Merge pull request #316 from jadahl/wayland-input

Wayland input work.
This commit is contained in:
Camilla Berglund 2014-06-29 23:44:35 +02:00
commit 896d040c68
10 changed files with 583 additions and 11 deletions

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@ -0,0 +1,34 @@
# - Try to find XKBCommon
# Once done, this will define
#
# XKBCOMMON_FOUND - System has XKBCommon
# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories
# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon
# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon
find_package(PkgConfig)
pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon)
set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER})
find_path(XKBCOMMON_INCLUDE_DIR
NAMES xkbcommon/xkbcommon.h
HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS}
)
find_library(XKBCOMMON_LIBRARY
NAMES xkbcommon
HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS}
)
set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY})
set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS})
set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(XKBCommon DEFAULT_MSG
XKBCOMMON_LIBRARY
XKBCOMMON_INCLUDE_DIR
)
mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR)

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@ -299,7 +299,12 @@ if (_GLFW_WAYLAND)
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} wayland") set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} wayland")
list(APPEND glfw_INCLUDE_DIRS ${WAYLAND_INCLUDE_DIR}) list(APPEND glfw_INCLUDE_DIRS ${WAYLAND_INCLUDE_DIR})
list(APPEND glfw_LIBRARIES ${WAYLAND_LIBRARIES}) list(APPEND glfw_LIBRARIES ${WAYLAND_LIBRARIES} -pthread)
find_package(XKBCommon REQUIRED)
set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} libxkbcommon")
list(APPEND glfw_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIRS})
list(APPEND glfw_LIBRARIES ${XKBCOMMON_LIBRARY})
find_library(MATH_LIBRARY m) find_library(MATH_LIBRARY m)
mark_as_advanced(MATH_LIBRARY) mark_as_advanced(MATH_LIBRARY)

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@ -44,6 +44,8 @@ void init( void );
void display( void ); void display( void );
void reshape( GLFWwindow* window, int w, int h ); void reshape( GLFWwindow* window, int w, int h );
void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods ); void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods );
void mouse_button_callback( GLFWwindow* window, int button, int action, int mods );
void cursor_position_callback( GLFWwindow* window, double x, double y );
void DrawBoingBall( void ); void DrawBoingBall( void );
void BounceBall( double dt ); void BounceBall( double dt );
void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi ); void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi );
@ -80,8 +82,12 @@ typedef enum { DRAW_BALL, DRAW_BALL_SHADOW } DRAW_BALL_ENUM;
typedef struct {float x; float y; float z;} vertex_t; typedef struct {float x; float y; float z;} vertex_t;
/* Global vars */ /* Global vars */
int width, height;
GLfloat deg_rot_y = 0.f; GLfloat deg_rot_y = 0.f;
GLfloat deg_rot_y_inc = 2.f; GLfloat deg_rot_y_inc = 2.f;
GLboolean override_pos = GL_FALSE;
GLfloat cursor_x = 0.f;
GLfloat cursor_y = 0.f;
GLfloat ball_x = -RADIUS; GLfloat ball_x = -RADIUS;
GLfloat ball_y = -RADIUS; GLfloat ball_y = -RADIUS;
GLfloat ball_x_inc = 1.f; GLfloat ball_x_inc = 1.f;
@ -251,6 +257,37 @@ void key_callback( GLFWwindow* window, int key, int scancode, int action, int mo
glfwSetWindowShouldClose(window, GL_TRUE); glfwSetWindowShouldClose(window, GL_TRUE);
} }
static void set_ball_pos ( GLfloat x, GLfloat y )
{
ball_x = (width / 2) - x;
ball_y = y - (height / 2);
}
void mouse_button_callback( GLFWwindow* window, int button, int action, int mods )
{
if (button != GLFW_MOUSE_BUTTON_LEFT)
return;
if (action == GLFW_PRESS)
{
override_pos = GL_TRUE;
set_ball_pos(cursor_x, cursor_y);
}
else
{
override_pos = GL_FALSE;
}
}
void cursor_position_callback( GLFWwindow* window, double x, double y )
{
cursor_x = x;
cursor_y = y;
if ( override_pos )
set_ball_pos(cursor_x, cursor_y);
}
/***************************************************************************** /*****************************************************************************
* Draw the Boing ball. * Draw the Boing ball.
* *
@ -341,6 +378,9 @@ void BounceBall( double delta_t )
GLfloat sign; GLfloat sign;
GLfloat deg; GLfloat deg;
if ( override_pos )
return;
/* Bounce on walls */ /* Bounce on walls */
if ( ball_x > (BOUNCE_WIDTH/2 + WALL_R_OFFSET ) ) if ( ball_x > (BOUNCE_WIDTH/2 + WALL_R_OFFSET ) )
{ {
@ -574,7 +614,6 @@ void DrawGrid( void )
int main( void ) int main( void )
{ {
GLFWwindow* window; GLFWwindow* window;
int width, height;
/* Init GLFW */ /* Init GLFW */
if( !glfwInit() ) if( !glfwInit() )
@ -591,6 +630,8 @@ int main( void )
glfwSetFramebufferSizeCallback(window, reshape); glfwSetFramebufferSizeCallback(window, reshape);
glfwSetKeyCallback(window, key_callback); glfwSetKeyCallback(window, key_callback);
glfwSetMouseButtonCallback(window, mouse_button_callback);
glfwSetCursorPosCallback(window, cursor_position_callback);
glfwMakeContextCurrent(window); glfwMakeContextCurrent(window);
glfwSwapInterval( 1 ); glfwSwapInterval( 1 );

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@ -27,14 +27,14 @@ elseif (_GLFW_X11)
set(glfw_HEADERS ${common_HEADERS} x11_platform.h linux_joystick.h set(glfw_HEADERS ${common_HEADERS} x11_platform.h linux_joystick.h
posix_time.h posix_tls.h) posix_time.h posix_tls.h)
set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_gamma.c x11_init.c set(glfw_SOURCES ${common_SOURCES} x11_clipboard.c x11_gamma.c x11_init.c
x11_monitor.c x11_window.c x11_unicode.c linux_joystick.c x11_monitor.c x11_window.c xkb_unicode.c xkb_unicode.h
posix_time.c posix_tls.c) linux_joystick.c posix_time.c posix_tls.c)
elseif (_GLFW_WAYLAND) elseif (_GLFW_WAYLAND)
set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h
posix_time.h posix_tls.h) posix_time.h posix_tls.h)
set(glfw_SOURCES ${common_SOURCES} wl_clipboard.c wl_gamma.c wl_init.c set(glfw_SOURCES ${common_SOURCES} wl_clipboard.c wl_gamma.c wl_init.c
wl_monitor.c wl_window.c linux_joystick.c posix_time.c wl_monitor.c wl_window.c linux_joystick.c posix_time.c
posix_tls.c) posix_tls.c xkb_unicode.c xkb_unicode.h)
endif() endif()
if (_GLFW_EGL) if (_GLFW_EGL)

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@ -26,13 +26,17 @@
#include "internal.h" #include "internal.h"
#include <linux/input.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <sys/mman.h>
#include <unistd.h>
#include <wayland-client.h> #include <wayland-client.h>
#include <wayland-client-protocol.h> #include <wayland-client-protocol.h>
#include <wayland-cursor.h> #include <wayland-cursor.h>
#include "xkb_unicode.h"
static void handlePing(void* data, static void handlePing(void* data,
struct wl_shell_surface* shellSurface, struct wl_shell_surface* shellSurface,
@ -59,6 +63,427 @@ static const struct wl_shell_surface_listener shellSurfaceListener = {
handlePopupDone handlePopupDone
}; };
static void pointerHandleEnter(void* data,
struct wl_pointer* pointer,
uint32_t serial,
struct wl_surface* surface,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.pointerFocus = window;
_glfwInputCursorEnter(window, GL_TRUE);
}
static void pointerHandleLeave(void* data,
struct wl_pointer* pointer,
uint32_t serial,
struct wl_surface* surface)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.pointerFocus = NULL;
_glfwInputCursorEnter(window, GL_FALSE);
}
static void pointerHandleMotion(void* data,
struct wl_pointer* pointer,
uint32_t time,
wl_fixed_t sx,
wl_fixed_t sy)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
/* TODO */
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: GLFW_CURSOR_DISABLED not supported");
return;
}
_glfwInputCursorMotion(window,
wl_fixed_to_double(sx),
wl_fixed_to_double(sy));
}
static void pointerHandleButton(void* data,
struct wl_pointer* wl_pointer,
uint32_t serial,
uint32_t time,
uint32_t button,
uint32_t state)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
int glfwButton;
/* Makes left, right and middle 0, 1 and 2. Overall order follows evdev
* codes. */
glfwButton = button - BTN_LEFT;
_glfwInputMouseClick(window,
glfwButton,
state == WL_POINTER_BUTTON_STATE_PRESSED
? GLFW_PRESS
: GLFW_RELEASE,
_glfw.wl.xkb.modifiers);
}
static void pointerHandleAxis(void* data,
struct wl_pointer* wl_pointer,
uint32_t time,
uint32_t axis,
wl_fixed_t value)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
double scroll_factor;
double x, y;
/* Wayland scroll events are in pointer motion coordinate space (think
* two finger scroll). The factor 10 is commonly used to convert to
* "scroll step means 1.0. */
scroll_factor = 1.0/10.0;
switch (axis)
{
case WL_POINTER_AXIS_HORIZONTAL_SCROLL:
x = wl_fixed_to_double(value) * scroll_factor;
y = 0.0;
break;
case WL_POINTER_AXIS_VERTICAL_SCROLL:
x = 0.0;
y = wl_fixed_to_double(value) * scroll_factor;
break;
default:
break;
}
_glfwInputScroll(window, x, y);
}
static const struct wl_pointer_listener pointerListener = {
pointerHandleEnter,
pointerHandleLeave,
pointerHandleMotion,
pointerHandleButton,
pointerHandleAxis,
};
static void keyboardHandleKeymap(void* data,
struct wl_keyboard* keyboard,
uint32_t format,
int fd,
uint32_t size)
{
struct xkb_keymap* keymap;
struct xkb_state* state;
char* mapStr;
if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1)
{
close(fd);
return;
}
mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0);
if (mapStr == MAP_FAILED) {
close(fd);
return;
}
keymap = xkb_map_new_from_string(_glfw.wl.xkb.context,
mapStr,
XKB_KEYMAP_FORMAT_TEXT_V1,
0);
munmap(mapStr, size);
close(fd);
if (!keymap)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to compile keymap");
return;
}
state = xkb_state_new(keymap);
if (!state)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to create XKB state");
xkb_map_unref(keymap);
return;
}
xkb_keymap_unref(_glfw.wl.xkb.keymap);
xkb_state_unref(_glfw.wl.xkb.state);
_glfw.wl.xkb.keymap = keymap;
_glfw.wl.xkb.state = state;
_glfw.wl.xkb.control_mask =
1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Control");
_glfw.wl.xkb.alt_mask =
1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Mod1");
_glfw.wl.xkb.shift_mask =
1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Shift");
_glfw.wl.xkb.super_mask =
1 << xkb_map_mod_get_index(_glfw.wl.xkb.keymap, "Mod4");
}
static void keyboardHandleEnter(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
struct wl_surface* surface,
struct wl_array* keys)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
_glfw.wl.keyboardFocus = window;
_glfwInputWindowFocus(window, GL_TRUE);
}
static void keyboardHandleLeave(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
struct wl_surface* surface)
{
_GLFWwindow* window = _glfw.wl.keyboardFocus;
_glfw.wl.keyboardFocus = NULL;
_glfwInputWindowFocus(window, GL_FALSE);
}
static int toGLFWKeyCode(uint32_t key)
{
switch (key)
{
case KEY_GRAVE: return GLFW_KEY_GRAVE_ACCENT;
case KEY_1: return GLFW_KEY_1;
case KEY_2: return GLFW_KEY_2;
case KEY_3: return GLFW_KEY_3;
case KEY_4: return GLFW_KEY_4;
case KEY_5: return GLFW_KEY_5;
case KEY_6: return GLFW_KEY_6;
case KEY_7: return GLFW_KEY_7;
case KEY_8: return GLFW_KEY_8;
case KEY_9: return GLFW_KEY_9;
case KEY_0: return GLFW_KEY_0;
case KEY_MINUS: return GLFW_KEY_MINUS;
case KEY_EQUAL: return GLFW_KEY_EQUAL;
case KEY_Q: return GLFW_KEY_Q;
case KEY_W: return GLFW_KEY_W;
case KEY_E: return GLFW_KEY_E;
case KEY_R: return GLFW_KEY_R;
case KEY_T: return GLFW_KEY_T;
case KEY_Y: return GLFW_KEY_Y;
case KEY_U: return GLFW_KEY_U;
case KEY_I: return GLFW_KEY_I;
case KEY_O: return GLFW_KEY_O;
case KEY_P: return GLFW_KEY_P;
case KEY_LEFTBRACE: return GLFW_KEY_LEFT_BRACKET;
case KEY_RIGHTBRACE: return GLFW_KEY_RIGHT_BRACKET;
case KEY_A: return GLFW_KEY_A;
case KEY_S: return GLFW_KEY_S;
case KEY_D: return GLFW_KEY_D;
case KEY_F: return GLFW_KEY_F;
case KEY_G: return GLFW_KEY_G;
case KEY_H: return GLFW_KEY_H;
case KEY_J: return GLFW_KEY_J;
case KEY_K: return GLFW_KEY_K;
case KEY_L: return GLFW_KEY_L;
case KEY_SEMICOLON: return GLFW_KEY_SEMICOLON;
case KEY_APOSTROPHE: return GLFW_KEY_APOSTROPHE;
case KEY_Z: return GLFW_KEY_Z;
case KEY_X: return GLFW_KEY_X;
case KEY_C: return GLFW_KEY_C;
case KEY_V: return GLFW_KEY_V;
case KEY_B: return GLFW_KEY_B;
case KEY_N: return GLFW_KEY_N;
case KEY_M: return GLFW_KEY_M;
case KEY_COMMA: return GLFW_KEY_COMMA;
case KEY_DOT: return GLFW_KEY_PERIOD;
case KEY_SLASH: return GLFW_KEY_SLASH;
case KEY_BACKSLASH: return GLFW_KEY_BACKSLASH;
case KEY_ESC: return GLFW_KEY_ESCAPE;
case KEY_TAB: return GLFW_KEY_TAB;
case KEY_LEFTSHIFT: return GLFW_KEY_LEFT_SHIFT;
case KEY_RIGHTSHIFT: return GLFW_KEY_RIGHT_SHIFT;
case KEY_LEFTCTRL: return GLFW_KEY_LEFT_CONTROL;
case KEY_RIGHTCTRL: return GLFW_KEY_RIGHT_CONTROL;
case KEY_LEFTALT: return GLFW_KEY_LEFT_ALT;
case KEY_RIGHTALT: return GLFW_KEY_RIGHT_ALT;
case KEY_LEFTMETA: return GLFW_KEY_LEFT_SUPER;
case KEY_RIGHTMETA: return GLFW_KEY_RIGHT_SUPER;
case KEY_MENU: return GLFW_KEY_MENU;
case KEY_NUMLOCK: return GLFW_KEY_NUM_LOCK;
case KEY_CAPSLOCK: return GLFW_KEY_CAPS_LOCK;
case KEY_PRINT: return GLFW_KEY_PRINT_SCREEN;
case KEY_SCROLLLOCK: return GLFW_KEY_SCROLL_LOCK;
case KEY_PAUSE: return GLFW_KEY_PAUSE;
case KEY_DELETE: return GLFW_KEY_DELETE;
case KEY_BACKSPACE: return GLFW_KEY_BACKSPACE;
case KEY_ENTER: return GLFW_KEY_ENTER;
case KEY_HOME: return GLFW_KEY_HOME;
case KEY_END: return GLFW_KEY_END;
case KEY_PAGEUP: return GLFW_KEY_PAGE_UP;
case KEY_PAGEDOWN: return GLFW_KEY_PAGE_DOWN;
case KEY_INSERT: return GLFW_KEY_INSERT;
case KEY_LEFT: return GLFW_KEY_LEFT;
case KEY_RIGHT: return GLFW_KEY_RIGHT;
case KEY_DOWN: return GLFW_KEY_DOWN;
case KEY_UP: return GLFW_KEY_UP;
case KEY_F1: return GLFW_KEY_F1;
case KEY_F2: return GLFW_KEY_F2;
case KEY_F3: return GLFW_KEY_F3;
case KEY_F4: return GLFW_KEY_F4;
case KEY_F5: return GLFW_KEY_F5;
case KEY_F6: return GLFW_KEY_F6;
case KEY_F7: return GLFW_KEY_F7;
case KEY_F8: return GLFW_KEY_F8;
case KEY_F9: return GLFW_KEY_F9;
case KEY_F10: return GLFW_KEY_F10;
case KEY_F11: return GLFW_KEY_F11;
case KEY_F12: return GLFW_KEY_F12;
case KEY_F13: return GLFW_KEY_F13;
case KEY_F14: return GLFW_KEY_F14;
case KEY_F15: return GLFW_KEY_F15;
case KEY_F16: return GLFW_KEY_F16;
case KEY_F17: return GLFW_KEY_F17;
case KEY_F18: return GLFW_KEY_F18;
case KEY_F19: return GLFW_KEY_F19;
case KEY_F20: return GLFW_KEY_F20;
case KEY_F21: return GLFW_KEY_F21;
case KEY_F22: return GLFW_KEY_F22;
case KEY_F23: return GLFW_KEY_F23;
case KEY_F24: return GLFW_KEY_F24;
case KEY_KPSLASH: return GLFW_KEY_KP_DIVIDE;
case KEY_KPDOT: return GLFW_KEY_KP_MULTIPLY;
case KEY_KPMINUS: return GLFW_KEY_KP_SUBTRACT;
case KEY_KPPLUS: return GLFW_KEY_KP_ADD;
case KEY_KP0: return GLFW_KEY_KP_0;
case KEY_KP1: return GLFW_KEY_KP_1;
case KEY_KP2: return GLFW_KEY_KP_2;
case KEY_KP3: return GLFW_KEY_KP_3;
case KEY_KP4: return GLFW_KEY_KP_4;
case KEY_KP5: return GLFW_KEY_KP_5;
case KEY_KP6: return GLFW_KEY_KP_6;
case KEY_KP7: return GLFW_KEY_KP_7;
case KEY_KP8: return GLFW_KEY_KP_8;
case KEY_KP9: return GLFW_KEY_KP_9;
case KEY_KPCOMMA: return GLFW_KEY_KP_DECIMAL;
case KEY_KPEQUAL: return GLFW_KEY_KP_EQUAL;
case KEY_KPENTER: return GLFW_KEY_KP_ENTER;
default: return GLFW_KEY_UNKNOWN;
}
}
static void keyboardHandleKey(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t time,
uint32_t key,
uint32_t state)
{
uint32_t code, num_syms;
long sym;
int keyCode;
int action;
const xkb_keysym_t *syms;
_GLFWwindow* window = _glfw.wl.keyboardFocus;
keyCode = toGLFWKeyCode(key);
action = state == WL_KEYBOARD_KEY_STATE_PRESSED
? GLFW_PRESS : GLFW_RELEASE;
_glfwInputKey(window, keyCode, key, action,
_glfw.wl.xkb.modifiers);
code = key + 8;
num_syms = xkb_key_get_syms(_glfw.wl.xkb.state, code, &syms);
if (num_syms == 1)
{
sym = _glfwKeySym2Unicode(syms[0]);
if (sym != -1)
_glfwInputChar(window, sym);
}
}
static void keyboardHandleModifiers(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t modsDepressed,
uint32_t modsLatched,
uint32_t modsLocked,
uint32_t group)
{
xkb_mod_mask_t mask;
unsigned int modifiers = 0;
if (!_glfw.wl.xkb.keymap)
return;
xkb_state_update_mask(_glfw.wl.xkb.state,
modsDepressed,
modsLatched,
modsLocked,
0,
0,
group);
mask = xkb_state_serialize_mods(_glfw.wl.xkb.state,
XKB_STATE_DEPRESSED |
XKB_STATE_LATCHED);
if (mask & _glfw.wl.xkb.control_mask)
modifiers |= GLFW_MOD_CONTROL;
if (mask & _glfw.wl.xkb.alt_mask)
modifiers |= GLFW_MOD_ALT;
if (mask & _glfw.wl.xkb.shift_mask)
modifiers |= GLFW_MOD_SHIFT;
if (mask & _glfw.wl.xkb.super_mask)
modifiers |= GLFW_MOD_SUPER;
_glfw.wl.xkb.modifiers = modifiers;
}
static const struct wl_keyboard_listener keyboardListener = {
keyboardHandleKeymap,
keyboardHandleEnter,
keyboardHandleLeave,
keyboardHandleKey,
keyboardHandleModifiers,
};
static void seatHandleCapabilities(void* data,
struct wl_seat* seat,
enum wl_seat_capability caps)
{
if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer)
{
_glfw.wl.pointer = wl_seat_get_pointer(seat);
wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL);
}
else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
{
wl_pointer_destroy(_glfw.wl.pointer);
_glfw.wl.pointer = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard)
{
_glfw.wl.keyboard = wl_seat_get_keyboard(seat);
wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL);
}
else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
{
wl_keyboard_destroy(_glfw.wl.keyboard);
_glfw.wl.keyboard = NULL;
}
}
static const struct wl_seat_listener seatListener = {
seatHandleCapabilities
};
static void registryHandleGlobal(void* data, static void registryHandleGlobal(void* data,
struct wl_registry* registry, struct wl_registry* registry,
uint32_t name, uint32_t name,
@ -79,6 +504,15 @@ static void registryHandleGlobal(void* data,
{ {
_glfwAddOutput(name, version); _glfwAddOutput(name, version);
} }
else if (strcmp(interface, "wl_seat") == 0)
{
if (!_glfw.wl.seat)
{
_glfw.wl.seat =
wl_registry_bind(registry, name, &wl_seat_interface, 1);
wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL);
}
}
} }
static void registryHandleGlobalRemove(void *data, static void registryHandleGlobalRemove(void *data,
@ -114,6 +548,14 @@ int _glfwPlatformInit(void)
_glfw.wl.monitors = calloc(4, sizeof(_GLFWmonitor*)); _glfw.wl.monitors = calloc(4, sizeof(_GLFWmonitor*));
_glfw.wl.monitorsSize = 4; _glfw.wl.monitorsSize = 4;
_glfw.wl.xkb.context = xkb_context_new(0);
if (!_glfw.wl.xkb.context)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to initialize xkb context");
return GL_FALSE;
}
// Sync so we got all registry objects // Sync so we got all registry objects
wl_display_roundtrip(_glfw.wl.display); wl_display_roundtrip(_glfw.wl.display);

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@ -29,6 +29,7 @@
#include <wayland-client.h> #include <wayland-client.h>
#include <xkbcommon/xkbcommon.h>
#if defined(_GLFW_EGL) #if defined(_GLFW_EGL)
#include "egl_context.h" #include "egl_context.h"
@ -68,11 +69,27 @@ typedef struct _GLFWlibraryWayland
struct wl_registry* registry; struct wl_registry* registry;
struct wl_compositor* compositor; struct wl_compositor* compositor;
struct wl_shell* shell; struct wl_shell* shell;
struct wl_seat* seat;
struct wl_pointer* pointer;
struct wl_keyboard* keyboard;
_GLFWmonitor** monitors; _GLFWmonitor** monitors;
int monitorsCount; int monitorsCount;
int monitorsSize; int monitorsSize;
struct {
struct xkb_context* context;
struct xkb_keymap* keymap;
struct xkb_state* state;
xkb_mod_mask_t control_mask;
xkb_mod_mask_t alt_mask;
xkb_mod_mask_t shift_mask;
xkb_mod_mask_t super_mask;
unsigned int modifiers;
} xkb;
_GLFWwindow* pointerFocus;
_GLFWwindow* keyboardFocus;
} _GLFWlibraryWayland; } _GLFWlibraryWayland;
typedef struct _GLFWmonitorWayland typedef struct _GLFWmonitorWayland

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@ -65,6 +65,8 @@ static GLboolean createSurface(_GLFWwindow* window,
if (!window->wl.surface) if (!window->wl.surface)
return GL_FALSE; return GL_FALSE;
wl_surface_set_user_data(window->wl.surface, window);
window->wl.native = wl_egl_window_create(window->wl.surface, window->wl.native = wl_egl_window_create(window->wl.surface,
wndconfig->width, wndconfig->width,
wndconfig->height); wndconfig->height);

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@ -64,6 +64,7 @@
#include "posix_time.h" #include "posix_time.h"
#include "linux_joystick.h" #include "linux_joystick.h"
#include "xkb_unicode.h"
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11 #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11 #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11
@ -248,9 +249,6 @@ void _glfwInitGammaRamp(void);
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired); GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoMode(_GLFWmonitor* monitor); void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
// Unicode support
long _glfwKeySym2Unicode(KeySym keysym);
// Clipboard handling // Clipboard handling
void _glfwHandleSelectionClear(XEvent* event); void _glfwHandleSelectionClear(XEvent* event);
void _glfwHandleSelectionRequest(XEvent* event); void _glfwHandleSelectionRequest(XEvent* event);

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@ -852,9 +852,9 @@ static const struct codepair {
////// GLFW internal API ////// ////// GLFW internal API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Convert X11 KeySym to Unicode // Convert XKB KeySym to Unicode
// //
long _glfwKeySym2Unicode(KeySym keysym) long _glfwKeySym2Unicode(unsigned int keysym)
{ {
int min = 0; int min = 0;
int max = sizeof(keysymtab) / sizeof(struct codepair) - 1; int max = sizeof(keysymtab) / sizeof(struct codepair) - 1;

33
src/xkb_unicode.h Normal file
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@ -0,0 +1,33 @@
//========================================================================
// GLFW 3.1 Linux - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#ifndef _xkb_unicode_h_
#define _xkb_unicode_h_
// Unicode support
long _glfwKeySym2Unicode(unsigned int keysym);
#endif // _xkb_unicode_h_