mirror of
https://github.com/glfw/glfw.git
synced 2025-10-01 04:10:59 +00:00
Remove function to pass address of wgpuInstanceCreateSurface
.
I use an extern function with the `weak` attribute and an assert to ensure that the function is available at runtime instead. I also started to add an example using WebGPU.
This commit is contained in:
parent
a80acffdba
commit
8c2f255906
@ -25,6 +25,20 @@ set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
||||
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
|
||||
|
||||
include(FetchContent)
|
||||
|
||||
set(WEBGPU_LINK_TYPE STATIC)
|
||||
set(WEBGPU_BACKEND WGPU)
|
||||
FetchContent_Declare(
|
||||
webgpu
|
||||
GIT_REPOSITORY https://github.com/eliemichel/WebGPU-distribution.git
|
||||
GIT_TAG v0.3.0-gamma
|
||||
GIT_SHALLOW TRUE
|
||||
GIT_PROGRESS TRUE
|
||||
EXCLUDE_FROM_ALL
|
||||
)
|
||||
FetchContent_MakeAvailable(webgpu)
|
||||
|
||||
add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL})
|
||||
add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL})
|
||||
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL})
|
||||
@ -34,6 +48,7 @@ add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
||||
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
|
||||
add_executable(triangle-opengles WIN32 MACOSX_BUNDLE triangle-opengles.c ${ICON} ${GLAD_GLES2})
|
||||
add_executable(triangle-webgpu WIN32 MACOSX_BUNDLE triangle-webgpu.c ${ICON})
|
||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
|
||||
|
||||
@ -42,8 +57,10 @@ if (RT_LIBRARY)
|
||||
target_link_libraries(particles "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
target_link_libraries(triangle-webgpu webgpu)
|
||||
|
||||
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
|
||||
triangle-opengl triangle-opengles wave windows)
|
||||
triangle-opengl triangle-opengles triangle-webgpu wave windows)
|
||||
set(CONSOLE_BINARIES offscreen)
|
||||
|
||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
@ -68,6 +85,7 @@ if (APPLE)
|
||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
|
||||
set_target_properties(triangle-opengles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL ES Triangle")
|
||||
set_target_properties(triangle-webgpu PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "WebGPU Triangle")
|
||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
|
||||
|
329
examples/triangle-webgpu.c
Normal file
329
examples/triangle-webgpu.c
Normal file
@ -0,0 +1,329 @@
|
||||
//========================================================================
|
||||
// WebGPU triangle example
|
||||
// Copyright (c) Sebastian Dawid <sebdawid@gmail.com>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//! [code]
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <webgpu/webgpu.h>
|
||||
#include <webgpu/wgpu.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define SHADER_SOURCE(...) #__VA_ARGS__
|
||||
|
||||
static const char* CODE = SHADER_SOURCE();
|
||||
|
||||
static void error_callback(int error, const char* description);
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
|
||||
static WGPULimits get_required_limits(WGPULimits* supported_limits);
|
||||
static void adapter_callback(WGPURequestAdapterStatus status, WGPUAdapter adapter, WGPUStringView message, void* userdata1, void* userdata2);
|
||||
static void device_callback(WGPURequestDeviceStatus status, WGPUDevice device, WGPUStringView message, void* userdata1, void* userdata2);
|
||||
static void device_lost_callback(const WGPUDevice* device, WGPUDeviceLostReason reason, WGPUStringView message, void* userdata1, void* userdata2);
|
||||
static void uncaptured_error_callback(const WGPUDevice* device, WGPUErrorType error, WGPUStringView message, void* userdata1, void* userdata2);
|
||||
|
||||
int main(void)
|
||||
{
|
||||
glfwSetErrorCallback(error_callback);
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
|
||||
|
||||
GLFWwindow* window = glfwCreateWindow(800, 600, "WebGPU Triangle", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
WGPUInstance instance = wgpuCreateInstance(NULL);
|
||||
if (!instance)
|
||||
{
|
||||
fprintf(stderr, "Error: Failed to create WebGPU instance.\n");
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
WGPUAdapter adapter;
|
||||
WGPUSurface surface = glfwCreateWindowWGPUSurface(instance, window);
|
||||
WGPUDevice device;
|
||||
WGPUQueue queue;
|
||||
bool success = false;
|
||||
|
||||
WGPURequestAdapterOptions adapter_options = {0};
|
||||
adapter_options.nextInChain = NULL;
|
||||
adapter_options.compatibleSurface = surface;
|
||||
|
||||
WGPURequestAdapterCallbackInfo adapter_callback_info = {0};
|
||||
adapter_callback_info.nextInChain = NULL;
|
||||
adapter_callback_info.mode = WGPUCallbackMode_AllowSpontaneous;
|
||||
adapter_callback_info.callback = adapter_callback;
|
||||
adapter_callback_info.userdata1 = &adapter;
|
||||
adapter_callback_info.userdata2 = &success;
|
||||
|
||||
wgpuInstanceRequestAdapter(instance, &adapter_options, adapter_callback_info);
|
||||
|
||||
while (!success); // spin until we get the adapter
|
||||
success = false;
|
||||
|
||||
WGPULimits supported_limits;
|
||||
wgpuAdapterGetLimits(adapter, &supported_limits);
|
||||
WGPULimits required_limits = get_required_limits(&supported_limits);
|
||||
|
||||
WGPUDeviceDescriptor device_descriptor = {0};
|
||||
device_descriptor.nextInChain = NULL;
|
||||
device_descriptor.label = (WGPUStringView) { "device", 6 };
|
||||
device_descriptor.requiredFeatureCount = 0;
|
||||
device_descriptor.requiredFeatures = NULL;
|
||||
device_descriptor.requiredLimits = &required_limits;
|
||||
|
||||
device_descriptor.defaultQueue.nextInChain = NULL;
|
||||
device_descriptor.defaultQueue.label = (WGPUStringView) { "queue", 5 };
|
||||
|
||||
device_descriptor.deviceLostCallbackInfo.nextInChain = NULL;
|
||||
device_descriptor.deviceLostCallbackInfo.mode = WGPUCallbackMode_AllowSpontaneous;
|
||||
device_descriptor.deviceLostCallbackInfo.callback = device_lost_callback;
|
||||
device_descriptor.deviceLostCallbackInfo.userdata1 = NULL;
|
||||
device_descriptor.deviceLostCallbackInfo.userdata2 = NULL;
|
||||
|
||||
WGPURequestDeviceCallbackInfo device_callback_info = {0};
|
||||
device_callback_info.nextInChain = NULL;
|
||||
device_callback_info.mode = WGPUCallbackMode_AllowSpontaneous;
|
||||
device_callback_info.callback = device_callback;
|
||||
device_callback_info.userdata1 = &device;
|
||||
device_callback_info.userdata2 = &success;
|
||||
|
||||
wgpuAdapterRequestDevice(adapter, &device_descriptor, device_callback_info);
|
||||
|
||||
while (!success); // spin until we get the dvice
|
||||
success = false;
|
||||
|
||||
queue = wgpuDeviceGetQueue(device);
|
||||
|
||||
WGPUSurfaceCapabilities surface_capabilities = {0};
|
||||
surface_capabilities.nextInChain = NULL;
|
||||
if (wgpuSurfaceGetCapabilities(surface, adapter, &surface_capabilities) != WGPUStatus_Success)
|
||||
{
|
||||
fprintf(stderr, "Error: Failed to get surface capabilities.\n");
|
||||
wgpuQueueRelease(queue);
|
||||
wgpuDeviceRelease(device);
|
||||
wgpuSurfaceRelease(surface);
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
WGPUTextureFormat format = {0};
|
||||
for (size_t i = 0; i < surface_capabilities.formatCount; ++i)
|
||||
{
|
||||
WGPUTextureFormat f = surface_capabilities.formats[i];
|
||||
if (f == WGPUTextureFormat_BGRA8UnormSrgb || f == WGPUTextureFormat_RGBA8UnormSrgb)
|
||||
{
|
||||
format = f;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
WGPUSurfaceConfiguration surface_configuration = {0};
|
||||
surface_configuration.nextInChain = NULL;
|
||||
surface_configuration.width = 800;
|
||||
surface_configuration.height = 600;
|
||||
surface_configuration.format = format;
|
||||
surface_configuration.viewFormatCount = 0;
|
||||
surface_configuration.viewFormats = NULL;
|
||||
surface_configuration.usage = WGPUTextureUsage_RenderAttachment;
|
||||
surface_configuration.presentMode = WGPUPresentMode_Fifo;
|
||||
surface_configuration.alphaMode = WGPUCompositeAlphaMode_Auto;
|
||||
surface_configuration.device = device;
|
||||
|
||||
wgpuSurfaceConfigure(surface, &surface_configuration);
|
||||
|
||||
wgpuAdapterRelease(adapter);
|
||||
wgpuInstanceRelease(instance);
|
||||
|
||||
WGPUSurfaceTexture surface_texture = {0};
|
||||
WGPUTextureView target_view = {0};
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
wgpuDevicePoll(device, false, NULL);
|
||||
glfwPollEvents();
|
||||
|
||||
wgpuSurfaceGetCurrentTexture(surface, &surface_texture);
|
||||
|
||||
if (surface_texture.status == WGPUSurfaceGetCurrentTextureStatus_SuccessOptimal)
|
||||
{
|
||||
WGPUTextureViewDescriptor view_descriptor = {0};
|
||||
view_descriptor.nextInChain = NULL;
|
||||
view_descriptor.label = (WGPUStringView) { NULL, SIZE_MAX };
|
||||
view_descriptor.format = wgpuTextureGetFormat(surface_texture.texture);
|
||||
view_descriptor.dimension = WGPUTextureViewDimension_2D;
|
||||
view_descriptor.baseMipLevel = 0;
|
||||
view_descriptor.mipLevelCount = 1;
|
||||
view_descriptor.baseArrayLayer = 0;
|
||||
view_descriptor.arrayLayerCount = 1;
|
||||
view_descriptor.aspect = WGPUTextureAspect_All;
|
||||
view_descriptor.usage = WGPUTextureUsage_RenderAttachment;
|
||||
|
||||
target_view = wgpuTextureCreateView(surface_texture.texture, &view_descriptor);
|
||||
}
|
||||
|
||||
if (target_view == NULL)
|
||||
continue;
|
||||
|
||||
wgpuTextureViewRelease(target_view);
|
||||
target_view = NULL;
|
||||
wgpuSurfacePresent(surface);
|
||||
}
|
||||
|
||||
wgpuQueueRelease(queue);
|
||||
wgpuDeviceRelease(device);
|
||||
wgpuSurfaceRelease(surface);
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
static const WGPULimits DEFAULT_LIMITS = {
|
||||
.nextInChain = NULL,
|
||||
.maxTextureDimension1D = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxTextureDimension2D = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxTextureDimension3D = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxTextureArrayLayers = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxBindGroups = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxBindGroupsPlusVertexBuffers = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxBindingsPerBindGroup = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxDynamicUniformBuffersPerPipelineLayout = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxDynamicStorageBuffersPerPipelineLayout = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxSampledTexturesPerShaderStage = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxSamplersPerShaderStage = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxStorageBuffersPerShaderStage = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxStorageTexturesPerShaderStage = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxUniformBuffersPerShaderStage = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxUniformBufferBindingSize = WGPU_LIMIT_U64_UNDEFINED,
|
||||
.maxStorageBufferBindingSize = WGPU_LIMIT_U64_UNDEFINED,
|
||||
.minUniformBufferOffsetAlignment = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.minStorageBufferOffsetAlignment = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxVertexBuffers = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxBufferSize = WGPU_LIMIT_U64_UNDEFINED,
|
||||
.maxVertexAttributes = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxVertexBufferArrayStride = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxInterStageShaderVariables = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxColorAttachments = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxColorAttachmentBytesPerSample = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxComputeWorkgroupStorageSize = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxComputeInvocationsPerWorkgroup = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxComputeWorkgroupSizeX = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxComputeWorkgroupSizeY = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxComputeWorkgroupSizeZ = WGPU_LIMIT_U32_UNDEFINED,
|
||||
.maxComputeWorkgroupsPerDimension = WGPU_LIMIT_U32_UNDEFINED
|
||||
};
|
||||
|
||||
WGPULimits get_required_limits(WGPULimits* supported_limits) {
|
||||
WGPULimits required_limits = DEFAULT_LIMITS;
|
||||
|
||||
required_limits.maxVertexAttributes = 3;
|
||||
required_limits.maxVertexBuffers = 1;
|
||||
required_limits.maxBufferSize = 256 * 1024 * 1024; // 256 MiB
|
||||
required_limits.maxVertexBufferArrayStride = sizeof(float) * 8;
|
||||
required_limits.maxInterStageShaderVariables = 6;
|
||||
|
||||
required_limits.maxBindGroups = 2;
|
||||
required_limits.maxUniformBuffersPerShaderStage = 2;
|
||||
required_limits.maxUniformBufferBindingSize = 4 * 16 * sizeof(float);
|
||||
required_limits.maxSampledTexturesPerShaderStage = 1;
|
||||
required_limits.maxSamplersPerShaderStage = 1;
|
||||
|
||||
// require default maximum value for 2D textures
|
||||
required_limits.maxTextureDimension1D = 8192;
|
||||
required_limits.maxTextureDimension2D = 8192;
|
||||
required_limits.maxTextureArrayLayers = 1;
|
||||
|
||||
// explicitly forward minimum limits, since they may cause issues otherwise
|
||||
required_limits.minStorageBufferOffsetAlignment = supported_limits->minStorageBufferOffsetAlignment;
|
||||
required_limits.minUniformBufferOffsetAlignment = supported_limits->minUniformBufferOffsetAlignment;
|
||||
|
||||
return required_limits;
|
||||
}
|
||||
|
||||
void adapter_callback(
|
||||
WGPURequestAdapterStatus status, WGPUAdapter adapter,
|
||||
WGPUStringView message, void* userdata1, void* userdata2
|
||||
) {
|
||||
if (status == WGPURequestAdapterStatus_Success) {
|
||||
*(WGPUAdapter*)userdata1 = adapter;
|
||||
} else {
|
||||
fprintf(stderr, "Failed to get WebGPU adapter: %s\n", message.data);
|
||||
return;
|
||||
}
|
||||
*(bool*)userdata2 = true;
|
||||
}
|
||||
|
||||
void device_callback(
|
||||
WGPURequestDeviceStatus status, WGPUDevice device,
|
||||
WGPUStringView message, void* userdata1, void* userdata2
|
||||
) {
|
||||
if (status == WGPURequestDeviceStatus_Success) {
|
||||
*(WGPUDevice*)userdata1 = device;
|
||||
} else {
|
||||
fprintf(stderr, "Failed to get WebGPU device: %s\n", message.data);
|
||||
return;
|
||||
}
|
||||
*(bool*)userdata2 = true;
|
||||
}
|
||||
|
||||
void device_lost_callback(
|
||||
const WGPUDevice* device, WGPUDeviceLostReason reason,
|
||||
WGPUStringView message, void* userdata1, void* userdata2
|
||||
) {
|
||||
(void)userdata1;
|
||||
(void)userdata2;
|
||||
fprintf(stderr, "Device 0x%zx lost with reason 0x%zx: %s\n", (size_t)*device, (size_t)reason, message.data);
|
||||
}
|
||||
|
||||
void uncaptured_error_callback(
|
||||
const WGPUDevice* device, WGPUErrorType error,
|
||||
WGPUStringView message, void* userdata1, void* userdata2
|
||||
) {
|
||||
(void)userdata1;
|
||||
(void)userdata2;
|
||||
fprintf(stderr, "Device 0x%zx has uncaptured error 0x%zx: %s\n", (size_t)*device, (size_t)error, message.data);
|
||||
}
|
@ -6536,19 +6536,6 @@ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window
|
||||
|
||||
#if defined(WEBGPU_H_)
|
||||
|
||||
/*! @brief Provide the address of the `wgpuInstanceCreateSurface` function to GLFW.
|
||||
*
|
||||
* This function passes the address provided for the `wgpuInstanceCreateSurface` function
|
||||
* to GLFW.
|
||||
*
|
||||
* @param[in] addr The address of the `wgpuInstanceCreateSurface` function.
|
||||
*
|
||||
* @since Added in version 3.5
|
||||
*
|
||||
* @ingroup webgpu
|
||||
*/
|
||||
GLFWAPI void glfwSetWGPUInstanceCreateSurfaceAddr(WGPUSurface (*addr)(WGPUInstance, const WGPUSurfaceDescriptor*));
|
||||
|
||||
/*! @brief Creates a WebGPU surface for the specified window.
|
||||
*
|
||||
* This function creates a WebGPU surface for the specified window.
|
||||
|
@ -369,7 +369,7 @@ typedef struct WGPUSurfaceDescriptor
|
||||
|
||||
typedef WGPUSurface (*PFN_wgpuInstanceCreateSurface)(WGPUInstance, const WGPUSurfaceDescriptor*);
|
||||
|
||||
#define wgpuInstanceCreateSurface _glfw.wgpu.instanceCreateSurface
|
||||
extern WGPUSurface wgpuInstanceCreateSurface(WGPUInstance instance, const WGPUSurfaceDescriptor* descriptor) __attribute((weak));
|
||||
|
||||
#include "platform.h"
|
||||
|
||||
|
10
src/webgpu.c
10
src/webgpu.c
@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.5 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) Sebastian Dawid <sdawid@techfak.uni-bielefeld.de>
|
||||
// Copyright (c) Sebastian Dawid <sebdawid@gmail.com>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@ -29,12 +29,6 @@
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
GLFWAPI void glfwSetWGPUInstanceCreateSurfaceAddr(WGPUSurface (*addr)(WGPUInstance, const WGPUSurfaceDescriptor*))
|
||||
{
|
||||
_GLFW_REQUIRE_INIT()
|
||||
_glfw.wgpu.instanceCreateSurface = addr;
|
||||
}
|
||||
|
||||
GLFWAPI WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindow* handle)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL)
|
||||
@ -43,7 +37,7 @@ GLFWAPI WGPUSurface glfwCreateWindowWGPUSurface(WGPUInstance instance, GLFWwindo
|
||||
|
||||
assert(window != NULL);
|
||||
assert(instance != NULL);
|
||||
assert(_glfw.wgpu.instanceCreateSurface != NULL);
|
||||
assert(&wgpuInstanceCreateSurface != NULL);
|
||||
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user