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https://github.com/glfw/glfw.git
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Make source file names more consistent
Use platform prefix for files specific to that platform AND that have no credible alternative API on that platform. The exception is WinMM, which will be replaced before 3.2.
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parent
12b6c56903
commit
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@ -12,14 +12,14 @@ set(common_HEADERS internal.h
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set(common_SOURCES context.c init.c input.c monitor.c window.c)
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set(common_SOURCES context.c init.c input.c monitor.c window.c)
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if (_GLFW_COCOA)
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if (_GLFW_COCOA)
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h iokit_joystick.h
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
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posix_tls.h)
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posix_tls.h)
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set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_monitor.m
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set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m
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cocoa_window.m iokit_joystick.m mach_time.c posix_tls.c)
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cocoa_monitor.m cocoa_window.m cocoa_time.c posix_tls.c)
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elseif (_GLFW_WIN32)
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elseif (_GLFW_WIN32)
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set(glfw_HEADERS ${common_HEADERS} win32_platform.h winmm_joystick.h)
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set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h)
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set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_monitor.c win32_time.c
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set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c
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win32_tls.c win32_window.c winmm_joystick.c)
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win32_monitor.c win32_time.c win32_tls.c win32_window.c)
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elseif (_GLFW_X11)
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elseif (_GLFW_X11)
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set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h
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set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h
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linux_joystick.h posix_time.h posix_tls.h)
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linux_joystick.h posix_time.h posix_tls.h)
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@ -39,7 +39,7 @@ typedef void* id;
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#endif
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#endif
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#include "posix_tls.h"
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#include "posix_tls.h"
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#include "iokit_joystick.h"
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#include "cocoa_joystick.h"
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#if defined(_GLFW_NSGL)
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#if defined(_GLFW_NSGL)
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#include "nsgl_context.h"
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#include "nsgl_context.h"
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@ -140,7 +140,7 @@ typedef HRESULT (WINAPI * DWMFLUSH_T)(VOID);
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typedef HRESULT (WINAPI * SETPROCESSDPIAWARENESS_T)(PROCESS_DPI_AWARENESS);
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typedef HRESULT (WINAPI * SETPROCESSDPIAWARENESS_T)(PROCESS_DPI_AWARENESS);
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#define _glfw_SetProcessDPIAwareness _glfw.win32.shcore.SetProcessDPIAwareness
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#define _glfw_SetProcessDPIAwareness _glfw.win32.shcore.SetProcessDPIAwareness
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#include "winmm_joystick.h"
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#include "win32_joystick.h"
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#if defined(_GLFW_WGL)
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#if defined(_GLFW_WGL)
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#include "wgl_context.h"
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#include "wgl_context.h"
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