Wayland: Simplify pointer surface state

Track which surface contains the pointer with one piece of state instead
of three partially overlapping ones.
This commit is contained in:
Camilla Löwy 2026-01-23 17:43:26 +01:00
parent f871f14d5e
commit 7b370d8df0
2 changed files with 43 additions and 53 deletions

View File

@ -360,7 +360,6 @@ typedef struct _GLFWwindowWayland
GLFWbool maximized;
GLFWbool activated;
GLFWbool fullscreen;
GLFWbool hovered;
GLFWbool transparent;
GLFWbool scaleFramebuffer;
struct wl_surface* surface;
@ -416,7 +415,6 @@ typedef struct _GLFWwindowWayland
GLFWbool decorations;
struct wl_buffer* buffer;
_GLFWfallbackEdgeWayland top, left, right, bottom;
struct wl_surface* focus;
wl_fixed_t pointerX, pointerY;
const char* cursorName;
} fallback;
@ -457,6 +455,7 @@ typedef struct _GLFWlibraryWayland
const char* tag;
struct wl_surface* pointerSurface;
struct wl_cursor_theme* cursorTheme;
struct wl_cursor_theme* cursorThemeHiDPI;
struct wl_surface* cursorSurface;
@ -515,7 +514,6 @@ typedef struct _GLFWlibraryWayland
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
} xkb;
_GLFWwindow* pointerFocus;
_GLFWwindow* keyboardFocus;
struct {

View File

@ -253,6 +253,9 @@ static void createFallbackDecorations(_GLFWwindow* window)
static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge)
{
if (edge->surface == _glfw.wl.pointerSurface)
_glfw.wl.pointerSurface = NULL;
if (edge->subsurface)
wl_subsurface_destroy(edge->subsurface);
if (edge->surface)
@ -288,26 +291,26 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
@ -369,28 +372,28 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
{
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
@ -408,7 +411,7 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
if (!window->wl.xdg.toplevel)
return;
if (window->wl.fallback.focus != window->wl.fallback.top.surface)
if (_glfw.wl.pointerSurface != window->wl.fallback.top.surface)
return;
if (ypos < GLFW_BORDER_SIZE)
@ -1267,14 +1270,16 @@ static void setCursorImage(_GLFWwindow* window,
wl_surface_commit(surface);
}
static void incrementCursorImage(_GLFWwindow* window)
static void incrementCursorImage(void)
{
_GLFWcursor* cursor;
if (!window || !window->wl.hovered)
if (!_glfw.wl.pointerSurface)
return;
cursor = window->wl.currentCursor;
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
if (window->wl.surface != _glfw.wl.pointerSurface)
return;
_GLFWcursor* cursor = window->wl.currentCursor;
if (cursor && cursor->wl.cursor)
{
cursor->wl.currentImage += 1;
@ -1436,7 +1441,7 @@ static void handleEvents(double* timeout)
uint64_t repeats;
if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
incrementCursorImage(_glfw.wl.pointerFocus);
incrementCursorImage();
}
if (fds[LIBDECOR_FD].revents & POLLIN)
@ -1527,15 +1532,13 @@ static void pointerHandleEnter(void* userData,
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
return;
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.serial = serial;
_glfw.wl.pointerEnterSerial = serial;
_glfw.wl.pointerFocus = window;
_glfw.wl.pointerSurface = surface;
if (surface == window->wl.surface)
_GLFWwindow* window = wl_surface_get_user_data(surface);
if (window->wl.surface == surface)
{
window->wl.hovered = GLFW_TRUE;
_glfwSetCursorWayland(window, window->wl.currentCursor);
_glfwInputCursorEnter(window, GLFW_TRUE);
@ -1549,11 +1552,8 @@ static void pointerHandleEnter(void* userData,
else
{
if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = surface;
updateFallbackDecorationCursor(window, sx, sy);
}
}
}
static void pointerHandleLeave(void* userData,
@ -1567,26 +1567,17 @@ static void pointerHandleLeave(void* userData,
if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
return;
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
return;
_glfw.wl.serial = serial;
_glfw.wl.pointerFocus = NULL;
_glfw.wl.pointerSurface = NULL;
if (window->wl.hovered)
{
window->wl.hovered = GLFW_FALSE;
_GLFWwindow* window = wl_surface_get_user_data(surface);
if (window->wl.surface == surface)
_glfwInputCursorEnter(window, GLFW_FALSE);
}
else
{
if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = NULL;
window->wl.fallback.cursorName = NULL;
}
}
}
static void pointerHandleMotion(void* userData,
@ -1595,14 +1586,15 @@ static void pointerHandleMotion(void* userData,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
if (!_glfw.wl.pointerSurface)
return;
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
if (window->cursorMode == GLFW_CURSOR_DISABLED)
return;
if (window->wl.hovered)
if (window->wl.surface == _glfw.wl.pointerSurface)
{
window->wl.cursorPosX = wl_fixed_to_double(sx);
window->wl.cursorPosY = wl_fixed_to_double(sy);
@ -1622,11 +1614,12 @@ static void pointerHandleButton(void* userData,
uint32_t button,
uint32_t state)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
if (!_glfw.wl.pointerSurface)
return;
if (window->wl.hovered)
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
if (window->wl.surface == _glfw.wl.pointerSurface)
{
_glfw.wl.serial = serial;
@ -1648,11 +1641,12 @@ static void pointerHandleAxis(void* userData,
uint32_t axis,
wl_fixed_t value)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (!window)
if (!_glfw.wl.pointerSurface)
return;
if (window->wl.hovered)
_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
if (window->wl.surface == _glfw.wl.pointerSurface)
{
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
@ -2223,8 +2217,8 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
void _glfwDestroyWindowWayland(_GLFWwindow* window)
{
if (window == _glfw.wl.pointerFocus)
_glfw.wl.pointerFocus = NULL;
if (window->wl.surface == _glfw.wl.pointerSurface)
_glfw.wl.pointerSurface = NULL;
if (window == _glfw.wl.keyboardFocus)
{
@ -2600,7 +2594,7 @@ GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window)
GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
{
return window->wl.hovered;
return window->wl.surface == _glfw.wl.pointerSurface;
}
GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
@ -3066,9 +3060,7 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
window->wl.currentCursor = cursor;
// If we're not in the correct window just save the cursor
// the next time the pointer enters the window the cursor will change
if (!window->wl.hovered)
if (window->wl.surface != _glfw.wl.pointerSurface)
return;
// Update pointer lock to match cursor mode