mirror of
https://github.com/glfw/glfw.git
synced 2026-02-06 18:57:36 +00:00
Wayland: Simplify pointer surface state
Track which surface contains the pointer with one piece of state instead of three partially overlapping ones.
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f871f14d5e
commit
7b370d8df0
@ -360,7 +360,6 @@ typedef struct _GLFWwindowWayland
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GLFWbool maximized;
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GLFWbool activated;
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GLFWbool fullscreen;
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GLFWbool hovered;
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GLFWbool transparent;
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GLFWbool scaleFramebuffer;
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struct wl_surface* surface;
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@ -416,7 +415,6 @@ typedef struct _GLFWwindowWayland
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GLFWbool decorations;
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struct wl_buffer* buffer;
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_GLFWfallbackEdgeWayland top, left, right, bottom;
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struct wl_surface* focus;
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wl_fixed_t pointerX, pointerY;
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const char* cursorName;
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} fallback;
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@ -457,6 +455,7 @@ typedef struct _GLFWlibraryWayland
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const char* tag;
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struct wl_surface* pointerSurface;
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struct wl_cursor_theme* cursorTheme;
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struct wl_cursor_theme* cursorThemeHiDPI;
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struct wl_surface* cursorSurface;
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@ -515,7 +514,6 @@ typedef struct _GLFWlibraryWayland
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PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
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} xkb;
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_GLFWwindow* pointerFocus;
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_GLFWwindow* keyboardFocus;
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struct {
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@ -253,6 +253,9 @@ static void createFallbackDecorations(_GLFWwindow* window)
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static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge)
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{
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if (edge->surface == _glfw.wl.pointerSurface)
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_glfw.wl.pointerSurface = NULL;
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if (edge->subsurface)
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wl_subsurface_destroy(edge->subsurface);
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if (edge->surface)
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@ -288,26 +291,26 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
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if (window->resizable)
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{
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
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if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "n-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "nw-resize";
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else
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cursorName = "w-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "ne-resize";
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else
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cursorName = "e-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
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{
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if (xpos < GLFW_BORDER_SIZE)
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cursorName = "sw-resize";
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@ -369,28 +372,28 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
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{
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uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
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if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
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else
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xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
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}
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
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}
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
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}
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
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{
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if (xpos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
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@ -408,7 +411,7 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
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if (!window->wl.xdg.toplevel)
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return;
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if (window->wl.fallback.focus != window->wl.fallback.top.surface)
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if (_glfw.wl.pointerSurface != window->wl.fallback.top.surface)
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return;
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if (ypos < GLFW_BORDER_SIZE)
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@ -1267,14 +1270,16 @@ static void setCursorImage(_GLFWwindow* window,
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wl_surface_commit(surface);
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}
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static void incrementCursorImage(_GLFWwindow* window)
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static void incrementCursorImage(void)
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{
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_GLFWcursor* cursor;
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if (!window || !window->wl.hovered)
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if (!_glfw.wl.pointerSurface)
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return;
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cursor = window->wl.currentCursor;
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_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
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if (window->wl.surface != _glfw.wl.pointerSurface)
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return;
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_GLFWcursor* cursor = window->wl.currentCursor;
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if (cursor && cursor->wl.cursor)
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{
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cursor->wl.currentImage += 1;
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@ -1436,7 +1441,7 @@ static void handleEvents(double* timeout)
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uint64_t repeats;
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if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
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incrementCursorImage(_glfw.wl.pointerFocus);
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incrementCursorImage();
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}
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if (fds[LIBDECOR_FD].revents & POLLIN)
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@ -1527,15 +1532,13 @@ static void pointerHandleEnter(void* userData,
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if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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_glfw.wl.serial = serial;
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_glfw.wl.pointerEnterSerial = serial;
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_glfw.wl.pointerFocus = window;
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_glfw.wl.pointerSurface = surface;
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if (surface == window->wl.surface)
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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if (window->wl.surface == surface)
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{
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window->wl.hovered = GLFW_TRUE;
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_glfwSetCursorWayland(window, window->wl.currentCursor);
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_glfwInputCursorEnter(window, GLFW_TRUE);
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@ -1549,10 +1552,7 @@ static void pointerHandleEnter(void* userData,
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else
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{
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if (window->wl.fallback.decorations)
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{
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window->wl.fallback.focus = surface;
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updateFallbackDecorationCursor(window, sx, sy);
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}
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}
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}
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@ -1567,25 +1567,16 @@ static void pointerHandleLeave(void* userData,
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if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
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return;
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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if (!window)
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return;
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_glfw.wl.serial = serial;
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_glfw.wl.pointerFocus = NULL;
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_glfw.wl.pointerSurface = NULL;
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if (window->wl.hovered)
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{
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window->wl.hovered = GLFW_FALSE;
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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if (window->wl.surface == surface)
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_glfwInputCursorEnter(window, GLFW_FALSE);
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}
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else
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{
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if (window->wl.fallback.decorations)
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{
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window->wl.fallback.focus = NULL;
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window->wl.fallback.cursorName = NULL;
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}
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}
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}
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@ -1595,14 +1586,15 @@ static void pointerHandleMotion(void* userData,
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wl_fixed_t sx,
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wl_fixed_t sy)
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{
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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if (!window)
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if (!_glfw.wl.pointerSurface)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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return;
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if (window->wl.hovered)
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if (window->wl.surface == _glfw.wl.pointerSurface)
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{
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window->wl.cursorPosX = wl_fixed_to_double(sx);
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window->wl.cursorPosY = wl_fixed_to_double(sy);
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@ -1622,11 +1614,12 @@ static void pointerHandleButton(void* userData,
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uint32_t button,
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uint32_t state)
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{
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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if (!window)
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if (!_glfw.wl.pointerSurface)
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return;
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if (window->wl.hovered)
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_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
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if (window->wl.surface == _glfw.wl.pointerSurface)
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{
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_glfw.wl.serial = serial;
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@ -1648,11 +1641,12 @@ static void pointerHandleAxis(void* userData,
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uint32_t axis,
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wl_fixed_t value)
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{
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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if (!window)
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if (!_glfw.wl.pointerSurface)
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return;
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if (window->wl.hovered)
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_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
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if (window->wl.surface == _glfw.wl.pointerSurface)
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{
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// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
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if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
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@ -2223,8 +2217,8 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
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void _glfwDestroyWindowWayland(_GLFWwindow* window)
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{
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if (window == _glfw.wl.pointerFocus)
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_glfw.wl.pointerFocus = NULL;
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if (window->wl.surface == _glfw.wl.pointerSurface)
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_glfw.wl.pointerSurface = NULL;
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if (window == _glfw.wl.keyboardFocus)
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{
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@ -2600,7 +2594,7 @@ GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window)
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GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
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{
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return window->wl.hovered;
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return window->wl.surface == _glfw.wl.pointerSurface;
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}
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GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
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@ -3066,9 +3060,7 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
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window->wl.currentCursor = cursor;
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// If we're not in the correct window just save the cursor
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// the next time the pointer enters the window the cursor will change
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if (!window->wl.hovered)
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if (window->wl.surface != _glfw.wl.pointerSurface)
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return;
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// Update pointer lock to match cursor mode
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