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble   u);
-typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const  GLdouble  * u);
-typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat   u);
-typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const  GLfloat  * u);
-typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble   u, GLdouble   v);
-typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const  GLdouble  * u);
-typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat   u, GLfloat   v);
-typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const  GLfloat  * u);
-typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum   mode, GLint   i1, GLint   i2);
-typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum   mode, GLint   i1, GLint   i2, GLint   j1, GLint   j2);
-typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint   i);
-typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint   i, GLint   j);
-typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei   size, GLenum   type, GLfloat  * buffer);
-typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum   condition, GLbitfield   flags);
+typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble u);
+typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const GLdouble * u);
+typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat u);
+typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const GLfloat * u);
+typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v);
+typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const GLdouble * u);
+typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v);
+typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const GLfloat * u);
+typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2);
+typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
+typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint i);
+typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint i, GLint j);
+typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer);
+typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
 typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void);
 typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum   target, GLintptr   offset, GLsizeiptr   length);
-typedef void (GLAD_API_PTR *PFNGLFOGCOORDPOINTERPROC)(GLenum   type, GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLFOGCOORDDPROC)(GLdouble   coord);
-typedef void (GLAD_API_PTR *PFNGLFOGCOORDDVPROC)(const  GLdouble  * coord);
-typedef void (GLAD_API_PTR *PFNGLFOGCOORDFPROC)(GLfloat   coord);
-typedef void (GLAD_API_PTR *PFNGLFOGCOORDFVPROC)(const  GLfloat  * coord);
-typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum   pname, const  GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum   pname, const  GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum   target, GLenum   attachment, GLenum   renderbuffertarget, GLuint   renderbuffer);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum   target, GLenum   attachment, GLuint   texture, GLint   level);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum   target, GLenum   attachment, GLenum   textarget, GLuint   texture, GLint   level);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum   target, GLenum   attachment, GLenum   textarget, GLuint   texture, GLint   level);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum   target, GLenum   attachment, GLenum   textarget, GLuint   texture, GLint   level, GLint   zoffset);
-typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum   target, GLenum   attachment, GLuint   texture, GLint   level, GLint   layer);
-typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble   left, GLdouble   right, GLdouble   bottom, GLdouble   top, GLdouble   zNear, GLdouble   zFar);
-typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei   n, GLuint  * buffers);
-typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei   n, GLuint  * framebuffers);
-typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei   range);
-typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei   n, GLuint  * ids);
-typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei   n, GLuint  * renderbuffers);
-typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei   count, GLuint  * samplers);
-typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei   n, GLuint  * textures);
-typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei   n, GLuint  * arrays);
-typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum   target);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint   program, GLuint   index, GLsizei   bufSize, GLsizei  * length, GLint  * size, GLenum  * type, GLchar  * name);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint   program, GLuint   index, GLsizei   bufSize, GLsizei  * length, GLint  * size, GLenum  * type, GLchar  * name);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint   program, GLuint   uniformBlockIndex, GLsizei   bufSize, GLsizei  * length, GLchar  * uniformBlockName);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint   program, GLuint   uniformBlockIndex, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint   program, GLuint   uniformIndex, GLsizei   bufSize, GLsizei  * length, GLchar  * uniformName);
-typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint   program, GLsizei   uniformCount, const  GLuint  * uniformIndices, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint   program, GLsizei   maxCount, GLsizei  * count, GLuint  * shaders);
-typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint   program, const  GLchar  * name);
-typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum   target, GLuint   index, GLboolean  * data);
-typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum   pname, GLboolean  * data);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum   target, GLenum   pname, GLint64  * params);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum   target, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum   target, GLenum   pname, void ** params);
-typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum   target, GLintptr   offset, GLsizeiptr   size, void * data);
-typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum   plane, GLdouble  * equation);
-typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum   target, GLint   level, void * img);
-typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint   count, GLsizei   bufSize, GLenum  * sources, GLenum  * types, GLuint  * ids, GLenum  * severities, GLsizei  * lengths, GLchar  * messageLog);
-typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum   pname, GLdouble  * data);
+typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
+typedef void (GLAD_API_PTR *PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLFOGCOORDDPROC)(GLdouble coord);
+typedef void (GLAD_API_PTR *PFNGLFOGCOORDDVPROC)(const GLdouble * coord);
+typedef void (GLAD_API_PTR *PFNGLFOGCOORDFPROC)(GLfloat coord);
+typedef void (GLAD_API_PTR *PFNGLFOGCOORDFVPROC)(const GLfloat * coord);
+typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers);
+typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
+typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei range);
+typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids);
+typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
+typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers);
+typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures);
+typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays);
+typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
+typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data);
+typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data);
+typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params);
+typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params);
+typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data);
+typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation);
+typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img);
+typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
+typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data);
 typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum   pname, GLfloat  * data);
-typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint   program, const  GLchar  * name);
-typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint   program, const  GLchar  * name);
-typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum   target, GLenum   attachment, GLenum   pname, GLint  * params);
+typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data);
+typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name);
+typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
 typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum   target, GLuint   index, GLint64  * data);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum   pname, GLint64  * data);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum   target, GLuint   index, GLint  * data);
-typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum   pname, GLint  * data);
-typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum   light, GLenum   pname, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum   light, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum   target, GLenum   query, GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum   target, GLenum   query, GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum   target, GLenum   query, GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum   face, GLenum   pname, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum   face, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum   pname, GLuint   index, GLfloat  * val);
-typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum   identifier, GLuint   name, GLsizei   bufSize, GLsizei  * length, GLchar  * label);
-typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei   bufSize, GLsizei  * length, GLchar  * label);
-typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum   map, GLfloat  * values);
-typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum   map, GLuint  * values);
-typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum   map, GLushort  * values);
-typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum   pname, void ** params);
-typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte  * mask);
-typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint   program, GLsizei   bufSize, GLsizei  * length, GLchar  * infoLog);
-typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint   program, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint   id, GLenum   pname, GLint64  * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint   id, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint   id, GLenum   pname, GLuint64  * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint   id, GLenum   pname, GLuint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum   target, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum   target, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint   sampler, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint   sampler, GLenum   pname, GLuint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint   sampler, GLenum   pname, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint   sampler, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint   shader, GLsizei   bufSize, GLsizei  * length, GLchar  * infoLog);
-typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint   shader, GLsizei   bufSize, GLsizei  * length, GLchar  * source);
-typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint   shader, GLenum   pname, GLint  * params);
-typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum   name);
-typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum   name, GLuint   index);
-typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync   sync, GLenum   pname, GLsizei   bufSize, GLsizei  * length, GLint  * values);
-typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum   target, GLenum   pname, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum   target, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum   coord, GLenum   pname, GLdouble  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum   coord, GLenum   pname, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum   coord, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum   target, GLint   level, GLenum   format, GLenum   type, void * pixels);
-typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum   target, GLint   level, GLenum   pname, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum   target, GLint   level, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum   target, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum   target, GLenum   pname, GLuint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum   target, GLenum   pname, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum   target, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint   program, GLuint   index, GLsizei   bufSize, GLsizei  * length, GLsizei  * size, GLenum  * type, GLchar  * name);
-typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint   program, const  GLchar  * uniformBlockName);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint   program, GLsizei   uniformCount, const  GLchar  *const* uniformNames, GLuint  * uniformIndices);
-typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint   program, const  GLchar  * name);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint   program, GLint   location, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint   program, GLint   location, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint   program, GLint   location, GLuint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint   index, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint   index, GLenum   pname, GLuint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint   index, GLenum   pname, void ** pointer);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint   index, GLenum   pname, GLdouble  * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint   index, GLenum   pname, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint   index, GLenum   pname, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETNCOLORTABLEARBPROC)(GLenum   target, GLenum   format, GLenum   type, GLsizei   bufSize, void * table);
-typedef void (GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum   target, GLint   lod, GLsizei   bufSize, void * img);
-typedef void (GLAD_API_PTR *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum   target, GLenum   format, GLenum   type, GLsizei   bufSize, void * image);
-typedef void (GLAD_API_PTR *PFNGLGETNHISTOGRAMARBPROC)(GLenum   target, GLboolean   reset, GLenum   format, GLenum   type, GLsizei   bufSize, void * values);
-typedef void (GLAD_API_PTR *PFNGLGETNMAPDVARBPROC)(GLenum   target, GLenum   query, GLsizei   bufSize, GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLGETNMAPFVARBPROC)(GLenum   target, GLenum   query, GLsizei   bufSize, GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLGETNMAPIVARBPROC)(GLenum   target, GLenum   query, GLsizei   bufSize, GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLGETNMINMAXARBPROC)(GLenum   target, GLboolean   reset, GLenum   format, GLenum   type, GLsizei   bufSize, void * values);
-typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPFVARBPROC)(GLenum   map, GLsizei   bufSize, GLfloat  * values);
-typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum   map, GLsizei   bufSize, GLuint  * values);
-typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum   map, GLsizei   bufSize, GLushort  * values);
-typedef void (GLAD_API_PTR *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei   bufSize, GLubyte  * pattern);
-typedef void (GLAD_API_PTR *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum   target, GLenum   format, GLenum   type, GLsizei   rowBufSize, void * row, GLsizei   columnBufSize, void * column, void * span);
-typedef void (GLAD_API_PTR *PFNGLGETNTEXIMAGEARBPROC)(GLenum   target, GLint   level, GLenum   format, GLenum   type, GLsizei   bufSize, void * img);
-typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMDVARBPROC)(GLuint   program, GLint   location, GLsizei   bufSize, GLdouble  * params);
-typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVARBPROC)(GLuint   program, GLint   location, GLsizei   bufSize, GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVARBPROC)(GLuint   program, GLint   location, GLsizei   bufSize, GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMUIVARBPROC)(GLuint   program, GLint   location, GLsizei   bufSize, GLuint  * params);
-typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum   target, GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint   mask);
-typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum   type, GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble   c);
-typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const  GLdouble  * c);
-typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat   c);
-typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const  GLfloat  * c);
-typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint   c);
-typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const  GLint  * c);
-typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort   c);
-typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const  GLshort  * c);
-typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte   c);
-typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const  GLubyte  * c);
+typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data);
+typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data);
+typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data);
+typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data);
+typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v);
+typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val);
+typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
+typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
+typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values);
+typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values);
+typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values);
+typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params);
+typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask);
+typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params);
+typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params);
+typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params);
+typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name);
+typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
+typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei * length, GLint * values);
+typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels);
+typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
+typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
+typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table);
+typedef void (GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img);
+typedef void (GLAD_API_PTR *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image);
+typedef void (GLAD_API_PTR *PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+typedef void (GLAD_API_PTR *PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v);
+typedef void (GLAD_API_PTR *PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values);
+typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat * values);
+typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint * values);
+typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort * values);
+typedef void (GLAD_API_PTR *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte * pattern);
+typedef void (GLAD_API_PTR *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span);
+typedef void (GLAD_API_PTR *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img);
+typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params);
+typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble c);
+typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const GLdouble * c);
+typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat c);
+typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const GLfloat * c);
+typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint c);
+typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const GLint * c);
+typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort c);
+typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const GLshort * c);
+typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte c);
+typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const GLubyte * c);
 typedef void (GLAD_API_PTR *PFNGLINITNAMESPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum   format, GLsizei   stride, const void * pointer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint   buffer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum   cap);
-typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum   target, GLuint   index);
-typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint   framebuffer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint   list);
-typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint   program);
-typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint   id);
-typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint   renderbuffer);
-typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint   sampler);
-typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint   shader);
-typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync   sync);
-typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint   texture);
-typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint   array);
-typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum   pname, const  GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum   pname, const  GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum   light, GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum   light, GLenum   pname, const  GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum   light, GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum   light, GLenum   pname, const  GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint   factor, GLushort   pattern);
-typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat   width);
-typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint   program);
-typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint   base);
+typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap);
+typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
+typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint list);
+typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program);
+typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id);
+typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler);
+typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader);
+typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync);
+typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture);
+typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array);
+typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern);
+typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width);
+typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint base);
 typedef void (GLAD_API_PTR *PFNGLLOADIDENTITYPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const  GLdouble  * m);
-typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const  GLfloat  * m);
-typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint   name);
-typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXDPROC)(const  GLdouble  * m);
-typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXFPROC)(const  GLfloat  * m);
-typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum   opcode);
-typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum   target, GLdouble   u1, GLdouble   u2, GLint   stride, GLint   order, const  GLdouble  * points);
-typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum   target, GLfloat   u1, GLfloat   u2, GLint   stride, GLint   order, const  GLfloat  * points);
-typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum   target, GLdouble   u1, GLdouble   u2, GLint   ustride, GLint   uorder, GLdouble   v1, GLdouble   v2, GLint   vstride, GLint   vorder, const  GLdouble  * points);
-typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum   target, GLfloat   u1, GLfloat   u2, GLint   ustride, GLint   uorder, GLfloat   v1, GLfloat   v2, GLint   vstride, GLint   vorder, const  GLfloat  * points);
-typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum   target, GLenum   access);
-typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum   target, GLintptr   offset, GLsizeiptr   length, GLbitfield   access);
-typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint   un, GLdouble   u1, GLdouble   u2);
-typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint   un, GLfloat   u1, GLfloat   u2);
-typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint   un, GLdouble   u1, GLdouble   u2, GLint   vn, GLdouble   v1, GLdouble   v2);
-typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint   un, GLfloat   u1, GLfloat   u2, GLint   vn, GLfloat   v1, GLfloat   v2);
-typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum   face, GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum   face, GLenum   pname, const  GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum   face, GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum   face, GLenum   pname, const  GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const  GLdouble  * m);
-typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const  GLfloat  * m);
-typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXDPROC)(const  GLdouble  * m);
-typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXFPROC)(const  GLfloat  * m);
-typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum   mode, const  GLint  * first, const  GLsizei  * count, GLsizei   drawcount);
-typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum   mode, const  GLsizei  * count, GLenum   type, const void *const* indices, GLsizei   drawcount);
-typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum   mode, const  GLsizei  * count, GLenum   type, const void *const* indices, GLsizei   drawcount, const  GLint  * basevertex);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum   target, GLdouble   s);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum   target, const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum   target, GLfloat   s);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum   target, const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum   target, GLint   s);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum   target, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum   target, GLshort   s);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum   target, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum   target, GLdouble   s, GLdouble   t);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum   target, const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum   target, GLfloat   s, GLfloat   t);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum   target, const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum   target, GLint   s, GLint   t);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum   target, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum   target, GLshort   s, GLshort   t);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum   target, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum   target, GLdouble   s, GLdouble   t, GLdouble   r);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum   target, const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum   target, GLfloat   s, GLfloat   t, GLfloat   r);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum   target, const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum   target, GLint   s, GLint   t, GLint   r);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum   target, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum   target, GLshort   s, GLshort   t, GLshort   r);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum   target, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum   target, GLdouble   s, GLdouble   t, GLdouble   r, GLdouble   q);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum   target, const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum   target, GLfloat   s, GLfloat   t, GLfloat   r, GLfloat   q);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum   target, const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum   target, GLint   s, GLint   t, GLint   r, GLint   q);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum   target, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum   target, GLshort   s, GLshort   t, GLshort   r, GLshort   q);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum   target, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIPROC)(GLenum   texture, GLenum   type, GLuint   coords);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum   texture, GLenum   type, const  GLuint  * coords);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIPROC)(GLenum   texture, GLenum   type, GLuint   coords);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum   texture, GLenum   type, const  GLuint  * coords);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIPROC)(GLenum   texture, GLenum   type, GLuint   coords);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum   texture, GLenum   type, const  GLuint  * coords);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIPROC)(GLenum   texture, GLenum   type, GLuint   coords);
-typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum   texture, GLenum   type, const  GLuint  * coords);
-typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint   list, GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte   nx, GLbyte   ny, GLbyte   nz);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const  GLbyte  * v);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble   nx, GLdouble   ny, GLdouble   nz);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat   nx, GLfloat   ny, GLfloat   nz);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint   nx, GLint   ny, GLint   nz);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort   nx, GLshort   ny, GLshort   nz);
-typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLNORMALP3UIPROC)(GLenum   type, GLuint   coords);
-typedef void (GLAD_API_PTR *PFNGLNORMALP3UIVPROC)(GLenum   type, const  GLuint  * coords);
-typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum   type, GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum   identifier, GLuint   name, GLsizei   length, const  GLchar  * label);
-typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei   length, const  GLchar  * label);
-typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble   left, GLdouble   right, GLdouble   bottom, GLdouble   top, GLdouble   zNear, GLdouble   zFar);
-typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat   token);
-typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum   map, GLsizei   mapsize, const  GLfloat  * values);
-typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum   map, GLsizei   mapsize, const  GLuint  * values);
-typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum   map, GLsizei   mapsize, const  GLushort  * values);
-typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat   xfactor, GLfloat   yfactor);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum   pname, const  GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum   pname, const  GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat   size);
-typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum   face, GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat   factor, GLfloat   units);
-typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const  GLubyte  * mask);
+typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const GLdouble * m);
+typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const GLfloat * m);
+typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint name);
+typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble * m);
+typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat * m);
+typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode);
+typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
+typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
+typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
+typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
+typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
+typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
+typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
+typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
+typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
+typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const GLdouble * m);
+typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const GLfloat * m);
+typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble * m);
+typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat * m);
+typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount);
+typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount);
+typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
+typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint * coords);
+typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const GLbyte * v);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz);
+typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAD_API_PTR *PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
+typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label);
+typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat token);
+typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values);
+typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values);
+typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values);
+typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
+typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size);
+typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
+typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask);
 typedef void (GLAD_API_PTR *PFNGLPOPATTRIBPROC)(void);
 typedef void (GLAD_API_PTR *PFNGLPOPCLIENTATTRIBPROC)(void);
 typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void);
 typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void);
 typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint   index);
-typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei   n, const  GLuint  * textures, const  GLfloat  * priorities);
-typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield   mask);
-typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield   mask);
-typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum   source, GLuint   id, GLsizei   length, const  GLchar  * message);
+typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
+typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities);
+typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield mask);
+typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
+typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message);
 typedef void (GLAD_API_PTR *PFNGLPUSHMATRIXPROC)(void);
-typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint   name);
-typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint   id, GLenum   target);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble   x, GLdouble   y);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat   x, GLfloat   y);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint   x, GLint   y);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort   x, GLshort   y);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble   x, GLdouble   y, GLdouble   z);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat   x, GLfloat   y, GLfloat   z);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint   x, GLint   y, GLint   z);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort   x, GLshort   y, GLshort   z);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble   x, GLdouble   y, GLdouble   z, GLdouble   w);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat   x, GLfloat   y, GLfloat   z, GLfloat   w);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint   x, GLint   y, GLint   z, GLint   w);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort   x, GLshort   y, GLshort   z, GLshort   w);
-typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum   src);
-typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, void * pixels);
-typedef void (GLAD_API_PTR *PFNGLREADNPIXELSPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, GLsizei   bufSize, void * data);
-typedef void (GLAD_API_PTR *PFNGLREADNPIXELSARBPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, GLsizei   bufSize, void * data);
-typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble   x1, GLdouble   y1, GLdouble   x2, GLdouble   y2);
-typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const  GLdouble  * v1, const  GLdouble  * v2);
-typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat   x1, GLfloat   y1, GLfloat   x2, GLfloat   y2);
-typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const  GLfloat  * v1, const  GLfloat  * v2);
-typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint   x1, GLint   y1, GLint   x2, GLint   y2);
-typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const  GLint  * v1, const  GLint  * v2);
-typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort   x1, GLshort   y1, GLshort   x2, GLshort   y2);
-typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const  GLshort  * v1, const  GLshort  * v2);
-typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum   target, GLenum   internalformat, GLsizei   width, GLsizei   height);
-typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum   target, GLsizei   samples, GLenum   internalformat, GLsizei   width, GLsizei   height);
-typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble   angle, GLdouble   x, GLdouble   y, GLdouble   z);
-typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat   angle, GLfloat   x, GLfloat   y, GLfloat   z);
-typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat   value, GLboolean   invert);
-typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat   value, GLboolean   invert);
-typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint   maskNumber, GLbitfield   mask);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint   sampler, GLenum   pname, const  GLint  * param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint   sampler, GLenum   pname, const  GLuint  * param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint   sampler, GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint   sampler, GLenum   pname, const  GLfloat  * param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint   sampler, GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint   sampler, GLenum   pname, const  GLint  * param);
-typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble   x, GLdouble   y, GLdouble   z);
-typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat   x, GLfloat   y, GLfloat   z);
-typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BPROC)(GLbyte   red, GLbyte   green, GLbyte   blue);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BVPROC)(const  GLbyte  * v);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DPROC)(GLdouble   red, GLdouble   green, GLdouble   blue);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FPROC)(GLfloat   red, GLfloat   green, GLfloat   blue);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IPROC)(GLint   red, GLint   green, GLint   blue);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SPROC)(GLshort   red, GLshort   green, GLshort   blue);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte   red, GLubyte   green, GLubyte   blue);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBVPROC)(const  GLubyte  * v);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIPROC)(GLuint   red, GLuint   green, GLuint   blue);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIVPROC)(const  GLuint  * v);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USPROC)(GLushort   red, GLushort   green, GLushort   blue);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USVPROC)(const  GLushort  * v);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIPROC)(GLenum   type, GLuint   color);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum   type, const  GLuint  * color);
-typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORPOINTERPROC)(GLint   size, GLenum   type, GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei   size, GLuint  * buffer);
-typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum   mode);
-typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint   shader, GLsizei   count, const  GLchar  *const* string, const  GLint  * length);
-typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum   func, GLint   ref, GLuint   mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum   face, GLenum   func, GLint   ref, GLuint   mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint   mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum   face, GLuint   mask);
-typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum   fail, GLenum   zfail, GLenum   zpass);
-typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum   face, GLenum   sfail, GLenum   dpfail, GLenum   dppass);
-typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum   target, GLenum   internalformat, GLuint   buffer);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble   s);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat   s);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint   s);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort   s);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble   s, GLdouble   t);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat   s, GLfloat   t);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint   s, GLint   t);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort   s, GLshort   t);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble   s, GLdouble   t, GLdouble   r);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat   s, GLfloat   t, GLfloat   r);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint   s, GLint   t, GLint   r);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort   s, GLshort   t, GLshort   r);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble   s, GLdouble   t, GLdouble   r, GLdouble   q);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat   s, GLfloat   t, GLfloat   r, GLfloat   q);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint   s, GLint   t, GLint   r, GLint   q);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort   s, GLshort   t, GLshort   r, GLshort   q);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIPROC)(GLenum   type, GLuint   coords);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIVPROC)(GLenum   type, const  GLuint  * coords);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIPROC)(GLenum   type, GLuint   coords);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIVPROC)(GLenum   type, const  GLuint  * coords);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIPROC)(GLenum   type, GLuint   coords);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIVPROC)(GLenum   type, const  GLuint  * coords);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIPROC)(GLenum   type, GLuint   coords);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIVPROC)(GLenum   type, const  GLuint  * coords);
-typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint   size, GLenum   type, GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum   target, GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum   target, GLenum   pname, const  GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum   target, GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum   target, GLenum   pname, const  GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum   coord, GLenum   pname, GLdouble   param);
-typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum   coord, GLenum   pname, const  GLdouble  * params);
-typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum   coord, GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum   coord, GLenum   pname, const  GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum   coord, GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum   coord, GLenum   pname, const  GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum   target, GLint   level, GLint   internalformat, GLsizei   width, GLint   border, GLenum   format, GLenum   type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum   target, GLint   level, GLint   internalformat, GLsizei   width, GLsizei   height, GLint   border, GLenum   format, GLenum   type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum   target, GLsizei   samples, GLenum   internalformat, GLsizei   width, GLsizei   height, GLboolean   fixedsamplelocations);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum   target, GLint   level, GLint   internalformat, GLsizei   width, GLsizei   height, GLsizei   depth, GLint   border, GLenum   format, GLenum   type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum   target, GLsizei   samples, GLenum   internalformat, GLsizei   width, GLsizei   height, GLsizei   depth, GLboolean   fixedsamplelocations);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum   target, GLenum   pname, const  GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum   target, GLenum   pname, const  GLuint  * params);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum   target, GLenum   pname, GLfloat   param);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum   target, GLenum   pname, const  GLfloat  * params);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum   target, GLenum   pname, GLint   param);
-typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum   target, GLenum   pname, const  GLint  * params);
-typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLsizei   width, GLenum   format, GLenum   type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLint   zoffset, GLsizei   width, GLsizei   height, GLsizei   depth, GLenum   format, GLenum   type, const void * pixels);
-typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint   program, GLsizei   count, const  GLchar  *const* varyings, GLenum   bufferMode);
-typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble   x, GLdouble   y, GLdouble   z);
-typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat   x, GLfloat   y, GLfloat   z);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint   location, GLfloat   v0);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint   location, GLsizei   count, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint   location, GLint   v0);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint   location, GLsizei   count, const  GLint  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint   location, GLuint   v0);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint   location, GLsizei   count, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint   location, GLfloat   v0, GLfloat   v1);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint   location, GLsizei   count, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint   location, GLint   v0, GLint   v1);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint   location, GLsizei   count, const  GLint  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint   location, GLuint   v0, GLuint   v1);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint   location, GLsizei   count, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint   location, GLfloat   v0, GLfloat   v1, GLfloat   v2);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint   location, GLsizei   count, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint   location, GLint   v0, GLint   v1, GLint   v2);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint   location, GLsizei   count, const  GLint  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint   location, GLuint   v0, GLuint   v1, GLuint   v2);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint   location, GLsizei   count, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint   location, GLfloat   v0, GLfloat   v1, GLfloat   v2, GLfloat   v3);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint   location, GLsizei   count, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint   location, GLint   v0, GLint   v1, GLint   v2, GLint   v3);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint   location, GLsizei   count, const  GLint  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint   location, GLuint   v0, GLuint   v1, GLuint   v2, GLuint   v3);
-typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint   location, GLsizei   count, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint   program, GLuint   uniformBlockIndex, GLuint   uniformBlockBinding);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value);
-typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value);
-typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum   target);
-typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint   program);
-typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint   program);
-typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble   x, GLdouble   y);
-typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat   x, GLfloat   y);
-typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint   x, GLint   y);
-typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort   x, GLshort   y);
-typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble   x, GLdouble   y, GLdouble   z);
-typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat   x, GLfloat   y, GLfloat   z);
-typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint   x, GLint   y, GLint   z);
-typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort   x, GLshort   y, GLshort   z);
-typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble   x, GLdouble   y, GLdouble   z, GLdouble   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat   x, GLfloat   y, GLfloat   z, GLfloat   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint   x, GLint   y, GLint   z, GLint   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort   x, GLshort   y, GLshort   z, GLshort   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint   index, GLdouble   x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint   index, const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint   index, GLfloat   x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint   index, const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint   index, GLshort   x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint   index, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint   index, GLdouble   x, GLdouble   y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint   index, const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint   index, GLfloat   x, GLfloat   y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint   index, const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint   index, GLshort   x, GLshort   y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint   index, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint   index, GLdouble   x, GLdouble   y, GLdouble   z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint   index, const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint   index, GLfloat   x, GLfloat   y, GLfloat   z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint   index, const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint   index, GLshort   x, GLshort   y, GLshort   z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint   index, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint   index, const  GLbyte  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint   index, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint   index, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint   index, GLubyte   x, GLubyte   y, GLubyte   z, GLubyte   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint   index, const  GLubyte  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint   index, const  GLuint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint   index, const  GLushort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint   index, const  GLbyte  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint   index, GLdouble   x, GLdouble   y, GLdouble   z, GLdouble   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint   index, const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint   index, GLfloat   x, GLfloat   y, GLfloat   z, GLfloat   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint   index, const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint   index, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint   index, GLshort   x, GLshort   y, GLshort   z, GLshort   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint   index, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint   index, const  GLubyte  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint   index, const  GLuint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint   index, const  GLushort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint   index, GLuint   divisor);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint   index, GLint   x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint   index, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint   index, GLuint   x);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint   index, const  GLuint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint   index, GLint   x, GLint   y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint   index, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint   index, GLuint   x, GLuint   y);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint   index, const  GLuint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint   index, GLint   x, GLint   y, GLint   z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint   index, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint   index, GLuint   x, GLuint   y, GLuint   z);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint   index, const  GLuint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint   index, const  GLbyte  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint   index, GLint   x, GLint   y, GLint   z, GLint   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint   index, const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint   index, const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint   index, const  GLubyte  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint   index, GLuint   x, GLuint   y, GLuint   z, GLuint   w);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint   index, const  GLuint  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint   index, const  GLushort  * v);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint   index, GLint   size, GLenum   type, GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint   index, GLenum   type, GLboolean   normalized, GLuint   value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint   index, GLenum   type, GLboolean   normalized, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint   index, GLenum   type, GLboolean   normalized, GLuint   value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint   index, GLenum   type, GLboolean   normalized, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint   index, GLenum   type, GLboolean   normalized, GLuint   value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint   index, GLenum   type, GLboolean   normalized, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint   index, GLenum   type, GLboolean   normalized, GLuint   value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint   index, GLenum   type, GLboolean   normalized, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint   index, GLint   size, GLenum   type, GLboolean   normalized, GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIPROC)(GLenum   type, GLuint   value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIVPROC)(GLenum   type, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIPROC)(GLenum   type, GLuint   value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIVPROC)(GLenum   type, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIPROC)(GLenum   type, GLuint   value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIVPROC)(GLenum   type, const  GLuint  * value);
-typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint   size, GLenum   type, GLsizei   stride, const void * pointer);
-typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height);
-typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync   sync, GLbitfield   flags, GLuint64   timeout);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DPROC)(GLdouble   x, GLdouble   y);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FPROC)(GLfloat   x, GLfloat   y);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IPROC)(GLint   x, GLint   y);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SPROC)(GLshort   x, GLshort   y);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SVPROC)(const  GLshort  * v);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DPROC)(GLdouble   x, GLdouble   y, GLdouble   z);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DVPROC)(const  GLdouble  * v);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FPROC)(GLfloat   x, GLfloat   y, GLfloat   z);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FVPROC)(const  GLfloat  * v);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IPROC)(GLint   x, GLint   y, GLint   z);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IVPROC)(const  GLint  * v);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SPROC)(GLshort   x, GLshort   y, GLshort   z);
-typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SVPROC)(const  GLshort  * v);
+typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint name);
+typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint x, GLint y);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src);
+typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
+typedef void (GLAD_API_PTR *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
+typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
+typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2);
+typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
+typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2);
+typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2);
+typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2);
+typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
+typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2);
+typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
+typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert);
+typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param);
+typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte * v);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte * v);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USVPROC)(const GLushort * v);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint * color);
+typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer);
+typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
+typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble s);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat s);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint s);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort s);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint s, GLint t);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint * coords);
+typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param);
+typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params);
+typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode);
+typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target);
+typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y);
+typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y);
+typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint x, GLint y);
+typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort x, GLshort y);
+typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z);
+typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z);
+typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint * value);
+typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IPROC)(GLint x, GLint y);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SVPROC)(const GLshort * v);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DVPROC)(const GLdouble * v);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FVPROC)(const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IVPROC)(const GLint * v);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
+typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SVPROC)(const GLshort * v);
 
 GLAD_API_CALL PFNGLACCUMPROC glad_glAccum;
 #define glAccum glad_glAccum
@@ -3270,8 +3622,6 @@ GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer;
 #define glReadBuffer glad_glReadBuffer
 GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels;
 #define glReadPixels glad_glReadPixels
-GLAD_API_CALL PFNGLREADNPIXELSPROC glad_glReadnPixels;
-#define glReadnPixels glad_glReadnPixels
 GLAD_API_CALL PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB;
 #define glReadnPixelsARB glad_glReadnPixelsARB
 GLAD_API_CALL PFNGLRECTDPROC glad_glRectd;
@@ -3826,15 +4176,1821 @@ GLAD_API_CALL PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
 #define glWindowPos3sv glad_glWindowPos3sv
 
 
+
+
+
 GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr);
 GLAD_API_CALL int gladLoadGL( GLADloadfunc load);
 
 
 
-
-
-
 #ifdef __cplusplus
 }
 #endif
 #endif
+
+/* Source */
+#ifdef GLAD_GL_IMPLEMENTATION
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifndef GLAD_IMPL_UTIL_C_
+#define GLAD_IMPL_UTIL_C_
+
+#ifdef _MSC_VER
+#define GLAD_IMPL_UTIL_SSCANF sscanf_s
+#else
+#define GLAD_IMPL_UTIL_SSCANF sscanf
+#endif
+
+#endif /* GLAD_IMPL_UTIL_C_ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+
+int GLAD_GL_VERSION_1_0 = 0;
+int GLAD_GL_VERSION_1_1 = 0;
+int GLAD_GL_VERSION_1_2 = 0;
+int GLAD_GL_VERSION_1_3 = 0;
+int GLAD_GL_VERSION_1_4 = 0;
+int GLAD_GL_VERSION_1_5 = 0;
+int GLAD_GL_VERSION_2_0 = 0;
+int GLAD_GL_VERSION_2_1 = 0;
+int GLAD_GL_VERSION_3_0 = 0;
+int GLAD_GL_VERSION_3_1 = 0;
+int GLAD_GL_VERSION_3_2 = 0;
+int GLAD_GL_VERSION_3_3 = 0;
+int GLAD_GL_ARB_multisample = 0;
+int GLAD_GL_ARB_robustness = 0;
+int GLAD_GL_KHR_debug = 0;
+
+
+
+PFNGLACCUMPROC glad_glAccum = NULL;
+PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
+PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
+PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
+PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
+PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
+PFNGLBEGINPROC glad_glBegin = NULL;
+PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
+PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
+PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
+PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
+PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
+PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
+PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
+PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
+PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
+PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
+PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
+PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
+PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
+PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
+PFNGLBITMAPPROC glad_glBitmap = NULL;
+PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
+PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
+PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
+PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
+PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
+PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
+PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
+PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
+PFNGLCALLLISTPROC glad_glCallList = NULL;
+PFNGLCALLLISTSPROC glad_glCallLists = NULL;
+PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
+PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
+PFNGLCLEARPROC glad_glClear = NULL;
+PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
+PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
+PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
+PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
+PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
+PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
+PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
+PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
+PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
+PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
+PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
+PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
+PFNGLCOLOR3BPROC glad_glColor3b = NULL;
+PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
+PFNGLCOLOR3DPROC glad_glColor3d = NULL;
+PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
+PFNGLCOLOR3FPROC glad_glColor3f = NULL;
+PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
+PFNGLCOLOR3IPROC glad_glColor3i = NULL;
+PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
+PFNGLCOLOR3SPROC glad_glColor3s = NULL;
+PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
+PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
+PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
+PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
+PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
+PFNGLCOLOR3USPROC glad_glColor3us = NULL;
+PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
+PFNGLCOLOR4BPROC glad_glColor4b = NULL;
+PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
+PFNGLCOLOR4DPROC glad_glColor4d = NULL;
+PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
+PFNGLCOLOR4FPROC glad_glColor4f = NULL;
+PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
+PFNGLCOLOR4IPROC glad_glColor4i = NULL;
+PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
+PFNGLCOLOR4SPROC glad_glColor4s = NULL;
+PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
+PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
+PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
+PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
+PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
+PFNGLCOLOR4USPROC glad_glColor4us = NULL;
+PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
+PFNGLCOLORMASKPROC glad_glColorMask = NULL;
+PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
+PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
+PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
+PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
+PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
+PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
+PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
+PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
+PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
+PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
+PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
+PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
+PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
+PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
+PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
+PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
+PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
+PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
+PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
+PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
+PFNGLCULLFACEPROC glad_glCullFace = NULL;
+PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
+PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
+PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
+PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
+PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
+PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
+PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
+PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
+PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
+PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
+PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
+PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
+PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
+PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
+PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
+PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
+PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
+PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
+PFNGLDISABLEPROC glad_glDisable = NULL;
+PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
+PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
+PFNGLDISABLEIPROC glad_glDisablei = NULL;
+PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
+PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
+PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
+PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
+PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
+PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
+PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
+PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
+PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
+PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
+PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
+PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
+PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
+PFNGLENABLEPROC glad_glEnable = NULL;
+PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
+PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
+PFNGLENABLEIPROC glad_glEnablei = NULL;
+PFNGLENDPROC glad_glEnd = NULL;
+PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
+PFNGLENDLISTPROC glad_glEndList = NULL;
+PFNGLENDQUERYPROC glad_glEndQuery = NULL;
+PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
+PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
+PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
+PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
+PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
+PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
+PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
+PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
+PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
+PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
+PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
+PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
+PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
+PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
+PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
+PFNGLFINISHPROC glad_glFinish = NULL;
+PFNGLFLUSHPROC glad_glFlush = NULL;
+PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
+PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
+PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
+PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
+PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
+PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
+PFNGLFOGFPROC glad_glFogf = NULL;
+PFNGLFOGFVPROC glad_glFogfv = NULL;
+PFNGLFOGIPROC glad_glFogi = NULL;
+PFNGLFOGIVPROC glad_glFogiv = NULL;
+PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
+PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
+PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
+PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
+PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
+PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
+PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
+PFNGLFRUSTUMPROC glad_glFrustum = NULL;
+PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
+PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
+PFNGLGENLISTSPROC glad_glGenLists = NULL;
+PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
+PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
+PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
+PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
+PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
+PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
+PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
+PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
+PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
+PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
+PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
+PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
+PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
+PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
+PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
+PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
+PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
+PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
+PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
+PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
+PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
+PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
+PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
+PFNGLGETERRORPROC glad_glGetError = NULL;
+PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
+PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
+PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
+PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL;
+PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
+PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
+PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
+PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
+PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
+PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
+PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
+PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
+PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
+PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
+PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
+PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
+PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
+PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
+PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
+PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
+PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
+PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
+PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
+PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
+PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
+PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
+PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
+PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
+PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
+PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
+PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
+PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
+PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
+PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
+PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
+PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
+PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
+PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
+PFNGLGETSTRINGPROC glad_glGetString = NULL;
+PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
+PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
+PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
+PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
+PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
+PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
+PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
+PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
+PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
+PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
+PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
+PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
+PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
+PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
+PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
+PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
+PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
+PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
+PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
+PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
+PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
+PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
+PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
+PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
+PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
+PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
+PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
+PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL;
+PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL;
+PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL;
+PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL;
+PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL;
+PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL;
+PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL;
+PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL;
+PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL;
+PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL;
+PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL;
+PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL;
+PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL;
+PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL;
+PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL;
+PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL;
+PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL;
+PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL;
+PFNGLHINTPROC glad_glHint = NULL;
+PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
+PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
+PFNGLINDEXDPROC glad_glIndexd = NULL;
+PFNGLINDEXDVPROC glad_glIndexdv = NULL;
+PFNGLINDEXFPROC glad_glIndexf = NULL;
+PFNGLINDEXFVPROC glad_glIndexfv = NULL;
+PFNGLINDEXIPROC glad_glIndexi = NULL;
+PFNGLINDEXIVPROC glad_glIndexiv = NULL;
+PFNGLINDEXSPROC glad_glIndexs = NULL;
+PFNGLINDEXSVPROC glad_glIndexsv = NULL;
+PFNGLINDEXUBPROC glad_glIndexub = NULL;
+PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
+PFNGLINITNAMESPROC glad_glInitNames = NULL;
+PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
+PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
+PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
+PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
+PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
+PFNGLISLISTPROC glad_glIsList = NULL;
+PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
+PFNGLISQUERYPROC glad_glIsQuery = NULL;
+PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
+PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
+PFNGLISSHADERPROC glad_glIsShader = NULL;
+PFNGLISSYNCPROC glad_glIsSync = NULL;
+PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
+PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
+PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
+PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
+PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
+PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
+PFNGLLIGHTFPROC glad_glLightf = NULL;
+PFNGLLIGHTFVPROC glad_glLightfv = NULL;
+PFNGLLIGHTIPROC glad_glLighti = NULL;
+PFNGLLIGHTIVPROC glad_glLightiv = NULL;
+PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
+PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
+PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
+PFNGLLISTBASEPROC glad_glListBase = NULL;
+PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
+PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
+PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
+PFNGLLOADNAMEPROC glad_glLoadName = NULL;
+PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
+PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
+PFNGLLOGICOPPROC glad_glLogicOp = NULL;
+PFNGLMAP1DPROC glad_glMap1d = NULL;
+PFNGLMAP1FPROC glad_glMap1f = NULL;
+PFNGLMAP2DPROC glad_glMap2d = NULL;
+PFNGLMAP2FPROC glad_glMap2f = NULL;
+PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
+PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
+PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
+PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
+PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
+PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
+PFNGLMATERIALFPROC glad_glMaterialf = NULL;
+PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
+PFNGLMATERIALIPROC glad_glMateriali = NULL;
+PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
+PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
+PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
+PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
+PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
+PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
+PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
+PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
+PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
+PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
+PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
+PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
+PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
+PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
+PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
+PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
+PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
+PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
+PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
+PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
+PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
+PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
+PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
+PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
+PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
+PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
+PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
+PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
+PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
+PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
+PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
+PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
+PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
+PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
+PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
+PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
+PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
+PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
+PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
+PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
+PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
+PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
+PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
+PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
+PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
+PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
+PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
+PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
+PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
+PFNGLNEWLISTPROC glad_glNewList = NULL;
+PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
+PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
+PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
+PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
+PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
+PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
+PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
+PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
+PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
+PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
+PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
+PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
+PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
+PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
+PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
+PFNGLORTHOPROC glad_glOrtho = NULL;
+PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
+PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
+PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
+PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
+PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
+PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
+PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
+PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
+PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
+PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
+PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
+PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
+PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
+PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
+PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
+PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
+PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
+PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
+PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
+PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
+PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
+PFNGLPOPNAMEPROC glad_glPopName = NULL;
+PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
+PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
+PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
+PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
+PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
+PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
+PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
+PFNGLPUSHNAMEPROC glad_glPushName = NULL;
+PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
+PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
+PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
+PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
+PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
+PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
+PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
+PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
+PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
+PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
+PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
+PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
+PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
+PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
+PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
+PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
+PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
+PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
+PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
+PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
+PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
+PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
+PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
+PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
+PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
+PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
+PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
+PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL;
+PFNGLRECTDPROC glad_glRectd = NULL;
+PFNGLRECTDVPROC glad_glRectdv = NULL;
+PFNGLRECTFPROC glad_glRectf = NULL;
+PFNGLRECTFVPROC glad_glRectfv = NULL;
+PFNGLRECTIPROC glad_glRecti = NULL;
+PFNGLRECTIVPROC glad_glRectiv = NULL;
+PFNGLRECTSPROC glad_glRects = NULL;
+PFNGLRECTSVPROC glad_glRectsv = NULL;
+PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
+PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
+PFNGLROTATEDPROC glad_glRotated = NULL;
+PFNGLROTATEFPROC glad_glRotatef = NULL;
+PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
+PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL;
+PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
+PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
+PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
+PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
+PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
+PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
+PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
+PFNGLSCALEDPROC glad_glScaled = NULL;
+PFNGLSCALEFPROC glad_glScalef = NULL;
+PFNGLSCISSORPROC glad_glScissor = NULL;
+PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
+PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
+PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
+PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
+PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
+PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
+PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
+PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
+PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
+PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
+PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
+PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
+PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
+PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
+PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
+PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
+PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
+PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
+PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
+PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
+PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
+PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
+PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
+PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
+PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
+PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
+PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
+PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
+PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
+PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
+PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
+PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
+PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
+PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
+PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
+PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
+PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
+PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
+PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
+PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
+PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
+PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
+PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
+PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
+PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
+PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
+PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
+PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
+PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
+PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
+PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
+PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
+PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
+PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
+PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
+PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
+PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
+PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
+PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
+PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
+PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
+PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
+PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
+PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
+PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
+PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
+PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
+PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
+PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
+PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
+PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
+PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
+PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
+PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
+PFNGLTEXGENDPROC glad_glTexGend = NULL;
+PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
+PFNGLTEXGENFPROC glad_glTexGenf = NULL;
+PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
+PFNGLTEXGENIPROC glad_glTexGeni = NULL;
+PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
+PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
+PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
+PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
+PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
+PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
+PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
+PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
+PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
+PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
+PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
+PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
+PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
+PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
+PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
+PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
+PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
+PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
+PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
+PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
+PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
+PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
+PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
+PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
+PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
+PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
+PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
+PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
+PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
+PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
+PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
+PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
+PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
+PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
+PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
+PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
+PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
+PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
+PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
+PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
+PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
+PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
+PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
+PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
+PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
+PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
+PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
+PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
+PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
+PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
+PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
+PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
+PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
+PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
+PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
+PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
+PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
+PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
+PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
+PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
+PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
+PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
+PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
+PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
+PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
+PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
+PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
+PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
+PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
+PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
+PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
+PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
+PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
+PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
+PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
+PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
+PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
+PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
+PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
+PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
+PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
+PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
+PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
+PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
+PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
+PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
+PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
+PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
+PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
+PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
+PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
+PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
+PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
+PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
+PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
+PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
+PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
+PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
+PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
+PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
+PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
+PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
+PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
+PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
+PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
+PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
+PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
+PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
+PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
+PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
+PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
+PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
+PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
+PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
+PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
+PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
+PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
+PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
+PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
+PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
+PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
+PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
+PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
+PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
+PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
+PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
+PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
+PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
+PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
+PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
+PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
+PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
+PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
+PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
+PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
+PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
+PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
+PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
+PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
+PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
+PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
+PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
+PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
+PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
+PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
+PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
+PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
+PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
+PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
+PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
+PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
+PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
+PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
+PFNGLVIEWPORTPROC glad_glViewport = NULL;
+PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
+PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
+PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
+PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
+PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
+PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
+PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
+PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
+PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
+PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
+PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
+PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
+PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
+PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
+PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
+PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
+PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
+
+
+static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_1_0) return;
+    glad_glAccum = (PFNGLACCUMPROC) load(userptr, "glAccum");
+    glad_glAlphaFunc = (PFNGLALPHAFUNCPROC) load(userptr, "glAlphaFunc");
+    glad_glBegin = (PFNGLBEGINPROC) load(userptr, "glBegin");
+    glad_glBitmap = (PFNGLBITMAPPROC) load(userptr, "glBitmap");
+    glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc");
+    glad_glCallList = (PFNGLCALLLISTPROC) load(userptr, "glCallList");
+    glad_glCallLists = (PFNGLCALLLISTSPROC) load(userptr, "glCallLists");
+    glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear");
+    glad_glClearAccum = (PFNGLCLEARACCUMPROC) load(userptr, "glClearAccum");
+    glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor");
+    glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth");
+    glad_glClearIndex = (PFNGLCLEARINDEXPROC) load(userptr, "glClearIndex");
+    glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil");
+    glad_glClipPlane = (PFNGLCLIPPLANEPROC) load(userptr, "glClipPlane");
+    glad_glColor3b = (PFNGLCOLOR3BPROC) load(userptr, "glColor3b");
+    glad_glColor3bv = (PFNGLCOLOR3BVPROC) load(userptr, "glColor3bv");
+    glad_glColor3d = (PFNGLCOLOR3DPROC) load(userptr, "glColor3d");
+    glad_glColor3dv = (PFNGLCOLOR3DVPROC) load(userptr, "glColor3dv");
+    glad_glColor3f = (PFNGLCOLOR3FPROC) load(userptr, "glColor3f");
+    glad_glColor3fv = (PFNGLCOLOR3FVPROC) load(userptr, "glColor3fv");
+    glad_glColor3i = (PFNGLCOLOR3IPROC) load(userptr, "glColor3i");
+    glad_glColor3iv = (PFNGLCOLOR3IVPROC) load(userptr, "glColor3iv");
+    glad_glColor3s = (PFNGLCOLOR3SPROC) load(userptr, "glColor3s");
+    glad_glColor3sv = (PFNGLCOLOR3SVPROC) load(userptr, "glColor3sv");
+    glad_glColor3ub = (PFNGLCOLOR3UBPROC) load(userptr, "glColor3ub");
+    glad_glColor3ubv = (PFNGLCOLOR3UBVPROC) load(userptr, "glColor3ubv");
+    glad_glColor3ui = (PFNGLCOLOR3UIPROC) load(userptr, "glColor3ui");
+    glad_glColor3uiv = (PFNGLCOLOR3UIVPROC) load(userptr, "glColor3uiv");
+    glad_glColor3us = (PFNGLCOLOR3USPROC) load(userptr, "glColor3us");
+    glad_glColor3usv = (PFNGLCOLOR3USVPROC) load(userptr, "glColor3usv");
+    glad_glColor4b = (PFNGLCOLOR4BPROC) load(userptr, "glColor4b");
+    glad_glColor4bv = (PFNGLCOLOR4BVPROC) load(userptr, "glColor4bv");
+    glad_glColor4d = (PFNGLCOLOR4DPROC) load(userptr, "glColor4d");
+    glad_glColor4dv = (PFNGLCOLOR4DVPROC) load(userptr, "glColor4dv");
+    glad_glColor4f = (PFNGLCOLOR4FPROC) load(userptr, "glColor4f");
+    glad_glColor4fv = (PFNGLCOLOR4FVPROC) load(userptr, "glColor4fv");
+    glad_glColor4i = (PFNGLCOLOR4IPROC) load(userptr, "glColor4i");
+    glad_glColor4iv = (PFNGLCOLOR4IVPROC) load(userptr, "glColor4iv");
+    glad_glColor4s = (PFNGLCOLOR4SPROC) load(userptr, "glColor4s");
+    glad_glColor4sv = (PFNGLCOLOR4SVPROC) load(userptr, "glColor4sv");
+    glad_glColor4ub = (PFNGLCOLOR4UBPROC) load(userptr, "glColor4ub");
+    glad_glColor4ubv = (PFNGLCOLOR4UBVPROC) load(userptr, "glColor4ubv");
+    glad_glColor4ui = (PFNGLCOLOR4UIPROC) load(userptr, "glColor4ui");
+    glad_glColor4uiv = (PFNGLCOLOR4UIVPROC) load(userptr, "glColor4uiv");
+    glad_glColor4us = (PFNGLCOLOR4USPROC) load(userptr, "glColor4us");
+    glad_glColor4usv = (PFNGLCOLOR4USVPROC) load(userptr, "glColor4usv");
+    glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask");
+    glad_glColorMaterial = (PFNGLCOLORMATERIALPROC) load(userptr, "glColorMaterial");
+    glad_glCopyPixels = (PFNGLCOPYPIXELSPROC) load(userptr, "glCopyPixels");
+    glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace");
+    glad_glDeleteLists = (PFNGLDELETELISTSPROC) load(userptr, "glDeleteLists");
+    glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc");
+    glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask");
+    glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange");
+    glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable");
+    glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer");
+    glad_glDrawPixels = (PFNGLDRAWPIXELSPROC) load(userptr, "glDrawPixels");
+    glad_glEdgeFlag = (PFNGLEDGEFLAGPROC) load(userptr, "glEdgeFlag");
+    glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load(userptr, "glEdgeFlagv");
+    glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable");
+    glad_glEnd = (PFNGLENDPROC) load(userptr, "glEnd");
+    glad_glEndList = (PFNGLENDLISTPROC) load(userptr, "glEndList");
+    glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load(userptr, "glEvalCoord1d");
+    glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load(userptr, "glEvalCoord1dv");
+    glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load(userptr, "glEvalCoord1f");
+    glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load(userptr, "glEvalCoord1fv");
+    glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load(userptr, "glEvalCoord2d");
+    glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load(userptr, "glEvalCoord2dv");
+    glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load(userptr, "glEvalCoord2f");
+    glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load(userptr, "glEvalCoord2fv");
+    glad_glEvalMesh1 = (PFNGLEVALMESH1PROC) load(userptr, "glEvalMesh1");
+    glad_glEvalMesh2 = (PFNGLEVALMESH2PROC) load(userptr, "glEvalMesh2");
+    glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC) load(userptr, "glEvalPoint1");
+    glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC) load(userptr, "glEvalPoint2");
+    glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load(userptr, "glFeedbackBuffer");
+    glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish");
+    glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush");
+    glad_glFogf = (PFNGLFOGFPROC) load(userptr, "glFogf");
+    glad_glFogfv = (PFNGLFOGFVPROC) load(userptr, "glFogfv");
+    glad_glFogi = (PFNGLFOGIPROC) load(userptr, "glFogi");
+    glad_glFogiv = (PFNGLFOGIVPROC) load(userptr, "glFogiv");
+    glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace");
+    glad_glFrustum = (PFNGLFRUSTUMPROC) load(userptr, "glFrustum");
+    glad_glGenLists = (PFNGLGENLISTSPROC) load(userptr, "glGenLists");
+    glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv");
+    glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load(userptr, "glGetClipPlane");
+    glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev");
+    glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError");
+    glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv");
+    glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv");
+    glad_glGetLightfv = (PFNGLGETLIGHTFVPROC) load(userptr, "glGetLightfv");
+    glad_glGetLightiv = (PFNGLGETLIGHTIVPROC) load(userptr, "glGetLightiv");
+    glad_glGetMapdv = (PFNGLGETMAPDVPROC) load(userptr, "glGetMapdv");
+    glad_glGetMapfv = (PFNGLGETMAPFVPROC) load(userptr, "glGetMapfv");
+    glad_glGetMapiv = (PFNGLGETMAPIVPROC) load(userptr, "glGetMapiv");
+    glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load(userptr, "glGetMaterialfv");
+    glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load(userptr, "glGetMaterialiv");
+    glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load(userptr, "glGetPixelMapfv");
+    glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load(userptr, "glGetPixelMapuiv");
+    glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load(userptr, "glGetPixelMapusv");
+    glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load(userptr, "glGetPolygonStipple");
+    glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
+    glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load(userptr, "glGetTexEnvfv");
+    glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load(userptr, "glGetTexEnviv");
+    glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC) load(userptr, "glGetTexGendv");
+    glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load(userptr, "glGetTexGenfv");
+    glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load(userptr, "glGetTexGeniv");
+    glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage");
+    glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv");
+    glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv");
+    glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv");
+    glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv");
+    glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint");
+    glad_glIndexMask = (PFNGLINDEXMASKPROC) load(userptr, "glIndexMask");
+    glad_glIndexd = (PFNGLINDEXDPROC) load(userptr, "glIndexd");
+    glad_glIndexdv = (PFNGLINDEXDVPROC) load(userptr, "glIndexdv");
+    glad_glIndexf = (PFNGLINDEXFPROC) load(userptr, "glIndexf");
+    glad_glIndexfv = (PFNGLINDEXFVPROC) load(userptr, "glIndexfv");
+    glad_glIndexi = (PFNGLINDEXIPROC) load(userptr, "glIndexi");
+    glad_glIndexiv = (PFNGLINDEXIVPROC) load(userptr, "glIndexiv");
+    glad_glIndexs = (PFNGLINDEXSPROC) load(userptr, "glIndexs");
+    glad_glIndexsv = (PFNGLINDEXSVPROC) load(userptr, "glIndexsv");
+    glad_glInitNames = (PFNGLINITNAMESPROC) load(userptr, "glInitNames");
+    glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled");
+    glad_glIsList = (PFNGLISLISTPROC) load(userptr, "glIsList");
+    glad_glLightModelf = (PFNGLLIGHTMODELFPROC) load(userptr, "glLightModelf");
+    glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC) load(userptr, "glLightModelfv");
+    glad_glLightModeli = (PFNGLLIGHTMODELIPROC) load(userptr, "glLightModeli");
+    glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC) load(userptr, "glLightModeliv");
+    glad_glLightf = (PFNGLLIGHTFPROC) load(userptr, "glLightf");
+    glad_glLightfv = (PFNGLLIGHTFVPROC) load(userptr, "glLightfv");
+    glad_glLighti = (PFNGLLIGHTIPROC) load(userptr, "glLighti");
+    glad_glLightiv = (PFNGLLIGHTIVPROC) load(userptr, "glLightiv");
+    glad_glLineStipple = (PFNGLLINESTIPPLEPROC) load(userptr, "glLineStipple");
+    glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth");
+    glad_glListBase = (PFNGLLISTBASEPROC) load(userptr, "glListBase");
+    glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC) load(userptr, "glLoadIdentity");
+    glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load(userptr, "glLoadMatrixd");
+    glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load(userptr, "glLoadMatrixf");
+    glad_glLoadName = (PFNGLLOADNAMEPROC) load(userptr, "glLoadName");
+    glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp");
+    glad_glMap1d = (PFNGLMAP1DPROC) load(userptr, "glMap1d");
+    glad_glMap1f = (PFNGLMAP1FPROC) load(userptr, "glMap1f");
+    glad_glMap2d = (PFNGLMAP2DPROC) load(userptr, "glMap2d");
+    glad_glMap2f = (PFNGLMAP2FPROC) load(userptr, "glMap2f");
+    glad_glMapGrid1d = (PFNGLMAPGRID1DPROC) load(userptr, "glMapGrid1d");
+    glad_glMapGrid1f = (PFNGLMAPGRID1FPROC) load(userptr, "glMapGrid1f");
+    glad_glMapGrid2d = (PFNGLMAPGRID2DPROC) load(userptr, "glMapGrid2d");
+    glad_glMapGrid2f = (PFNGLMAPGRID2FPROC) load(userptr, "glMapGrid2f");
+    glad_glMaterialf = (PFNGLMATERIALFPROC) load(userptr, "glMaterialf");
+    glad_glMaterialfv = (PFNGLMATERIALFVPROC) load(userptr, "glMaterialfv");
+    glad_glMateriali = (PFNGLMATERIALIPROC) load(userptr, "glMateriali");
+    glad_glMaterialiv = (PFNGLMATERIALIVPROC) load(userptr, "glMaterialiv");
+    glad_glMatrixMode = (PFNGLMATRIXMODEPROC) load(userptr, "glMatrixMode");
+    glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC) load(userptr, "glMultMatrixd");
+    glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC) load(userptr, "glMultMatrixf");
+    glad_glNewList = (PFNGLNEWLISTPROC) load(userptr, "glNewList");
+    glad_glNormal3b = (PFNGLNORMAL3BPROC) load(userptr, "glNormal3b");
+    glad_glNormal3bv = (PFNGLNORMAL3BVPROC) load(userptr, "glNormal3bv");
+    glad_glNormal3d = (PFNGLNORMAL3DPROC) load(userptr, "glNormal3d");
+    glad_glNormal3dv = (PFNGLNORMAL3DVPROC) load(userptr, "glNormal3dv");
+    glad_glNormal3f = (PFNGLNORMAL3FPROC) load(userptr, "glNormal3f");
+    glad_glNormal3fv = (PFNGLNORMAL3FVPROC) load(userptr, "glNormal3fv");
+    glad_glNormal3i = (PFNGLNORMAL3IPROC) load(userptr, "glNormal3i");
+    glad_glNormal3iv = (PFNGLNORMAL3IVPROC) load(userptr, "glNormal3iv");
+    glad_glNormal3s = (PFNGLNORMAL3SPROC) load(userptr, "glNormal3s");
+    glad_glNormal3sv = (PFNGLNORMAL3SVPROC) load(userptr, "glNormal3sv");
+    glad_glOrtho = (PFNGLORTHOPROC) load(userptr, "glOrtho");
+    glad_glPassThrough = (PFNGLPASSTHROUGHPROC) load(userptr, "glPassThrough");
+    glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC) load(userptr, "glPixelMapfv");
+    glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load(userptr, "glPixelMapuiv");
+    glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load(userptr, "glPixelMapusv");
+    glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref");
+    glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei");
+    glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load(userptr, "glPixelTransferf");
+    glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load(userptr, "glPixelTransferi");
+    glad_glPixelZoom = (PFNGLPIXELZOOMPROC) load(userptr, "glPixelZoom");
+    glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize");
+    glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode");
+    glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load(userptr, "glPolygonStipple");
+    glad_glPopAttrib = (PFNGLPOPATTRIBPROC) load(userptr, "glPopAttrib");
+    glad_glPopMatrix = (PFNGLPOPMATRIXPROC) load(userptr, "glPopMatrix");
+    glad_glPopName = (PFNGLPOPNAMEPROC) load(userptr, "glPopName");
+    glad_glPushAttrib = (PFNGLPUSHATTRIBPROC) load(userptr, "glPushAttrib");
+    glad_glPushMatrix = (PFNGLPUSHMATRIXPROC) load(userptr, "glPushMatrix");
+    glad_glPushName = (PFNGLPUSHNAMEPROC) load(userptr, "glPushName");
+    glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC) load(userptr, "glRasterPos2d");
+    glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load(userptr, "glRasterPos2dv");
+    glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC) load(userptr, "glRasterPos2f");
+    glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load(userptr, "glRasterPos2fv");
+    glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC) load(userptr, "glRasterPos2i");
+    glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load(userptr, "glRasterPos2iv");
+    glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC) load(userptr, "glRasterPos2s");
+    glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load(userptr, "glRasterPos2sv");
+    glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC) load(userptr, "glRasterPos3d");
+    glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load(userptr, "glRasterPos3dv");
+    glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC) load(userptr, "glRasterPos3f");
+    glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load(userptr, "glRasterPos3fv");
+    glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC) load(userptr, "glRasterPos3i");
+    glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load(userptr, "glRasterPos3iv");
+    glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC) load(userptr, "glRasterPos3s");
+    glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load(userptr, "glRasterPos3sv");
+    glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC) load(userptr, "glRasterPos4d");
+    glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load(userptr, "glRasterPos4dv");
+    glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC) load(userptr, "glRasterPos4f");
+    glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load(userptr, "glRasterPos4fv");
+    glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC) load(userptr, "glRasterPos4i");
+    glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load(userptr, "glRasterPos4iv");
+    glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC) load(userptr, "glRasterPos4s");
+    glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load(userptr, "glRasterPos4sv");
+    glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer");
+    glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels");
+    glad_glRectd = (PFNGLRECTDPROC) load(userptr, "glRectd");
+    glad_glRectdv = (PFNGLRECTDVPROC) load(userptr, "glRectdv");
+    glad_glRectf = (PFNGLRECTFPROC) load(userptr, "glRectf");
+    glad_glRectfv = (PFNGLRECTFVPROC) load(userptr, "glRectfv");
+    glad_glRecti = (PFNGLRECTIPROC) load(userptr, "glRecti");
+    glad_glRectiv = (PFNGLRECTIVPROC) load(userptr, "glRectiv");
+    glad_glRects = (PFNGLRECTSPROC) load(userptr, "glRects");
+    glad_glRectsv = (PFNGLRECTSVPROC) load(userptr, "glRectsv");
+    glad_glRenderMode = (PFNGLRENDERMODEPROC) load(userptr, "glRenderMode");
+    glad_glRotated = (PFNGLROTATEDPROC) load(userptr, "glRotated");
+    glad_glRotatef = (PFNGLROTATEFPROC) load(userptr, "glRotatef");
+    glad_glScaled = (PFNGLSCALEDPROC) load(userptr, "glScaled");
+    glad_glScalef = (PFNGLSCALEFPROC) load(userptr, "glScalef");
+    glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor");
+    glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC) load(userptr, "glSelectBuffer");
+    glad_glShadeModel = (PFNGLSHADEMODELPROC) load(userptr, "glShadeModel");
+    glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc");
+    glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask");
+    glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp");
+    glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC) load(userptr, "glTexCoord1d");
+    glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load(userptr, "glTexCoord1dv");
+    glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC) load(userptr, "glTexCoord1f");
+    glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load(userptr, "glTexCoord1fv");
+    glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC) load(userptr, "glTexCoord1i");
+    glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load(userptr, "glTexCoord1iv");
+    glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC) load(userptr, "glTexCoord1s");
+    glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load(userptr, "glTexCoord1sv");
+    glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC) load(userptr, "glTexCoord2d");
+    glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load(userptr, "glTexCoord2dv");
+    glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC) load(userptr, "glTexCoord2f");
+    glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load(userptr, "glTexCoord2fv");
+    glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC) load(userptr, "glTexCoord2i");
+    glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load(userptr, "glTexCoord2iv");
+    glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC) load(userptr, "glTexCoord2s");
+    glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load(userptr, "glTexCoord2sv");
+    glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC) load(userptr, "glTexCoord3d");
+    glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load(userptr, "glTexCoord3dv");
+    glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC) load(userptr, "glTexCoord3f");
+    glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load(userptr, "glTexCoord3fv");
+    glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC) load(userptr, "glTexCoord3i");
+    glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load(userptr, "glTexCoord3iv");
+    glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC) load(userptr, "glTexCoord3s");
+    glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load(userptr, "glTexCoord3sv");
+    glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC) load(userptr, "glTexCoord4d");
+    glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load(userptr, "glTexCoord4dv");
+    glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC) load(userptr, "glTexCoord4f");
+    glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load(userptr, "glTexCoord4fv");
+    glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC) load(userptr, "glTexCoord4i");
+    glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load(userptr, "glTexCoord4iv");
+    glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC) load(userptr, "glTexCoord4s");
+    glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load(userptr, "glTexCoord4sv");
+    glad_glTexEnvf = (PFNGLTEXENVFPROC) load(userptr, "glTexEnvf");
+    glad_glTexEnvfv = (PFNGLTEXENVFVPROC) load(userptr, "glTexEnvfv");
+    glad_glTexEnvi = (PFNGLTEXENVIPROC) load(userptr, "glTexEnvi");
+    glad_glTexEnviv = (PFNGLTEXENVIVPROC) load(userptr, "glTexEnviv");
+    glad_glTexGend = (PFNGLTEXGENDPROC) load(userptr, "glTexGend");
+    glad_glTexGendv = (PFNGLTEXGENDVPROC) load(userptr, "glTexGendv");
+    glad_glTexGenf = (PFNGLTEXGENFPROC) load(userptr, "glTexGenf");
+    glad_glTexGenfv = (PFNGLTEXGENFVPROC) load(userptr, "glTexGenfv");
+    glad_glTexGeni = (PFNGLTEXGENIPROC) load(userptr, "glTexGeni");
+    glad_glTexGeniv = (PFNGLTEXGENIVPROC) load(userptr, "glTexGeniv");
+    glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D");
+    glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D");
+    glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf");
+    glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv");
+    glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri");
+    glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv");
+    glad_glTranslated = (PFNGLTRANSLATEDPROC) load(userptr, "glTranslated");
+    glad_glTranslatef = (PFNGLTRANSLATEFPROC) load(userptr, "glTranslatef");
+    glad_glVertex2d = (PFNGLVERTEX2DPROC) load(userptr, "glVertex2d");
+    glad_glVertex2dv = (PFNGLVERTEX2DVPROC) load(userptr, "glVertex2dv");
+    glad_glVertex2f = (PFNGLVERTEX2FPROC) load(userptr, "glVertex2f");
+    glad_glVertex2fv = (PFNGLVERTEX2FVPROC) load(userptr, "glVertex2fv");
+    glad_glVertex2i = (PFNGLVERTEX2IPROC) load(userptr, "glVertex2i");
+    glad_glVertex2iv = (PFNGLVERTEX2IVPROC) load(userptr, "glVertex2iv");
+    glad_glVertex2s = (PFNGLVERTEX2SPROC) load(userptr, "glVertex2s");
+    glad_glVertex2sv = (PFNGLVERTEX2SVPROC) load(userptr, "glVertex2sv");
+    glad_glVertex3d = (PFNGLVERTEX3DPROC) load(userptr, "glVertex3d");
+    glad_glVertex3dv = (PFNGLVERTEX3DVPROC) load(userptr, "glVertex3dv");
+    glad_glVertex3f = (PFNGLVERTEX3FPROC) load(userptr, "glVertex3f");
+    glad_glVertex3fv = (PFNGLVERTEX3FVPROC) load(userptr, "glVertex3fv");
+    glad_glVertex3i = (PFNGLVERTEX3IPROC) load(userptr, "glVertex3i");
+    glad_glVertex3iv = (PFNGLVERTEX3IVPROC) load(userptr, "glVertex3iv");
+    glad_glVertex3s = (PFNGLVERTEX3SPROC) load(userptr, "glVertex3s");
+    glad_glVertex3sv = (PFNGLVERTEX3SVPROC) load(userptr, "glVertex3sv");
+    glad_glVertex4d = (PFNGLVERTEX4DPROC) load(userptr, "glVertex4d");
+    glad_glVertex4dv = (PFNGLVERTEX4DVPROC) load(userptr, "glVertex4dv");
+    glad_glVertex4f = (PFNGLVERTEX4FPROC) load(userptr, "glVertex4f");
+    glad_glVertex4fv = (PFNGLVERTEX4FVPROC) load(userptr, "glVertex4fv");
+    glad_glVertex4i = (PFNGLVERTEX4IPROC) load(userptr, "glVertex4i");
+    glad_glVertex4iv = (PFNGLVERTEX4IVPROC) load(userptr, "glVertex4iv");
+    glad_glVertex4s = (PFNGLVERTEX4SPROC) load(userptr, "glVertex4s");
+    glad_glVertex4sv = (PFNGLVERTEX4SVPROC) load(userptr, "glVertex4sv");
+    glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport");
+}
+static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_1_1) return;
+    glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load(userptr, "glAreTexturesResident");
+    glad_glArrayElement = (PFNGLARRAYELEMENTPROC) load(userptr, "glArrayElement");
+    glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture");
+    glad_glColorPointer = (PFNGLCOLORPOINTERPROC) load(userptr, "glColorPointer");
+    glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D");
+    glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D");
+    glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D");
+    glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D");
+    glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures");
+    glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load(userptr, "glDisableClientState");
+    glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays");
+    glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements");
+    glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load(userptr, "glEdgeFlagPointer");
+    glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load(userptr, "glEnableClientState");
+    glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures");
+    glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv");
+    glad_glIndexPointer = (PFNGLINDEXPOINTERPROC) load(userptr, "glIndexPointer");
+    glad_glIndexub = (PFNGLINDEXUBPROC) load(userptr, "glIndexub");
+    glad_glIndexubv = (PFNGLINDEXUBVPROC) load(userptr, "glIndexubv");
+    glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load(userptr, "glInterleavedArrays");
+    glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture");
+    glad_glNormalPointer = (PFNGLNORMALPOINTERPROC) load(userptr, "glNormalPointer");
+    glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset");
+    glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load(userptr, "glPopClientAttrib");
+    glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load(userptr, "glPrioritizeTextures");
+    glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load(userptr, "glPushClientAttrib");
+    glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load(userptr, "glTexCoordPointer");
+    glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D");
+    glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D");
+    glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC) load(userptr, "glVertexPointer");
+}
+static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_1_2) return;
+    glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load(userptr, "glCopyTexSubImage3D");
+    glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load(userptr, "glDrawRangeElements");
+    glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC) load(userptr, "glTexImage3D");
+    glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load(userptr, "glTexSubImage3D");
+}
+static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_1_3) return;
+    glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture");
+    glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load(userptr, "glClientActiveTexture");
+    glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load(userptr, "glCompressedTexImage1D");
+    glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D");
+    glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load(userptr, "glCompressedTexImage3D");
+    glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load(userptr, "glCompressedTexSubImage1D");
+    glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D");
+    glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load(userptr, "glCompressedTexSubImage3D");
+    glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load(userptr, "glGetCompressedTexImage");
+    glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC) load(userptr, "glLoadTransposeMatrixd");
+    glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC) load(userptr, "glLoadTransposeMatrixf");
+    glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC) load(userptr, "glMultTransposeMatrixd");
+    glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC) load(userptr, "glMultTransposeMatrixf");
+    glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load(userptr, "glMultiTexCoord1d");
+    glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load(userptr, "glMultiTexCoord1dv");
+    glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load(userptr, "glMultiTexCoord1f");
+    glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load(userptr, "glMultiTexCoord1fv");
+    glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load(userptr, "glMultiTexCoord1i");
+    glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load(userptr, "glMultiTexCoord1iv");
+    glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load(userptr, "glMultiTexCoord1s");
+    glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load(userptr, "glMultiTexCoord1sv");
+    glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load(userptr, "glMultiTexCoord2d");
+    glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load(userptr, "glMultiTexCoord2dv");
+    glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load(userptr, "glMultiTexCoord2f");
+    glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load(userptr, "glMultiTexCoord2fv");
+    glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load(userptr, "glMultiTexCoord2i");
+    glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load(userptr, "glMultiTexCoord2iv");
+    glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load(userptr, "glMultiTexCoord2s");
+    glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load(userptr, "glMultiTexCoord2sv");
+    glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load(userptr, "glMultiTexCoord3d");
+    glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load(userptr, "glMultiTexCoord3dv");
+    glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load(userptr, "glMultiTexCoord3f");
+    glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load(userptr, "glMultiTexCoord3fv");
+    glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load(userptr, "glMultiTexCoord3i");
+    glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load(userptr, "glMultiTexCoord3iv");
+    glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load(userptr, "glMultiTexCoord3s");
+    glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load(userptr, "glMultiTexCoord3sv");
+    glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load(userptr, "glMultiTexCoord4d");
+    glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load(userptr, "glMultiTexCoord4dv");
+    glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load(userptr, "glMultiTexCoord4f");
+    glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load(userptr, "glMultiTexCoord4fv");
+    glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load(userptr, "glMultiTexCoord4i");
+    glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load(userptr, "glMultiTexCoord4iv");
+    glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load(userptr, "glMultiTexCoord4s");
+    glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load(userptr, "glMultiTexCoord4sv");
+    glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage");
+}
+static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_1_4) return;
+    glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor");
+    glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation");
+    glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate");
+    glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC) load(userptr, "glFogCoordPointer");
+    glad_glFogCoordd = (PFNGLFOGCOORDDPROC) load(userptr, "glFogCoordd");
+    glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC) load(userptr, "glFogCoorddv");
+    glad_glFogCoordf = (PFNGLFOGCOORDFPROC) load(userptr, "glFogCoordf");
+    glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC) load(userptr, "glFogCoordfv");
+    glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load(userptr, "glMultiDrawArrays");
+    glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load(userptr, "glMultiDrawElements");
+    glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf");
+    glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv");
+    glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load(userptr, "glPointParameteri");
+    glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load(userptr, "glPointParameteriv");
+    glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC) load(userptr, "glSecondaryColor3b");
+    glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC) load(userptr, "glSecondaryColor3bv");
+    glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC) load(userptr, "glSecondaryColor3d");
+    glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC) load(userptr, "glSecondaryColor3dv");
+    glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC) load(userptr, "glSecondaryColor3f");
+    glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC) load(userptr, "glSecondaryColor3fv");
+    glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC) load(userptr, "glSecondaryColor3i");
+    glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC) load(userptr, "glSecondaryColor3iv");
+    glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC) load(userptr, "glSecondaryColor3s");
+    glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC) load(userptr, "glSecondaryColor3sv");
+    glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC) load(userptr, "glSecondaryColor3ub");
+    glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC) load(userptr, "glSecondaryColor3ubv");
+    glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC) load(userptr, "glSecondaryColor3ui");
+    glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC) load(userptr, "glSecondaryColor3uiv");
+    glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC) load(userptr, "glSecondaryColor3us");
+    glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC) load(userptr, "glSecondaryColor3usv");
+    glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC) load(userptr, "glSecondaryColorPointer");
+    glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC) load(userptr, "glWindowPos2d");
+    glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC) load(userptr, "glWindowPos2dv");
+    glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC) load(userptr, "glWindowPos2f");
+    glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC) load(userptr, "glWindowPos2fv");
+    glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC) load(userptr, "glWindowPos2i");
+    glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC) load(userptr, "glWindowPos2iv");
+    glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC) load(userptr, "glWindowPos2s");
+    glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC) load(userptr, "glWindowPos2sv");
+    glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC) load(userptr, "glWindowPos3d");
+    glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC) load(userptr, "glWindowPos3dv");
+    glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC) load(userptr, "glWindowPos3f");
+    glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC) load(userptr, "glWindowPos3fv");
+    glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC) load(userptr, "glWindowPos3i");
+    glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC) load(userptr, "glWindowPos3iv");
+    glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC) load(userptr, "glWindowPos3s");
+    glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC) load(userptr, "glWindowPos3sv");
+}
+static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_1_5) return;
+    glad_glBeginQuery = (PFNGLBEGINQUERYPROC) load(userptr, "glBeginQuery");
+    glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer");
+    glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData");
+    glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData");
+    glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers");
+    glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC) load(userptr, "glDeleteQueries");
+    glad_glEndQuery = (PFNGLENDQUERYPROC) load(userptr, "glEndQuery");
+    glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers");
+    glad_glGenQueries = (PFNGLGENQUERIESPROC) load(userptr, "glGenQueries");
+    glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv");
+    glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load(userptr, "glGetBufferPointerv");
+    glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load(userptr, "glGetBufferSubData");
+    glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load(userptr, "glGetQueryObjectiv");
+    glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load(userptr, "glGetQueryObjectuiv");
+    glad_glGetQueryiv = (PFNGLGETQUERYIVPROC) load(userptr, "glGetQueryiv");
+    glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer");
+    glad_glIsQuery = (PFNGLISQUERYPROC) load(userptr, "glIsQuery");
+    glad_glMapBuffer = (PFNGLMAPBUFFERPROC) load(userptr, "glMapBuffer");
+    glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load(userptr, "glUnmapBuffer");
+}
+static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_2_0) return;
+    glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader");
+    glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation");
+    glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate");
+    glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader");
+    glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram");
+    glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader");
+    glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load(userptr, "glDeleteProgram");
+    glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader");
+    glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader");
+    glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray");
+    glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load(userptr, "glDrawBuffers");
+    glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray");
+    glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib");
+    glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform");
+    glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load(userptr, "glGetAttachedShaders");
+    glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation");
+    glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load(userptr, "glGetProgramInfoLog");
+    glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load(userptr, "glGetProgramiv");
+    glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load(userptr, "glGetShaderInfoLog");
+    glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource");
+    glad_glGetShaderiv = (PFNGLGETSHADERIVPROC) load(userptr, "glGetShaderiv");
+    glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation");
+    glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv");
+    glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv");
+    glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv");
+    glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv");
+    glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv");
+    glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv");
+    glad_glIsProgram = (PFNGLISPROGRAMPROC) load(userptr, "glIsProgram");
+    glad_glIsShader = (PFNGLISSHADERPROC) load(userptr, "glIsShader");
+    glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram");
+    glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource");
+    glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load(userptr, "glStencilFuncSeparate");
+    glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load(userptr, "glStencilMaskSeparate");
+    glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load(userptr, "glStencilOpSeparate");
+    glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f");
+    glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv");
+    glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i");
+    glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv");
+    glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f");
+    glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv");
+    glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i");
+    glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv");
+    glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f");
+    glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv");
+    glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i");
+    glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv");
+    glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f");
+    glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv");
+    glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i");
+    glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv");
+    glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv");
+    glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv");
+    glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv");
+    glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram");
+    glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram");
+    glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d");
+    glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv");
+    glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f");
+    glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv");
+    glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s");
+    glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv");
+    glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d");
+    glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv");
+    glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f");
+    glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv");
+    glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s");
+    glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv");
+    glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d");
+    glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv");
+    glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f");
+    glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv");
+    glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s");
+    glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv");
+    glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv");
+    glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv");
+    glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv");
+    glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub");
+    glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv");
+    glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv");
+    glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv");
+    glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv");
+    glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d");
+    glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv");
+    glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f");
+    glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv");
+    glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv");
+    glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s");
+    glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv");
+    glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv");
+    glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv");
+    glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv");
+    glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer");
+}
+static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_2_1) return;
+    glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load(userptr, "glUniformMatrix2x3fv");
+    glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load(userptr, "glUniformMatrix2x4fv");
+    glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load(userptr, "glUniformMatrix3x2fv");
+    glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load(userptr, "glUniformMatrix3x4fv");
+    glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load(userptr, "glUniformMatrix4x2fv");
+    glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load(userptr, "glUniformMatrix4x3fv");
+}
+static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_3_0) return;
+    glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load(userptr, "glBeginConditionalRender");
+    glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load(userptr, "glBeginTransformFeedback");
+    glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load(userptr, "glBindBufferBase");
+    glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load(userptr, "glBindBufferRange");
+    glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load(userptr, "glBindFragDataLocation");
+    glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer");
+    glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer");
+    glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load(userptr, "glBindVertexArray");
+    glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer");
+    glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus");
+    glad_glClampColor = (PFNGLCLAMPCOLORPROC) load(userptr, "glClampColor");
+    glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load(userptr, "glClearBufferfi");
+    glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load(userptr, "glClearBufferfv");
+    glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load(userptr, "glClearBufferiv");
+    glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load(userptr, "glClearBufferuiv");
+    glad_glColorMaski = (PFNGLCOLORMASKIPROC) load(userptr, "glColorMaski");
+    glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers");
+    glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers");
+    glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load(userptr, "glDeleteVertexArrays");
+    glad_glDisablei = (PFNGLDISABLEIPROC) load(userptr, "glDisablei");
+    glad_glEnablei = (PFNGLENABLEIPROC) load(userptr, "glEnablei");
+    glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load(userptr, "glEndConditionalRender");
+    glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load(userptr, "glEndTransformFeedback");
+    glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load(userptr, "glFlushMappedBufferRange");
+    glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer");
+    glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D");
+    glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D");
+    glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D");
+    glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer");
+    glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers");
+    glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers");
+    glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load(userptr, "glGenVertexArrays");
+    glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap");
+    glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load(userptr, "glGetBooleani_v");
+    glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load(userptr, "glGetFragDataLocation");
+    glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv");
+    glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v");
+    glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv");
+    glad_glGetStringi = (PFNGLGETSTRINGIPROC) load(userptr, "glGetStringi");
+    glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load(userptr, "glGetTexParameterIiv");
+    glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load(userptr, "glGetTexParameterIuiv");
+    glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load(userptr, "glGetTransformFeedbackVarying");
+    glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load(userptr, "glGetUniformuiv");
+    glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load(userptr, "glGetVertexAttribIiv");
+    glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load(userptr, "glGetVertexAttribIuiv");
+    glad_glIsEnabledi = (PFNGLISENABLEDIPROC) load(userptr, "glIsEnabledi");
+    glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer");
+    glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer");
+    glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load(userptr, "glIsVertexArray");
+    glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load(userptr, "glMapBufferRange");
+    glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage");
+    glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample");
+    glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load(userptr, "glTexParameterIiv");
+    glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load(userptr, "glTexParameterIuiv");
+    glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load(userptr, "glTransformFeedbackVaryings");
+    glad_glUniform1ui = (PFNGLUNIFORM1UIPROC) load(userptr, "glUniform1ui");
+    glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load(userptr, "glUniform1uiv");
+    glad_glUniform2ui = (PFNGLUNIFORM2UIPROC) load(userptr, "glUniform2ui");
+    glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load(userptr, "glUniform2uiv");
+    glad_glUniform3ui = (PFNGLUNIFORM3UIPROC) load(userptr, "glUniform3ui");
+    glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load(userptr, "glUniform3uiv");
+    glad_glUniform4ui = (PFNGLUNIFORM4UIPROC) load(userptr, "glUniform4ui");
+    glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load(userptr, "glUniform4uiv");
+    glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load(userptr, "glVertexAttribI1i");
+    glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load(userptr, "glVertexAttribI1iv");
+    glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load(userptr, "glVertexAttribI1ui");
+    glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load(userptr, "glVertexAttribI1uiv");
+    glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load(userptr, "glVertexAttribI2i");
+    glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load(userptr, "glVertexAttribI2iv");
+    glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load(userptr, "glVertexAttribI2ui");
+    glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load(userptr, "glVertexAttribI2uiv");
+    glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load(userptr, "glVertexAttribI3i");
+    glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load(userptr, "glVertexAttribI3iv");
+    glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load(userptr, "glVertexAttribI3ui");
+    glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load(userptr, "glVertexAttribI3uiv");
+    glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load(userptr, "glVertexAttribI4bv");
+    glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load(userptr, "glVertexAttribI4i");
+    glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load(userptr, "glVertexAttribI4iv");
+    glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load(userptr, "glVertexAttribI4sv");
+    glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load(userptr, "glVertexAttribI4ubv");
+    glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load(userptr, "glVertexAttribI4ui");
+    glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load(userptr, "glVertexAttribI4uiv");
+    glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load(userptr, "glVertexAttribI4usv");
+    glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load(userptr, "glVertexAttribIPointer");
+}
+static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_3_1) return;
+    glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load(userptr, "glBindBufferBase");
+    glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load(userptr, "glBindBufferRange");
+    glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load(userptr, "glCopyBufferSubData");
+    glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load(userptr, "glDrawArraysInstanced");
+    glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load(userptr, "glDrawElementsInstanced");
+    glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load(userptr, "glGetActiveUniformBlockName");
+    glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load(userptr, "glGetActiveUniformBlockiv");
+    glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load(userptr, "glGetActiveUniformName");
+    glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load(userptr, "glGetActiveUniformsiv");
+    glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v");
+    glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load(userptr, "glGetUniformBlockIndex");
+    glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load(userptr, "glGetUniformIndices");
+    glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load(userptr, "glPrimitiveRestartIndex");
+    glad_glTexBuffer = (PFNGLTEXBUFFERPROC) load(userptr, "glTexBuffer");
+    glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load(userptr, "glUniformBlockBinding");
+}
+static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_3_2) return;
+    glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load(userptr, "glClientWaitSync");
+    glad_glDeleteSync = (PFNGLDELETESYNCPROC) load(userptr, "glDeleteSync");
+    glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load(userptr, "glDrawElementsBaseVertex");
+    glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load(userptr, "glDrawElementsInstancedBaseVertex");
+    glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load(userptr, "glDrawRangeElementsBaseVertex");
+    glad_glFenceSync = (PFNGLFENCESYNCPROC) load(userptr, "glFenceSync");
+    glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture");
+    glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load(userptr, "glGetBufferParameteri64v");
+    glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load(userptr, "glGetInteger64i_v");
+    glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC) load(userptr, "glGetInteger64v");
+    glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load(userptr, "glGetMultisamplefv");
+    glad_glGetSynciv = (PFNGLGETSYNCIVPROC) load(userptr, "glGetSynciv");
+    glad_glIsSync = (PFNGLISSYNCPROC) load(userptr, "glIsSync");
+    glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load(userptr, "glMultiDrawElementsBaseVertex");
+    glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load(userptr, "glProvokingVertex");
+    glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC) load(userptr, "glSampleMaski");
+    glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load(userptr, "glTexImage2DMultisample");
+    glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load(userptr, "glTexImage3DMultisample");
+    glad_glWaitSync = (PFNGLWAITSYNCPROC) load(userptr, "glWaitSync");
+}
+static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_VERSION_3_3) return;
+    glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load(userptr, "glBindFragDataLocationIndexed");
+    glad_glBindSampler = (PFNGLBINDSAMPLERPROC) load(userptr, "glBindSampler");
+    glad_glColorP3ui = (PFNGLCOLORP3UIPROC) load(userptr, "glColorP3ui");
+    glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC) load(userptr, "glColorP3uiv");
+    glad_glColorP4ui = (PFNGLCOLORP4UIPROC) load(userptr, "glColorP4ui");
+    glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC) load(userptr, "glColorP4uiv");
+    glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load(userptr, "glDeleteSamplers");
+    glad_glGenSamplers = (PFNGLGENSAMPLERSPROC) load(userptr, "glGenSamplers");
+    glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load(userptr, "glGetFragDataIndex");
+    glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load(userptr, "glGetQueryObjecti64v");
+    glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load(userptr, "glGetQueryObjectui64v");
+    glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load(userptr, "glGetSamplerParameterIiv");
+    glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load(userptr, "glGetSamplerParameterIuiv");
+    glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load(userptr, "glGetSamplerParameterfv");
+    glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load(userptr, "glGetSamplerParameteriv");
+    glad_glIsSampler = (PFNGLISSAMPLERPROC) load(userptr, "glIsSampler");
+    glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) load(userptr, "glMultiTexCoordP1ui");
+    glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) load(userptr, "glMultiTexCoordP1uiv");
+    glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) load(userptr, "glMultiTexCoordP2ui");
+    glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) load(userptr, "glMultiTexCoordP2uiv");
+    glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) load(userptr, "glMultiTexCoordP3ui");
+    glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) load(userptr, "glMultiTexCoordP3uiv");
+    glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) load(userptr, "glMultiTexCoordP4ui");
+    glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) load(userptr, "glMultiTexCoordP4uiv");
+    glad_glNormalP3ui = (PFNGLNORMALP3UIPROC) load(userptr, "glNormalP3ui");
+    glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC) load(userptr, "glNormalP3uiv");
+    glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC) load(userptr, "glQueryCounter");
+    glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load(userptr, "glSamplerParameterIiv");
+    glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load(userptr, "glSamplerParameterIuiv");
+    glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load(userptr, "glSamplerParameterf");
+    glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load(userptr, "glSamplerParameterfv");
+    glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load(userptr, "glSamplerParameteri");
+    glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load(userptr, "glSamplerParameteriv");
+    glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) load(userptr, "glSecondaryColorP3ui");
+    glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) load(userptr, "glSecondaryColorP3uiv");
+    glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) load(userptr, "glTexCoordP1ui");
+    glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) load(userptr, "glTexCoordP1uiv");
+    glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) load(userptr, "glTexCoordP2ui");
+    glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) load(userptr, "glTexCoordP2uiv");
+    glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) load(userptr, "glTexCoordP3ui");
+    glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) load(userptr, "glTexCoordP3uiv");
+    glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) load(userptr, "glTexCoordP4ui");
+    glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) load(userptr, "glTexCoordP4uiv");
+    glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load(userptr, "glVertexAttribDivisor");
+    glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load(userptr, "glVertexAttribP1ui");
+    glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load(userptr, "glVertexAttribP1uiv");
+    glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load(userptr, "glVertexAttribP2ui");
+    glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load(userptr, "glVertexAttribP2uiv");
+    glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load(userptr, "glVertexAttribP3ui");
+    glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load(userptr, "glVertexAttribP3uiv");
+    glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load(userptr, "glVertexAttribP4ui");
+    glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load(userptr, "glVertexAttribP4uiv");
+    glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC) load(userptr, "glVertexP2ui");
+    glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC) load(userptr, "glVertexP2uiv");
+    glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC) load(userptr, "glVertexP3ui");
+    glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC) load(userptr, "glVertexP3uiv");
+    glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC) load(userptr, "glVertexP4ui");
+    glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC) load(userptr, "glVertexP4uiv");
+}
+static void glad_gl_load_GL_ARB_multisample( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_ARB_multisample) return;
+    glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC) load(userptr, "glSampleCoverageARB");
+}
+static void glad_gl_load_GL_ARB_robustness( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_ARB_robustness) return;
+    glad_glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC) load(userptr, "glGetGraphicsResetStatusARB");
+    glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC) load(userptr, "glGetnColorTableARB");
+    glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) load(userptr, "glGetnCompressedTexImageARB");
+    glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC) load(userptr, "glGetnConvolutionFilterARB");
+    glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC) load(userptr, "glGetnHistogramARB");
+    glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC) load(userptr, "glGetnMapdvARB");
+    glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC) load(userptr, "glGetnMapfvARB");
+    glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC) load(userptr, "glGetnMapivARB");
+    glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC) load(userptr, "glGetnMinmaxARB");
+    glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC) load(userptr, "glGetnPixelMapfvARB");
+    glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC) load(userptr, "glGetnPixelMapuivARB");
+    glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC) load(userptr, "glGetnPixelMapusvARB");
+    glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC) load(userptr, "glGetnPolygonStippleARB");
+    glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC) load(userptr, "glGetnSeparableFilterARB");
+    glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC) load(userptr, "glGetnTexImageARB");
+    glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC) load(userptr, "glGetnUniformdvARB");
+    glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC) load(userptr, "glGetnUniformfvARB");
+    glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC) load(userptr, "glGetnUniformivARB");
+    glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC) load(userptr, "glGetnUniformuivARB");
+    glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC) load(userptr, "glReadnPixelsARB");
+}
+static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_KHR_debug) return;
+    glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load(userptr, "glDebugMessageCallback");
+    glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load(userptr, "glDebugMessageControl");
+    glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load(userptr, "glDebugMessageInsert");
+    glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load(userptr, "glGetDebugMessageLog");
+    glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load(userptr, "glGetObjectLabel");
+    glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load(userptr, "glGetObjectPtrLabel");
+    glad_glGetPointerv = (PFNGLGETPOINTERVPROC) load(userptr, "glGetPointerv");
+    glad_glObjectLabel = (PFNGLOBJECTLABELPROC) load(userptr, "glObjectLabel");
+    glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load(userptr, "glObjectPtrLabel");
+    glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load(userptr, "glPopDebugGroup");
+    glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load(userptr, "glPushDebugGroup");
+}
+
+
+
+#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
+#define GLAD_GL_IS_SOME_NEW_VERSION 1
+#else
+#define GLAD_GL_IS_SOME_NEW_VERSION 0
+#endif
+
+static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) {
+#if GLAD_GL_IS_SOME_NEW_VERSION
+    if(GLAD_VERSION_MAJOR(version) < 3) {
+#else
+    (void) version;
+    (void) out_num_exts_i;
+    (void) out_exts_i;
+#endif
+        if (glad_glGetString == NULL) {
+            return 0;
+        }
+        *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS);
+#if GLAD_GL_IS_SOME_NEW_VERSION
+    } else {
+        unsigned int index = 0;
+        unsigned int num_exts_i = 0;
+        char **exts_i = NULL;
+        if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) {
+            return 0;
+        }
+        glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i);
+        if (num_exts_i > 0) {
+            exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i));
+        }
+        if (exts_i == NULL) {
+            return 0;
+        }
+        for(index = 0; index < num_exts_i; index++) {
+            const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index);
+            size_t len = strlen(gl_str_tmp) + 1;
+
+            char *local_str = (char*) malloc(len * sizeof(char));
+            if(local_str != NULL) {
+                memcpy(local_str, gl_str_tmp, len * sizeof(char));
+            }
+
+            exts_i[index] = local_str;
+        }
+
+        *out_num_exts_i = num_exts_i;
+        *out_exts_i = exts_i;
+    }
+#endif
+    return 1;
+}
+static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) {
+    if (exts_i != NULL) {
+        unsigned int index;
+        for(index = 0; index < num_exts_i; index++) {
+            free((void *) (exts_i[index]));
+        }
+        free((void *)exts_i);
+        exts_i = NULL;
+    }
+}
+static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) {
+    if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) {
+        const char *extensions;
+        const char *loc;
+        const char *terminator;
+        extensions = exts;
+        if(extensions == NULL || ext == NULL) {
+            return 0;
+        }
+        while(1) {
+            loc = strstr(extensions, ext);
+            if(loc == NULL) {
+                return 0;
+            }
+            terminator = loc + strlen(ext);
+            if((loc == extensions || *(loc - 1) == ' ') &&
+                (*terminator == ' ' || *terminator == '\0')) {
+                return 1;
+            }
+            extensions = terminator;
+        }
+    } else {
+        unsigned int index;
+        for(index = 0; index < num_exts_i; index++) {
+            const char *e = exts_i[index];
+            if(strcmp(e, ext) == 0) {
+                return 1;
+            }
+        }
+    }
+    return 0;
+}
+
+static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) {
+    return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
+}
+
+static int glad_gl_find_extensions_gl( int version) {
+    const char *exts = NULL;
+    unsigned int num_exts_i = 0;
+    char **exts_i = NULL;
+    if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0;
+
+    GLAD_GL_ARB_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multisample");
+    GLAD_GL_ARB_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_robustness");
+    GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug");
+
+    glad_gl_free_extensions(exts_i, num_exts_i);
+
+    return 1;
+}
+
+static int glad_gl_find_core_gl(void) {
+    int i;
+    const char* version;
+    const char* prefixes[] = {
+        "OpenGL ES-CM ",
+        "OpenGL ES-CL ",
+        "OpenGL ES ",
+        "OpenGL SC ",
+        NULL
+    };
+    int major = 0;
+    int minor = 0;
+    version = (const char*) glad_glGetString(GL_VERSION);
+    if (!version) return 0;
+    for (i = 0;  prefixes[i];  i++) {
+        const size_t length = strlen(prefixes[i]);
+        if (strncmp(version, prefixes[i], length) == 0) {
+            version += length;
+            break;
+        }
+    }
+
+    GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
+
+    GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
+    GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
+    GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
+    GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
+    GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
+    GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
+    GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
+    GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
+    GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
+    GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
+    GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
+    GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
+
+    return GLAD_MAKE_VERSION(major, minor);
+}
+
+int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) {
+    int version;
+
+    glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
+    if(glad_glGetString == NULL) return 0;
+    if(glad_glGetString(GL_VERSION) == NULL) return 0;
+    version = glad_gl_find_core_gl();
+
+    glad_gl_load_GL_VERSION_1_0(load, userptr);
+    glad_gl_load_GL_VERSION_1_1(load, userptr);
+    glad_gl_load_GL_VERSION_1_2(load, userptr);
+    glad_gl_load_GL_VERSION_1_3(load, userptr);
+    glad_gl_load_GL_VERSION_1_4(load, userptr);
+    glad_gl_load_GL_VERSION_1_5(load, userptr);
+    glad_gl_load_GL_VERSION_2_0(load, userptr);
+    glad_gl_load_GL_VERSION_2_1(load, userptr);
+    glad_gl_load_GL_VERSION_3_0(load, userptr);
+    glad_gl_load_GL_VERSION_3_1(load, userptr);
+    glad_gl_load_GL_VERSION_3_2(load, userptr);
+    glad_gl_load_GL_VERSION_3_3(load, userptr);
+
+    if (!glad_gl_find_extensions_gl(version)) return 0;
+    glad_gl_load_GL_ARB_multisample(load, userptr);
+    glad_gl_load_GL_ARB_robustness(load, userptr);
+    glad_gl_load_GL_KHR_debug(load, userptr);
+
+
+
+    return version;
+}
+
+
+int gladLoadGL( GLADloadfunc load) {
+    return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
+}
+
+
+
+ 
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GLAD_GL_IMPLEMENTATION */
+
diff --git a/deps/glad/khrplatform.h b/deps/glad/khrplatform.h
deleted file mode 100644
index 975bbffe..00000000
--- a/deps/glad/khrplatform.h
+++ /dev/null
@@ -1,282 +0,0 @@
-#ifndef __khrplatform_h_
-#define __khrplatform_h_
-
-/*
-** Copyright (c) 2008-2018 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Khronos platform-specific types and definitions.
- *
- * The master copy of khrplatform.h is maintained in the Khronos EGL
- * Registry repository at https://github.com/KhronosGroup/EGL-Registry
- * The last semantic modification to khrplatform.h was at commit ID:
- *      67a3e0864c2d75ea5287b9f3d2eb74a745936692
- *
- * Adopters may modify this file to suit their platform. Adopters are
- * encouraged to submit platform specific modifications to the Khronos
- * group so that they can be included in future versions of this file.
- * Please submit changes by filing pull requests or issues on
- * the EGL Registry repository linked above.
- *
- *
- * See the Implementer's Guidelines for information about where this file
- * should be located on your system and for more details of its use:
- *    http://www.khronos.org/registry/implementers_guide.pdf
- *
- * This file should be included as
- *        #include <KHR/khrplatform.h>
- * by Khronos client API header files that use its types and defines.
- *
- * The types in khrplatform.h should only be used to define API-specific types.
- *
- * Types defined in khrplatform.h:
- *    khronos_int8_t              signed   8  bit
- *    khronos_uint8_t             unsigned 8  bit
- *    khronos_int16_t             signed   16 bit
- *    khronos_uint16_t            unsigned 16 bit
- *    khronos_int32_t             signed   32 bit
- *    khronos_uint32_t            unsigned 32 bit
- *    khronos_int64_t             signed   64 bit
- *    khronos_uint64_t            unsigned 64 bit
- *    khronos_intptr_t            signed   same number of bits as a pointer
- *    khronos_uintptr_t           unsigned same number of bits as a pointer
- *    khronos_ssize_t             signed   size
- *    khronos_usize_t             unsigned size
- *    khronos_float_t             signed   32 bit floating point
- *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
- *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
- *                                         nanoseconds
- *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
- *    khronos_boolean_enum_t      enumerated boolean type. This should
- *      only be used as a base type when a client API's boolean type is
- *      an enum. Client APIs which use an integer or other type for
- *      booleans cannot use this as the base type for their boolean.
- *
- * Tokens defined in khrplatform.h:
- *
- *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
- *
- *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
- *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
- *
- * Calling convention macros defined in this file:
- *    KHRONOS_APICALL
- *    KHRONOS_APIENTRY
- *    KHRONOS_APIATTRIBUTES
- *
- * These may be used in function prototypes as:
- *
- *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
- *                                  int arg1,
- *                                  int arg2) KHRONOS_APIATTRIBUTES;
- */
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APICALL
- *-------------------------------------------------------------------------
- * This precedes the return type of the function in the function prototype.
- */
-#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
-#   define KHRONOS_APICALL __declspec(dllimport)
-#elif defined (__SYMBIAN32__)
-#   define KHRONOS_APICALL IMPORT_C
-#elif defined(__ANDROID__)
-#   define KHRONOS_APICALL __attribute__((visibility("default")))
-#else
-#   define KHRONOS_APICALL
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIENTRY
- *-------------------------------------------------------------------------
- * This follows the return type of the function  and precedes the function
- * name in the function prototype.
- */
-#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
-    /* Win32 but not WinCE */
-#   define KHRONOS_APIENTRY __stdcall
-#else
-#   define KHRONOS_APIENTRY
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIATTRIBUTES
- *-------------------------------------------------------------------------
- * This follows the closing parenthesis of the function prototype arguments.
- */
-#if defined (__ARMCC_2__)
-#define KHRONOS_APIATTRIBUTES __softfp
-#else
-#define KHRONOS_APIATTRIBUTES
-#endif
-
-/*-------------------------------------------------------------------------
- * basic type definitions
- *-----------------------------------------------------------------------*/
-#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
-
-
-/*
- * Using <stdint.h>
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__VMS ) || defined(__sgi)
-
-/*
- * Using <inttypes.h>
- */
-#include <inttypes.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
-
-/*
- * Win32
- */
-typedef __int32                 khronos_int32_t;
-typedef unsigned __int32        khronos_uint32_t;
-typedef __int64                 khronos_int64_t;
-typedef unsigned __int64        khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif defined(__sun__) || defined(__digital__)
-
-/*
- * Sun or Digital
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#if defined(__arch64__) || defined(_LP64)
-typedef long int                khronos_int64_t;
-typedef unsigned long int       khronos_uint64_t;
-#else
-typedef long long int           khronos_int64_t;
-typedef unsigned long long int  khronos_uint64_t;
-#endif /* __arch64__ */
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#elif 0
-
-/*
- * Hypothetical platform with no float or int64 support
- */
-typedef int                     khronos_int32_t;
-typedef unsigned int            khronos_uint32_t;
-#define KHRONOS_SUPPORT_INT64   0
-#define KHRONOS_SUPPORT_FLOAT   0
-
-#else
-
-/*
- * Generic fallback
- */
-#include <stdint.h>
-typedef int32_t                 khronos_int32_t;
-typedef uint32_t                khronos_uint32_t;
-typedef int64_t                 khronos_int64_t;
-typedef uint64_t                khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64   1
-#define KHRONOS_SUPPORT_FLOAT   1
-
-#endif
-
-
-/*
- * Types that are (so far) the same on all platforms
- */
-typedef signed   char          khronos_int8_t;
-typedef unsigned char          khronos_uint8_t;
-typedef signed   short int     khronos_int16_t;
-typedef unsigned short int     khronos_uint16_t;
-
-/*
- * Types that differ between LLP64 and LP64 architectures - in LLP64,
- * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
- * to be the only LLP64 architecture in current use.
- */
-#ifdef _WIN64
-typedef signed   long long int khronos_intptr_t;
-typedef unsigned long long int khronos_uintptr_t;
-typedef signed   long long int khronos_ssize_t;
-typedef unsigned long long int khronos_usize_t;
-#else
-typedef signed   long  int     khronos_intptr_t;
-typedef unsigned long  int     khronos_uintptr_t;
-typedef signed   long  int     khronos_ssize_t;
-typedef unsigned long  int     khronos_usize_t;
-#endif
-
-#if KHRONOS_SUPPORT_FLOAT
-/*
- * Float type
- */
-typedef          float         khronos_float_t;
-#endif
-
-#if KHRONOS_SUPPORT_INT64
-/* Time types
- *
- * These types can be used to represent a time interval in nanoseconds or
- * an absolute Unadjusted System Time.  Unadjusted System Time is the number
- * of nanoseconds since some arbitrary system event (e.g. since the last
- * time the system booted).  The Unadjusted System Time is an unsigned
- * 64 bit value that wraps back to 0 every 584 years.  Time intervals
- * may be either signed or unsigned.
- */
-typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
-typedef khronos_int64_t        khronos_stime_nanoseconds_t;
-#endif
-
-/*
- * Dummy value used to pad enum types to 32 bits.
- */
-#ifndef KHRONOS_MAX_ENUM
-#define KHRONOS_MAX_ENUM 0x7FFFFFFF
-#endif
-
-/*
- * Enumerated boolean type
- *
- * Values other than zero should be considered to be true.  Therefore
- * comparisons should not be made against KHRONOS_TRUE.
- */
-typedef enum {
-    KHRONOS_FALSE = 0,
-    KHRONOS_TRUE  = 1,
-    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
-} khronos_boolean_enum_t;
-
-#endif /* __khrplatform_h_ */
diff --git a/deps/glad/vk_platform.h b/deps/glad/vk_platform.h
deleted file mode 100644
index d7d22e1e..00000000
--- a/deps/glad/vk_platform.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/* */
-/* File: vk_platform.h */
-/* */
-/*
-** Copyright (c) 2014-2017 The Khronos Group Inc.
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-**     http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-
-#ifndef VK_PLATFORM_H_
-#define VK_PLATFORM_H_
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif /* __cplusplus */
-
-/*
-***************************************************************************************************
-*   Platform-specific directives and type declarations
-***************************************************************************************************
-*/
-
-/* Platform-specific calling convention macros.
- *
- * Platforms should define these so that Vulkan clients call Vulkan commands
- * with the same calling conventions that the Vulkan implementation expects.
- *
- * VKAPI_ATTR - Placed before the return type in function declarations.
- *              Useful for C++11 and GCC/Clang-style function attribute syntax.
- * VKAPI_CALL - Placed after the return type in function declarations.
- *              Useful for MSVC-style calling convention syntax.
- * VKAPI_PTR  - Placed between the '(' and '*' in function pointer types.
- *
- * Function declaration:  VKAPI_ATTR void VKAPI_CALL vkCommand(void);
- * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
- */
-#if defined(_WIN32)
-    /* On Windows, Vulkan commands use the stdcall convention */
-    #define VKAPI_ATTR
-    #define VKAPI_CALL __stdcall
-    #define VKAPI_PTR  VKAPI_CALL
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
-    #error "Vulkan isn't supported for the 'armeabi' NDK ABI"
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
-    /* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */
-    /* calling convention, i.e. float parameters are passed in registers. This */
-    /* is true even if the rest of the application passes floats on the stack, */
-    /* as it does by default when compiling for the armeabi-v7a NDK ABI. */
-    #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
-    #define VKAPI_CALL
-    #define VKAPI_PTR  VKAPI_ATTR
-#else
-    /* On other platforms, use the default calling convention */
-    #define VKAPI_ATTR
-    #define VKAPI_CALL
-    #define VKAPI_PTR
-#endif
-
-#include <stddef.h>
-
-#if !defined(VK_NO_STDINT_H)
-    #if defined(_MSC_VER) && (_MSC_VER < 1600)
-        typedef signed   __int8  int8_t;
-        typedef unsigned __int8  uint8_t;
-        typedef signed   __int16 int16_t;
-        typedef unsigned __int16 uint16_t;
-        typedef signed   __int32 int32_t;
-        typedef unsigned __int32 uint32_t;
-        typedef signed   __int64 int64_t;
-        typedef unsigned __int64 uint64_t;
-    #else
-        #include <stdint.h>
-    #endif
-#endif /* !defined(VK_NO_STDINT_H) */
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif /* __cplusplus */
-
-#endif
diff --git a/deps/glad/vulkan.h b/deps/glad/vulkan.h
index 6bace71d..9e78dad9 100644
--- a/deps/glad/vulkan.h
+++ b/deps/glad/vulkan.h
@@ -1,5 +1,5 @@
 /**
- * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:38 2019
+ * Loader generated by glad 2.0.0-beta on Wed Aug 25 21:20:29 2021
  *
  * Generator: C/C++
  * Specification: vk
@@ -9,18 +9,19 @@
  *  - vulkan=1.1
  *
  * Options:
- *  - MX_GLOBAL = False
- *  - LOADER = False
  *  - ALIAS = False
- *  - HEADER_ONLY = False
  *  - DEBUG = False
+ *  - HEADER_ONLY = True
+ *  - LOADER = False
  *  - MX = False
+ *  - MX_GLOBAL = False
+ *  - ON_DEMAND = False
  *
  * Commandline:
- *    --api='vulkan=1.1' --extensions='VK_EXT_debug_report,VK_KHR_surface,VK_KHR_swapchain' c
+ *    --api='vulkan=1.1' --extensions='VK_EXT_debug_report,VK_KHR_surface,VK_KHR_swapchain' c --header-only
  *
  * Online:
- *    http://glad.sh/#api=vulkan%3D1.1&extensions=VK_EXT_debug_report%2CVK_KHR_surface%2CVK_KHR_swapchain&generator=c&options=
+ *    http://glad.sh/#api=vulkan%3D1.1&extensions=VK_EXT_debug_report%2CVK_KHR_surface%2CVK_KHR_swapchain&generator=c&options=HEADER_ONLY
  *
  */
 
@@ -28,17 +29,18 @@
 #define GLAD_VULKAN_H_
 
 #ifdef VULKAN_H_
-    #error  header already included (API: vulkan), remove previous include!
+  #error  header already included (API: vulkan), remove previous include!
 #endif
 #define VULKAN_H_ 1
 
 #ifdef VULKAN_CORE_H_
-    #error  header already included (API: vulkan), remove previous include!
+  #error  header already included (API: vulkan), remove previous include!
 #endif
 #define VULKAN_CORE_H_ 1
 
 
 #define GLAD_VULKAN
+#define GLAD_OPTION_VULKAN_HEADER_ONLY
 
 #ifdef __cplusplus
 extern "C" {
@@ -142,15 +144,16 @@ extern "C" {
 #define GLAPIENTRY GLAD_API_PTR
 #endif
 
-
 #define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
 #define GLAD_VERSION_MAJOR(version) (version / 10000)
 #define GLAD_VERSION_MINOR(version) (version % 10000)
 
+#define GLAD_GENERATOR_VERSION "2.0.0-beta"
+
 typedef void (*GLADapiproc)(void);
 
 typedef GLADapiproc (*GLADloadfunc)(const char *name);
-typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr);
+typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name);
 
 typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...);
 typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...);
@@ -183,21 +186,115 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
 #define VK_WHOLE_SIZE (~0ULL)
 
 
-#include <glad/vk_platform.h>
+/* */
+/* File: vk_platform.h */
+/* */
+/*
+** Copyright (c) 2014-2020 The Khronos Group Inc.
+**
+** SPDX-License-Identifier: Apache-2.0
+*/
+
+
+#ifndef VK_PLATFORM_H_
+#define VK_PLATFORM_H_
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif /* __cplusplus */
+
+/*
+***************************************************************************************************
+*   Platform-specific directives and type declarations
+***************************************************************************************************
+*/
+
+/* Platform-specific calling convention macros.
+ *
+ * Platforms should define these so that Vulkan clients call Vulkan commands
+ * with the same calling conventions that the Vulkan implementation expects.
+ *
+ * VKAPI_ATTR - Placed before the return type in function declarations.
+ *              Useful for C++11 and GCC/Clang-style function attribute syntax.
+ * VKAPI_CALL - Placed after the return type in function declarations.
+ *              Useful for MSVC-style calling convention syntax.
+ * VKAPI_PTR  - Placed between the '(' and '*' in function pointer types.
+ *
+ * Function declaration:  VKAPI_ATTR void VKAPI_CALL vkCommand(void);
+ * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
+ */
+#if defined(_WIN32)
+    /* On Windows, Vulkan commands use the stdcall convention */
+    #define VKAPI_ATTR
+    #define VKAPI_CALL __stdcall
+    #define VKAPI_PTR  VKAPI_CALL
+#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
+    #error "Vulkan isn't supported for the 'armeabi' NDK ABI"
+#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
+    /* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */
+    /* calling convention, i.e. float parameters are passed in registers. This */
+    /* is true even if the rest of the application passes floats on the stack, */
+    /* as it does by default when compiling for the armeabi-v7a NDK ABI. */
+    #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
+    #define VKAPI_CALL
+    #define VKAPI_PTR  VKAPI_ATTR
+#else
+    /* On other platforms, use the default calling convention */
+    #define VKAPI_ATTR
+    #define VKAPI_CALL
+    #define VKAPI_PTR
+#endif
+
+#include <stddef.h>
+
+#if !defined(VK_NO_STDINT_H)
+    #if defined(_MSC_VER) && (_MSC_VER < 1600)
+        typedef signed   __int8  int8_t;
+        typedef unsigned __int8  uint8_t;
+        typedef signed   __int16 int16_t;
+        typedef unsigned __int16 uint16_t;
+        typedef signed   __int32 int32_t;
+        typedef unsigned __int32 uint32_t;
+        typedef signed   __int64 int64_t;
+        typedef unsigned __int64 uint64_t;
+    #else
+        #include <stdint.h>
+    #endif
+#endif /* !defined(VK_NO_STDINT_H) */
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif /* __cplusplus */
+
+#endif
+
 #define VK_MAKE_VERSION(major, minor, patch) \
-    (((major) << 22) | ((minor) << 12) | (patch))
+    ((((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch)))
+
 #define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22)
+
 #define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff)
+
 #define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff)
+
 /* DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. */
 /*#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 */
+
 /* Vulkan 1.0 version number */
 #define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)/* Patch version should always be set to 0 */
+
 /* Vulkan 1.1 version number */
 #define VK_API_VERSION_1_1 VK_MAKE_VERSION(1, 1, 0)/* Patch version should always be set to 0 */
+
 /* Version of this file */
-#define VK_HEADER_VERSION 106
+#define VK_HEADER_VERSION 152
+
+/* Complete version of this file */
+#define VK_HEADER_VERSION_COMPLETE VK_MAKE_VERSION(1, 2, VK_HEADER_VERSION)
+
 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
+
 #if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE)
 #if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
         #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
@@ -205,6 +302,7 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
         #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
 #endif
 #endif
+
 #define VK_NULL_HANDLE 0
 
 
@@ -214,45 +312,78 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
 
 
 
+
 VK_DEFINE_HANDLE(VkInstance)
+
 VK_DEFINE_HANDLE(VkPhysicalDevice)
+
 VK_DEFINE_HANDLE(VkDevice)
+
 VK_DEFINE_HANDLE(VkQueue)
+
 VK_DEFINE_HANDLE(VkCommandBuffer)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR)
+
 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)
+
 typedef enum VkAttachmentLoadOp {
     VK_ATTACHMENT_LOAD_OP_LOAD = 0,
     VK_ATTACHMENT_LOAD_OP_CLEAR = 1,
     VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2
 } VkAttachmentLoadOp;
+
 typedef enum VkAttachmentStoreOp {
     VK_ATTACHMENT_STORE_OP_STORE = 0,
     VK_ATTACHMENT_STORE_OP_DONT_CARE = 1
 } VkAttachmentStoreOp;
+
 typedef enum VkBlendFactor {
     VK_BLEND_FACTOR_ZERO = 0,
     VK_BLEND_FACTOR_ONE = 1,
@@ -274,6 +405,7 @@ typedef enum VkBlendFactor {
     VK_BLEND_FACTOR_SRC1_ALPHA = 17,
     VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18
 } VkBlendFactor;
+
 typedef enum VkBlendOp {
     VK_BLEND_OP_ADD = 0,
     VK_BLEND_OP_SUBTRACT = 1,
@@ -281,6 +413,7 @@ typedef enum VkBlendOp {
     VK_BLEND_OP_MIN = 3,
     VK_BLEND_OP_MAX = 4
 } VkBlendOp;
+
 typedef enum VkBorderColor {
     VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0,
     VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1,
@@ -290,19 +423,27 @@ typedef enum VkBorderColor {
     VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5
 } VkBorderColor;
 
+
+
+
 typedef enum VkPipelineCacheHeaderVersion {
     VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1
 } VkPipelineCacheHeaderVersion;
 
+
+
+
 typedef enum VkDeviceQueueCreateFlagBits {
     VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 1
 } VkDeviceQueueCreateFlagBits;
+
 typedef enum VkBufferCreateFlagBits {
     VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 1,
     VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 2,
     VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 4,
     VK_BUFFER_CREATE_PROTECTED_BIT = 8
 } VkBufferCreateFlagBits;
+
 typedef enum VkBufferUsageFlagBits {
     VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 1,
     VK_BUFFER_USAGE_TRANSFER_DST_BIT = 2,
@@ -314,12 +455,14 @@ typedef enum VkBufferUsageFlagBits {
     VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 128,
     VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 256
 } VkBufferUsageFlagBits;
+
 typedef enum VkColorComponentFlagBits {
     VK_COLOR_COMPONENT_R_BIT = 1,
     VK_COLOR_COMPONENT_G_BIT = 2,
     VK_COLOR_COMPONENT_B_BIT = 4,
     VK_COLOR_COMPONENT_A_BIT = 8
 } VkColorComponentFlagBits;
+
 typedef enum VkComponentSwizzle {
     VK_COMPONENT_SWIZZLE_IDENTITY = 0,
     VK_COMPONENT_SWIZZLE_ZERO = 1,
@@ -329,26 +472,32 @@ typedef enum VkComponentSwizzle {
     VK_COMPONENT_SWIZZLE_B = 5,
     VK_COMPONENT_SWIZZLE_A = 6
 } VkComponentSwizzle;
+
 typedef enum VkCommandPoolCreateFlagBits {
     VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 1,
     VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 2,
     VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 4
 } VkCommandPoolCreateFlagBits;
+
 typedef enum VkCommandPoolResetFlagBits {
     VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 1
 } VkCommandPoolResetFlagBits;
+
 typedef enum VkCommandBufferResetFlagBits {
     VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 1
 } VkCommandBufferResetFlagBits;
+
 typedef enum VkCommandBufferLevel {
     VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0,
     VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1
 } VkCommandBufferLevel;
+
 typedef enum VkCommandBufferUsageFlagBits {
     VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 1,
     VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 2,
     VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 4
 } VkCommandBufferUsageFlagBits;
+
 typedef enum VkCompareOp {
     VK_COMPARE_OP_NEVER = 0,
     VK_COMPARE_OP_LESS = 1,
@@ -359,12 +508,14 @@ typedef enum VkCompareOp {
     VK_COMPARE_OP_GREATER_OR_EQUAL = 6,
     VK_COMPARE_OP_ALWAYS = 7
 } VkCompareOp;
+
 typedef enum VkCullModeFlagBits {
     VK_CULL_MODE_NONE = 0,
     VK_CULL_MODE_FRONT_BIT = 1,
     VK_CULL_MODE_BACK_BIT = 2,
     VK_CULL_MODE_FRONT_AND_BACK = 0x00000003
 } VkCullModeFlagBits;
+
 typedef enum VkDescriptorType {
     VK_DESCRIPTOR_TYPE_SAMPLER = 0,
     VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1,
@@ -378,6 +529,7 @@ typedef enum VkDescriptorType {
     VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
     VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10
 } VkDescriptorType;
+
 typedef enum VkDynamicState {
     VK_DYNAMIC_STATE_VIEWPORT = 0,
     VK_DYNAMIC_STATE_SCISSOR = 1,
@@ -387,17 +539,19 @@ typedef enum VkDynamicState {
     VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5,
     VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6,
     VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7,
-    VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8,
-    VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1)
+    VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8
 } VkDynamicState;
+
 typedef enum VkFenceCreateFlagBits {
     VK_FENCE_CREATE_SIGNALED_BIT = 1
 } VkFenceCreateFlagBits;
+
 typedef enum VkPolygonMode {
     VK_POLYGON_MODE_FILL = 0,
     VK_POLYGON_MODE_LINE = 1,
     VK_POLYGON_MODE_POINT = 2
 } VkPolygonMode;
+
 typedef enum VkFormat {
     VK_FORMAT_UNDEFINED = 0,
     VK_FORMAT_R4G4_UNORM_PACK8 = 1,
@@ -619,6 +773,7 @@ typedef enum VkFormat {
     VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032,
     VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033
 } VkFormat;
+
 typedef enum VkFormatFeatureFlagBits {
     VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 1,
     VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 2,
@@ -643,10 +798,12 @@ typedef enum VkFormatFeatureFlagBits {
     VK_FORMAT_FEATURE_DISJOINT_BIT = 4194304,
     VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 8388608
 } VkFormatFeatureFlagBits;
+
 typedef enum VkFrontFace {
     VK_FRONT_FACE_COUNTER_CLOCKWISE = 0,
     VK_FRONT_FACE_CLOCKWISE = 1
 } VkFrontFace;
+
 typedef enum VkImageAspectFlagBits {
     VK_IMAGE_ASPECT_COLOR_BIT = 1,
     VK_IMAGE_ASPECT_DEPTH_BIT = 2,
@@ -656,6 +813,7 @@ typedef enum VkImageAspectFlagBits {
     VK_IMAGE_ASPECT_PLANE_1_BIT = 32,
     VK_IMAGE_ASPECT_PLANE_2_BIT = 64
 } VkImageAspectFlagBits;
+
 typedef enum VkImageCreateFlagBits {
     VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 1,
     VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 2,
@@ -670,6 +828,7 @@ typedef enum VkImageCreateFlagBits {
     VK_IMAGE_CREATE_PROTECTED_BIT = 2048,
     VK_IMAGE_CREATE_DISJOINT_BIT = 512
 } VkImageCreateFlagBits;
+
 typedef enum VkImageLayout {
     VK_IMAGE_LAYOUT_UNDEFINED = 0,
     VK_IMAGE_LAYOUT_GENERAL = 1,
@@ -684,15 +843,18 @@ typedef enum VkImageLayout {
     VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001,
     VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002
 } VkImageLayout;
+
 typedef enum VkImageTiling {
     VK_IMAGE_TILING_OPTIMAL = 0,
     VK_IMAGE_TILING_LINEAR = 1
 } VkImageTiling;
+
 typedef enum VkImageType {
     VK_IMAGE_TYPE_1D = 0,
     VK_IMAGE_TYPE_2D = 1,
     VK_IMAGE_TYPE_3D = 2
 } VkImageType;
+
 typedef enum VkImageUsageFlagBits {
     VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 1,
     VK_IMAGE_USAGE_TRANSFER_DST_BIT = 2,
@@ -704,6 +866,7 @@ typedef enum VkImageUsageFlagBits {
     VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 128
 } VkImageUsageFlagBits;
 
+
 typedef enum VkImageViewType {
     VK_IMAGE_VIEW_TYPE_1D = 0,
     VK_IMAGE_VIEW_TYPE_2D = 1,
@@ -713,14 +876,17 @@ typedef enum VkImageViewType {
     VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
     VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6
 } VkImageViewType;
+
 typedef enum VkSharingMode {
     VK_SHARING_MODE_EXCLUSIVE = 0,
     VK_SHARING_MODE_CONCURRENT = 1
 } VkSharingMode;
+
 typedef enum VkIndexType {
     VK_INDEX_TYPE_UINT16 = 0,
     VK_INDEX_TYPE_UINT32 = 1
 } VkIndexType;
+
 typedef enum VkLogicOp {
     VK_LOGIC_OP_CLEAR = 0,
     VK_LOGIC_OP_AND = 1,
@@ -739,10 +905,12 @@ typedef enum VkLogicOp {
     VK_LOGIC_OP_NAND = 14,
     VK_LOGIC_OP_SET = 15
 } VkLogicOp;
+
 typedef enum VkMemoryHeapFlagBits {
     VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 1,
     VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 2
 } VkMemoryHeapFlagBits;
+
 typedef enum VkAccessFlagBits {
     VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 1,
     VK_ACCESS_INDEX_READ_BIT = 2,
@@ -762,6 +930,7 @@ typedef enum VkAccessFlagBits {
     VK_ACCESS_MEMORY_READ_BIT = 32768,
     VK_ACCESS_MEMORY_WRITE_BIT = 65536
 } VkAccessFlagBits;
+
 typedef enum VkMemoryPropertyFlagBits {
     VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 1,
     VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 2,
@@ -770,6 +939,7 @@ typedef enum VkMemoryPropertyFlagBits {
     VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 16,
     VK_MEMORY_PROPERTY_PROTECTED_BIT = 32
 } VkMemoryPropertyFlagBits;
+
 typedef enum VkPhysicalDeviceType {
     VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
     VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
@@ -777,17 +947,21 @@ typedef enum VkPhysicalDeviceType {
     VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
     VK_PHYSICAL_DEVICE_TYPE_CPU = 4
 } VkPhysicalDeviceType;
+
 typedef enum VkPipelineBindPoint {
     VK_PIPELINE_BIND_POINT_GRAPHICS = 0,
     VK_PIPELINE_BIND_POINT_COMPUTE = 1
 } VkPipelineBindPoint;
+
 typedef enum VkPipelineCreateFlagBits {
     VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 1,
     VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 2,
     VK_PIPELINE_CREATE_DERIVATIVE_BIT = 4,
     VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 8,
-    VK_PIPELINE_CREATE_DISPATCH_BASE = 16
+    VK_PIPELINE_CREATE_DISPATCH_BASE_BIT = 16,
+    VK_PIPELINE_CREATE_DISPATCH_BASE = VK_PIPELINE_CREATE_DISPATCH_BASE_BIT
 } VkPipelineCreateFlagBits;
+
 typedef enum VkPrimitiveTopology {
     VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
     VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
@@ -801,9 +975,11 @@ typedef enum VkPrimitiveTopology {
     VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9,
     VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10
 } VkPrimitiveTopology;
+
 typedef enum VkQueryControlFlagBits {
     VK_QUERY_CONTROL_PRECISE_BIT = 1
 } VkQueryControlFlagBits;
+
 typedef enum VkQueryPipelineStatisticFlagBits {
     VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 1,
     VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 2,
@@ -817,17 +993,20 @@ typedef enum VkQueryPipelineStatisticFlagBits {
     VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 512,
     VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 1024
 } VkQueryPipelineStatisticFlagBits;
+
 typedef enum VkQueryResultFlagBits {
     VK_QUERY_RESULT_64_BIT = 1,
     VK_QUERY_RESULT_WAIT_BIT = 2,
     VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 4,
     VK_QUERY_RESULT_PARTIAL_BIT = 8
 } VkQueryResultFlagBits;
+
 typedef enum VkQueryType {
     VK_QUERY_TYPE_OCCLUSION = 0,
     VK_QUERY_TYPE_PIPELINE_STATISTICS = 1,
     VK_QUERY_TYPE_TIMESTAMP = 2
 } VkQueryType;
+
 typedef enum VkQueueFlagBits {
     VK_QUEUE_GRAPHICS_BIT = 1,
     VK_QUEUE_COMPUTE_BIT = 2,
@@ -835,10 +1014,12 @@ typedef enum VkQueueFlagBits {
     VK_QUEUE_SPARSE_BINDING_BIT = 8,
     VK_QUEUE_PROTECTED_BIT = 16
 } VkQueueFlagBits;
+
 typedef enum VkSubpassContents {
     VK_SUBPASS_CONTENTS_INLINE = 0,
     VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1
 } VkSubpassContents;
+
 typedef enum VkResult {
     VK_SUCCESS = 0,
     VK_NOT_READY = 1,
@@ -858,6 +1039,7 @@ typedef enum VkResult {
     VK_ERROR_TOO_MANY_OBJECTS = -10,
     VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
     VK_ERROR_FRAGMENTED_POOL = -12,
+    VK_ERROR_UNKNOWN = -13,
     VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000,
     VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003,
     VK_ERROR_SURFACE_LOST_KHR = -1000000000,
@@ -866,6 +1048,7 @@ typedef enum VkResult {
     VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
     VK_ERROR_VALIDATION_FAILED_EXT = -1000011001
 } VkResult;
+
 typedef enum VkShaderStageFlagBits {
     VK_SHADER_STAGE_VERTEX_BIT = 1,
     VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 2,
@@ -876,14 +1059,18 @@ typedef enum VkShaderStageFlagBits {
     VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F,
     VK_SHADER_STAGE_ALL = 0x7FFFFFFF
 } VkShaderStageFlagBits;
+
 typedef enum VkSparseMemoryBindFlagBits {
     VK_SPARSE_MEMORY_BIND_METADATA_BIT = 1
 } VkSparseMemoryBindFlagBits;
+
 typedef enum VkStencilFaceFlagBits {
     VK_STENCIL_FACE_FRONT_BIT = 1,
     VK_STENCIL_FACE_BACK_BIT = 2,
-    VK_STENCIL_FRONT_AND_BACK = 0x00000003
+    VK_STENCIL_FACE_FRONT_AND_BACK = 0x00000003,
+    VK_STENCIL_FRONT_AND_BACK = VK_STENCIL_FACE_FRONT_AND_BACK
 } VkStencilFaceFlagBits;
+
 typedef enum VkStencilOp {
     VK_STENCIL_OP_KEEP = 0,
     VK_STENCIL_OP_ZERO = 1,
@@ -894,6 +1081,7 @@ typedef enum VkStencilOp {
     VK_STENCIL_OP_INCREMENT_AND_WRAP = 6,
     VK_STENCIL_OP_DECREMENT_AND_WRAP = 7
 } VkStencilOp;
+
 typedef enum VkStructureType {
     VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
     VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1,
@@ -1022,6 +1210,7 @@ typedef enum VkStructureType {
     VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000,
     VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT
 } VkStructureType;
+
 typedef enum VkSystemAllocationScope {
     VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0,
     VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1,
@@ -1029,27 +1218,33 @@ typedef enum VkSystemAllocationScope {
     VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3,
     VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4
 } VkSystemAllocationScope;
+
 typedef enum VkInternalAllocationType {
     VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0
 } VkInternalAllocationType;
+
 typedef enum VkSamplerAddressMode {
     VK_SAMPLER_ADDRESS_MODE_REPEAT = 0,
     VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1,
     VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2,
     VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3
 } VkSamplerAddressMode;
+
 typedef enum VkFilter {
     VK_FILTER_NEAREST = 0,
     VK_FILTER_LINEAR = 1
 } VkFilter;
+
 typedef enum VkSamplerMipmapMode {
     VK_SAMPLER_MIPMAP_MODE_NEAREST = 0,
     VK_SAMPLER_MIPMAP_MODE_LINEAR = 1
 } VkSamplerMipmapMode;
+
 typedef enum VkVertexInputRate {
     VK_VERTEX_INPUT_RATE_VERTEX = 0,
     VK_VERTEX_INPUT_RATE_INSTANCE = 1
 } VkVertexInputRate;
+
 typedef enum VkPipelineStageFlagBits {
     VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 1,
     VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 2,
@@ -1069,11 +1264,13 @@ typedef enum VkPipelineStageFlagBits {
     VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 32768,
     VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 65536
 } VkPipelineStageFlagBits;
+
 typedef enum VkSparseImageFormatFlagBits {
     VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 1,
     VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 2,
     VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 4
 } VkSparseImageFormatFlagBits;
+
 typedef enum VkSampleCountFlagBits {
     VK_SAMPLE_COUNT_1_BIT = 1,
     VK_SAMPLE_COUNT_2_BIT = 2,
@@ -1083,17 +1280,21 @@ typedef enum VkSampleCountFlagBits {
     VK_SAMPLE_COUNT_32_BIT = 32,
     VK_SAMPLE_COUNT_64_BIT = 64
 } VkSampleCountFlagBits;
+
 typedef enum VkAttachmentDescriptionFlagBits {
     VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 1
 } VkAttachmentDescriptionFlagBits;
+
 typedef enum VkDescriptorPoolCreateFlagBits {
     VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 1
 } VkDescriptorPoolCreateFlagBits;
+
 typedef enum VkDependencyFlagBits {
     VK_DEPENDENCY_BY_REGION_BIT = 1,
     VK_DEPENDENCY_DEVICE_GROUP_BIT = 4,
     VK_DEPENDENCY_VIEW_LOCAL_BIT = 2
 } VkDependencyFlagBits;
+
 typedef enum VkObjectType {
     VK_OBJECT_TYPE_UNKNOWN = 0,
     VK_OBJECT_TYPE_INSTANCE = 1,
@@ -1127,30 +1328,37 @@ typedef enum VkObjectType {
     VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000,
     VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000
 } VkObjectType;
+
 typedef enum VkDescriptorUpdateTemplateType {
     VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0
 } VkDescriptorUpdateTemplateType;
 
+
 typedef enum VkPointClippingBehavior {
     VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0,
     VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1
 } VkPointClippingBehavior;
+
+
 typedef enum VkColorSpaceKHR {
     VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0,
     VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
 } VkColorSpaceKHR;
+
 typedef enum VkCompositeAlphaFlagBitsKHR {
     VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 1,
     VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 2,
     VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 4,
     VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 8
 } VkCompositeAlphaFlagBitsKHR;
+
 typedef enum VkPresentModeKHR {
     VK_PRESENT_MODE_IMMEDIATE_KHR = 0,
     VK_PRESENT_MODE_MAILBOX_KHR = 1,
     VK_PRESENT_MODE_FIFO_KHR = 2,
     VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3
 } VkPresentModeKHR;
+
 typedef enum VkSurfaceTransformFlagBitsKHR {
     VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 1,
     VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 2,
@@ -1162,6 +1370,7 @@ typedef enum VkSurfaceTransformFlagBitsKHR {
     VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 128,
     VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 256
 } VkSurfaceTransformFlagBitsKHR;
+
 typedef enum VkDebugReportFlagBitsEXT {
     VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 1,
     VK_DEBUG_REPORT_WARNING_BIT_EXT = 2,
@@ -1169,6 +1378,7 @@ typedef enum VkDebugReportFlagBitsEXT {
     VK_DEBUG_REPORT_ERROR_BIT_EXT = 8,
     VK_DEBUG_REPORT_DEBUG_BIT_EXT = 16
 } VkDebugReportFlagBitsEXT;
+
 typedef enum VkDebugReportObjectTypeEXT {
     VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
     VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
@@ -1202,13 +1412,12 @@ typedef enum VkDebugReportObjectTypeEXT {
     VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT,
     VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
     VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
-    VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31,
-    VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32,
     VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33,
     VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT,
     VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000,
     VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000
 } VkDebugReportObjectTypeEXT;
+
 typedef enum VkExternalMemoryHandleTypeFlagBits {
     VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 1,
     VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2,
@@ -1218,57 +1427,70 @@ typedef enum VkExternalMemoryHandleTypeFlagBits {
     VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 32,
     VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 64
 } VkExternalMemoryHandleTypeFlagBits;
+
 typedef enum VkExternalMemoryFeatureFlagBits {
     VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 1,
     VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 2,
     VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 4
 } VkExternalMemoryFeatureFlagBits;
+
 typedef enum VkExternalSemaphoreHandleTypeFlagBits {
     VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 1,
     VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2,
     VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4,
     VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 8,
+    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D11_FENCE_BIT = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT,
     VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 16
 } VkExternalSemaphoreHandleTypeFlagBits;
+
 typedef enum VkExternalSemaphoreFeatureFlagBits {
     VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 1,
     VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 2
 } VkExternalSemaphoreFeatureFlagBits;
+
 typedef enum VkSemaphoreImportFlagBits {
     VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 1
 } VkSemaphoreImportFlagBits;
+
 typedef enum VkExternalFenceHandleTypeFlagBits {
     VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 1,
     VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2,
     VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4,
     VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 8
 } VkExternalFenceHandleTypeFlagBits;
+
 typedef enum VkExternalFenceFeatureFlagBits {
     VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 1,
     VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 2
 } VkExternalFenceFeatureFlagBits;
+
 typedef enum VkFenceImportFlagBits {
     VK_FENCE_IMPORT_TEMPORARY_BIT = 1
 } VkFenceImportFlagBits;
+
 typedef enum VkPeerMemoryFeatureFlagBits {
     VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 1,
     VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 2,
     VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 4,
     VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 8
 } VkPeerMemoryFeatureFlagBits;
+
 typedef enum VkMemoryAllocateFlagBits {
     VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 1
 } VkMemoryAllocateFlagBits;
+
 typedef enum VkDeviceGroupPresentModeFlagBitsKHR {
     VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 1,
     VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 2,
     VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 4,
     VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 8
 } VkDeviceGroupPresentModeFlagBitsKHR;
+
 typedef enum VkSwapchainCreateFlagBitsKHR {
     VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 1,
     VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 2
 } VkSwapchainCreateFlagBitsKHR;
+
 typedef enum VkSubgroupFeatureFlagBits {
     VK_SUBGROUP_FEATURE_BASIC_BIT = 1,
     VK_SUBGROUP_FEATURE_VOTE_BIT = 2,
@@ -1279,10 +1501,12 @@ typedef enum VkSubgroupFeatureFlagBits {
     VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 64,
     VK_SUBGROUP_FEATURE_QUAD_BIT = 128
 } VkSubgroupFeatureFlagBits;
+
 typedef enum VkTessellationDomainOrigin {
     VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0,
     VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1
 } VkTessellationDomainOrigin;
+
 typedef enum VkSamplerYcbcrModelConversion {
     VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0,
     VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1,
@@ -1290,70 +1514,88 @@ typedef enum VkSamplerYcbcrModelConversion {
     VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3,
     VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4
 } VkSamplerYcbcrModelConversion;
+
 typedef enum VkSamplerYcbcrRange {
     VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0,
     VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1
 } VkSamplerYcbcrRange;
+
 typedef enum VkChromaLocation {
     VK_CHROMA_LOCATION_COSITED_EVEN = 0,
     VK_CHROMA_LOCATION_MIDPOINT = 1
 } VkChromaLocation;
+
 typedef enum VkVendorId {
     VK_VENDOR_ID_VIV = 0x10001,
     VK_VENDOR_ID_VSI = 0x10002,
-    VK_VENDOR_ID_KAZAN = 0x10003
+    VK_VENDOR_ID_KAZAN = 0x10003,
+    VK_VENDOR_ID_CODEPLAY = 0x10004,
+    VK_VENDOR_ID_MESA = 0x10005
 } VkVendorId;
+
 typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)(
     void*                                       pUserData,
     size_t                                      size,
     VkInternalAllocationType                    allocationType,
     VkSystemAllocationScope                     allocationScope);
+
 typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)(
     void*                                       pUserData,
     size_t                                      size,
     VkInternalAllocationType                    allocationType,
     VkSystemAllocationScope                     allocationScope);
+
 typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)(
     void*                                       pUserData,
     void*                                       pOriginal,
     size_t                                      size,
     size_t                                      alignment,
     VkSystemAllocationScope                     allocationScope);
+
 typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)(
     void*                                       pUserData,
     size_t                                      size,
     size_t                                      alignment,
     VkSystemAllocationScope                     allocationScope);
+
 typedef void (VKAPI_PTR *PFN_vkFreeFunction)(
     void*                                       pUserData,
     void*                                       pMemory);
+
 typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void);
+
 typedef struct VkBaseOutStructure {
     VkStructureType   sType;
     struct  VkBaseOutStructure *  pNext;
 } VkBaseOutStructure;
+
 typedef struct VkBaseInStructure {
     VkStructureType   sType;
     const struct  VkBaseInStructure *  pNext;
 } VkBaseInStructure;
+
 typedef struct VkOffset2D {
     int32_t          x;
     int32_t          y;
 } VkOffset2D;
+
 typedef struct VkOffset3D {
     int32_t          x;
     int32_t          y;
     int32_t          z;
 } VkOffset3D;
+
 typedef struct VkExtent2D {
     uint32_t          width;
     uint32_t          height;
 } VkExtent2D;
+
 typedef struct VkExtent3D {
     uint32_t          width;
     uint32_t          height;
     uint32_t          depth;
 } VkExtent3D;
+
 typedef struct VkViewport {
     float   x;
     float   y;
@@ -1362,31 +1604,37 @@ typedef struct VkViewport {
     float                         minDepth;
     float                         maxDepth;
 } VkViewport;
+
 typedef struct VkRect2D {
     VkOffset2D       offset;
     VkExtent2D       extent;
 } VkRect2D;
+
 typedef struct VkClearRect {
     VkRect2D         rect;
     uint32_t         baseArrayLayer;
     uint32_t         layerCount;
 } VkClearRect;
+
 typedef struct VkComponentMapping {
     VkComponentSwizzle   r;
     VkComponentSwizzle   g;
     VkComponentSwizzle   b;
     VkComponentSwizzle   a;
 } VkComponentMapping;
+
 typedef struct VkExtensionProperties {
     char              extensionName [ VK_MAX_EXTENSION_NAME_SIZE ];
     uint32_t          specVersion;
 } VkExtensionProperties;
+
 typedef struct VkLayerProperties {
     char              layerName [ VK_MAX_EXTENSION_NAME_SIZE ];
     uint32_t          specVersion;
     uint32_t          implementationVersion;
     char              description [ VK_MAX_DESCRIPTION_SIZE ];
 } VkLayerProperties;
+
 typedef struct VkApplicationInfo {
     VkStructureType   sType;
     const  void *      pNext;
@@ -1396,6 +1644,7 @@ typedef struct VkApplicationInfo {
     uint32_t          engineVersion;
     uint32_t          apiVersion;
 } VkApplicationInfo;
+
 typedef struct VkAllocationCallbacks {
     void *            pUserData;
     PFN_vkAllocationFunction     pfnAllocation;
@@ -1404,11 +1653,13 @@ typedef struct VkAllocationCallbacks {
     PFN_vkInternalAllocationNotification   pfnInternalAllocation;
     PFN_vkInternalFreeNotification   pfnInternalFree;
 } VkAllocationCallbacks;
+
 typedef struct VkDescriptorImageInfo {
     VkSampler         sampler;
     VkImageView       imageView;
     VkImageLayout     imageLayout;
 } VkDescriptorImageInfo;
+
 typedef struct VkCopyDescriptorSet {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1420,10 +1671,12 @@ typedef struct VkCopyDescriptorSet {
     uint32_t                 dstArrayElement;
     uint32_t                 descriptorCount;
 } VkCopyDescriptorSet;
+
 typedef struct VkDescriptorPoolSize {
     VkDescriptorType         type;
     uint32_t                 descriptorCount;
 } VkDescriptorPoolSize;
+
 typedef struct VkDescriptorSetAllocateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1431,28 +1684,33 @@ typedef struct VkDescriptorSetAllocateInfo {
     uint32_t                 descriptorSetCount;
     const  VkDescriptorSetLayout *  pSetLayouts;
 } VkDescriptorSetAllocateInfo;
+
 typedef struct VkSpecializationMapEntry {
     uint32_t                       constantID;
     uint32_t                       offset;
     size_t   size;
 } VkSpecializationMapEntry;
+
 typedef struct VkSpecializationInfo {
     uint32_t                 mapEntryCount;
     const  VkSpecializationMapEntry *  pMapEntries;
     size_t                   dataSize;
     const  void *             pData;
 } VkSpecializationInfo;
+
 typedef struct VkVertexInputBindingDescription {
     uint32_t                 binding;
     uint32_t                 stride;
     VkVertexInputRate        inputRate;
 } VkVertexInputBindingDescription;
+
 typedef struct VkVertexInputAttributeDescription {
     uint32_t                 location;
     uint32_t                 binding;
     VkFormat                 format;
     uint32_t                 offset;
 } VkVertexInputAttributeDescription;
+
 typedef struct VkStencilOpState {
     VkStencilOp              failOp;
     VkStencilOp              passOp;
@@ -1462,6 +1720,7 @@ typedef struct VkStencilOpState {
     uint32_t                 writeMask;
     uint32_t                 reference;
 } VkStencilOpState;
+
 typedef struct VkCommandBufferAllocateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1469,29 +1728,35 @@ typedef struct VkCommandBufferAllocateInfo {
     VkCommandBufferLevel     level;
     uint32_t                 commandBufferCount;
 } VkCommandBufferAllocateInfo;
+
 typedef union VkClearColorValue {
     float                    float32 [4];
     int32_t                  int32 [4];
     uint32_t                 uint32 [4];
 } VkClearColorValue;
+
 typedef struct VkClearDepthStencilValue {
     float                    depth;
     uint32_t                 stencil;
 } VkClearDepthStencilValue;
+
 typedef union VkClearValue {
     VkClearColorValue        color;
     VkClearDepthStencilValue   depthStencil;
 } VkClearValue;
+
 typedef struct VkAttachmentReference {
     uint32_t                 attachment;
     VkImageLayout            layout;
 } VkAttachmentReference;
+
 typedef struct VkDrawIndirectCommand {
     uint32_t                         vertexCount;
     uint32_t                         instanceCount;
     uint32_t                         firstVertex;
     uint32_t   firstInstance;
 } VkDrawIndirectCommand;
+
 typedef struct VkDrawIndexedIndirectCommand {
     uint32_t                         indexCount;
     uint32_t                         instanceCount;
@@ -1499,15 +1764,18 @@ typedef struct VkDrawIndexedIndirectCommand {
     int32_t                          vertexOffset;
     uint32_t   firstInstance;
 } VkDrawIndexedIndirectCommand;
+
 typedef struct VkDispatchIndirectCommand {
     uint32_t   x;
     uint32_t   y;
     uint32_t   z;
 } VkDispatchIndirectCommand;
+
 typedef struct VkSurfaceFormatKHR {
     VkFormat                           format;
     VkColorSpaceKHR                    colorSpace;
 } VkSurfaceFormatKHR;
+
 typedef struct VkPresentInfoKHR {
     VkStructureType   sType;
     const  void *   pNext;
@@ -1518,27 +1786,32 @@ typedef struct VkPresentInfoKHR {
     const  uint32_t *  pImageIndices;
     VkResult *  pResults;
 } VkPresentInfoKHR;
+
 typedef struct VkPhysicalDeviceExternalImageFormatInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkExternalMemoryHandleTypeFlagBits   handleType;
 } VkPhysicalDeviceExternalImageFormatInfo;
+
 typedef struct VkPhysicalDeviceExternalSemaphoreInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkExternalSemaphoreHandleTypeFlagBits   handleType;
 } VkPhysicalDeviceExternalSemaphoreInfo;
+
 typedef struct VkPhysicalDeviceExternalFenceInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkExternalFenceHandleTypeFlagBits   handleType;
 } VkPhysicalDeviceExternalFenceInfo;
+
 typedef struct VkPhysicalDeviceMultiviewProperties {
     VkStructureType   sType;
     void *                             pNext;
     uint32_t                           maxMultiviewViewCount;
     uint32_t                           maxMultiviewInstanceIndex;
 } VkPhysicalDeviceMultiviewProperties;
+
 typedef struct VkRenderPassMultiviewCreateInfo {
     VkStructureType          sType;
     const  void *             pNext;
@@ -1549,12 +1822,14 @@ typedef struct VkRenderPassMultiviewCreateInfo {
     uint32_t                 correlationMaskCount;
     const  uint32_t *  pCorrelationMasks;
 } VkRenderPassMultiviewCreateInfo;
+
 typedef struct VkBindBufferMemoryDeviceGroupInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     uint32_t           deviceIndexCount;
     const  uint32_t *   pDeviceIndices;
 } VkBindBufferMemoryDeviceGroupInfo;
+
 typedef struct VkBindImageMemoryDeviceGroupInfo {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -1563,6 +1838,7 @@ typedef struct VkBindImageMemoryDeviceGroupInfo {
     uint32_t           splitInstanceBindRegionCount;
     const  VkRect2D *   pSplitInstanceBindRegions;
 } VkBindImageMemoryDeviceGroupInfo;
+
 typedef struct VkDeviceGroupRenderPassBeginInfo {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -1570,11 +1846,13 @@ typedef struct VkDeviceGroupRenderPassBeginInfo {
     uint32_t           deviceRenderAreaCount;
     const  VkRect2D *   pDeviceRenderAreas;
 } VkDeviceGroupRenderPassBeginInfo;
+
 typedef struct VkDeviceGroupCommandBufferBeginInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     uint32_t                           deviceMask;
 } VkDeviceGroupCommandBufferBeginInfo;
+
 typedef struct VkDeviceGroupSubmitInfo {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -1585,23 +1863,27 @@ typedef struct VkDeviceGroupSubmitInfo {
     uint32_t           signalSemaphoreCount;
     const  uint32_t *   pSignalSemaphoreDeviceIndices;
 } VkDeviceGroupSubmitInfo;
+
 typedef struct VkDeviceGroupBindSparseInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     uint32_t                           resourceDeviceIndex;
     uint32_t                           memoryDeviceIndex;
 } VkDeviceGroupBindSparseInfo;
+
 typedef struct VkImageSwapchainCreateInfoKHR {
     VkStructureType   sType;
     const  void *                       pNext;
     VkSwapchainKHR     swapchain;
 } VkImageSwapchainCreateInfoKHR;
+
 typedef struct VkBindImageMemorySwapchainInfoKHR {
     VkStructureType   sType;
     const  void *                       pNext;
     VkSwapchainKHR   swapchain;
     uint32_t                           imageIndex;
 } VkBindImageMemorySwapchainInfoKHR;
+
 typedef struct VkAcquireNextImageInfoKHR {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -1611,6 +1893,7 @@ typedef struct VkAcquireNextImageInfoKHR {
     VkFence   fence;
     uint32_t                           deviceMask;
 } VkAcquireNextImageInfoKHR;
+
 typedef struct VkDeviceGroupPresentInfoKHR {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -1618,12 +1901,14 @@ typedef struct VkDeviceGroupPresentInfoKHR {
     const  uint32_t *  pDeviceMasks;
     VkDeviceGroupPresentModeFlagBitsKHR   mode;
 } VkDeviceGroupPresentInfoKHR;
+
 typedef struct VkDeviceGroupDeviceCreateInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     uint32_t                           physicalDeviceCount;
     const  VkPhysicalDevice *   pPhysicalDevices;
 } VkDeviceGroupDeviceCreateInfo;
+
 typedef struct VkDescriptorUpdateTemplateEntry {
     uint32_t                           dstBinding;
     uint32_t                           dstArrayElement;
@@ -1632,137 +1917,230 @@ typedef struct VkDescriptorUpdateTemplateEntry {
     size_t                             offset;
     size_t                             stride;
 } VkDescriptorUpdateTemplateEntry;
+
 typedef struct VkBufferMemoryRequirementsInfo2 {
     VkStructureType   sType;
     const  void *                                                           pNext;
     VkBuffer                                                               buffer;
 } VkBufferMemoryRequirementsInfo2;
+
 typedef struct VkImageMemoryRequirementsInfo2 {
     VkStructureType   sType;
     const  void *                                                           pNext;
     VkImage                                                                image;
 } VkImageMemoryRequirementsInfo2;
+
 typedef struct VkImageSparseMemoryRequirementsInfo2 {
     VkStructureType   sType;
     const  void *                                                           pNext;
     VkImage                                                                image;
 } VkImageSparseMemoryRequirementsInfo2;
+
 typedef struct VkPhysicalDevicePointClippingProperties {
     VkStructureType   sType;
     void *                             pNext;
     VkPointClippingBehavior        pointClippingBehavior;
 } VkPhysicalDevicePointClippingProperties;
+
 typedef struct VkMemoryDedicatedAllocateInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkImage            image;
     VkBuffer           buffer;
 } VkMemoryDedicatedAllocateInfo;
+
 typedef struct VkPipelineTessellationDomainOriginStateCreateInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkTessellationDomainOrigin      domainOrigin;
 } VkPipelineTessellationDomainOriginStateCreateInfo;
+
 typedef struct VkSamplerYcbcrConversionInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkSamplerYcbcrConversion        conversion;
 } VkSamplerYcbcrConversionInfo;
+
 typedef struct VkBindImagePlaneMemoryInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkImageAspectFlagBits              planeAspect;
 } VkBindImagePlaneMemoryInfo;
+
 typedef struct VkImagePlaneMemoryRequirementsInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkImageAspectFlagBits              planeAspect;
 } VkImagePlaneMemoryRequirementsInfo;
+
 typedef struct VkSamplerYcbcrConversionImageFormatProperties {
     VkStructureType   sType;
     void *       pNext;
     uint32_t                           combinedImageSamplerDescriptorCount;
 } VkSamplerYcbcrConversionImageFormatProperties;
+
 typedef uint32_t VkSampleMask;
+
 typedef uint32_t VkBool32;
+
 typedef uint32_t VkFlags;
+
 typedef uint64_t VkDeviceSize;
+
+typedef uint64_t VkDeviceAddress;
+
 typedef VkFlags VkFramebufferCreateFlags;
+
 typedef VkFlags VkQueryPoolCreateFlags;
+
 typedef VkFlags VkRenderPassCreateFlags;
+
 typedef VkFlags VkSamplerCreateFlags;
+
 typedef VkFlags VkPipelineLayoutCreateFlags;
+
 typedef VkFlags VkPipelineCacheCreateFlags;
+
 typedef VkFlags VkPipelineDepthStencilStateCreateFlags;
+
 typedef VkFlags VkPipelineDynamicStateCreateFlags;
+
 typedef VkFlags VkPipelineColorBlendStateCreateFlags;
+
 typedef VkFlags VkPipelineMultisampleStateCreateFlags;
+
 typedef VkFlags VkPipelineRasterizationStateCreateFlags;
+
 typedef VkFlags VkPipelineViewportStateCreateFlags;
+
 typedef VkFlags VkPipelineTessellationStateCreateFlags;
+
 typedef VkFlags VkPipelineInputAssemblyStateCreateFlags;
+
 typedef VkFlags VkPipelineVertexInputStateCreateFlags;
+
 typedef VkFlags VkPipelineShaderStageCreateFlags;
+
 typedef VkFlags VkDescriptorSetLayoutCreateFlags;
+
 typedef VkFlags VkBufferViewCreateFlags;
+
 typedef VkFlags VkInstanceCreateFlags;
+
 typedef VkFlags VkDeviceCreateFlags;
+
 typedef VkFlags VkDeviceQueueCreateFlags;
+
 typedef VkFlags VkQueueFlags;
+
 typedef VkFlags VkMemoryPropertyFlags;
+
 typedef VkFlags VkMemoryHeapFlags;
+
 typedef VkFlags VkAccessFlags;
+
 typedef VkFlags VkBufferUsageFlags;
+
 typedef VkFlags VkBufferCreateFlags;
+
 typedef VkFlags VkShaderStageFlags;
+
 typedef VkFlags VkImageUsageFlags;
+
 typedef VkFlags VkImageCreateFlags;
+
 typedef VkFlags VkImageViewCreateFlags;
+
 typedef VkFlags VkPipelineCreateFlags;
+
 typedef VkFlags VkColorComponentFlags;
+
 typedef VkFlags VkFenceCreateFlags;
+
 typedef VkFlags VkSemaphoreCreateFlags;
+
 typedef VkFlags VkFormatFeatureFlags;
+
 typedef VkFlags VkQueryControlFlags;
+
 typedef VkFlags VkQueryResultFlags;
+
 typedef VkFlags VkShaderModuleCreateFlags;
+
 typedef VkFlags VkEventCreateFlags;
+
 typedef VkFlags VkCommandPoolCreateFlags;
+
 typedef VkFlags VkCommandPoolResetFlags;
+
 typedef VkFlags VkCommandBufferResetFlags;
+
 typedef VkFlags VkCommandBufferUsageFlags;
+
 typedef VkFlags VkQueryPipelineStatisticFlags;
+
 typedef VkFlags VkMemoryMapFlags;
+
 typedef VkFlags VkImageAspectFlags;
+
 typedef VkFlags VkSparseMemoryBindFlags;
+
 typedef VkFlags VkSparseImageFormatFlags;
+
 typedef VkFlags VkSubpassDescriptionFlags;
+
 typedef VkFlags VkPipelineStageFlags;
+
 typedef VkFlags VkSampleCountFlags;
+
 typedef VkFlags VkAttachmentDescriptionFlags;
+
 typedef VkFlags VkStencilFaceFlags;
+
 typedef VkFlags VkCullModeFlags;
+
 typedef VkFlags VkDescriptorPoolCreateFlags;
+
 typedef VkFlags VkDescriptorPoolResetFlags;
+
 typedef VkFlags VkDependencyFlags;
+
 typedef VkFlags VkSubgroupFeatureFlags;
+
 typedef VkFlags VkDescriptorUpdateTemplateCreateFlags;
+
 typedef VkFlags VkCompositeAlphaFlagsKHR;
+
 typedef VkFlags VkSurfaceTransformFlagsKHR;
+
 typedef VkFlags VkSwapchainCreateFlagsKHR;
+
 typedef VkFlags VkPeerMemoryFeatureFlags;
+
 typedef VkFlags VkMemoryAllocateFlags;
+
 typedef VkFlags VkDeviceGroupPresentModeFlagsKHR;
+
 typedef VkFlags VkDebugReportFlagsEXT;
+
 typedef VkFlags VkCommandPoolTrimFlags;
+
 typedef VkFlags VkExternalMemoryHandleTypeFlags;
+
 typedef VkFlags VkExternalMemoryFeatureFlags;
+
 typedef VkFlags VkExternalSemaphoreHandleTypeFlags;
+
 typedef VkFlags VkExternalSemaphoreFeatureFlags;
+
 typedef VkFlags VkSemaphoreImportFlags;
+
 typedef VkFlags VkExternalFenceHandleTypeFlags;
+
 typedef VkFlags VkExternalFenceFeatureFlags;
+
 typedef VkFlags VkFenceImportFlags;
+
 typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
     VkDebugReportFlagsEXT                       flags,
     VkDebugReportObjectTypeEXT                  objectType,
@@ -1772,6 +2150,7 @@ typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
     const char*                                 pLayerPrefix,
     const char*                                 pMessage,
     void*                                       pUserData);
+
 typedef struct VkDeviceQueueCreateInfo {
     VkStructureType   sType;
     const  void *      pNext;
@@ -1780,6 +2159,7 @@ typedef struct VkDeviceQueueCreateInfo {
     uint32_t          queueCount;
     const  float *     pQueuePriorities;
 } VkDeviceQueueCreateInfo;
+
 typedef struct VkInstanceCreateInfo {
     VkStructureType   sType;
     const  void *      pNext;
@@ -1790,28 +2170,33 @@ typedef struct VkInstanceCreateInfo {
     uint32_t                 enabledExtensionCount;
     const  char * const*       ppEnabledExtensionNames;
 } VkInstanceCreateInfo;
+
 typedef struct VkQueueFamilyProperties {
     VkQueueFlags             queueFlags;
     uint32_t                 queueCount;
     uint32_t                 timestampValidBits;
     VkExtent3D               minImageTransferGranularity;
 } VkQueueFamilyProperties;
+
 typedef struct VkMemoryAllocateInfo {
     VkStructureType   sType;
     const  void *             pNext;
     VkDeviceSize             allocationSize;
     uint32_t                 memoryTypeIndex;
 } VkMemoryAllocateInfo;
+
 typedef struct VkMemoryRequirements {
     VkDeviceSize             size;
     VkDeviceSize             alignment;
     uint32_t                 memoryTypeBits;
 } VkMemoryRequirements;
+
 typedef struct VkSparseImageFormatProperties {
     VkImageAspectFlags       aspectMask;
     VkExtent3D               imageGranularity;
     VkSparseImageFormatFlags   flags;
 } VkSparseImageFormatProperties;
+
 typedef struct VkSparseImageMemoryRequirements {
     VkSparseImageFormatProperties   formatProperties;
     uint32_t                 imageMipTailFirstLod;
@@ -1819,14 +2204,17 @@ typedef struct VkSparseImageMemoryRequirements {
     VkDeviceSize             imageMipTailOffset;
     VkDeviceSize             imageMipTailStride;
 } VkSparseImageMemoryRequirements;
+
 typedef struct VkMemoryType {
     VkMemoryPropertyFlags    propertyFlags;
     uint32_t                 heapIndex;
 } VkMemoryType;
+
 typedef struct VkMemoryHeap {
     VkDeviceSize             size;
     VkMemoryHeapFlags        flags;
 } VkMemoryHeap;
+
 typedef struct VkMappedMemoryRange {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1834,11 +2222,13 @@ typedef struct VkMappedMemoryRange {
     VkDeviceSize             offset;
     VkDeviceSize             size;
 } VkMappedMemoryRange;
+
 typedef struct VkFormatProperties {
     VkFormatFeatureFlags     linearTilingFeatures;
     VkFormatFeatureFlags     optimalTilingFeatures;
     VkFormatFeatureFlags     bufferFeatures;
 } VkFormatProperties;
+
 typedef struct VkImageFormatProperties {
     VkExtent3D               maxExtent;
     uint32_t                 maxMipLevels;
@@ -1846,11 +2236,13 @@ typedef struct VkImageFormatProperties {
     VkSampleCountFlags       sampleCounts;
     VkDeviceSize             maxResourceSize;
 } VkImageFormatProperties;
+
 typedef struct VkDescriptorBufferInfo {
     VkBuffer                 buffer;
     VkDeviceSize             offset;
     VkDeviceSize             range;
 } VkDescriptorBufferInfo;
+
 typedef struct VkWriteDescriptorSet {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1863,6 +2255,7 @@ typedef struct VkWriteDescriptorSet {
     const  VkDescriptorBufferInfo *  pBufferInfo;
     const  VkBufferView *     pTexelBufferView;
 } VkWriteDescriptorSet;
+
 typedef struct VkBufferCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1873,6 +2266,7 @@ typedef struct VkBufferCreateInfo {
     uint32_t                 queueFamilyIndexCount;
     const  uint32_t *         pQueueFamilyIndices;
 } VkBufferCreateInfo;
+
 typedef struct VkBufferViewCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1882,17 +2276,20 @@ typedef struct VkBufferViewCreateInfo {
     VkDeviceSize             offset;
     VkDeviceSize             range;
 } VkBufferViewCreateInfo;
+
 typedef struct VkImageSubresource {
     VkImageAspectFlags       aspectMask;
     uint32_t                 mipLevel;
     uint32_t                 arrayLayer;
 } VkImageSubresource;
+
 typedef struct VkImageSubresourceLayers {
     VkImageAspectFlags       aspectMask;
     uint32_t                 mipLevel;
     uint32_t                 baseArrayLayer;
     uint32_t                 layerCount;
 } VkImageSubresourceLayers;
+
 typedef struct VkImageSubresourceRange {
     VkImageAspectFlags       aspectMask;
     uint32_t                 baseMipLevel;
@@ -1900,12 +2297,14 @@ typedef struct VkImageSubresourceRange {
     uint32_t                 baseArrayLayer;
     uint32_t                 layerCount;
 } VkImageSubresourceRange;
+
 typedef struct VkMemoryBarrier {
     VkStructureType   sType;
     const  void *             pNext;
     VkAccessFlags            srcAccessMask;
     VkAccessFlags            dstAccessMask;
 } VkMemoryBarrier;
+
 typedef struct VkBufferMemoryBarrier {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1917,6 +2316,7 @@ typedef struct VkBufferMemoryBarrier {
     VkDeviceSize             offset;
     VkDeviceSize             size;
 } VkBufferMemoryBarrier;
+
 typedef struct VkImageMemoryBarrier {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1929,6 +2329,7 @@ typedef struct VkImageMemoryBarrier {
     VkImage                  image;
     VkImageSubresourceRange   subresourceRange;
 } VkImageMemoryBarrier;
+
 typedef struct VkImageCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1946,6 +2347,7 @@ typedef struct VkImageCreateInfo {
     const  uint32_t *         pQueueFamilyIndices;
     VkImageLayout            initialLayout;
 } VkImageCreateInfo;
+
 typedef struct VkSubresourceLayout {
     VkDeviceSize             offset;
     VkDeviceSize             size;
@@ -1953,6 +2355,7 @@ typedef struct VkSubresourceLayout {
     VkDeviceSize             arrayPitch;
     VkDeviceSize             depthPitch;
 } VkSubresourceLayout;
+
 typedef struct VkImageViewCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -1963,11 +2366,13 @@ typedef struct VkImageViewCreateInfo {
     VkComponentMapping       components;
     VkImageSubresourceRange   subresourceRange;
 } VkImageViewCreateInfo;
+
 typedef struct VkBufferCopy {
     VkDeviceSize                         srcOffset;
     VkDeviceSize                         dstOffset;
     VkDeviceSize   size;
 } VkBufferCopy;
+
 typedef struct VkSparseMemoryBind {
     VkDeviceSize             resourceOffset;
     VkDeviceSize             size;
@@ -1975,6 +2380,7 @@ typedef struct VkSparseMemoryBind {
     VkDeviceSize             memoryOffset;
     VkSparseMemoryBindFlags flags;
 } VkSparseMemoryBind;
+
 typedef struct VkSparseImageMemoryBind {
     VkImageSubresource       subresource;
     VkOffset3D               offset;
@@ -1983,21 +2389,25 @@ typedef struct VkSparseImageMemoryBind {
     VkDeviceSize             memoryOffset;
     VkSparseMemoryBindFlags flags;
 } VkSparseImageMemoryBind;
+
 typedef struct VkSparseBufferMemoryBindInfo {
     VkBuffer   buffer;
     uint32_t                 bindCount;
     const  VkSparseMemoryBind *  pBinds;
 } VkSparseBufferMemoryBindInfo;
+
 typedef struct VkSparseImageOpaqueMemoryBindInfo {
     VkImage   image;
     uint32_t                 bindCount;
     const  VkSparseMemoryBind *  pBinds;
 } VkSparseImageOpaqueMemoryBindInfo;
+
 typedef struct VkSparseImageMemoryBindInfo {
     VkImage   image;
     uint32_t                 bindCount;
     const  VkSparseImageMemoryBind *  pBinds;
 } VkSparseImageMemoryBindInfo;
+
 typedef struct VkBindSparseInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2012,6 +2422,7 @@ typedef struct VkBindSparseInfo {
     uint32_t                 signalSemaphoreCount;
     const  VkSemaphore *      pSignalSemaphores;
 } VkBindSparseInfo;
+
 typedef struct VkImageCopy {
     VkImageSubresourceLayers   srcSubresource;
     VkOffset3D               srcOffset;
@@ -2019,12 +2430,14 @@ typedef struct VkImageCopy {
     VkOffset3D               dstOffset;
     VkExtent3D               extent;
 } VkImageCopy;
+
 typedef struct VkImageBlit {
     VkImageSubresourceLayers   srcSubresource;
     VkOffset3D               srcOffsets [2];
     VkImageSubresourceLayers   dstSubresource;
     VkOffset3D               dstOffsets [2];
 } VkImageBlit;
+
 typedef struct VkBufferImageCopy {
     VkDeviceSize             bufferOffset;
     uint32_t                 bufferRowLength;
@@ -2033,6 +2446,7 @@ typedef struct VkBufferImageCopy {
     VkOffset3D               imageOffset;
     VkExtent3D               imageExtent;
 } VkBufferImageCopy;
+
 typedef struct VkImageResolve {
     VkImageSubresourceLayers   srcSubresource;
     VkOffset3D               srcOffset;
@@ -2040,6 +2454,7 @@ typedef struct VkImageResolve {
     VkOffset3D               dstOffset;
     VkExtent3D               extent;
 } VkImageResolve;
+
 typedef struct VkShaderModuleCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2047,6 +2462,7 @@ typedef struct VkShaderModuleCreateInfo {
     size_t                   codeSize;
     const  uint32_t *             pCode;
 } VkShaderModuleCreateInfo;
+
 typedef struct VkDescriptorSetLayoutBinding {
     uint32_t                 binding;
     VkDescriptorType         descriptorType;
@@ -2054,6 +2470,7 @@ typedef struct VkDescriptorSetLayoutBinding {
     VkShaderStageFlags       stageFlags;
     const  VkSampler *        pImmutableSamplers;
 } VkDescriptorSetLayoutBinding;
+
 typedef struct VkDescriptorSetLayoutCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2061,6 +2478,7 @@ typedef struct VkDescriptorSetLayoutCreateInfo {
     uint32_t                 bindingCount;
     const  VkDescriptorSetLayoutBinding *  pBindings;
 } VkDescriptorSetLayoutCreateInfo;
+
 typedef struct VkDescriptorPoolCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2069,6 +2487,7 @@ typedef struct VkDescriptorPoolCreateInfo {
     uint32_t                 poolSizeCount;
     const  VkDescriptorPoolSize *  pPoolSizes;
 } VkDescriptorPoolCreateInfo;
+
 typedef struct VkPipelineShaderStageCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2078,6 +2497,7 @@ typedef struct VkPipelineShaderStageCreateInfo {
     const  char *             pName;
     const  VkSpecializationInfo *  pSpecializationInfo;
 } VkPipelineShaderStageCreateInfo;
+
 typedef struct VkComputePipelineCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2087,6 +2507,7 @@ typedef struct VkComputePipelineCreateInfo {
     VkPipeline        basePipelineHandle;
     int32_t                  basePipelineIndex;
 } VkComputePipelineCreateInfo;
+
 typedef struct VkPipelineVertexInputStateCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2096,6 +2517,7 @@ typedef struct VkPipelineVertexInputStateCreateInfo {
     uint32_t                 vertexAttributeDescriptionCount;
     const  VkVertexInputAttributeDescription *  pVertexAttributeDescriptions;
 } VkPipelineVertexInputStateCreateInfo;
+
 typedef struct VkPipelineInputAssemblyStateCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2103,12 +2525,14 @@ typedef struct VkPipelineInputAssemblyStateCreateInfo {
     VkPrimitiveTopology      topology;
     VkBool32                 primitiveRestartEnable;
 } VkPipelineInputAssemblyStateCreateInfo;
+
 typedef struct VkPipelineTessellationStateCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
     VkPipelineTessellationStateCreateFlags      flags;
     uint32_t                 patchControlPoints;
 } VkPipelineTessellationStateCreateInfo;
+
 typedef struct VkPipelineViewportStateCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2118,6 +2542,7 @@ typedef struct VkPipelineViewportStateCreateInfo {
     uint32_t                 scissorCount;
     const  VkRect2D *         pScissors;
 } VkPipelineViewportStateCreateInfo;
+
 typedef struct VkPipelineRasterizationStateCreateInfo {
     VkStructureType   sType;
     const  void *  pNext;
@@ -2133,6 +2558,7 @@ typedef struct VkPipelineRasterizationStateCreateInfo {
     float                    depthBiasSlopeFactor;
     float                    lineWidth;
 } VkPipelineRasterizationStateCreateInfo;
+
 typedef struct VkPipelineMultisampleStateCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2144,6 +2570,7 @@ typedef struct VkPipelineMultisampleStateCreateInfo {
     VkBool32                 alphaToCoverageEnable;
     VkBool32                 alphaToOneEnable;
 } VkPipelineMultisampleStateCreateInfo;
+
 typedef struct VkPipelineColorBlendAttachmentState {
     VkBool32                 blendEnable;
     VkBlendFactor            srcColorBlendFactor;
@@ -2154,6 +2581,7 @@ typedef struct VkPipelineColorBlendAttachmentState {
     VkBlendOp                alphaBlendOp;
     VkColorComponentFlags    colorWriteMask;
 } VkPipelineColorBlendAttachmentState;
+
 typedef struct VkPipelineColorBlendStateCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2164,6 +2592,7 @@ typedef struct VkPipelineColorBlendStateCreateInfo {
     const  VkPipelineColorBlendAttachmentState *  pAttachments;
     float                    blendConstants [4];
 } VkPipelineColorBlendStateCreateInfo;
+
 typedef struct VkPipelineDynamicStateCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2171,6 +2600,7 @@ typedef struct VkPipelineDynamicStateCreateInfo {
     uint32_t                 dynamicStateCount;
     const  VkDynamicState *   pDynamicStates;
 } VkPipelineDynamicStateCreateInfo;
+
 typedef struct VkPipelineDepthStencilStateCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2185,6 +2615,7 @@ typedef struct VkPipelineDepthStencilStateCreateInfo {
     float                    minDepthBounds;
     float                    maxDepthBounds;
 } VkPipelineDepthStencilStateCreateInfo;
+
 typedef struct VkGraphicsPipelineCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2206,6 +2637,7 @@ typedef struct VkGraphicsPipelineCreateInfo {
     VkPipeline        basePipelineHandle;
     int32_t                  basePipelineIndex;
 } VkGraphicsPipelineCreateInfo;
+
 typedef struct VkPipelineCacheCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2213,11 +2645,13 @@ typedef struct VkPipelineCacheCreateInfo {
     size_t                   initialDataSize;
     const  void *             pInitialData;
 } VkPipelineCacheCreateInfo;
+
 typedef struct VkPushConstantRange {
     VkShaderStageFlags       stageFlags;
     uint32_t                 offset;
     uint32_t                 size;
 } VkPushConstantRange;
+
 typedef struct VkPipelineLayoutCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2227,6 +2661,7 @@ typedef struct VkPipelineLayoutCreateInfo {
     uint32_t                 pushConstantRangeCount;
     const  VkPushConstantRange *  pPushConstantRanges;
 } VkPipelineLayoutCreateInfo;
+
 typedef struct VkSamplerCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2247,12 +2682,14 @@ typedef struct VkSamplerCreateInfo {
     VkBorderColor            borderColor;
     VkBool32                 unnormalizedCoordinates;
 } VkSamplerCreateInfo;
+
 typedef struct VkCommandPoolCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
     VkCommandPoolCreateFlags     flags;
     uint32_t                 queueFamilyIndex;
 } VkCommandPoolCreateInfo;
+
 typedef struct VkCommandBufferInheritanceInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2263,12 +2700,14 @@ typedef struct VkCommandBufferInheritanceInfo {
     VkQueryControlFlags      queryFlags;
     VkQueryPipelineStatisticFlags   pipelineStatistics;
 } VkCommandBufferInheritanceInfo;
+
 typedef struct VkCommandBufferBeginInfo {
     VkStructureType   sType;
     const  void *             pNext;
     VkCommandBufferUsageFlags    flags;
     const  VkCommandBufferInheritanceInfo *        pInheritanceInfo;
 } VkCommandBufferBeginInfo;
+
 typedef struct VkRenderPassBeginInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2278,11 +2717,13 @@ typedef struct VkRenderPassBeginInfo {
     uint32_t                 clearValueCount;
     const  VkClearValue *     pClearValues;
 } VkRenderPassBeginInfo;
+
 typedef struct VkClearAttachment {
     VkImageAspectFlags       aspectMask;
     uint32_t                 colorAttachment;
     VkClearValue             clearValue;
 } VkClearAttachment;
+
 typedef struct VkAttachmentDescription {
     VkAttachmentDescriptionFlags   flags;
     VkFormat                 format;
@@ -2294,6 +2735,7 @@ typedef struct VkAttachmentDescription {
     VkImageLayout            initialLayout;
     VkImageLayout            finalLayout;
 } VkAttachmentDescription;
+
 typedef struct VkSubpassDescription {
     VkSubpassDescriptionFlags   flags;
     VkPipelineBindPoint      pipelineBindPoint;
@@ -2306,6 +2748,7 @@ typedef struct VkSubpassDescription {
     uint32_t                 preserveAttachmentCount;
     const  uint32_t *  pPreserveAttachments;
 } VkSubpassDescription;
+
 typedef struct VkSubpassDependency {
     uint32_t                 srcSubpass;
     uint32_t                 dstSubpass;
@@ -2315,10 +2758,11 @@ typedef struct VkSubpassDependency {
     VkAccessFlags            dstAccessMask;
     VkDependencyFlags        dependencyFlags;
 } VkSubpassDependency;
+
 typedef struct VkRenderPassCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
-    VkRenderPassCreateFlags      flags;
+    VkRenderPassCreateFlags   flags;
     uint32_t     attachmentCount;
     const  VkAttachmentDescription *  pAttachments;
     uint32_t                 subpassCount;
@@ -2326,16 +2770,19 @@ typedef struct VkRenderPassCreateInfo {
     uint32_t         dependencyCount;
     const  VkSubpassDependency *  pDependencies;
 } VkRenderPassCreateInfo;
+
 typedef struct VkEventCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
     VkEventCreateFlags       flags;
 } VkEventCreateInfo;
+
 typedef struct VkFenceCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
     VkFenceCreateFlags       flags;
 } VkFenceCreateInfo;
+
 typedef struct VkPhysicalDeviceFeatures {
     VkBool32                 robustBufferAccess;
     VkBool32                 fullDrawIndexUint32;
@@ -2393,6 +2840,7 @@ typedef struct VkPhysicalDeviceFeatures {
     VkBool32                 variableMultisampleRate;
     VkBool32                 inheritedQueries;
 } VkPhysicalDeviceFeatures;
+
 typedef struct VkPhysicalDeviceSparseProperties {
     VkBool32                 residencyStandard2DBlockShape;
     VkBool32                 residencyStandard2DMultisampleBlockShape;
@@ -2400,6 +2848,7 @@ typedef struct VkPhysicalDeviceSparseProperties {
     VkBool32                 residencyAlignedMipSize;
     VkBool32                 residencyNonResidentStrict;
 } VkPhysicalDeviceSparseProperties;
+
 typedef struct VkPhysicalDeviceLimits {
     uint32_t                 maxImageDimension1D;
     uint32_t                 maxImageDimension2D;
@@ -2508,11 +2957,13 @@ typedef struct VkPhysicalDeviceLimits {
     VkDeviceSize             optimalBufferCopyRowPitchAlignment;
     VkDeviceSize             nonCoherentAtomSize;
 } VkPhysicalDeviceLimits;
+
 typedef struct VkSemaphoreCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
     VkSemaphoreCreateFlags   flags;
 } VkSemaphoreCreateInfo;
+
 typedef struct VkQueryPoolCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2521,6 +2972,7 @@ typedef struct VkQueryPoolCreateInfo {
     uint32_t                 queryCount;
     VkQueryPipelineStatisticFlags   pipelineStatistics;
 } VkQueryPoolCreateInfo;
+
 typedef struct VkFramebufferCreateInfo {
     VkStructureType   sType;
     const  void *             pNext;
@@ -2532,6 +2984,7 @@ typedef struct VkFramebufferCreateInfo {
     uint32_t                 height;
     uint32_t                 layers;
 } VkFramebufferCreateInfo;
+
 typedef struct VkSubmitInfo {
     VkStructureType   sType;
     const  void *  pNext;
@@ -2543,6 +2996,7 @@ typedef struct VkSubmitInfo {
     uint32_t         signalSemaphoreCount;
     const  VkSemaphore *      pSignalSemaphores;
 } VkSubmitInfo;
+
 typedef struct VkSurfaceCapabilitiesKHR {
     uint32_t                           minImageCount;
     uint32_t                           maxImageCount;
@@ -2555,6 +3009,7 @@ typedef struct VkSurfaceCapabilitiesKHR {
     VkCompositeAlphaFlagsKHR           supportedCompositeAlpha;
     VkImageUsageFlags                  supportedUsageFlags;
 } VkSurfaceCapabilitiesKHR;
+
 typedef struct VkSwapchainCreateInfoKHR {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -2575,6 +3030,7 @@ typedef struct VkSwapchainCreateInfoKHR {
     VkBool32                           clipped;
     VkSwapchainKHR     oldSwapchain;
 } VkSwapchainCreateInfoKHR;
+
 typedef struct VkDebugReportCallbackCreateInfoEXT {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -2582,21 +3038,25 @@ typedef struct VkDebugReportCallbackCreateInfoEXT {
     PFN_vkDebugReportCallbackEXT       pfnCallback;
     void *             pUserData;
 } VkDebugReportCallbackCreateInfoEXT;
+
 typedef struct VkPhysicalDeviceFeatures2 {
     VkStructureType   sType;
     void *                             pNext;
     VkPhysicalDeviceFeatures           features;
 } VkPhysicalDeviceFeatures2;
+
 typedef struct VkFormatProperties2 {
     VkStructureType   sType;
     void *                             pNext;
     VkFormatProperties                 formatProperties;
 } VkFormatProperties2;
+
 typedef struct VkImageFormatProperties2 {
     VkStructureType   sType;
     void *  pNext;
     VkImageFormatProperties            imageFormatProperties;
 } VkImageFormatProperties2;
+
 typedef struct VkPhysicalDeviceImageFormatInfo2 {
     VkStructureType   sType;
     const  void *  pNext;
@@ -2606,16 +3066,19 @@ typedef struct VkPhysicalDeviceImageFormatInfo2 {
     VkImageUsageFlags                  usage;
     VkImageCreateFlags   flags;
 } VkPhysicalDeviceImageFormatInfo2;
+
 typedef struct VkQueueFamilyProperties2 {
     VkStructureType   sType;
     void *                             pNext;
     VkQueueFamilyProperties            queueFamilyProperties;
 } VkQueueFamilyProperties2;
+
 typedef struct VkSparseImageFormatProperties2 {
     VkStructureType   sType;
     void *                             pNext;
     VkSparseImageFormatProperties      properties;
 } VkSparseImageFormatProperties2;
+
 typedef struct VkPhysicalDeviceSparseImageFormatInfo2 {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -2625,23 +3088,28 @@ typedef struct VkPhysicalDeviceSparseImageFormatInfo2 {
     VkImageUsageFlags                  usage;
     VkImageTiling                      tiling;
 } VkPhysicalDeviceSparseImageFormatInfo2;
+
 typedef struct VkPhysicalDeviceVariablePointersFeatures {
     VkStructureType   sType;
     void *                             pNext;
     VkBool32                           variablePointersStorageBuffer;
     VkBool32                           variablePointers;
 } VkPhysicalDeviceVariablePointersFeatures;
-typedef struct VkPhysicalDeviceVariablePointerFeatures  VkPhysicalDeviceVariablePointerFeatures;
+
+typedef struct VkPhysicalDeviceVariablePointersFeatures  VkPhysicalDeviceVariablePointerFeatures;
+
 typedef struct VkExternalMemoryProperties {
     VkExternalMemoryFeatureFlags    externalMemoryFeatures;
     VkExternalMemoryHandleTypeFlags   exportFromImportedHandleTypes;
     VkExternalMemoryHandleTypeFlags   compatibleHandleTypes;
 } VkExternalMemoryProperties;
+
 typedef struct VkExternalImageFormatProperties {
     VkStructureType   sType;
     void *                             pNext;
     VkExternalMemoryProperties   externalMemoryProperties;
 } VkExternalImageFormatProperties;
+
 typedef struct VkPhysicalDeviceExternalBufferInfo {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -2649,11 +3117,13 @@ typedef struct VkPhysicalDeviceExternalBufferInfo {
     VkBufferUsageFlags                 usage;
     VkExternalMemoryHandleTypeFlagBits   handleType;
 } VkPhysicalDeviceExternalBufferInfo;
+
 typedef struct VkExternalBufferProperties {
     VkStructureType   sType;
     void *                             pNext;
     VkExternalMemoryProperties      externalMemoryProperties;
 } VkExternalBufferProperties;
+
 typedef struct VkPhysicalDeviceIDProperties {
     VkStructureType   sType;
     void *                             pNext;
@@ -2663,21 +3133,25 @@ typedef struct VkPhysicalDeviceIDProperties {
     uint32_t                           deviceNodeMask;
     VkBool32                           deviceLUIDValid;
 } VkPhysicalDeviceIDProperties;
+
 typedef struct VkExternalMemoryImageCreateInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkExternalMemoryHandleTypeFlags   handleTypes;
 } VkExternalMemoryImageCreateInfo;
+
 typedef struct VkExternalMemoryBufferCreateInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkExternalMemoryHandleTypeFlags   handleTypes;
 } VkExternalMemoryBufferCreateInfo;
+
 typedef struct VkExportMemoryAllocateInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkExternalMemoryHandleTypeFlags   handleTypes;
 } VkExportMemoryAllocateInfo;
+
 typedef struct VkExternalSemaphoreProperties {
     VkStructureType   sType;
     void *                             pNext;
@@ -2685,11 +3159,13 @@ typedef struct VkExternalSemaphoreProperties {
     VkExternalSemaphoreHandleTypeFlags   compatibleHandleTypes;
     VkExternalSemaphoreFeatureFlags   externalSemaphoreFeatures;
 } VkExternalSemaphoreProperties;
+
 typedef struct VkExportSemaphoreCreateInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkExternalSemaphoreHandleTypeFlags   handleTypes;
 } VkExportSemaphoreCreateInfo;
+
 typedef struct VkExternalFenceProperties {
     VkStructureType   sType;
     void *                             pNext;
@@ -2697,11 +3173,13 @@ typedef struct VkExternalFenceProperties {
     VkExternalFenceHandleTypeFlags   compatibleHandleTypes;
     VkExternalFenceFeatureFlags   externalFenceFeatures;
 } VkExternalFenceProperties;
+
 typedef struct VkExportFenceCreateInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkExternalFenceHandleTypeFlags   handleTypes;
 } VkExportFenceCreateInfo;
+
 typedef struct VkPhysicalDeviceMultiviewFeatures {
     VkStructureType   sType;
     void *                             pNext;
@@ -2709,6 +3187,7 @@ typedef struct VkPhysicalDeviceMultiviewFeatures {
     VkBool32                           multiviewGeometryShader;
     VkBool32                           multiviewTessellationShader;
 } VkPhysicalDeviceMultiviewFeatures;
+
 typedef struct VkPhysicalDeviceGroupProperties {
     VkStructureType   sType;
     void *                             pNext;
@@ -2716,12 +3195,14 @@ typedef struct VkPhysicalDeviceGroupProperties {
     VkPhysicalDevice                   physicalDevices [ VK_MAX_DEVICE_GROUP_SIZE ];
     VkBool32                           subsetAllocation;
 } VkPhysicalDeviceGroupProperties;
+
 typedef struct VkMemoryAllocateFlagsInfo {
     VkStructureType   sType;
     const  void *                       pNext;
     VkMemoryAllocateFlags   flags;
     uint32_t                           deviceMask;
 } VkMemoryAllocateFlagsInfo;
+
 typedef struct VkBindBufferMemoryInfo {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -2729,6 +3210,7 @@ typedef struct VkBindBufferMemoryInfo {
     VkDeviceMemory                     memory;
     VkDeviceSize                       memoryOffset;
 } VkBindBufferMemoryInfo;
+
 typedef struct VkBindImageMemoryInfo {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -2736,17 +3218,20 @@ typedef struct VkBindImageMemoryInfo {
     VkDeviceMemory                     memory;
     VkDeviceSize                       memoryOffset;
 } VkBindImageMemoryInfo;
+
 typedef struct VkDeviceGroupPresentCapabilitiesKHR {
     VkStructureType   sType;
     const  void *                       pNext;
     uint32_t                           presentMask [ VK_MAX_DEVICE_GROUP_SIZE ];
     VkDeviceGroupPresentModeFlagsKHR   modes;
 } VkDeviceGroupPresentCapabilitiesKHR;
+
 typedef struct VkDeviceGroupSwapchainCreateInfoKHR {
     VkStructureType   sType;
     const  void *                       pNext;
     VkDeviceGroupPresentModeFlagsKHR                           modes;
 } VkDeviceGroupSwapchainCreateInfoKHR;
+
 typedef struct VkDescriptorUpdateTemplateCreateInfo {
     VkStructureType   sType;
     const  void *                                pNext;
@@ -2759,17 +3244,20 @@ typedef struct VkDescriptorUpdateTemplateCreateInfo {
     VkPipelineLayout pipelineLayout;
     uint32_t   set;
 } VkDescriptorUpdateTemplateCreateInfo;
+
 typedef struct VkInputAttachmentAspectReference {
     uint32_t                          subpass;
     uint32_t                          inputAttachmentIndex;
     VkImageAspectFlags                aspectMask;
 } VkInputAttachmentAspectReference;
+
 typedef struct VkRenderPassInputAttachmentAspectCreateInfo {
     VkStructureType   sType;
     const  void *                      pNext;
     uint32_t                          aspectReferenceCount;
     const  VkInputAttachmentAspectReference *  pAspectReferences;
 } VkRenderPassInputAttachmentAspectCreateInfo;
+
 typedef struct VkPhysicalDevice16BitStorageFeatures {
     VkStructureType   sType;
     void *       pNext;
@@ -2778,6 +3266,7 @@ typedef struct VkPhysicalDevice16BitStorageFeatures {
     VkBool32                           storagePushConstant16;
     VkBool32                           storageInputOutput16;
 } VkPhysicalDevice16BitStorageFeatures;
+
 typedef struct VkPhysicalDeviceSubgroupProperties {
     VkStructureType   sType;
     void *                    pNext;
@@ -2786,28 +3275,32 @@ typedef struct VkPhysicalDeviceSubgroupProperties {
     VkSubgroupFeatureFlags          supportedOperations;
     VkBool32   quadOperationsInAllStages;
 } VkPhysicalDeviceSubgroupProperties;
+
 typedef struct VkMemoryRequirements2 {
     VkStructureType   sType;
     void *  pNext;
     VkMemoryRequirements                                                   memoryRequirements;
 } VkMemoryRequirements2;
-typedef struct VkMemoryRequirements2KHR  VkMemoryRequirements2KHR;
+
 typedef struct VkSparseImageMemoryRequirements2 {
     VkStructureType   sType;
     void *                                        pNext;
     VkSparseImageMemoryRequirements                                        memoryRequirements;
 } VkSparseImageMemoryRequirements2;
+
 typedef struct VkMemoryDedicatedRequirements {
     VkStructureType   sType;
     void *                             pNext;
     VkBool32                           prefersDedicatedAllocation;
     VkBool32                           requiresDedicatedAllocation;
 } VkMemoryDedicatedRequirements;
+
 typedef struct VkImageViewUsageCreateInfo {
     VkStructureType   sType;
     const  void *  pNext;
     VkImageUsageFlags   usage;
 } VkImageViewUsageCreateInfo;
+
 typedef struct VkSamplerYcbcrConversionCreateInfo {
     VkStructureType   sType;
     const  void *                       pNext;
@@ -2820,26 +3313,31 @@ typedef struct VkSamplerYcbcrConversionCreateInfo {
     VkFilter                           chromaFilter;
     VkBool32                           forceExplicitReconstruction;
 } VkSamplerYcbcrConversionCreateInfo;
+
 typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures {
     VkStructureType   sType;
     void *       pNext;
     VkBool32                           samplerYcbcrConversion;
 } VkPhysicalDeviceSamplerYcbcrConversionFeatures;
+
 typedef struct VkProtectedSubmitInfo {
     VkStructureType   sType;
     const  void *                      pNext;
     VkBool32                          protectedSubmit;
 } VkProtectedSubmitInfo;
+
 typedef struct VkPhysicalDeviceProtectedMemoryFeatures {
     VkStructureType   sType;
     void *                                pNext;
     VkBool32                              protectedMemory;
 } VkPhysicalDeviceProtectedMemoryFeatures;
+
 typedef struct VkPhysicalDeviceProtectedMemoryProperties {
     VkStructureType   sType;
     void *                                pNext;
     VkBool32                              protectedNoFault;
 } VkPhysicalDeviceProtectedMemoryProperties;
+
 typedef struct VkDeviceQueueInfo2 {
     VkStructureType   sType;
     const  void *                          pNext;
@@ -2847,23 +3345,28 @@ typedef struct VkDeviceQueueInfo2 {
     uint32_t                              queueFamilyIndex;
     uint32_t                              queueIndex;
 } VkDeviceQueueInfo2;
+
 typedef struct VkPhysicalDeviceMaintenance3Properties {
     VkStructureType   sType;
     void *                             pNext;
     uint32_t                           maxPerSetDescriptors;
     VkDeviceSize                       maxMemoryAllocationSize;
 } VkPhysicalDeviceMaintenance3Properties;
+
 typedef struct VkDescriptorSetLayoutSupport {
     VkStructureType   sType;
     void *             pNext;
     VkBool32           supported;
 } VkDescriptorSetLayoutSupport;
+
 typedef struct VkPhysicalDeviceShaderDrawParametersFeatures {
     VkStructureType   sType;
     void *                             pNext;
     VkBool32                           shaderDrawParameters;
 } VkPhysicalDeviceShaderDrawParametersFeatures;
-typedef struct VkPhysicalDeviceShaderDrawParameterFeatures  VkPhysicalDeviceShaderDrawParameterFeatures;
+
+typedef struct VkPhysicalDeviceShaderDrawParametersFeatures  VkPhysicalDeviceShaderDrawParameterFeatures;
+
 typedef struct VkPhysicalDeviceProperties {
     uint32_t         apiVersion;
     uint32_t         driverVersion;
@@ -2875,6 +3378,7 @@ typedef struct VkPhysicalDeviceProperties {
     VkPhysicalDeviceLimits   limits;
     VkPhysicalDeviceSparseProperties   sparseProperties;
 } VkPhysicalDeviceProperties;
+
 typedef struct VkDeviceCreateInfo {
     VkStructureType   sType;
     const  void *      pNext;
@@ -2887,17 +3391,20 @@ typedef struct VkDeviceCreateInfo {
     const  char * const*       ppEnabledExtensionNames;
     const  VkPhysicalDeviceFeatures *  pEnabledFeatures;
 } VkDeviceCreateInfo;
+
 typedef struct VkPhysicalDeviceMemoryProperties {
     uint32_t                 memoryTypeCount;
     VkMemoryType             memoryTypes [ VK_MAX_MEMORY_TYPES ];
     uint32_t                 memoryHeapCount;
     VkMemoryHeap             memoryHeaps [ VK_MAX_MEMORY_HEAPS ];
 } VkPhysicalDeviceMemoryProperties;
+
 typedef struct VkPhysicalDeviceProperties2 {
     VkStructureType   sType;
     void *                             pNext;
     VkPhysicalDeviceProperties         properties;
 } VkPhysicalDeviceProperties2;
+
 typedef struct VkPhysicalDeviceMemoryProperties2 {
     VkStructureType   sType;
     void *                             pNext;
@@ -2905,6 +3412,7 @@ typedef struct VkPhysicalDeviceMemoryProperties2 {
 } VkPhysicalDeviceMemoryProperties2;
 
 
+
 #define VK_VERSION_1_0 1
 GLAD_API_CALL int GLAD_VK_VERSION_1_0;
 #define VK_VERSION_1_1 1
@@ -2917,188 +3425,188 @@ GLAD_API_CALL int GLAD_VK_KHR_surface;
 GLAD_API_CALL int GLAD_VK_KHR_swapchain;
 
 
-typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice   device, const  VkAcquireNextImageInfoKHR *  pAcquireInfo, uint32_t *  pImageIndex);
-typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImageKHR)(VkDevice   device, VkSwapchainKHR   swapchain, uint64_t   timeout, VkSemaphore   semaphore, VkFence   fence, uint32_t *  pImageIndex);
-typedef VkResult (GLAD_API_PTR *PFN_vkAllocateCommandBuffers)(VkDevice   device, const  VkCommandBufferAllocateInfo *  pAllocateInfo, VkCommandBuffer *  pCommandBuffers);
-typedef VkResult (GLAD_API_PTR *PFN_vkAllocateDescriptorSets)(VkDevice   device, const  VkDescriptorSetAllocateInfo *  pAllocateInfo, VkDescriptorSet *  pDescriptorSets);
-typedef VkResult (GLAD_API_PTR *PFN_vkAllocateMemory)(VkDevice   device, const  VkMemoryAllocateInfo *  pAllocateInfo, const  VkAllocationCallbacks *  pAllocator, VkDeviceMemory *  pMemory);
-typedef VkResult (GLAD_API_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer   commandBuffer, const  VkCommandBufferBeginInfo *  pBeginInfo);
-typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory)(VkDevice   device, VkBuffer   buffer, VkDeviceMemory   memory, VkDeviceSize   memoryOffset);
-typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory2)(VkDevice   device, uint32_t   bindInfoCount, const  VkBindBufferMemoryInfo *  pBindInfos);
-typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory)(VkDevice   device, VkImage   image, VkDeviceMemory   memory, VkDeviceSize   memoryOffset);
-typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory2)(VkDevice   device, uint32_t   bindInfoCount, const  VkBindImageMemoryInfo *  pBindInfos);
-typedef void (GLAD_API_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer   commandBuffer, VkQueryPool   queryPool, uint32_t   query, VkQueryControlFlags   flags);
-typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer   commandBuffer, const  VkRenderPassBeginInfo *  pRenderPassBegin, VkSubpassContents   contents);
-typedef void (GLAD_API_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer   commandBuffer, VkPipelineBindPoint   pipelineBindPoint, VkPipelineLayout   layout, uint32_t   firstSet, uint32_t   descriptorSetCount, const  VkDescriptorSet *  pDescriptorSets, uint32_t   dynamicOffsetCount, const  uint32_t *  pDynamicOffsets);
-typedef void (GLAD_API_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer   commandBuffer, VkBuffer   buffer, VkDeviceSize   offset, VkIndexType   indexType);
-typedef void (GLAD_API_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer   commandBuffer, VkPipelineBindPoint   pipelineBindPoint, VkPipeline   pipeline);
-typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer   commandBuffer, uint32_t   firstBinding, uint32_t   bindingCount, const  VkBuffer *  pBuffers, const  VkDeviceSize *  pOffsets);
-typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer   commandBuffer, VkImage   srcImage, VkImageLayout   srcImageLayout, VkImage   dstImage, VkImageLayout   dstImageLayout, uint32_t   regionCount, const  VkImageBlit *  pRegions, VkFilter   filter);
-typedef void (GLAD_API_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer   commandBuffer, uint32_t   attachmentCount, const  VkClearAttachment *  pAttachments, uint32_t   rectCount, const  VkClearRect *  pRects);
-typedef void (GLAD_API_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer   commandBuffer, VkImage   image, VkImageLayout   imageLayout, const  VkClearColorValue *  pColor, uint32_t   rangeCount, const  VkImageSubresourceRange *  pRanges);
-typedef void (GLAD_API_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer   commandBuffer, VkImage   image, VkImageLayout   imageLayout, const  VkClearDepthStencilValue *  pDepthStencil, uint32_t   rangeCount, const  VkImageSubresourceRange *  pRanges);
-typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer   commandBuffer, VkBuffer   srcBuffer, VkBuffer   dstBuffer, uint32_t   regionCount, const  VkBufferCopy *  pRegions);
-typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer   commandBuffer, VkBuffer   srcBuffer, VkImage   dstImage, VkImageLayout   dstImageLayout, uint32_t   regionCount, const  VkBufferImageCopy *  pRegions);
-typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer   commandBuffer, VkImage   srcImage, VkImageLayout   srcImageLayout, VkImage   dstImage, VkImageLayout   dstImageLayout, uint32_t   regionCount, const  VkImageCopy *  pRegions);
-typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer   commandBuffer, VkImage   srcImage, VkImageLayout   srcImageLayout, VkBuffer   dstBuffer, uint32_t   regionCount, const  VkBufferImageCopy *  pRegions);
-typedef void (GLAD_API_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer   commandBuffer, VkQueryPool   queryPool, uint32_t   firstQuery, uint32_t   queryCount, VkBuffer   dstBuffer, VkDeviceSize   dstOffset, VkDeviceSize   stride, VkQueryResultFlags   flags);
-typedef void (GLAD_API_PTR *PFN_vkCmdDispatch)(VkCommandBuffer   commandBuffer, uint32_t   groupCountX, uint32_t   groupCountY, uint32_t   groupCountZ);
-typedef void (GLAD_API_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer   commandBuffer, uint32_t   baseGroupX, uint32_t   baseGroupY, uint32_t   baseGroupZ, uint32_t   groupCountX, uint32_t   groupCountY, uint32_t   groupCountZ);
-typedef void (GLAD_API_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer   commandBuffer, VkBuffer   buffer, VkDeviceSize   offset);
-typedef void (GLAD_API_PTR *PFN_vkCmdDraw)(VkCommandBuffer   commandBuffer, uint32_t   vertexCount, uint32_t   instanceCount, uint32_t   firstVertex, uint32_t   firstInstance);
-typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer   commandBuffer, uint32_t   indexCount, uint32_t   instanceCount, uint32_t   firstIndex, int32_t   vertexOffset, uint32_t   firstInstance);
-typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer   commandBuffer, VkBuffer   buffer, VkDeviceSize   offset, uint32_t   drawCount, uint32_t   stride);
-typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer   commandBuffer, VkBuffer   buffer, VkDeviceSize   offset, uint32_t   drawCount, uint32_t   stride);
-typedef void (GLAD_API_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer   commandBuffer, VkQueryPool   queryPool, uint32_t   query);
-typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer   commandBuffer);
-typedef void (GLAD_API_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer   commandBuffer, uint32_t   commandBufferCount, const  VkCommandBuffer *  pCommandBuffers);
-typedef void (GLAD_API_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer   commandBuffer, VkBuffer   dstBuffer, VkDeviceSize   dstOffset, VkDeviceSize   size, uint32_t   data);
-typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer   commandBuffer, VkSubpassContents   contents);
-typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer   commandBuffer, VkPipelineStageFlags   srcStageMask, VkPipelineStageFlags   dstStageMask, VkDependencyFlags   dependencyFlags, uint32_t   memoryBarrierCount, const  VkMemoryBarrier *  pMemoryBarriers, uint32_t   bufferMemoryBarrierCount, const  VkBufferMemoryBarrier *  pBufferMemoryBarriers, uint32_t   imageMemoryBarrierCount, const  VkImageMemoryBarrier *  pImageMemoryBarriers);
-typedef void (GLAD_API_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer   commandBuffer, VkPipelineLayout   layout, VkShaderStageFlags   stageFlags, uint32_t   offset, uint32_t   size, const  void *  pValues);
-typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer   commandBuffer, VkEvent   event, VkPipelineStageFlags   stageMask);
-typedef void (GLAD_API_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer   commandBuffer, VkQueryPool   queryPool, uint32_t   firstQuery, uint32_t   queryCount);
-typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer   commandBuffer, VkImage   srcImage, VkImageLayout   srcImageLayout, VkImage   dstImage, VkImageLayout   dstImageLayout, uint32_t   regionCount, const  VkImageResolve *  pRegions);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer   commandBuffer, const  float   blendConstants [4]);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer   commandBuffer, float   depthBiasConstantFactor, float   depthBiasClamp, float   depthBiasSlopeFactor);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer   commandBuffer, float   minDepthBounds, float   maxDepthBounds);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer   commandBuffer, uint32_t   deviceMask);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer   commandBuffer, VkEvent   event, VkPipelineStageFlags   stageMask);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer   commandBuffer, float   lineWidth);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer   commandBuffer, uint32_t   firstScissor, uint32_t   scissorCount, const  VkRect2D *  pScissors);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer   commandBuffer, VkStencilFaceFlags   faceMask, uint32_t   compareMask);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer   commandBuffer, VkStencilFaceFlags   faceMask, uint32_t   reference);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer   commandBuffer, VkStencilFaceFlags   faceMask, uint32_t   writeMask);
-typedef void (GLAD_API_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer   commandBuffer, uint32_t   firstViewport, uint32_t   viewportCount, const  VkViewport *  pViewports);
-typedef void (GLAD_API_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer   commandBuffer, VkBuffer   dstBuffer, VkDeviceSize   dstOffset, VkDeviceSize   dataSize, const  void *  pData);
-typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer   commandBuffer, uint32_t   eventCount, const  VkEvent *  pEvents, VkPipelineStageFlags   srcStageMask, VkPipelineStageFlags   dstStageMask, uint32_t   memoryBarrierCount, const  VkMemoryBarrier *  pMemoryBarriers, uint32_t   bufferMemoryBarrierCount, const  VkBufferMemoryBarrier *  pBufferMemoryBarriers, uint32_t   imageMemoryBarrierCount, const  VkImageMemoryBarrier *  pImageMemoryBarriers);
-typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer   commandBuffer, VkPipelineStageFlagBits   pipelineStage, VkQueryPool   queryPool, uint32_t   query);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateBuffer)(VkDevice   device, const  VkBufferCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkBuffer *  pBuffer);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateBufferView)(VkDevice   device, const  VkBufferViewCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkBufferView *  pView);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateCommandPool)(VkDevice   device, const  VkCommandPoolCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkCommandPool *  pCommandPool);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateComputePipelines)(VkDevice   device, VkPipelineCache   pipelineCache, uint32_t   createInfoCount, const  VkComputePipelineCreateInfo *  pCreateInfos, const  VkAllocationCallbacks *  pAllocator, VkPipeline *  pPipelines);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance   instance, const  VkDebugReportCallbackCreateInfoEXT *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkDebugReportCallbackEXT *  pCallback);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorPool)(VkDevice   device, const  VkDescriptorPoolCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkDescriptorPool *  pDescriptorPool);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice   device, const  VkDescriptorSetLayoutCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkDescriptorSetLayout *  pSetLayout);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice   device, const  VkDescriptorUpdateTemplateCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkDescriptorUpdateTemplate *  pDescriptorUpdateTemplate);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateDevice)(VkPhysicalDevice   physicalDevice, const  VkDeviceCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkDevice *  pDevice);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateEvent)(VkDevice   device, const  VkEventCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkEvent *  pEvent);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateFence)(VkDevice   device, const  VkFenceCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkFence *  pFence);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateFramebuffer)(VkDevice   device, const  VkFramebufferCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkFramebuffer *  pFramebuffer);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice   device, VkPipelineCache   pipelineCache, uint32_t   createInfoCount, const  VkGraphicsPipelineCreateInfo *  pCreateInfos, const  VkAllocationCallbacks *  pAllocator, VkPipeline *  pPipelines);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateImage)(VkDevice   device, const  VkImageCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkImage *  pImage);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateImageView)(VkDevice   device, const  VkImageViewCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkImageView *  pView);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateInstance)(const  VkInstanceCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkInstance *  pInstance);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineCache)(VkDevice   device, const  VkPipelineCacheCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkPipelineCache *  pPipelineCache);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineLayout)(VkDevice   device, const  VkPipelineLayoutCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkPipelineLayout *  pPipelineLayout);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateQueryPool)(VkDevice   device, const  VkQueryPoolCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkQueryPool *  pQueryPool);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass)(VkDevice   device, const  VkRenderPassCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkRenderPass *  pRenderPass);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateSampler)(VkDevice   device, const  VkSamplerCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkSampler *  pSampler);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice   device, const  VkSamplerYcbcrConversionCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkSamplerYcbcrConversion *  pYcbcrConversion);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateSemaphore)(VkDevice   device, const  VkSemaphoreCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkSemaphore *  pSemaphore);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateShaderModule)(VkDevice   device, const  VkShaderModuleCreateInfo *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkShaderModule *  pShaderModule);
-typedef VkResult (GLAD_API_PTR *PFN_vkCreateSwapchainKHR)(VkDevice   device, const  VkSwapchainCreateInfoKHR *  pCreateInfo, const  VkAllocationCallbacks *  pAllocator, VkSwapchainKHR *  pSwapchain);
-typedef void (GLAD_API_PTR *PFN_vkDebugReportMessageEXT)(VkInstance   instance, VkDebugReportFlagsEXT   flags, VkDebugReportObjectTypeEXT   objectType, uint64_t   object, size_t   location, int32_t   messageCode, const  char *  pLayerPrefix, const  char *  pMessage);
-typedef void (GLAD_API_PTR *PFN_vkDestroyBuffer)(VkDevice   device, VkBuffer   buffer, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyBufferView)(VkDevice   device, VkBufferView   bufferView, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyCommandPool)(VkDevice   device, VkCommandPool   commandPool, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance   instance, VkDebugReportCallbackEXT   callback, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorPool)(VkDevice   device, VkDescriptorPool   descriptorPool, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice   device, VkDescriptorSetLayout   descriptorSetLayout, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice   device, VkDescriptorUpdateTemplate   descriptorUpdateTemplate, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyDevice)(VkDevice   device, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyEvent)(VkDevice   device, VkEvent   event, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyFence)(VkDevice   device, VkFence   fence, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyFramebuffer)(VkDevice   device, VkFramebuffer   framebuffer, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyImage)(VkDevice   device, VkImage   image, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyImageView)(VkDevice   device, VkImageView   imageView, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyInstance)(VkInstance   instance, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyPipeline)(VkDevice   device, VkPipeline   pipeline, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineCache)(VkDevice   device, VkPipelineCache   pipelineCache, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineLayout)(VkDevice   device, VkPipelineLayout   pipelineLayout, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyQueryPool)(VkDevice   device, VkQueryPool   queryPool, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyRenderPass)(VkDevice   device, VkRenderPass   renderPass, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroySampler)(VkDevice   device, VkSampler   sampler, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice   device, VkSamplerYcbcrConversion   ycbcrConversion, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroySemaphore)(VkDevice   device, VkSemaphore   semaphore, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroyShaderModule)(VkDevice   device, VkShaderModule   shaderModule, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroySurfaceKHR)(VkInstance   instance, VkSurfaceKHR   surface, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkDestroySwapchainKHR)(VkDevice   device, VkSwapchainKHR   swapchain, const  VkAllocationCallbacks *  pAllocator);
-typedef VkResult (GLAD_API_PTR *PFN_vkDeviceWaitIdle)(VkDevice   device);
-typedef VkResult (GLAD_API_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer   commandBuffer);
-typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice   physicalDevice, const  char *  pLayerName, uint32_t *  pPropertyCount, VkExtensionProperties *  pProperties);
-typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice   physicalDevice, uint32_t *  pPropertyCount, VkLayerProperties *  pProperties);
-typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const  char *  pLayerName, uint32_t *  pPropertyCount, VkExtensionProperties *  pProperties);
-typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t *  pPropertyCount, VkLayerProperties *  pProperties);
-typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t *  pApiVersion);
-typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance   instance, uint32_t *  pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties *  pPhysicalDeviceGroupProperties);
-typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance   instance, uint32_t *  pPhysicalDeviceCount, VkPhysicalDevice *  pPhysicalDevices);
-typedef VkResult (GLAD_API_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice   device, uint32_t   memoryRangeCount, const  VkMappedMemoryRange *  pMemoryRanges);
-typedef void (GLAD_API_PTR *PFN_vkFreeCommandBuffers)(VkDevice   device, VkCommandPool   commandPool, uint32_t   commandBufferCount, const  VkCommandBuffer *  pCommandBuffers);
-typedef VkResult (GLAD_API_PTR *PFN_vkFreeDescriptorSets)(VkDevice   device, VkDescriptorPool   descriptorPool, uint32_t   descriptorSetCount, const  VkDescriptorSet *  pDescriptorSets);
-typedef void (GLAD_API_PTR *PFN_vkFreeMemory)(VkDevice   device, VkDeviceMemory   memory, const  VkAllocationCallbacks *  pAllocator);
-typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice   device, VkBuffer   buffer, VkMemoryRequirements *  pMemoryRequirements);
-typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice   device, const  VkBufferMemoryRequirementsInfo2 *  pInfo, VkMemoryRequirements2 *  pMemoryRequirements);
-typedef void (GLAD_API_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice   device, const  VkDescriptorSetLayoutCreateInfo *  pCreateInfo, VkDescriptorSetLayoutSupport *  pSupport);
-typedef void (GLAD_API_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice   device, uint32_t   heapIndex, uint32_t   localDeviceIndex, uint32_t   remoteDeviceIndex, VkPeerMemoryFeatureFlags *  pPeerMemoryFeatures);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice   device, VkDeviceGroupPresentCapabilitiesKHR *  pDeviceGroupPresentCapabilities);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice   device, VkSurfaceKHR   surface, VkDeviceGroupPresentModeFlagsKHR *  pModes);
-typedef void (GLAD_API_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice   device, VkDeviceMemory   memory, VkDeviceSize *  pCommittedMemoryInBytes);
-typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetDeviceProcAddr)(VkDevice   device, const  char *  pName);
-typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue)(VkDevice   device, uint32_t   queueFamilyIndex, uint32_t   queueIndex, VkQueue *  pQueue);
-typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue2)(VkDevice   device, const  VkDeviceQueueInfo2 *  pQueueInfo, VkQueue *  pQueue);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetEventStatus)(VkDevice   device, VkEvent   event);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetFenceStatus)(VkDevice   device, VkFence   fence);
-typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice   device, VkImage   image, VkMemoryRequirements *  pMemoryRequirements);
-typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice   device, const  VkImageMemoryRequirementsInfo2 *  pInfo, VkMemoryRequirements2 *  pMemoryRequirements);
-typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice   device, VkImage   image, uint32_t *  pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements *  pSparseMemoryRequirements);
-typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice   device, const  VkImageSparseMemoryRequirementsInfo2 *  pInfo, uint32_t *  pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 *  pSparseMemoryRequirements);
-typedef void (GLAD_API_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice   device, VkImage   image, const  VkImageSubresource *  pSubresource, VkSubresourceLayout *  pLayout);
-typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetInstanceProcAddr)(VkInstance   instance, const  char *  pName);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice   physicalDevice, const  VkPhysicalDeviceExternalBufferInfo *  pExternalBufferInfo, VkExternalBufferProperties *  pExternalBufferProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice   physicalDevice, const  VkPhysicalDeviceExternalFenceInfo *  pExternalFenceInfo, VkExternalFenceProperties *  pExternalFenceProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice   physicalDevice, const  VkPhysicalDeviceExternalSemaphoreInfo *  pExternalSemaphoreInfo, VkExternalSemaphoreProperties *  pExternalSemaphoreProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice   physicalDevice, VkPhysicalDeviceFeatures *  pFeatures);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice   physicalDevice, VkPhysicalDeviceFeatures2 *  pFeatures);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice   physicalDevice, VkFormat   format, VkFormatProperties *  pFormatProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice   physicalDevice, VkFormat   format, VkFormatProperties2 *  pFormatProperties);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice   physicalDevice, VkFormat   format, VkImageType   type, VkImageTiling   tiling, VkImageUsageFlags   usage, VkImageCreateFlags   flags, VkImageFormatProperties *  pImageFormatProperties);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice   physicalDevice, const  VkPhysicalDeviceImageFormatInfo2 *  pImageFormatInfo, VkImageFormatProperties2 *  pImageFormatProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice   physicalDevice, VkPhysicalDeviceMemoryProperties *  pMemoryProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice   physicalDevice, VkPhysicalDeviceMemoryProperties2 *  pMemoryProperties);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice   physicalDevice, VkSurfaceKHR   surface, uint32_t *  pRectCount, VkRect2D *  pRects);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice   physicalDevice, VkPhysicalDeviceProperties *  pProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice   physicalDevice, VkPhysicalDeviceProperties2 *  pProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice   physicalDevice, uint32_t *  pQueueFamilyPropertyCount, VkQueueFamilyProperties *  pQueueFamilyProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice   physicalDevice, uint32_t *  pQueueFamilyPropertyCount, VkQueueFamilyProperties2 *  pQueueFamilyProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice   physicalDevice, VkFormat   format, VkImageType   type, VkSampleCountFlagBits   samples, VkImageUsageFlags   usage, VkImageTiling   tiling, uint32_t *  pPropertyCount, VkSparseImageFormatProperties *  pProperties);
-typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice   physicalDevice, const  VkPhysicalDeviceSparseImageFormatInfo2 *  pFormatInfo, uint32_t *  pPropertyCount, VkSparseImageFormatProperties2 *  pProperties);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice   physicalDevice, VkSurfaceKHR   surface, VkSurfaceCapabilitiesKHR *  pSurfaceCapabilities);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice   physicalDevice, VkSurfaceKHR   surface, uint32_t *  pSurfaceFormatCount, VkSurfaceFormatKHR *  pSurfaceFormats);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice   physicalDevice, VkSurfaceKHR   surface, uint32_t *  pPresentModeCount, VkPresentModeKHR *  pPresentModes);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice   physicalDevice, uint32_t   queueFamilyIndex, VkSurfaceKHR   surface, VkBool32 *  pSupported);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetPipelineCacheData)(VkDevice   device, VkPipelineCache   pipelineCache, size_t *  pDataSize, void *  pData);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetQueryPoolResults)(VkDevice   device, VkQueryPool   queryPool, uint32_t   firstQuery, uint32_t   queryCount, size_t   dataSize, void *  pData, VkDeviceSize   stride, VkQueryResultFlags   flags);
-typedef void (GLAD_API_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice   device, VkRenderPass   renderPass, VkExtent2D *  pGranularity);
-typedef VkResult (GLAD_API_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice   device, VkSwapchainKHR   swapchain, uint32_t *  pSwapchainImageCount, VkImage *  pSwapchainImages);
-typedef VkResult (GLAD_API_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice   device, uint32_t   memoryRangeCount, const  VkMappedMemoryRange *  pMemoryRanges);
-typedef VkResult (GLAD_API_PTR *PFN_vkMapMemory)(VkDevice   device, VkDeviceMemory   memory, VkDeviceSize   offset, VkDeviceSize   size, VkMemoryMapFlags   flags, void **  ppData);
-typedef VkResult (GLAD_API_PTR *PFN_vkMergePipelineCaches)(VkDevice   device, VkPipelineCache   dstCache, uint32_t   srcCacheCount, const  VkPipelineCache *  pSrcCaches);
-typedef VkResult (GLAD_API_PTR *PFN_vkQueueBindSparse)(VkQueue   queue, uint32_t   bindInfoCount, const  VkBindSparseInfo *  pBindInfo, VkFence   fence);
-typedef VkResult (GLAD_API_PTR *PFN_vkQueuePresentKHR)(VkQueue   queue, const  VkPresentInfoKHR *  pPresentInfo);
-typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit)(VkQueue   queue, uint32_t   submitCount, const  VkSubmitInfo *  pSubmits, VkFence   fence);
-typedef VkResult (GLAD_API_PTR *PFN_vkQueueWaitIdle)(VkQueue   queue);
-typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer   commandBuffer, VkCommandBufferResetFlags   flags);
-typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandPool)(VkDevice   device, VkCommandPool   commandPool, VkCommandPoolResetFlags   flags);
-typedef VkResult (GLAD_API_PTR *PFN_vkResetDescriptorPool)(VkDevice   device, VkDescriptorPool   descriptorPool, VkDescriptorPoolResetFlags   flags);
-typedef VkResult (GLAD_API_PTR *PFN_vkResetEvent)(VkDevice   device, VkEvent   event);
-typedef VkResult (GLAD_API_PTR *PFN_vkResetFences)(VkDevice   device, uint32_t   fenceCount, const  VkFence *  pFences);
-typedef VkResult (GLAD_API_PTR *PFN_vkSetEvent)(VkDevice   device, VkEvent   event);
-typedef void (GLAD_API_PTR *PFN_vkTrimCommandPool)(VkDevice   device, VkCommandPool   commandPool, VkCommandPoolTrimFlags   flags);
-typedef void (GLAD_API_PTR *PFN_vkUnmapMemory)(VkDevice   device, VkDeviceMemory   memory);
-typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice   device, VkDescriptorSet   descriptorSet, VkDescriptorUpdateTemplate   descriptorUpdateTemplate, const  void *  pData);
-typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSets)(VkDevice   device, uint32_t   descriptorWriteCount, const  VkWriteDescriptorSet *  pDescriptorWrites, uint32_t   descriptorCopyCount, const  VkCopyDescriptorSet *  pDescriptorCopies);
-typedef VkResult (GLAD_API_PTR *PFN_vkWaitForFences)(VkDevice   device, uint32_t   fenceCount, const  VkFence *  pFences, VkBool32   waitAll, uint64_t   timeout);
+typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR * pAcquireInfo, uint32_t * pImageIndex);
+typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t * pImageIndex);
+typedef VkResult (GLAD_API_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo * pAllocateInfo, VkCommandBuffer * pCommandBuffers);
+typedef VkResult (GLAD_API_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo * pAllocateInfo, VkDescriptorSet * pDescriptorSets);
+typedef VkResult (GLAD_API_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo * pAllocateInfo, const VkAllocationCallbacks * pAllocator, VkDeviceMemory * pMemory);
+typedef VkResult (GLAD_API_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo * pBeginInfo);
+typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo * pBindInfos);
+typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo * pBindInfos);
+typedef void (GLAD_API_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags);
+typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, VkSubpassContents contents);
+typedef void (GLAD_API_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t * pDynamicOffsets);
+typedef void (GLAD_API_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+typedef void (GLAD_API_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets);
+typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit * pRegions, VkFilter filter);
+typedef void (GLAD_API_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment * pAttachments, uint32_t rectCount, const VkClearRect * pRects);
+typedef void (GLAD_API_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue * pColor, uint32_t rangeCount, const VkImageSubresourceRange * pRanges);
+typedef void (GLAD_API_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue * pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange * pRanges);
+typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy * pRegions);
+typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy * pRegions);
+typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy * pRegions);
+typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy * pRegions);
+typedef void (GLAD_API_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
+typedef void (GLAD_API_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+typedef void (GLAD_API_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+typedef void (GLAD_API_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
+typedef void (GLAD_API_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
+typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
+typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+typedef void (GLAD_API_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query);
+typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer);
+typedef void (GLAD_API_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers);
+typedef void (GLAD_API_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
+typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents);
+typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers);
+typedef void (GLAD_API_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void * pValues);
+typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (GLAD_API_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
+typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve * pRegions);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants [4]);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D * pScissors);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
+typedef void (GLAD_API_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport * pViewports);
+typedef void (GLAD_API_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void * pData);
+typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers);
+typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBuffer * pBuffer);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBufferView * pView);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkCommandPool * pCommandPool);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDebugReportCallbackEXT * pCallback);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorPool * pDescriptorPool);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorSetLayout * pSetLayout);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorUpdateTemplate * pDescriptorUpdateTemplate);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDevice * pDevice);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkEvent * pEvent);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFence * pFence);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFramebuffer * pFramebuffer);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImage * pImage);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImageView * pView);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkInstance * pInstance);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineCache * pPipelineCache);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineLayout * pPipelineLayout);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkQueryPool * pQueryPool);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSampler * pSampler);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSamplerYcbcrConversion * pYcbcrConversion);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSemaphore * pSemaphore);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule * pShaderModule);
+typedef VkResult (GLAD_API_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSwapchainKHR * pSwapchain);
+typedef void (GLAD_API_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char * pLayerPrefix, const char * pMessage);
+typedef void (GLAD_API_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks * pAllocator);
+typedef VkResult (GLAD_API_PTR *PFN_vkDeviceWaitIdle)(VkDevice device);
+typedef VkResult (GLAD_API_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer);
+typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties);
+typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t * pPropertyCount, VkLayerProperties * pProperties);
+typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties);
+typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t * pPropertyCount, VkLayerProperties * pProperties);
+typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t * pApiVersion);
+typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t * pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties * pPhysicalDeviceGroupProperties);
+typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t * pPhysicalDeviceCount, VkPhysicalDevice * pPhysicalDevices);
+typedef VkResult (GLAD_API_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges);
+typedef void (GLAD_API_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers);
+typedef VkResult (GLAD_API_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets);
+typedef void (GLAD_API_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks * pAllocator);
+typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements * pMemoryRequirements);
+typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements);
+typedef void (GLAD_API_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, VkDescriptorSetLayoutSupport * pSupport);
+typedef void (GLAD_API_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags * pPeerMemoryFeatures);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR * pDeviceGroupPresentCapabilities);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR * pModes);
+typedef void (GLAD_API_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize * pCommittedMemoryInBytes);
+typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char * pName);
+typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue * pQueue);
+typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2 * pQueueInfo, VkQueue * pQueue);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
+typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements * pMemoryRequirements);
+typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements);
+typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements * pSparseMemoryRequirements);
+typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2 * pInfo, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 * pSparseMemoryRequirements);
+typedef void (GLAD_API_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource * pSubresource, VkSubresourceLayout * pLayout);
+typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char * pName);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo * pExternalBufferInfo, VkExternalBufferProperties * pExternalBufferProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo * pExternalFenceInfo, VkExternalFenceProperties * pExternalFenceProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo * pExternalSemaphoreInfo, VkExternalSemaphoreProperties * pExternalSemaphoreProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures * pFeatures);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 * pFeatures);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties * pFormatProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2 * pFormatProperties);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties * pImageFormatProperties);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2 * pImageFormatInfo, VkImageFormatProperties2 * pImageFormatProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties * pMemoryProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2 * pMemoryProperties);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pRectCount, VkRect2D * pRects);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties * pProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 * pProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties * pQueueFamilyProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties2 * pQueueFamilyProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t * pPropertyCount, VkSparseImageFormatProperties * pProperties);
+typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2 * pFormatInfo, uint32_t * pPropertyCount, VkSparseImageFormatProperties2 * pProperties);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR * pSurfaceCapabilities);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pSurfaceFormatCount, VkSurfaceFormatKHR * pSurfaceFormats);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pPresentModeCount, VkPresentModeKHR * pPresentModes);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 * pSupported);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t * pDataSize, void * pData);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void * pData, VkDeviceSize stride, VkQueryResultFlags flags);
+typedef void (GLAD_API_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D * pGranularity);
+typedef VkResult (GLAD_API_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t * pSwapchainImageCount, VkImage * pSwapchainImages);
+typedef VkResult (GLAD_API_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges);
+typedef VkResult (GLAD_API_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void ** ppData);
+typedef VkResult (GLAD_API_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache * pSrcCaches);
+typedef VkResult (GLAD_API_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo * pBindInfo, VkFence fence);
+typedef VkResult (GLAD_API_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR * pPresentInfo);
+typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo * pSubmits, VkFence fence);
+typedef VkResult (GLAD_API_PTR *PFN_vkQueueWaitIdle)(VkQueue queue);
+typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
+typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
+typedef VkResult (GLAD_API_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
+typedef VkResult (GLAD_API_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (GLAD_API_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences);
+typedef VkResult (GLAD_API_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event);
+typedef void (GLAD_API_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
+typedef void (GLAD_API_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory);
+typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void * pData);
+typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet * pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet * pDescriptorCopies);
+typedef VkResult (GLAD_API_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences, VkBool32 waitAll, uint64_t timeout);
 
 GLAD_API_CALL PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR;
 #define vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR
@@ -3466,15 +3974,639 @@ GLAD_API_CALL PFN_vkWaitForFences glad_vkWaitForFences;
 #define vkWaitForFences glad_vkWaitForFences
 
 
+
+
+
 GLAD_API_CALL int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr);
 GLAD_API_CALL int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load);
 
 
 
-
-
-
 #ifdef __cplusplus
 }
 #endif
 #endif
+
+/* Source */
+#ifdef GLAD_VULKAN_IMPLEMENTATION
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifndef GLAD_IMPL_UTIL_C_
+#define GLAD_IMPL_UTIL_C_
+
+#ifdef _MSC_VER
+#define GLAD_IMPL_UTIL_SSCANF sscanf_s
+#else
+#define GLAD_IMPL_UTIL_SSCANF sscanf
+#endif
+
+#endif /* GLAD_IMPL_UTIL_C_ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+
+int GLAD_VK_VERSION_1_0 = 0;
+int GLAD_VK_VERSION_1_1 = 0;
+int GLAD_VK_EXT_debug_report = 0;
+int GLAD_VK_KHR_surface = 0;
+int GLAD_VK_KHR_swapchain = 0;
+
+
+
+PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL;
+PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL;
+PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL;
+PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL;
+PFN_vkAllocateMemory glad_vkAllocateMemory = NULL;
+PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL;
+PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL;
+PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL;
+PFN_vkBindImageMemory glad_vkBindImageMemory = NULL;
+PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL;
+PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL;
+PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL;
+PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL;
+PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL;
+PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL;
+PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL;
+PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL;
+PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL;
+PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL;
+PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL;
+PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL;
+PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL;
+PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL;
+PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL;
+PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL;
+PFN_vkCmdDispatch glad_vkCmdDispatch = NULL;
+PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL;
+PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL;
+PFN_vkCmdDraw glad_vkCmdDraw = NULL;
+PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL;
+PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL;
+PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL;
+PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL;
+PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL;
+PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL;
+PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL;
+PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL;
+PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL;
+PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL;
+PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL;
+PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL;
+PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL;
+PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL;
+PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL;
+PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL;
+PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL;
+PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL;
+PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL;
+PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL;
+PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL;
+PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL;
+PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL;
+PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL;
+PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL;
+PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL;
+PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL;
+PFN_vkCreateBuffer glad_vkCreateBuffer = NULL;
+PFN_vkCreateBufferView glad_vkCreateBufferView = NULL;
+PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL;
+PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL;
+PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL;
+PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL;
+PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL;
+PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL;
+PFN_vkCreateDevice glad_vkCreateDevice = NULL;
+PFN_vkCreateEvent glad_vkCreateEvent = NULL;
+PFN_vkCreateFence glad_vkCreateFence = NULL;
+PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL;
+PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL;
+PFN_vkCreateImage glad_vkCreateImage = NULL;
+PFN_vkCreateImageView glad_vkCreateImageView = NULL;
+PFN_vkCreateInstance glad_vkCreateInstance = NULL;
+PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL;
+PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL;
+PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL;
+PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL;
+PFN_vkCreateSampler glad_vkCreateSampler = NULL;
+PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL;
+PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL;
+PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL;
+PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL;
+PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL;
+PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL;
+PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL;
+PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL;
+PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL;
+PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL;
+PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL;
+PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL;
+PFN_vkDestroyDevice glad_vkDestroyDevice = NULL;
+PFN_vkDestroyEvent glad_vkDestroyEvent = NULL;
+PFN_vkDestroyFence glad_vkDestroyFence = NULL;
+PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL;
+PFN_vkDestroyImage glad_vkDestroyImage = NULL;
+PFN_vkDestroyImageView glad_vkDestroyImageView = NULL;
+PFN_vkDestroyInstance glad_vkDestroyInstance = NULL;
+PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL;
+PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL;
+PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL;
+PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL;
+PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL;
+PFN_vkDestroySampler glad_vkDestroySampler = NULL;
+PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL;
+PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL;
+PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL;
+PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL;
+PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL;
+PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL;
+PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL;
+PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL;
+PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL;
+PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL;
+PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL;
+PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL;
+PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL;
+PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL;
+PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL;
+PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL;
+PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL;
+PFN_vkFreeMemory glad_vkFreeMemory = NULL;
+PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL;
+PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL;
+PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL;
+PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL;
+PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL;
+PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL;
+PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL;
+PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL;
+PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL;
+PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL;
+PFN_vkGetEventStatus glad_vkGetEventStatus = NULL;
+PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL;
+PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL;
+PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL;
+PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL;
+PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL;
+PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL;
+PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL;
+PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL;
+PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL;
+PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL;
+PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL;
+PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL;
+PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL;
+PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL;
+PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL;
+PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL;
+PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL;
+PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL;
+PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL;
+PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL;
+PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL;
+PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL;
+PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL;
+PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL;
+PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL;
+PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL;
+PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL;
+PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL;
+PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL;
+PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL;
+PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL;
+PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL;
+PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL;
+PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL;
+PFN_vkMapMemory glad_vkMapMemory = NULL;
+PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL;
+PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL;
+PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL;
+PFN_vkQueueSubmit glad_vkQueueSubmit = NULL;
+PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL;
+PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL;
+PFN_vkResetCommandPool glad_vkResetCommandPool = NULL;
+PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL;
+PFN_vkResetEvent glad_vkResetEvent = NULL;
+PFN_vkResetFences glad_vkResetFences = NULL;
+PFN_vkSetEvent glad_vkSetEvent = NULL;
+PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL;
+PFN_vkUnmapMemory glad_vkUnmapMemory = NULL;
+PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL;
+PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL;
+PFN_vkWaitForFences glad_vkWaitForFences = NULL;
+
+
+static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_VK_VERSION_1_0) return;
+    glad_vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load(userptr, "vkAllocateCommandBuffers");
+    glad_vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load(userptr, "vkAllocateDescriptorSets");
+    glad_vkAllocateMemory = (PFN_vkAllocateMemory) load(userptr, "vkAllocateMemory");
+    glad_vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load(userptr, "vkBeginCommandBuffer");
+    glad_vkBindBufferMemory = (PFN_vkBindBufferMemory) load(userptr, "vkBindBufferMemory");
+    glad_vkBindImageMemory = (PFN_vkBindImageMemory) load(userptr, "vkBindImageMemory");
+    glad_vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load(userptr, "vkCmdBeginQuery");
+    glad_vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load(userptr, "vkCmdBeginRenderPass");
+    glad_vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load(userptr, "vkCmdBindDescriptorSets");
+    glad_vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load(userptr, "vkCmdBindIndexBuffer");
+    glad_vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load(userptr, "vkCmdBindPipeline");
+    glad_vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load(userptr, "vkCmdBindVertexBuffers");
+    glad_vkCmdBlitImage = (PFN_vkCmdBlitImage) load(userptr, "vkCmdBlitImage");
+    glad_vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load(userptr, "vkCmdClearAttachments");
+    glad_vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load(userptr, "vkCmdClearColorImage");
+    glad_vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load(userptr, "vkCmdClearDepthStencilImage");
+    glad_vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load(userptr, "vkCmdCopyBuffer");
+    glad_vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load(userptr, "vkCmdCopyBufferToImage");
+    glad_vkCmdCopyImage = (PFN_vkCmdCopyImage) load(userptr, "vkCmdCopyImage");
+    glad_vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load(userptr, "vkCmdCopyImageToBuffer");
+    glad_vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load(userptr, "vkCmdCopyQueryPoolResults");
+    glad_vkCmdDispatch = (PFN_vkCmdDispatch) load(userptr, "vkCmdDispatch");
+    glad_vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load(userptr, "vkCmdDispatchIndirect");
+    glad_vkCmdDraw = (PFN_vkCmdDraw) load(userptr, "vkCmdDraw");
+    glad_vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load(userptr, "vkCmdDrawIndexed");
+    glad_vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load(userptr, "vkCmdDrawIndexedIndirect");
+    glad_vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load(userptr, "vkCmdDrawIndirect");
+    glad_vkCmdEndQuery = (PFN_vkCmdEndQuery) load(userptr, "vkCmdEndQuery");
+    glad_vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load(userptr, "vkCmdEndRenderPass");
+    glad_vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load(userptr, "vkCmdExecuteCommands");
+    glad_vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load(userptr, "vkCmdFillBuffer");
+    glad_vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load(userptr, "vkCmdNextSubpass");
+    glad_vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load(userptr, "vkCmdPipelineBarrier");
+    glad_vkCmdPushConstants = (PFN_vkCmdPushConstants) load(userptr, "vkCmdPushConstants");
+    glad_vkCmdResetEvent = (PFN_vkCmdResetEvent) load(userptr, "vkCmdResetEvent");
+    glad_vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load(userptr, "vkCmdResetQueryPool");
+    glad_vkCmdResolveImage = (PFN_vkCmdResolveImage) load(userptr, "vkCmdResolveImage");
+    glad_vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load(userptr, "vkCmdSetBlendConstants");
+    glad_vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load(userptr, "vkCmdSetDepthBias");
+    glad_vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load(userptr, "vkCmdSetDepthBounds");
+    glad_vkCmdSetEvent = (PFN_vkCmdSetEvent) load(userptr, "vkCmdSetEvent");
+    glad_vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load(userptr, "vkCmdSetLineWidth");
+    glad_vkCmdSetScissor = (PFN_vkCmdSetScissor) load(userptr, "vkCmdSetScissor");
+    glad_vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load(userptr, "vkCmdSetStencilCompareMask");
+    glad_vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load(userptr, "vkCmdSetStencilReference");
+    glad_vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load(userptr, "vkCmdSetStencilWriteMask");
+    glad_vkCmdSetViewport = (PFN_vkCmdSetViewport) load(userptr, "vkCmdSetViewport");
+    glad_vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load(userptr, "vkCmdUpdateBuffer");
+    glad_vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load(userptr, "vkCmdWaitEvents");
+    glad_vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load(userptr, "vkCmdWriteTimestamp");
+    glad_vkCreateBuffer = (PFN_vkCreateBuffer) load(userptr, "vkCreateBuffer");
+    glad_vkCreateBufferView = (PFN_vkCreateBufferView) load(userptr, "vkCreateBufferView");
+    glad_vkCreateCommandPool = (PFN_vkCreateCommandPool) load(userptr, "vkCreateCommandPool");
+    glad_vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load(userptr, "vkCreateComputePipelines");
+    glad_vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load(userptr, "vkCreateDescriptorPool");
+    glad_vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load(userptr, "vkCreateDescriptorSetLayout");
+    glad_vkCreateDevice = (PFN_vkCreateDevice) load(userptr, "vkCreateDevice");
+    glad_vkCreateEvent = (PFN_vkCreateEvent) load(userptr, "vkCreateEvent");
+    glad_vkCreateFence = (PFN_vkCreateFence) load(userptr, "vkCreateFence");
+    glad_vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load(userptr, "vkCreateFramebuffer");
+    glad_vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load(userptr, "vkCreateGraphicsPipelines");
+    glad_vkCreateImage = (PFN_vkCreateImage) load(userptr, "vkCreateImage");
+    glad_vkCreateImageView = (PFN_vkCreateImageView) load(userptr, "vkCreateImageView");
+    glad_vkCreateInstance = (PFN_vkCreateInstance) load(userptr, "vkCreateInstance");
+    glad_vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load(userptr, "vkCreatePipelineCache");
+    glad_vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load(userptr, "vkCreatePipelineLayout");
+    glad_vkCreateQueryPool = (PFN_vkCreateQueryPool) load(userptr, "vkCreateQueryPool");
+    glad_vkCreateRenderPass = (PFN_vkCreateRenderPass) load(userptr, "vkCreateRenderPass");
+    glad_vkCreateSampler = (PFN_vkCreateSampler) load(userptr, "vkCreateSampler");
+    glad_vkCreateSemaphore = (PFN_vkCreateSemaphore) load(userptr, "vkCreateSemaphore");
+    glad_vkCreateShaderModule = (PFN_vkCreateShaderModule) load(userptr, "vkCreateShaderModule");
+    glad_vkDestroyBuffer = (PFN_vkDestroyBuffer) load(userptr, "vkDestroyBuffer");
+    glad_vkDestroyBufferView = (PFN_vkDestroyBufferView) load(userptr, "vkDestroyBufferView");
+    glad_vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load(userptr, "vkDestroyCommandPool");
+    glad_vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load(userptr, "vkDestroyDescriptorPool");
+    glad_vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load(userptr, "vkDestroyDescriptorSetLayout");
+    glad_vkDestroyDevice = (PFN_vkDestroyDevice) load(userptr, "vkDestroyDevice");
+    glad_vkDestroyEvent = (PFN_vkDestroyEvent) load(userptr, "vkDestroyEvent");
+    glad_vkDestroyFence = (PFN_vkDestroyFence) load(userptr, "vkDestroyFence");
+    glad_vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load(userptr, "vkDestroyFramebuffer");
+    glad_vkDestroyImage = (PFN_vkDestroyImage) load(userptr, "vkDestroyImage");
+    glad_vkDestroyImageView = (PFN_vkDestroyImageView) load(userptr, "vkDestroyImageView");
+    glad_vkDestroyInstance = (PFN_vkDestroyInstance) load(userptr, "vkDestroyInstance");
+    glad_vkDestroyPipeline = (PFN_vkDestroyPipeline) load(userptr, "vkDestroyPipeline");
+    glad_vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load(userptr, "vkDestroyPipelineCache");
+    glad_vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load(userptr, "vkDestroyPipelineLayout");
+    glad_vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load(userptr, "vkDestroyQueryPool");
+    glad_vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load(userptr, "vkDestroyRenderPass");
+    glad_vkDestroySampler = (PFN_vkDestroySampler) load(userptr, "vkDestroySampler");
+    glad_vkDestroySemaphore = (PFN_vkDestroySemaphore) load(userptr, "vkDestroySemaphore");
+    glad_vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load(userptr, "vkDestroyShaderModule");
+    glad_vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load(userptr, "vkDeviceWaitIdle");
+    glad_vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load(userptr, "vkEndCommandBuffer");
+    glad_vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load(userptr, "vkEnumerateDeviceExtensionProperties");
+    glad_vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load(userptr, "vkEnumerateDeviceLayerProperties");
+    glad_vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load(userptr, "vkEnumerateInstanceExtensionProperties");
+    glad_vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load(userptr, "vkEnumerateInstanceLayerProperties");
+    glad_vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load(userptr, "vkEnumeratePhysicalDevices");
+    glad_vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load(userptr, "vkFlushMappedMemoryRanges");
+    glad_vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load(userptr, "vkFreeCommandBuffers");
+    glad_vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load(userptr, "vkFreeDescriptorSets");
+    glad_vkFreeMemory = (PFN_vkFreeMemory) load(userptr, "vkFreeMemory");
+    glad_vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load(userptr, "vkGetBufferMemoryRequirements");
+    glad_vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load(userptr, "vkGetDeviceMemoryCommitment");
+    glad_vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load(userptr, "vkGetDeviceProcAddr");
+    glad_vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load(userptr, "vkGetDeviceQueue");
+    glad_vkGetEventStatus = (PFN_vkGetEventStatus) load(userptr, "vkGetEventStatus");
+    glad_vkGetFenceStatus = (PFN_vkGetFenceStatus) load(userptr, "vkGetFenceStatus");
+    glad_vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load(userptr, "vkGetImageMemoryRequirements");
+    glad_vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load(userptr, "vkGetImageSparseMemoryRequirements");
+    glad_vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load(userptr, "vkGetImageSubresourceLayout");
+    glad_vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load(userptr, "vkGetInstanceProcAddr");
+    glad_vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load(userptr, "vkGetPhysicalDeviceFeatures");
+    glad_vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load(userptr, "vkGetPhysicalDeviceFormatProperties");
+    glad_vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load(userptr, "vkGetPhysicalDeviceImageFormatProperties");
+    glad_vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load(userptr, "vkGetPhysicalDeviceMemoryProperties");
+    glad_vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load(userptr, "vkGetPhysicalDeviceProperties");
+    glad_vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load(userptr, "vkGetPhysicalDeviceQueueFamilyProperties");
+    glad_vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load(userptr, "vkGetPhysicalDeviceSparseImageFormatProperties");
+    glad_vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load(userptr, "vkGetPipelineCacheData");
+    glad_vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load(userptr, "vkGetQueryPoolResults");
+    glad_vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load(userptr, "vkGetRenderAreaGranularity");
+    glad_vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load(userptr, "vkInvalidateMappedMemoryRanges");
+    glad_vkMapMemory = (PFN_vkMapMemory) load(userptr, "vkMapMemory");
+    glad_vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load(userptr, "vkMergePipelineCaches");
+    glad_vkQueueBindSparse = (PFN_vkQueueBindSparse) load(userptr, "vkQueueBindSparse");
+    glad_vkQueueSubmit = (PFN_vkQueueSubmit) load(userptr, "vkQueueSubmit");
+    glad_vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load(userptr, "vkQueueWaitIdle");
+    glad_vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load(userptr, "vkResetCommandBuffer");
+    glad_vkResetCommandPool = (PFN_vkResetCommandPool) load(userptr, "vkResetCommandPool");
+    glad_vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load(userptr, "vkResetDescriptorPool");
+    glad_vkResetEvent = (PFN_vkResetEvent) load(userptr, "vkResetEvent");
+    glad_vkResetFences = (PFN_vkResetFences) load(userptr, "vkResetFences");
+    glad_vkSetEvent = (PFN_vkSetEvent) load(userptr, "vkSetEvent");
+    glad_vkUnmapMemory = (PFN_vkUnmapMemory) load(userptr, "vkUnmapMemory");
+    glad_vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load(userptr, "vkUpdateDescriptorSets");
+    glad_vkWaitForFences = (PFN_vkWaitForFences) load(userptr, "vkWaitForFences");
+}
+static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_VK_VERSION_1_1) return;
+    glad_vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load(userptr, "vkBindBufferMemory2");
+    glad_vkBindImageMemory2 = (PFN_vkBindImageMemory2) load(userptr, "vkBindImageMemory2");
+    glad_vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load(userptr, "vkCmdDispatchBase");
+    glad_vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load(userptr, "vkCmdSetDeviceMask");
+    glad_vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load(userptr, "vkCreateDescriptorUpdateTemplate");
+    glad_vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load(userptr, "vkCreateSamplerYcbcrConversion");
+    glad_vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load(userptr, "vkDestroyDescriptorUpdateTemplate");
+    glad_vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load(userptr, "vkDestroySamplerYcbcrConversion");
+    glad_vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load(userptr, "vkEnumerateInstanceVersion");
+    glad_vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load(userptr, "vkEnumeratePhysicalDeviceGroups");
+    glad_vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load(userptr, "vkGetBufferMemoryRequirements2");
+    glad_vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load(userptr, "vkGetDescriptorSetLayoutSupport");
+    glad_vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load(userptr, "vkGetDeviceGroupPeerMemoryFeatures");
+    glad_vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load(userptr, "vkGetDeviceQueue2");
+    glad_vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load(userptr, "vkGetImageMemoryRequirements2");
+    glad_vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load(userptr, "vkGetImageSparseMemoryRequirements2");
+    glad_vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load(userptr, "vkGetPhysicalDeviceExternalBufferProperties");
+    glad_vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load(userptr, "vkGetPhysicalDeviceExternalFenceProperties");
+    glad_vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load(userptr, "vkGetPhysicalDeviceExternalSemaphoreProperties");
+    glad_vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load(userptr, "vkGetPhysicalDeviceFeatures2");
+    glad_vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load(userptr, "vkGetPhysicalDeviceFormatProperties2");
+    glad_vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load(userptr, "vkGetPhysicalDeviceImageFormatProperties2");
+    glad_vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load(userptr, "vkGetPhysicalDeviceMemoryProperties2");
+    glad_vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load(userptr, "vkGetPhysicalDeviceProperties2");
+    glad_vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load(userptr, "vkGetPhysicalDeviceQueueFamilyProperties2");
+    glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load(userptr, "vkGetPhysicalDeviceSparseImageFormatProperties2");
+    glad_vkTrimCommandPool = (PFN_vkTrimCommandPool) load(userptr, "vkTrimCommandPool");
+    glad_vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load(userptr, "vkUpdateDescriptorSetWithTemplate");
+}
+static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_VK_EXT_debug_report) return;
+    glad_vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load(userptr, "vkCreateDebugReportCallbackEXT");
+    glad_vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load(userptr, "vkDebugReportMessageEXT");
+    glad_vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load(userptr, "vkDestroyDebugReportCallbackEXT");
+}
+static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_VK_KHR_surface) return;
+    glad_vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load(userptr, "vkDestroySurfaceKHR");
+    glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load(userptr, "vkGetPhysicalDeviceSurfaceCapabilitiesKHR");
+    glad_vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load(userptr, "vkGetPhysicalDeviceSurfaceFormatsKHR");
+    glad_vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load(userptr, "vkGetPhysicalDeviceSurfacePresentModesKHR");
+    glad_vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load(userptr, "vkGetPhysicalDeviceSurfaceSupportKHR");
+}
+static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_VK_KHR_swapchain) return;
+    glad_vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load(userptr, "vkAcquireNextImage2KHR");
+    glad_vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load(userptr, "vkAcquireNextImageKHR");
+    glad_vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load(userptr, "vkCreateSwapchainKHR");
+    glad_vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load(userptr, "vkDestroySwapchainKHR");
+    glad_vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load(userptr, "vkGetDeviceGroupPresentCapabilitiesKHR");
+    glad_vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load(userptr, "vkGetDeviceGroupSurfacePresentModesKHR");
+    glad_vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load(userptr, "vkGetPhysicalDevicePresentRectanglesKHR");
+    glad_vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load(userptr, "vkGetSwapchainImagesKHR");
+    glad_vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load(userptr, "vkQueuePresentKHR");
+}
+
+
+
+static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) {
+    uint32_t i;
+    uint32_t instance_extension_count = 0;
+    uint32_t device_extension_count = 0;
+    uint32_t max_extension_count = 0;
+    uint32_t total_extension_count = 0;
+    char **extensions = NULL;
+    VkExtensionProperties *ext_properties = NULL;
+    VkResult result;
+
+    if (glad_vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && glad_vkEnumerateDeviceExtensionProperties == NULL)) {
+        return 0;
+    }
+
+    result = glad_vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
+    if (result != VK_SUCCESS) {
+        return 0;
+    }
+
+    if (physical_device != NULL) {
+        result = glad_vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
+        if (result != VK_SUCCESS) {
+            return 0;
+        }
+    }
+
+    total_extension_count = instance_extension_count + device_extension_count;
+    if (total_extension_count <= 0) {
+        return 0;
+    }
+
+    max_extension_count = instance_extension_count > device_extension_count
+        ? instance_extension_count : device_extension_count;
+
+    ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties));
+    if (ext_properties == NULL) {
+        goto glad_vk_get_extensions_error;
+    }
+
+    result = glad_vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
+    if (result != VK_SUCCESS) {
+        goto glad_vk_get_extensions_error;
+    }
+
+    extensions = (char**) calloc(total_extension_count, sizeof(char*));
+    if (extensions == NULL) {
+        goto glad_vk_get_extensions_error;
+    }
+
+    for (i = 0; i < instance_extension_count; ++i) {
+        VkExtensionProperties ext = ext_properties[i];
+
+        size_t extension_name_length = strlen(ext.extensionName) + 1;
+        extensions[i] = (char*) malloc(extension_name_length * sizeof(char));
+        if (extensions[i] == NULL) {
+            goto glad_vk_get_extensions_error;
+        }
+        memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char));
+    }
+
+    if (physical_device != NULL) {
+        result = glad_vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
+        if (result != VK_SUCCESS) {
+            goto glad_vk_get_extensions_error;
+        }
+
+        for (i = 0; i < device_extension_count; ++i) {
+            VkExtensionProperties ext = ext_properties[i];
+
+            size_t extension_name_length = strlen(ext.extensionName) + 1;
+            extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char));
+            if (extensions[instance_extension_count + i] == NULL) {
+                goto glad_vk_get_extensions_error;
+            }
+            memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char));
+        }
+    }
+
+    free((void*) ext_properties);
+
+    *out_extension_count = total_extension_count;
+    *out_extensions = extensions;
+
+    return 1;
+
+glad_vk_get_extensions_error:
+    free((void*) ext_properties);
+    if (extensions != NULL) {
+        for (i = 0; i < total_extension_count; ++i) {
+            free((void*) extensions[i]);
+        }
+        free(extensions);
+    }
+    return 0;
+}
+
+static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) {
+    uint32_t i;
+
+    for(i = 0; i < extension_count ; ++i) {
+        free((void*) (extensions[i]));
+    }
+
+    free((void*) extensions);
+}
+
+static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) {
+    uint32_t i;
+
+    for (i = 0; i < extension_count; ++i) {
+        if(extensions[i] != NULL && strcmp(name, extensions[i]) == 0) {
+            return 1;
+        }
+    }
+
+    return 0;
+}
+
+static GLADapiproc glad_vk_get_proc_from_userptr(void *userptr, const char* name) {
+    return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
+}
+
+static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) {
+    uint32_t extension_count = 0;
+    char **extensions = NULL;
+    if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0;
+
+    GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions);
+    GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions);
+    GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions);
+
+    (void) glad_vk_has_extension;
+
+    glad_vk_free_extensions(extension_count, extensions);
+
+    return 1;
+}
+
+static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
+    int major = 1;
+    int minor = 0;
+
+#ifdef VK_VERSION_1_1
+    if (glad_vkEnumerateInstanceVersion != NULL) {
+        uint32_t version;
+        VkResult result;
+
+        result = glad_vkEnumerateInstanceVersion(&version);
+        if (result == VK_SUCCESS) {
+            major = (int) VK_VERSION_MAJOR(version);
+            minor = (int) VK_VERSION_MINOR(version);
+        }
+    }
+#endif
+
+    if (physical_device != NULL && glad_vkGetPhysicalDeviceProperties != NULL) {
+        VkPhysicalDeviceProperties properties;
+        glad_vkGetPhysicalDeviceProperties(physical_device, &properties);
+
+        major = (int) VK_VERSION_MAJOR(properties.apiVersion);
+        minor = (int) VK_VERSION_MINOR(properties.apiVersion);
+    }
+
+    GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
+    GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
+
+    return GLAD_MAKE_VERSION(major, minor);
+}
+
+int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) {
+    int version;
+
+#ifdef VK_VERSION_1_1
+    glad_vkEnumerateInstanceVersion  = (PFN_vkEnumerateInstanceVersion) load(userptr, "vkEnumerateInstanceVersion");
+#endif
+    version = glad_vk_find_core_vulkan( physical_device);
+    if (!version) {
+        return 0;
+    }
+
+    glad_vk_load_VK_VERSION_1_0(load, userptr);
+    glad_vk_load_VK_VERSION_1_1(load, userptr);
+
+    if (!glad_vk_find_extensions_vulkan( physical_device)) return 0;
+    glad_vk_load_VK_EXT_debug_report(load, userptr);
+    glad_vk_load_VK_KHR_surface(load, userptr);
+    glad_vk_load_VK_KHR_swapchain(load, userptr);
+
+
+    return version;
+}
+
+
+int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) {
+    return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
+}
+
+
+
+ 
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GLAD_VULKAN_IMPLEMENTATION */
+
diff --git a/deps/glad_gl.c b/deps/glad_gl.c
deleted file mode 100644
index 2d4c87fe..00000000
--- a/deps/glad_gl.c
+++ /dev/null
@@ -1,1791 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <glad/gl.h>
-
-#ifndef GLAD_IMPL_UTIL_C_
-#define GLAD_IMPL_UTIL_C_
-
-#ifdef _MSC_VER
-#define GLAD_IMPL_UTIL_SSCANF sscanf_s
-#else
-#define GLAD_IMPL_UTIL_SSCANF sscanf
-#endif
-
-#endif /* GLAD_IMPL_UTIL_C_ */
-
-
-int GLAD_GL_VERSION_1_0 = 0;
-int GLAD_GL_VERSION_1_1 = 0;
-int GLAD_GL_VERSION_1_2 = 0;
-int GLAD_GL_VERSION_1_3 = 0;
-int GLAD_GL_VERSION_1_4 = 0;
-int GLAD_GL_VERSION_1_5 = 0;
-int GLAD_GL_VERSION_2_0 = 0;
-int GLAD_GL_VERSION_2_1 = 0;
-int GLAD_GL_VERSION_3_0 = 0;
-int GLAD_GL_VERSION_3_1 = 0;
-int GLAD_GL_VERSION_3_2 = 0;
-int GLAD_GL_VERSION_3_3 = 0;
-int GLAD_GL_ARB_multisample = 0;
-int GLAD_GL_ARB_robustness = 0;
-int GLAD_GL_KHR_debug = 0;
-
-
-
-PFNGLACCUMPROC glad_glAccum = NULL;
-PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
-PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
-PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
-PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
-PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
-PFNGLBEGINPROC glad_glBegin = NULL;
-PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
-PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
-PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
-PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
-PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
-PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
-PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
-PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
-PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
-PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
-PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
-PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
-PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
-PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
-PFNGLBITMAPPROC glad_glBitmap = NULL;
-PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
-PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
-PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
-PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
-PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
-PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
-PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
-PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
-PFNGLCALLLISTPROC glad_glCallList = NULL;
-PFNGLCALLLISTSPROC glad_glCallLists = NULL;
-PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
-PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
-PFNGLCLEARPROC glad_glClear = NULL;
-PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
-PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
-PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
-PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
-PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
-PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
-PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
-PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
-PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
-PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
-PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
-PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
-PFNGLCOLOR3BPROC glad_glColor3b = NULL;
-PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
-PFNGLCOLOR3DPROC glad_glColor3d = NULL;
-PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
-PFNGLCOLOR3FPROC glad_glColor3f = NULL;
-PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
-PFNGLCOLOR3IPROC glad_glColor3i = NULL;
-PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
-PFNGLCOLOR3SPROC glad_glColor3s = NULL;
-PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
-PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
-PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
-PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
-PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
-PFNGLCOLOR3USPROC glad_glColor3us = NULL;
-PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
-PFNGLCOLOR4BPROC glad_glColor4b = NULL;
-PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
-PFNGLCOLOR4DPROC glad_glColor4d = NULL;
-PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
-PFNGLCOLOR4FPROC glad_glColor4f = NULL;
-PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
-PFNGLCOLOR4IPROC glad_glColor4i = NULL;
-PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
-PFNGLCOLOR4SPROC glad_glColor4s = NULL;
-PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
-PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
-PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
-PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
-PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
-PFNGLCOLOR4USPROC glad_glColor4us = NULL;
-PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
-PFNGLCOLORMASKPROC glad_glColorMask = NULL;
-PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
-PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
-PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
-PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
-PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
-PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
-PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
-PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
-PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
-PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
-PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
-PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
-PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
-PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
-PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
-PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
-PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
-PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
-PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
-PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
-PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
-PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
-PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
-PFNGLCULLFACEPROC glad_glCullFace = NULL;
-PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
-PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
-PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
-PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
-PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
-PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
-PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
-PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
-PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
-PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
-PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
-PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
-PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
-PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
-PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
-PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
-PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
-PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
-PFNGLDISABLEPROC glad_glDisable = NULL;
-PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
-PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
-PFNGLDISABLEIPROC glad_glDisablei = NULL;
-PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
-PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
-PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
-PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
-PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
-PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
-PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
-PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
-PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
-PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
-PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
-PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
-PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
-PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
-PFNGLENABLEPROC glad_glEnable = NULL;
-PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
-PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
-PFNGLENABLEIPROC glad_glEnablei = NULL;
-PFNGLENDPROC glad_glEnd = NULL;
-PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
-PFNGLENDLISTPROC glad_glEndList = NULL;
-PFNGLENDQUERYPROC glad_glEndQuery = NULL;
-PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
-PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
-PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
-PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
-PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
-PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
-PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
-PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
-PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
-PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
-PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
-PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
-PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
-PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
-PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
-PFNGLFINISHPROC glad_glFinish = NULL;
-PFNGLFLUSHPROC glad_glFlush = NULL;
-PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
-PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
-PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
-PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
-PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
-PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
-PFNGLFOGFPROC glad_glFogf = NULL;
-PFNGLFOGFVPROC glad_glFogfv = NULL;
-PFNGLFOGIPROC glad_glFogi = NULL;
-PFNGLFOGIVPROC glad_glFogiv = NULL;
-PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
-PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
-PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
-PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
-PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
-PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
-PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
-PFNGLFRUSTUMPROC glad_glFrustum = NULL;
-PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
-PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
-PFNGLGENLISTSPROC glad_glGenLists = NULL;
-PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
-PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
-PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
-PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
-PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
-PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
-PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
-PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
-PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
-PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
-PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
-PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
-PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
-PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
-PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
-PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
-PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
-PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
-PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
-PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
-PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
-PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
-PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
-PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
-PFNGLGETERRORPROC glad_glGetError = NULL;
-PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
-PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
-PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
-PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
-PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL;
-PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
-PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
-PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
-PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
-PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
-PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
-PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
-PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
-PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
-PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
-PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
-PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
-PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
-PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
-PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
-PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
-PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
-PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
-PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
-PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
-PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
-PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
-PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
-PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
-PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
-PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
-PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
-PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
-PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
-PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
-PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
-PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
-PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
-PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
-PFNGLGETSTRINGPROC glad_glGetString = NULL;
-PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
-PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
-PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
-PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
-PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
-PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
-PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
-PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
-PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
-PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
-PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
-PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
-PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
-PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
-PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
-PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
-PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
-PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
-PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
-PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
-PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
-PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
-PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
-PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
-PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
-PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
-PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
-PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB = NULL;
-PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL;
-PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB = NULL;
-PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB = NULL;
-PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB = NULL;
-PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB = NULL;
-PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB = NULL;
-PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB = NULL;
-PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB = NULL;
-PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB = NULL;
-PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB = NULL;
-PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB = NULL;
-PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB = NULL;
-PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL;
-PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL;
-PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL;
-PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL;
-PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL;
-PFNGLHINTPROC glad_glHint = NULL;
-PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
-PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
-PFNGLINDEXDPROC glad_glIndexd = NULL;
-PFNGLINDEXDVPROC glad_glIndexdv = NULL;
-PFNGLINDEXFPROC glad_glIndexf = NULL;
-PFNGLINDEXFVPROC glad_glIndexfv = NULL;
-PFNGLINDEXIPROC glad_glIndexi = NULL;
-PFNGLINDEXIVPROC glad_glIndexiv = NULL;
-PFNGLINDEXSPROC glad_glIndexs = NULL;
-PFNGLINDEXSVPROC glad_glIndexsv = NULL;
-PFNGLINDEXUBPROC glad_glIndexub = NULL;
-PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
-PFNGLINITNAMESPROC glad_glInitNames = NULL;
-PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
-PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
-PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
-PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
-PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
-PFNGLISLISTPROC glad_glIsList = NULL;
-PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
-PFNGLISQUERYPROC glad_glIsQuery = NULL;
-PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
-PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
-PFNGLISSHADERPROC glad_glIsShader = NULL;
-PFNGLISSYNCPROC glad_glIsSync = NULL;
-PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
-PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
-PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
-PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
-PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
-PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
-PFNGLLIGHTFPROC glad_glLightf = NULL;
-PFNGLLIGHTFVPROC glad_glLightfv = NULL;
-PFNGLLIGHTIPROC glad_glLighti = NULL;
-PFNGLLIGHTIVPROC glad_glLightiv = NULL;
-PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
-PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
-PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
-PFNGLLISTBASEPROC glad_glListBase = NULL;
-PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
-PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
-PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
-PFNGLLOADNAMEPROC glad_glLoadName = NULL;
-PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
-PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
-PFNGLLOGICOPPROC glad_glLogicOp = NULL;
-PFNGLMAP1DPROC glad_glMap1d = NULL;
-PFNGLMAP1FPROC glad_glMap1f = NULL;
-PFNGLMAP2DPROC glad_glMap2d = NULL;
-PFNGLMAP2FPROC glad_glMap2f = NULL;
-PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
-PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
-PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
-PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
-PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
-PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
-PFNGLMATERIALFPROC glad_glMaterialf = NULL;
-PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
-PFNGLMATERIALIPROC glad_glMateriali = NULL;
-PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
-PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
-PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
-PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
-PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
-PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
-PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
-PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
-PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
-PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
-PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
-PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
-PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
-PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
-PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
-PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
-PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
-PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
-PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
-PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
-PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
-PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
-PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
-PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
-PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
-PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
-PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
-PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
-PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
-PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
-PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
-PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
-PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
-PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
-PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
-PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
-PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
-PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
-PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
-PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
-PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
-PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
-PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
-PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
-PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
-PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
-PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
-PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
-PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
-PFNGLNEWLISTPROC glad_glNewList = NULL;
-PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
-PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
-PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
-PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
-PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
-PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
-PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
-PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
-PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
-PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
-PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
-PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
-PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
-PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
-PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
-PFNGLORTHOPROC glad_glOrtho = NULL;
-PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
-PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
-PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
-PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
-PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
-PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
-PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
-PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
-PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
-PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
-PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
-PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
-PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
-PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
-PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
-PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
-PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
-PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
-PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
-PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
-PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
-PFNGLPOPNAMEPROC glad_glPopName = NULL;
-PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
-PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
-PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
-PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
-PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
-PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
-PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
-PFNGLPUSHNAMEPROC glad_glPushName = NULL;
-PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
-PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
-PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
-PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
-PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
-PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
-PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
-PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
-PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
-PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
-PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
-PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
-PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
-PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
-PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
-PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
-PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
-PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
-PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
-PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
-PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
-PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
-PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
-PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
-PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
-PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
-PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
-PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
-PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL;
-PFNGLRECTDPROC glad_glRectd = NULL;
-PFNGLRECTDVPROC glad_glRectdv = NULL;
-PFNGLRECTFPROC glad_glRectf = NULL;
-PFNGLRECTFVPROC glad_glRectfv = NULL;
-PFNGLRECTIPROC glad_glRecti = NULL;
-PFNGLRECTIVPROC glad_glRectiv = NULL;
-PFNGLRECTSPROC glad_glRects = NULL;
-PFNGLRECTSVPROC glad_glRectsv = NULL;
-PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
-PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
-PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
-PFNGLROTATEDPROC glad_glRotated = NULL;
-PFNGLROTATEFPROC glad_glRotatef = NULL;
-PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
-PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL;
-PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
-PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
-PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
-PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
-PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
-PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
-PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
-PFNGLSCALEDPROC glad_glScaled = NULL;
-PFNGLSCALEFPROC glad_glScalef = NULL;
-PFNGLSCISSORPROC glad_glScissor = NULL;
-PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
-PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
-PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
-PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
-PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
-PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
-PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
-PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
-PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
-PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
-PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
-PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
-PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
-PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
-PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
-PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
-PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
-PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
-PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
-PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
-PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
-PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
-PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
-PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
-PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
-PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
-PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
-PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
-PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
-PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
-PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
-PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
-PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
-PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
-PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
-PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
-PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
-PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
-PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
-PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
-PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
-PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
-PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
-PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
-PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
-PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
-PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
-PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
-PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
-PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
-PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
-PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
-PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
-PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
-PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
-PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
-PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
-PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
-PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
-PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
-PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
-PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
-PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
-PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
-PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
-PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
-PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
-PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
-PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
-PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
-PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
-PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
-PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
-PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
-PFNGLTEXGENDPROC glad_glTexGend = NULL;
-PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
-PFNGLTEXGENFPROC glad_glTexGenf = NULL;
-PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
-PFNGLTEXGENIPROC glad_glTexGeni = NULL;
-PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
-PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
-PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
-PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
-PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
-PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
-PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
-PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
-PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
-PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
-PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
-PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
-PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
-PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
-PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
-PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
-PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
-PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
-PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
-PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
-PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
-PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
-PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
-PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
-PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
-PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
-PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
-PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
-PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
-PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
-PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
-PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
-PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
-PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
-PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
-PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
-PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
-PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
-PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
-PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
-PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
-PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
-PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
-PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
-PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
-PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
-PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
-PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
-PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
-PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
-PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
-PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
-PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
-PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
-PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
-PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
-PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
-PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
-PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
-PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
-PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
-PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
-PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
-PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
-PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
-PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
-PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
-PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
-PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
-PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
-PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
-PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
-PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
-PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
-PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
-PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
-PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
-PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
-PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
-PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
-PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
-PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
-PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
-PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
-PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
-PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
-PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
-PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
-PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
-PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
-PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
-PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
-PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
-PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
-PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
-PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
-PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
-PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
-PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
-PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
-PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
-PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
-PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
-PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
-PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
-PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
-PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
-PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
-PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
-PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
-PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
-PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
-PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
-PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
-PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
-PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
-PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
-PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
-PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
-PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
-PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
-PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
-PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
-PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
-PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
-PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
-PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
-PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
-PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
-PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
-PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
-PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
-PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
-PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
-PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
-PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
-PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
-PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
-PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
-PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
-PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
-PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
-PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
-PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
-PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
-PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
-PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
-PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
-PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
-PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
-PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
-PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
-PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
-PFNGLVIEWPORTPROC glad_glViewport = NULL;
-PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
-PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
-PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
-PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
-PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
-PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
-PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
-PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
-PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
-PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
-PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
-PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
-PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
-PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
-PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
-PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
-PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
-
-
-static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_0) return;
-    glAccum = (PFNGLACCUMPROC) load("glAccum", userptr);
-    glAlphaFunc = (PFNGLALPHAFUNCPROC) load("glAlphaFunc", userptr);
-    glBegin = (PFNGLBEGINPROC) load("glBegin", userptr);
-    glBitmap = (PFNGLBITMAPPROC) load("glBitmap", userptr);
-    glBlendFunc = (PFNGLBLENDFUNCPROC) load("glBlendFunc", userptr);
-    glCallList = (PFNGLCALLLISTPROC) load("glCallList", userptr);
-    glCallLists = (PFNGLCALLLISTSPROC) load("glCallLists", userptr);
-    glClear = (PFNGLCLEARPROC) load("glClear", userptr);
-    glClearAccum = (PFNGLCLEARACCUMPROC) load("glClearAccum", userptr);
-    glClearColor = (PFNGLCLEARCOLORPROC) load("glClearColor", userptr);
-    glClearDepth = (PFNGLCLEARDEPTHPROC) load("glClearDepth", userptr);
-    glClearIndex = (PFNGLCLEARINDEXPROC) load("glClearIndex", userptr);
-    glClearStencil = (PFNGLCLEARSTENCILPROC) load("glClearStencil", userptr);
-    glClipPlane = (PFNGLCLIPPLANEPROC) load("glClipPlane", userptr);
-    glColor3b = (PFNGLCOLOR3BPROC) load("glColor3b", userptr);
-    glColor3bv = (PFNGLCOLOR3BVPROC) load("glColor3bv", userptr);
-    glColor3d = (PFNGLCOLOR3DPROC) load("glColor3d", userptr);
-    glColor3dv = (PFNGLCOLOR3DVPROC) load("glColor3dv", userptr);
-    glColor3f = (PFNGLCOLOR3FPROC) load("glColor3f", userptr);
-    glColor3fv = (PFNGLCOLOR3FVPROC) load("glColor3fv", userptr);
-    glColor3i = (PFNGLCOLOR3IPROC) load("glColor3i", userptr);
-    glColor3iv = (PFNGLCOLOR3IVPROC) load("glColor3iv", userptr);
-    glColor3s = (PFNGLCOLOR3SPROC) load("glColor3s", userptr);
-    glColor3sv = (PFNGLCOLOR3SVPROC) load("glColor3sv", userptr);
-    glColor3ub = (PFNGLCOLOR3UBPROC) load("glColor3ub", userptr);
-    glColor3ubv = (PFNGLCOLOR3UBVPROC) load("glColor3ubv", userptr);
-    glColor3ui = (PFNGLCOLOR3UIPROC) load("glColor3ui", userptr);
-    glColor3uiv = (PFNGLCOLOR3UIVPROC) load("glColor3uiv", userptr);
-    glColor3us = (PFNGLCOLOR3USPROC) load("glColor3us", userptr);
-    glColor3usv = (PFNGLCOLOR3USVPROC) load("glColor3usv", userptr);
-    glColor4b = (PFNGLCOLOR4BPROC) load("glColor4b", userptr);
-    glColor4bv = (PFNGLCOLOR4BVPROC) load("glColor4bv", userptr);
-    glColor4d = (PFNGLCOLOR4DPROC) load("glColor4d", userptr);
-    glColor4dv = (PFNGLCOLOR4DVPROC) load("glColor4dv", userptr);
-    glColor4f = (PFNGLCOLOR4FPROC) load("glColor4f", userptr);
-    glColor4fv = (PFNGLCOLOR4FVPROC) load("glColor4fv", userptr);
-    glColor4i = (PFNGLCOLOR4IPROC) load("glColor4i", userptr);
-    glColor4iv = (PFNGLCOLOR4IVPROC) load("glColor4iv", userptr);
-    glColor4s = (PFNGLCOLOR4SPROC) load("glColor4s", userptr);
-    glColor4sv = (PFNGLCOLOR4SVPROC) load("glColor4sv", userptr);
-    glColor4ub = (PFNGLCOLOR4UBPROC) load("glColor4ub", userptr);
-    glColor4ubv = (PFNGLCOLOR4UBVPROC) load("glColor4ubv", userptr);
-    glColor4ui = (PFNGLCOLOR4UIPROC) load("glColor4ui", userptr);
-    glColor4uiv = (PFNGLCOLOR4UIVPROC) load("glColor4uiv", userptr);
-    glColor4us = (PFNGLCOLOR4USPROC) load("glColor4us", userptr);
-    glColor4usv = (PFNGLCOLOR4USVPROC) load("glColor4usv", userptr);
-    glColorMask = (PFNGLCOLORMASKPROC) load("glColorMask", userptr);
-    glColorMaterial = (PFNGLCOLORMATERIALPROC) load("glColorMaterial", userptr);
-    glCopyPixels = (PFNGLCOPYPIXELSPROC) load("glCopyPixels", userptr);
-    glCullFace = (PFNGLCULLFACEPROC) load("glCullFace", userptr);
-    glDeleteLists = (PFNGLDELETELISTSPROC) load("glDeleteLists", userptr);
-    glDepthFunc = (PFNGLDEPTHFUNCPROC) load("glDepthFunc", userptr);
-    glDepthMask = (PFNGLDEPTHMASKPROC) load("glDepthMask", userptr);
-    glDepthRange = (PFNGLDEPTHRANGEPROC) load("glDepthRange", userptr);
-    glDisable = (PFNGLDISABLEPROC) load("glDisable", userptr);
-    glDrawBuffer = (PFNGLDRAWBUFFERPROC) load("glDrawBuffer", userptr);
-    glDrawPixels = (PFNGLDRAWPIXELSPROC) load("glDrawPixels", userptr);
-    glEdgeFlag = (PFNGLEDGEFLAGPROC) load("glEdgeFlag", userptr);
-    glEdgeFlagv = (PFNGLEDGEFLAGVPROC) load("glEdgeFlagv", userptr);
-    glEnable = (PFNGLENABLEPROC) load("glEnable", userptr);
-    glEnd = (PFNGLENDPROC) load("glEnd", userptr);
-    glEndList = (PFNGLENDLISTPROC) load("glEndList", userptr);
-    glEvalCoord1d = (PFNGLEVALCOORD1DPROC) load("glEvalCoord1d", userptr);
-    glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC) load("glEvalCoord1dv", userptr);
-    glEvalCoord1f = (PFNGLEVALCOORD1FPROC) load("glEvalCoord1f", userptr);
-    glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC) load("glEvalCoord1fv", userptr);
-    glEvalCoord2d = (PFNGLEVALCOORD2DPROC) load("glEvalCoord2d", userptr);
-    glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC) load("glEvalCoord2dv", userptr);
-    glEvalCoord2f = (PFNGLEVALCOORD2FPROC) load("glEvalCoord2f", userptr);
-    glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC) load("glEvalCoord2fv", userptr);
-    glEvalMesh1 = (PFNGLEVALMESH1PROC) load("glEvalMesh1", userptr);
-    glEvalMesh2 = (PFNGLEVALMESH2PROC) load("glEvalMesh2", userptr);
-    glEvalPoint1 = (PFNGLEVALPOINT1PROC) load("glEvalPoint1", userptr);
-    glEvalPoint2 = (PFNGLEVALPOINT2PROC) load("glEvalPoint2", userptr);
-    glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC) load("glFeedbackBuffer", userptr);
-    glFinish = (PFNGLFINISHPROC) load("glFinish", userptr);
-    glFlush = (PFNGLFLUSHPROC) load("glFlush", userptr);
-    glFogf = (PFNGLFOGFPROC) load("glFogf", userptr);
-    glFogfv = (PFNGLFOGFVPROC) load("glFogfv", userptr);
-    glFogi = (PFNGLFOGIPROC) load("glFogi", userptr);
-    glFogiv = (PFNGLFOGIVPROC) load("glFogiv", userptr);
-    glFrontFace = (PFNGLFRONTFACEPROC) load("glFrontFace", userptr);
-    glFrustum = (PFNGLFRUSTUMPROC) load("glFrustum", userptr);
-    glGenLists = (PFNGLGENLISTSPROC) load("glGenLists", userptr);
-    glGetBooleanv = (PFNGLGETBOOLEANVPROC) load("glGetBooleanv", userptr);
-    glGetClipPlane = (PFNGLGETCLIPPLANEPROC) load("glGetClipPlane", userptr);
-    glGetDoublev = (PFNGLGETDOUBLEVPROC) load("glGetDoublev", userptr);
-    glGetError = (PFNGLGETERRORPROC) load("glGetError", userptr);
-    glGetFloatv = (PFNGLGETFLOATVPROC) load("glGetFloatv", userptr);
-    glGetIntegerv = (PFNGLGETINTEGERVPROC) load("glGetIntegerv", userptr);
-    glGetLightfv = (PFNGLGETLIGHTFVPROC) load("glGetLightfv", userptr);
-    glGetLightiv = (PFNGLGETLIGHTIVPROC) load("glGetLightiv", userptr);
-    glGetMapdv = (PFNGLGETMAPDVPROC) load("glGetMapdv", userptr);
-    glGetMapfv = (PFNGLGETMAPFVPROC) load("glGetMapfv", userptr);
-    glGetMapiv = (PFNGLGETMAPIVPROC) load("glGetMapiv", userptr);
-    glGetMaterialfv = (PFNGLGETMATERIALFVPROC) load("glGetMaterialfv", userptr);
-    glGetMaterialiv = (PFNGLGETMATERIALIVPROC) load("glGetMaterialiv", userptr);
-    glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC) load("glGetPixelMapfv", userptr);
-    glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC) load("glGetPixelMapuiv", userptr);
-    glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC) load("glGetPixelMapusv", userptr);
-    glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC) load("glGetPolygonStipple", userptr);
-    glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr);
-    glGetTexEnvfv = (PFNGLGETTEXENVFVPROC) load("glGetTexEnvfv", userptr);
-    glGetTexEnviv = (PFNGLGETTEXENVIVPROC) load("glGetTexEnviv", userptr);
-    glGetTexGendv = (PFNGLGETTEXGENDVPROC) load("glGetTexGendv", userptr);
-    glGetTexGenfv = (PFNGLGETTEXGENFVPROC) load("glGetTexGenfv", userptr);
-    glGetTexGeniv = (PFNGLGETTEXGENIVPROC) load("glGetTexGeniv", userptr);
-    glGetTexImage = (PFNGLGETTEXIMAGEPROC) load("glGetTexImage", userptr);
-    glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load("glGetTexLevelParameterfv", userptr);
-    glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load("glGetTexLevelParameteriv", userptr);
-    glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load("glGetTexParameterfv", userptr);
-    glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load("glGetTexParameteriv", userptr);
-    glHint = (PFNGLHINTPROC) load("glHint", userptr);
-    glIndexMask = (PFNGLINDEXMASKPROC) load("glIndexMask", userptr);
-    glIndexd = (PFNGLINDEXDPROC) load("glIndexd", userptr);
-    glIndexdv = (PFNGLINDEXDVPROC) load("glIndexdv", userptr);
-    glIndexf = (PFNGLINDEXFPROC) load("glIndexf", userptr);
-    glIndexfv = (PFNGLINDEXFVPROC) load("glIndexfv", userptr);
-    glIndexi = (PFNGLINDEXIPROC) load("glIndexi", userptr);
-    glIndexiv = (PFNGLINDEXIVPROC) load("glIndexiv", userptr);
-    glIndexs = (PFNGLINDEXSPROC) load("glIndexs", userptr);
-    glIndexsv = (PFNGLINDEXSVPROC) load("glIndexsv", userptr);
-    glInitNames = (PFNGLINITNAMESPROC) load("glInitNames", userptr);
-    glIsEnabled = (PFNGLISENABLEDPROC) load("glIsEnabled", userptr);
-    glIsList = (PFNGLISLISTPROC) load("glIsList", userptr);
-    glLightModelf = (PFNGLLIGHTMODELFPROC) load("glLightModelf", userptr);
-    glLightModelfv = (PFNGLLIGHTMODELFVPROC) load("glLightModelfv", userptr);
-    glLightModeli = (PFNGLLIGHTMODELIPROC) load("glLightModeli", userptr);
-    glLightModeliv = (PFNGLLIGHTMODELIVPROC) load("glLightModeliv", userptr);
-    glLightf = (PFNGLLIGHTFPROC) load("glLightf", userptr);
-    glLightfv = (PFNGLLIGHTFVPROC) load("glLightfv", userptr);
-    glLighti = (PFNGLLIGHTIPROC) load("glLighti", userptr);
-    glLightiv = (PFNGLLIGHTIVPROC) load("glLightiv", userptr);
-    glLineStipple = (PFNGLLINESTIPPLEPROC) load("glLineStipple", userptr);
-    glLineWidth = (PFNGLLINEWIDTHPROC) load("glLineWidth", userptr);
-    glListBase = (PFNGLLISTBASEPROC) load("glListBase", userptr);
-    glLoadIdentity = (PFNGLLOADIDENTITYPROC) load("glLoadIdentity", userptr);
-    glLoadMatrixd = (PFNGLLOADMATRIXDPROC) load("glLoadMatrixd", userptr);
-    glLoadMatrixf = (PFNGLLOADMATRIXFPROC) load("glLoadMatrixf", userptr);
-    glLoadName = (PFNGLLOADNAMEPROC) load("glLoadName", userptr);
-    glLogicOp = (PFNGLLOGICOPPROC) load("glLogicOp", userptr);
-    glMap1d = (PFNGLMAP1DPROC) load("glMap1d", userptr);
-    glMap1f = (PFNGLMAP1FPROC) load("glMap1f", userptr);
-    glMap2d = (PFNGLMAP2DPROC) load("glMap2d", userptr);
-    glMap2f = (PFNGLMAP2FPROC) load("glMap2f", userptr);
-    glMapGrid1d = (PFNGLMAPGRID1DPROC) load("glMapGrid1d", userptr);
-    glMapGrid1f = (PFNGLMAPGRID1FPROC) load("glMapGrid1f", userptr);
-    glMapGrid2d = (PFNGLMAPGRID2DPROC) load("glMapGrid2d", userptr);
-    glMapGrid2f = (PFNGLMAPGRID2FPROC) load("glMapGrid2f", userptr);
-    glMaterialf = (PFNGLMATERIALFPROC) load("glMaterialf", userptr);
-    glMaterialfv = (PFNGLMATERIALFVPROC) load("glMaterialfv", userptr);
-    glMateriali = (PFNGLMATERIALIPROC) load("glMateriali", userptr);
-    glMaterialiv = (PFNGLMATERIALIVPROC) load("glMaterialiv", userptr);
-    glMatrixMode = (PFNGLMATRIXMODEPROC) load("glMatrixMode", userptr);
-    glMultMatrixd = (PFNGLMULTMATRIXDPROC) load("glMultMatrixd", userptr);
-    glMultMatrixf = (PFNGLMULTMATRIXFPROC) load("glMultMatrixf", userptr);
-    glNewList = (PFNGLNEWLISTPROC) load("glNewList", userptr);
-    glNormal3b = (PFNGLNORMAL3BPROC) load("glNormal3b", userptr);
-    glNormal3bv = (PFNGLNORMAL3BVPROC) load("glNormal3bv", userptr);
-    glNormal3d = (PFNGLNORMAL3DPROC) load("glNormal3d", userptr);
-    glNormal3dv = (PFNGLNORMAL3DVPROC) load("glNormal3dv", userptr);
-    glNormal3f = (PFNGLNORMAL3FPROC) load("glNormal3f", userptr);
-    glNormal3fv = (PFNGLNORMAL3FVPROC) load("glNormal3fv", userptr);
-    glNormal3i = (PFNGLNORMAL3IPROC) load("glNormal3i", userptr);
-    glNormal3iv = (PFNGLNORMAL3IVPROC) load("glNormal3iv", userptr);
-    glNormal3s = (PFNGLNORMAL3SPROC) load("glNormal3s", userptr);
-    glNormal3sv = (PFNGLNORMAL3SVPROC) load("glNormal3sv", userptr);
-    glOrtho = (PFNGLORTHOPROC) load("glOrtho", userptr);
-    glPassThrough = (PFNGLPASSTHROUGHPROC) load("glPassThrough", userptr);
-    glPixelMapfv = (PFNGLPIXELMAPFVPROC) load("glPixelMapfv", userptr);
-    glPixelMapuiv = (PFNGLPIXELMAPUIVPROC) load("glPixelMapuiv", userptr);
-    glPixelMapusv = (PFNGLPIXELMAPUSVPROC) load("glPixelMapusv", userptr);
-    glPixelStoref = (PFNGLPIXELSTOREFPROC) load("glPixelStoref", userptr);
-    glPixelStorei = (PFNGLPIXELSTOREIPROC) load("glPixelStorei", userptr);
-    glPixelTransferf = (PFNGLPIXELTRANSFERFPROC) load("glPixelTransferf", userptr);
-    glPixelTransferi = (PFNGLPIXELTRANSFERIPROC) load("glPixelTransferi", userptr);
-    glPixelZoom = (PFNGLPIXELZOOMPROC) load("glPixelZoom", userptr);
-    glPointSize = (PFNGLPOINTSIZEPROC) load("glPointSize", userptr);
-    glPolygonMode = (PFNGLPOLYGONMODEPROC) load("glPolygonMode", userptr);
-    glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC) load("glPolygonStipple", userptr);
-    glPopAttrib = (PFNGLPOPATTRIBPROC) load("glPopAttrib", userptr);
-    glPopMatrix = (PFNGLPOPMATRIXPROC) load("glPopMatrix", userptr);
-    glPopName = (PFNGLPOPNAMEPROC) load("glPopName", userptr);
-    glPushAttrib = (PFNGLPUSHATTRIBPROC) load("glPushAttrib", userptr);
-    glPushMatrix = (PFNGLPUSHMATRIXPROC) load("glPushMatrix", userptr);
-    glPushName = (PFNGLPUSHNAMEPROC) load("glPushName", userptr);
-    glRasterPos2d = (PFNGLRASTERPOS2DPROC) load("glRasterPos2d", userptr);
-    glRasterPos2dv = (PFNGLRASTERPOS2DVPROC) load("glRasterPos2dv", userptr);
-    glRasterPos2f = (PFNGLRASTERPOS2FPROC) load("glRasterPos2f", userptr);
-    glRasterPos2fv = (PFNGLRASTERPOS2FVPROC) load("glRasterPos2fv", userptr);
-    glRasterPos2i = (PFNGLRASTERPOS2IPROC) load("glRasterPos2i", userptr);
-    glRasterPos2iv = (PFNGLRASTERPOS2IVPROC) load("glRasterPos2iv", userptr);
-    glRasterPos2s = (PFNGLRASTERPOS2SPROC) load("glRasterPos2s", userptr);
-    glRasterPos2sv = (PFNGLRASTERPOS2SVPROC) load("glRasterPos2sv", userptr);
-    glRasterPos3d = (PFNGLRASTERPOS3DPROC) load("glRasterPos3d", userptr);
-    glRasterPos3dv = (PFNGLRASTERPOS3DVPROC) load("glRasterPos3dv", userptr);
-    glRasterPos3f = (PFNGLRASTERPOS3FPROC) load("glRasterPos3f", userptr);
-    glRasterPos3fv = (PFNGLRASTERPOS3FVPROC) load("glRasterPos3fv", userptr);
-    glRasterPos3i = (PFNGLRASTERPOS3IPROC) load("glRasterPos3i", userptr);
-    glRasterPos3iv = (PFNGLRASTERPOS3IVPROC) load("glRasterPos3iv", userptr);
-    glRasterPos3s = (PFNGLRASTERPOS3SPROC) load("glRasterPos3s", userptr);
-    glRasterPos3sv = (PFNGLRASTERPOS3SVPROC) load("glRasterPos3sv", userptr);
-    glRasterPos4d = (PFNGLRASTERPOS4DPROC) load("glRasterPos4d", userptr);
-    glRasterPos4dv = (PFNGLRASTERPOS4DVPROC) load("glRasterPos4dv", userptr);
-    glRasterPos4f = (PFNGLRASTERPOS4FPROC) load("glRasterPos4f", userptr);
-    glRasterPos4fv = (PFNGLRASTERPOS4FVPROC) load("glRasterPos4fv", userptr);
-    glRasterPos4i = (PFNGLRASTERPOS4IPROC) load("glRasterPos4i", userptr);
-    glRasterPos4iv = (PFNGLRASTERPOS4IVPROC) load("glRasterPos4iv", userptr);
-    glRasterPos4s = (PFNGLRASTERPOS4SPROC) load("glRasterPos4s", userptr);
-    glRasterPos4sv = (PFNGLRASTERPOS4SVPROC) load("glRasterPos4sv", userptr);
-    glReadBuffer = (PFNGLREADBUFFERPROC) load("glReadBuffer", userptr);
-    glReadPixels = (PFNGLREADPIXELSPROC) load("glReadPixels", userptr);
-    glRectd = (PFNGLRECTDPROC) load("glRectd", userptr);
-    glRectdv = (PFNGLRECTDVPROC) load("glRectdv", userptr);
-    glRectf = (PFNGLRECTFPROC) load("glRectf", userptr);
-    glRectfv = (PFNGLRECTFVPROC) load("glRectfv", userptr);
-    glRecti = (PFNGLRECTIPROC) load("glRecti", userptr);
-    glRectiv = (PFNGLRECTIVPROC) load("glRectiv", userptr);
-    glRects = (PFNGLRECTSPROC) load("glRects", userptr);
-    glRectsv = (PFNGLRECTSVPROC) load("glRectsv", userptr);
-    glRenderMode = (PFNGLRENDERMODEPROC) load("glRenderMode", userptr);
-    glRotated = (PFNGLROTATEDPROC) load("glRotated", userptr);
-    glRotatef = (PFNGLROTATEFPROC) load("glRotatef", userptr);
-    glScaled = (PFNGLSCALEDPROC) load("glScaled", userptr);
-    glScalef = (PFNGLSCALEFPROC) load("glScalef", userptr);
-    glScissor = (PFNGLSCISSORPROC) load("glScissor", userptr);
-    glSelectBuffer = (PFNGLSELECTBUFFERPROC) load("glSelectBuffer", userptr);
-    glShadeModel = (PFNGLSHADEMODELPROC) load("glShadeModel", userptr);
-    glStencilFunc = (PFNGLSTENCILFUNCPROC) load("glStencilFunc", userptr);
-    glStencilMask = (PFNGLSTENCILMASKPROC) load("glStencilMask", userptr);
-    glStencilOp = (PFNGLSTENCILOPPROC) load("glStencilOp", userptr);
-    glTexCoord1d = (PFNGLTEXCOORD1DPROC) load("glTexCoord1d", userptr);
-    glTexCoord1dv = (PFNGLTEXCOORD1DVPROC) load("glTexCoord1dv", userptr);
-    glTexCoord1f = (PFNGLTEXCOORD1FPROC) load("glTexCoord1f", userptr);
-    glTexCoord1fv = (PFNGLTEXCOORD1FVPROC) load("glTexCoord1fv", userptr);
-    glTexCoord1i = (PFNGLTEXCOORD1IPROC) load("glTexCoord1i", userptr);
-    glTexCoord1iv = (PFNGLTEXCOORD1IVPROC) load("glTexCoord1iv", userptr);
-    glTexCoord1s = (PFNGLTEXCOORD1SPROC) load("glTexCoord1s", userptr);
-    glTexCoord1sv = (PFNGLTEXCOORD1SVPROC) load("glTexCoord1sv", userptr);
-    glTexCoord2d = (PFNGLTEXCOORD2DPROC) load("glTexCoord2d", userptr);
-    glTexCoord2dv = (PFNGLTEXCOORD2DVPROC) load("glTexCoord2dv", userptr);
-    glTexCoord2f = (PFNGLTEXCOORD2FPROC) load("glTexCoord2f", userptr);
-    glTexCoord2fv = (PFNGLTEXCOORD2FVPROC) load("glTexCoord2fv", userptr);
-    glTexCoord2i = (PFNGLTEXCOORD2IPROC) load("glTexCoord2i", userptr);
-    glTexCoord2iv = (PFNGLTEXCOORD2IVPROC) load("glTexCoord2iv", userptr);
-    glTexCoord2s = (PFNGLTEXCOORD2SPROC) load("glTexCoord2s", userptr);
-    glTexCoord2sv = (PFNGLTEXCOORD2SVPROC) load("glTexCoord2sv", userptr);
-    glTexCoord3d = (PFNGLTEXCOORD3DPROC) load("glTexCoord3d", userptr);
-    glTexCoord3dv = (PFNGLTEXCOORD3DVPROC) load("glTexCoord3dv", userptr);
-    glTexCoord3f = (PFNGLTEXCOORD3FPROC) load("glTexCoord3f", userptr);
-    glTexCoord3fv = (PFNGLTEXCOORD3FVPROC) load("glTexCoord3fv", userptr);
-    glTexCoord3i = (PFNGLTEXCOORD3IPROC) load("glTexCoord3i", userptr);
-    glTexCoord3iv = (PFNGLTEXCOORD3IVPROC) load("glTexCoord3iv", userptr);
-    glTexCoord3s = (PFNGLTEXCOORD3SPROC) load("glTexCoord3s", userptr);
-    glTexCoord3sv = (PFNGLTEXCOORD3SVPROC) load("glTexCoord3sv", userptr);
-    glTexCoord4d = (PFNGLTEXCOORD4DPROC) load("glTexCoord4d", userptr);
-    glTexCoord4dv = (PFNGLTEXCOORD4DVPROC) load("glTexCoord4dv", userptr);
-    glTexCoord4f = (PFNGLTEXCOORD4FPROC) load("glTexCoord4f", userptr);
-    glTexCoord4fv = (PFNGLTEXCOORD4FVPROC) load("glTexCoord4fv", userptr);
-    glTexCoord4i = (PFNGLTEXCOORD4IPROC) load("glTexCoord4i", userptr);
-    glTexCoord4iv = (PFNGLTEXCOORD4IVPROC) load("glTexCoord4iv", userptr);
-    glTexCoord4s = (PFNGLTEXCOORD4SPROC) load("glTexCoord4s", userptr);
-    glTexCoord4sv = (PFNGLTEXCOORD4SVPROC) load("glTexCoord4sv", userptr);
-    glTexEnvf = (PFNGLTEXENVFPROC) load("glTexEnvf", userptr);
-    glTexEnvfv = (PFNGLTEXENVFVPROC) load("glTexEnvfv", userptr);
-    glTexEnvi = (PFNGLTEXENVIPROC) load("glTexEnvi", userptr);
-    glTexEnviv = (PFNGLTEXENVIVPROC) load("glTexEnviv", userptr);
-    glTexGend = (PFNGLTEXGENDPROC) load("glTexGend", userptr);
-    glTexGendv = (PFNGLTEXGENDVPROC) load("glTexGendv", userptr);
-    glTexGenf = (PFNGLTEXGENFPROC) load("glTexGenf", userptr);
-    glTexGenfv = (PFNGLTEXGENFVPROC) load("glTexGenfv", userptr);
-    glTexGeni = (PFNGLTEXGENIPROC) load("glTexGeni", userptr);
-    glTexGeniv = (PFNGLTEXGENIVPROC) load("glTexGeniv", userptr);
-    glTexImage1D = (PFNGLTEXIMAGE1DPROC) load("glTexImage1D", userptr);
-    glTexImage2D = (PFNGLTEXIMAGE2DPROC) load("glTexImage2D", userptr);
-    glTexParameterf = (PFNGLTEXPARAMETERFPROC) load("glTexParameterf", userptr);
-    glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load("glTexParameterfv", userptr);
-    glTexParameteri = (PFNGLTEXPARAMETERIPROC) load("glTexParameteri", userptr);
-    glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load("glTexParameteriv", userptr);
-    glTranslated = (PFNGLTRANSLATEDPROC) load("glTranslated", userptr);
-    glTranslatef = (PFNGLTRANSLATEFPROC) load("glTranslatef", userptr);
-    glVertex2d = (PFNGLVERTEX2DPROC) load("glVertex2d", userptr);
-    glVertex2dv = (PFNGLVERTEX2DVPROC) load("glVertex2dv", userptr);
-    glVertex2f = (PFNGLVERTEX2FPROC) load("glVertex2f", userptr);
-    glVertex2fv = (PFNGLVERTEX2FVPROC) load("glVertex2fv", userptr);
-    glVertex2i = (PFNGLVERTEX2IPROC) load("glVertex2i", userptr);
-    glVertex2iv = (PFNGLVERTEX2IVPROC) load("glVertex2iv", userptr);
-    glVertex2s = (PFNGLVERTEX2SPROC) load("glVertex2s", userptr);
-    glVertex2sv = (PFNGLVERTEX2SVPROC) load("glVertex2sv", userptr);
-    glVertex3d = (PFNGLVERTEX3DPROC) load("glVertex3d", userptr);
-    glVertex3dv = (PFNGLVERTEX3DVPROC) load("glVertex3dv", userptr);
-    glVertex3f = (PFNGLVERTEX3FPROC) load("glVertex3f", userptr);
-    glVertex3fv = (PFNGLVERTEX3FVPROC) load("glVertex3fv", userptr);
-    glVertex3i = (PFNGLVERTEX3IPROC) load("glVertex3i", userptr);
-    glVertex3iv = (PFNGLVERTEX3IVPROC) load("glVertex3iv", userptr);
-    glVertex3s = (PFNGLVERTEX3SPROC) load("glVertex3s", userptr);
-    glVertex3sv = (PFNGLVERTEX3SVPROC) load("glVertex3sv", userptr);
-    glVertex4d = (PFNGLVERTEX4DPROC) load("glVertex4d", userptr);
-    glVertex4dv = (PFNGLVERTEX4DVPROC) load("glVertex4dv", userptr);
-    glVertex4f = (PFNGLVERTEX4FPROC) load("glVertex4f", userptr);
-    glVertex4fv = (PFNGLVERTEX4FVPROC) load("glVertex4fv", userptr);
-    glVertex4i = (PFNGLVERTEX4IPROC) load("glVertex4i", userptr);
-    glVertex4iv = (PFNGLVERTEX4IVPROC) load("glVertex4iv", userptr);
-    glVertex4s = (PFNGLVERTEX4SPROC) load("glVertex4s", userptr);
-    glVertex4sv = (PFNGLVERTEX4SVPROC) load("glVertex4sv", userptr);
-    glViewport = (PFNGLVIEWPORTPROC) load("glViewport", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_1) return;
-    glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC) load("glAreTexturesResident", userptr);
-    glArrayElement = (PFNGLARRAYELEMENTPROC) load("glArrayElement", userptr);
-    glBindTexture = (PFNGLBINDTEXTUREPROC) load("glBindTexture", userptr);
-    glColorPointer = (PFNGLCOLORPOINTERPROC) load("glColorPointer", userptr);
-    glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load("glCopyTexImage1D", userptr);
-    glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load("glCopyTexImage2D", userptr);
-    glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load("glCopyTexSubImage1D", userptr);
-    glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load("glCopyTexSubImage2D", userptr);
-    glDeleteTextures = (PFNGLDELETETEXTURESPROC) load("glDeleteTextures", userptr);
-    glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC) load("glDisableClientState", userptr);
-    glDrawArrays = (PFNGLDRAWARRAYSPROC) load("glDrawArrays", userptr);
-    glDrawElements = (PFNGLDRAWELEMENTSPROC) load("glDrawElements", userptr);
-    glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC) load("glEdgeFlagPointer", userptr);
-    glEnableClientState = (PFNGLENABLECLIENTSTATEPROC) load("glEnableClientState", userptr);
-    glGenTextures = (PFNGLGENTEXTURESPROC) load("glGenTextures", userptr);
-    glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr);
-    glIndexPointer = (PFNGLINDEXPOINTERPROC) load("glIndexPointer", userptr);
-    glIndexub = (PFNGLINDEXUBPROC) load("glIndexub", userptr);
-    glIndexubv = (PFNGLINDEXUBVPROC) load("glIndexubv", userptr);
-    glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC) load("glInterleavedArrays", userptr);
-    glIsTexture = (PFNGLISTEXTUREPROC) load("glIsTexture", userptr);
-    glNormalPointer = (PFNGLNORMALPOINTERPROC) load("glNormalPointer", userptr);
-    glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load("glPolygonOffset", userptr);
-    glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC) load("glPopClientAttrib", userptr);
-    glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC) load("glPrioritizeTextures", userptr);
-    glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC) load("glPushClientAttrib", userptr);
-    glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC) load("glTexCoordPointer", userptr);
-    glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load("glTexSubImage1D", userptr);
-    glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load("glTexSubImage2D", userptr);
-    glVertexPointer = (PFNGLVERTEXPOINTERPROC) load("glVertexPointer", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_2) return;
-    glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load("glCopyTexSubImage3D", userptr);
-    glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load("glDrawRangeElements", userptr);
-    glTexImage3D = (PFNGLTEXIMAGE3DPROC) load("glTexImage3D", userptr);
-    glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load("glTexSubImage3D", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_3) return;
-    glActiveTexture = (PFNGLACTIVETEXTUREPROC) load("glActiveTexture", userptr);
-    glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC) load("glClientActiveTexture", userptr);
-    glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load("glCompressedTexImage1D", userptr);
-    glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load("glCompressedTexImage2D", userptr);
-    glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load("glCompressedTexImage3D", userptr);
-    glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load("glCompressedTexSubImage1D", userptr);
-    glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load("glCompressedTexSubImage2D", userptr);
-    glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load("glCompressedTexSubImage3D", userptr);
-    glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load("glGetCompressedTexImage", userptr);
-    glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC) load("glLoadTransposeMatrixd", userptr);
-    glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC) load("glLoadTransposeMatrixf", userptr);
-    glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC) load("glMultTransposeMatrixd", userptr);
-    glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC) load("glMultTransposeMatrixf", userptr);
-    glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC) load("glMultiTexCoord1d", userptr);
-    glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC) load("glMultiTexCoord1dv", userptr);
-    glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC) load("glMultiTexCoord1f", userptr);
-    glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC) load("glMultiTexCoord1fv", userptr);
-    glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC) load("glMultiTexCoord1i", userptr);
-    glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC) load("glMultiTexCoord1iv", userptr);
-    glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC) load("glMultiTexCoord1s", userptr);
-    glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC) load("glMultiTexCoord1sv", userptr);
-    glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC) load("glMultiTexCoord2d", userptr);
-    glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC) load("glMultiTexCoord2dv", userptr);
-    glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC) load("glMultiTexCoord2f", userptr);
-    glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC) load("glMultiTexCoord2fv", userptr);
-    glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC) load("glMultiTexCoord2i", userptr);
-    glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC) load("glMultiTexCoord2iv", userptr);
-    glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC) load("glMultiTexCoord2s", userptr);
-    glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC) load("glMultiTexCoord2sv", userptr);
-    glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC) load("glMultiTexCoord3d", userptr);
-    glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC) load("glMultiTexCoord3dv", userptr);
-    glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC) load("glMultiTexCoord3f", userptr);
-    glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC) load("glMultiTexCoord3fv", userptr);
-    glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC) load("glMultiTexCoord3i", userptr);
-    glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC) load("glMultiTexCoord3iv", userptr);
-    glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC) load("glMultiTexCoord3s", userptr);
-    glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC) load("glMultiTexCoord3sv", userptr);
-    glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC) load("glMultiTexCoord4d", userptr);
-    glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC) load("glMultiTexCoord4dv", userptr);
-    glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC) load("glMultiTexCoord4f", userptr);
-    glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC) load("glMultiTexCoord4fv", userptr);
-    glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC) load("glMultiTexCoord4i", userptr);
-    glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC) load("glMultiTexCoord4iv", userptr);
-    glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC) load("glMultiTexCoord4s", userptr);
-    glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC) load("glMultiTexCoord4sv", userptr);
-    glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_4) return;
-    glBlendColor = (PFNGLBLENDCOLORPROC) load("glBlendColor", userptr);
-    glBlendEquation = (PFNGLBLENDEQUATIONPROC) load("glBlendEquation", userptr);
-    glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load("glBlendFuncSeparate", userptr);
-    glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC) load("glFogCoordPointer", userptr);
-    glFogCoordd = (PFNGLFOGCOORDDPROC) load("glFogCoordd", userptr);
-    glFogCoorddv = (PFNGLFOGCOORDDVPROC) load("glFogCoorddv", userptr);
-    glFogCoordf = (PFNGLFOGCOORDFPROC) load("glFogCoordf", userptr);
-    glFogCoordfv = (PFNGLFOGCOORDFVPROC) load("glFogCoordfv", userptr);
-    glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load("glMultiDrawArrays", userptr);
-    glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load("glMultiDrawElements", userptr);
-    glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load("glPointParameterf", userptr);
-    glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load("glPointParameterfv", userptr);
-    glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load("glPointParameteri", userptr);
-    glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load("glPointParameteriv", userptr);
-    glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC) load("glSecondaryColor3b", userptr);
-    glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC) load("glSecondaryColor3bv", userptr);
-    glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC) load("glSecondaryColor3d", userptr);
-    glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC) load("glSecondaryColor3dv", userptr);
-    glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC) load("glSecondaryColor3f", userptr);
-    glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC) load("glSecondaryColor3fv", userptr);
-    glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC) load("glSecondaryColor3i", userptr);
-    glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC) load("glSecondaryColor3iv", userptr);
-    glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC) load("glSecondaryColor3s", userptr);
-    glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC) load("glSecondaryColor3sv", userptr);
-    glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC) load("glSecondaryColor3ub", userptr);
-    glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC) load("glSecondaryColor3ubv", userptr);
-    glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC) load("glSecondaryColor3ui", userptr);
-    glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC) load("glSecondaryColor3uiv", userptr);
-    glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC) load("glSecondaryColor3us", userptr);
-    glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC) load("glSecondaryColor3usv", userptr);
-    glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC) load("glSecondaryColorPointer", userptr);
-    glWindowPos2d = (PFNGLWINDOWPOS2DPROC) load("glWindowPos2d", userptr);
-    glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC) load("glWindowPos2dv", userptr);
-    glWindowPos2f = (PFNGLWINDOWPOS2FPROC) load("glWindowPos2f", userptr);
-    glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC) load("glWindowPos2fv", userptr);
-    glWindowPos2i = (PFNGLWINDOWPOS2IPROC) load("glWindowPos2i", userptr);
-    glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC) load("glWindowPos2iv", userptr);
-    glWindowPos2s = (PFNGLWINDOWPOS2SPROC) load("glWindowPos2s", userptr);
-    glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC) load("glWindowPos2sv", userptr);
-    glWindowPos3d = (PFNGLWINDOWPOS3DPROC) load("glWindowPos3d", userptr);
-    glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC) load("glWindowPos3dv", userptr);
-    glWindowPos3f = (PFNGLWINDOWPOS3FPROC) load("glWindowPos3f", userptr);
-    glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC) load("glWindowPos3fv", userptr);
-    glWindowPos3i = (PFNGLWINDOWPOS3IPROC) load("glWindowPos3i", userptr);
-    glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC) load("glWindowPos3iv", userptr);
-    glWindowPos3s = (PFNGLWINDOWPOS3SPROC) load("glWindowPos3s", userptr);
-    glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC) load("glWindowPos3sv", userptr);
-}
-static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_1_5) return;
-    glBeginQuery = (PFNGLBEGINQUERYPROC) load("glBeginQuery", userptr);
-    glBindBuffer = (PFNGLBINDBUFFERPROC) load("glBindBuffer", userptr);
-    glBufferData = (PFNGLBUFFERDATAPROC) load("glBufferData", userptr);
-    glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load("glBufferSubData", userptr);
-    glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load("glDeleteBuffers", userptr);
-    glDeleteQueries = (PFNGLDELETEQUERIESPROC) load("glDeleteQueries", userptr);
-    glEndQuery = (PFNGLENDQUERYPROC) load("glEndQuery", userptr);
-    glGenBuffers = (PFNGLGENBUFFERSPROC) load("glGenBuffers", userptr);
-    glGenQueries = (PFNGLGENQUERIESPROC) load("glGenQueries", userptr);
-    glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load("glGetBufferParameteriv", userptr);
-    glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load("glGetBufferPointerv", userptr);
-    glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load("glGetBufferSubData", userptr);
-    glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load("glGetQueryObjectiv", userptr);
-    glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load("glGetQueryObjectuiv", userptr);
-    glGetQueryiv = (PFNGLGETQUERYIVPROC) load("glGetQueryiv", userptr);
-    glIsBuffer = (PFNGLISBUFFERPROC) load("glIsBuffer", userptr);
-    glIsQuery = (PFNGLISQUERYPROC) load("glIsQuery", userptr);
-    glMapBuffer = (PFNGLMAPBUFFERPROC) load("glMapBuffer", userptr);
-    glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load("glUnmapBuffer", userptr);
-}
-static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_2_0) return;
-    glAttachShader = (PFNGLATTACHSHADERPROC) load("glAttachShader", userptr);
-    glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load("glBindAttribLocation", userptr);
-    glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load("glBlendEquationSeparate", userptr);
-    glCompileShader = (PFNGLCOMPILESHADERPROC) load("glCompileShader", userptr);
-    glCreateProgram = (PFNGLCREATEPROGRAMPROC) load("glCreateProgram", userptr);
-    glCreateShader = (PFNGLCREATESHADERPROC) load("glCreateShader", userptr);
-    glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load("glDeleteProgram", userptr);
-    glDeleteShader = (PFNGLDELETESHADERPROC) load("glDeleteShader", userptr);
-    glDetachShader = (PFNGLDETACHSHADERPROC) load("glDetachShader", userptr);
-    glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load("glDisableVertexAttribArray", userptr);
-    glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load("glDrawBuffers", userptr);
-    glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load("glEnableVertexAttribArray", userptr);
-    glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load("glGetActiveAttrib", userptr);
-    glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load("glGetActiveUniform", userptr);
-    glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load("glGetAttachedShaders", userptr);
-    glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load("glGetAttribLocation", userptr);
-    glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load("glGetProgramInfoLog", userptr);
-    glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load("glGetProgramiv", userptr);
-    glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load("glGetShaderInfoLog", userptr);
-    glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load("glGetShaderSource", userptr);
-    glGetShaderiv = (PFNGLGETSHADERIVPROC) load("glGetShaderiv", userptr);
-    glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load("glGetUniformLocation", userptr);
-    glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load("glGetUniformfv", userptr);
-    glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load("glGetUniformiv", userptr);
-    glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load("glGetVertexAttribPointerv", userptr);
-    glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load("glGetVertexAttribdv", userptr);
-    glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load("glGetVertexAttribfv", userptr);
-    glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load("glGetVertexAttribiv", userptr);
-    glIsProgram = (PFNGLISPROGRAMPROC) load("glIsProgram", userptr);
-    glIsShader = (PFNGLISSHADERPROC) load("glIsShader", userptr);
-    glLinkProgram = (PFNGLLINKPROGRAMPROC) load("glLinkProgram", userptr);
-    glShaderSource = (PFNGLSHADERSOURCEPROC) load("glShaderSource", userptr);
-    glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load("glStencilFuncSeparate", userptr);
-    glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load("glStencilMaskSeparate", userptr);
-    glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load("glStencilOpSeparate", userptr);
-    glUniform1f = (PFNGLUNIFORM1FPROC) load("glUniform1f", userptr);
-    glUniform1fv = (PFNGLUNIFORM1FVPROC) load("glUniform1fv", userptr);
-    glUniform1i = (PFNGLUNIFORM1IPROC) load("glUniform1i", userptr);
-    glUniform1iv = (PFNGLUNIFORM1IVPROC) load("glUniform1iv", userptr);
-    glUniform2f = (PFNGLUNIFORM2FPROC) load("glUniform2f", userptr);
-    glUniform2fv = (PFNGLUNIFORM2FVPROC) load("glUniform2fv", userptr);
-    glUniform2i = (PFNGLUNIFORM2IPROC) load("glUniform2i", userptr);
-    glUniform2iv = (PFNGLUNIFORM2IVPROC) load("glUniform2iv", userptr);
-    glUniform3f = (PFNGLUNIFORM3FPROC) load("glUniform3f", userptr);
-    glUniform3fv = (PFNGLUNIFORM3FVPROC) load("glUniform3fv", userptr);
-    glUniform3i = (PFNGLUNIFORM3IPROC) load("glUniform3i", userptr);
-    glUniform3iv = (PFNGLUNIFORM3IVPROC) load("glUniform3iv", userptr);
-    glUniform4f = (PFNGLUNIFORM4FPROC) load("glUniform4f", userptr);
-    glUniform4fv = (PFNGLUNIFORM4FVPROC) load("glUniform4fv", userptr);
-    glUniform4i = (PFNGLUNIFORM4IPROC) load("glUniform4i", userptr);
-    glUniform4iv = (PFNGLUNIFORM4IVPROC) load("glUniform4iv", userptr);
-    glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load("glUniformMatrix2fv", userptr);
-    glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load("glUniformMatrix3fv", userptr);
-    glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load("glUniformMatrix4fv", userptr);
-    glUseProgram = (PFNGLUSEPROGRAMPROC) load("glUseProgram", userptr);
-    glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load("glValidateProgram", userptr);
-    glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load("glVertexAttrib1d", userptr);
-    glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load("glVertexAttrib1dv", userptr);
-    glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load("glVertexAttrib1f", userptr);
-    glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load("glVertexAttrib1fv", userptr);
-    glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load("glVertexAttrib1s", userptr);
-    glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load("glVertexAttrib1sv", userptr);
-    glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load("glVertexAttrib2d", userptr);
-    glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load("glVertexAttrib2dv", userptr);
-    glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load("glVertexAttrib2f", userptr);
-    glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load("glVertexAttrib2fv", userptr);
-    glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load("glVertexAttrib2s", userptr);
-    glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load("glVertexAttrib2sv", userptr);
-    glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load("glVertexAttrib3d", userptr);
-    glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load("glVertexAttrib3dv", userptr);
-    glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load("glVertexAttrib3f", userptr);
-    glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load("glVertexAttrib3fv", userptr);
-    glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load("glVertexAttrib3s", userptr);
-    glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load("glVertexAttrib3sv", userptr);
-    glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load("glVertexAttrib4Nbv", userptr);
-    glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load("glVertexAttrib4Niv", userptr);
-    glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load("glVertexAttrib4Nsv", userptr);
-    glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load("glVertexAttrib4Nub", userptr);
-    glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load("glVertexAttrib4Nubv", userptr);
-    glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load("glVertexAttrib4Nuiv", userptr);
-    glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load("glVertexAttrib4Nusv", userptr);
-    glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load("glVertexAttrib4bv", userptr);
-    glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load("glVertexAttrib4d", userptr);
-    glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load("glVertexAttrib4dv", userptr);
-    glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load("glVertexAttrib4f", userptr);
-    glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load("glVertexAttrib4fv", userptr);
-    glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load("glVertexAttrib4iv", userptr);
-    glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load("glVertexAttrib4s", userptr);
-    glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load("glVertexAttrib4sv", userptr);
-    glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load("glVertexAttrib4ubv", userptr);
-    glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load("glVertexAttrib4uiv", userptr);
-    glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load("glVertexAttrib4usv", userptr);
-    glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load("glVertexAttribPointer", userptr);
-}
-static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_2_1) return;
-    glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load("glUniformMatrix2x3fv", userptr);
-    glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load("glUniformMatrix2x4fv", userptr);
-    glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load("glUniformMatrix3x2fv", userptr);
-    glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load("glUniformMatrix3x4fv", userptr);
-    glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load("glUniformMatrix4x2fv", userptr);
-    glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load("glUniformMatrix4x3fv", userptr);
-}
-static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_3_0) return;
-    glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load("glBeginConditionalRender", userptr);
-    glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load("glBeginTransformFeedback", userptr);
-    glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr);
-    glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr);
-    glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load("glBindFragDataLocation", userptr);
-    glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load("glBindFramebuffer", userptr);
-    glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load("glBindRenderbuffer", userptr);
-    glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load("glBindVertexArray", userptr);
-    glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load("glBlitFramebuffer", userptr);
-    glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load("glCheckFramebufferStatus", userptr);
-    glClampColor = (PFNGLCLAMPCOLORPROC) load("glClampColor", userptr);
-    glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load("glClearBufferfi", userptr);
-    glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load("glClearBufferfv", userptr);
-    glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load("glClearBufferiv", userptr);
-    glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load("glClearBufferuiv", userptr);
-    glColorMaski = (PFNGLCOLORMASKIPROC) load("glColorMaski", userptr);
-    glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load("glDeleteFramebuffers", userptr);
-    glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load("glDeleteRenderbuffers", userptr);
-    glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load("glDeleteVertexArrays", userptr);
-    glDisablei = (PFNGLDISABLEIPROC) load("glDisablei", userptr);
-    glEnablei = (PFNGLENABLEIPROC) load("glEnablei", userptr);
-    glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load("glEndConditionalRender", userptr);
-    glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load("glEndTransformFeedback", userptr);
-    glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load("glFlushMappedBufferRange", userptr);
-    glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load("glFramebufferRenderbuffer", userptr);
-    glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load("glFramebufferTexture1D", userptr);
-    glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load("glFramebufferTexture2D", userptr);
-    glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load("glFramebufferTexture3D", userptr);
-    glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load("glFramebufferTextureLayer", userptr);
-    glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load("glGenFramebuffers", userptr);
-    glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load("glGenRenderbuffers", userptr);
-    glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load("glGenVertexArrays", userptr);
-    glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load("glGenerateMipmap", userptr);
-    glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load("glGetBooleani_v", userptr);
-    glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load("glGetFragDataLocation", userptr);
-    glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load("glGetFramebufferAttachmentParameteriv", userptr);
-    glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr);
-    glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load("glGetRenderbufferParameteriv", userptr);
-    glGetStringi = (PFNGLGETSTRINGIPROC) load("glGetStringi", userptr);
-    glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load("glGetTexParameterIiv", userptr);
-    glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load("glGetTexParameterIuiv", userptr);
-    glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load("glGetTransformFeedbackVarying", userptr);
-    glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load("glGetUniformuiv", userptr);
-    glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load("glGetVertexAttribIiv", userptr);
-    glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load("glGetVertexAttribIuiv", userptr);
-    glIsEnabledi = (PFNGLISENABLEDIPROC) load("glIsEnabledi", userptr);
-    glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load("glIsFramebuffer", userptr);
-    glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load("glIsRenderbuffer", userptr);
-    glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load("glIsVertexArray", userptr);
-    glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load("glMapBufferRange", userptr);
-    glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load("glRenderbufferStorage", userptr);
-    glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load("glRenderbufferStorageMultisample", userptr);
-    glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load("glTexParameterIiv", userptr);
-    glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load("glTexParameterIuiv", userptr);
-    glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load("glTransformFeedbackVaryings", userptr);
-    glUniform1ui = (PFNGLUNIFORM1UIPROC) load("glUniform1ui", userptr);
-    glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load("glUniform1uiv", userptr);
-    glUniform2ui = (PFNGLUNIFORM2UIPROC) load("glUniform2ui", userptr);
-    glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load("glUniform2uiv", userptr);
-    glUniform3ui = (PFNGLUNIFORM3UIPROC) load("glUniform3ui", userptr);
-    glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load("glUniform3uiv", userptr);
-    glUniform4ui = (PFNGLUNIFORM4UIPROC) load("glUniform4ui", userptr);
-    glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load("glUniform4uiv", userptr);
-    glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load("glVertexAttribI1i", userptr);
-    glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load("glVertexAttribI1iv", userptr);
-    glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load("glVertexAttribI1ui", userptr);
-    glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load("glVertexAttribI1uiv", userptr);
-    glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load("glVertexAttribI2i", userptr);
-    glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load("glVertexAttribI2iv", userptr);
-    glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load("glVertexAttribI2ui", userptr);
-    glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load("glVertexAttribI2uiv", userptr);
-    glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load("glVertexAttribI3i", userptr);
-    glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load("glVertexAttribI3iv", userptr);
-    glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load("glVertexAttribI3ui", userptr);
-    glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load("glVertexAttribI3uiv", userptr);
-    glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load("glVertexAttribI4bv", userptr);
-    glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load("glVertexAttribI4i", userptr);
-    glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load("glVertexAttribI4iv", userptr);
-    glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load("glVertexAttribI4sv", userptr);
-    glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load("glVertexAttribI4ubv", userptr);
-    glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load("glVertexAttribI4ui", userptr);
-    glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load("glVertexAttribI4uiv", userptr);
-    glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load("glVertexAttribI4usv", userptr);
-    glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load("glVertexAttribIPointer", userptr);
-}
-static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_3_1) return;
-    glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load("glBindBufferBase", userptr);
-    glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load("glBindBufferRange", userptr);
-    glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load("glCopyBufferSubData", userptr);
-    glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load("glDrawArraysInstanced", userptr);
-    glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load("glDrawElementsInstanced", userptr);
-    glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load("glGetActiveUniformBlockName", userptr);
-    glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load("glGetActiveUniformBlockiv", userptr);
-    glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load("glGetActiveUniformName", userptr);
-    glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load("glGetActiveUniformsiv", userptr);
-    glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load("glGetIntegeri_v", userptr);
-    glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load("glGetUniformBlockIndex", userptr);
-    glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load("glGetUniformIndices", userptr);
-    glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load("glPrimitiveRestartIndex", userptr);
-    glTexBuffer = (PFNGLTEXBUFFERPROC) load("glTexBuffer", userptr);
-    glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load("glUniformBlockBinding", userptr);
-}
-static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_3_2) return;
-    glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load("glClientWaitSync", userptr);
-    glDeleteSync = (PFNGLDELETESYNCPROC) load("glDeleteSync", userptr);
-    glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load("glDrawElementsBaseVertex", userptr);
-    glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load("glDrawElementsInstancedBaseVertex", userptr);
-    glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load("glDrawRangeElementsBaseVertex", userptr);
-    glFenceSync = (PFNGLFENCESYNCPROC) load("glFenceSync", userptr);
-    glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load("glFramebufferTexture", userptr);
-    glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load("glGetBufferParameteri64v", userptr);
-    glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load("glGetInteger64i_v", userptr);
-    glGetInteger64v = (PFNGLGETINTEGER64VPROC) load("glGetInteger64v", userptr);
-    glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load("glGetMultisamplefv", userptr);
-    glGetSynciv = (PFNGLGETSYNCIVPROC) load("glGetSynciv", userptr);
-    glIsSync = (PFNGLISSYNCPROC) load("glIsSync", userptr);
-    glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load("glMultiDrawElementsBaseVertex", userptr);
-    glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load("glProvokingVertex", userptr);
-    glSampleMaski = (PFNGLSAMPLEMASKIPROC) load("glSampleMaski", userptr);
-    glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load("glTexImage2DMultisample", userptr);
-    glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load("glTexImage3DMultisample", userptr);
-    glWaitSync = (PFNGLWAITSYNCPROC) load("glWaitSync", userptr);
-}
-static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_VERSION_3_3) return;
-    glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load("glBindFragDataLocationIndexed", userptr);
-    glBindSampler = (PFNGLBINDSAMPLERPROC) load("glBindSampler", userptr);
-    glColorP3ui = (PFNGLCOLORP3UIPROC) load("glColorP3ui", userptr);
-    glColorP3uiv = (PFNGLCOLORP3UIVPROC) load("glColorP3uiv", userptr);
-    glColorP4ui = (PFNGLCOLORP4UIPROC) load("glColorP4ui", userptr);
-    glColorP4uiv = (PFNGLCOLORP4UIVPROC) load("glColorP4uiv", userptr);
-    glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load("glDeleteSamplers", userptr);
-    glGenSamplers = (PFNGLGENSAMPLERSPROC) load("glGenSamplers", userptr);
-    glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load("glGetFragDataIndex", userptr);
-    glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load("glGetQueryObjecti64v", userptr);
-    glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load("glGetQueryObjectui64v", userptr);
-    glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load("glGetSamplerParameterIiv", userptr);
-    glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load("glGetSamplerParameterIuiv", userptr);
-    glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load("glGetSamplerParameterfv", userptr);
-    glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load("glGetSamplerParameteriv", userptr);
-    glIsSampler = (PFNGLISSAMPLERPROC) load("glIsSampler", userptr);
-    glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) load("glMultiTexCoordP1ui", userptr);
-    glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) load("glMultiTexCoordP1uiv", userptr);
-    glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) load("glMultiTexCoordP2ui", userptr);
-    glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) load("glMultiTexCoordP2uiv", userptr);
-    glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) load("glMultiTexCoordP3ui", userptr);
-    glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) load("glMultiTexCoordP3uiv", userptr);
-    glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) load("glMultiTexCoordP4ui", userptr);
-    glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) load("glMultiTexCoordP4uiv", userptr);
-    glNormalP3ui = (PFNGLNORMALP3UIPROC) load("glNormalP3ui", userptr);
-    glNormalP3uiv = (PFNGLNORMALP3UIVPROC) load("glNormalP3uiv", userptr);
-    glQueryCounter = (PFNGLQUERYCOUNTERPROC) load("glQueryCounter", userptr);
-    glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load("glSamplerParameterIiv", userptr);
-    glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load("glSamplerParameterIuiv", userptr);
-    glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load("glSamplerParameterf", userptr);
-    glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load("glSamplerParameterfv", userptr);
-    glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load("glSamplerParameteri", userptr);
-    glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load("glSamplerParameteriv", userptr);
-    glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) load("glSecondaryColorP3ui", userptr);
-    glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) load("glSecondaryColorP3uiv", userptr);
-    glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) load("glTexCoordP1ui", userptr);
-    glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) load("glTexCoordP1uiv", userptr);
-    glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) load("glTexCoordP2ui", userptr);
-    glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) load("glTexCoordP2uiv", userptr);
-    glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) load("glTexCoordP3ui", userptr);
-    glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) load("glTexCoordP3uiv", userptr);
-    glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) load("glTexCoordP4ui", userptr);
-    glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) load("glTexCoordP4uiv", userptr);
-    glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load("glVertexAttribDivisor", userptr);
-    glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load("glVertexAttribP1ui", userptr);
-    glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load("glVertexAttribP1uiv", userptr);
-    glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load("glVertexAttribP2ui", userptr);
-    glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load("glVertexAttribP2uiv", userptr);
-    glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load("glVertexAttribP3ui", userptr);
-    glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load("glVertexAttribP3uiv", userptr);
-    glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load("glVertexAttribP4ui", userptr);
-    glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load("glVertexAttribP4uiv", userptr);
-    glVertexP2ui = (PFNGLVERTEXP2UIPROC) load("glVertexP2ui", userptr);
-    glVertexP2uiv = (PFNGLVERTEXP2UIVPROC) load("glVertexP2uiv", userptr);
-    glVertexP3ui = (PFNGLVERTEXP3UIPROC) load("glVertexP3ui", userptr);
-    glVertexP3uiv = (PFNGLVERTEXP3UIVPROC) load("glVertexP3uiv", userptr);
-    glVertexP4ui = (PFNGLVERTEXP4UIPROC) load("glVertexP4ui", userptr);
-    glVertexP4uiv = (PFNGLVERTEXP4UIVPROC) load("glVertexP4uiv", userptr);
-}
-static void glad_gl_load_GL_ARB_multisample( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_ARB_multisample) return;
-    glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load("glSampleCoverage", userptr);
-    glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC) load("glSampleCoverageARB", userptr);
-}
-static void glad_gl_load_GL_ARB_robustness( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_ARB_robustness) return;
-    glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC) load("glGetGraphicsResetStatusARB", userptr);
-    glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC) load("glGetnColorTableARB", userptr);
-    glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) load("glGetnCompressedTexImageARB", userptr);
-    glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC) load("glGetnConvolutionFilterARB", userptr);
-    glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC) load("glGetnHistogramARB", userptr);
-    glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC) load("glGetnMapdvARB", userptr);
-    glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC) load("glGetnMapfvARB", userptr);
-    glGetnMapivARB = (PFNGLGETNMAPIVARBPROC) load("glGetnMapivARB", userptr);
-    glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC) load("glGetnMinmaxARB", userptr);
-    glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC) load("glGetnPixelMapfvARB", userptr);
-    glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC) load("glGetnPixelMapuivARB", userptr);
-    glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC) load("glGetnPixelMapusvARB", userptr);
-    glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC) load("glGetnPolygonStippleARB", userptr);
-    glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC) load("glGetnSeparableFilterARB", userptr);
-    glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC) load("glGetnTexImageARB", userptr);
-    glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC) load("glGetnUniformdvARB", userptr);
-    glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC) load("glGetnUniformfvARB", userptr);
-    glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC) load("glGetnUniformivARB", userptr);
-    glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC) load("glGetnUniformuivARB", userptr);
-    glReadnPixels = (PFNGLREADNPIXELSPROC) load("glReadnPixels", userptr);
-    glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC) load("glReadnPixelsARB", userptr);
-}
-static void glad_gl_load_GL_KHR_debug( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_GL_KHR_debug) return;
-    glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) load("glDebugMessageCallback", userptr);
-    glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) load("glDebugMessageControl", userptr);
-    glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) load("glDebugMessageInsert", userptr);
-    glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) load("glGetDebugMessageLog", userptr);
-    glGetObjectLabel = (PFNGLGETOBJECTLABELPROC) load("glGetObjectLabel", userptr);
-    glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) load("glGetObjectPtrLabel", userptr);
-    glGetPointerv = (PFNGLGETPOINTERVPROC) load("glGetPointerv", userptr);
-    glObjectLabel = (PFNGLOBJECTLABELPROC) load("glObjectLabel", userptr);
-    glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) load("glObjectPtrLabel", userptr);
-    glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) load("glPopDebugGroup", userptr);
-    glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) load("glPushDebugGroup", userptr);
-}
-
-
-
-#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
-#define GLAD_GL_IS_SOME_NEW_VERSION 1
-#else
-#define GLAD_GL_IS_SOME_NEW_VERSION 0
-#endif
-
-static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) {
-#if GLAD_GL_IS_SOME_NEW_VERSION
-    if(GLAD_VERSION_MAJOR(version) < 3) {
-#else
-    (void) version;
-    (void) out_num_exts_i;
-    (void) out_exts_i;
-#endif
-        if (glGetString == NULL) {
-            return 0;
-        }
-        *out_exts = (const char *)glGetString(GL_EXTENSIONS);
-#if GLAD_GL_IS_SOME_NEW_VERSION
-    } else {
-        unsigned int index = 0;
-        unsigned int num_exts_i = 0;
-        char **exts_i = NULL;
-        if (glGetStringi == NULL || glGetIntegerv == NULL) {
-            return 0;
-        }
-        glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i);
-        if (num_exts_i > 0) {
-            exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i));
-        }
-        if (exts_i == NULL) {
-            return 0;
-        }
-        for(index = 0; index < num_exts_i; index++) {
-            const char *gl_str_tmp = (const char*) glGetStringi(GL_EXTENSIONS, index);
-            size_t len = strlen(gl_str_tmp) + 1;
-
-            char *local_str = (char*) malloc(len * sizeof(char));
-            if(local_str != NULL) {
-                memcpy(local_str, gl_str_tmp, len * sizeof(char));
-            }
-
-            exts_i[index] = local_str;
-        }
-
-        *out_num_exts_i = num_exts_i;
-        *out_exts_i = exts_i;
-    }
-#endif
-    return 1;
-}
-static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) {
-    if (exts_i != NULL) {
-        unsigned int index;
-        for(index = 0; index < num_exts_i; index++) {
-            free((void *) (exts_i[index]));
-        }
-        free((void *)exts_i);
-        exts_i = NULL;
-    }
-}
-static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) {
-    if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) {
-        const char *extensions;
-        const char *loc;
-        const char *terminator;
-        extensions = exts;
-        if(extensions == NULL || ext == NULL) {
-            return 0;
-        }
-        while(1) {
-            loc = strstr(extensions, ext);
-            if(loc == NULL) {
-                return 0;
-            }
-            terminator = loc + strlen(ext);
-            if((loc == extensions || *(loc - 1) == ' ') &&
-                (*terminator == ' ' || *terminator == '\0')) {
-                return 1;
-            }
-            extensions = terminator;
-        }
-    } else {
-        unsigned int index;
-        for(index = 0; index < num_exts_i; index++) {
-            const char *e = exts_i[index];
-            if(strcmp(e, ext) == 0) {
-                return 1;
-            }
-        }
-    }
-    return 0;
-}
-
-static GLADapiproc glad_gl_get_proc_from_userptr(const char* name, void *userptr) {
-    return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
-}
-
-static int glad_gl_find_extensions_gl( int version) {
-    const char *exts = NULL;
-    unsigned int num_exts_i = 0;
-    char **exts_i = NULL;
-    if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0;
-
-    GLAD_GL_ARB_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multisample");
-    GLAD_GL_ARB_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_robustness");
-    GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug");
-
-    glad_gl_free_extensions(exts_i, num_exts_i);
-
-    return 1;
-}
-
-static int glad_gl_find_core_gl(void) {
-    int i, major, minor;
-    const char* version;
-    const char* prefixes[] = {
-        "OpenGL ES-CM ",
-        "OpenGL ES-CL ",
-        "OpenGL ES ",
-        NULL
-    };
-    version = (const char*) glGetString(GL_VERSION);
-    if (!version) return 0;
-    for (i = 0;  prefixes[i];  i++) {
-        const size_t length = strlen(prefixes[i]);
-        if (strncmp(version, prefixes[i], length) == 0) {
-            version += length;
-            break;
-        }
-    }
-
-    GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
-
-    GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
-    GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
-    GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
-    GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
-    GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
-    GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
-    GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
-    GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
-    GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
-    GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
-    GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
-    GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
-
-    return GLAD_MAKE_VERSION(major, minor);
-}
-
-int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) {
-    int version;
-
-    glGetString = (PFNGLGETSTRINGPROC) load("glGetString", userptr);
-    if(glGetString == NULL) return 0;
-    if(glGetString(GL_VERSION) == NULL) return 0;
-    version = glad_gl_find_core_gl();
-
-    glad_gl_load_GL_VERSION_1_0(load, userptr);
-    glad_gl_load_GL_VERSION_1_1(load, userptr);
-    glad_gl_load_GL_VERSION_1_2(load, userptr);
-    glad_gl_load_GL_VERSION_1_3(load, userptr);
-    glad_gl_load_GL_VERSION_1_4(load, userptr);
-    glad_gl_load_GL_VERSION_1_5(load, userptr);
-    glad_gl_load_GL_VERSION_2_0(load, userptr);
-    glad_gl_load_GL_VERSION_2_1(load, userptr);
-    glad_gl_load_GL_VERSION_3_0(load, userptr);
-    glad_gl_load_GL_VERSION_3_1(load, userptr);
-    glad_gl_load_GL_VERSION_3_2(load, userptr);
-    glad_gl_load_GL_VERSION_3_3(load, userptr);
-
-    if (!glad_gl_find_extensions_gl(version)) return 0;
-    glad_gl_load_GL_ARB_multisample(load, userptr);
-    glad_gl_load_GL_ARB_robustness(load, userptr);
-    glad_gl_load_GL_KHR_debug(load, userptr);
-
-
-
-    return version;
-}
-
-
-int gladLoadGL( GLADloadfunc load) {
-    return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
-}
-
-
-
-
diff --git a/deps/glad_vulkan.c b/deps/glad_vulkan.c
deleted file mode 100644
index 5adfbbbe..00000000
--- a/deps/glad_vulkan.c
+++ /dev/null
@@ -1,593 +0,0 @@
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <glad/vulkan.h>
-
-#ifndef GLAD_IMPL_UTIL_C_
-#define GLAD_IMPL_UTIL_C_
-
-#ifdef _MSC_VER
-#define GLAD_IMPL_UTIL_SSCANF sscanf_s
-#else
-#define GLAD_IMPL_UTIL_SSCANF sscanf
-#endif
-
-#endif /* GLAD_IMPL_UTIL_C_ */
-
-
-int GLAD_VK_VERSION_1_0 = 0;
-int GLAD_VK_VERSION_1_1 = 0;
-int GLAD_VK_EXT_debug_report = 0;
-int GLAD_VK_KHR_surface = 0;
-int GLAD_VK_KHR_swapchain = 0;
-
-
-
-PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL;
-PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL;
-PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL;
-PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL;
-PFN_vkAllocateMemory glad_vkAllocateMemory = NULL;
-PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL;
-PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL;
-PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL;
-PFN_vkBindImageMemory glad_vkBindImageMemory = NULL;
-PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL;
-PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL;
-PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL;
-PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL;
-PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL;
-PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL;
-PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL;
-PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL;
-PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL;
-PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL;
-PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL;
-PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL;
-PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL;
-PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL;
-PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL;
-PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL;
-PFN_vkCmdDispatch glad_vkCmdDispatch = NULL;
-PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL;
-PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL;
-PFN_vkCmdDraw glad_vkCmdDraw = NULL;
-PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL;
-PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL;
-PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL;
-PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL;
-PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL;
-PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL;
-PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL;
-PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL;
-PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL;
-PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL;
-PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL;
-PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL;
-PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL;
-PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL;
-PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL;
-PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL;
-PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL;
-PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL;
-PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL;
-PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL;
-PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL;
-PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL;
-PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL;
-PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL;
-PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL;
-PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL;
-PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL;
-PFN_vkCreateBuffer glad_vkCreateBuffer = NULL;
-PFN_vkCreateBufferView glad_vkCreateBufferView = NULL;
-PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL;
-PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL;
-PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL;
-PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL;
-PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL;
-PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL;
-PFN_vkCreateDevice glad_vkCreateDevice = NULL;
-PFN_vkCreateEvent glad_vkCreateEvent = NULL;
-PFN_vkCreateFence glad_vkCreateFence = NULL;
-PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL;
-PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL;
-PFN_vkCreateImage glad_vkCreateImage = NULL;
-PFN_vkCreateImageView glad_vkCreateImageView = NULL;
-PFN_vkCreateInstance glad_vkCreateInstance = NULL;
-PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL;
-PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL;
-PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL;
-PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL;
-PFN_vkCreateSampler glad_vkCreateSampler = NULL;
-PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL;
-PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL;
-PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL;
-PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL;
-PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL;
-PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL;
-PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL;
-PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL;
-PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL;
-PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL;
-PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL;
-PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL;
-PFN_vkDestroyDevice glad_vkDestroyDevice = NULL;
-PFN_vkDestroyEvent glad_vkDestroyEvent = NULL;
-PFN_vkDestroyFence glad_vkDestroyFence = NULL;
-PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL;
-PFN_vkDestroyImage glad_vkDestroyImage = NULL;
-PFN_vkDestroyImageView glad_vkDestroyImageView = NULL;
-PFN_vkDestroyInstance glad_vkDestroyInstance = NULL;
-PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL;
-PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL;
-PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL;
-PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL;
-PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL;
-PFN_vkDestroySampler glad_vkDestroySampler = NULL;
-PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL;
-PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL;
-PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL;
-PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL;
-PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL;
-PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL;
-PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL;
-PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL;
-PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL;
-PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL;
-PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL;
-PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL;
-PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL;
-PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL;
-PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL;
-PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL;
-PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL;
-PFN_vkFreeMemory glad_vkFreeMemory = NULL;
-PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL;
-PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL;
-PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL;
-PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL;
-PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL;
-PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL;
-PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL;
-PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL;
-PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL;
-PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL;
-PFN_vkGetEventStatus glad_vkGetEventStatus = NULL;
-PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL;
-PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL;
-PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL;
-PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL;
-PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL;
-PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL;
-PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL;
-PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL;
-PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL;
-PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL;
-PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL;
-PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL;
-PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL;
-PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL;
-PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL;
-PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL;
-PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL;
-PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL;
-PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL;
-PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL;
-PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL;
-PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL;
-PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL;
-PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL;
-PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL;
-PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL;
-PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL;
-PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL;
-PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL;
-PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL;
-PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL;
-PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL;
-PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL;
-PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL;
-PFN_vkMapMemory glad_vkMapMemory = NULL;
-PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL;
-PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL;
-PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL;
-PFN_vkQueueSubmit glad_vkQueueSubmit = NULL;
-PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL;
-PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL;
-PFN_vkResetCommandPool glad_vkResetCommandPool = NULL;
-PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL;
-PFN_vkResetEvent glad_vkResetEvent = NULL;
-PFN_vkResetFences glad_vkResetFences = NULL;
-PFN_vkSetEvent glad_vkSetEvent = NULL;
-PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL;
-PFN_vkUnmapMemory glad_vkUnmapMemory = NULL;
-PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL;
-PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL;
-PFN_vkWaitForFences glad_vkWaitForFences = NULL;
-
-
-static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_VERSION_1_0) return;
-    vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr);
-    vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr);
-    vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr);
-    vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr);
-    vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr);
-    vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr);
-    vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr);
-    vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr);
-    vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr);
-    vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr);
-    vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr);
-    vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr);
-    vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr);
-    vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr);
-    vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr);
-    vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr);
-    vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr);
-    vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr);
-    vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr);
-    vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr);
-    vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr);
-    vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr);
-    vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr);
-    vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr);
-    vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr);
-    vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr);
-    vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr);
-    vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr);
-    vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr);
-    vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr);
-    vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr);
-    vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr);
-    vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr);
-    vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr);
-    vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr);
-    vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr);
-    vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr);
-    vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr);
-    vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr);
-    vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr);
-    vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr);
-    vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr);
-    vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr);
-    vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr);
-    vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr);
-    vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr);
-    vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr);
-    vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr);
-    vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr);
-    vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr);
-    vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr);
-    vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr);
-    vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr);
-    vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr);
-    vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr);
-    vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr);
-    vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr);
-    vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr);
-    vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr);
-    vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr);
-    vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr);
-    vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr);
-    vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr);
-    vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr);
-    vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr);
-    vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr);
-    vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr);
-    vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr);
-    vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr);
-    vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr);
-    vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr);
-    vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr);
-    vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr);
-    vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr);
-    vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr);
-    vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr);
-    vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr);
-    vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr);
-    vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr);
-    vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr);
-    vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr);
-    vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr);
-    vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr);
-    vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr);
-    vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr);
-    vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr);
-    vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr);
-    vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr);
-    vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr);
-    vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr);
-    vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr);
-    vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr);
-    vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr);
-    vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr);
-    vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr);
-    vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr);
-    vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr);
-    vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr);
-    vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr);
-    vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr);
-    vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr);
-    vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr);
-    vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr);
-    vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr);
-    vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr);
-    vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr);
-    vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr);
-    vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr);
-    vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr);
-    vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr);
-    vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr);
-    vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr);
-    vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr);
-    vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr);
-    vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr);
-    vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr);
-    vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr);
-    vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr);
-    vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr);
-    vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr);
-    vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr);
-    vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr);
-    vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr);
-    vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr);
-    vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr);
-    vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr);
-    vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr);
-    vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr);
-    vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr);
-    vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr);
-    vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr);
-    vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr);
-    vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr);
-    vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr);
-    vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr);
-    vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr);
-    vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr);
-}
-static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_VERSION_1_1) return;
-    vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr);
-    vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr);
-    vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr);
-    vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr);
-    vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr);
-    vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr);
-    vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr);
-    vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr);
-    vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
-    vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr);
-    vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr);
-    vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr);
-    vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr);
-    vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr);
-    vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr);
-    vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr);
-    vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr);
-    vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr);
-    vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr);
-    vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr);
-    vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr);
-    vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr);
-    vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr);
-    vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr);
-    vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr);
-    vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr);
-    vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr);
-    vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr);
-}
-static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_EXT_debug_report) return;
-    vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr);
-    vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr);
-    vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr);
-}
-static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_KHR_surface) return;
-    vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr);
-    vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr);
-    vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr);
-    vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr);
-    vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr);
-}
-static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) {
-    if(!GLAD_VK_KHR_swapchain) return;
-    vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr);
-    vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr);
-    vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr);
-    vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr);
-    vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr);
-    vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr);
-    vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr);
-    vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr);
-    vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr);
-}
-
-
-
-static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) {
-    uint32_t i;
-    uint32_t instance_extension_count = 0;
-    uint32_t device_extension_count = 0;
-    uint32_t max_extension_count;
-    uint32_t total_extension_count;
-    char **extensions;
-    VkExtensionProperties *ext_properties;
-    VkResult result;
-
-    if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) {
-        return 0;
-    }
-
-    result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
-    if (result != VK_SUCCESS) {
-        return 0;
-    }
-
-    if (physical_device != NULL) {
-        result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
-        if (result != VK_SUCCESS) {
-            return 0;
-        }
-    }
-
-    total_extension_count = instance_extension_count + device_extension_count;
-    max_extension_count = instance_extension_count > device_extension_count
-        ? instance_extension_count : device_extension_count;
-
-    ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties));
-    if (ext_properties == NULL) {
-        return 0;
-    }
-
-    result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
-    if (result != VK_SUCCESS) {
-        free((void*) ext_properties);
-        return 0;
-    }
-
-    extensions = (char**) calloc(total_extension_count, sizeof(char*));
-    if (extensions == NULL) {
-        free((void*) ext_properties);
-        return 0;
-    }
-
-    for (i = 0; i < instance_extension_count; ++i) {
-        VkExtensionProperties ext = ext_properties[i];
-
-        size_t extension_name_length = strlen(ext.extensionName) + 1;
-        extensions[i] = (char*) malloc(extension_name_length * sizeof(char));
-        memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char));
-    }
-
-    if (physical_device != NULL) {
-        result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
-        if (result != VK_SUCCESS) {
-            for (i = 0; i < instance_extension_count; ++i) {
-                free((void*) extensions[i]);
-            }
-            free(extensions);
-            return 0;
-        }
-
-        for (i = 0; i < device_extension_count; ++i) {
-            VkExtensionProperties ext = ext_properties[i];
-
-            size_t extension_name_length = strlen(ext.extensionName) + 1;
-            extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char));
-            memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char));
-        }
-    }
-
-    free((void*) ext_properties);
-
-    *out_extension_count = total_extension_count;
-    *out_extensions = extensions;
-
-    return 1;
-}
-
-static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) {
-    uint32_t i;
-
-    for(i = 0; i < extension_count ; ++i) {
-        free((void*) (extensions[i]));
-    }
-
-    free((void*) extensions);
-}
-
-static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) {
-    uint32_t i;
-
-    for (i = 0; i < extension_count; ++i) {
-        if(strcmp(name, extensions[i]) == 0) {
-            return 1;
-        }
-    }
-
-    return 0;
-}
-
-static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) {
-    return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
-}
-
-static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) {
-    uint32_t extension_count = 0;
-    char **extensions = NULL;
-    if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0;
-
-    GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions);
-    GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions);
-    GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions);
-
-    glad_vk_free_extensions(extension_count, extensions);
-
-    return 1;
-}
-
-static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
-    int major = 1;
-    int minor = 0;
-
-#ifdef VK_VERSION_1_1
-    if (vkEnumerateInstanceVersion  != NULL) {
-        uint32_t version;
-        VkResult result;
-
-        result = vkEnumerateInstanceVersion(&version);
-        if (result == VK_SUCCESS) {
-            major = (int) VK_VERSION_MAJOR(version);
-            minor = (int) VK_VERSION_MINOR(version);
-        }
-    }
-#endif
-
-    if (physical_device != NULL && vkGetPhysicalDeviceProperties  != NULL) {
-        VkPhysicalDeviceProperties properties;
-        vkGetPhysicalDeviceProperties(physical_device, &properties);
-
-        major = (int) VK_VERSION_MAJOR(properties.apiVersion);
-        minor = (int) VK_VERSION_MINOR(properties.apiVersion);
-    }
-
-    GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
-    GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
-
-    return GLAD_MAKE_VERSION(major, minor);
-}
-
-int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) {
-    int version;
-
-#ifdef VK_VERSION_1_1
-    vkEnumerateInstanceVersion  = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
-#endif
-    version = glad_vk_find_core_vulkan( physical_device);
-    if (!version) {
-        return 0;
-    }
-
-    glad_vk_load_VK_VERSION_1_0(load, userptr);
-    glad_vk_load_VK_VERSION_1_1(load, userptr);
-
-    if (!glad_vk_find_extensions_vulkan( physical_device)) return 0;
-    glad_vk_load_VK_EXT_debug_report(load, userptr);
-    glad_vk_load_VK_KHR_surface(load, userptr);
-    glad_vk_load_VK_KHR_swapchain(load, userptr);
-
-
-    return version;
-}
-
-
-int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) {
-    return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
-}
-
-
-
-
diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt
index c93dbe5f..547f1412 100644
--- a/examples/CMakeLists.txt
+++ b/examples/CMakeLists.txt
@@ -18,8 +18,7 @@ elseif (APPLE)
     set(ICON glfw.icns)
 endif()
 
-set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
-            "${GLFW_SOURCE_DIR}/deps/glad_gl.c")
+set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
 set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
            "${GLFW_SOURCE_DIR}/deps/getopt.c")
 set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
diff --git a/examples/boing.c b/examples/boing.c
index ca389086..ec118a3a 100644
--- a/examples/boing.c
+++ b/examples/boing.c
@@ -36,6 +36,7 @@
 #include <stdlib.h>
 #include <math.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/examples/gears.c b/examples/gears.c
index 292f44b5..3d63013d 100644
--- a/examples/gears.c
+++ b/examples/gears.c
@@ -31,6 +31,7 @@
 #include <stdio.h>
 #include <string.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/examples/heightmap.c b/examples/heightmap.c
index 988dd0b8..ad5d47c1 100644
--- a/examples/heightmap.c
+++ b/examples/heightmap.c
@@ -29,6 +29,7 @@
 #include <assert.h>
 #include <stddef.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/examples/offscreen.c b/examples/offscreen.c
index 16b8f3c9..b7cd2fd7 100644
--- a/examples/offscreen.c
+++ b/examples/offscreen.c
@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/examples/particles.c b/examples/particles.c
index 9556ccac..baafe826 100644
--- a/examples/particles.c
+++ b/examples/particles.c
@@ -39,6 +39,7 @@
 #include <getopt.h>
 #include <linmath.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/examples/sharing.c b/examples/sharing.c
index 4a1a2323..d840c58c 100644
--- a/examples/sharing.c
+++ b/examples/sharing.c
@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/examples/splitview.c b/examples/splitview.c
index 58441dbb..4f0a8a98 100644
--- a/examples/splitview.c
+++ b/examples/splitview.c
@@ -10,6 +10,7 @@
 //  because I am not a friend of orthogonal projections)
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/examples/triangle-opengl.c b/examples/triangle-opengl.c
index 00bc37dd..ff9e7d3b 100644
--- a/examples/triangle-opengl.c
+++ b/examples/triangle-opengl.c
@@ -24,6 +24,7 @@
 //========================================================================
 //! [code]
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/examples/wave.c b/examples/wave.c
index 7acb8b92..d7ead493 100644
--- a/examples/wave.c
+++ b/examples/wave.c
@@ -17,6 +17,7 @@
 #include <stdlib.h>
 #include <math.h>
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/examples/windows.c b/examples/windows.c
index 94f3ccbc..598e5218 100644
--- a/examples/windows.c
+++ b/examples/windows.c
@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt
index 0cc9db44..f81cfeb9 100644
--- a/tests/CMakeLists.txt
+++ b/tests/CMakeLists.txt
@@ -12,10 +12,8 @@ if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
     add_definitions(-D_CRT_SECURE_NO_WARNINGS)
 endif()
 
-set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
-            "${GLFW_SOURCE_DIR}/deps/glad_gl.c")
-set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h"
-                "${GLFW_SOURCE_DIR}/deps/glad_vulkan.c")
+set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
+set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h")
 set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
            "${GLFW_SOURCE_DIR}/deps/getopt.c")
 set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
diff --git a/tests/allocator.c b/tests/allocator.c
index ea9b6409..3fb004d2 100644
--- a/tests/allocator.c
+++ b/tests/allocator.c
@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/clipboard.c b/tests/clipboard.c
index 41454a3c..eaad516d 100644
--- a/tests/clipboard.c
+++ b/tests/clipboard.c
@@ -27,6 +27,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/cursor.c b/tests/cursor.c
index f72c0f91..9be42748 100644
--- a/tests/cursor.c
+++ b/tests/cursor.c
@@ -30,6 +30,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/empty.c b/tests/empty.c
index c3877a71..72caccbd 100644
--- a/tests/empty.c
+++ b/tests/empty.c
@@ -29,6 +29,7 @@
 
 #include "tinycthread.h"
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/events.c b/tests/events.c
index 86a63df2..a9d4023d 100644
--- a/tests/events.c
+++ b/tests/events.c
@@ -31,6 +31,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/gamma.c b/tests/gamma.c
index d1961609..734955cd 100644
--- a/tests/gamma.c
+++ b/tests/gamma.c
@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/glfwinfo.c b/tests/glfwinfo.c
index 4b61a776..87ed385f 100644
--- a/tests/glfwinfo.c
+++ b/tests/glfwinfo.c
@@ -23,7 +23,9 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
+#define GLAD_VULKAN_IMPLEMENTATION
 #include <glad/vulkan.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
@@ -323,11 +325,6 @@ static void print_version(void)
     printf("GLFW library version string: \"%s\"\n", glfwGetVersionString());
 }
 
-static GLADapiproc glad_vulkan_callback(const char* name, void* user)
-{
-    return glfwGetInstanceProcAddress((VkInstance) user, name);
-}
-
 int main(int argc, char** argv)
 {
     int ch;
@@ -866,7 +863,7 @@ int main(int argc, char** argv)
 
     if (glfwVulkanSupported())
     {
-        gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL);
+        gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, NULL);
 
         uint32_t loader_version = VK_API_VERSION_1_0;
 
@@ -923,7 +920,7 @@ int main(int argc, char** argv)
             exit(EXIT_FAILURE);
         }
 
-        gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, instance);
+        gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, instance);
 
         if (re)
         {
diff --git a/tests/icon.c b/tests/icon.c
index aa7ee181..d5baf0a0 100644
--- a/tests/icon.c
+++ b/tests/icon.c
@@ -27,6 +27,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/iconify.c b/tests/iconify.c
index ff446d2d..e5a428a0 100644
--- a/tests/iconify.c
+++ b/tests/iconify.c
@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/inputlag.c b/tests/inputlag.c
index 2ed4c49f..12e693f0 100644
--- a/tests/inputlag.c
+++ b/tests/inputlag.c
@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/joysticks.c b/tests/joysticks.c
index d4aef36f..df000210 100644
--- a/tests/joysticks.c
+++ b/tests/joysticks.c
@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/monitors.c b/tests/monitors.c
index c66950bf..1043e66c 100644
--- a/tests/monitors.c
+++ b/tests/monitors.c
@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/msaa.c b/tests/msaa.c
index 33e2ccc3..10bfa3c6 100644
--- a/tests/msaa.c
+++ b/tests/msaa.c
@@ -29,6 +29,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/reopen.c b/tests/reopen.c
index 10d22b28..b458755e 100644
--- a/tests/reopen.c
+++ b/tests/reopen.c
@@ -33,6 +33,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/tearing.c b/tests/tearing.c
index 17601219..5c7893c2 100644
--- a/tests/tearing.c
+++ b/tests/tearing.c
@@ -28,6 +28,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/threads.c b/tests/threads.c
index 98294933..ec13b001 100644
--- a/tests/threads.c
+++ b/tests/threads.c
@@ -30,6 +30,7 @@
 
 #include "tinycthread.h"
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/timeout.c b/tests/timeout.c
index bda2560c..c2737462 100644
--- a/tests/timeout.c
+++ b/tests/timeout.c
@@ -27,6 +27,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/title.c b/tests/title.c
index a5bad342..08a24e74 100644
--- a/tests/title.c
+++ b/tests/title.c
@@ -27,6 +27,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
diff --git a/tests/triangle-vulkan.c b/tests/triangle-vulkan.c
index 7f783694..fb5db3e2 100644
--- a/tests/triangle-vulkan.c
+++ b/tests/triangle-vulkan.c
@@ -41,6 +41,7 @@
 #include <windows.h>
 #endif
 
+#define GLAD_VULKAN_IMPLEMENTATION
 #include <glad/vulkan.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
@@ -65,11 +66,6 @@
         exit(1);                                                               \
     } while (0)
 
-static GLADapiproc glad_vulkan_callback(const char* name, void* user)
-{
-    return glfwGetInstanceProcAddress((VkInstance) user, name);
-}
-
 static const uint32_t fragShaderCode[] = {
     0x07230203,0x00010000,0x00080007,0x00000014,0x00000000,0x00020011,0x00000001,0x0006000b,
     0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
@@ -1251,7 +1247,7 @@ static void demo_prepare_pipeline(struct demo *demo) {
     VkPipelineDepthStencilStateCreateInfo ds;
     VkPipelineViewportStateCreateInfo vp;
     VkPipelineMultisampleStateCreateInfo ms;
-    VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE];
+    VkDynamicState dynamicStateEnables[(VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1)];
     VkPipelineDynamicStateCreateInfo dynamicState;
 
     VkResult U_ASSERT_ONLY err;
@@ -1715,7 +1711,7 @@ static void demo_init_vk(struct demo *demo) {
                  "vkCreateInstance Failure");
     }
 
-    gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, demo->inst);
+    gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, demo->inst);
 
     /* Make initial call to query gpu_count, then second call for gpu info*/
     err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, NULL);
@@ -1738,7 +1734,7 @@ static void demo_init_vk(struct demo *demo) {
                  "vkEnumeratePhysicalDevices Failure");
     }
 
-    gladLoadVulkanUserPtr(demo->gpu, glad_vulkan_callback, demo->inst);
+    gladLoadVulkanUserPtr(demo->gpu, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, demo->inst);
 
     /* Look for device extensions */
     uint32_t device_extension_count = 0;
@@ -1966,7 +1962,7 @@ static void demo_init_connection(struct demo *demo) {
         exit(1);
     }
 
-    gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL);
+    gladLoadVulkanUserPtr(NULL, (GLADuserptrloadfunc) glfwGetInstanceProcAddress, NULL);
 }
 
 static void demo_init(struct demo *demo, const int argc, const char *argv[])
diff --git a/tests/window.c b/tests/window.c
index f427fcad..075d3887 100644
--- a/tests/window.c
+++ b/tests/window.c
@@ -23,6 +23,7 @@
 //
 //========================================================================
 
+#define GLAD_GL_IMPLEMENTATION
 #include <glad/gl.h>
 #define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>

From d7b7c3b12a106333d73567bacb4c9057e8d3cc88 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 25 Aug 2021 11:40:03 +0200
Subject: [PATCH 67/77] Raise maximum known CMake version to 3.20

This has seemed to work well on all platforms for a while.
---
 CMakeLists.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 6176e16a..bab7f7ad 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,4 +1,4 @@
-cmake_minimum_required(VERSION 3.1...3.17 FATAL_ERROR)
+cmake_minimum_required(VERSION 3.1...3.20 FATAL_ERROR)
 
 project(GLFW VERSION 3.4.0 LANGUAGES C)
 

From daed5edd6ea164b2ed0e9de91f1c9104fd75cd0e Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 25 Aug 2021 12:07:01 +0200
Subject: [PATCH 68/77] Simplify CMake if-statement variable references

Variables in CMake if-statements (and only in if-statements) do not need
to be explicitly dereferenced; a thing I did not always know.
---
 CMake/GenerateMappings.cmake | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/CMake/GenerateMappings.cmake b/CMake/GenerateMappings.cmake
index 5e5aad3d..e29bb4a8 100644
--- a/CMake/GenerateMappings.cmake
+++ b/CMake/GenerateMappings.cmake
@@ -23,18 +23,18 @@ endif()
 
 file(STRINGS "${source_path}" lines)
 foreach(line ${lines})
-    if ("${line}" MATCHES "^[0-9a-fA-F].*$")
-        if ("${line}" MATCHES "platform:Windows")
+    if (line MATCHES "^[0-9a-fA-F].*$")
+        if (line MATCHES "platform:Windows")
             if (GLFW_WIN32_MAPPINGS)
                 set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\n")
             endif()
             set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\"${line}\",")
-        elseif ("${line}" MATCHES "platform:Mac OS X")
+        elseif (line MATCHES "platform:Mac OS X")
             if (GLFW_COCOA_MAPPINGS)
                 set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\n")
             endif()
             set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\"${line}\",")
-        elseif ("${line}" MATCHES "platform:Linux")
+        elseif (line MATCHES "platform:Linux")
             if (GLFW_LINUX_MAPPINGS)
                 set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\n")
             endif()

From 7c25dff002b780bcd2f95c072f8a3f79327430be Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 25 Aug 2021 12:09:21 +0200
Subject: [PATCH 69/77] Remove truism from end of gamepad mapping regexp

The rest of the line is guaranteed to either contain or not contain
characters.
---
 CMake/GenerateMappings.cmake | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/CMake/GenerateMappings.cmake b/CMake/GenerateMappings.cmake
index e29bb4a8..47e63741 100644
--- a/CMake/GenerateMappings.cmake
+++ b/CMake/GenerateMappings.cmake
@@ -23,7 +23,7 @@ endif()
 
 file(STRINGS "${source_path}" lines)
 foreach(line ${lines})
-    if (line MATCHES "^[0-9a-fA-F].*$")
+    if (line MATCHES "^[0-9a-fA-F]")
         if (line MATCHES "platform:Windows")
             if (GLFW_WIN32_MAPPINGS)
                 set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\n")

From 4f077c41335f444c6d2793b94e595e7641450efb Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 25 Aug 2021 12:15:49 +0200
Subject: [PATCH 70/77] Raise minimum required CMake version to 3.4

CMake 3.4 was released in November 2015.
---
 CMakeLists.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index bab7f7ad..b10848b3 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,4 +1,4 @@
-cmake_minimum_required(VERSION 3.1...3.20 FATAL_ERROR)
+cmake_minimum_required(VERSION 3.4...3.20 FATAL_ERROR)
 
 project(GLFW VERSION 3.4.0 LANGUAGES C)
 

From 8c8def5de552c25c4b6eb18f4e53189304c3df9f Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 25 Aug 2021 12:17:45 +0200
Subject: [PATCH 71/77] Start making use of CMake 3.4 string(APPEND)

---
 CMake/GenerateMappings.cmake | 12 ++++++------
 CMakeLists.txt               |  4 ++--
 docs/CMakeLists.txt          |  2 +-
 3 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/CMake/GenerateMappings.cmake b/CMake/GenerateMappings.cmake
index 47e63741..c8c9e23f 100644
--- a/CMake/GenerateMappings.cmake
+++ b/CMake/GenerateMappings.cmake
@@ -26,19 +26,19 @@ foreach(line ${lines})
     if (line MATCHES "^[0-9a-fA-F]")
         if (line MATCHES "platform:Windows")
             if (GLFW_WIN32_MAPPINGS)
-                set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\n")
+                string(APPEND GLFW_WIN32_MAPPINGS "\n")
             endif()
-            set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\"${line}\",")
+            string(APPEND GLFW_WIN32_MAPPINGS "\"${line}\",")
         elseif (line MATCHES "platform:Mac OS X")
             if (GLFW_COCOA_MAPPINGS)
-                set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\n")
+                string(APPEND GLFW_COCOA_MAPPINGS "\n")
             endif()
-            set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\"${line}\",")
+            string(APPEND GLFW_COCOA_MAPPINGS "\"${line}\",")
         elseif (line MATCHES "platform:Linux")
             if (GLFW_LINUX_MAPPINGS)
-                set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\n")
+                string(APPEND GLFW_LINUX_MAPPINGS "\n")
             endif()
-            set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\"${line}\",")
+            string(APPEND GLFW_LINUX_MAPPINGS "\"${line}\",")
         endif()
     endif()
 endforeach()
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b10848b3..e255863b 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -256,10 +256,10 @@ endif()
 # Export GLFW library dependencies
 #--------------------------------------------------------------------
 foreach(arg ${glfw_PKG_DEPS})
-    set(deps "${deps} ${arg}")
+    string(APPEND deps " ${arg}")
 endforeach()
 foreach(arg ${glfw_PKG_LIBS})
-    set(libs "${libs} ${arg}")
+    string(APPEND libs " ${arg}")
 endforeach()
 
 set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL
diff --git a/docs/CMakeLists.txt b/docs/CMakeLists.txt
index 2347858e..d88888d4 100644
--- a/docs/CMakeLists.txt
+++ b/docs/CMakeLists.txt
@@ -21,7 +21,7 @@ set(GLFW_DOXYGEN_SOURCES
 
 # Format the source list into a Doxyfile INPUT value that Doxygen can parse
 foreach(path IN LISTS GLFW_DOXYGEN_SOURCES)
-    set(GLFW_DOXYGEN_INPUT "${GLFW_DOXYGEN_INPUT} \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
+    string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
 endforeach()
 
 configure_file(Doxyfile.in Doxyfile @ONLY)

From 150744ecca502c9af0631233d9d398fdf773a4db Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 25 Aug 2021 13:12:14 +0200
Subject: [PATCH 72/77] Only rebuild documentation when necessary

This teaches CMake about the dependencies of the Doxygen generated
documentation so it isn't rebuilt every time.
---
 docs/CMakeLists.txt | 56 +++++++++++++++++++++++++++------------------
 1 file changed, 34 insertions(+), 22 deletions(-)

diff --git a/docs/CMakeLists.txt b/docs/CMakeLists.txt
index d88888d4..19694085 100644
--- a/docs/CMakeLists.txt
+++ b/docs/CMakeLists.txt
@@ -1,34 +1,46 @@
 
 # NOTE: The order of this list determines the order of items in the Guides
 #       (i.e. Pages) list in the generated documentation
-set(GLFW_DOXYGEN_SOURCES
-    "include/GLFW/glfw3.h"
-    "include/GLFW/glfw3native.h"
-    "docs/main.dox"
-    "docs/news.dox"
-    "docs/quick.dox"
-    "docs/moving.dox"
-    "docs/compile.dox"
-    "docs/build.dox"
-    "docs/intro.dox"
-    "docs/context.dox"
-    "docs/monitor.dox"
-    "docs/window.dox"
-    "docs/input.dox"
-    "docs/vulkan.dox"
-    "docs/compat.dox"
-    "docs/internal.dox")
+set(source_files
+    main.dox
+    news.dox
+    quick.dox
+    moving.dox
+    compile.dox
+    build.dox
+    intro.dox
+    context.dox
+    monitor.dox
+    window.dox
+    input.dox
+    vulkan.dox
+    compat.dox
+    internal.dox)
+
+set(extra_files DoxygenLayout.xml extra.css spaces.svg)
+
+set(header_paths
+    "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
+    "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
 
 # Format the source list into a Doxyfile INPUT value that Doxygen can parse
-foreach(path IN LISTS GLFW_DOXYGEN_SOURCES)
-    string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
+foreach(path IN LISTS header_paths)
+    string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${path}\"")
+endforeach()
+foreach(file IN LISTS source_files)
+    string(APPEND GLFW_DOXYGEN_INPUT " \\\n\"${CMAKE_CURRENT_SOURCE_DIR}/${file}\"")
 endforeach()
 
 configure_file(Doxyfile.in Doxyfile @ONLY)
 
-add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}"
-                  WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs"
-                  COMMENT "Generating HTML documentation" VERBATIM)
+add_custom_command(OUTPUT "html/index.html"
+                   COMMAND "${DOXYGEN_EXECUTABLE}"
+                   WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
+                   MAIN_DEPENDENCY Doxyfile
+                   DEPENDS ${header_paths} ${source_files} ${extra_files}
+                   COMMENT "Generating HTML documentation"
+                   VERBATIM)
 
+add_custom_target(docs ALL SOURCES "html/index.html")
 set_target_properties(docs PROPERTIES FOLDER "GLFW3")
 

From 8e23579842005761d3a4668b72ca524a34ef7b01 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Wed, 25 Aug 2021 17:53:00 +0200
Subject: [PATCH 73/77] Add OpenGL ES 2.0 triangle example

---
 deps/glad/gles2.h            | 1805 ++++++++++++++++++++++++++++++++++
 examples/CMakeLists.txt      |    5 +-
 examples/triangle-opengles.c |  170 ++++
 3 files changed, 1979 insertions(+), 1 deletion(-)
 create mode 100644 deps/glad/gles2.h
 create mode 100644 examples/triangle-opengles.c

diff --git a/deps/glad/gles2.h b/deps/glad/gles2.h
new file mode 100644
index 00000000..d67f1107
--- /dev/null
+++ b/deps/glad/gles2.h
@@ -0,0 +1,1805 @@
+/**
+ * Loader generated by glad 2.0.0-beta on Tue Aug 24 22:51:42 2021
+ *
+ * Generator: C/C++
+ * Specification: gl
+ * Extensions: 0
+ *
+ * APIs:
+ *  - gles2=2.0
+ *
+ * Options:
+ *  - ALIAS = False
+ *  - DEBUG = False
+ *  - HEADER_ONLY = True
+ *  - LOADER = False
+ *  - MX = False
+ *  - MX_GLOBAL = False
+ *  - ON_DEMAND = False
+ *
+ * Commandline:
+ *    --api='gles2=2.0' --extensions='' c --header-only
+ *
+ * Online:
+ *    http://glad.sh/#api=gles2%3D2.0&extensions=&generator=c&options=HEADER_ONLY
+ *
+ */
+
+#ifndef GLAD_GLES2_H_
+#define GLAD_GLES2_H_
+
+#ifdef __clang__
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wreserved-id-macro"
+#endif
+#ifdef __gl2_h_
+  #error OpenGL ES 2 header already included (API: gles2), remove previous include!
+#endif
+#define __gl2_h_ 1
+#ifdef __gl3_h_
+  #error OpenGL ES 3 header already included (API: gles2), remove previous include!
+#endif
+#define __gl3_h_ 1
+#ifdef __clang__
+#pragma clang diagnostic pop
+#endif
+
+#define GLAD_GLES2
+#define GLAD_OPTION_GLES2_HEADER_ONLY
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef GLAD_PLATFORM_H_
+#define GLAD_PLATFORM_H_
+
+#ifndef GLAD_PLATFORM_WIN32
+  #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)
+    #define GLAD_PLATFORM_WIN32 1
+  #else
+    #define GLAD_PLATFORM_WIN32 0
+  #endif
+#endif
+
+#ifndef GLAD_PLATFORM_APPLE
+  #ifdef __APPLE__
+    #define GLAD_PLATFORM_APPLE 1
+  #else
+    #define GLAD_PLATFORM_APPLE 0
+  #endif
+#endif
+
+#ifndef GLAD_PLATFORM_EMSCRIPTEN
+  #ifdef __EMSCRIPTEN__
+    #define GLAD_PLATFORM_EMSCRIPTEN 1
+  #else
+    #define GLAD_PLATFORM_EMSCRIPTEN 0
+  #endif
+#endif
+
+#ifndef GLAD_PLATFORM_UWP
+  #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY)
+    #ifdef __has_include
+      #if __has_include(<winapifamily.h>)
+        #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
+      #endif
+    #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
+      #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
+    #endif
+  #endif
+
+  #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY
+    #include <winapifamily.h>
+    #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
+      #define GLAD_PLATFORM_UWP 1
+    #endif
+  #endif
+
+  #ifndef GLAD_PLATFORM_UWP
+    #define GLAD_PLATFORM_UWP 0
+  #endif
+#endif
+
+#ifdef __GNUC__
+  #define GLAD_GNUC_EXTENSION __extension__
+#else
+  #define GLAD_GNUC_EXTENSION
+#endif
+
+#ifndef GLAD_API_CALL
+  #if defined(GLAD_API_CALL_EXPORT)
+    #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__)
+      #if defined(GLAD_API_CALL_EXPORT_BUILD)
+        #if defined(__GNUC__)
+          #define GLAD_API_CALL __attribute__ ((dllexport)) extern
+        #else
+          #define GLAD_API_CALL __declspec(dllexport) extern
+        #endif
+      #else
+        #if defined(__GNUC__)
+          #define GLAD_API_CALL __attribute__ ((dllimport)) extern
+        #else
+          #define GLAD_API_CALL __declspec(dllimport) extern
+        #endif
+      #endif
+    #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD)
+      #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern
+    #else
+      #define GLAD_API_CALL extern
+    #endif
+  #else
+    #define GLAD_API_CALL extern
+  #endif
+#endif
+
+#ifdef APIENTRY
+  #define GLAD_API_PTR APIENTRY
+#elif GLAD_PLATFORM_WIN32
+  #define GLAD_API_PTR __stdcall
+#else
+  #define GLAD_API_PTR
+#endif
+
+#ifndef GLAPI
+#define GLAPI GLAD_API_CALL
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY GLAD_API_PTR
+#endif
+
+#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
+#define GLAD_VERSION_MAJOR(version) (version / 10000)
+#define GLAD_VERSION_MINOR(version) (version % 10000)
+
+#define GLAD_GENERATOR_VERSION "2.0.0-beta"
+
+typedef void (*GLADapiproc)(void);
+
+typedef GLADapiproc (*GLADloadfunc)(const char *name);
+typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name);
+
+typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...);
+typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...);
+
+#endif /* GLAD_PLATFORM_H_ */
+
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_ACTIVE_TEXTURE 0x84E0
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALPHA 0x1906
+#define GL_ALPHA_BITS 0x0D55
+#define GL_ALWAYS 0x0207
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_BACK 0x0405
+#define GL_BLEND 0x0BE2
+#define GL_BLEND_COLOR 0x8005
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_EQUATION 0x8009
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+#define GL_BLEND_EQUATION_RGB 0x8009
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLUE_BITS 0x0D54
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+#define GL_BYTE 0x1400
+#define GL_CCW 0x0901
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_COLOR_BUFFER_BIT 0x00004000
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_CULL_FACE 0x0B44
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_CURRENT_PROGRAM 0x8B8D
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+#define GL_CW 0x0900
+#define GL_DECR 0x1E03
+#define GL_DECR_WRAP 0x8508
+#define GL_DELETE_STATUS 0x8B80
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_DEPTH_BITS 0x0D56
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_TEST 0x0B71
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DITHER 0x0BD0
+#define GL_DONT_CARE 0x1100
+#define GL_DST_ALPHA 0x0304
+#define GL_DST_COLOR 0x0306
+#define GL_DYNAMIC_DRAW 0x88E8
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_EQUAL 0x0202
+#define GL_EXTENSIONS 0x1F03
+#define GL_FALSE 0
+#define GL_FASTEST 0x1101
+#define GL_FIXED 0x140C
+#define GL_FLOAT 0x1406
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+#define GL_FRONT 0x0404
+#define GL_FRONT_AND_BACK 0x0408
+#define GL_FRONT_FACE 0x0B46
+#define GL_FUNC_ADD 0x8006
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+#define GL_GEQUAL 0x0206
+#define GL_GREATER 0x0204
+#define GL_GREEN_BITS 0x0D53
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_HIGH_INT 0x8DF5
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_INCR 0x1E02
+#define GL_INCR_WRAP 0x8507
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_INT 0x1404
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+#define GL_INVALID_OPERATION 0x0502
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVERT 0x150A
+#define GL_KEEP 0x1E00
+#define GL_LEQUAL 0x0203
+#define GL_LESS 0x0201
+#define GL_LINEAR 0x2601
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_LINE_WIDTH 0x0B21
+#define GL_LINK_STATUS 0x8B82
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_LOW_INT 0x8DF3
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_MIRRORED_REPEAT 0x8370
+#define GL_NEAREST 0x2600
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_NEVER 0x0200
+#define GL_NICEST 0x1102
+#define GL_NONE 0
+#define GL_NOTEQUAL 0x0205
+#define GL_NO_ERROR 0
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+#define GL_ONE 1
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_OUT_OF_MEMORY 0x0505
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_POINTS 0x0000
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_RED_BITS 0x0D52
+#define GL_RENDERBUFFER 0x8D41
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERER 0x1F01
+#define GL_REPEAT 0x2901
+#define GL_REPLACE 0x1E01
+#define GL_RGB 0x1907
+#define GL_RGB565 0x8D62
+#define GL_RGB5_A1 0x8057
+#define GL_RGBA 0x1908
+#define GL_RGBA4 0x8056
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLE_COVERAGE 0x80A0
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SCISSOR_BOX 0x0C10
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_SHADER_COMPILER 0x8DFA
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_SHORT 0x1402
+#define GL_SRC_ALPHA 0x0302
+#define GL_SRC_ALPHA_SATURATE 0x0308
+#define GL_SRC_COLOR 0x0300
+#define GL_STATIC_DRAW 0x88E4
+#define GL_STENCIL_ATTACHMENT 0x8D20
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_STENCIL_BITS 0x0D57
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_INDEX8 0x8D48
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_TEST 0x0B90
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_STREAM_DRAW 0x88E0
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_TEXTURE 0x1702
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_FAN 0x0006
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRUE 1
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_UNSIGNED_INT 0x1405
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_VENDOR 0x1F00
+#define GL_VERSION 0x1F02
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_VIEWPORT 0x0BA2
+#define GL_ZERO 0
+
+
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2018 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * The master copy of khrplatform.h is maintained in the Khronos EGL
+ * Registry repository at https://github.com/KhronosGroup/EGL-Registry
+ * The last semantic modification to khrplatform.h was at commit ID:
+ *      67a3e0864c2d75ea5287b9f3d2eb74a745936692
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by filing pull requests or issues on
+ * the EGL Registry repository linked above.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ *    http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ *        #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ *    khronos_int8_t              signed   8  bit
+ *    khronos_uint8_t             unsigned 8  bit
+ *    khronos_int16_t             signed   16 bit
+ *    khronos_uint16_t            unsigned 16 bit
+ *    khronos_int32_t             signed   32 bit
+ *    khronos_uint32_t            unsigned 32 bit
+ *    khronos_int64_t             signed   64 bit
+ *    khronos_uint64_t            unsigned 64 bit
+ *    khronos_intptr_t            signed   same number of bits as a pointer
+ *    khronos_uintptr_t           unsigned same number of bits as a pointer
+ *    khronos_ssize_t             signed   size
+ *    khronos_usize_t             unsigned size
+ *    khronos_float_t             signed   32 bit floating point
+ *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds
+ *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ *                                         nanoseconds
+ *    khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ *    khronos_boolean_enum_t      enumerated boolean type. This should
+ *      only be used as a base type when a client API's boolean type is
+ *      an enum. Client APIs which use an integer or other type for
+ *      booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ *    KHRONOS_APICALL
+ *    KHRONOS_GLAD_API_PTR
+ *    KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ *      KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname(
+ *                                  int arg1,
+ *                                  int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
+#   define KHRONOS_STATIC 1
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(KHRONOS_STATIC)
+    /* If the preprocessor constant KHRONOS_STATIC is defined, make the
+     * header compatible with static linking. */
+#   define KHRONOS_APICALL
+#elif defined(_WIN32)
+#   define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+#   define KHRONOS_APICALL IMPORT_C
+#elif defined(__ANDROID__)
+#   define KHRONOS_APICALL __attribute__((visibility("default")))
+#else
+#   define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_GLAD_API_PTR
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function  and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+    /* Win32 but not WinCE */
+#   define KHRONOS_GLAD_API_PTR __stdcall
+#else
+#   define KHRONOS_GLAD_API_PTR
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32                 khronos_int32_t;
+typedef unsigned __int32        khronos_uint32_t;
+typedef __int64                 khronos_int64_t;
+typedef unsigned __int64        khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int                khronos_int64_t;
+typedef unsigned long int       khronos_uint64_t;
+#else
+typedef long long int           khronos_int64_t;
+typedef unsigned long long int  khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int                     khronos_int32_t;
+typedef unsigned int            khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64   0
+#define KHRONOS_SUPPORT_FLOAT   0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t                 khronos_int32_t;
+typedef uint32_t                khronos_uint32_t;
+typedef int64_t                 khronos_int64_t;
+typedef uint64_t                khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64   1
+#define KHRONOS_SUPPORT_FLOAT   1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed   char          khronos_int8_t;
+typedef unsigned char          khronos_uint8_t;
+typedef signed   short int     khronos_int16_t;
+typedef unsigned short int     khronos_uint16_t;
+
+/*
+ * Types that differ between LLP64 and LP64 architectures - in LLP64,
+ * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
+ * to be the only LLP64 architecture in current use.
+ */
+#ifdef _WIN64
+typedef signed   long long int khronos_intptr_t;
+typedef unsigned long long int khronos_uintptr_t;
+typedef signed   long long int khronos_ssize_t;
+typedef unsigned long long int khronos_usize_t;
+#else
+typedef signed   long  int     khronos_intptr_t;
+typedef unsigned long  int     khronos_uintptr_t;
+typedef signed   long  int     khronos_ssize_t;
+typedef unsigned long  int     khronos_usize_t;
+#endif
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef          float         khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time.  Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted).  The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years.  Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t       khronos_utime_nanoseconds_t;
+typedef khronos_int64_t        khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true.  Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+    KHRONOS_FALSE = 0,
+    KHRONOS_TRUE  = 1,
+    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
+
+typedef unsigned int GLenum;
+
+typedef unsigned char GLboolean;
+
+typedef unsigned int GLbitfield;
+
+typedef void GLvoid;
+
+typedef khronos_int8_t GLbyte;
+
+typedef khronos_uint8_t GLubyte;
+
+typedef khronos_int16_t GLshort;
+
+typedef khronos_uint16_t GLushort;
+
+typedef int GLint;
+
+typedef unsigned int GLuint;
+
+typedef khronos_int32_t GLclampx;
+
+typedef int GLsizei;
+
+typedef khronos_float_t GLfloat;
+
+typedef khronos_float_t GLclampf;
+
+typedef double GLdouble;
+
+typedef double GLclampd;
+
+typedef void *GLeglClientBufferEXT;
+
+typedef void *GLeglImageOES;
+
+typedef char GLchar;
+
+typedef char GLcharARB;
+
+#ifdef __APPLE__
+typedef void *GLhandleARB;
+#else
+typedef unsigned int GLhandleARB;
+#endif
+
+typedef khronos_uint16_t GLhalf;
+
+typedef khronos_uint16_t GLhalfARB;
+
+typedef khronos_int32_t GLfixed;
+
+#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
+typedef khronos_intptr_t GLintptr;
+#else
+typedef khronos_intptr_t GLintptr;
+#endif
+
+#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
+typedef khronos_intptr_t GLintptrARB;
+#else
+typedef khronos_intptr_t GLintptrARB;
+#endif
+
+#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
+typedef khronos_ssize_t GLsizeiptr;
+#else
+typedef khronos_ssize_t GLsizeiptr;
+#endif
+
+#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
+typedef khronos_ssize_t GLsizeiptrARB;
+#else
+typedef khronos_ssize_t GLsizeiptrARB;
+#endif
+
+typedef khronos_int64_t GLint64;
+
+typedef khronos_int64_t GLint64EXT;
+
+typedef khronos_uint64_t GLuint64;
+
+typedef khronos_uint64_t GLuint64EXT;
+
+typedef struct __GLsync *GLsync;
+
+struct _cl_context;
+
+struct _cl_event;
+
+typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
+
+typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
+
+typedef unsigned short GLhalfNV;
+
+typedef GLintptr GLvdpauSurfaceNV;
+
+typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void);
+
+
+
+#define GL_ES_VERSION_2_0 1
+GLAD_API_CALL int GLAD_GL_ES_VERSION_2_0;
+
+
+typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture);
+typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
+typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
+typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
+typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
+typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
+typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
+typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
+typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
+typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
+typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask);
+typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d);
+typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s);
+typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void);
+typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type);
+typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers);
+typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers);
+typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers);
+typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures);
+typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func);
+typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag);
+typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
+typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
+typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap);
+typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
+typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices);
+typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap);
+typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
+typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode);
+typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers);
+typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
+typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
+typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures);
+typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders);
+typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data);
+typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data);
+typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data);
+typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source);
+typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params);
+typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name);
+typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
+typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params);
+typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode);
+typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap);
+typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program);
+typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
+typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader);
+typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture);
+typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width);
+typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
+typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
+typedef void (GLAD_API_PTR *PFNGLRELEASESHADERCOMPILERPROC)(void);
+typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
+typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (GLAD_API_PTR *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryFormat, const void * binary, GLsizei length);
+typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
+typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
+typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
+typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
+typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
+typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v);
+typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
+typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
+
+GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
+#define glActiveTexture glad_glActiveTexture
+GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader;
+#define glAttachShader glad_glAttachShader
+GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
+#define glBindAttribLocation glad_glBindAttribLocation
+GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer;
+#define glBindBuffer glad_glBindBuffer
+GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
+#define glBindFramebuffer glad_glBindFramebuffer
+GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
+#define glBindRenderbuffer glad_glBindRenderbuffer
+GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture;
+#define glBindTexture glad_glBindTexture
+GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor;
+#define glBlendColor glad_glBlendColor
+GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
+#define glBlendEquation glad_glBlendEquation
+GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
+#define glBlendEquationSeparate glad_glBlendEquationSeparate
+GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc;
+#define glBlendFunc glad_glBlendFunc
+GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
+#define glBlendFuncSeparate glad_glBlendFuncSeparate
+GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData;
+#define glBufferData glad_glBufferData
+GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
+#define glBufferSubData glad_glBufferSubData
+GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
+#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
+GLAD_API_CALL PFNGLCLEARPROC glad_glClear;
+#define glClear glad_glClear
+GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor;
+#define glClearColor glad_glClearColor
+GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
+#define glClearDepthf glad_glClearDepthf
+GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil;
+#define glClearStencil glad_glClearStencil
+GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask;
+#define glColorMask glad_glColorMask
+GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader;
+#define glCompileShader glad_glCompileShader
+GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
+#define glCompressedTexImage2D glad_glCompressedTexImage2D
+GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
+#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
+GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
+#define glCopyTexImage2D glad_glCopyTexImage2D
+GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
+#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
+GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
+#define glCreateProgram glad_glCreateProgram
+GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader;
+#define glCreateShader glad_glCreateShader
+GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace;
+#define glCullFace glad_glCullFace
+GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
+#define glDeleteBuffers glad_glDeleteBuffers
+GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
+#define glDeleteFramebuffers glad_glDeleteFramebuffers
+GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
+#define glDeleteProgram glad_glDeleteProgram
+GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
+#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
+GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader;
+#define glDeleteShader glad_glDeleteShader
+GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
+#define glDeleteTextures glad_glDeleteTextures
+GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc;
+#define glDepthFunc glad_glDepthFunc
+GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask;
+#define glDepthMask glad_glDepthMask
+GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
+#define glDepthRangef glad_glDepthRangef
+GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader;
+#define glDetachShader glad_glDetachShader
+GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable;
+#define glDisable glad_glDisable
+GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
+#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
+GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays;
+#define glDrawArrays glad_glDrawArrays
+GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements;
+#define glDrawElements glad_glDrawElements
+GLAD_API_CALL PFNGLENABLEPROC glad_glEnable;
+#define glEnable glad_glEnable
+GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
+#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
+GLAD_API_CALL PFNGLFINISHPROC glad_glFinish;
+#define glFinish glad_glFinish
+GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush;
+#define glFlush glad_glFlush
+GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
+#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
+GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
+#define glFramebufferTexture2D glad_glFramebufferTexture2D
+GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace;
+#define glFrontFace glad_glFrontFace
+GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers;
+#define glGenBuffers glad_glGenBuffers
+GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
+#define glGenFramebuffers glad_glGenFramebuffers
+GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
+#define glGenRenderbuffers glad_glGenRenderbuffers
+GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures;
+#define glGenTextures glad_glGenTextures
+GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
+#define glGenerateMipmap glad_glGenerateMipmap
+GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
+#define glGetActiveAttrib glad_glGetActiveAttrib
+GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
+#define glGetActiveUniform glad_glGetActiveUniform
+GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
+#define glGetAttachedShaders glad_glGetAttachedShaders
+GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
+#define glGetAttribLocation glad_glGetAttribLocation
+GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
+#define glGetBooleanv glad_glGetBooleanv
+GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
+#define glGetBufferParameteriv glad_glGetBufferParameteriv
+GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError;
+#define glGetError glad_glGetError
+GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv;
+#define glGetFloatv glad_glGetFloatv
+GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
+#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
+GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv;
+#define glGetIntegerv glad_glGetIntegerv
+GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
+#define glGetProgramInfoLog glad_glGetProgramInfoLog
+GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
+#define glGetProgramiv glad_glGetProgramiv
+GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
+#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
+GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
+#define glGetShaderInfoLog glad_glGetShaderInfoLog
+GLAD_API_CALL PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
+#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat
+GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
+#define glGetShaderSource glad_glGetShaderSource
+GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv;
+#define glGetShaderiv glad_glGetShaderiv
+GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString;
+#define glGetString glad_glGetString
+GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
+#define glGetTexParameterfv glad_glGetTexParameterfv
+GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
+#define glGetTexParameteriv glad_glGetTexParameteriv
+GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
+#define glGetUniformLocation glad_glGetUniformLocation
+GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
+#define glGetUniformfv glad_glGetUniformfv
+GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
+#define glGetUniformiv glad_glGetUniformiv
+GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
+#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
+GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
+#define glGetVertexAttribfv glad_glGetVertexAttribfv
+GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
+#define glGetVertexAttribiv glad_glGetVertexAttribiv
+GLAD_API_CALL PFNGLHINTPROC glad_glHint;
+#define glHint glad_glHint
+GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer;
+#define glIsBuffer glad_glIsBuffer
+GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled;
+#define glIsEnabled glad_glIsEnabled
+GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
+#define glIsFramebuffer glad_glIsFramebuffer
+GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram;
+#define glIsProgram glad_glIsProgram
+GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
+#define glIsRenderbuffer glad_glIsRenderbuffer
+GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader;
+#define glIsShader glad_glIsShader
+GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture;
+#define glIsTexture glad_glIsTexture
+GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth;
+#define glLineWidth glad_glLineWidth
+GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram;
+#define glLinkProgram glad_glLinkProgram
+GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei;
+#define glPixelStorei glad_glPixelStorei
+GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
+#define glPolygonOffset glad_glPolygonOffset
+GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels;
+#define glReadPixels glad_glReadPixels
+GLAD_API_CALL PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
+#define glReleaseShaderCompiler glad_glReleaseShaderCompiler
+GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
+#define glRenderbufferStorage glad_glRenderbufferStorage
+GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
+#define glSampleCoverage glad_glSampleCoverage
+GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor;
+#define glScissor glad_glScissor
+GLAD_API_CALL PFNGLSHADERBINARYPROC glad_glShaderBinary;
+#define glShaderBinary glad_glShaderBinary
+GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource;
+#define glShaderSource glad_glShaderSource
+GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc;
+#define glStencilFunc glad_glStencilFunc
+GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
+#define glStencilFuncSeparate glad_glStencilFuncSeparate
+GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask;
+#define glStencilMask glad_glStencilMask
+GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
+#define glStencilMaskSeparate glad_glStencilMaskSeparate
+GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp;
+#define glStencilOp glad_glStencilOp
+GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
+#define glStencilOpSeparate glad_glStencilOpSeparate
+GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
+#define glTexImage2D glad_glTexImage2D
+GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
+#define glTexParameterf glad_glTexParameterf
+GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
+#define glTexParameterfv glad_glTexParameterfv
+GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
+#define glTexParameteri glad_glTexParameteri
+GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
+#define glTexParameteriv glad_glTexParameteriv
+GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
+#define glTexSubImage2D glad_glTexSubImage2D
+GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f;
+#define glUniform1f glad_glUniform1f
+GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv;
+#define glUniform1fv glad_glUniform1fv
+GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i;
+#define glUniform1i glad_glUniform1i
+GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv;
+#define glUniform1iv glad_glUniform1iv
+GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f;
+#define glUniform2f glad_glUniform2f
+GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv;
+#define glUniform2fv glad_glUniform2fv
+GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i;
+#define glUniform2i glad_glUniform2i
+GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv;
+#define glUniform2iv glad_glUniform2iv
+GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f;
+#define glUniform3f glad_glUniform3f
+GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv;
+#define glUniform3fv glad_glUniform3fv
+GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i;
+#define glUniform3i glad_glUniform3i
+GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv;
+#define glUniform3iv glad_glUniform3iv
+GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f;
+#define glUniform4f glad_glUniform4f
+GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv;
+#define glUniform4fv glad_glUniform4fv
+GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i;
+#define glUniform4i glad_glUniform4i
+GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv;
+#define glUniform4iv glad_glUniform4iv
+GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
+#define glUniformMatrix2fv glad_glUniformMatrix2fv
+GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
+#define glUniformMatrix3fv glad_glUniformMatrix3fv
+GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
+#define glUniformMatrix4fv glad_glUniformMatrix4fv
+GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram;
+#define glUseProgram glad_glUseProgram
+GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
+#define glValidateProgram glad_glValidateProgram
+GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
+#define glVertexAttrib1f glad_glVertexAttrib1f
+GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
+#define glVertexAttrib1fv glad_glVertexAttrib1fv
+GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
+#define glVertexAttrib2f glad_glVertexAttrib2f
+GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
+#define glVertexAttrib2fv glad_glVertexAttrib2fv
+GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
+#define glVertexAttrib3f glad_glVertexAttrib3f
+GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
+#define glVertexAttrib3fv glad_glVertexAttrib3fv
+GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
+#define glVertexAttrib4f glad_glVertexAttrib4f
+GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
+#define glVertexAttrib4fv glad_glVertexAttrib4fv
+GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
+#define glVertexAttribPointer glad_glVertexAttribPointer
+GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport;
+#define glViewport glad_glViewport
+
+
+
+
+
+GLAD_API_CALL int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr);
+GLAD_API_CALL int gladLoadGLES2( GLADloadfunc load);
+
+
+
+#ifdef __cplusplus
+}
+#endif
+#endif
+
+/* Source */
+#ifdef GLAD_GLES2_IMPLEMENTATION
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#ifndef GLAD_IMPL_UTIL_C_
+#define GLAD_IMPL_UTIL_C_
+
+#ifdef _MSC_VER
+#define GLAD_IMPL_UTIL_SSCANF sscanf_s
+#else
+#define GLAD_IMPL_UTIL_SSCANF sscanf
+#endif
+
+#endif /* GLAD_IMPL_UTIL_C_ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+
+int GLAD_GL_ES_VERSION_2_0 = 0;
+
+
+
+PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
+PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
+PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
+PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
+PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
+PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
+PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
+PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
+PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
+PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
+PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
+PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
+PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
+PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
+PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
+PFNGLCLEARPROC glad_glClear = NULL;
+PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
+PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
+PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
+PFNGLCOLORMASKPROC glad_glColorMask = NULL;
+PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
+PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
+PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
+PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
+PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
+PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
+PFNGLCULLFACEPROC glad_glCullFace = NULL;
+PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
+PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
+PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
+PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
+PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
+PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
+PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
+PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
+PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
+PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
+PFNGLDISABLEPROC glad_glDisable = NULL;
+PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
+PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
+PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
+PFNGLENABLEPROC glad_glEnable = NULL;
+PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
+PFNGLFINISHPROC glad_glFinish = NULL;
+PFNGLFLUSHPROC glad_glFlush = NULL;
+PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
+PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
+PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
+PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
+PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
+PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
+PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
+PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
+PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
+PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
+PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
+PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
+PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
+PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
+PFNGLGETERRORPROC glad_glGetError = NULL;
+PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
+PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
+PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
+PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
+PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
+PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
+PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
+PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
+PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
+PFNGLGETSTRINGPROC glad_glGetString = NULL;
+PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
+PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
+PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
+PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
+PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
+PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
+PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
+PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
+PFNGLHINTPROC glad_glHint = NULL;
+PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
+PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
+PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
+PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
+PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
+PFNGLISSHADERPROC glad_glIsShader = NULL;
+PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
+PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
+PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
+PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
+PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
+PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
+PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
+PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
+PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
+PFNGLSCISSORPROC glad_glScissor = NULL;
+PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
+PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
+PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
+PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
+PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
+PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
+PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
+PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
+PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
+PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
+PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
+PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
+PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
+PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
+PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
+PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
+PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
+PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
+PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
+PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
+PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
+PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
+PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
+PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
+PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
+PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
+PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
+PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
+PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
+PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
+PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
+PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
+PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
+PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
+PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
+PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
+PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
+PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
+PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
+PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
+PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
+PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
+PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
+PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
+PFNGLVIEWPORTPROC glad_glViewport = NULL;
+
+
+static void glad_gl_load_GL_ES_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) {
+    if(!GLAD_GL_ES_VERSION_2_0) return;
+    glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture");
+    glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader");
+    glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation");
+    glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer");
+    glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer");
+    glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer");
+    glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture");
+    glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor");
+    glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation");
+    glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate");
+    glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc");
+    glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate");
+    glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData");
+    glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData");
+    glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus");
+    glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear");
+    glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor");
+    glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC) load(userptr, "glClearDepthf");
+    glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil");
+    glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask");
+    glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader");
+    glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D");
+    glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D");
+    glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D");
+    glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D");
+    glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram");
+    glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader");
+    glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace");
+    glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers");
+    glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers");
+    glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load(userptr, "glDeleteProgram");
+    glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers");
+    glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader");
+    glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures");
+    glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc");
+    glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask");
+    glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC) load(userptr, "glDepthRangef");
+    glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader");
+    glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable");
+    glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray");
+    glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays");
+    glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements");
+    glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable");
+    glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray");
+    glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish");
+    glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush");
+    glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer");
+    glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D");
+    glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace");
+    glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers");
+    glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers");
+    glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers");
+    glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures");
+    glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap");
+    glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib");
+    glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform");
+    glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load(userptr, "glGetAttachedShaders");
+    glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation");
+    glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv");
+    glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv");
+    glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError");
+    glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv");
+    glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv");
+    glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv");
+    glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load(userptr, "glGetProgramInfoLog");
+    glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load(userptr, "glGetProgramiv");
+    glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv");
+    glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load(userptr, "glGetShaderInfoLog");
+    glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC) load(userptr, "glGetShaderPrecisionFormat");
+    glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource");
+    glad_glGetShaderiv = (PFNGLGETSHADERIVPROC) load(userptr, "glGetShaderiv");
+    glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
+    glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv");
+    glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv");
+    glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation");
+    glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv");
+    glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv");
+    glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv");
+    glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv");
+    glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv");
+    glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint");
+    glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer");
+    glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled");
+    glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer");
+    glad_glIsProgram = (PFNGLISPROGRAMPROC) load(userptr, "glIsProgram");
+    glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer");
+    glad_glIsShader = (PFNGLISSHADERPROC) load(userptr, "glIsShader");
+    glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture");
+    glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth");
+    glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram");
+    glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei");
+    glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset");
+    glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels");
+    glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC) load(userptr, "glReleaseShaderCompiler");
+    glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage");
+    glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage");
+    glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor");
+    glad_glShaderBinary = (PFNGLSHADERBINARYPROC) load(userptr, "glShaderBinary");
+    glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource");
+    glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc");
+    glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load(userptr, "glStencilFuncSeparate");
+    glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask");
+    glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load(userptr, "glStencilMaskSeparate");
+    glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp");
+    glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load(userptr, "glStencilOpSeparate");
+    glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D");
+    glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf");
+    glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv");
+    glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri");
+    glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv");
+    glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D");
+    glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f");
+    glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv");
+    glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i");
+    glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv");
+    glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f");
+    glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv");
+    glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i");
+    glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv");
+    glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f");
+    glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv");
+    glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i");
+    glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv");
+    glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f");
+    glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv");
+    glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i");
+    glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv");
+    glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv");
+    glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv");
+    glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv");
+    glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram");
+    glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram");
+    glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f");
+    glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv");
+    glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f");
+    glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv");
+    glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f");
+    glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv");
+    glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f");
+    glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv");
+    glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer");
+    glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport");
+}
+
+
+
+#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
+#define GLAD_GL_IS_SOME_NEW_VERSION 1
+#else
+#define GLAD_GL_IS_SOME_NEW_VERSION 0
+#endif
+
+static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) {
+#if GLAD_GL_IS_SOME_NEW_VERSION
+    if(GLAD_VERSION_MAJOR(version) < 3) {
+#else
+    (void) version;
+    (void) out_num_exts_i;
+    (void) out_exts_i;
+#endif
+        if (glad_glGetString == NULL) {
+            return 0;
+        }
+        *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS);
+#if GLAD_GL_IS_SOME_NEW_VERSION
+    } else {
+        unsigned int index = 0;
+        unsigned int num_exts_i = 0;
+        char **exts_i = NULL;
+        if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) {
+            return 0;
+        }
+        glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i);
+        if (num_exts_i > 0) {
+            exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i));
+        }
+        if (exts_i == NULL) {
+            return 0;
+        }
+        for(index = 0; index < num_exts_i; index++) {
+            const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index);
+            size_t len = strlen(gl_str_tmp) + 1;
+
+            char *local_str = (char*) malloc(len * sizeof(char));
+            if(local_str != NULL) {
+                memcpy(local_str, gl_str_tmp, len * sizeof(char));
+            }
+
+            exts_i[index] = local_str;
+        }
+
+        *out_num_exts_i = num_exts_i;
+        *out_exts_i = exts_i;
+    }
+#endif
+    return 1;
+}
+static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) {
+    if (exts_i != NULL) {
+        unsigned int index;
+        for(index = 0; index < num_exts_i; index++) {
+            free((void *) (exts_i[index]));
+        }
+        free((void *)exts_i);
+        exts_i = NULL;
+    }
+}
+static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) {
+    if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) {
+        const char *extensions;
+        const char *loc;
+        const char *terminator;
+        extensions = exts;
+        if(extensions == NULL || ext == NULL) {
+            return 0;
+        }
+        while(1) {
+            loc = strstr(extensions, ext);
+            if(loc == NULL) {
+                return 0;
+            }
+            terminator = loc + strlen(ext);
+            if((loc == extensions || *(loc - 1) == ' ') &&
+                (*terminator == ' ' || *terminator == '\0')) {
+                return 1;
+            }
+            extensions = terminator;
+        }
+    } else {
+        unsigned int index;
+        for(index = 0; index < num_exts_i; index++) {
+            const char *e = exts_i[index];
+            if(strcmp(e, ext) == 0) {
+                return 1;
+            }
+        }
+    }
+    return 0;
+}
+
+static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) {
+    return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
+}
+
+static int glad_gl_find_extensions_gles2( int version) {
+    const char *exts = NULL;
+    unsigned int num_exts_i = 0;
+    char **exts_i = NULL;
+    if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0;
+
+    (void) glad_gl_has_extension;
+
+    glad_gl_free_extensions(exts_i, num_exts_i);
+
+    return 1;
+}
+
+static int glad_gl_find_core_gles2(void) {
+    int i;
+    const char* version;
+    const char* prefixes[] = {
+        "OpenGL ES-CM ",
+        "OpenGL ES-CL ",
+        "OpenGL ES ",
+        "OpenGL SC ",
+        NULL
+    };
+    int major = 0;
+    int minor = 0;
+    version = (const char*) glad_glGetString(GL_VERSION);
+    if (!version) return 0;
+    for (i = 0;  prefixes[i];  i++) {
+        const size_t length = strlen(prefixes[i]);
+        if (strncmp(version, prefixes[i], length) == 0) {
+            version += length;
+            break;
+        }
+    }
+
+    GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
+
+    GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
+
+    return GLAD_MAKE_VERSION(major, minor);
+}
+
+int gladLoadGLES2UserPtr( GLADuserptrloadfunc load, void *userptr) {
+    int version;
+
+    glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
+    if(glad_glGetString == NULL) return 0;
+    if(glad_glGetString(GL_VERSION) == NULL) return 0;
+    version = glad_gl_find_core_gles2();
+
+    glad_gl_load_GL_ES_VERSION_2_0(load, userptr);
+
+    if (!glad_gl_find_extensions_gles2(version)) return 0;
+
+
+
+    return version;
+}
+
+
+int gladLoadGLES2( GLADloadfunc load) {
+    return gladLoadGLES2UserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
+}
+
+
+
+ 
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GLAD_GLES2_IMPLEMENTATION */
+
diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt
index 547f1412..be8927db 100644
--- a/examples/CMakeLists.txt
+++ b/examples/CMakeLists.txt
@@ -19,6 +19,7 @@ elseif (APPLE)
 endif()
 
 set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
+set(GLAD_GLES2 "${GLFW_SOURCE_DIR}/deps/glad/gles2.h")
 set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
            "${GLFW_SOURCE_DIR}/deps/getopt.c")
 set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
@@ -32,6 +33,7 @@ add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD}
 add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
 add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
 add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
+add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2})
 add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
 add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
 
@@ -41,7 +43,7 @@ if (RT_LIBRARY)
 endif()
 
 set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
-    triangle-opengl wave windows)
+    triangle-opengl triangle-opengles wave windows)
 set(CONSOLE_BINARIES offscreen)
 
 set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
@@ -70,6 +72,7 @@ if (APPLE)
     set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
     set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
     set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
+    set_target_properties(triangle-opengles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL ES Triangle")
     set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
     set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
     set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
diff --git a/examples/triangle-opengles.c b/examples/triangle-opengles.c
new file mode 100644
index 00000000..03eb026f
--- /dev/null
+++ b/examples/triangle-opengles.c
@@ -0,0 +1,170 @@
+//========================================================================
+// OpenGL ES 2.0 triangle example
+// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//    claim that you wrote the original software. If you use this software
+//    in a product, an acknowledgment in the product documentation would
+//    be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+//    be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+//    distribution.
+//
+//========================================================================
+
+#define GLAD_GLES2_IMPLEMENTATION
+#include <glad/gles2.h>
+#define GLFW_INCLUDE_NONE
+#include <GLFW/glfw3.h>
+
+#include "linmath.h"
+
+#include <stdlib.h>
+#include <stddef.h>
+#include <stdio.h>
+
+typedef struct Vertex
+{
+    vec2 pos;
+    vec3 col;
+} Vertex;
+
+static const Vertex vertices[3] =
+{
+    { { -0.6f, -0.4f }, { 1.f, 0.f, 0.f } },
+    { {  0.6f, -0.4f }, { 0.f, 1.f, 0.f } },
+    { {   0.f,  0.6f }, { 0.f, 0.f, 1.f } }
+};
+
+static const char* vertex_shader_text =
+"#version 100\n"
+"precision mediump float;\n"
+"uniform mat4 MVP;\n"
+"attribute vec3 vCol;\n"
+"attribute vec2 vPos;\n"
+"varying vec3 color;\n"
+"void main()\n"
+"{\n"
+"    gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
+"    color = vCol;\n"
+"}\n";
+
+static const char* fragment_shader_text =
+"#version 100\n"
+"precision mediump float;\n"
+"varying vec3 color;\n"
+"void main()\n"
+"{\n"
+"    gl_FragColor = vec4(color, 1.0);\n"
+"}\n";
+
+static void error_callback(int error, const char* description)
+{
+    fprintf(stderr, "GLFW Error: %s\n", description);
+}
+
+static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
+{
+    if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
+        glfwSetWindowShouldClose(window, GLFW_TRUE);
+}
+
+int main(void)
+{
+    glfwSetErrorCallback(error_callback);
+
+    if (!glfwInit())
+        exit(EXIT_FAILURE);
+
+    glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
+    glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
+    glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
+    glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
+
+    GLFWwindow* window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle (EGL)", NULL, NULL);
+    if (!window)
+    {
+        glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
+        window = glfwCreateWindow(640, 480, "OpenGL ES 2.0 Triangle", NULL, NULL);
+        if (!window)
+        {
+            glfwTerminate();
+            exit(EXIT_FAILURE);
+        }
+    }
+
+    glfwSetKeyCallback(window, key_callback);
+
+    glfwMakeContextCurrent(window);
+    gladLoadGLES2(glfwGetProcAddress);
+    glfwSwapInterval(1);
+
+    GLuint vertex_buffer;
+    glGenBuffers(1, &vertex_buffer);
+    glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
+    glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
+
+    const GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
+    glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
+    glCompileShader(vertex_shader);
+
+    const GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
+    glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
+    glCompileShader(fragment_shader);
+
+    const GLuint program = glCreateProgram();
+    glAttachShader(program, vertex_shader);
+    glAttachShader(program, fragment_shader);
+    glLinkProgram(program);
+
+    const GLint mvp_location = glGetUniformLocation(program, "MVP");
+    const GLint vpos_location = glGetAttribLocation(program, "vPos");
+    const GLint vcol_location = glGetAttribLocation(program, "vCol");
+
+    glEnableVertexAttribArray(vpos_location);
+    glEnableVertexAttribArray(vcol_location);
+    glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
+                          sizeof(Vertex), (void*) offsetof(Vertex, pos));
+    glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
+                          sizeof(Vertex), (void*) offsetof(Vertex, col));
+
+    while (!glfwWindowShouldClose(window))
+    {
+        int width, height;
+        glfwGetFramebufferSize(window, &width, &height);
+        const float ratio = width / (float) height;
+
+        glViewport(0, 0, width, height);
+        glClear(GL_COLOR_BUFFER_BIT);
+
+        mat4x4 m, p, mvp;
+        mat4x4_identity(m);
+        mat4x4_rotate_Z(m, m, (float) glfwGetTime());
+        mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
+        mat4x4_mul(mvp, p, m);
+
+        glUseProgram(program);
+        glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp);
+        glDrawArrays(GL_TRIANGLES, 0, 3);
+
+        glfwSwapBuffers(window);
+        glfwPollEvents();
+    }
+
+    glfwDestroyWindow(window);
+
+    glfwTerminate();
+    exit(EXIT_SUCCESS);
+}
+

From 63da04e5ced93fcb87a20513acdff5d78b1166ff Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 26 Aug 2021 17:41:20 +0200
Subject: [PATCH 74/77] Add HTML header and footer to docs dependencies

This should have been included in
150744ecca502c9af0631233d9d398fdf773a4db.
---
 docs/CMakeLists.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/docs/CMakeLists.txt b/docs/CMakeLists.txt
index 19694085..79cad560 100644
--- a/docs/CMakeLists.txt
+++ b/docs/CMakeLists.txt
@@ -17,7 +17,7 @@ set(source_files
     compat.dox
     internal.dox)
 
-set(extra_files DoxygenLayout.xml extra.css spaces.svg)
+set(extra_files DoxygenLayout.xml header.html footer.html extra.css spaces.svg)
 
 set(header_paths
     "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"

From 216d5e8402513b582563d5b8433fefb449a1593e Mon Sep 17 00:00:00 2001
From: Koray Kilinc <kkilinc@teradici.com>
Date: Tue, 1 Jun 2021 13:40:44 -0700
Subject: [PATCH 75/77] Wayland: Fix some keys not repeating

According to the libxkbcommon documentation[1], xkb_keymap_key_repeats
requires keymap and keycode as input:

int xkb_keymap_key_repeats( struct xkb_keymap * keymap,
			    xkb_keycode_t key)

However, in inputChar in wl_input.c we are passing in xkb_keysym_t,
which was a type mismatch.

This results in some keys not repeating when they should and vice versa.

[1] https://xkbcommon.org/doc/current/group__components.html#ga9d7f998efeca98b3afc7c257bbac90a8

Closes #1908.
---
 README.md     | 2 ++
 src/wl_init.c | 2 +-
 2 files changed, 3 insertions(+), 1 deletion(-)

diff --git a/README.md b/README.md
index 2ddb647f..cb19510a 100644
--- a/README.md
+++ b/README.md
@@ -245,6 +245,7 @@ information on what to include when reporting a bug.
  - [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong worder
    (#1798)
  - [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
+ - [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908)
  - [POSIX] Removed use of deprecated function `gettimeofday`
  - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
  - [NSGL] Removed enforcement of forward-compatible flag for core contexts
@@ -357,6 +358,7 @@ skills.
  - Arseny Kapoulkine
  - Cem Karan
  - Osman Keskin
+ - Koray Kilinc
  - Josh Kilmer
  - Byunghoon Kim
  - Cameron King
diff --git a/src/wl_init.c b/src/wl_init.c
index f80b4950..ac938795 100644
--- a/src/wl_init.c
+++ b/src/wl_init.c
@@ -565,7 +565,7 @@ static GLFWbool inputChar(_GLFWwindow* window, uint32_t key)
         }
     }
 
-    return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, syms[0]);
+    return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, code);
 }
 
 static void keyboardHandleKey(void* data,

From 4cbe743b74993bc97829dded273d557b0209940f Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Camilla=20L=C3=B6wy?= <elmindreda@elmindreda.org>
Date: Thu, 2 Sep 2021 18:30:41 +0200
Subject: [PATCH 76/77] Wayland: Fix standard cursor name selection

Regression introduced by 08e5a1706318e4fd32366a88d0778a9f545175af.
---
 src/wl_window.c | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/src/wl_window.c b/src/wl_window.c
index dd6f26d5..618c8e7f 100644
--- a/src/wl_window.c
+++ b/src/wl_window.c
@@ -1299,18 +1299,25 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
         {
             case GLFW_ARROW_CURSOR:
                 name = "left_ptr";
+                break;
             case GLFW_IBEAM_CURSOR:
                 name = "xterm";
+                break;
             case GLFW_CROSSHAIR_CURSOR:
                 name = "crosshair";
+                break;
             case GLFW_POINTING_HAND_CURSOR:
                 name = "hand2";
+                break;
             case GLFW_RESIZE_EW_CURSOR:
                 name = "sb_h_double_arrow";
+                break;
             case GLFW_RESIZE_NS_CURSOR:
                 name = "sb_v_double_arrow";
+                break;
             case GLFW_RESIZE_ALL_CURSOR:
                 name = "fleur";
+                break;
             default:
                 _glfwInputError(GLFW_CURSOR_UNAVAILABLE,
                                 "Wayland: Standard cursor shape unavailable");

From e7758c506dfcf258566f866c761c1b6bd7d98011 Mon Sep 17 00:00:00 2001
From: Waris Boonyasiriwat <wboonyasiriwat@teradici.com>
Date: Wed, 12 May 2021 00:30:14 -0700
Subject: [PATCH 77/77] Wayland: Fix cursor offset when shape changes

The Wayland protocol spec[1] states that set_cursor must be called
with the serial number of the enter event.  However, GLFW is passing in
the serial number of the latest received event, which does not meet the
protocol spec.

[1] https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_pointer

As a result, set_cursor calls were simply ignored by the compositor.

This fix complies with the protocol more closely by specifically caching
the enter event serial, and using it for all set_cursor calls.

Fixes #1706
Closes #1899
---
 README.md         | 4 +++-
 src/wl_init.c     | 3 ++-
 src/wl_platform.h | 1 +
 src/wl_window.c   | 6 +++---
 4 files changed, 9 insertions(+), 5 deletions(-)

diff --git a/README.md b/README.md
index cb19510a..5d9ff571 100644
--- a/README.md
+++ b/README.md
@@ -246,6 +246,7 @@ information on what to include when reporting a bug.
    (#1798)
  - [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
  - [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908)
+ - [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899)
  - [POSIX] Removed use of deprecated function `gettimeofday`
  - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
  - [NSGL] Removed enforcement of forward-compatible flag for core contexts
@@ -298,6 +299,7 @@ skills.
  - Denis Bernard
  - Doug Binks
  - blanco
+ - Waris Boonyasiriwat
  - Kyle Brenneman
  - Rok Breulj
  - Kai Burjack
@@ -306,6 +308,7 @@ skills.
  - David Carlier
  - Arturo Castro
  - Chi-kwan Chan
+ - Joseph Chua
  - Ian Clarkson
  - Michał Cichoń
  - Lambert Clara
@@ -481,7 +484,6 @@ skills.
  - Torsten Walluhn
  - Patrick Walton
  - Xo Wang
- - Waris
  - Jay Weisskopf
  - Frank Wille
  - Andy Williams
diff --git a/src/wl_init.c b/src/wl_init.c
index ac938795..2c73a7a9 100644
--- a/src/wl_init.c
+++ b/src/wl_init.c
@@ -118,6 +118,7 @@ static void pointerHandleEnter(void* data,
 
     window->wl.decorations.focus = focus;
     _glfw.wl.serial = serial;
+    _glfw.wl.pointerEnterSerial = serial;
     _glfw.wl.pointerFocus = window;
 
     window->wl.hovered = GLFW_TRUE;
@@ -177,7 +178,7 @@ static void setCursor(_GLFWwindow* window, const char* name)
     buffer = wl_cursor_image_get_buffer(image);
     if (!buffer)
         return;
-    wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
+    wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
                           surface,
                           image->hotspot_x / scale,
                           image->hotspot_y / scale);
diff --git a/src/wl_platform.h b/src/wl_platform.h
index a24943c9..d6017513 100644
--- a/src/wl_platform.h
+++ b/src/wl_platform.h
@@ -317,6 +317,7 @@ typedef struct _GLFWlibraryWayland
     const char*                 cursorPreviousName;
     int                         cursorTimerfd;
     uint32_t                    serial;
+    uint32_t                    pointerEnterSerial;
 
     int32_t                     keyboardRepeatRate;
     int32_t                     keyboardRepeatDelay;
diff --git a/src/wl_window.c b/src/wl_window.c
index 618c8e7f..06cd7084 100644
--- a/src/wl_window.c
+++ b/src/wl_window.c
@@ -683,7 +683,7 @@ static void setCursorImage(_GLFWwindow* window,
         cursorWayland->yhot = image->hotspot_y;
     }
 
-    wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
+    wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
                           surface,
                           cursorWayland->xhot / scale,
                           cursorWayland->yhot / scale);
@@ -1455,7 +1455,7 @@ static void lockPointer(_GLFWwindow* window)
     window->wl.pointerLock.relativePointer = relativePointer;
     window->wl.pointerLock.lockedPointer = lockedPointer;
 
-    wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
+    wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
                           NULL, 0, 0);
 }
 
@@ -1519,7 +1519,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
     }
     else if (window->cursorMode == GLFW_CURSOR_HIDDEN)
     {
-        wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, NULL, 0, 0);
+        wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, NULL, 0, 0);
     }
 }