Use the same error callback in the simple sample as in wave and heightmap

Besides improving consistency, this also ensures that error messages end
with newlines.
This commit is contained in:
Роман Донченко 2015-10-28 23:10:44 +03:00
parent 25878d68e0
commit 8ff1ea3fc1

View File

@ -32,7 +32,7 @@
static void error_callback(int error, const char* description) static void error_callback(int error, const char* description)
{ {
fputs(description, stderr); fprintf(stderr, "Error: %s\n", description);
} }
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)