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Removed remnants of Unicode key repeat control.
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64f180a324
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@ -172,7 +172,6 @@ typedef struct _GLFWwindow
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int wheelPos;
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char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
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char key[GLFW_KEY_LAST + 1];
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int lastChar;
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// Framebuffer attributes
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int redBits;
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@ -121,9 +121,6 @@ void _glfwClearInput(_GLFWwindow* window)
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for (i = 0; i <= GLFW_KEY_LAST; i++)
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window->key[i] = GLFW_RELEASE;
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// Clear last character
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window->lastChar = 0;
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// Release all mouse buttons
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for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
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window->mouseButton[i] = GLFW_RELEASE;
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