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@ -155,6 +155,8 @@ information on what to include when reporting a bug.
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- Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
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surface extension (#1793)
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- Added `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access to the window menu
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- Added `GLFW_WIN32_SHOWDEFAULT` window hint for applying the parent process
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show command (#2359)
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- Added `GLFW_NATIVE_INCLUDE_NONE` for disabling inclusion of native headers (#1348)
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- Added `GLFW_BUILD_WIN32` CMake option for enabling Win32 support (#1958)
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- Added `GLFW_BUILD_COCOA` CMake option for enabling Cocoa support (#1958)
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@ -103,6 +103,13 @@ Alt-and-then-Space shortcuts. This may be useful for more GUI-oriented
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applications.
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@subsubsection features_34_win32_showdefault Support for applying STARTUPINFO show command
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GLFW now provides the [GLFW_WIN32_SHOWDEFAULT](@ref GLFW_WIN32_SHOWDEFAULT_hint) window
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hint for applying the show command in the program's `STARTUPINFO` when showing the window
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for the first time. This may be useful for the main window of a windowed-mode tool.
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@subsection caveats Caveats for version 3.4
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@subsubsection native_34 Multiple sets of native access functions
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@ -261,6 +268,7 @@ then GLFW will fail to initialize.
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- @ref GLFW_NOT_ALLOWED_CURSOR
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- @ref GLFW_CURSOR_UNAVAILABLE
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- @ref GLFW_WIN32_KEYBOARD_MENU
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- @ref GLFW_WIN32_SHOWDEFAULT
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- @ref GLFW_CONTEXT_DEBUG
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- @ref GLFW_FEATURE_UNAVAILABLE
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- @ref GLFW_FEATURE_UNIMPLEMENTED
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@ -462,6 +462,14 @@ __GLFW_WIN32_KEYBOARD_MENU__ specifies whether to allow access to the window
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menu via the Alt+Space and Alt-and-then-Space keyboard shortcuts. This is
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ignored on other platforms.
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@anchor GLFW_WIN32_SHOWDEFAULT_hint
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__GLFW_WIN32_SHOWDEFAULT__ specifies whether to show the window the way
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specified in the program's `STARTUPINFO` when it is shown for the first time.
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This is the same information as the `Run` option in the shortcut properties
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window. If this information was not specified when the program was started,
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GLFW behaves as if this hint was set to `GLFW_FALSE`. Possible values are
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`GLFW_TRUE` and `GLFW_FALSE`. This is ignored on other platforms.
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@subsubsection window_hints_osx macOS specific hints
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@ -553,6 +561,7 @@ GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GL
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GLFW_CONTEXT_DEBUG | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
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GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_WIN32_SHOWDEFAULT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
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GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
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GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
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@ -1119,6 +1119,9 @@ extern "C" {
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*/
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#define GLFW_X11_INSTANCE_NAME 0x00024002
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#define GLFW_WIN32_KEYBOARD_MENU 0x00025001
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/*! @brief Win32 specific [window hint](@ref GLFW_WIN32_SHOWDEFAULT_hint).
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*/
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#define GLFW_WIN32_SHOWDEFAULT 0x00025002
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/*! @brief Wayland specific
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* [window hint](@ref GLFW_WAYLAND_APP_ID_hint).
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*
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@ -412,6 +412,7 @@ struct _GLFWwndconfig
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} x11;
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struct {
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GLFWbool keymenu;
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GLFWbool showDefault;
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} win32;
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struct {
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char appId[256];
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@ -424,6 +424,7 @@ typedef struct _GLFWwindowWin32
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GLFWbool transparent;
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GLFWbool scaleToMonitor;
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GLFWbool keymenu;
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GLFWbool showDefault;
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// Cached size used to filter out duplicate events
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int width, height;
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@ -1390,6 +1390,7 @@ static int createNativeWindow(_GLFWwindow* window,
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window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
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window->win32.keymenu = wndconfig->win32.keymenu;
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window->win32.showDefault = wndconfig->win32.showDefault;
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if (!window->monitor)
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{
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@ -1772,7 +1773,23 @@ void _glfwMaximizeWindowWin32(_GLFWwindow* window)
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void _glfwShowWindowWin32(_GLFWwindow* window)
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{
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ShowWindow(window->win32.handle, SW_SHOWNA);
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int showCommand = SW_SHOWNA;
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if (window->win32.showDefault)
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{
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// NOTE: GLFW windows currently do not seem to match the Windows 10 definition of
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// a main window, so even SW_SHOWDEFAULT does nothing
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// This definition is undocumented and can change (source: Raymond Chen)
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// HACK: Apply the STARTUPINFO show command manually if available
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STARTUPINFOW si = { sizeof(si) };
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GetStartupInfoW(&si);
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if (si.dwFlags & STARTF_USESHOWWINDOW)
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showCommand = si.wShowWindow;
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window->win32.showDefault = GLFW_FALSE;
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}
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ShowWindow(window->win32.handle, showCommand);
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}
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void _glfwHideWindowWin32(_GLFWwindow* window)
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@ -380,6 +380,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
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case GLFW_WIN32_KEYBOARD_MENU:
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_glfw.hints.window.win32.keymenu = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_WIN32_SHOWDEFAULT:
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_glfw.hints.window.win32.showDefault = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_COCOA_GRAPHICS_SWITCHING:
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_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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