diff --git a/.gitignore b/.gitignore
index ff40c17e..1366b5fd 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,9 +1,18 @@
.DS_Store
+Makefile
CMakeCache.txt
CMakeFiles
cmake_install.cmake
cmake_uninstall.cmake
docs/Doxyfile
+src/config.h
+src/glfw3.pc
+src/libglfw3.so
+src/libglfw3.a
+src/libglfw3.dylib
+src/glfw3.lib
+src/glfw3.dll
+src/glfw3dll.lib
examples/*.app
examples/*.exe
examples/boing
@@ -13,21 +22,11 @@ examples/splitview
examples/triangle
examples/wave
src/config.h
-src/glfw.dll
-src/glfw.lib
-src/glfwdll.lib
-src/libglfw.a
-src/libglfw.dll
-src/libglfw.dylib
-src/libglfw.lib
-src/libglfw.pc
-src/libglfw.so
-src/libglfwdll.lib
tests/*.app
tests/*.exe
tests/accuracy
+tests/clipboard
tests/defaults
-tests/dynamic
tests/events
tests/fsaa
tests/fsfocus
@@ -35,10 +34,12 @@ tests/gamma
tests/glfwinfo
tests/iconify
tests/joysticks
+tests/modes
tests/peter
tests/reopen
tests/sharing
tests/tearing
+tests/threads
tests/title
tests/version
tests/windows
diff --git a/CMakeLists.txt b/CMakeLists.txt
index cd712c46..a1ad4923 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -12,10 +12,17 @@ set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
+option(GLFW_NATIVE_API "Build the GLFW native API" OFF)
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
find_package(OpenGL REQUIRED)
+set(CMAKE_THREAD_PREFER_PTHREADS YES)
+find_package(Threads)
+if (CMAKE_THREAD_LIBS_INIT)
+ list(APPEND glfw_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
+endif()
+
#--------------------------------------------------------------------
# Enable all warnings on GCC, regardless of OS
#--------------------------------------------------------------------
@@ -177,7 +184,7 @@ if (_GLFW_X11_GLX)
endif()
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
- set(_GLFW_USE_LINUX_JOYSTICKS 1)
+ set(_GLFW_HAS_LINUX_JOYSTICKS 1)
endif()
endif()
@@ -253,7 +260,12 @@ configure_file(${GLFW_SOURCE_DIR}/src/config.h.in
# The src directory's CMakeLists.txt file installs the library
#--------------------------------------------------------------------
install(DIRECTORY include/GL DESTINATION include
- FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
+ FILES_MATCHING PATTERN glfw3.h)
+
+if (GLFW_NATIVE_API)
+ install(DIRECTORY include/GL DESTINATION include
+ FILES_MATCHING PATTERN glfw3native.h)
+endif()
install(FILES COPYING.txt readme.html
DESTINATION share/doc/glfw-${GLFW_VERSION_FULL})
diff --git a/examples/heightmap.c b/examples/heightmap.c
index fce8b8de..5139a493 100644
--- a/examples/heightmap.c
+++ b/examples/heightmap.c
@@ -581,7 +581,7 @@ int main(int argc, char** argv)
exit(EXIT_FAILURE);
}
- glfwWindowHint(GLFW_WINDOW_RESIZABLE, GL_FALSE);
+ glfwWindowHint(GLFW_RESIZABLE, GL_FALSE);
glfwWindowHint(GLFW_OPENGL_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_OPENGL_VERSION_MINOR, 2);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h
index 335a2a3b..df6e26f3 100644
--- a/include/GL/glfw3.h
+++ b/include/GL/glfw3.h
@@ -399,18 +399,19 @@ extern "C" {
#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
#define GLFW_AUX_BUFFERS 0x0002100B
#define GLFW_STEREO 0x0002100C
-#define GLFW_WINDOW_RESIZABLE 0x0002100D
#define GLFW_FSAA_SAMPLES 0x0002100E
/* The following constants are used with both glfwGetWindowParam
* and glfwWindowHint
*/
-#define GLFW_OPENGL_VERSION_MAJOR 0x0002100F
-#define GLFW_OPENGL_VERSION_MINOR 0x00021010
-#define GLFW_OPENGL_FORWARD_COMPAT 0x00021011
-#define GLFW_OPENGL_DEBUG_CONTEXT 0x00021012
-#define GLFW_OPENGL_PROFILE 0x00021013
-#define GLFW_OPENGL_ROBUSTNESS 0x00021014
+#define GLFW_OPENGL_VERSION_MAJOR 0x00022000
+#define GLFW_OPENGL_VERSION_MINOR 0x00022001
+#define GLFW_OPENGL_FORWARD_COMPAT 0x00022002
+#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022003
+#define GLFW_OPENGL_PROFILE 0x00022004
+#define GLFW_OPENGL_ROBUSTNESS 0x00022005
+#define GLFW_RESIZABLE 0x00022006
+#define GLFW_VISIBLE 0x00022007
/* GLFW_OPENGL_ROBUSTNESS mode tokens */
#define GLFW_OPENGL_NO_ROBUSTNESS 0x00000000
@@ -550,13 +551,15 @@ GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
GLFWAPI void glfwWindowHint(int target, int hint);
GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, int mode, const char* title, GLFWwindow share);
GLFWAPI void glfwDestroyWindow(GLFWwindow window);
-GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title);
-GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height);
-GLFWAPI void glfwSetWindowSize(GLFWwindow, int width, int height);
-GLFWAPI void glfwGetWindowPos(GLFWwindow, int* xpos, int* ypos);
-GLFWAPI void glfwSetWindowPos(GLFWwindow, int xpos, int ypos);
+GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title);
+GLFWAPI void glfwGetWindowSize(GLFWwindow window, int* width, int* height);
+GLFWAPI void glfwSetWindowSize(GLFWwindow window, int width, int height);
+GLFWAPI void glfwGetWindowPos(GLFWwindow window, int* xpos, int* ypos);
+GLFWAPI void glfwSetWindowPos(GLFWwindow window, int xpos, int ypos);
GLFWAPI void glfwIconifyWindow(GLFWwindow window);
GLFWAPI void glfwRestoreWindow(GLFWwindow window);
+GLFWAPI void glfwShowWindow(GLFWwindow window);
+GLFWAPI void glfwHideWindow(GLFWwindow window);
GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param);
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer);
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window);
diff --git a/readme.html b/readme.html
index 5f0a77bb..bb745470 100644
--- a/readme.html
+++ b/readme.html
@@ -283,9 +283,11 @@ version of GLFW.
Added GLFW_OPENGL_ROBUSTNESS
window hint and associated strategy tokens for GL_ARB_robustness
support
Added GLFW_OPENGL_REVISION
window parameter to make up for removal of glfwGetGLVersion
Added GLFW_INCLUDE_GL3
macro for telling the GLFW header to include gl3.h
header instead of gl.h
+ Added GLFW_VISIBLE
window hint and parameter for controlling and polling window visibility
Added windows
simple multi-window test program
Added sharing
simple OpenGL object sharing test program
Added modes
video mode enumeration and setting test program
+ Added threads
simple multi-threaded rendering test program
Added glfw3native.h
header and platform-specific functions for explicit access to native display, window and context handles
Added glfwSetGamma
, glfwSetGammaRamp
and glfwGetGammaRamp
functions and GLFWgammaramp
type for monitor gamma ramp control
Added window parameter to glfwSwapBuffers
@@ -296,7 +298,7 @@ version of GLFW.
Renamed glfw.h
to glfw3.h
to avoid conflicts with 2.x series
Renamed glfwOpenWindowHint
to glfwWindowHint
Renamed GLFW_WINDOW
token to GLFW_WINDOWED
- Renamed GLFW_WINDOW_NO_RESIZE
to GLFW_WINDOW_RESIZABLE
+ Renamed GLFW_WINDOW_NO_RESIZE
to GLFW_RESIZABLE
Renamed GLFW_BUILD_DLL
to _GLFW_BUILD_DLL
Renamed version
test to glfwinfo
Renamed GLFW_NO_GLU
to GLFW_INCLUDE_GLU
and made it disabled by default
@@ -349,6 +351,7 @@ version of GLFW.
[X11] Bugfix: Some window properties required by the ICCCM were not set
[X11] Bugfix: Calling glXCreateContextAttribsARB
with an unavailable OpenGL version caused the application to terminate with a BadMatch
Xlib error
[X11] Bugfix: A synchronization point necessary for jitter-free locked cursor mode was incorrectly removed
+ [X11] Bugfix: The window size hints were not updated when calling glfwSetWindowSize
on a non-resizable window
[Win32] Changed port to use Unicode mode only
[Win32] Removed explicit support for versions of Windows older than Windows XP
[Win32] Bugfix: Window activation and iconification did not work as expected
@@ -907,7 +910,7 @@ their skills. Special thanks go out to:
language
Shane Liesegang, for providing a bug fix relating to Cocoa window
- restoration
+ restoration and reporting a bug on 32-bit Cocoa builds
Tristam MacDonald, for his bug reports and feedback on the Cocoa port
@@ -927,9 +930,15 @@ their skills. Special thanks go out to:
Much of the Windows code of GLFW was originally based on Jeff's
code
+ Julian Møller, for reporting a bug in the Cocoa joystick code
+
Arturo J. Pérez, for a bug fix for cursor tracking on Mac OS X 10.6 Snow
Leopard
+ Riku Salminen, for the initial implementation of
+ glfwShowWindow
and glfwHideWindow
, and for making
+ the X11 event processing able to support multi-threaded rendering
+
Douglas C. Schmidt and Irfan Pyarali, for their excellent article
Strategies for Implementing POSIX Condition Variables on Win32
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index c7ffc3d9..e2eb45cc 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -10,7 +10,11 @@ if (_GLFW_COCOA_NSGL)
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h)
set(glfw_SOURCES ${common_SOURCES} cocoa_clipboard.m cocoa_fullscreen.m
cocoa_gamma.c cocoa_init.m cocoa_input.m cocoa_joystick.m
- cocoa_native.m cocoa_opengl.m cocoa_time.c cocoa_window.m)
+ cocoa_opengl.m cocoa_time.c cocoa_window.m)
+
+ if (GLFW_NATIVE_API)
+ list(APPEND glfw_SOURCES cocoa_native.m)
+ endif()
# For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
@@ -18,14 +22,22 @@ elseif (_GLFW_WIN32_WGL)
set(glfw_HEADERS ${common_HEADERS} win32_platform.h)
set(glfw_SOURCES ${common_SOURCES} win32_clipboard.c win32_fullscreen.c
win32_gamma.c win32_init.c win32_input.c win32_joystick.c
- win32_monitor.c win32_native.c win32_opengl.c win32_time.c
- win32_window.c win32_dllmain.c)
+ win32_monitor.c win32_opengl.c win32_time.c win32_window.c
+ win32_dllmain.c)
+
+ if (GLFW_NATIVE_API)
+ list(APPEND glfw_SOURCES win32_native.c)
+ endif()
elseif (_GLFW_X11_GLX)
set(glfw_HEADERS ${common_HEADERS} x11_platform.h)
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_fullscreen.c
x11_gamma.c x11_init.c x11_input.c x11_joystick.c
- x11_keysym2unicode.c x11_monitor.c x11_native.c
- x11_opengl.c x11_time.c x11_window.c)
+ x11_keysym2unicode.c x11_monitor.c x11_opengl.c x11_time.c
+ x11_window.c)
+
+ if (GLFW_NATIVE_API)
+ list(APPEND glfw_SOURCES x11_native.c)
+ endif()
endif()
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
diff --git a/src/cocoa_init.m b/src/cocoa_init.m
index 76d5b8b2..95e752e3 100644
--- a/src/cocoa_init.m
+++ b/src/cocoa_init.m
@@ -101,6 +101,9 @@ int _glfwPlatformInit(void)
_glfwInitJoysticks();
+ if (!_glfwInitOpenGL())
+ return GL_FALSE;
+
_glfwLibrary.NS.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
if (!_glfwLibrary.NS.eventSource)
return GL_FALSE;
@@ -139,6 +142,8 @@ int _glfwPlatformTerminate(void)
_glfwTerminateJoysticks();
+ _glfwTerminateOpenGL();
+
return GL_TRUE;
}
diff --git a/src/cocoa_joystick.m b/src/cocoa_joystick.m
index 7eac7f91..04c9e972 100644
--- a/src/cocoa_joystick.m
+++ b/src/cocoa_joystick.m
@@ -550,15 +550,15 @@ int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes)
for (i = 0; i < numaxes; i++)
{
- _glfwJoystickElement* axes =
+ _glfwJoystickElement* elements =
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick.axes, i);
- long readScale = axes->maxReport - axes->minReport;
+ long readScale = elements->maxReport - elements->minReport;
if (readScale == 0)
- axes[i] = axes->value;
+ axes[i] = elements->value;
else
- axes[i] = (2.0f * (axes->value - axes->minReport) / readScale) - 1.0f;
+ axes[i] = (2.0f * (elements->value - elements->minReport) / readScale) - 1.0f;
if (i & 1)
axes[i] = -axes[i];
diff --git a/src/cocoa_opengl.m b/src/cocoa_opengl.m
index 2ffd774c..4d4c4299 100644
--- a/src/cocoa_opengl.m
+++ b/src/cocoa_opengl.m
@@ -29,11 +29,46 @@
#include "internal.h"
+#include
+
+
+//========================================================================
+// The per-thread current context/window pointer
+//========================================================================
+static pthread_key_t _glfwCurrentTLS;
+
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
+//========================================================================
+// Initialize OpenGL support
+//========================================================================
+
+int _glfwInitOpenGL(void)
+{
+ if (pthread_key_create(&_glfwCurrentTLS, NULL) != 0)
+ {
+ _glfwSetError(GLFW_PLATFORM_ERROR,
+ "Cocoa/NSGL: Failed to create context TLS");
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+//========================================================================
+// Terminate OpenGL support
+//========================================================================
+
+void _glfwTerminateOpenGL(void)
+{
+ pthread_key_delete(_glfwCurrentTLS);
+}
+
+
//========================================================================
// Make the OpenGL context associated with the specified window current
//========================================================================
@@ -44,6 +79,18 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
[window->NSGL.context makeCurrentContext];
else
[NSOpenGLContext clearCurrentContext];
+
+ pthread_setspecific(_glfwCurrentTLS, window);
+}
+
+
+//========================================================================
+// Return the window object whose context is current
+//========================================================================
+
+_GLFWwindow* _glfwPlatformGetCurrentContext(void)
+{
+ return (_GLFWwindow*) pthread_getspecific(_glfwCurrentTLS);
}
@@ -64,7 +111,7 @@ void _glfwPlatformSwapBuffers(_GLFWwindow* window)
void _glfwPlatformSwapInterval(int interval)
{
- _GLFWwindow* window = _glfwLibrary.currentWindow;
+ _GLFWwindow* window = _glfwPlatformGetCurrentContext();
GLint sync = interval;
[window->NSGL.context setValues:&sync forParameter:NSOpenGLCPSwapInterval];
diff --git a/src/cocoa_platform.h b/src/cocoa_platform.h
index cc1c1c91..2fb6143c 100644
--- a/src/cocoa_platform.h
+++ b/src/cocoa_platform.h
@@ -124,4 +124,8 @@ void _glfwTerminateJoysticks(void);
GLboolean _glfwSetVideoMode(int* width, int* height, int* bpp, int* refreshRate);
void _glfwRestoreVideoMode(void);
+// OpenGL support
+int _glfwInitOpenGL(void);
+void _glfwTerminateOpenGL(void);
+
#endif // _platform_h_
diff --git a/src/cocoa_window.m b/src/cocoa_window.m
index 5129a21f..477a1fad 100644
--- a/src/cocoa_window.m
+++ b/src/cocoa_window.m
@@ -131,6 +131,25 @@
return NSTerminateCancel;
}
+- (void)applicationDidHide:(NSNotification *)notification
+{
+ _GLFWwindow* window;
+
+ for (window = _glfwLibrary.windowListHead; window; window = window->next)
+ _glfwInputWindowVisibility(window, GL_FALSE);
+}
+
+- (void)applicationDidUnhide:(NSNotification *)notification
+{
+ _GLFWwindow* window;
+
+ for (window = _glfwLibrary.windowListHead; window; window = window->next)
+ {
+ if ([window->NS.object isVisible])
+ _glfwInputWindowVisibility(window, GL_TRUE);
+ }
+}
+
@end
@@ -686,7 +705,7 @@ static GLboolean createWindow(_GLFWwindow* window,
[window->NS.object setAcceptsMouseMovedEvents:YES];
[window->NS.object center];
- if ([window->NS.object respondsToSelector:@selector(setRestorable)])
+ if ([window->NS.object respondsToSelector:@selector(setRestorable:)])
[window->NS.object setRestorable:NO];
return GL_TRUE;
@@ -898,7 +917,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
if (!createContext(window, wndconfig, fbconfig))
return GL_FALSE;
- [window->NS.object makeKeyAndOrderFront:nil];
[window->NSGL.context setView:[window->NS.object contentView]];
if (wndconfig->mode == GLFW_FULLSCREEN)
@@ -1022,6 +1040,27 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
}
+//========================================================================
+// Show window
+//========================================================================
+
+void _glfwPlatformShowWindow(_GLFWwindow* window)
+{
+ [window->NS.object makeKeyAndOrderFront:nil];
+ _glfwInputWindowVisibility(window, GL_TRUE);
+}
+
+
+//========================================================================
+// Hide window
+//========================================================================
+
+void _glfwPlatformHideWindow(_GLFWwindow* window)
+{
+ [window->NS.object orderOut:nil];
+ _glfwInputWindowVisibility(window, GL_FALSE);
+}
+
//========================================================================
// Write back window parameters into GLFW window structure
//========================================================================
@@ -1093,7 +1132,7 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin;
double mainScreenHeight = CGDisplayBounds(CGMainDisplayID()).size.height;
CGPoint targetPoint = CGPointMake(globalPoint.x - mainScreenOrigin.x,
- mainScreenHeight - globalPoint.y -
+ mainScreenHeight - globalPoint.y -
mainScreenOrigin.y);
CGDisplayMoveCursorToPoint(CGMainDisplayID(), targetPoint);
}
diff --git a/src/config.h.in b/src/config.h.in
index 01d541a2..a432d947 100644
--- a/src/config.h.in
+++ b/src/config.h.in
@@ -64,7 +64,7 @@
#cmakedefine _GLFW_HAS_GLXGETPROCADDRESSEXT
// Define this to 1 if the Linux joystick API is available
-#cmakedefine _GLFW_USE_LINUX_JOYSTICKS
+#cmakedefine _GLFW_HAS_LINUX_JOYSTICKS
// The GLFW version as used by glfwGetVersionString
#define _GLFW_VERSION_FULL "@GLFW_VERSION_FULL@"
diff --git a/src/fullscreen.c b/src/fullscreen.c
index 37866261..6d8ada66 100644
--- a/src/fullscreen.c
+++ b/src/fullscreen.c
@@ -32,10 +32,8 @@
#include "internal.h"
#include
-#ifdef __APPLE__
-#include
-#else
-#include
+#if _WIN32
+ #include
#endif
diff --git a/src/internal.h b/src/internal.h
index 8d5266da..9cf29690 100755
--- a/src/internal.h
+++ b/src/internal.h
@@ -99,6 +99,7 @@ struct _GLFWhints
int auxBuffers;
GLboolean stereo;
GLboolean resizable;
+ GLboolean visible;
int samples;
int glMajor;
int glMinor;
@@ -121,6 +122,7 @@ struct _GLFWwndconfig
const char* title;
int refreshRate;
GLboolean resizable;
+ GLboolean visible;
int glMajor;
int glMinor;
GLboolean glForward;
@@ -171,6 +173,7 @@ struct _GLFWwindow
int positionX, positionY;
int mode; // GLFW_WINDOW or GLFW_FULLSCREEN
GLboolean resizable; // GL_TRUE if user may resize this window
+ GLboolean visible; // GL_TRUE if this window is visible
int refreshRate; // monitor refresh rate
void* userPointer;
@@ -229,7 +232,6 @@ struct _GLFWlibrary
_GLFWhints hints;
_GLFWwindow* windowListHead;
- _GLFWwindow* currentWindow;
_GLFWwindow* activeWindow;
_GLFWwindow* cursorLockWindow;
_GLFWmonitor* monitorListHead;
@@ -313,6 +315,8 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y);
void _glfwPlatformIconifyWindow(_GLFWwindow* window);
void _glfwPlatformRestoreWindow(_GLFWwindow* window);
+void _glfwPlatformShowWindow(_GLFWwindow* window);
+void _glfwPlatformHideWindow(_GLFWwindow* window);
// Event processing
void _glfwPlatformPollEvents(void);
@@ -320,6 +324,7 @@ void _glfwPlatformWaitEvents(void);
// OpenGL context management
void _glfwPlatformMakeContextCurrent(_GLFWwindow* window);
+_GLFWwindow* _glfwPlatformGetCurrentContext(void);
void _glfwPlatformSwapBuffers(_GLFWwindow* window);
void _glfwPlatformSwapInterval(int interval);
void _glfwPlatformRefreshWindowParams(_GLFWwindow* window);
@@ -340,6 +345,7 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated);
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y);
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified);
+void _glfwInputWindowVisibility(_GLFWwindow* window, int visible);
void _glfwInputWindowDamage(_GLFWwindow* window);
void _glfwInputWindowCloseRequest(_GLFWwindow* window);
diff --git a/src/opengl.c b/src/opengl.c
index a23a5f34..6f80fd7b 100644
--- a/src/opengl.c
+++ b/src/opengl.c
@@ -350,7 +350,7 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig)
GLboolean _glfwRefreshContextParams(void)
{
- _GLFWwindow* window = _glfwLibrary.currentWindow;
+ _GLFWwindow* window = _glfwPlatformGetCurrentContext();
if (!parseGLVersion(&window->glMajor,
&window->glMinor,
@@ -417,7 +417,7 @@ GLboolean _glfwRefreshContextParams(void)
GLboolean _glfwIsValidContext(_GLFWwndconfig* wndconfig)
{
- _GLFWwindow* window = _glfwLibrary.currentWindow;
+ _GLFWwindow* window = _glfwPlatformGetCurrentContext();
if (window->glMajor < wndconfig->glMajor ||
(window->glMajor == wndconfig->glMajor &&
@@ -492,16 +492,15 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow handle)
return;
}
- if (_glfwLibrary.currentWindow == window)
+ if (_glfwPlatformGetCurrentContext() == window)
return;
_glfwPlatformMakeContextCurrent(window);
- _glfwLibrary.currentWindow = window;
}
//========================================================================
-// Returns the window whose OpenGL context is current
+// Return the window object whose context is current
//========================================================================
GLFWAPI GLFWwindow glfwGetCurrentContext(void)
@@ -512,7 +511,7 @@ GLFWAPI GLFWwindow glfwGetCurrentContext(void)
return NULL;
}
- return _glfwLibrary.currentWindow;
+ return _glfwPlatformGetCurrentContext();
}
@@ -546,7 +545,7 @@ GLFWAPI void glfwSwapInterval(int interval)
return;
}
- if (!_glfwLibrary.currentWindow)
+ if (!_glfwPlatformGetCurrentContext())
{
_glfwSetError(GLFW_NO_CURRENT_CONTEXT, NULL);
return;
@@ -571,7 +570,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension)
return GL_FALSE;
}
- window = _glfwLibrary.currentWindow;
+ window = _glfwPlatformGetCurrentContext();
if (!window)
{
_glfwSetError(GLFW_NO_CURRENT_CONTEXT, NULL);
@@ -632,7 +631,7 @@ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
return NULL;
}
- if (!_glfwLibrary.currentWindow)
+ if (!_glfwPlatformGetCurrentContext())
{
_glfwSetError(GLFW_NO_CURRENT_CONTEXT, NULL);
return NULL;
@@ -660,7 +659,7 @@ GLFWAPI void glfwCopyContext(GLFWwindow hsrc, GLFWwindow hdst, unsigned long mas
src = (_GLFWwindow*) hsrc;
dst = (_GLFWwindow*) hdst;
- if (_glfwLibrary.currentWindow == dst)
+ if (_glfwPlatformGetCurrentContext() == dst)
{
_glfwSetError(GLFW_INVALID_VALUE,
"glfwCopyContext: Cannot copy OpenGL state to a current context");
diff --git a/src/win32_opengl.c b/src/win32_opengl.c
index bf684094..d6e1b490 100644
--- a/src/win32_opengl.c
+++ b/src/win32_opengl.c
@@ -34,6 +34,24 @@
#include
+//========================================================================
+// Thread local storage attribute macro
+//========================================================================
+#if defined(_MSC_VER)
+ #define _GLFW_TLS __declspec(thread)
+#elif defined(__GNUC__)
+ #define _GLFW_TLS __thread
+#else
+ #define _GLFW_TLS
+#endif
+
+
+//========================================================================
+// The per-thread current context/window pointer
+//========================================================================
+static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
+
+
//========================================================================
// Initialize WGL-specific extensions
// This function is called once before initial context creation, i.e. before
@@ -443,7 +461,7 @@ static GLboolean createContext(_GLFWwindow* window,
}
}
- glfwMakeContextCurrent(window);
+ _glfwPlatformMakeContextCurrent(window);
initWGLExtensions(window);
return GL_TRUE;
@@ -508,8 +526,8 @@ void _glfwDestroyContext(_GLFWwindow* window)
{
// This is duplicated from glfwDestroyWindow
// TODO: Stop duplicating code
- if (window == _glfwLibrary.currentWindow)
- glfwMakeContextCurrent(NULL);
+ if (window == _glfwCurrentWindow)
+ _glfwPlatformMakeContextCurrent(NULL);
if (window->WGL.context)
{
@@ -539,6 +557,18 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
wglMakeCurrent(window->WGL.DC, window->WGL.context);
else
wglMakeCurrent(NULL, NULL);
+
+ _glfwCurrentWindow = window;
+}
+
+
+//========================================================================
+// Return the window object whose context is current
+//========================================================================
+
+_GLFWwindow* _glfwPlatformGetCurrentContext(void)
+{
+ return _glfwCurrentWindow;
}
@@ -558,7 +588,7 @@ void _glfwPlatformSwapBuffers(_GLFWwindow* window)
void _glfwPlatformSwapInterval(int interval)
{
- _GLFWwindow* window = _glfwLibrary.currentWindow;
+ _GLFWwindow* window = _glfwCurrentWindow;
if (window->WGL.EXT_swap_control)
window->WGL.SwapIntervalEXT(interval);
@@ -573,7 +603,7 @@ int _glfwPlatformExtensionSupported(const char* extension)
{
const GLubyte* extensions;
- _GLFWwindow* window = _glfwLibrary.currentWindow;
+ _GLFWwindow* window = _glfwCurrentWindow;
if (window->WGL.GetExtensionsStringEXT != NULL)
{
diff --git a/src/win32_platform.h b/src/win32_platform.h
index c0c2e157..aff0dc18 100644
--- a/src/win32_platform.h
+++ b/src/win32_platform.h
@@ -195,7 +195,7 @@ typedef struct _GLFWlibraryWin32
// Timer data
struct {
- GLboolean hasPerformanceCounter;
+ GLboolean hasPC;
double resolution;
unsigned int t0_32;
__int64 t0_64;
diff --git a/src/win32_time.c b/src/win32_time.c
index 1e1d57f4..96f7b454 100644
--- a/src/win32_time.c
+++ b/src/win32_time.c
@@ -45,13 +45,13 @@ void _glfwInitTimer(void)
if (QueryPerformanceFrequency((LARGE_INTEGER*) &freq))
{
- _glfwLibrary.Win32.timer.hasPerformanceCounter = GL_TRUE;
+ _glfwLibrary.Win32.timer.hasPC = GL_TRUE;
_glfwLibrary.Win32.timer.resolution = 1.0 / (double) freq;
QueryPerformanceCounter((LARGE_INTEGER*) &_glfwLibrary.Win32.timer.t0_64);
}
else
{
- _glfwLibrary.Win32.timer.hasPerformanceCounter = GL_FALSE;
+ _glfwLibrary.Win32.timer.hasPC = GL_FALSE;
_glfwLibrary.Win32.timer.resolution = 0.001; // winmm resolution is 1 ms
_glfwLibrary.Win32.timer.t0_32 = _glfw_timeGetTime();
}
@@ -71,7 +71,7 @@ double _glfwPlatformGetTime(void)
double t;
__int64 t_64;
- if (_glfwLibrary.Win32.timer.hasPerformanceCounter)
+ if (_glfwLibrary.Win32.timer.hasPC)
{
QueryPerformanceCounter((LARGE_INTEGER*) &t_64);
t = (double)(t_64 - _glfwLibrary.Win32.timer.t0_64);
@@ -91,7 +91,7 @@ void _glfwPlatformSetTime(double t)
{
__int64 t_64;
- if (_glfwLibrary.Win32.timer.hasPerformanceCounter)
+ if (_glfwLibrary.Win32.timer.hasPC)
{
QueryPerformanceCounter((LARGE_INTEGER*) &t_64);
_glfwLibrary.Win32.timer.t0_64 = t_64 - (__int64) (t / _glfwLibrary.Win32.timer.resolution);
diff --git a/src/win32_window.c b/src/win32_window.c
index 8ff95351..a27687f2 100644
--- a/src/win32_window.c
+++ b/src/win32_window.c
@@ -33,95 +33,6 @@
#include
#include
-
-//========================================================================
-// Enable/disable minimize/restore animations
-//========================================================================
-
-static int setMinMaxAnimations(int enable)
-{
- ANIMATIONINFO AI;
- int old_enable;
-
- // Get old animation setting
- AI.cbSize = sizeof(ANIMATIONINFO);
- SystemParametersInfo(SPI_GETANIMATION, AI.cbSize, &AI, 0);
- old_enable = AI.iMinAnimate;
-
- // If requested, change setting
- if (old_enable != enable)
- {
- AI.iMinAnimate = enable;
- SystemParametersInfo(SPI_SETANIMATION, AI.cbSize, &AI,
- SPIF_SENDCHANGE);
- }
-
- return old_enable;
-}
-
-
-//========================================================================
-// Focus the window and bring it to the top of the stack
-// Due to some nastiness with how XP handles SetForegroundWindow we have
-// to go through some really bizarre measures to achieve this
-//========================================================================
-
-static void setForegroundWindow(HWND hWnd)
-{
- int try_count = 0;
- int old_animate;
-
- // Try the standard approach first...
- BringWindowToTop(hWnd);
- SetForegroundWindow(hWnd);
-
- // If it worked, return now
- if (hWnd == GetForegroundWindow())
- {
- // Try to modify the system settings (since this is the foreground
- // process, we are allowed to do this)
- SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
- SPIF_SENDCHANGE);
- return;
- }
-
- // For other Windows versions than 95 & NT4.0, the standard approach
- // may not work, so if we failed we have to "trick" Windows into
- // making our window the foureground window: Iconify and restore
- // again. It is ugly, but it seems to work (we turn off those annoying
- // zoom animations to make it look a bit better at least).
-
- // Turn off minimize/restore animations
- old_animate = setMinMaxAnimations(0);
-
- // We try this a few times, just to be on the safe side of things...
- do
- {
- // Iconify & restore
- ShowWindow(hWnd, SW_HIDE);
- ShowWindow(hWnd, SW_SHOWMINIMIZED);
- ShowWindow(hWnd, SW_SHOWNORMAL);
-
- // Try to get focus
- BringWindowToTop(hWnd);
- SetForegroundWindow(hWnd);
-
- // We do not want to keep going on forever, so we keep track of
- // how many times we tried
- try_count++;
- }
- while (hWnd != GetForegroundWindow() && try_count <= 3);
-
- // Restore the system minimize/restore animation setting
- setMinMaxAnimations(old_animate);
-
- // Try to modify the system settings (since this is now hopefully the
- // foreground process, we are probably allowed to do this)
- SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, (LPVOID) 0,
- SPIF_SENDCHANGE);
-}
-
-
//========================================================================
// Hide mouse cursor
//========================================================================
@@ -506,6 +417,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return 0;
}
+ case WM_SHOWWINDOW:
+ {
+ _glfwInputWindowVisibility(window, wParam ? GL_TRUE : GL_FALSE);
+ break;
+ }
+
case WM_SYSCOMMAND:
{
switch (wParam & 0xfff0)
@@ -845,7 +762,7 @@ static int createWindow(_GLFWwindow* window,
WCHAR* wideTitle;
// Set common window styles
- dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE;
+ dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
dwExStyle = WS_EX_APPWINDOW;
// Set window style, depending on fullscreen mode
@@ -1080,9 +997,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
SWP_NOMOVE | SWP_NOSIZE);
}
- setForegroundWindow(window->Win32.handle);
- SetFocus(window->Win32.handle);
-
return GL_TRUE;
}
@@ -1202,6 +1116,28 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
}
+//========================================================================
+// Show or hide window
+//========================================================================
+
+void _glfwPlatformShowWindow(_GLFWwindow* window)
+{
+ ShowWindow(window->Win32.handle, SW_SHOWNORMAL);
+ BringWindowToTop(window->Win32.handle);
+ SetForegroundWindow(window->Win32.handle);
+ SetFocus(window->Win32.handle);
+}
+
+
+//========================================================================
+// Show or hide window
+//========================================================================
+
+void _glfwPlatformHideWindow(_GLFWwindow* window)
+{
+ ShowWindow(window->Win32.handle, SW_HIDE);
+}
+
//========================================================================
// Write back window parameters into GLFW window structure
//========================================================================
diff --git a/src/window.c b/src/window.c
index e59a1d25..b46065a7 100644
--- a/src/window.c
+++ b/src/window.c
@@ -33,10 +33,8 @@
#include
#include
-#ifdef __APPLE__
-#include
-#else
-#include
+#if _WIN32
+ #include
#endif
@@ -82,8 +80,9 @@ void _glfwSetDefaultWindowHints(void)
_glfwLibrary.hints.glMajor = 1;
_glfwLibrary.hints.glMinor = 0;
- // The default is to allow window resizing
+ // The default is to show the window and allow window resizing
_glfwLibrary.hints.resizable = GL_TRUE;
+ _glfwLibrary.hints.visible = GL_TRUE;
// The default is 24 bits of depth, 8 bits of color
_glfwLibrary.hints.depthBits = 24;
@@ -182,6 +181,16 @@ void _glfwInputWindowIconify(_GLFWwindow* window, int iconified)
}
+//========================================================================
+// Register window visibility events
+//========================================================================
+
+void _glfwInputWindowVisibility(_GLFWwindow* window, int visible)
+{
+ window->visible = visible;
+}
+
+
//========================================================================
// Register window damage events
//========================================================================
@@ -252,6 +261,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
wndconfig.title = title;
wndconfig.refreshRate = Max(_glfwLibrary.hints.refreshRate, 0);
wndconfig.resizable = _glfwLibrary.hints.resizable ? GL_TRUE : GL_FALSE;
+ wndconfig.visible = _glfwLibrary.hints.visible ? GL_TRUE : GL_FALSE;
wndconfig.glMajor = _glfwLibrary.hints.glMajor;
wndconfig.glMinor = _glfwLibrary.hints.glMinor;
wndconfig.glForward = _glfwLibrary.hints.glForward ? GL_TRUE : GL_FALSE;
@@ -356,6 +366,9 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
glClear(GL_COLOR_BUFFER_BIT);
_glfwPlatformSwapBuffers(window);
+ if (wndconfig.visible || mode == GLFW_FULLSCREEN)
+ glfwShowWindow(window);
+
return window;
}
@@ -413,9 +426,12 @@ GLFWAPI void glfwWindowHint(int target, int hint)
case GLFW_STEREO:
_glfwLibrary.hints.stereo = hint;
break;
- case GLFW_WINDOW_RESIZABLE:
+ case GLFW_RESIZABLE:
_glfwLibrary.hints.resizable = hint;
break;
+ case GLFW_VISIBLE:
+ _glfwLibrary.hints.visible = hint;
+ break;
case GLFW_FSAA_SAMPLES:
_glfwLibrary.hints.samples = hint;
break;
@@ -463,8 +479,9 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow handle)
return;
// Clear the current context if this window's context is current
- if (window == _glfwLibrary.currentWindow)
- glfwMakeContextCurrent(NULL);
+ // TODO: Re-examine this in light of multithreading
+ if (window == _glfwPlatformGetCurrentContext())
+ _glfwPlatformMakeContextCurrent(NULL);
// Clear the active window pointer if this is the active window
if (window == _glfwLibrary.activeWindow)
@@ -652,6 +669,48 @@ GLFWAPI void glfwRestoreWindow(GLFWwindow handle)
}
+//========================================================================
+// Window show
+//========================================================================
+
+GLFWAPI void glfwShowWindow(GLFWwindow handle)
+{
+ _GLFWwindow* window = (_GLFWwindow*) handle;
+
+ if (!_glfwInitialized)
+ {
+ _glfwSetError(GLFW_NOT_INITIALIZED, NULL);
+ return;
+ }
+
+ if (window->mode == GLFW_FULLSCREEN)
+ return;
+
+ _glfwPlatformShowWindow(window);
+}
+
+
+//========================================================================
+// Window hide
+//========================================================================
+
+GLFWAPI void glfwHideWindow(GLFWwindow handle)
+{
+ _GLFWwindow* window = (_GLFWwindow*) handle;
+
+ if (!_glfwInitialized)
+ {
+ _glfwSetError(GLFW_NOT_INITIALIZED, NULL);
+ return;
+ }
+
+ if (window->mode == GLFW_FULLSCREEN)
+ return;
+
+ _glfwPlatformHideWindow(window);
+}
+
+
//========================================================================
// Get window parameter
//========================================================================
@@ -676,8 +735,10 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param)
return window->closeRequested;
case GLFW_REFRESH_RATE:
return window->refreshRate;
- case GLFW_WINDOW_RESIZABLE:
+ case GLFW_RESIZABLE:
return window->resizable;
+ case GLFW_VISIBLE:
+ return window->visible;
case GLFW_OPENGL_VERSION_MAJOR:
return window->glMajor;
case GLFW_OPENGL_VERSION_MINOR:
@@ -816,7 +877,7 @@ GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindowiconifyfun cbfun)
//========================================================================
-// Poll for new window and input events and close any flagged windows
+// Poll for new window and input events
//========================================================================
GLFWAPI void glfwPollEvents(void)
diff --git a/src/x11_init.c b/src/x11_init.c
index e5bb2b26..4f5ab060 100644
--- a/src/x11_init.c
+++ b/src/x11_init.c
@@ -634,6 +634,8 @@ static void terminateDisplay(void)
int _glfwPlatformInit(void)
{
+ XInitThreads();
+
if (!initDisplay())
return GL_FALSE;
@@ -646,7 +648,8 @@ int _glfwPlatformInit(void)
_glfwLibrary.X11.cursor = createNULLCursor();
- _glfwInitJoysticks();
+ if (!_glfwInitJoysticks())
+ return GL_FALSE;
_glfwInitMonitors();
@@ -720,7 +723,7 @@ const char* _glfwPlatformGetVersionString(void)
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
" clock_gettime"
#endif
-#if defined(_GLFW_USE_LINUX_JOYSTICKS)
+#if defined(_GLFW_HAS_LINUX_JOYSTICKS)
" Linux-joystick-API"
#else
" no-joystick-support"
diff --git a/src/x11_joystick.c b/src/x11_joystick.c
index a5700c68..3d2f597d 100644
--- a/src/x11_joystick.c
+++ b/src/x11_joystick.c
@@ -30,17 +30,18 @@
#include "internal.h"
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
#include
#include
#include
#include
#include
-
+#include
+#include
#include
#include
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
//========================================================================
@@ -49,11 +50,11 @@
static int openJoystickDevice(int joy, const char* path)
{
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
char numAxes, numButtons;
int fd, version;
- fd = open(path, O_NONBLOCK);
+ fd = open(path, O_RDONLY | O_NONBLOCK);
if (fd == -1)
return GL_FALSE;
@@ -96,7 +97,7 @@ static int openJoystickDevice(int joy, const char* path)
}
_glfwLibrary.X11.joystick[joy].present = GL_TRUE;
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
return GL_TRUE;
}
@@ -108,7 +109,7 @@ static int openJoystickDevice(int joy, const char* path)
static void pollJoystickEvents(void)
{
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
int i;
ssize_t result;
struct js_event e;
@@ -127,7 +128,7 @@ static void pollJoystickEvents(void)
if (errno == ENODEV)
_glfwLibrary.X11.joystick[i].present = GL_FALSE;
- if (result < sizeof(e))
+ if (result == -1)
break;
// We don't care if it's an init event or not
@@ -159,7 +160,7 @@ static void pollJoystickEvents(void)
}
}
}
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
}
@@ -171,30 +172,52 @@ static void pollJoystickEvents(void)
// Initialize joystick interface
//========================================================================
-void _glfwInitJoysticks(void)
+int _glfwInitJoysticks(void)
{
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
- int i, j, joy = 0;
- char path[20];
- const char* bases[] =
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
+ int i, joy = 0;
+ regex_t regex;
+ DIR* dir;
+ const char* dirs[] =
{
- "/dev/input/js",
- "/dev/js"
+ "/dev/input",
+ "/dev"
};
- for (i = 0; i < sizeof(bases) / sizeof(bases[0]); i++)
+ if (regcomp(®ex, "^js[0-9]\\+$", 0) != 0)
{
- for (j = 0; j < 50; j++)
- {
- if (joy > GLFW_JOYSTICK_LAST)
- break;
+ _glfwSetError(GLFW_PLATFORM_ERROR, "X11: Failed to compile regex");
+ return GL_FALSE;
+ }
- sprintf(path, "%s%i", bases[i], j);
+ for (i = 0; i < sizeof(dirs) / sizeof(dirs[0]); i++)
+ {
+ struct dirent* entry;
+
+ dir = opendir(dirs[i]);
+ if (!dir)
+ continue;
+
+ while ((entry = readdir(dir)))
+ {
+ char path[20];
+ regmatch_t match;
+
+ if (regexec(®ex, entry->d_name, 1, &match, 0) != 0)
+ continue;
+
+ snprintf(path, sizeof(path), "%s/%s", dirs[i], entry->d_name);
if (openJoystickDevice(joy, path))
joy++;
}
+
+ closedir(dir);
}
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+
+ regfree(®ex);
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
+
+ return GL_TRUE;
}
@@ -204,7 +227,7 @@ void _glfwInitJoysticks(void)
void _glfwTerminateJoysticks(void)
{
-#ifdef _GLFW_USE_LINUX_JOYSTICKS
+#ifdef _GLFW_HAS_LINUX_JOYSTICKS
int i;
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
@@ -218,7 +241,7 @@ void _glfwTerminateJoysticks(void)
_glfwLibrary.X11.joystick[i].present = GL_FALSE;
}
}
-#endif // _GLFW_USE_LINUX_JOYSTICKS
+#endif // _GLFW_HAS_LINUX_JOYSTICKS
}
diff --git a/src/x11_opengl.c b/src/x11_opengl.c
index a7c3f61b..af1e0ffb 100644
--- a/src/x11_opengl.c
+++ b/src/x11_opengl.c
@@ -38,6 +38,22 @@
void (*glXGetProcAddressEXT(const GLubyte* procName))();
+//========================================================================
+// Thread local storage attribute macro
+//========================================================================
+#if defined(__GNUC__)
+ #define _GLFW_TLS __thread
+#else
+ #define _GLFW_TLS
+#endif
+
+
+//========================================================================
+// The per-thread current context/window pointer
+//========================================================================
+static _GLFW_TLS _GLFWwindow* _glfwCurrentWindow = NULL;
+
+
//========================================================================
// Returns the specified attribute of the specified GLXFBConfig
// NOTE: Do not call this unless we have found GLX 1.3+ or GLX_SGIX_fbconfig
@@ -616,6 +632,10 @@ XVisualInfo* _glfwGetContextVisual(_GLFWwindow* window)
}
+//////////////////////////////////////////////////////////////////////////
+////// GLFW platform API //////
+//////////////////////////////////////////////////////////////////////////
+
//========================================================================
// Make the OpenGL context associated with the specified window current
//========================================================================
@@ -630,6 +650,18 @@ void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
}
else
glXMakeCurrent(_glfwLibrary.X11.display, None, NULL);
+
+ _glfwCurrentWindow = window;
+}
+
+
+//========================================================================
+// Return the window object whose context is current
+//========================================================================
+
+_GLFWwindow* _glfwPlatformGetCurrentContext(void)
+{
+ return _glfwCurrentWindow;
}
@@ -649,7 +681,7 @@ void _glfwPlatformSwapBuffers(_GLFWwindow* window)
void _glfwPlatformSwapInterval(int interval)
{
- _GLFWwindow* window = _glfwLibrary.currentWindow;
+ _GLFWwindow* window = _glfwCurrentWindow;
if (_glfwLibrary.GLX.EXT_swap_control)
{
diff --git a/src/x11_platform.h b/src/x11_platform.h
index cde2542b..96f162f1 100644
--- a/src/x11_platform.h
+++ b/src/x11_platform.h
@@ -322,7 +322,7 @@ void _glfwSetVideoMode(int* width, int* height, int* rate);
void _glfwRestoreVideoMode(void);
// Joystick input
-void _glfwInitJoysticks(void);
+int _glfwInitJoysticks(void);
void _glfwTerminateJoysticks(void);
// Monitors
diff --git a/src/x11_window.c b/src/x11_window.c
index af5b35ab..fae26e67 100644
--- a/src/x11_window.c
+++ b/src/x11_window.c
@@ -30,6 +30,8 @@
#include "internal.h"
+#include
+
#include
#include
#include
@@ -226,10 +228,6 @@ static GLboolean createWindow(_GLFWwindow* window,
_glfwPlatformSetWindowTitle(window, wndconfig->title);
- // Make sure the window is mapped before proceeding
- XMapWindow(_glfwLibrary.X11.display, window->X11.handle);
- XFlush(_glfwLibrary.X11.display);
-
return GL_TRUE;
}
@@ -460,34 +458,31 @@ static _GLFWwindow* findWindow(Window handle)
//========================================================================
-// Get and process next X event (called by _glfwPlatformPollEvents)
+// Process the specified X event
//========================================================================
-static void processSingleEvent(void)
+static void processEvent(XEvent *event)
{
_GLFWwindow* window;
- XEvent event;
- XNextEvent(_glfwLibrary.X11.display, &event);
-
- switch (event.type)
+ switch (event->type)
{
case KeyPress:
{
// A keyboard key was pressed
- window = findWindow(event.xkey.window);
+ window = findWindow(event->xkey.window);
if (window == NULL)
return;
- _glfwInputKey(window, translateKey(event.xkey.keycode), GLFW_PRESS);
- _glfwInputChar(window, translateChar(&event.xkey));
+ _glfwInputKey(window, translateKey(event->xkey.keycode), GLFW_PRESS);
+ _glfwInputChar(window, translateChar(&event->xkey));
break;
}
case KeyRelease:
{
// A keyboard key was released
- window = findWindow(event.xkey.window);
+ window = findWindow(event->xkey.window);
if (window == NULL)
return;
@@ -501,15 +496,15 @@ static void processSingleEvent(void)
XPeekEvent(_glfwLibrary.X11.display, &nextEvent);
if (nextEvent.type == KeyPress &&
- nextEvent.xkey.window == event.xkey.window &&
- nextEvent.xkey.keycode == event.xkey.keycode)
+ nextEvent.xkey.window == event->xkey.window &&
+ nextEvent.xkey.keycode == event->xkey.keycode)
{
// This last check is a hack to work around key repeats
// leaking through due to some sort of time drift
// Toshiyuki Takahashi can press a button 16 times per
// second so it's fairly safe to assume that no human is
// pressing the key 50 times per second (value is ms)
- if ((nextEvent.xkey.time - event.xkey.time) < 20)
+ if ((nextEvent.xkey.time - event->xkey.time) < 20)
{
// Do not report anything for this event
break;
@@ -517,34 +512,34 @@ static void processSingleEvent(void)
}
}
- _glfwInputKey(window, translateKey(event.xkey.keycode), GLFW_RELEASE);
+ _glfwInputKey(window, translateKey(event->xkey.keycode), GLFW_RELEASE);
break;
}
case ButtonPress:
{
// A mouse button was pressed or a scrolling event occurred
- window = findWindow(event.xbutton.window);
+ window = findWindow(event->xbutton.window);
if (window == NULL)
return;
- if (event.xbutton.button == Button1)
+ if (event->xbutton.button == Button1)
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS);
- else if (event.xbutton.button == Button2)
+ else if (event->xbutton.button == Button2)
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS);
- else if (event.xbutton.button == Button3)
+ else if (event->xbutton.button == Button3)
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS);
// XFree86 3.3.2 and later translates mouse wheel up/down into
// mouse button 4 & 5 presses
- else if (event.xbutton.button == Button4)
+ else if (event->xbutton.button == Button4)
_glfwInputScroll(window, 0.0, 1.0);
- else if (event.xbutton.button == Button5)
+ else if (event->xbutton.button == Button5)
_glfwInputScroll(window, 0.0, -1.0);
- else if (event.xbutton.button == Button6)
+ else if (event->xbutton.button == Button6)
_glfwInputScroll(window, -1.0, 0.0);
- else if (event.xbutton.button == Button7)
+ else if (event->xbutton.button == Button7)
_glfwInputScroll(window, 1.0, 0.0);
break;
@@ -553,23 +548,23 @@ static void processSingleEvent(void)
case ButtonRelease:
{
// A mouse button was released
- window = findWindow(event.xbutton.window);
+ window = findWindow(event->xbutton.window);
if (window == NULL)
return;
- if (event.xbutton.button == Button1)
+ if (event->xbutton.button == Button1)
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_LEFT,
GLFW_RELEASE);
}
- else if (event.xbutton.button == Button2)
+ else if (event->xbutton.button == Button2)
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_MIDDLE,
GLFW_RELEASE);
}
- else if (event.xbutton.button == Button3)
+ else if (event->xbutton.button == Button3)
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_RIGHT,
@@ -581,7 +576,7 @@ static void processSingleEvent(void)
case EnterNotify:
{
// The cursor entered the window
- window = findWindow(event.xcrossing.window);
+ window = findWindow(event->xcrossing.window);
if (window == NULL)
return;
@@ -595,7 +590,7 @@ static void processSingleEvent(void)
case LeaveNotify:
{
// The cursor left the window
- window = findWindow(event.xcrossing.window);
+ window = findWindow(event->xcrossing.window);
if (window == NULL)
return;
@@ -609,12 +604,12 @@ static void processSingleEvent(void)
case MotionNotify:
{
// The cursor was moved
- window = findWindow(event.xmotion.window);
+ window = findWindow(event->xmotion.window);
if (window == NULL)
return;
- if (event.xmotion.x != window->X11.cursorPosX ||
- event.xmotion.y != window->X11.cursorPosY)
+ if (event->xmotion.x != window->X11.cursorPosX ||
+ event->xmotion.y != window->X11.cursorPosY)
{
// The cursor was moved by something other than GLFW
@@ -625,17 +620,17 @@ static void processSingleEvent(void)
if (_glfwLibrary.activeWindow != window)
break;
- x = event.xmotion.x - window->X11.cursorPosX;
- y = event.xmotion.y - window->X11.cursorPosY;
+ x = event->xmotion.x - window->X11.cursorPosX;
+ y = event->xmotion.y - window->X11.cursorPosY;
}
else
{
- x = event.xmotion.x;
- y = event.xmotion.y;
+ x = event->xmotion.x;
+ y = event->xmotion.y;
}
- window->X11.cursorPosX = event.xmotion.x;
- window->X11.cursorPosY = event.xmotion.y;
+ window->X11.cursorPosX = event->xmotion.x;
+ window->X11.cursorPosY = event->xmotion.y;
window->X11.cursorCentered = GL_FALSE;
_glfwInputCursorMotion(window, x, y);
@@ -647,17 +642,17 @@ static void processSingleEvent(void)
case ConfigureNotify:
{
// The window configuration changed somehow
- window = findWindow(event.xconfigure.window);
+ window = findWindow(event->xconfigure.window);
if (window == NULL)
return;
_glfwInputWindowSize(window,
- event.xconfigure.width,
- event.xconfigure.height);
+ event->xconfigure.width,
+ event->xconfigure.height);
_glfwInputWindowPos(window,
- event.xconfigure.x,
- event.xconfigure.y);
+ event->xconfigure.x,
+ event->xconfigure.y);
break;
}
@@ -665,11 +660,11 @@ static void processSingleEvent(void)
case ClientMessage:
{
// Custom client message, probably from the window manager
- window = findWindow(event.xclient.window);
+ window = findWindow(event->xclient.window);
if (window == NULL)
return;
- if ((Atom) event.xclient.data.l[0] == _glfwLibrary.X11.wmDeleteWindow)
+ if ((Atom) event->xclient.data.l[0] == _glfwLibrary.X11.wmDeleteWindow)
{
// The window manager was asked to close the window, for example by
// the user pressing a 'close' window decoration button
@@ -677,17 +672,17 @@ static void processSingleEvent(void)
_glfwInputWindowCloseRequest(window);
}
else if (_glfwLibrary.X11.wmPing != None &&
- (Atom) event.xclient.data.l[0] == _glfwLibrary.X11.wmPing)
+ (Atom) event->xclient.data.l[0] == _glfwLibrary.X11.wmPing)
{
// The window manager is pinging the application to ensure it's
// still responding to events
- event.xclient.window = _glfwLibrary.X11.root;
+ event->xclient.window = _glfwLibrary.X11.root;
XSendEvent(_glfwLibrary.X11.display,
- event.xclient.window,
+ event->xclient.window,
False,
SubstructureNotifyMask | SubstructureRedirectMask,
- &event);
+ event);
}
break;
@@ -696,10 +691,11 @@ static void processSingleEvent(void)
case MapNotify:
{
// The window was mapped
- window = findWindow(event.xmap.window);
+ window = findWindow(event->xmap.window);
if (window == NULL)
return;
+ _glfwInputWindowVisibility(window, GL_TRUE);
_glfwInputWindowIconify(window, GL_FALSE);
break;
}
@@ -707,10 +703,11 @@ static void processSingleEvent(void)
case UnmapNotify:
{
// The window was unmapped
- window = findWindow(event.xmap.window);
+ window = findWindow(event->xmap.window);
if (window == NULL)
return;
+ _glfwInputWindowVisibility(window, GL_FALSE);
_glfwInputWindowIconify(window, GL_TRUE);
break;
}
@@ -718,7 +715,7 @@ static void processSingleEvent(void)
case FocusIn:
{
// The window gained focus
- window = findWindow(event.xfocus.window);
+ window = findWindow(event->xfocus.window);
if (window == NULL)
return;
@@ -733,7 +730,7 @@ static void processSingleEvent(void)
case FocusOut:
{
// The window lost focus
- window = findWindow(event.xfocus.window);
+ window = findWindow(event->xfocus.window);
if (window == NULL)
return;
@@ -748,7 +745,7 @@ static void processSingleEvent(void)
case Expose:
{
// The window's contents was damaged
- window = findWindow(event.xexpose.window);
+ window = findWindow(event->xexpose.window);
if (window == NULL)
return;
@@ -769,7 +766,7 @@ static void processSingleEvent(void)
{
// The selection conversion status is available
- XSelectionEvent* request = &event.xselection;
+ XSelectionEvent* request = &event->xselection;
if (_glfwReadSelection(request))
_glfwLibrary.X11.selection.status = _GLFW_CONVERSION_SUCCEEDED;
@@ -783,7 +780,7 @@ static void processSingleEvent(void)
{
// The contents of the selection was requested
- XSelectionRequestEvent* request = &event.xselectionrequest;
+ XSelectionRequestEvent* request = &event->xselectionrequest;
XEvent response;
memset(&response, 0, sizeof(response));
@@ -808,11 +805,11 @@ static void processSingleEvent(void)
default:
{
#if defined(_GLFW_HAS_XRANDR)
- switch (event.type - _glfwLibrary.X11.RandR.eventBase)
+ switch (event->type - _glfwLibrary.X11.RandR.eventBase)
{
case RRScreenChangeNotify:
{
- XRRUpdateConfiguration(&event);
+ XRRUpdateConfiguration(event);
_glfwRefreshMonitors();
break;
}
@@ -958,7 +955,6 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
int mode = 0, rate, sizeChanged = GL_FALSE;
- XSizeHints* sizehints;
rate = window->refreshRate;
@@ -972,14 +968,14 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
// Update window size restrictions to match new window size
- sizehints = XAllocSizeHints();
- sizehints->flags = 0;
+ XSizeHints* hints = XAllocSizeHints();
- sizehints->min_width = sizehints->max_width = width;
- sizehints->min_height = sizehints->max_height = height;
+ hints->flags |= (PMinSize | PMaxSize);
+ hints->min_width = hints->max_width = width;
+ hints->min_height = hints->max_height = height;
- XSetWMNormalHints(_glfwLibrary.X11.display, window->X11.handle, sizehints);
- XFree(sizehints);
+ XSetWMNormalHints(_glfwLibrary.X11.display, window->X11.handle, hints);
+ XFree(hints);
}
// Change window size before changing fullscreen mode?
@@ -1047,6 +1043,28 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
}
+//========================================================================
+// Show window
+//========================================================================
+
+void _glfwPlatformShowWindow(_GLFWwindow* window)
+{
+ XMapRaised(_glfwLibrary.X11.display, window->X11.handle);
+ XFlush(_glfwLibrary.X11.display);
+}
+
+
+//========================================================================
+// Hide window
+//========================================================================
+
+void _glfwPlatformHideWindow(_GLFWwindow* window)
+{
+ XUnmapWindow(_glfwLibrary.X11.display, window->X11.handle);
+ XFlush(_glfwLibrary.X11.display);
+}
+
+
//========================================================================
// Read back framebuffer parameters from the context
//========================================================================
@@ -1094,13 +1112,18 @@ void _glfwPlatformRefreshWindowParams(_GLFWwindow* window)
void _glfwPlatformPollEvents(void)
{
+ XEvent event;
+
+ while (XCheckMaskEvent(_glfwLibrary.X11.display, ~0, &event) ||
+ XCheckTypedEvent(_glfwLibrary.X11.display, ClientMessage, &event))
+ {
+ processEvent(&event);
+ }
+
+ // Check whether the cursor has moved inside an active window that has
+ // captured the cursor (because then it needs to be re-centered)
+
_GLFWwindow* window;
-
- // Process all pending events
- while (XPending(_glfwLibrary.X11.display))
- processSingleEvent();
-
- // Did the cursor move in an active window that has captured the cursor
window = _glfwLibrary.activeWindow;
if (window)
{
@@ -1127,13 +1150,18 @@ void _glfwPlatformPollEvents(void)
void _glfwPlatformWaitEvents(void)
{
- XEvent event;
+ int fd;
+ fd_set fds;
- // Block waiting for an event to arrive
- XNextEvent(_glfwLibrary.X11.display, &event);
- XPutBackEvent(_glfwLibrary.X11.display, &event);
+ fd = ConnectionNumber(_glfwLibrary.X11.display);
- _glfwPlatformPollEvents();
+ FD_ZERO(&fds);
+ FD_SET(fd, &fds);
+
+ XFlush(_glfwLibrary.X11.display);
+
+ if (select(fd + 1, &fds, NULL, NULL, NULL) > 0)
+ _glfwPlatformPollEvents();
}
diff --git a/support/tinycthread.c b/support/tinycthread.c
new file mode 100644
index 00000000..ced7cf3f
--- /dev/null
+++ b/support/tinycthread.c
@@ -0,0 +1,588 @@
+/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*-
+Copyright (c) 2012 Marcus Geelnard
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+
+ 3. This notice may not be removed or altered from any source
+ distribution.
+*/
+
+#include "tinycthread.h"
+#include
+
+/* Platform specific includes */
+#if defined(_TTHREAD_POSIX_)
+ #include
+ #include
+ #include
+ #include
+ #include
+#elif defined(_TTHREAD_WIN32_)
+ #include
+ #include
+#endif
+
+/* Standard, good-to-have defines */
+#ifndef NULL
+ #define NULL (void*)0
+#endif
+#ifndef TRUE
+ #define TRUE 1
+#endif
+#ifndef FALSE
+ #define FALSE 0
+#endif
+
+int mtx_init(mtx_t *mtx, int type)
+{
+#if defined(_TTHREAD_WIN32_)
+ mtx->mAlreadyLocked = FALSE;
+ mtx->mRecursive = type & mtx_recursive;
+ InitializeCriticalSection(&mtx->mHandle);
+ return thrd_success;
+#else
+ int ret;
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+ if (type & mtx_recursive)
+ {
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+ }
+ ret = pthread_mutex_init(mtx, &attr);
+ pthread_mutexattr_destroy(&attr);
+ return ret == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+void mtx_destroy(mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+ DeleteCriticalSection(&mtx->mHandle);
+#else
+ pthread_mutex_destroy(mtx);
+#endif
+}
+
+int mtx_lock(mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+ EnterCriticalSection(&mtx->mHandle);
+ if (!mtx->mRecursive)
+ {
+ while(mtx->mAlreadyLocked) Sleep(1000); /* Simulate deadlock... */
+ mtx->mAlreadyLocked = TRUE;
+ }
+ return thrd_success;
+#else
+ return pthread_mutex_lock(mtx) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+int mtx_timedlock(mtx_t *mtx, const struct timespec *ts)
+{
+ /* FIXME! */
+ (void)mtx;
+ (void)ts;
+ return thrd_error;
+}
+
+int mtx_trylock(mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+ int ret = TryEnterCriticalSection(&mtx->mHandle) ? thrd_success : thrd_busy;
+ if ((!mtx->mRecursive) && (ret == thrd_success) && mtx->mAlreadyLocked)
+ {
+ LeaveCriticalSection(&mtx->mHandle);
+ ret = thrd_busy;
+ }
+ return ret;
+#else
+ return (pthread_mutex_trylock(mtx) == 0) ? thrd_success : thrd_busy;
+#endif
+}
+
+int mtx_unlock(mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+ mtx->mAlreadyLocked = FALSE;
+ LeaveCriticalSection(&mtx->mHandle);
+ return thrd_success;
+#else
+ return pthread_mutex_unlock(mtx) == 0 ? thrd_success : thrd_error;;
+#endif
+}
+
+#if defined(_TTHREAD_WIN32_)
+#define _CONDITION_EVENT_ONE 0
+#define _CONDITION_EVENT_ALL 1
+#endif
+
+int cnd_init(cnd_t *cond)
+{
+#if defined(_TTHREAD_WIN32_)
+ cond->mWaitersCount = 0;
+
+ /* Init critical section */
+ InitializeCriticalSection(&cond->mWaitersCountLock);
+
+ /* Init events */
+ cond->mEvents[_CONDITION_EVENT_ONE] = CreateEvent(NULL, FALSE, FALSE, NULL);
+ if (cond->mEvents[_CONDITION_EVENT_ONE] == NULL)
+ {
+ cond->mEvents[_CONDITION_EVENT_ALL] = NULL;
+ return thrd_error;
+ }
+ cond->mEvents[_CONDITION_EVENT_ALL] = CreateEvent(NULL, TRUE, FALSE, NULL);
+ if (cond->mEvents[_CONDITION_EVENT_ALL] == NULL)
+ {
+ CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]);
+ cond->mEvents[_CONDITION_EVENT_ONE] = NULL;
+ return thrd_error;
+ }
+
+ return thrd_success;
+#else
+ return pthread_cond_init(cond, NULL) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+void cnd_destroy(cnd_t *cond)
+{
+#if defined(_TTHREAD_WIN32_)
+ if (cond->mEvents[_CONDITION_EVENT_ONE] != NULL)
+ {
+ CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]);
+ }
+ if (cond->mEvents[_CONDITION_EVENT_ALL] != NULL)
+ {
+ CloseHandle(cond->mEvents[_CONDITION_EVENT_ALL]);
+ }
+ DeleteCriticalSection(&cond->mWaitersCountLock);
+#else
+ pthread_cond_destroy(cond);
+#endif
+}
+
+int cnd_signal(cnd_t *cond)
+{
+#if defined(_TTHREAD_WIN32_)
+ int haveWaiters;
+
+ /* Are there any waiters? */
+ EnterCriticalSection(&cond->mWaitersCountLock);
+ haveWaiters = (cond->mWaitersCount > 0);
+ LeaveCriticalSection(&cond->mWaitersCountLock);
+
+ /* If we have any waiting threads, send them a signal */
+ if(haveWaiters)
+ {
+ if (SetEvent(cond->mEvents[_CONDITION_EVENT_ONE]) == 0)
+ {
+ return thrd_error;
+ }
+ }
+
+ return thrd_success;
+#else
+ return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+int cnd_broadcast(cnd_t *cond)
+{
+#if defined(_TTHREAD_WIN32_)
+ int haveWaiters;
+
+ /* Are there any waiters? */
+ EnterCriticalSection(&cond->mWaitersCountLock);
+ haveWaiters = (cond->mWaitersCount > 0);
+ LeaveCriticalSection(&cond->mWaitersCountLock);
+
+ /* If we have any waiting threads, send them a signal */
+ if(haveWaiters)
+ {
+ if (SetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0)
+ {
+ return thrd_error;
+ }
+ }
+
+ return thrd_success;
+#else
+ return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+#if defined(_TTHREAD_WIN32_)
+static int _cnd_timedwait_win32(cnd_t *cond, mtx_t *mtx, DWORD timeout)
+{
+ int result, lastWaiter;
+
+ /* Increment number of waiters */
+ EnterCriticalSection(&cond->mWaitersCountLock);
+ ++ cond->mWaitersCount;
+ LeaveCriticalSection(&cond->mWaitersCountLock);
+
+ /* Release the mutex while waiting for the condition (will decrease
+ the number of waiters when done)... */
+ mtx_unlock(mtx);
+
+ /* Wait for either event to become signaled due to cnd_signal() or
+ cnd_broadcast() being called */
+ result = WaitForMultipleObjects(2, cond->mEvents, FALSE, timeout);
+ if (result == WAIT_TIMEOUT)
+ {
+ return thrd_timeout;
+ }
+ else if (result == (int)WAIT_FAILED)
+ {
+ return thrd_error;
+ }
+
+ /* Check if we are the last waiter */
+ EnterCriticalSection(&cond->mWaitersCountLock);
+ -- cond->mWaitersCount;
+ lastWaiter = (result == (WAIT_OBJECT_0 + _CONDITION_EVENT_ALL)) &&
+ (cond->mWaitersCount == 0);
+ LeaveCriticalSection(&cond->mWaitersCountLock);
+
+ /* If we are the last waiter to be notified to stop waiting, reset the event */
+ if (lastWaiter)
+ {
+ if (ResetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0)
+ {
+ return thrd_error;
+ }
+ }
+
+ /* Re-acquire the mutex */
+ mtx_lock(mtx);
+
+ return thrd_success;
+}
+#endif
+
+int cnd_wait(cnd_t *cond, mtx_t *mtx)
+{
+#if defined(_TTHREAD_WIN32_)
+ return _cnd_timedwait_win32(cond, mtx, INFINITE);
+#else
+ return pthread_cond_wait(cond, mtx) == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts)
+{
+#if defined(_TTHREAD_WIN32_)
+ struct timespec now;
+ if (clock_gettime(TIME_UTC, &now) == 0)
+ {
+ DWORD delta = (ts->tv_sec - now.tv_sec) * 1000 +
+ (ts->tv_nsec - now.tv_nsec + 500000) / 1000000;
+ return _cnd_timedwait_win32(cond, mtx, delta);
+ }
+ else
+ return thrd_error;
+#else
+ int ret;
+ ret = pthread_cond_timedwait(cond, mtx, ts);
+ if (ret == ETIMEDOUT)
+ {
+ return thrd_timeout;
+ }
+ return ret == 0 ? thrd_success : thrd_error;
+#endif
+}
+
+
+/** Information to pass to the new thread (what to run). */
+typedef struct {
+ thrd_start_t mFunction; /**< Pointer to the function to be executed. */
+ void * mArg; /**< Function argument for the thread function. */
+} _thread_start_info;
+
+/* Thread wrapper function. */
+#if defined(_TTHREAD_WIN32_)
+static unsigned WINAPI _thrd_wrapper_function(void * aArg)
+#elif defined(_TTHREAD_POSIX_)
+static void * _thrd_wrapper_function(void * aArg)
+#endif
+{
+ thrd_start_t fun;
+ void *arg;
+ int res;
+#if defined(_TTHREAD_POSIX_)
+ void *pres;
+#endif
+
+ /* Get thread startup information */
+ _thread_start_info *ti = (_thread_start_info *) aArg;
+ fun = ti->mFunction;
+ arg = ti->mArg;
+
+ /* The thread is responsible for freeing the startup information */
+ free((void *)ti);
+
+ /* Call the actual client thread function */
+ res = fun(arg);
+
+#if defined(_TTHREAD_WIN32_)
+ return res;
+#else
+ pres = malloc(sizeof(int));
+ if (pres != NULL)
+ {
+ *(int*)pres = res;
+ }
+ return pres;
+#endif
+}
+
+int thrd_create(thrd_t *thr, thrd_start_t func, void *arg)
+{
+ /* Fill out the thread startup information (passed to the thread wrapper,
+ which will eventually free it) */
+ _thread_start_info* ti = (_thread_start_info*)malloc(sizeof(_thread_start_info));
+ if (ti == NULL)
+ {
+ return thrd_nomem;
+ }
+ ti->mFunction = func;
+ ti->mArg = arg;
+
+ /* Create the thread */
+#if defined(_TTHREAD_WIN32_)
+ *thr = (HANDLE)_beginthreadex(NULL, 0, _thrd_wrapper_function, (void *)ti, 0, NULL);
+#elif defined(_TTHREAD_POSIX_)
+ if(pthread_create(thr, NULL, _thrd_wrapper_function, (void *)ti) != 0)
+ {
+ *thr = 0;
+ }
+#endif
+
+ /* Did we fail to create the thread? */
+ if(!*thr)
+ {
+ free(ti);
+ return thrd_error;
+ }
+
+ return thrd_success;
+}
+
+thrd_t thrd_current(void)
+{
+#if defined(_TTHREAD_WIN32_)
+ return GetCurrentThread();
+#else
+ return pthread_self();
+#endif
+}
+
+int thrd_detach(thrd_t thr)
+{
+ /* FIXME! */
+ (void)thr;
+ return thrd_error;
+}
+
+int thrd_equal(thrd_t thr0, thrd_t thr1)
+{
+#if defined(_TTHREAD_WIN32_)
+ return thr0 == thr1;
+#else
+ return pthread_equal(thr0, thr1);
+#endif
+}
+
+void thrd_exit(int res)
+{
+#if defined(_TTHREAD_WIN32_)
+ ExitThread(res);
+#else
+ void *pres = malloc(sizeof(int));
+ if (pres != NULL)
+ {
+ *(int*)pres = res;
+ }
+ pthread_exit(pres);
+#endif
+}
+
+int thrd_join(thrd_t thr, int *res)
+{
+#if defined(_TTHREAD_WIN32_)
+ if (WaitForSingleObject(thr, INFINITE) == WAIT_FAILED)
+ {
+ return thrd_error;
+ }
+ if (res != NULL)
+ {
+ DWORD dwRes;
+ GetExitCodeThread(thr, &dwRes);
+ *res = dwRes;
+ }
+#elif defined(_TTHREAD_POSIX_)
+ void *pres;
+ int ires = 0;
+ if (pthread_join(thr, &pres) != 0)
+ {
+ return thrd_error;
+ }
+ if (pres != NULL)
+ {
+ ires = *(int*)pres;
+ free(pres);
+ }
+ if (res != NULL)
+ {
+ *res = ires;
+ }
+#endif
+ return thrd_success;
+}
+
+int thrd_sleep(const struct timespec *time_point, struct timespec *remaining)
+{
+ struct timespec now;
+#if defined(_TTHREAD_WIN32_)
+ DWORD delta;
+#else
+ long delta;
+#endif
+
+ /* Get the current time */
+ if (clock_gettime(TIME_UTC, &now) != 0)
+ return -2; // FIXME: Some specific error code?
+
+#if defined(_TTHREAD_WIN32_)
+ /* Delta in milliseconds */
+ delta = (time_point->tv_sec - now.tv_sec) * 1000 +
+ (time_point->tv_nsec - now.tv_nsec + 500000) / 1000000;
+ if (delta > 0)
+ {
+ Sleep(delta);
+ }
+#else
+ /* Delta in microseconds */
+ delta = (time_point->tv_sec - now.tv_sec) * 1000000L +
+ (time_point->tv_nsec - now.tv_nsec + 500L) / 1000L;
+
+ /* On some systems, the usleep argument must be < 1000000 */
+ while (delta > 999999L)
+ {
+ usleep(999999);
+ delta -= 999999L;
+ }
+ if (delta > 0L)
+ {
+ usleep((useconds_t)delta);
+ }
+#endif
+
+ /* We don't support waking up prematurely (yet) */
+ if (remaining)
+ {
+ remaining->tv_sec = 0;
+ remaining->tv_nsec = 0;
+ }
+ return 0;
+}
+
+void thrd_yield(void)
+{
+#if defined(_TTHREAD_WIN32_)
+ Sleep(0);
+#else
+ sched_yield();
+#endif
+}
+
+int tss_create(tss_t *key, tss_dtor_t dtor)
+{
+#if defined(_TTHREAD_WIN32_)
+ /* FIXME: The destructor function is not supported yet... */
+ if (dtor != NULL)
+ {
+ return thrd_error;
+ }
+ *key = TlsAlloc();
+ if (*key == TLS_OUT_OF_INDEXES)
+ {
+ return thrd_error;
+ }
+#else
+ if (pthread_key_create(key, dtor) != 0)
+ {
+ return thrd_error;
+ }
+#endif
+ return thrd_success;
+}
+
+void tss_delete(tss_t key)
+{
+#if defined(_TTHREAD_WIN32_)
+ TlsFree(key);
+#else
+ pthread_key_delete(key);
+#endif
+}
+
+void *tss_get(tss_t key)
+{
+#if defined(_TTHREAD_WIN32_)
+ return TlsGetValue(key);
+#else
+ return pthread_getspecific(key);
+#endif
+}
+
+int tss_set(tss_t key, void *val)
+{
+#if defined(_TTHREAD_WIN32_)
+ if (TlsSetValue(key, val) == 0)
+ {
+ return thrd_error;
+ }
+#else
+ if (pthread_setspecific(key, val) != 0)
+ {
+ return thrd_error;
+ }
+#endif
+ return thrd_success;
+}
+
+#if defined(_TTHREAD_EMULATE_CLOCK_GETTIME_)
+int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts)
+{
+#if defined(_TTHREAD_WIN32_)
+ struct _timeb tb;
+ _ftime(&tb);
+ ts->tv_sec = (time_t)tb.time;
+ ts->tv_nsec = 1000000L * (long)tb.millitm;
+#else
+ struct timeval tv;
+ gettimeofday(&tv, NULL);
+ ts->tv_sec = (time_t)tv.tv_sec;
+ ts->tv_nsec = 1000L * (long)tv.tv_usec;
+#endif
+ return 0;
+}
+#endif // _TTHREAD_EMULATE_CLOCK_GETTIME_
+
diff --git a/support/tinycthread.h b/support/tinycthread.h
new file mode 100644
index 00000000..18451ef9
--- /dev/null
+++ b/support/tinycthread.h
@@ -0,0 +1,439 @@
+/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*-
+Copyright (c) 2012 Marcus Geelnard
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+
+ 3. This notice may not be removed or altered from any source
+ distribution.
+*/
+
+#ifndef _TINYCTHREAD_H_
+#define _TINYCTHREAD_H_
+
+/**
+* @file
+* @mainpage TinyCThread API Reference
+*
+* @section intro_sec Introduction
+* TinyCThread is a minimal, portable implementation of basic threading
+* classes for C.
+*
+* They closely mimic the functionality and naming of the C11 standard, and
+* should be easily replaceable with the corresponding standard variants.
+*
+* @section port_sec Portability
+* The Win32 variant uses the native Win32 API for implementing the thread
+* classes, while for other systems, the POSIX threads API (pthread) is used.
+*
+* @section misc_sec Miscellaneous
+* The following special keywords are available: #_Thread_local.
+*
+* For more detailed information, browse the different sections of this
+* documentation. A good place to start is:
+* tinycthread.h.
+*/
+
+/* Which platform are we on? */
+#if !defined(_TTHREAD_PLATFORM_DEFINED_)
+ #if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__)
+ #define _TTHREAD_WIN32_
+ #else
+ #define _TTHREAD_POSIX_
+ #endif
+ #define _TTHREAD_PLATFORM_DEFINED_
+#endif
+
+/* Activate some POSIX functionality (e.g. clock_gettime and recursive mutexes) */
+#if defined(_TTHREAD_POSIX_)
+ #undef _FEATURES_H
+ #if !defined(_GNU_SOURCE)
+ #define _GNU_SOURCE
+ #endif
+ #if !defined(_POSIX_C_SOURCE) || ((_POSIX_C_SOURCE - 0) < 199309L)
+ #undef _POSIX_C_SOURCE
+ #define _POSIX_C_SOURCE 199309L
+ #endif
+ #if !defined(_XOPEN_SOURCE) || ((_XOPEN_SOURCE - 0) < 500)
+ #undef _XOPEN_SOURCE
+ #define _XOPEN_SOURCE 500
+ #endif
+#endif
+
+/* Generic includes */
+#include
+
+/* Platform specific includes */
+#if defined(_TTHREAD_POSIX_)
+ #include
+#elif defined(_TTHREAD_WIN32_)
+ #ifndef WIN32_LEAN_AND_MEAN
+ #define WIN32_LEAN_AND_MEAN
+ #define __UNDEF_LEAN_AND_MEAN
+ #endif
+ #include
+ #ifdef __UNDEF_LEAN_AND_MEAN
+ #undef WIN32_LEAN_AND_MEAN
+ #undef __UNDEF_LEAN_AND_MEAN
+ #endif
+#endif
+
+/* Workaround for missing TIME_UTC: If time.h doesn't provide TIME_UTC,
+ it's quite likely that libc does not support it either. Hence, fall back to
+ the only other supported time specifier: CLOCK_REALTIME (and if that fails,
+ we're probably emulating clock_gettime anyway, so anything goes). */
+#ifndef TIME_UTC
+ #ifdef CLOCK_REALTIME
+ #define TIME_UTC CLOCK_REALTIME
+ #else
+ #define TIME_UTC 0
+ #endif
+#endif
+
+/* Workaround for missing clock_gettime (most Windows compilers, afaik) */
+#if defined(_TTHREAD_WIN32_) || defined(__APPLE_CC__)
+#define _TTHREAD_EMULATE_CLOCK_GETTIME_
+/* Emulate struct timespec */
+#if defined(_TTHREAD_WIN32_)
+struct _ttherad_timespec {
+ time_t tv_sec;
+ long tv_nsec;
+};
+#define timespec _ttherad_timespec
+#endif
+
+/* Emulate clockid_t */
+typedef int _tthread_clockid_t;
+#define clockid_t _tthread_clockid_t
+
+/* Emulate clock_gettime */
+int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts);
+#define clock_gettime _tthread_clock_gettime
+#endif
+
+
+/** TinyCThread version (major number). */
+#define TINYCTHREAD_VERSION_MAJOR 1
+/** TinyCThread version (minor number). */
+#define TINYCTHREAD_VERSION_MINOR 1
+/** TinyCThread version (full version). */
+#define TINYCTHREAD_VERSION (TINYCTHREAD_VERSION_MAJOR * 100 + TINYCTHREAD_VERSION_MINOR)
+
+/**
+* @def _Thread_local
+* Thread local storage keyword.
+* A variable that is declared with the @c _Thread_local keyword makes the
+* value of the variable local to each thread (known as thread-local storage,
+* or TLS). Example usage:
+* @code
+* // This variable is local to each thread.
+* _Thread_local int variable;
+* @endcode
+* @note The @c _Thread_local keyword is a macro that maps to the corresponding
+* compiler directive (e.g. @c __declspec(thread)).
+* @note This directive is currently not supported on Mac OS X (it will give
+* a compiler error), since compile-time TLS is not supported in the Mac OS X
+* executable format. Also, some older versions of MinGW (before GCC 4.x) do
+* not support this directive.
+* @hideinitializer
+*/
+
+/* FIXME: Check for a PROPER value of __STDC_VERSION__ to know if we have C11 */
+#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201102L)) && !defined(_Thread_local)
+ #if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__)
+ #define _Thread_local __thread
+ #else
+ #define _Thread_local __declspec(thread)
+ #endif
+#endif
+
+/* Macros */
+#define TSS_DTOR_ITERATIONS 0
+
+/* Function return values */
+#define thrd_error 0 /**< The requested operation failed */
+#define thrd_success 1 /**< The requested operation succeeded */
+#define thrd_timeout 2 /**< The time specified in the call was reached without acquiring the requested resource */
+#define thrd_busy 3 /**< The requested operation failed because a tesource requested by a test and return function is already in use */
+#define thrd_nomem 4 /**< The requested operation failed because it was unable to allocate memory */
+
+/* Mutex types */
+#define mtx_plain 1
+#define mtx_timed 2
+#define mtx_try 4
+#define mtx_recursive 8
+
+/* Mutex */
+#if defined(_TTHREAD_WIN32_)
+typedef struct {
+ CRITICAL_SECTION mHandle; /* Critical section handle */
+ int mAlreadyLocked; /* TRUE if the mutex is already locked */
+ int mRecursive; /* TRUE if the mutex is recursive */
+} mtx_t;
+#else
+typedef pthread_mutex_t mtx_t;
+#endif
+
+/** Create a mutex object.
+* @param mtx A mutex object.
+* @param type Bit-mask that must have one of the following six values:
+* @li @c mtx_plain for a simple non-recursive mutex
+* @li @c mtx_timed for a non-recursive mutex that supports timeout
+* @li @c mtx_try for a non-recursive mutex that supports test and return
+* @li @c mtx_plain | @c mtx_recursive (same as @c mtx_plain, but recursive)
+* @li @c mtx_timed | @c mtx_recursive (same as @c mtx_timed, but recursive)
+* @li @c mtx_try | @c mtx_recursive (same as @c mtx_try, but recursive)
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int mtx_init(mtx_t *mtx, int type);
+
+/** Release any resources used by the given mutex.
+* @param mtx A mutex object.
+*/
+void mtx_destroy(mtx_t *mtx);
+
+/** Lock the given mutex.
+* Blocks until the given mutex can be locked. If the mutex is non-recursive, and
+* the calling thread already has a lock on the mutex, this call will block
+* forever.
+* @param mtx A mutex object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int mtx_lock(mtx_t *mtx);
+
+/** NOT YET IMPLEMENTED.
+*/
+int mtx_timedlock(mtx_t *mtx, const struct timespec *ts);
+
+/** Try to lock the given mutex.
+* The specified mutex shall support either test and return or timeout. If the
+* mutex is already locked, the function returns without blocking.
+* @param mtx A mutex object.
+* @return @ref thrd_success on success, or @ref thrd_busy if the resource
+* requested is already in use, or @ref thrd_error if the request could not be
+* honored.
+*/
+int mtx_trylock(mtx_t *mtx);
+
+/** Unlock the given mutex.
+* @param mtx A mutex object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int mtx_unlock(mtx_t *mtx);
+
+/* Condition variable */
+#if defined(_TTHREAD_WIN32_)
+typedef struct {
+ HANDLE mEvents[2]; /* Signal and broadcast event HANDLEs. */
+ unsigned int mWaitersCount; /* Count of the number of waiters. */
+ CRITICAL_SECTION mWaitersCountLock; /* Serialize access to mWaitersCount. */
+} cnd_t;
+#else
+typedef pthread_cond_t cnd_t;
+#endif
+
+/** Create a condition variable object.
+* @param cond A condition variable object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int cnd_init(cnd_t *cond);
+
+/** Release any resources used by the given condition variable.
+* @param cond A condition variable object.
+*/
+void cnd_destroy(cnd_t *cond);
+
+/** Signal a condition variable.
+* Unblocks one of the threads that are blocked on the given condition variable
+* at the time of the call. If no threads are blocked on the condition variable
+* at the time of the call, the function does nothing and return success.
+* @param cond A condition variable object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int cnd_signal(cnd_t *cond);
+
+/** Broadcast a condition variable.
+* Unblocks all of the threads that are blocked on the given condition variable
+* at the time of the call. If no threads are blocked on the condition variable
+* at the time of the call, the function does nothing and return success.
+* @param cond A condition variable object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int cnd_broadcast(cnd_t *cond);
+
+/** Wait for a condition variable to become signaled.
+* The function atomically unlocks the given mutex and endeavors to block until
+* the given condition variable is signaled by a call to cnd_signal or to
+* cnd_broadcast. When the calling thread becomes unblocked it locks the mutex
+* before it returns.
+* @param cond A condition variable object.
+* @param mtx A mutex object.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int cnd_wait(cnd_t *cond, mtx_t *mtx);
+
+/** Wait for a condition variable to become signaled.
+* The function atomically unlocks the given mutex and endeavors to block until
+* the given condition variable is signaled by a call to cnd_signal or to
+* cnd_broadcast, or until after the specified time. When the calling thread
+* becomes unblocked it locks the mutex before it returns.
+* @param cond A condition variable object.
+* @param mtx A mutex object.
+* @param xt A point in time at which the request will time out (absolute time).
+* @return @ref thrd_success upon success, or @ref thrd_timeout if the time
+* specified in the call was reached without acquiring the requested resource, or
+* @ref thrd_error if the request could not be honored.
+*/
+int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts);
+
+/* Thread */
+#if defined(_TTHREAD_WIN32_)
+typedef HANDLE thrd_t;
+#else
+typedef pthread_t thrd_t;
+#endif
+
+/** Thread start function.
+* Any thread that is started with the @ref thrd_create() function must be
+* started through a function of this type.
+* @param arg The thread argument (the @c arg argument of the corresponding
+* @ref thrd_create() call).
+* @return The thread return value, which can be obtained by another thread
+* by using the @ref thrd_join() function.
+*/
+typedef int (*thrd_start_t)(void *arg);
+
+/** Create a new thread.
+* @param thr Identifier of the newly created thread.
+* @param func A function pointer to the function that will be executed in
+* the new thread.
+* @param arg An argument to the thread function.
+* @return @ref thrd_success on success, or @ref thrd_nomem if no memory could
+* be allocated for the thread requested, or @ref thrd_error if the request
+* could not be honored.
+* @note A thread’s identifier may be reused for a different thread once the
+* original thread has exited and either been detached or joined to another
+* thread.
+*/
+int thrd_create(thrd_t *thr, thrd_start_t func, void *arg);
+
+/** Identify the calling thread.
+* @return The identifier of the calling thread.
+*/
+thrd_t thrd_current(void);
+
+/** NOT YET IMPLEMENTED.
+*/
+int thrd_detach(thrd_t thr);
+
+/** Compare two thread identifiers.
+* The function determines if two thread identifiers refer to the same thread.
+* @return Zero if the two thread identifiers refer to different threads.
+* Otherwise a nonzero value is returned.
+*/
+int thrd_equal(thrd_t thr0, thrd_t thr1);
+
+/** Terminate execution of the calling thread.
+* @param res Result code of the calling thread.
+*/
+void thrd_exit(int res);
+
+/** Wait for a thread to terminate.
+* The function joins the given thread with the current thread by blocking
+* until the other thread has terminated.
+* @param thr The thread to join with.
+* @param res If this pointer is not NULL, the function will store the result
+* code of the given thread in the integer pointed to by @c res.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int thrd_join(thrd_t thr, int *res);
+
+/** Put the calling thread to sleep.
+* Suspend execution of the calling thread.
+* @param time_point A point in time at which the thread will resume (absolute time).
+* @param remaining If non-NULL, this parameter will hold the remaining time until
+* time_point upon return. This will typically be zero, but if
+* the thread was woken up by a signal that is not ignored before
+* time_point was reached @c remaining will hold a positive
+* time.
+* @return 0 (zero) on successful sleep, or -1 if an interrupt occurred.
+*/
+int thrd_sleep(const struct timespec *time_point, struct timespec *remaining);
+
+/** Yield execution to another thread.
+* Permit other threads to run, even if the current thread would ordinarily
+* continue to run.
+*/
+void thrd_yield(void);
+
+/* Thread local storage */
+#if defined(_TTHREAD_WIN32_)
+typedef DWORD tss_t;
+#else
+typedef pthread_key_t tss_t;
+#endif
+
+/** Destructor function for a thread-specific storage.
+* @param val The value of the destructed thread-specific storage.
+*/
+typedef void (*tss_dtor_t)(void *val);
+
+/** Create a thread-specific storage.
+* @param key The unique key identifier that will be set if the function is
+* successful.
+* @param dtor Destructor function. This can be NULL.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+* @note The destructor function is not supported under Windows. If @c dtor is
+* not NULL when calling this function under Windows, the function will fail
+* and return @ref thrd_error.
+*/
+int tss_create(tss_t *key, tss_dtor_t dtor);
+
+/** Delete a thread-specific storage.
+* The function releases any resources used by the given thread-specific
+* storage.
+* @param key The key that shall be deleted.
+*/
+void tss_delete(tss_t key);
+
+/** Get the value for a thread-specific storage.
+* @param key The thread-specific storage identifier.
+* @return The value for the current thread held in the given thread-specific
+* storage.
+*/
+void *tss_get(tss_t key);
+
+/** Set the value for a thread-specific storage.
+* @param key The thread-specific storage identifier.
+* @param val The value of the thread-specific storage to set for the current
+* thread.
+* @return @ref thrd_success on success, or @ref thrd_error if the request could
+* not be honored.
+*/
+int tss_set(tss_t key, void *val);
+
+
+#endif /* _TINYTHREAD_H_ */
+
diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt
index bcad7ef5..11bcfe9e 100644
--- a/tests/CMakeLists.txt
+++ b/tests/CMakeLists.txt
@@ -8,12 +8,19 @@ else()
link_libraries(${glfw_LIBRARIES})
endif()
+list(APPEND thread_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
+if (UNIX AND NOT APPLE)
+ list(APPEND thread_LIBRARIES ${RT_LIBRARY})
+endif()
+
include_directories(${GLFW_SOURCE_DIR}/include
${GLFW_SOURCE_DIR}/support
${OPENGL_INCLUDE_DIR})
set(GETOPT ${GLFW_SOURCE_DIR}/support/getopt.h
${GLFW_SOURCE_DIR}/support/getopt.c)
+set(TINYCTHREAD ${GLFW_SOURCE_DIR}/support/tinycthread.h
+ ${GLFW_SOURCE_DIR}/support/tinycthread.c)
add_executable(clipboard clipboard.c ${GETOPT})
add_executable(defaults defaults.c)
@@ -37,13 +44,20 @@ set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c)
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
+add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD})
+set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
+
add_executable(title WIN32 MACOSX_BUNDLE title.c)
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
-set(WINDOWS_BINARIES accuracy sharing tearing title windows)
+if (BUILD_SHARED_LIBS)
+ target_link_libraries(threads ${thread_LIBRARIES})
+endif()
+
+set(WINDOWS_BINARIES accuracy sharing tearing threads title windows)
set(CONSOLE_BINARIES clipboard defaults events fsaa fsfocus gamma glfwinfo
iconify joysticks modes peter reopen)
diff --git a/tests/defaults.c b/tests/defaults.c
index 391b4984..2877cfd9 100644
--- a/tests/defaults.c
+++ b/tests/defaults.c
@@ -83,6 +83,8 @@ int main(void)
exit(EXIT_FAILURE);
}
+ glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
+
window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Defaults", NULL);
if (!window)
{
diff --git a/tests/glfwinfo.c b/tests/glfwinfo.c
index 52d6e0de..d11c861d 100644
--- a/tests/glfwinfo.c
+++ b/tests/glfwinfo.c
@@ -238,6 +238,8 @@ int main(int argc, char** argv)
if (strategy)
glfwWindowHint(GLFW_OPENGL_ROBUSTNESS, strategy);
+ glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
+
// We assume here that we stand a better chance of success by leaving all
// possible details of pixel format selection to GLFW
@@ -288,6 +290,9 @@ int main(int argc, char** argv)
get_glfw_profile_name(glfwGetWindowParam(window, GLFW_OPENGL_PROFILE)));
}
+ printf("OpenGL context debug flag saved by GLFW: %s\n",
+ glfwGetWindowParam(window, GLFW_OPENGL_DEBUG_CONTEXT) ? "true" : "false");
+
printf("OpenGL context renderer string: \"%s\"\n", glGetString(GL_RENDERER));
printf("OpenGL context vendor string: \"%s\"\n", glGetString(GL_VENDOR));
diff --git a/tests/threads.c b/tests/threads.c
new file mode 100644
index 00000000..35c83716
--- /dev/null
+++ b/tests/threads.c
@@ -0,0 +1,131 @@
+//========================================================================
+// Multithreading test
+// Copyright (c) Camilla Berglund
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+//
+// This test is intended to verify whether the OpenGL context part of
+// the GLFW API is able to be used from multiple threads
+//
+//========================================================================
+
+#include
+
+#include
+#include
+#include
+#include
+
+#include "tinycthread.h"
+
+typedef struct
+{
+ GLFWwindow window;
+ const char* title;
+ float r, g, b;
+ thrd_t id;
+} Thread;
+
+static volatile GLboolean running = GL_TRUE;
+
+static int thread_main(void* data)
+{
+ const Thread* thread = (const Thread*) data;
+
+ glfwMakeContextCurrent(thread->window);
+ assert(glfwGetCurrentContext() == thread->window);
+
+ glfwSwapInterval(1);
+
+ while (running)
+ {
+ const float v = (float) fabs(sin(glfwGetTime() * 2.f));
+ glClearColor(thread->r * v, thread->g * v, thread->b * v, 0.f);
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ glfwSwapBuffers(thread->window);
+ }
+
+ glfwMakeContextCurrent(NULL);
+ return 0;
+}
+
+int main(void)
+{
+ int i, result;
+ Thread threads[] =
+ {
+ { NULL, "Red", 1.f, 0.f, 0.f, 0 },
+ { NULL, "Green", 0.f, 1.f, 0.f, 0 },
+ { NULL, "Blue", 0.f, 0.f, 1.f, 0 }
+ };
+ const int count = sizeof(threads) / sizeof(Thread);
+
+ if (!glfwInit())
+ {
+ fprintf(stderr, "Failed to initialize GLFW: %s\n",
+ glfwErrorString(glfwGetError()));
+ exit(EXIT_FAILURE);
+ }
+
+ for (i = 0; i < count; i++)
+ {
+ threads[i].window = glfwCreateWindow(200, 200,
+ GLFW_WINDOWED,
+ threads[i].title,
+ NULL);
+ if (!threads[i].window)
+ {
+ fprintf(stderr, "Failed to open GLFW window: %s\n",
+ glfwErrorString(glfwGetError()));
+ exit(EXIT_FAILURE);
+ }
+
+ glfwSetWindowPos(threads[i].window, 200 + 250 * i, 200);
+
+ if (thrd_create(&threads[i].id, thread_main, threads + i) !=
+ thrd_success)
+ {
+ fprintf(stderr, "Failed to create secondary thread\n");
+ exit(EXIT_FAILURE);
+ }
+ }
+
+ while (running)
+ {
+ assert(glfwGetCurrentContext() == NULL);
+
+ glfwWaitEvents();
+
+ for (i = 0; i < count; i++)
+ {
+ if (glfwGetWindowParam(threads[i].window, GLFW_CLOSE_REQUESTED))
+ running = GL_FALSE;
+ }
+ }
+
+ for (i = 0; i < count; i++)
+ thrd_join(threads[i].id, &result);
+
+ exit(EXIT_SUCCESS);
+}
+