diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index f6ac6469..bd725007 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -38,16 +38,16 @@ elseif (_GLFW_WAYLAND) endif() if (_GLFW_EGL) - list(APPEND glfw_HEADERS ${common_HEADERS} egl_platform.h) + list(APPEND glfw_HEADERS ${common_HEADERS} egl_context.h) list(APPEND glfw_SOURCES ${common_SOURCES} egl_context.c) elseif (_GLFW_NSGL) - list(APPEND glfw_HEADERS ${common_HEADERS} nsgl_platform.h) + list(APPEND glfw_HEADERS ${common_HEADERS} nsgl_context.h) list(APPEND glfw_SOURCES ${common_SOURCES} nsgl_context.m) elseif (_GLFW_WGL) - list(APPEND glfw_HEADERS ${common_HEADERS} wgl_platform.h) + list(APPEND glfw_HEADERS ${common_HEADERS} wgl_context.h) list(APPEND glfw_SOURCES ${common_SOURCES} wgl_context.c) elseif (_GLFW_X11) - list(APPEND glfw_HEADERS ${common_HEADERS} glx_platform.h) + list(APPEND glfw_HEADERS ${common_HEADERS} glx_context.h) list(APPEND glfw_SOURCES ${common_SOURCES} glx_context.c) endif() diff --git a/src/cocoa_platform.h b/src/cocoa_platform.h index 8d9c0abd..feeeb0b2 100644 --- a/src/cocoa_platform.h +++ b/src/cocoa_platform.h @@ -40,7 +40,7 @@ typedef void* id; #include "posix_tls.h" #if defined(_GLFW_NSGL) - #include "nsgl_platform.h" + #include "nsgl_context.h" #else #error "No supported context creation API selected" #endif diff --git a/src/egl_platform.h b/src/egl_context.h similarity index 97% rename from src/egl_platform.h rename to src/egl_context.h index 77650fa6..d60b2294 100644 --- a/src/egl_platform.h +++ b/src/egl_context.h @@ -25,8 +25,8 @@ // //======================================================================== -#ifndef _egl_platform_h_ -#define _egl_platform_h_ +#ifndef _egl_context_h_ +#define _egl_context_h_ #include @@ -91,4 +91,4 @@ int _glfwAnalyzeContext(const _GLFWwindow* window, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); -#endif // _egl_platform_h_ +#endif // _egl_context_h_ diff --git a/src/glx_platform.h b/src/glx_context.h similarity index 98% rename from src/glx_platform.h rename to src/glx_context.h index 440f599c..1f8e4952 100644 --- a/src/glx_platform.h +++ b/src/glx_context.h @@ -25,8 +25,8 @@ // //======================================================================== -#ifndef _glx_platform_h_ -#define _glx_platform_h_ +#ifndef _glx_context_h_ +#define _glx_context_h_ #define GLX_GLXEXT_LEGACY #include @@ -123,4 +123,4 @@ int _glfwCreateContext(_GLFWwindow* window, const _GLFWfbconfig* fbconfig); void _glfwDestroyContext(_GLFWwindow* window); -#endif // _glx_platform_h_ +#endif // _glx_context_h_ diff --git a/src/internal.h b/src/internal.h index 53023525..b341bf47 100644 --- a/src/internal.h +++ b/src/internal.h @@ -200,7 +200,7 @@ struct _GLFWfbconfig int samples; GLboolean sRGB; - // This is defined in the context API's platform.h + // This is defined in the context API's context.h _GLFW_PLATFORM_FBCONFIG; }; @@ -262,7 +262,7 @@ struct _GLFWwindow // This is defined in the window API's platform.h _GLFW_PLATFORM_WINDOW_STATE; - // This is defined in the context API's platform.h + // This is defined in the context API's context.h _GLFW_PLATFORM_CONTEXT_STATE; }; @@ -347,7 +347,7 @@ struct _GLFWlibrary // This is defined in the window API's platform.h _GLFW_PLATFORM_LIBRARY_WINDOW_STATE; - // This is defined in the context API's platform.h + // This is defined in the context API's context.h _GLFW_PLATFORM_LIBRARY_OPENGL_STATE; // This is defined in the platform's time.h _GLFW_PLATFORM_LIBRARY_TIME_STATE; diff --git a/src/nsgl_platform.h b/src/nsgl_context.h similarity index 97% rename from src/nsgl_platform.h rename to src/nsgl_context.h index 86c0dd1f..7fb770be 100644 --- a/src/nsgl_platform.h +++ b/src/nsgl_context.h @@ -24,8 +24,8 @@ // //======================================================================== -#ifndef _nsgl_platform_h_ -#define _nsgl_platform_h_ +#ifndef _nsgl_context_h_ +#define _nsgl_context_h_ #define _GLFW_PLATFORM_FBCONFIG #define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl @@ -68,4 +68,4 @@ int _glfwCreateContext(_GLFWwindow* window, const _GLFWfbconfig* fbconfig); void _glfwDestroyContext(_GLFWwindow* window); -#endif // _nsgl_platform_h_ +#endif // _nsgl_context_h_ diff --git a/src/wayland_platform.h b/src/wayland_platform.h index 7ea371ff..cf0d2c48 100644 --- a/src/wayland_platform.h +++ b/src/wayland_platform.h @@ -31,7 +31,7 @@ #include #if defined(_GLFW_EGL) - #include "egl_platform.h" + #include "egl_context.h" #else #error "The Wayland backend depends on EGL platform support" #endif diff --git a/src/wgl_platform.h b/src/wgl_context.h similarity index 98% rename from src/wgl_platform.h rename to src/wgl_context.h index 7fea8695..b7f57455 100644 --- a/src/wgl_platform.h +++ b/src/wgl_context.h @@ -25,8 +25,8 @@ // //======================================================================== -#ifndef _wgl_platform_h_ -#define _wgl_platform_h_ +#ifndef _wgl_context_h_ +#define _wgl_context_h_ // This path may need to be changed if you build GLFW using your own setup // We ship and use our own copy of wglext.h since GLFW uses fairly new @@ -95,4 +95,4 @@ int _glfwAnalyzeContext(const _GLFWwindow* window, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); -#endif // _wgl_platform_h_ +#endif // _wgl_context_h_ diff --git a/src/win32_platform.h b/src/win32_platform.h index 4af3bc36..591d8752 100644 --- a/src/win32_platform.h +++ b/src/win32_platform.h @@ -154,11 +154,11 @@ typedef HRESULT (WINAPI * DWMISCOMPOSITIONENABLED_T)(BOOL*); #include "win32_tls.h" #if defined(_GLFW_WGL) - #include "wgl_platform.h" + #include "wgl_context.h" #elif defined(_GLFW_EGL) #define _GLFW_EGL_NATIVE_WINDOW window->win32.handle #define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY - #include "egl_platform.h" + #include "egl_context.h" #else #error "No supported context creation API selected" #endif diff --git a/src/x11_platform.h b/src/x11_platform.h index 0f493b1d..785b2ead 100644 --- a/src/x11_platform.h +++ b/src/x11_platform.h @@ -52,12 +52,12 @@ #if defined(_GLFW_GLX) #define _GLFW_X11_CONTEXT_VISUAL window->glx.visual - #include "glx_platform.h" + #include "glx_context.h" #elif defined(_GLFW_EGL) #define _GLFW_X11_CONTEXT_VISUAL window->egl.visual #define _GLFW_EGL_NATIVE_WINDOW window->x11.handle #define _GLFW_EGL_NATIVE_DISPLAY _glfw.x11.display - #include "egl_platform.h" + #include "egl_context.h" #else #error "No supported context creation API selected" #endif