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	Added fullscreen window focus test.
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										7
									
								
								tests/CMakeLists.txt
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
									
										7
									
								
								tests/CMakeLists.txt
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							@ -5,6 +5,7 @@ include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../include ${OPENGL_INCLUDE_DIR}
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add_executable(defaults defaults.c)
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					add_executable(defaults defaults.c)
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add_executable(events events.c)
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					add_executable(events events.c)
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					add_executable(fsfocus fsfocus.c)
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add_executable(iconify iconify.c getopt.c)
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					add_executable(iconify iconify.c getopt.c)
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add_executable(joysticks joysticks.c)
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					add_executable(joysticks joysticks.c)
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add_executable(peter peter.c)
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					add_executable(peter peter.c)
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@ -27,13 +28,13 @@ endif(APPLE)
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if(MSVC)
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					if(MSVC)
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  # Tell MSVC to use main instead of WinMain for Windows subsystem executables
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					  # Tell MSVC to use main instead of WinMain for Windows subsystem executables
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  set_target_properties(accuracy defaults events iconify joysticks fsaa peter reopen tearing version windows PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup")
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					  set_target_properties(accuracy defaults events fsfocus iconify joysticks fsaa peter reopen tearing version windows PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup")
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endif(MSVC)
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					endif(MSVC)
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if(CYGWIN)
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					if(CYGWIN)
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  # Set cross-compile and subsystem compile and link flags
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					  # Set cross-compile and subsystem compile and link flags
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  set_target_properties(accuracy defaults events fsaa iconify joysticks peter reopen tearing version windows PROPERTIES COMPILE_FLAGS "-mno-cygwin")
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					  set_target_properties(accuracy defaults events fsaa fsfocus iconify joysticks peter reopen tearing version windows PROPERTIES COMPILE_FLAGS "-mno-cygwin")
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  set_target_properties(accuracy fsaa tearing windows PROPERTIES LINK_FLAGS "-mno-cygwin -mwindows")
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					  set_target_properties(accuracy fsaa tearing windows PROPERTIES LINK_FLAGS "-mno-cygwin -mwindows")
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  set_target_properties(events defaults iconify joysticks peter reopen version PROPERTIES LINK_FLAGS "-mno-cygwin -mconsole")
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					  set_target_properties(events defaults fsfocus iconify joysticks peter reopen version PROPERTIES LINK_FLAGS "-mno-cygwin -mconsole")
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endif(CYGWIN)
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					endif(CYGWIN)
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										110
									
								
								tests/fsfocus.c
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
										110
									
								
								tests/fsfocus.c
									
									
									
									
									
										Executable file
									
								
							@ -0,0 +1,110 @@
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					//========================================================================
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					// Fullscreen window (un)focus test
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					// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
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					//
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					// This software is provided 'as-is', without any express or implied
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					// warranty. In no event will the authors be held liable for any damages
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					// arising from the use of this software.
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					//
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					// Permission is granted to anyone to use this software for any purpose,
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					// including commercial applications, and to alter it and redistribute it
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					// freely, subject to the following restrictions:
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					//
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					// 1. The origin of this software must not be misrepresented; you must not
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					//    claim that you wrote the original software. If you use this software
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					//    in a product, an acknowledgment in the product documentation would
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					//    be appreciated but is not required.
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					//
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					// 2. Altered source versions must be plainly marked as such, and must not
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					//    be misrepresented as being the original software.
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					//
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					// 3. This notice may not be removed or altered from any source
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					//    distribution.
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					//
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					//========================================================================
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					//
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					// This test is used to test window activation and iconfication for
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					// fullscreen windows with a video mode differing from the desktop mode
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					//
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					//========================================================================
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					#include <GL/glfw3.h>
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					#include <stdio.h>
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					#include <stdlib.h>
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					static GLboolean running = GL_TRUE;
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					static void window_focus_callback(GLFWwindow window, int activated)
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					{
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					    printf("%0.3f: Window %s\n",
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					           glfwGetTime(),
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					           activated ? "activated" : "deactivated");
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					}
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					static void window_key_callback(GLFWwindow window, int key, int action)
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					{
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					    if (action != GLFW_PRESS)
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					        return;
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					    switch (key)
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					    {
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					        case GLFW_KEY_ESC:
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					        {
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					            printf("%0.3f: User pressed Escape\n", glfwGetTime());
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					            running = GL_FALSE;
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					            break;
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					        }
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					        case GLFW_KEY_SPACE:
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					        {
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					            printf("%0.3f: User pressed Space\n", glfwGetTime());
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					            glfwIconifyWindow(window);
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					            break;
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					        }
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					    }
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					}
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					static int window_close_callback(GLFWwindow window)
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					{
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					    printf("%0.3f: User closed window\n", glfwGetTime());
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					    return GL_TRUE;
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					}
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					int main(void)
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					{
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					    GLFWwindow window;
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					    if (!glfwInit())
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					    {
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					        fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
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					        exit(EXIT_FAILURE);
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					    }
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					    window = glfwOpenWindow(640, 480, GLFW_FULLSCREEN, "Fullscreen focus");
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					    if (!window)
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					    {
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					        glfwTerminate();
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					        fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
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					        exit(EXIT_FAILURE);
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					    }
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					    glfwSwapInterval(1);
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					    glfwEnable(window, GLFW_MOUSE_CURSOR);
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					    glfwSetWindowFocusCallback(window, window_focus_callback);
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					    glfwSetKeyCallback(window, window_key_callback);
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					    glfwSetWindowCloseCallback(window, window_close_callback);
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					    while (running && glfwIsWindow(window) == GL_TRUE)
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					    {
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					        glClear(GL_COLOR_BUFFER_BIT);
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					        glfwSwapBuffers();
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					        glfwWaitEvents();
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					    }
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					    glfwTerminate();
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					    exit(EXIT_SUCCESS);
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					}
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