mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 19:42:00 +00:00
parent
ec17161651
commit
85f867983f
497
tests/vulkan.c
497
tests/vulkan.c
@ -3,24 +3,17 @@
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* Copyright (c) 2015-2016 Valve Corporation
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* Copyright (c) 2015-2016 LunarG, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and/or associated documentation files (the "Materials"), to
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* deal in the Materials without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Materials, and to permit persons to whom the Materials are
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* furnished to do so, subject to the following conditions:
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* The above copyright notice(s) and this permission notice shall be included in
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* all copies or substantial portions of the Materials.
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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*
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE
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* USE OR OTHER DEALINGS IN THE MATERIALS.
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Author: Chia-I Wu <olvaffe@gmail.com>
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* Author: Cody Northrop <cody@lunarg.com>
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@ -28,6 +21,8 @@
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* Author: Ian Elliott <ian@LunarG.com>
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* Author: Jon Ashburn <jon@lunarg.com>
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* Author: Piers Daniell <pdaniell@nvidia.com>
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* Author: Gwan-gyeong Mun <elongbug@gmail.com>
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* Porter: Camilla Berglund <elmindreda@glfw.org>
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*/
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/*
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* Draw a textured triangle with depth testing. This is written against Intel
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@ -35,22 +30,24 @@
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* should. It also does no error checking.
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*/
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#ifndef _MSC_VER
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#define _ISOC11_SOURCE /* for aligned_alloc() */
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdbool.h>
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#include <assert.h>
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#include <signal.h>
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#include <vulkan/vulkan.h>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#define GLFW_INCLUDE_NONE
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#define GLFW_INCLUDE_VULKAN
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#include <GLFW/glfw3.h>
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#define DEMO_TEXTURE_COUNT 1
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#define VERTEX_BUFFER_BIND_ID 0
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#define APP_SHORT_NAME "vulkan"
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#define APP_SHORT_NAME "tri"
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#define APP_LONG_NAME "The Vulkan Triangle Demo Program"
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
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@ -245,39 +242,23 @@ struct texture_object {
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int32_t tex_width, tex_height;
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};
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static int validation_error = 0;
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VKAPI_ATTR VkBool32 VKAPI_CALL
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dbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType,
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BreakCallback(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType,
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uint64_t srcObject, size_t location, int32_t msgCode,
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const char *pLayerPrefix, const char *pMsg, void *pUserData) {
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char *message = (char *)malloc(strlen(pMsg) + 100);
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const char *pLayerPrefix, const char *pMsg,
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void *pUserData) {
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#ifdef _WIN32
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DebugBreak();
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#else
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raise(SIGTRAP);
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#endif
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assert(message);
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if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
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sprintf(message, "ERROR: [%s] Code %d : %s", pLayerPrefix, msgCode,
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pMsg);
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} else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
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sprintf(message, "WARNING: [%s] Code %d : %s", pLayerPrefix, msgCode,
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pMsg);
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} else {
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return false;
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}
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printf("%s\n", message);
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fflush(stdout);
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free(message);
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/*
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* false indicates that layer should not bail-out of an
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* API call that had validation failures. This may mean that the
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* app dies inside the driver due to invalid parameter(s).
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* That's what would happen without validation layers, so we'll
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* keep that behavior here.
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*/
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return false;
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}
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typedef struct _SwapchainBuffers {
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typedef struct {
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VkImage image;
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VkCommandBuffer cmd;
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VkImageView view;
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@ -288,20 +269,19 @@ struct demo {
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VkSurfaceKHR surface;
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bool use_staging_buffer;
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VkAllocationCallbacks allocator;
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VkInstance inst;
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VkPhysicalDevice gpu;
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VkDevice device;
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VkQueue queue;
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VkPhysicalDeviceProperties gpu_props;
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VkPhysicalDeviceFeatures gpu_features;
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VkQueueFamilyProperties *queue_props;
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uint32_t graphics_queue_node_index;
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uint32_t enabled_extension_count;
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uint32_t enabled_layer_count;
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const char *extension_names[64];
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char *device_validation_layers[64];
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const char *enabled_layers[64];
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int width, height;
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VkFormat format;
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@ -363,10 +343,14 @@ struct demo {
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VkPhysicalDeviceMemoryProperties memory_properties;
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int32_t curFrame;
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int32_t frameCount;
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bool validate;
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bool use_break;
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PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallback;
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PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallback;
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VkDebugReportCallbackEXT msg_callback;
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PFN_vkDebugReportMessageEXT DebugReportMessage;
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float depthStencil;
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float depthIncrement;
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@ -375,6 +359,40 @@ struct demo {
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uint32_t queue_count;
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};
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VKAPI_ATTR VkBool32 VKAPI_CALL
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dbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType,
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uint64_t srcObject, size_t location, int32_t msgCode,
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const char *pLayerPrefix, const char *pMsg, void *pUserData) {
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char *message = (char *)malloc(strlen(pMsg) + 100);
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assert(message);
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validation_error = 1;
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if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
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sprintf(message, "ERROR: [%s] Code %d : %s", pLayerPrefix, msgCode,
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pMsg);
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} else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
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sprintf(message, "WARNING: [%s] Code %d : %s", pLayerPrefix, msgCode,
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pMsg);
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} else {
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return false;
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}
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printf("%s\n", message);
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fflush(stdout);
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free(message);
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/*
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* false indicates that layer should not bail-out of an
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* API call that had validation failures. This may mean that the
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* app dies inside the driver due to invalid parameter(s).
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* That's what would happen without validation layers, so we'll
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* keep that behavior here.
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*/
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return false;
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}
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// Forward declaration:
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static void demo_resize(struct demo *demo);
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@ -382,9 +400,8 @@ static bool memory_type_from_properties(struct demo *demo, uint32_t typeBits,
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VkFlags requirements_mask,
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uint32_t *typeIndex) {
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uint32_t i;
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// Search memtypes to find first index with those properties
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for (i = 0; i < 32; i++) {
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for (i = 0; i < VK_MAX_MEMORY_TYPES; i++) {
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if ((typeBits & 1) == 1) {
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// Type is available, does it match user properties?
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if ((demo->memory_properties.memoryTypes[i].propertyFlags &
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@ -433,7 +450,9 @@ static void demo_flush_init_cmd(struct demo *demo) {
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static void demo_set_image_layout(struct demo *demo, VkImage image,
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VkImageAspectFlags aspectMask,
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VkImageLayout old_image_layout,
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VkImageLayout new_image_layout) {
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VkImageLayout new_image_layout,
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VkAccessFlagBits srcAccessMask) {
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VkResult U_ASSERT_ONLY err;
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if (demo->setup_cmd == VK_NULL_HANDLE) {
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@ -448,21 +467,11 @@ static void demo_set_image_layout(struct demo *demo, VkImage image,
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err = vkAllocateCommandBuffers(demo->device, &cmd, &demo->setup_cmd);
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assert(!err);
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VkCommandBufferInheritanceInfo cmd_buf_hinfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
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.pNext = NULL,
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.renderPass = VK_NULL_HANDLE,
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.subpass = 0,
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.framebuffer = VK_NULL_HANDLE,
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.occlusionQueryEnable = VK_FALSE,
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.queryFlags = 0,
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.pipelineStatistics = 0,
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};
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VkCommandBufferBeginInfo cmd_buf_info = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.pNext = NULL,
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.flags = 0,
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.pInheritanceInfo = &cmd_buf_hinfo,
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.pInheritanceInfo = NULL,
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};
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err = vkBeginCommandBuffer(demo->setup_cmd, &cmd_buf_info);
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assert(!err);
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@ -471,7 +480,7 @@ static void demo_set_image_layout(struct demo *demo, VkImage image,
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VkImageMemoryBarrier image_memory_barrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = NULL,
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.srcAccessMask = 0,
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.srcAccessMask = srcAccessMask,
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.dstAccessMask = 0,
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.oldLayout = old_image_layout,
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.newLayout = new_image_layout,
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@ -509,21 +518,11 @@ static void demo_set_image_layout(struct demo *demo, VkImage image,
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}
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static void demo_draw_build_cmd(struct demo *demo) {
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const VkCommandBufferInheritanceInfo cmd_buf_hinfo = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
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.pNext = NULL,
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.renderPass = VK_NULL_HANDLE,
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.subpass = 0,
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.framebuffer = VK_NULL_HANDLE,
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.occlusionQueryEnable = VK_FALSE,
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.queryFlags = 0,
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.pipelineStatistics = 0,
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};
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const VkCommandBufferBeginInfo cmd_buf_info = {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.pNext = NULL,
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.flags = 0,
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.pInheritanceInfo = &cmd_buf_hinfo,
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.pInheritanceInfo = NULL,
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};
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const VkClearValue clear_values[2] = {
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[0] = {.color.float32 = {0.2f, 0.2f, 0.2f, 0.2f}},
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@ -546,6 +545,23 @@ static void demo_draw_build_cmd(struct demo *demo) {
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err = vkBeginCommandBuffer(demo->draw_cmd, &cmd_buf_info);
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assert(!err);
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// We can use LAYOUT_UNDEFINED as a wildcard here because we don't care what
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// happens to the previous contents of the image
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VkImageMemoryBarrier image_memory_barrier = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.pNext = NULL,
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.srcAccessMask = 0,
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.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = demo->buffers[demo->current_buffer].image,
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.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};
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vkCmdPipelineBarrier(demo->draw_cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0,
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NULL, 1, &image_memory_barrier);
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vkCmdBeginRenderPass(demo->draw_cmd, &rp_begin, VK_SUBPASS_CONTENTS_INLINE);
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vkCmdBindPipeline(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
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demo->pipeline);
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@ -599,20 +615,24 @@ static void demo_draw_build_cmd(struct demo *demo) {
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static void demo_draw(struct demo *demo) {
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VkResult U_ASSERT_ONLY err;
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VkSemaphore presentCompleteSemaphore;
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VkSemaphoreCreateInfo presentCompleteSemaphoreCreateInfo = {
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VkSemaphore imageAcquiredSemaphore, drawCompleteSemaphore;
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VkSemaphoreCreateInfo semaphoreCreateInfo = {
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.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
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.pNext = NULL,
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.flags = 0,
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};
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err = vkCreateSemaphore(demo->device, &presentCompleteSemaphoreCreateInfo,
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NULL, &presentCompleteSemaphore);
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err = vkCreateSemaphore(demo->device, &semaphoreCreateInfo,
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NULL, &imageAcquiredSemaphore);
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assert(!err);
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err = vkCreateSemaphore(demo->device, &semaphoreCreateInfo,
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NULL, &drawCompleteSemaphore);
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assert(!err);
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// Get the index of the next available swapchain image:
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err = demo->fpAcquireNextImageKHR(demo->device, demo->swapchain, UINT64_MAX,
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presentCompleteSemaphore,
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imageAcquiredSemaphore,
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(VkFence)0, // TODO: Show use of fence
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&demo->current_buffer);
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if (err == VK_ERROR_OUT_OF_DATE_KHR) {
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@ -620,7 +640,8 @@ static void demo_draw(struct demo *demo) {
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// must be recreated:
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demo_resize(demo);
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demo_draw(demo);
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vkDestroySemaphore(demo->device, presentCompleteSemaphore, NULL);
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vkDestroySemaphore(demo->device, imageAcquiredSemaphore, NULL);
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vkDestroySemaphore(demo->device, drawCompleteSemaphore, NULL);
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return;
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} else if (err == VK_SUBOPTIMAL_KHR) {
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// demo->swapchain is not as optimal as it could be, but the platform's
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@ -629,12 +650,6 @@ static void demo_draw(struct demo *demo) {
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assert(!err);
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}
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// Assume the command buffer has been run on current_buffer before so
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// we need to set the image layout back to COLOR_ATTACHMENT_OPTIMAL
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demo_set_image_layout(demo, demo->buffers[demo->current_buffer].image,
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VK_IMAGE_ASPECT_COLOR_BIT,
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VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
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demo_flush_init_cmd(demo);
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// Wait for the present complete semaphore to be signaled to ensure
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@ -642,7 +657,6 @@ static void demo_draw(struct demo *demo) {
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// engine has fully released ownership to the application, and it is
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// okay to render to the image.
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// FIXME/TODO: DEAL WITH VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
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demo_draw_build_cmd(demo);
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VkFence nullFence = VK_NULL_HANDLE;
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VkPipelineStageFlags pipe_stage_flags =
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@ -650,12 +664,12 @@ static void demo_draw(struct demo *demo) {
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VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
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.pNext = NULL,
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.waitSemaphoreCount = 1,
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.pWaitSemaphores = &presentCompleteSemaphore,
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.pWaitSemaphores = &imageAcquiredSemaphore,
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.pWaitDstStageMask = &pipe_stage_flags,
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.commandBufferCount = 1,
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.pCommandBuffers = &demo->draw_cmd,
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.signalSemaphoreCount = 0,
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.pSignalSemaphores = NULL};
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.signalSemaphoreCount = 1,
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.pSignalSemaphores = &drawCompleteSemaphore};
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err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence);
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assert(!err);
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@ -663,12 +677,13 @@ static void demo_draw(struct demo *demo) {
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VkPresentInfoKHR present = {
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.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
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.pNext = NULL,
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.waitSemaphoreCount = 1,
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.pWaitSemaphores = &drawCompleteSemaphore,
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.swapchainCount = 1,
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.pSwapchains = &demo->swapchain,
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.pImageIndices = &demo->current_buffer,
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};
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// TBD/TODO: SHOULD THE "present" PARAMETER BE "const" IN THE HEADER?
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err = demo->fpQueuePresentKHR(demo->queue, &present);
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if (err == VK_ERROR_OUT_OF_DATE_KHR) {
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// demo->swapchain is out of date (e.g. the window was resized) and
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@ -684,7 +699,8 @@ static void demo_draw(struct demo *demo) {
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err = vkQueueWaitIdle(demo->queue);
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assert(err == VK_SUCCESS);
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vkDestroySemaphore(demo->device, presentCompleteSemaphore, NULL);
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vkDestroySemaphore(demo->device, imageAcquiredSemaphore, NULL);
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vkDestroySemaphore(demo->device, drawCompleteSemaphore, NULL);
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}
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static void demo_prepare_buffers(struct demo *demo) {
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@ -709,12 +725,25 @@ static void demo_prepare_buffers(struct demo *demo) {
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assert(!err);
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VkExtent2D swapchainExtent;
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// width and height are either both -1, or both not -1.
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if (surfCapabilities.currentExtent.width == (uint32_t)-1) {
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// If the surface size is undefined, the size is set to
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// the size of the images requested.
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// width and height are either both 0xFFFFFFFF, or both not 0xFFFFFFFF.
|
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if (surfCapabilities.currentExtent.width == 0xFFFFFFFF) {
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// If the surface size is undefined, the size is set to the size
|
||||
// of the images requested, which must fit within the minimum and
|
||||
// maximum values.
|
||||
swapchainExtent.width = demo->width;
|
||||
swapchainExtent.height = demo->height;
|
||||
|
||||
if (swapchainExtent.width < surfCapabilities.minImageExtent.width) {
|
||||
swapchainExtent.width = surfCapabilities.minImageExtent.width;
|
||||
} else if (swapchainExtent.width > surfCapabilities.maxImageExtent.width) {
|
||||
swapchainExtent.width = surfCapabilities.maxImageExtent.width;
|
||||
}
|
||||
|
||||
if (swapchainExtent.height < surfCapabilities.minImageExtent.height) {
|
||||
swapchainExtent.height = surfCapabilities.minImageExtent.height;
|
||||
} else if (swapchainExtent.height > surfCapabilities.maxImageExtent.height) {
|
||||
swapchainExtent.height = surfCapabilities.maxImageExtent.height;
|
||||
}
|
||||
} else {
|
||||
// If the surface size is defined, the swap chain size must match
|
||||
swapchainExtent = surfCapabilities.currentExtent;
|
||||
@ -724,15 +753,16 @@ static void demo_prepare_buffers(struct demo *demo) {
|
||||
|
||||
VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR;
|
||||
|
||||
// Determine the number of VkImage's to use in the swap chain (we desire to
|
||||
// own only 1 image at a time, besides the images being displayed and
|
||||
// queued for display):
|
||||
uint32_t desiredNumberOfSwapchainImages =
|
||||
surfCapabilities.minImageCount + 1;
|
||||
// Determine the number of VkImage's to use in the swap chain.
|
||||
// Application desires to only acquire 1 image at a time (which is
|
||||
// "surfCapabilities.minImageCount").
|
||||
uint32_t desiredNumOfSwapchainImages = surfCapabilities.minImageCount;
|
||||
// If maxImageCount is 0, we can ask for as many images as we want;
|
||||
// otherwise we're limited to maxImageCount
|
||||
if ((surfCapabilities.maxImageCount > 0) &&
|
||||
(desiredNumberOfSwapchainImages > surfCapabilities.maxImageCount)) {
|
||||
(desiredNumOfSwapchainImages > surfCapabilities.maxImageCount)) {
|
||||
// Application must settle for fewer images than desired:
|
||||
desiredNumberOfSwapchainImages = surfCapabilities.maxImageCount;
|
||||
desiredNumOfSwapchainImages = surfCapabilities.maxImageCount;
|
||||
}
|
||||
|
||||
VkSurfaceTransformFlagsKHR preTransform;
|
||||
@ -747,7 +777,7 @@ static void demo_prepare_buffers(struct demo *demo) {
|
||||
.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
|
||||
.pNext = NULL,
|
||||
.surface = demo->surface,
|
||||
.minImageCount = desiredNumberOfSwapchainImages,
|
||||
.minImageCount = desiredNumOfSwapchainImages,
|
||||
.imageFormat = demo->format,
|
||||
.imageColorSpace = demo->color_space,
|
||||
.imageExtent =
|
||||
@ -818,14 +848,6 @@ static void demo_prepare_buffers(struct demo *demo) {
|
||||
|
||||
demo->buffers[i].image = swapchainImages[i];
|
||||
|
||||
// Render loop will expect image to have been used before and in
|
||||
// VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
|
||||
// layout and will change to COLOR_ATTACHMENT_OPTIMAL, so init the image
|
||||
// to that state
|
||||
demo_set_image_layout(
|
||||
demo, demo->buffers[i].image, VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR);
|
||||
|
||||
color_attachment_view.image = demo->buffers[i].image;
|
||||
|
||||
err = vkCreateImageView(demo->device, &color_attachment_view, NULL,
|
||||
@ -906,7 +928,8 @@ static void demo_prepare_depth(struct demo *demo) {
|
||||
|
||||
demo_set_image_layout(demo, demo->depth.image, VK_IMAGE_ASPECT_DEPTH_BIT,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
||||
VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
|
||||
0);
|
||||
|
||||
/* create image view */
|
||||
view.image = demo->depth.image;
|
||||
@ -939,6 +962,7 @@ demo_prepare_texture_image(struct demo *demo, const uint32_t *tex_colors,
|
||||
.tiling = tiling,
|
||||
.usage = usage,
|
||||
.flags = 0,
|
||||
.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED
|
||||
};
|
||||
VkMemoryAllocateInfo mem_alloc = {
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
@ -997,7 +1021,8 @@ demo_prepare_texture_image(struct demo *demo, const uint32_t *tex_colors,
|
||||
|
||||
tex_obj->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
demo_set_image_layout(demo, tex_obj->image, VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
VK_IMAGE_LAYOUT_UNDEFINED, tex_obj->imageLayout);
|
||||
VK_IMAGE_LAYOUT_PREINITIALIZED, tex_obj->imageLayout,
|
||||
VK_ACCESS_HOST_WRITE_BIT);
|
||||
/* setting the image layout does not reference the actual memory so no need
|
||||
* to add a mem ref */
|
||||
}
|
||||
@ -1025,20 +1050,22 @@ static void demo_prepare_textures(struct demo *demo) {
|
||||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) &&
|
||||
!demo->use_staging_buffer) {
|
||||
/* Device can texture using linear textures */
|
||||
demo_prepare_texture_image(demo, tex_colors[i], &demo->textures[i],
|
||||
VK_IMAGE_TILING_LINEAR,
|
||||
demo_prepare_texture_image(
|
||||
demo, tex_colors[i], &demo->textures[i], VK_IMAGE_TILING_LINEAR,
|
||||
VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||
} else if (props.optimalTilingFeatures &
|
||||
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) {
|
||||
/* Must use staging buffer to copy linear texture to optimized */
|
||||
struct texture_object staging_texture;
|
||||
|
||||
memset(&staging_texture, 0, sizeof(staging_texture));
|
||||
demo_prepare_texture_image(demo, tex_colors[i], &staging_texture,
|
||||
VK_IMAGE_TILING_LINEAR,
|
||||
demo_prepare_texture_image(
|
||||
demo, tex_colors[i], &staging_texture, VK_IMAGE_TILING_LINEAR,
|
||||
VK_IMAGE_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT);
|
||||
|
||||
demo_prepare_texture_image(
|
||||
demo, tex_colors[i], &demo->textures[i],
|
||||
@ -1049,12 +1076,14 @@ static void demo_prepare_textures(struct demo *demo) {
|
||||
demo_set_image_layout(demo, staging_texture.image,
|
||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
staging_texture.imageLayout,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
|
||||
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
0);
|
||||
|
||||
demo_set_image_layout(demo, demo->textures[i].image,
|
||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
demo->textures[i].imageLayout,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
0);
|
||||
|
||||
VkImageCopy copy_region = {
|
||||
.srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
|
||||
@ -1072,7 +1101,8 @@ static void demo_prepare_textures(struct demo *demo) {
|
||||
demo_set_image_layout(demo, demo->textures[i].image,
|
||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
demo->textures[i].imageLayout);
|
||||
demo->textures[i].imageLayout,
|
||||
0);
|
||||
|
||||
demo_flush_init_cmd(demo);
|
||||
|
||||
@ -1165,7 +1195,8 @@ static void demo_prepare_vertices(struct demo *demo) {
|
||||
|
||||
mem_alloc.allocationSize = mem_reqs.size;
|
||||
pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
||||
&mem_alloc.memoryTypeIndex);
|
||||
assert(pass);
|
||||
|
||||
@ -1376,6 +1407,7 @@ static void demo_prepare_pipeline(struct demo *demo) {
|
||||
rs.depthClampEnable = VK_FALSE;
|
||||
rs.rasterizerDiscardEnable = VK_FALSE;
|
||||
rs.depthBiasEnable = VK_FALSE;
|
||||
rs.lineWidth = 1.0f;
|
||||
|
||||
memset(&cb, 0, sizeof(cb));
|
||||
cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
@ -1608,6 +1640,9 @@ static void demo_run(struct demo *demo) {
|
||||
|
||||
// Wait for work to finish before updating MVP.
|
||||
vkDeviceWaitIdle(demo->device);
|
||||
demo->curFrame++;
|
||||
if (demo->frameCount != INT32_MAX && demo->curFrame == demo->frameCount)
|
||||
glfwSetWindowShouldClose(demo->window, GLFW_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1636,7 +1671,7 @@ static void demo_create_window(struct demo *demo) {
|
||||
* Return 1 (true) if all layer names specified in check_names
|
||||
* can be found in given layer properties.
|
||||
*/
|
||||
static VkBool32 demo_check_layers(uint32_t check_count, char **check_names,
|
||||
static VkBool32 demo_check_layers(uint32_t check_count, const char **check_names,
|
||||
uint32_t layer_count,
|
||||
VkLayerProperties *layers) {
|
||||
uint32_t i, j;
|
||||
@ -1656,80 +1691,78 @@ static VkBool32 demo_check_layers(uint32_t check_count, char **check_names,
|
||||
return 1;
|
||||
}
|
||||
|
||||
VKAPI_ATTR void *VKAPI_CALL myrealloc(void *pUserData, void *pOriginal,
|
||||
size_t size, size_t alignment,
|
||||
VkSystemAllocationScope allocationScope) {
|
||||
return realloc(pOriginal, size);
|
||||
}
|
||||
|
||||
VKAPI_ATTR void *VKAPI_CALL myalloc(void *pUserData, size_t size,
|
||||
size_t alignment,
|
||||
VkSystemAllocationScope allocationScope) {
|
||||
#ifdef _MSC_VER
|
||||
return _aligned_malloc(size, alignment);
|
||||
#else
|
||||
return aligned_alloc(alignment, size);
|
||||
#endif
|
||||
}
|
||||
|
||||
VKAPI_ATTR void VKAPI_CALL myfree(void *pUserData, void *pMemory) {
|
||||
#ifdef _MSC_VER
|
||||
_aligned_free(pMemory);
|
||||
#else
|
||||
free(pMemory);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void demo_init_vk(struct demo *demo) {
|
||||
VkResult err;
|
||||
uint32_t required_extension_count;
|
||||
const char** required_extensions;
|
||||
uint32_t i;
|
||||
uint32_t i = 0;
|
||||
uint32_t required_extension_count = 0;
|
||||
uint32_t instance_extension_count = 0;
|
||||
uint32_t instance_layer_count = 0;
|
||||
uint32_t device_validation_layer_count = 0;
|
||||
uint32_t validation_layer_count = 0;
|
||||
const char **required_extensions = NULL;
|
||||
const char **instance_validation_layers = NULL;
|
||||
demo->enabled_extension_count = 0;
|
||||
demo->enabled_layer_count = 0;
|
||||
|
||||
char *instance_validation_layers[] = {
|
||||
"VK_LAYER_LUNARG_mem_tracker",
|
||||
"VK_LAYER_GOOGLE_unique_objects",
|
||||
char *instance_validation_layers_alt1[] = {
|
||||
"VK_LAYER_LUNARG_standard_validation"
|
||||
};
|
||||
|
||||
demo->device_validation_layers[0] = "VK_LAYER_LUNARG_mem_tracker";
|
||||
demo->device_validation_layers[1] = "VK_LAYER_GOOGLE_unique_objects";
|
||||
device_validation_layer_count = 2;
|
||||
char *instance_validation_layers_alt2[] = {
|
||||
"VK_LAYER_GOOGLE_threading", "VK_LAYER_LUNARG_parameter_validation",
|
||||
"VK_LAYER_LUNARG_object_tracker", "VK_LAYER_LUNARG_image",
|
||||
"VK_LAYER_LUNARG_core_validation", "VK_LAYER_LUNARG_swapchain",
|
||||
"VK_LAYER_GOOGLE_unique_objects"
|
||||
};
|
||||
|
||||
/* Look for validation layers */
|
||||
VkBool32 validation_found = 0;
|
||||
if (demo->validate) {
|
||||
|
||||
err = vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL);
|
||||
assert(!err);
|
||||
|
||||
instance_validation_layers = instance_validation_layers_alt1;
|
||||
if (instance_layer_count > 0) {
|
||||
VkLayerProperties *instance_layers =
|
||||
malloc(sizeof(VkLayerProperties) * instance_layer_count);
|
||||
malloc(sizeof (VkLayerProperties) * instance_layer_count);
|
||||
err = vkEnumerateInstanceLayerProperties(&instance_layer_count,
|
||||
instance_layers);
|
||||
assert(!err);
|
||||
|
||||
if (demo->validate) {
|
||||
|
||||
validation_found = demo_check_layers(
|
||||
ARRAY_SIZE(instance_validation_layers),
|
||||
ARRAY_SIZE(instance_validation_layers_alt1),
|
||||
instance_validation_layers, instance_layer_count,
|
||||
instance_layers);
|
||||
demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers);
|
||||
if (validation_found) {
|
||||
demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt1);
|
||||
demo->enabled_layers[0] = "VK_LAYER_LUNARG_standard_validation";
|
||||
validation_layer_count = 1;
|
||||
} else {
|
||||
// use alternative set of validation layers
|
||||
instance_validation_layers = instance_validation_layers_alt2;
|
||||
demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt2);
|
||||
validation_found = demo_check_layers(
|
||||
ARRAY_SIZE(instance_validation_layers_alt2),
|
||||
instance_validation_layers, instance_layer_count,
|
||||
instance_layers);
|
||||
validation_layer_count =
|
||||
ARRAY_SIZE(instance_validation_layers_alt2);
|
||||
for (i = 0; i < validation_layer_count; i++) {
|
||||
demo->enabled_layers[i] = instance_validation_layers[i];
|
||||
}
|
||||
}
|
||||
|
||||
free(instance_layers);
|
||||
}
|
||||
|
||||
if (demo->validate && !validation_found) {
|
||||
ERR_EXIT("vkEnumerateInstanceLayerProperties failed to find"
|
||||
if (!validation_found) {
|
||||
ERR_EXIT("vkEnumerateInstanceLayerProperties failed to find "
|
||||
"required validation layer.\n\n"
|
||||
"Please look at the Getting Started guide for additional "
|
||||
"information.\n",
|
||||
"vkCreateInstance Failure");
|
||||
}
|
||||
}
|
||||
|
||||
/* Look for instance extensions */
|
||||
required_extensions = glfwGetRequiredInstanceExtensions(&required_extension_count);
|
||||
@ -1792,11 +1825,7 @@ static void demo_init_vk(struct demo *demo) {
|
||||
|
||||
uint32_t gpu_count;
|
||||
|
||||
demo->allocator.pfnAllocation = myalloc;
|
||||
demo->allocator.pfnFree = myfree;
|
||||
demo->allocator.pfnReallocation = myrealloc;
|
||||
|
||||
err = vkCreateInstance(&inst_info, &demo->allocator, &demo->inst);
|
||||
err = vkCreateInstance(&inst_info, NULL, &demo->inst);
|
||||
if (err == VK_ERROR_INCOMPATIBLE_DRIVER) {
|
||||
ERR_EXIT("Cannot find a compatible Vulkan installable client driver "
|
||||
"(ICD).\n\nPlease look at the Getting Started guide for "
|
||||
@ -1834,40 +1863,6 @@ static void demo_init_vk(struct demo *demo) {
|
||||
"vkEnumeratePhysicalDevices Failure");
|
||||
}
|
||||
|
||||
/* Look for validation layers */
|
||||
validation_found = 0;
|
||||
demo->enabled_layer_count = 0;
|
||||
uint32_t device_layer_count = 0;
|
||||
err =
|
||||
vkEnumerateDeviceLayerProperties(demo->gpu, &device_layer_count, NULL);
|
||||
assert(!err);
|
||||
|
||||
if (device_layer_count > 0) {
|
||||
VkLayerProperties *device_layers =
|
||||
malloc(sizeof(VkLayerProperties) * device_layer_count);
|
||||
err = vkEnumerateDeviceLayerProperties(demo->gpu, &device_layer_count,
|
||||
device_layers);
|
||||
assert(!err);
|
||||
|
||||
if (demo->validate) {
|
||||
validation_found = demo_check_layers(device_validation_layer_count,
|
||||
demo->device_validation_layers,
|
||||
device_layer_count,
|
||||
device_layers);
|
||||
demo->enabled_layer_count = device_validation_layer_count;
|
||||
}
|
||||
|
||||
free(device_layers);
|
||||
}
|
||||
|
||||
if (demo->validate && !validation_found) {
|
||||
ERR_EXIT("vkEnumerateDeviceLayerProperties failed to find "
|
||||
"a required validation layer.\n\n"
|
||||
"Please look at the Getting Started guide for additional "
|
||||
"information.\n",
|
||||
"vkCreateDevice Failure");
|
||||
}
|
||||
|
||||
/* Look for device extensions */
|
||||
uint32_t device_extension_count = 0;
|
||||
VkBool32 swapchainExtFound = 0;
|
||||
@ -1911,17 +1906,33 @@ static void demo_init_vk(struct demo *demo) {
|
||||
demo->CreateDebugReportCallback =
|
||||
(PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(
|
||||
demo->inst, "vkCreateDebugReportCallbackEXT");
|
||||
demo->DestroyDebugReportCallback =
|
||||
(PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(
|
||||
demo->inst, "vkDestroyDebugReportCallbackEXT");
|
||||
if (!demo->CreateDebugReportCallback) {
|
||||
ERR_EXIT(
|
||||
"GetProcAddr: Unable to find vkCreateDebugReportCallbackEXT\n",
|
||||
"vkGetProcAddr Failure");
|
||||
}
|
||||
if (!demo->DestroyDebugReportCallback) {
|
||||
ERR_EXIT(
|
||||
"GetProcAddr: Unable to find vkDestroyDebugReportCallbackEXT\n",
|
||||
"vkGetProcAddr Failure");
|
||||
}
|
||||
demo->DebugReportMessage =
|
||||
(PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr(
|
||||
demo->inst, "vkDebugReportMessageEXT");
|
||||
if (!demo->DebugReportMessage) {
|
||||
ERR_EXIT("GetProcAddr: Unable to find vkDebugReportMessageEXT\n",
|
||||
"vkGetProcAddr Failure");
|
||||
}
|
||||
|
||||
VkDebugReportCallbackCreateInfoEXT dbgCreateInfo;
|
||||
dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
|
||||
dbgCreateInfo.flags =
|
||||
VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT;
|
||||
dbgCreateInfo.pfnCallback = dbgFunc;
|
||||
dbgCreateInfo.pUserData = NULL;
|
||||
dbgCreateInfo.pfnCallback = demo->use_break ? BreakCallback : dbgFunc;
|
||||
dbgCreateInfo.pUserData = demo;
|
||||
dbgCreateInfo.pNext = NULL;
|
||||
err = demo->CreateDebugReportCallback(demo->inst, &dbgCreateInfo, NULL,
|
||||
&demo->msg_callback);
|
||||
@ -1945,11 +1956,6 @@ static void demo_init_vk(struct demo *demo) {
|
||||
GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceFormatsKHR);
|
||||
GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfacePresentModesKHR);
|
||||
GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceSupportKHR);
|
||||
GET_INSTANCE_PROC_ADDR(demo->inst, CreateSwapchainKHR);
|
||||
GET_INSTANCE_PROC_ADDR(demo->inst, DestroySwapchainKHR);
|
||||
GET_INSTANCE_PROC_ADDR(demo->inst, GetSwapchainImagesKHR);
|
||||
GET_INSTANCE_PROC_ADDR(demo->inst, AcquireNextImageKHR);
|
||||
GET_INSTANCE_PROC_ADDR(demo->inst, QueuePresentKHR);
|
||||
|
||||
vkGetPhysicalDeviceProperties(demo->gpu, &demo->gpu_props);
|
||||
|
||||
@ -1963,6 +1969,8 @@ static void demo_init_vk(struct demo *demo) {
|
||||
demo->queue_props);
|
||||
assert(demo->queue_count >= 1);
|
||||
|
||||
vkGetPhysicalDeviceFeatures(demo->gpu, &demo->gpu_features);
|
||||
|
||||
// Graphics queue and MemMgr queue can be separate.
|
||||
// TODO: Add support for separate queues, including synchronization,
|
||||
// and appropriate tracking for QueueSubmit
|
||||
@ -1979,18 +1987,23 @@ static void demo_init_device(struct demo *demo) {
|
||||
.queueCount = 1,
|
||||
.pQueuePriorities = queue_priorities};
|
||||
|
||||
|
||||
VkPhysicalDeviceFeatures features;
|
||||
memset(&features, 0, sizeof(features));
|
||||
if (demo->gpu_features.shaderClipDistance) {
|
||||
features.shaderClipDistance = VK_TRUE;
|
||||
}
|
||||
|
||||
VkDeviceCreateInfo device = {
|
||||
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
|
||||
.pNext = NULL,
|
||||
.queueCreateInfoCount = 1,
|
||||
.pQueueCreateInfos = &queue,
|
||||
.enabledLayerCount = demo->enabled_layer_count,
|
||||
.ppEnabledLayerNames =
|
||||
(const char *const *)((demo->validate)
|
||||
? demo->device_validation_layers
|
||||
: NULL),
|
||||
.enabledLayerCount = 0,
|
||||
.ppEnabledLayerNames = NULL,
|
||||
.enabledExtensionCount = demo->enabled_extension_count,
|
||||
.ppEnabledExtensionNames = (const char *const *)demo->extension_names,
|
||||
.pEnabledFeatures = &features,
|
||||
};
|
||||
|
||||
err = vkCreateDevice(demo->gpu, &device, NULL, &demo->device);
|
||||
@ -2092,6 +2105,8 @@ static void demo_init_vk_swapchain(struct demo *demo) {
|
||||
}
|
||||
demo->color_space = surfFormats[0].colorSpace;
|
||||
|
||||
demo->curFrame = 0;
|
||||
|
||||
// Get Memory information and properties
|
||||
vkGetPhysicalDeviceMemoryProperties(demo->gpu, &demo->memory_properties);
|
||||
}
|
||||
@ -2115,12 +2130,34 @@ static void demo_init_connection(struct demo *demo) {
|
||||
static void demo_init(struct demo *demo, const int argc, const char *argv[])
|
||||
{
|
||||
int i;
|
||||
|
||||
memset(demo, 0, sizeof(*demo));
|
||||
demo->frameCount = INT32_MAX;
|
||||
|
||||
for (i = 0; i < argc; i++) {
|
||||
if (strncmp(argv[i], "--use_staging", strlen("--use_staging")) == 0)
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "--use_staging") == 0) {
|
||||
demo->use_staging_buffer = true;
|
||||
continue;
|
||||
}
|
||||
if (strcmp(argv[i], "--break") == 0) {
|
||||
demo->use_break = true;
|
||||
continue;
|
||||
}
|
||||
if (strcmp(argv[i], "--validate") == 0) {
|
||||
demo->validate = true;
|
||||
continue;
|
||||
}
|
||||
if (strcmp(argv[i], "--c") == 0 && demo->frameCount == INT32_MAX &&
|
||||
i < argc - 1 && sscanf(argv[i + 1], "%d", &demo->frameCount) == 1 &&
|
||||
demo->frameCount >= 0) {
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
fprintf(stderr, "Usage:\n %s [--use_staging] [--validate] [--break] "
|
||||
"[--c <framecount>]\n",
|
||||
APP_SHORT_NAME);
|
||||
fflush(stderr);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
demo_init_connection(demo);
|
||||
@ -2174,8 +2211,11 @@ static void demo_cleanup(struct demo *demo) {
|
||||
free(demo->buffers);
|
||||
|
||||
vkDestroyDevice(demo->device, NULL);
|
||||
if (demo->validate) {
|
||||
demo->DestroyDebugReportCallback(demo->inst, demo->msg_callback, NULL);
|
||||
}
|
||||
vkDestroySurfaceKHR(demo->inst, demo->surface, NULL);
|
||||
vkDestroyInstance(demo->inst, &demo->allocator);
|
||||
vkDestroyInstance(demo->inst, NULL);
|
||||
|
||||
free(demo->queue_props);
|
||||
|
||||
@ -2186,6 +2226,11 @@ static void demo_cleanup(struct demo *demo) {
|
||||
static void demo_resize(struct demo *demo) {
|
||||
uint32_t i;
|
||||
|
||||
// In order to properly resize the window, we must re-create the swapchain
|
||||
// AND redo the command buffers, etc.
|
||||
//
|
||||
// First, perform part of the demo_cleanup() function:
|
||||
|
||||
for (i = 0; i < demo->swapchainImageCount; i++) {
|
||||
vkDestroyFramebuffer(demo->device, demo->framebuffers[i], NULL);
|
||||
}
|
||||
@ -2240,6 +2285,6 @@ int main(const int argc, const char *argv[]) {
|
||||
|
||||
demo_cleanup(&demo);
|
||||
|
||||
return 0;
|
||||
return validation_error;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user